+ All Categories
Home > Documents > Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring...

Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring...

Date post: 11-Jan-2016
Category:
Upload: adrian-wilkerson
View: 216 times
Download: 1 times
Share this document with a friend
27
Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University
Transcript
Page 1: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

Second LifePresentationFeb. 21, 2008

Charles Gluck / Lama Hamdan / Tom SakellEDIT 611 / Spring 2008 / George Mason University

Page 2: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

2

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Agenda

Purpose Introduction Environment Members Capabilities Culture Interaction Learning experiences Demonstration Conclusion

Page 3: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

3

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Purpose

Second Life is an extremely popularvirtual reality environment.

Despite the struggles and frustrations of an application in its infancy, can Second Life really be a practical learning environment?

Page 4: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

4

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Overview

3-D virtual environment Online World Persistent (never stops) Communication independent of physical distance

Page 5: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

5

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Environment (Cont’d)

Movement Communication Sensory

Page 6: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

6

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Environment (Cont’d)

Structure– Economy

Goods and Services Spiritual Education

Page 7: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

7

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Environment (Cont’d)

Free Avatar representation Organized by island

Page 8: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

8

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Avatars

In Hindu philosophy, an avatar is the incarnation or bodily manifestation of a higher being, or the Supreme Being (God) onto Earth.

8

Definition: Incarnationof a higher being

Sanskrit word “avatāra”means "descent“

Implies descent intolower realms of existence

On the web, 3-D representations, human or fantastic

Term popularized by Snow Crash, a 1992 science fiction novel

Page 9: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

9

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Members

9

Avatars range from humansto humanoids, robots,animals and mythical creatures.

Average users: Women, age in 30s

Business flocking to SL Over 80 universities now involved

Page 10: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

10

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008 10

Members

Second Life first appeared in 2003.

In 2006, the avatar population reached 3 million.

In March 2007, SL population was 4.6 million

By March 2008, the population will reach 25 million “residents.”

Page 11: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

11

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008 11

What do people do?

Socialize Meet people Shopping Concerts Education Meetings Interest groups

Page 12: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

12

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Seven Sensibilities of Learning

Sense of Self Death of Distance Power of Presence Sense of Space Capability to Co-Create Pervasiveness of Practice Enrichment of Experience

Credit: By Bryan Chapman / http://www.brandon-hall.com/bryanchapman/?p=32

Page 13: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

13

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Capabilities of Learning

Social process via the web Learning group concept Events distributed time/place Multiple forms of interaction Internet/web bases technology

Page 14: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

14

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Capabilities of Learning (Cont’d)

Virtual Classroom Communication Community/Collaboration Building tools

Page 15: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

15

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Capabilities of Learning (Cont’d)

Authentic immersive experiences Experiential learning Simulation and role-play Data visualization Collaboration and co-creation

Page 16: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

16

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Capabilities of Learning (Cont’d)

Pedagogical Model Community of Practice Situated Learning Micro worlds, Simulations Virtual Learning Environments

Page 17: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

17

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Culture / Social values

17

Mask your identity Be anyone Impress Express

Communication All countries, all languages, all the time Have a large, harmonious existence

Page 18: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

18

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Culture / Skills

18

Traits most valued in Second Life Building Scripting Marketing Applying knowledge Collaboration

Page 19: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

19

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Culture / Constant learning

19

Constantly adaptingto new functions, applications

SLURLs adapt a “new”media (the Internet) to a brand new media(virtual reality)

http://slurl.com/secondlife/<region>/<x>/<y>/<z>

Page 20: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

20

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Culture / Learning

20

Informal adult learning International collaboration Building trust

Page 21: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

21

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Interaction experience: Positives

21

Arrange pleasant meeting areas Novel environment to energize groups Meeting participants as physical representations, not just voices Entertaining side activities

Page 22: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

22

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Interaction Experiences: Negatives

22

Meetings are limited by member’s navigation abilities Practical meeting tools are better in web-conferencing tools No obvious advantage if meeting is information sharing and discussion

Page 23: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

23

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008 23

Learning Experience

Sky is no longer the limit Fly. Anything is possible Who can be the most intriguing Who can make the most island, design the coolest clothes. Same consumer problems exist:

trends competitors exposure

Business can build brands

Page 24: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

24

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008 24

Companies

Adidas AOL

SunSony

Page 25: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

25

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

My Visit to American Apparel

25

Page 26: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

26

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Demonstration

Page 27: Second Life Presentation Feb. 21, 2008 Charles Gluck / Lama Hamdan / Tom Sakell EDIT 611 / Spring 2008 / George Mason University.

27

Group A

Second Life: PresentationGroup A / EDIT 611 / Spring 2008

Conclusion

Metaverse allows unprecedented freedom Understandnew digital roles Build through trust,collaboration and community. In Second Life,learning goes both ways.


Recommended