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Scanned by CamScanner - repository.unika.ac.idrepository.unika.ac.id/11452/1/12.02.0029 Mentari...

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  • Scanned by CamScanner

  • Scanned by CamScanner

  • Scanned by CamScanner

  • Scanned by CamScanner

  • PREFACE

    This paper describes creating an application project using MIT APP

    Inventor 2. Where the first chapter will explain information about the usage

    of APP Inventor as tools in the process of making an application based on

    Android operating system. In chapter two will discuss about a project that

    has been created using this application. Development of applications that

    have been made before used as references for making of this project.

    Chapter three describes all of steps taken to solved problems arised

    based on studied topics. Chapter four describes methods used to resolved

    problem during the study using use case diagram and flowchart presented.

    Chapter five explain the implementation to the blocks of code that used

    become an application. And the las chapter, discuss about conclusion of

    this application.

  • TABLE OF CONTENTS

    APPROVAL AND RATIFICATION PAGE......................................................ii

    STATEMENT OF ORIGINALITY..................................................................iii

    ABSTRACT..................................................................................................iv

    PREFACE.....................................................................................................v

    CHAPTER I INTRODUCTION......................................................................1

    1.1. Background.......................................................................................1

    1.2. Scope................................................................................................2

    1.3. Objective...........................................................................................2

    CHAPTER II LITERATURE STUDY.............................................................3

    CHAPTER III RESEARCH METHODOLOGY..............................................5

    3.1. Research Methodology.....................................................................5

    CHAPTER IVANALYSIS AND DESIGN.......................................................7

    4.1. Analysis.............................................................................................7

    4.1.1. Flowchart..................................................................................7

    4.2. Design...............................................................................................8

    4.2.1. User Interface Design...............................................................8

    CHAPTER V IMPLEMENTATION AND TESTING.......................................9

    5.1. Implementation..................................................................................9

    5.1.1. Viewer Implementation.............................................................9

    5.1.2. Block Implementation.............................................................15

    5.2. Testing.............................................................................................23

    CHAPTER VI CONCLUSION.....................................................................26

    6.1. Conclusion.......................................................................................26

    6.2. Further Research............................................................................26

    REFERENCES........................................................................................xxvii

    ii

  • TABLE OF FIGUREFigure 1: Flowchart.......................................................................................7

    Figure 2: User Interface Design...................................................................8

    Figure 3: Viewer Design Screen 1................................................................9

    Figure 4: Viewer Design Beranda Screen..................................................10

    Figure 5: Viewer Design SemuaAktivitas Screen.......................................13

    Figure 6: Viewer Design CariAktivitas Screen...........................................14

    Figure 7: Location Changed Block.............................................................15

    Figure 8: Buka Maps Block........................................................................16

    Figure 9: Variable Block..............................................................................16

    Figure 10: Tambah Aktivitas Block.............................................................17

    Figure 11: Ambil Procedure Block..............................................................19

    Figure 12: Hapus Database Block..............................................................19

    Figure 13: Open Another Screen Block......................................................20

    Figure 14: Open Another Screen Beranda and Kembali Block..................20

    Figure 15: SemuaAktivitas.initialize Block..................................................21

    Figure 16: temukan_aktivitas.Click Block...................................................22

    Figure 17: Screen 1 Testing.......................................................................23

    Figure 18: Screen Beranda Testing............................................................23

    Figure 19: Beranda Screen Testing............................................................24

    Figure 20: Menambahkan Aktivitas............................................................24

    Figure 21: Semua Aktivitas Screen Testing................................................24

    Figure 22: Cari Aktivitas Screen Testing.....................................................25

    Figure 23: Show Activities Based on Date.................................................25

    iii

    PREFACECHAPTER IINTRODUCTION1.1. Background1.2. Scope1.3. Objective

    CHAPTER IILITERATURE STUDYCHAPTER IIIRESEARCH METHODOLOGY3.1. Research Methodology

    CHAPTER IVANALYSIS AND DESIGN4.1. Analysis4.1.1. Flowchart

    4.2. Design4.2.1. User Interface Design

    CHAPTER VIMPLEMENTATION AND TESTING5.1. Implementation5.1.1. Viewer Implementation5.1.2. Block Implementation

    5.2. Testing

    CHAPTER VICONCLUSION6.1. Conclusion6.2. Further Research

    REFERENCES


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