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Responsive, user driven, mobile.
Internet Librarian,Monterey, CA23 October, 2012
Bill Helman and Juan-Francisco Reyes,University of Baltimore Langsdale Library
twitter.com/thinkpolslideshare.net/whelman
What to expect in the next 25 minutes
1. Introduction (this slide)
2. User Centered Design philosophy (the next few slides)
3. Technologies and methods (what's under the hood)
4. Responsive design in practice (screen size matters)
5. Resources (our code on GitHub along with book and link suggestions)
photo by flicker user leynik
1. How does this solve a problem my users are having?
2. Does this solution makes sense ina mobile context?
photo by flicker user elifayse
Do user needs assessment on the cheap.
● Observations of users in the wild
● Whiteboard survey questions
● Focus groups and gamestorming
●
photo by flicker user elifayse
A list of common ingredients:● jQuery Mobile● HTML5● CSS3● JavaScript● JSON
● ColdFusion● XML● Aleph
Resources we used and our code
All our code is belong to you: github.com/whelman
Head first html5 programing. http://www.worldcat.org/oclc/706018590
Gamestorming: A playbook for innovators, rulebreakers, and changemakers. http://www.worldcat.org/oclc/471816034
Head first mobile web. http://www.worldcat.org/oclc/744291335
jQuery Mobile: http://jquerymobile.com/test/ (this is an awesome site to get you up and running)
Contact usand keep the conversation going.
William Helmantwitter.com/thinkpolhttp://whelman.com
Juan Francisco Reyestwitter.com/pacoreyeshttp://xentido.com
Find this presentation at: slideshare.net/whelman