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SALT: Provably Good Routing Topology by a Novel S teiner Sha llow-L ight T ree Algorithm Gengjie Chen, Peishan Tu, Evangeline F. Y. Young Department of Computer Science & Engineering The Chinese University of Hong Kong Nov 15, 2017 1 / 24
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Page 1: SALT: Provably Good Routing Topology by a Novel Steiner ......SALT: Provably Good Routing Topology by a Novel Steiner Shallow-Light Tree Algorithm Gengjie Chen, Peishan Tu, Evangeline

SALT: Provably Good Routing Topology by a Novel

Steiner Shallow-Light Tree Algorithm

Gengjie Chen, Peishan Tu, Evangeline F. Y. Young

Department of Computer Science & EngineeringThe Chinese University of Hong Kong

Nov 15, 2017

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Introduction

I Timing and power are crucial in chip design.I In routing tree:

I Path length implies wire delay;I Tree weight implies routing resource usage (routability), power consumption, cell

delay and wire delay.

I In spanning/Steiner (α, β)-shallow-light tree (SLT) T :

I Shallowness α = max{ dT (r,v)dG(r,v) |v ∈ V \{r}} ≤ α.

I dG(r, v): distance from v to root r on graph/metric G.

I Lightness β = w(T )w(MST (G)) ≤ β.

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Introductionshallowest lightest shallow light

spanningspanning SPT* MST spanning

(O(m+ n log n)) (O(m+ n log n)) SLT

SteinerSteiner SPT SMT Steiner(NP hard) (NP hard) SLT

rectilinear RSMA† RSMT rectilinearSteiner (NP hard) (NP hard) Steiner SLT

*shortest-path tree †rectilinear Steiner minimum arborescence

(a) Spanning SPT(α = 13

13, β = 182

39)

(b) RSMA(α = 13

13, β = 54

39)

(c) RMST/RSMT(α = 39

13, β = 39

39)

(d) Spanning SLT(α = 17

13, β = 61

39)

(e) Steiner SLT(α = 17

13, β = 44

39)

3 / 24

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IntroductionPrevious Work

I Spanning (1 + ε, O(1ε ))-SLTI ABP/BRBC (1 + 2ε, 1 + 2

ε ) [Awerbuch, TR’91] [Cong, TCAD’92];I KRY (1 + ε, 1 + 2

ε ) [Khuller, SODA’93, Algorithmica’95].

I Steiner (1 + ε, O(log 1ε ))-SLT

I ES (1 + 2ε, 4 + 2dlog 2ε e) [Elkin, FOCS’11, SICOMP’15].

I PD combines SPT and MST [Alpert, TCAD’95].

I Bonn trades off between cell and wire delay [Scheifele, ICCAD’16, Algorithmica’17].

4 / 24

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IntroductionMajor Contributions

I Propose SALT for general-graph Steiner SLT, whose shallowness-lightness boundis (1 + ε, 2 + dlog 2

ε e).

I Reduce runtime from O(n2) to O(n log n) in Manhattan space.

I Integrate SALT with classical RSMA and RSMT algorithms, which provides asmooth trade-off between RSMA and RSMT.

I Propose several effective post processing methods.

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Outline

Introduction

Steiner SLT Algorithm (SALT)

Rectilinear Steiner SLT Algorithm (Rectilinear SALT)

Post Processing

Experimental Results

Conclusions

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Steiner SLT Algorithm (SALT)Preliminary: ES algorithm

(a) MST TM (b) Path P (c) GraphTM ∪ TB

(d) ES T

I Construct MST TM .I Identify breakpoints B on Hamiltonian path P .I Obtain Steiner SPT TB on G[B ∪ {r}], and get graph TM ∪ TB.I Construct spanning SPT on TM ∪ TB, which is the output T .

7 / 24

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Steiner SLT Algorithm (SALT)Framework

(a) MST TM (b) Forest F (c) SALT T

I Construct MST TM .

I Identify breakpoints B during DFS on TM , which results to forest F .

I Obtain Steiner SPT TB on G[B ∪ {r}], and T = F ∪ TB is the output.

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Steiner SLT Algorithm (SALT)DFS & Breakpoints

(a) Initial (b) Path lengthimproved

(c) Furtherimproved

(d) Final

Make sure dT (r, v) ≤ α · dG(r, v).

I Breakpoints will be connected to r by shortest paths.

I Other vertexes also benefit.

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Steiner SLT Algorithm (SALT)Light Steiner SPT

𝒛

𝑧𝑙 = 𝐿𝑘 𝑧𝑟 = 𝐿𝑘+1

𝑣𝑙 𝑣𝑟

𝑑𝑇(𝑧𝑙 , 𝑣𝑙) 𝑑𝑇(𝑧𝑟 , 𝑣𝑟)

𝑤′(𝑧𝑧𝑙) 𝑤′(𝑧𝑧𝑟)

…… 𝐿𝑘 𝐿𝑘+1

𝐿

𝐿′

𝑟

…… 𝒛

I A full balanced binary tree.

I Constructed level by level from bottom.I Merge neighboring vertexes pair by pair into Steiners in each level.

I Determine Steiner by minimizing edge weights while preserving shortest paths.I Select a light matching for paring up along (Hamiltonian) circle.

/ Not shortestpath

/ Not minimumedge weight

, Desired

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Steiner SLT Algorithm (SALT)Light Steiner SPT

𝒛

𝑧𝑙 = 𝐿𝑘 𝑧𝑟 = 𝐿𝑘+1

𝑣𝑙 𝑣𝑟

𝑑𝑇(𝑧𝑙 , 𝑣𝑙) 𝑑𝑇(𝑧𝑟 , 𝑣𝑟)

𝑤′(𝑧𝑧𝑙) 𝑤′(𝑧𝑧𝑟)

…… 𝐿𝑘 𝐿𝑘+1

𝐿

𝐿′

𝑟

…… 𝒛

I A full balanced binary tree.

I Constructed level by level from bottom.I Merge neighboring vertexes pair by pair into Steiners in each level.

I Determine Steiner by minimizing edge weights while preserving shortest paths.I Select a light matching for paring up along (Hamiltonian) circle.

/ Not shortestpath

/ Not minimumedge weight

, Desired

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Steiner SLT Algorithm (SALT)Light Steiner SPT (Cont.): a Manhattan Example

𝑣1

𝑣2

𝑣3

𝑟

𝑣4

𝑣5

𝑣6

𝑣7

(a) Level 1 (b) Bad matching (c) Level 2

(d) Level 2 (e) Level 3 (f) Level 4

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Steiner SLT Algorithm (SALT)Key Facts

I Three differences compared to ES:I Tighter criterion for breakpoints;I Better initial topology (MST instead of Hamiltonian path);I Much lighter Steiner SPT (with lightness bound β = dlog ne).

I ES: 1 + 2dlogne.

I SALT generates a Steiner (1 + ε, 2 + dlog 2ε e)-SLT.

I ES: (1 + 2ε, 4 + 2dlog 2ε e).

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Rectilinear Steiner SLT Algorithm (Rectilinear SALT)Framework

(a) RSMT TM byFLUTE

(b) Forest F (c) RectilinearSALT T

I Construct RSMT TM by FLUTE [Chu, TCAD’08].I Get breakpoints B and forest F .I Obtain RSMA TB on G[B ∪ {r}] by CL [Cordova, TR’94], and T = F ∪ TB is the

output.

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Rectilinear Steiner SLT Algorithm (Rectilinear SALT)Key Facts

I Two differences compared to SALT:I Better initial topology (RSMT by FLUTE instead of MST);I Lighter Steiner SPT (RSMA by CL).

I Improve shallowness α and lightness β in practice.

I Very efficient: O(n log n) time.

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Post Processing

Three post processing techniques

I Canceling intersected edges

I L-shape flipping

I U-shape shifting

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Post ProcessingCanceling Intersected Edges

𝑣1

𝑣4

𝑣3

𝑣2

(a) Intersectionbox

𝑣1

𝑣2

𝑣4

𝑣3𝑣3′

𝑣4′

(b) Childcorners v′3, v

′4

𝑣1

𝑣2

𝑣4

𝑣3

𝑣4′

𝑣3′

𝑧𝑧′

(c) z should beon edge v′3v

′4

𝑣1

𝑣2

𝑣4

𝑣3𝑣3′

𝑧

𝑣4′

(d) z should beeither v′3 or v′4

𝑣1

𝑣2

𝑣4

𝑣3𝑣3′

𝑣4′

(e) 1st Solution

𝑣1

𝑣2

𝑣4

𝑣3𝑣3′

𝑣4′

(f) 2nd Solution

I Improve (i) path length, (ii) wirelength.

I Efficiently identified by R-tree.I Best Steiner vertex z should be a child corner of intersection box.

I Child corner: the corner closest to a child vertex among four.

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Post ProcessingL-Shape Flipping

(a) Input (b) First L-shapeflipping

(c) SecondL-shape flipping

(d) Removingredundancy

Z-shape flipping by iterative L-shape flipping.

I Improve (i) path length, (ii) wirelength.I Optimal by dynamic programming [Ho, TCAD’90].I O(n) due to bounded vertex degree in SALT.I Iterate until no improvement.

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Post ProcessingU-Shape Shifting

𝑣2 𝑣3

𝑣4𝑣1

(a) Input

𝑣1

𝑣2 𝑣3

𝑣4𝑣2′ 𝑣3

(b) Output

I Improve (i) path length, (ii) wirelength, (iii) Elmore delay [Boese, DAC’93].

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Page 20: SALT: Provably Good Routing Topology by a Novel Steiner ......SALT: Provably Good Routing Topology by a Novel Steiner Shallow-Light Tree Algorithm Gengjie Chen, Peishan Tu, Evangeline

Experimental Results

(a) ABP (b) KRY (c) PD (d) Bonn

Sample runs of various algorithms (ε = 1)

I i.e., α = 1 + 2ε = 3 for ABP/BRBC, α = 1 + ε = 2 for KRY & PD.

I ABP/BRBC (α = 1.90, β = 1.35);

I KRY (α = 1.43, β = 1.10);

I PD (α = 1.11, β = 1.15);

I Bonn (α = 1.22, β = 2.25).

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Experimental Results

Table: ICCAD 2015 Benchmark Statistics

Design#cells(×103)

#nets classified by pin number (×103)2 3–9 10–19 20–29 30–39 ≥ 40 ≥ 3

superblue1 1932 893 281 23 11 6 0.9 323superblue3 1876 952 215 35 15 6 1.1 273superblue4 796 610 162 17 9 4 0.5 192superblue5 982 824 242 18 8 5 0.7 273superblue7 768 1493 338 63 27 11 1.7 441

superblue10 1087 1457 385 31 14 9 1.2 441superblue16 1213 756 213 17 7 5 0.3 243superblue18 1210 575 156 24 11 5 0.6 197

Total 9863 7559 1992 229 103 51 7.0 2382

I ICCAD 2015 Contest benchmarks with 2.4 million nets (excluding 2-pin nets).

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Experimental Results

I ε is set to 20 values ranging from 0 to 73.895.I Three metrics for each tree:

I Shallowness α;I Lightness β′ = w(T )

w(FLUTE) (instead of β = w(T )w(MST ) );

I Delay γ = longest Elmore delay among all paths, normalized by a lower bound.

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Experimental Results

εSALT w/o post proc. SALT w/ post proc.β′ α γ β′ α γ

0.000 1.100 1.000 1.271 1.066 1.000 1.2660.050 1.074 1.006 1.258 1.052 1.004 1.2590.075 1.066 1.010 1.256 1.047 1.007 1.2570.113 1.056 1.016 1.256 1.041 1.011 1.2560.169 1.046 1.025 1.258 1.034 1.018 1.2570.253 1.035 1.039 1.263 1.026 1.029 1.2610.380 1.024 1.057 1.273 1.018 1.044 1.2690.570 1.015 1.080 1.287 1.011 1.062 1.2810.854 1.008 1.108 1.305 1.006 1.085 1.2961.281 1.003 1.136 1.323 1.003 1.109 1.3131.922 1.001 1.160 1.339 1.001 1.130 1.3282.883 1.000 1.176 1.349 1.000 1.146 1.3374.325 1.000 1.187 1.354 1.000 1.157 1.3426.487 1.000 1.193 1.356 1.000 1.162 1.3449.731 1.000 1.195 1.357 1.000 1.164 1.344

... 1.000 1.196 1.357 1.000 1.164 1.344

1 1.02 1.04 1.06 1.08 1.1

1

1.1

1.2

Avg. Lightness β′

Avg

.Shallow

nessα

FLUTE

CL

SALT w/o

SALT w/

I Post proc. simultaneously improves shallowness α, lightness β′ and delay γ.

I Efficient: routing + post proc. on 2.4 million nets for 20 times in 22.5 min.

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Experimental Results

1 1.2 1.4 1.6 1.8 2 2.2

1

1.1

1.2

1.3

Avg. Lightness β′

Avg

.Shallow

nessα

FLUTE CL

SALT ABP

KRY PD

ES Bonn

1 1.2 1.4 1.6 1.8 2 2.2

1.2

1.3

1.4

1.5

Avg. Lightness β′

Avg

.Delayγ

FLUTE CL

SALT ABP

KRY PD

ES Bonn

I Dominate other methods in shallowness-lightness trade-off.I Good in delay-lightness trade-off.I No parallel edges.

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Page 25: SALT: Provably Good Routing Topology by a Novel Steiner ......SALT: Provably Good Routing Topology by a Novel Steiner Shallow-Light Tree Algorithm Gengjie Chen, Peishan Tu, Evangeline

Conclusions

Conclusions

I Steiner (1 + ε, 2 + dlog 2ε e)-SLT for general-graph.

I Reduce O(n log n) runtime in Manhattan space.

I Integration with classical RSMA and RSMT algorithms.

I Effective post processing methods.

Further work

I Be closer to RSMA for small ε.

I Consider routing congestion / blockage.

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