+ All Categories
Home > Documents > Scope of PBMIS

Scope of PBMIS

Date post: 03-Jan-2016
Category:
Upload: dalton-goff
View: 40 times
Download: 3 times
Share this document with a friend
Description:
Scope of PBMIS. Science vs engineering Online vs. offline simulation Application driven Research issues. A little about me…. Doug James (Asst. prof of CS/Robotics) Background: Appl. Math & Comp. Science Research Interests: Data-driven simulation techniques Precomputation methods - PowerPoint PPT Presentation
Popular Tags:
25
Transcript
Page 1: Scope of PBMIS
Page 2: Scope of PBMIS

Scope of PBMIS

• Science vs engineering

• Online vs. offline simulation

• Application driven

• Research issues

Page 3: Scope of PBMIS

A little about me…

• Doug James (Asst. prof of CS/Robotics)

• Background: Appl. Math & Comp. Science

• Research Interests: • Data-driven simulation techniques• Precomputation methods

• A few videos…

Page 4: Scope of PBMIS

Simulating Large Models

Page 5: Scope of PBMIS

Why?

• Virtual reality• Interactive computer animation• Surgical simulation; preoperative planning• Computational robotics; manipulation• Video games• Assembly planning• Scientific visualization• Education• E-commerce

Page 6: Scope of PBMIS

Interactive Computer Animation

Page 7: Scope of PBMIS

Haptic Interfaces

• hap·tic ('hap-tik)adj.Of or relating to the sense of touch; tactile.

Page 8: Scope of PBMIS

Glove-based Interaction

Page 9: Scope of PBMIS

Force-feedback Rendering

Page 10: Scope of PBMIS

Simulating Large Models

Page 11: Scope of PBMIS

Simulating Large Models

Page 12: Scope of PBMIS

Simulating Large Models

Page 15: Scope of PBMIS

Surgical Simulation

Page 17: Scope of PBMIS

Hardware rendering of physical models

Page 18: Scope of PBMIS

• TOPICS TO BE COVERED:Depending on time and class interest we will cover topics from:

• Overview of physical simulation in graphics and interactive applications

• Dynamical systems • Numerical integration of ODEs • Rigid body dynamics • Deformable objects • Fluids & gases• Constraints and contact • Collision detection • Multiresolution modeling • Rendering issues: graphics, haptics and acoustics • Simulation on programmable graphics hardware • Data-driven approaches to simulation • Reality based measurement & inverse problems • Other applications of physically based modeling in graphics

Page 19: Scope of PBMIS
Page 22: Scope of PBMIS

• TOPICS TO BE COVERED:Depending on time and class interest we will cover topics from:

• Overview of physical simulation in graphics and interactive applications

• Dynamical systems • Numerical integration of ODEs • Rigid body dynamics • Deformable objects • Fluids & gases• Constraints and contact • Collision detection • Multiresolution modeling • Rendering issues: graphics, haptics and acoustics • Simulation on programmable graphics hardware • Data-driven approaches to simulation • Reality based measurement & inverse problems • Other applications of physically based modeling in graphics

Page 23: Scope of PBMIS

Computing Context

• Think about graphics/PBMIS in 10 years!• Moore’s law: 101x

• Simulation in graphics hardware • Teraflops within several years • “Kirk’s law”: 32000x in 10years• Parallel GPU-CPU programming model• Mini survey next class

• Focus on mathematical challenges• Role of precomputation

• 5184000x advantage• Problem reformulation/reparameterization

Page 24: Scope of PBMIS

Evaluation

• Assignments• Approx. every 2 weeks

• Project• Majority of grade• Short-term schedule:

– Immediately: Start researching possible project areas– Feb 18: Project proposal– Mar 18: Progress report– Apr 1: Progress milestone– End Apr: Project due; presentations

Page 25: Scope of PBMIS

Questionnaire

• Your chance to improve the course!


Recommended