MainHeadlines:PlayingtheRubyReigame:
1. Improvedchildren’slanguageunderstandingsignificantlymorethanthosewhodidnotplayit.RubyReiexperimentalgroupimprovedintheirSpanishlanguageproficiency(22.5%improvement)twicethatofthechildrenwhousedtheonlineinteractiveflashcards(11.5%improvement).
2. Wassignificantlymoreengagingthangoingonlinewithinteractiveflashcards.
ChildrenplayingtheRubyReigamevoluntarilyengagedinthisactivityfourtimesmore(5.5hours)thanthechildrenusingtheonlineinteractiveflashcards(only1.4hours)
3. Wassignificantlymorefun(asself-ratedbythechildren)thangoingonlinewith
interactiveflashcards.ThechildrenexposedtoRubyReiratedthemselvesashavingtwiceasmuchfun(6.8ona10-pointscale)thantheflashcardcontrolchildren(ratingthemselvesonly3.9).
Graph1:AverageSpanishtestimprovementsofthechildrenintheRubyRei
ExperimentalGroupAsyoucanseefromtheabovetablesthereweresignificantimprovements(baronechild)intheirlanguageabilityafterplayingtheRubyReigameforaweek.ThechildreninthisgroupimprovedintheirSpanishlanguageabilitybyanaverageof22.5%,twiceasmuchasthechildrenintheothergroup.
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Graph2:AverageSpanishtestimprovementsofthechildrenintheonlineflashcard
ControlGroupIncomparison,asyoucanseeitwaslessobviousthatlanguageimprovementsoccurredinthecontrolgroup(comparedtotheRubyReigamegroup).Asleastfivechildreninthisgroupeitherdidn'tprogressintheirabilityatallorworseperformedmorepoorlyaftertheweekinteractingwiththeonlineflashcards.ThechildreninthisgroupimprovedintheirSpanishlanguageabilitybyanaverageof11.5%-halfofthatoftheRubyReiexperimentalchildren.
Graph3:AveragehoursspenteitherplayingtheRubyReigameorinteracting
WiththeonlineflashcardsAsyoucanseethereisasignificantdifferencebetweentheamountofvoluntaryengagementwiththedifferentlanguagepackages.ChildrenintheRubyReiexperimentalgroupactivelyengagedwiththegamefourtimesasmuchaschildrenintheonlineflashcardcondition.
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Graph4:SelfratingofhowmuchfunthechildreninteractingwitheitherRubyRei
Ortheonlineflashcards.AsyoucanseethechildrenintheRubyReiexperimentalgroupratedthemselvesashavingmorefun(ona10-pointscale)thanthoseusingtheonlineFlashcards.TheRubyReiexposedchildrenratedthemselvesashavingtwiceasmuchfun(6.8ona10pointscale)thantheflashcardcontrolchildren(ratingthemselvesonly3.9).Indicatequotesfromchildren:ChildrenintheRubyReiExperimentalGroup“Thegamewasfunandhardinplaces–butthatmademewanttowin,soIstuckwithit.IdefinitelyhavelearnednewSpanishwordsandfounditmuchmoreinterestingthansimplyreadingwordsorhearingthem”“BeforethisIfoundlearningalanguageabitboring.PlayingRubyReithoughmademehavefunandconcentrateonthegameratherthanthelanguage.IthinkplayingthegamedistractedmefromfindingitboringsoIprobablylearnedmuchmorefromdoingit”“IlovedthewaythegamewasinSpanishandyoucouldtryandworkoutwhatitmeantandthenifyougotstuckyoucouldclickonthewordanditwouldchangetoEnglish.IthelpedhearingtheSpanishtoo.Idefinitelyhavelearnedmorewordsandenjoyeditatthesametime”“IwasabitfrustratedwehadtostopatleveltenasIwasreallyenjoyingit–Ifoundthesecondtestslightlyeasier–asIlearnednewwordsplayingthegameout”“DespitesomeglitchesIfounditmuchmorefunthanthenormalwayoflearningalanguage–havingastorytofollowandapurposekeptmeconcentrating”
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