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Resident Evil 5   From Wikipedia, the free encyclopedia "RE5" redirects here. For the motorcycle, see  Suzuki RE5 . For the fifth live-action Resident Evil film, see Resident Evil: Retribution . Resident Evil 5 Developer(s)CapcomPublisher(s)Capcom Director(s) Kenichi Ueda Yasuhiro Anpo Producer(s)Jun TakeuchiWriter(s) Haruo Murata Yoshiaki Hirabayashi Tsukasa Takenaka Kenichi Ueda
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Resident Evi l 5  From Wikipedia, the free encyclopedia

"RE5" redirects here. For the motorcycle, see  Suzuki RE5 . For the fifth live-action Resident Evil film,

see Resident Evil: Retribution. 

Resident Evil 5 

Developer(s)  Capcom 

Publisher(s)  Capcom

Director(s)  Kenichi Ueda

Yasuhiro Anpo

Producer(s)  Jun Takeuchi 

Writer(s)  Haruo Murata

Yoshiaki Hirabayashi

Tsukasa Takenaka

Kenichi Ueda

 

Composer(s)  Kota Suzuki

Hideki Okugawa

Akihiko Narita 

Seiko Kobuchi

Wataru Hokoyama 

Series  Resident Evil 

Engine MT Framework v1.4

Havok (physics engine)

Platform(s)  PlayStation 3 

Xbox 360 

Microsoft Windows 

Release date(s)  March 5, 2009[show] 

Genre(s)  Action-adventure, third-person

shooter[3]

 

Mode(s)  Single-player, multiplayer 

Distribution  Optical disc, download 

Resident Evi l 5 , known in Japan as Biohazard 5  (バイオハザード5?), is an action-adventure third-person

shooter video game with survival horror  elements developed and published byCapcom. The game, the

seventh installment in the Resident Evil  series, was released on March 5, 2009 in Japan and on March

13, 2009 in North America and Europe for the PlayStation 3 and Xbox 360 and September 2009

for  Microsoft Windows. 

The plot of Resident Evil 5  revolves around Chris Redfield and Sheva Alomar 's investigation of a terrorist

threat in Kijuju, a fictional region in Africa. Chris soon finds he has to confront his past in the shape of old

enemy  Albert Wesker . 

The game was announced in 2005, the same year as its predecessor  Resident Evil 4 was released, with

several staff members from that game and the original Resident Evil  being involved. Employed in the

game for the first time was the use of motion capture for the cutscenes, making the characters'

 

movements more realistic. Its gameplay was kept similar to the previous installment, though the game's

producer Jun Takeuchi said that some thematics from the original game were used.

Resident Evil 5  was released on all its platforms in 2009, eventually outselling its predecessor and

becoming the best-selling single game of the franchise. On the whole, critical reception was positive,

despite allegations of racist attitudes in the trailer shown at the 2007 E3 event.

Contents

[hide] 

  1 Gameplay 

  2 Plot 

o  2.1 Setting 

o  2.2 Story 

  3 Development 

o  3.1 Music 

o  3.2 Windows version additions 

  4 Gold Edition and downloadable content 

  5 PlayStation Move support 

  6 Marketing 

o  6.1 PlayStation Home 

  7 Reception 

o  7.1 Downloads and sales 

o  7.2 Reviews 

o  7.3 Allegations of racism 

  8 References 

  9 External links 

Gameplay[edit] 

 

Chris and Sheva battling a group of enemies

The player can control Chris Redfield or Sheva Alomar ,[4]

 from an over-the-shoulder perspective.[5]

 The

game's environment plays a significant role.[4]

 The Mercenaries minigame is present in Resident Evil

5 .[6]  At launch, the multiplayer mode in the minigame was offline only, but a launch day patch gave the

game online multiplayer modes as well.[7]

 

Instead of zombies, the game's humanoid enemies are called "Majini", meaning "evil spirit"

in Swahili.[8]

 They bear many resemblances to the Ganados of  Resident Evil 4, because they speak, run,

dodge and wield weapons.[4]

 There are several varieties of the handgun, shotgun, submachine gun,

assault rifle and rifle to choose from.[9]

 The player can only equip weapons and items in the midst of

gameplay (the game still runs real-time as the player manipulates the inventory), as opposed to the

game pausing.

The game features some online elements.[10]

 Resident Evil 5 's main story mode can be played with two

players, in a co-operative multiplayer  online mode. The feature will allow players to enter or leave any

time during the game. Players will not always stick together, and can be separated at points during the

gameplay.[6]

 However, if one player were to have critical health, only their partner can resuscitate them.

 An offline co-op mode is also in the game with the same co-op experience offered by the online co-op

mode, only with two local players controlling the action in split screen or by a system link.[11]

 


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