+ All Categories
Home > Documents > richard tait chief boomboom boomboombrands - UNICON · Whitesnake. Twisted Sister. Aerosmith. 4....

richard tait chief boomboom boomboombrands - UNICON · Whitesnake. Twisted Sister. Aerosmith. 4....

Date post: 18-Jul-2018
Category:
Upload: lambao
View: 221 times
Download: 0 times
Share this document with a friend
51
1 richard tait chief boomboom boomboombrands
Transcript

1

richard taitchief boomboomboomboombrands

2

ANSWERS :PoshScaryBaby

SportyGinger

SHOUT OUT THE FIVE SPICE GIRLS BY THEIR NICKNAMES

3

FIND SIX HEAVY METAL BANDS HIDDEN IN THIS PICTURE

Poison

Guns N’

Roses

Iron Maiden

Whitesnake

Twisted Sister

Aerosmith

4

FIND SIX TYPES OF UNDERWEAR HIDDEN IN THIS PICTURE

G-string

boxers tank top

slipteddy

hose

5

6

7

Draw

Word Act

Data

Lobotomy Spinner

Act

Word

Data

Draw

Lobo.

Start/Finish

Left Brain

Cranium

Right BrainThe game for your whole

brain

8

9

10

10 steps to big ideas that win

11

12

13

14

15Copyright ©2005 American Heart Association

Hazinski, M. F. et al. Circulation 2005;111:3336-3340

Public locations with high incidence of SCA (Sudden Cardiac Attack) in Seattle and King County, Washington, 1990 to 1994 (n=134)

16

79% of Sudden Cardiac Attacks happen at home9/12/1998

Patent

Making a Good Idea Great

6/20011st For Public SitesRequires Training

Requires Prescription 12/5/2006No Prescription

Over Counter for Home

Defibrillator within First Minute Improves Chance of Survival

17

18

www.Picnik.com

“Fast and impressive... beautiful and responsive...if you want to see how good a web application can be, take

Picnik for a spin.”—Walt Mossberg,

The Wall Street Journal

19

20

21

22

23

24

25

26

INTERNAL IDEATION INVENTOR SUBMISSIONS

ACQUISITIONS CRANIAC SUBMISSIONS

INNOVATION

INTERNAL IDEATION INVENTOR SUBMISSIONS

ACQUISITIONS CRANIAC SUBMISSIONS

27

Replicating Product Success:  5 step iterative design + Brand Framework = Enduring Hits

1: “ Moment” Engineering

• Define game’s emotional promise based on consumers’ key moments

• Prioritize real-world scenarios• Frame product positioning• Establish economics• Craft early play parameters

2: Cranium Cuisinart• Vet concepts: Is it a Cranium game?• Playtest Playtest Playtest!• Editorial: Have we hit the touchstone?• Confirm economics• Fully-playable, final-concept prototype

complete

3: CHIFF Checklist• Deliver on brand promise• Broad-based, iterative feedback drives

refinements• Complete game play, content, and

design• Innovative industrial design

4: ManufacturingMindmeld

• Find & collaborate with partners throughout every product phase

• Push on quality, cost, terms, and capacity

5: Operation Big Ears• Make it better. Combine self-critique with

feedback from consumers, reviewers, sales team and retailers

• Assess proposed refinements• Evaluate derivative product potential

Rainy day saving graces

Cariboo is better than TV!, October 20, 2002 Reviewer: yayapo from Baltimore, MD United States My son played this game all day!

The television never got turned on!

28

29

30

31

32

It’s not a demographic… it’s a movement

33

34

35

36

Rhea C. Turbo Party

Katie A – Friends and Family

37

38

Nordstrom

The company's philosophy has 

remained unchanged for more than 

100 years since its establishment by 

John W. Nordstrom in 1901: offer 

the customer the best possible 

service, selection, quality and value.

39

40

41

"I remember calling you after watching one of your shows — it was your Angel Network in action. I wasn't just caught in the emotion of the situations, but in the aspirations of the people involved who accomplished things that they were not supposed to accomplish..." —Paul Newman to Oprah

42

43

44

45

46

47

48

a) Beelzebub b) Michelangeloc) Scaramouched) Galileo

WHICH OF THE FOLLOWING IS NOT MENTIONED IN THE LYRICS OF

QUEEN’S “BOHEMIAN RHAPSODY”?

49

B) MICHELANGELO“Bohemian Rhapsody” includes the phrases “Scaramouche, Scaramouche, will you do the fandango?” “Galileo, Figaro,” and “Beelzebub has a devil put aside for me.”

ANSWER:

50

1. Make it relevant

2. Make it stick

3. Make it easy to adopt

4. Make it memorable. 

5. Make it the best it can be. 

6. Make it easy to find. 

7. Make it easy to share

8. Make it green. 

9. Make it fun.  

10.Make it profitable. 

10 steps to big ideas that win

51

Follow your heartLive life with passionBe the best you can be Have fun

[email protected]


Recommended