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The Educational Power of Games: The Production and Evaluation of Japan’s first “Serious Game Jam” Yoshihiro Kishimoto Koji Mikami Toru Fujimoto Kenji Ono 22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO
Transcript

The Educational Power of Games:

 

The Production and Evaluation of

Japan’s first “Serious Game Jam”Yoshihiro Kishimoto

Koji Mikami  Toru Fujimoto  

Kenji Ono

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Introduction

2

 

Yoshihiro Kishimoto

Tokyo University of Technology

 

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Introduction

3

 

The Educational Power of Games: 

The Production and Evaluation of Japan’s first “Serious Game Jam”

 

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Introduction

4

 Where am I from ? 

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Introduction

5

 Japan  

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Introduction

6

 Tokyo  

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Introduction

7

 40km west of Central Tokyo  

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Introduction

8

 Tokyo University of Technology

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Introduction

9

Please take a moment to remember when you were an elementaryor junior high school student.

- Did you enjoy your classes? - Were there any classes that you didn’t

like?

 

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Introduction

10

In Japan, many students dislike learning English.

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Introduction

11

In fact, I don’t really like learning English myself.

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Introduction

12

My associates and I thought, “Is there a way to use games to help students enjoy English?”

We decided to research this. I will present our findings to you today.

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Introduction

13

• Japan’s first “Serious Game Jam” • Theme: English Learning Games

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

What is a “Serious Game?”

14

• A game made to help society• Used in many fields

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Serious Games in Japan

15

• Not very popular in Japan• No places to exchange ideas about serious

games

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

What is a “Game Jam?”

16

• Event for developers and students to make games

• Generally have a theme• Teams are random

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Game Jams in Japan

17

• Global Game Jam and Fukushima Game Jam are popular in Japan

• Serious games are rarely made• We decided to change that by making our

own Game Jam

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Japan’s first “Serious Game Jam”

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• Goal: help with research/visibility of serious games

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Japan’s first “Serious Game Jam”

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• 14 professionals and 21 students participated

• 5 games made over 2 days

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Japan’s first “Serious Game Jam”

20

5 teams

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Japan’s first “Serious Game Jam”

21

5 games

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Japan’s first “Serious Game Jam”

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“Riddles in Pieces”

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Japan’s first “Serious Game Jam”

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“Bizarre! Mystery of the English Troops”

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Japan’s first “Serious Game Jam”

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"Alpha! Beta! Collector!"

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Japan’s first “Serious Game Jam”

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"Word Bridge"

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Japan’s first “Serious Game Jam”

26

“Big Big Dragon”

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Japan’s first “Serious Game Jam”

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• Students tested the games and gave feedback

• Feedback was implemented before publishing

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Japan’s first “Serious Game Jam”

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Video of the event  ( 1:06 )https://www.facebook.com/video.php?v=576688249082664&set=o.1392487234342662&type=2&theater

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Five Important Features

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• Concept sheet contest

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Five Important Features

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• Participants chose the game they worked on

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

five important features

31

• Feedback from experts and students

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

five important features

32

• Participants did not stay overnight at the event

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

five important features

33

• Preparation in advance

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Conclusions

34

• Everyone enjoyed themselves• Spread the idea of serious games

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

The Future

35

• Many participants said they would like to participate in future Serious Game Jams.

• We hope to continue holding Serious Game Jams for many years to come.

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Riddles in Pieces

36

Game Video (0:34)https://www.youtube.com/watch?v=012yOab8bxM&feature=youtu.be

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Riddles in Pieces

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Impression of an English education expert:

“The game has beautiful graphics and an interesting story. There is a charm to interest children.”

 

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Riddles in Pieces

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Impression of a high school student:

"I enjoyed the graphics and story. I can review with it. I could beat it on my own.”

 

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Riddles in Pieces

39

Impression of an elementary school student:

"There was some English that I didn’t know, but I could still progress in the game." 

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Riddles in Pieces

40

Riddles in pieces Search

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO

Yoshihiro [email protected]

The Educational Power of Games: The Production and Evaluation of Japan’s first “Serious Game Jam”

Kishi Bear

22th Aug,2014 at 2nd International Japan Game Studies Conference Yoshihiro KISHIMOTO