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1 Setting Up TSW with a single nVidia card, using nVidia Control Panel (NVCP) PLUS (optional) nVidia Inspector (NVI). Single Standard and GSync Monitor settings. Setting up DSR in TSW This is a guide to setting up TSW on a computer equipped with a nVidia graphics card and Intel CPU. Not all the menu items in NVCP will show in your system – any not shown in the guide - Google their function Standard Monitor – any non-GSync Monitor (does not include Free Sync Monitors). Some screenshots differ from current TSW, but they are still applicable. SLI video cards not covered nor AMD cards. Table of Contents Item Page Nos Setting Up TSW with a single nVidia card, using nVidia Control Panel (NVCP) GLOBAL Settings ALL Monitor 2 - 4 NVCP recommended settings for TSW incl GSync 5 Screen Settings in TSW - Graphics settings 6 TSW Settings explained and recommendations 7 TSW Advanced Settings 8-9 TSW Settings in NVCP (incl GSync) 10 TSW Settings in NVI (incl GSync) 11 NVI – TSW Settings Explained 12 - 18 Setting Up TSW for DSR 19 – 20 Optional NVCP Settings 21 - 23 No settings for TV’s but the guide may give general guidelines to follow. Pages 5 and 11 can be used to set up TSW visuals quickly.
Transcript
Page 1: Setting Up TSW with a single nVidia card, using nVidia ...Secure Site Up TSW... · setting does. First: – Setup NVCP GLOBAL Settings Important for best TSW results. • Anisotropic

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Setting Up TSW with a single nVidia card, using nVidia

Control Panel (NVCP) PLUS (optional) nVidia Inspector

(NVI).

Single Standard and GSync Monitor settings.

Setting up DSR in TSW • This is a guide to setting up TSW on a computer equipped with a nVidia

graphics card and Intel CPU.

• Not all the menu items in NVCP will show in your system – any not shown in the

guide - Google their function

• Standard Monitor – any non-GSync Monitor (does not include Free Sync

Monitors).

• Some screenshots differ from current TSW, but they are still applicable.

• SLI video cards not covered nor AMD cards.

Table of Contents

Item Page Nos

Setting Up TSW with a single nVidia card, using nVidia Control Panel

(NVCP) GLOBAL Settings ALL Monitor 2 - 4

NVCP recommended settings for TSW incl GSync 5

Screen Settings in TSW - Graphics settings 6

TSW Settings explained and recommendations 7

TSW Advanced Settings 8-9

TSW Settings in NVCP (incl GSync) 10

TSW Settings in NVI (incl GSync) 11

NVI – TSW Settings Explained 12 - 18

Setting Up TSW for DSR 19 – 20

Optional NVCP Settings 21 - 23

No settings for TV’s but the guide may give general guidelines to follow.

Pages 5 and 11 can be used to set up TSW visuals quickly.

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Setting Up TSW with a single nVidia card, using nVidia

Control Panel (NVCP)

NVCP open and choose “Manage 3D settings” and then “Program Settings”

If there is NO entry for TSW, then you have to create a profile for TSW by choosing

the Add button.

If we are using the “override” and “enhance” option, we need to set the AA/AF

settings as high as possible in NVCP plus NVI if used. Using “Application Controlled

use minimum settings.

Study http://www.tweakguides.com/NVFORCE_5.html

Note the settings in the pictures below. Some of the options may differ depending on

what components you have in your system. Highlight each option to display what the

setting does.

First: – Setup NVCP GLOBAL Settings Important for best TSW results.

• Anisotropic Filtering AF: AF significantly improves texture quality at oblique

angles. Anisotropic filtering generally comes in 2x, 4x, 8x, and 16x settings,

"AF can function with anisotropy levels between 1 (no scaling) and 16, defining

the maximum degree which a mipmap can be scaled by. Try 4, 8 and/or 16.

• Anti-Aliasing (AA) – FXAA: Fast Approximate Anti-Aliasing – see description

above. Turn ON works well in TSW and improves image quality.

https://en.wikipedia.org/wiki/Fast_approximate_anti-aliasing

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• AA Gamma Correction: Turn ON. This setting is designed to adjust the

brightness level of the image using Gamma Correction, so that any AA edges

display with “best” level of contrast. No performance impacts. (ref tweak guide

above.)

• AA Mode: “Off”; “Application Controlled”; “Enhance the Application Setting”;

“Override any Application” setting. For this example, choose “enhanced”.

• AA Setting: “Application Controlled”; 2x, 4x, 8x; “Custom (using NVI)”.

Choose one to see which suits your card best.

• AA Transparency: “OFF”; “Multi-Sampling”; “2x SS”; “4x SS”, “8x Super

Sample” Best set “OFF” to avoid compatibility issues but also choose one to see

which suits your card best.

• CUDA GPU’s: Best set to ALL This is for a single card remember?

• DSR Factors: Explained below: Tick the higher resolution(s) you wish to use in

a game under the “DSR - Factors setting”. The resolutions are provided as

multiples of your native resolution. See below. Options: OFF, 1.2, 1.5, 1.78,

2.00, 2.25, 3.00 or 4.00. Trial and error for your card. It may not be wise to

use DSR if you intend to use a screen percentage >100 in TSW. If DSR is set

top 4K then no other AA setting is required!

• DSR Smoothness: Simply, 0% on the slider will remove blurring and provide

crisp images, but as we get close to 100% on the slider, the image become

blurry and may lose detail. The default setting is 33% is not too bad, you need

to experiment to see what suits your system. – For TSW try 15 - 20%.

• Maximum Pre-Rendered Frames: “use 3D application Setting”; “1”; “2”; “3”;

or “4”. Note 5, 6 and 7 available in NVI. See the tweak guide above. Windows

default is “3” Note “1-4” reduces input lag and “5-7” smoother frame rates.

• Monitor Technology: It only shows if you have a GSync Monitor. Not

important.

• Multi-Frame Sampling AA MFAA: only for >GTX 900 cards. Options: “ON or

“OFF”. TSW probably does not support MFAA so leave OFF!

• Open GL Rendering GPU: Not applicable to TSW – leave at Auto-Select.

• Optimize for Compute Performance: “OFF”; “ON” - Not applicable to TSW

leave “OFF”

• Power Management Mode: Options “Optimal Power”; “Adaptive” or “Prefer

Maximum Performance”. I use “Prefer Maximum Performance” because of

my GSync monitor, but “Optimal” is the default choice. Note: Set power

options under Windows.

• Preferred Refresh rate: (may not be present in all systems). There are two

options: "Application controlled" and "Highest Available". Try both.in

some games application controlled gives better results.

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NVCP Global Settings TSW Continued:

• Shader Cache: “OFF”; “ON” – use ON for TSW and store on fastest drive i.e.

SSD

• Texture Filtering Anisotropic Optimization: “OFF”; “ON” – use OFF.

• Texture Filtering – Negative LOD Bias: “ALLOW or “CLAMP choose

“ALLOW” – clamp no longer supported.

• Texture Filtering – Quality: Best use “High Quality”.

• Texture Filtering – Trilinear Optimization: “OFF”; “ON” – use OFF.

• Threaded Optimization: Settings “AUTO”; “ON”; “OFF”. Use AUTO in global

settings but “OFF” in TSW

• Triple Buffering: “OFF”; “ON” – use OFF in Global & TSW - does not apply to

DirectX games like TSW.

• Vertical Sync: Options: “use the 3D application Settings”; “OFF”; “ON”;

“FAST”; “ADAPTIVE” “ADAPTIVE HALF REFRES RATE”. GLOBAL Set Vertical

Sync to Use the 3D Application Setting. TSW try the various settings for

your system – “Adaptive” and limit fps via STEAM to say 30 fps – possibly best

option.

For TSW using a GSync Monitor using “FAST” can give good results, but still

probably best to “use 3D application setting” in Global.

• Virtual Reality Pre-Rendered Frames: Options: “use the 3D application

setting”, 1, 2, 3 or 4. Set Global and TSW “Use the 3D application setting”

or anything. This setting only affects those who have Virtual Reality hardware

and is beyond my pay grade.

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NVCP recommended settings for TSW incl GSync First add TSW to Program settings in NVCP:

Navigate to \Steam\steamapps\common\Train Sim World\WindowsNoEditor\

TS2Prototype.exe

TSW Resolution Settings in NVCP

To your preference – Windows default best

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Screen Settings in TSW - Graphics settings

Screen Resolution - Native resolution is the same as Windows default (e.g.

2560x1440)

Windows Mode

Graphics pre-set

Anti-Aliasing

VSync

Screen percentage 200% TSW DSR type option - use with higher card

Always “SAVE” – “APPLY” “E” key, any settings

TSW Graphics settings

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TSW Settings explained and recommendations

• Screen Resolution: If NOT using DSR always choose the Windows Default Resolution.

It takes less CPU resources. Choose a lower resolution if frame rates are poor.

• Windows Mode: Best is full-screen but try Windowed and Windowed Full Screen to

see which is best.

• Graphics Preset: “ULTRA”, “HIGH”, “MEDIUM”, & “LOW”

Use Ultra and/or High with any card > GTX 960/970

Low with GTX 950 and lower.

Start with Low move up in steps for best frame rates and quality. very demanding on

PC.

• Antialiasing: “TAA”, “FXAA”, “NONE”

Antialiasing: It's a method that can smooth jagged lines or textures by blending the

colour of an edge pixel with the colour of the immediate pixels around it. The result is

usually a smooth realistic appearance, with little or no flickering. AA Anti-Aliasing can

be quite demanding, and you could turn down/off if TSW is not running smoothly.

4K resolution usually does not require anti-aliasing, due to the pixels being extremely

small, hence, any aliasing effect applied has no benefit.

Turn off AA settings in NVCP and/or TSW (“NONE”) when running DSR at 4K or using a

4K monitor.

• TAA: Temporal AntiAliasing is a very quick method that sadly results in blurriness

particularly in TSW. TAA can reduce temporal aliasing (crawling and flickering seen in

motion when playing games). It uses a down-sampling method so there may be

interactions when using DSR. It displays better in 4K mode if your monitor supports it!

It uses more resources than FXAA. looks good on fences and foliage as a train is

passing.

Note: I used “enhance the application” in NVCP/NVI and use SSAA options which

seems to help.

• FXAA Fast-Approximate Anti-Aliasing: FXAA uses very little computing/video

resources and it simply applies extensive blurring to obscure the jagged edges. The

end result is unnoticeable performance impact but a generally blurrier image. Quite

useful on low end PC’s. SSAA better on high end systems.

• None: can result in flickering of edges. In that case try using the higher Screen

Percentage 200% - my help.

• VSync (Vertical Synchronization) Stops tearing when panning around.

For Standard Monitors Use Fast in NVCP and off in TSW.

For GSync monitors, the VSync option in the NVIDIA Control Panel is a special type of

G-Sync-aware VSync, which only kicks in at high framerates. NVIDIA has optimized

this to work well with G-Sync. The best option is: to enable VSync in the NVIDIA

Control Panel but disable it in TSW. I set this to FAST Sync in NVCP and turn off in

TSW.

• Screen Percentage: A sort of “TSW down-sampling”, usually getting a better image

approaching 200%. (Set lower on most mid-range system). A good ball park figure is

150 to 200%. If using NVCP DSR set at 100%.

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TSW Advanced Settings

Figure 5

TSW Advanced Settings explained and

recommendations:

Note: High and Medium Settings may work just as well as “Ultra” so be prepared to

experiment on your rig.

1. Foliage Quality “ULTRA”, “HIGH”, “MEDIUM”, & “LOW”

Use Ultra and/or High with any card > GTX 960/970

Low with GTX 950 and lower.

Low/Medium Foliage settings not too much impact on image quality. Displays

trees, leaves, grass etc. This setting affects performance (frame rates), we

need a mid/high end video card and enough video memory, for your screen

resolution. Hence, reduce it on lower-spec machines.

2. Shadow Quality “OFF”, “HIGH”, “MEDIUM”, & “LOW”

Use High and/or Medium with any card > GTX 960/970

Low/Off with GTX 950 and lower.

Setting the shadow quality high for your PC can affect performance. It is best

to work from a low setting and increase it to monitor any performance effects.

3. Effects Quality “OFF”, “HIGH”, “MEDIUM”, & “LOW”

Use High and/or Medium with any card > GTX 960/970

Low/Off with GTX 950 and lower.

This displays the amount of detail you see on the game surfaces, e.g. both on

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consists and on the landscape. It is processor dependent so start off low and

work your way up to High. Low end PC’s turn OFF.

4. Post Process Quality “ULTRA”, “HIGH”, “MEDIUM”, & “LOW”

Use Ultra and/or High with any card > GTX 960/970

Low with GTX 950 and lower.

This is used to process certain graphical effects such as fog and bloom. PPQ

needs good on video card performance and memory (VRAM), and the resolution

of your monitor. On lower end PCs, it is probably best set to LOW. It cannot be

turned off in TSW.

Setting this to low can remove motion blur or use the following

Navigate to: Documents\My

Games\TS2Prototype\Saved\Config\WindowsNoEditor

Open Engine.ini in your favourite text editor

Add these two lines to the bottom:

[/script/engine.renderersettings]

r.DefaultFeature.MotionBlur=False

Save the file. Now, when you load the game, motion blur is disabled

completely.

5. View Distance Quality “ULTRA”, “HIGH”, “MEDIUM”, & “LOW”

Choose the best for your system.

This option sets how far ahead of your consist is displayed. This option needs

mid to high system performance, so users of less powerful PCs should reduce it

to ‘Medium’ or ‘Low’.

The value in the engine .ini file is a round 2, change to 3 – better quality good

fps, 4 to 20, good v little popping, but has an effect on fps/

From a post on the DTG Forums by Daniel Bloch: Apparently you can change

this in the engine.ini add these 2 lines and the popping sleepers are gone:

\Documents\My Games\TS2Prototype\Saved\Config\WindowsNoEditor

[/script/engine.renderersettings]

r.ViewDistanceScale=4

6. Texture Quality “ULTRA”, “HIGH”, “MEDIUM”, & “LOW”

Use Ultra and/or High with any card > GTX 960/970

Low with GTX 950 and lower.

Low/Medium Texture Quality not too much impact on image quality

Note: Texture quality generally enhances TSW quality by rendering better

textures. Ultra-Texture is the highest setting requiring a high-end system and

will probably change all the textures in TSW. Ultra/High should give sharper and

less-blurry images.

7. Max FPS: Choose between 20 and Unlimited to obtain smooth results.

GSync Monitors use Unlimited with i5/i7 processors with SSD’s.

That’s it now re-open TSW and see if the settings are to your liking?

pH Sept 2018

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TSW Settings in NVCP (incl GSync)

NVCP – TSW Settings Upper

NVCP – TSW Settings Lower

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TSW Settings in NVI (incl GSync)

Note NVI available from: https://www.guru3d.com/files-details/nvidia-inspector-

download.html Reference: http://wiki.step-project.com/Guide:NVIDIA_Inspector

Important Note: Make any changes to TS 2018 settings in nVidia Control Panel

First NVI will override those settings - any changes to TS 2018 settings must be

made in NVI last, otherwise they will be lost.

Part 2 cont . . .

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NVI – TSW Settings Explained:

NVI – TSW Frame Rate Limiter

NVI TSW GSync Requested & Application States

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NVI TSW Max Pre-Rendered Frames

NVI TSW Refresh Rate

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NVI – TSW VSync

NVI – TSW Behaviour Flags

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NVI - TSW AA Gamma

NVI – TSW AA Mode

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NVI – TSW – AA Settings

NVI-TSW AA Transparency & Multi-Sampling

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NVI-TSW AA Transparency SS

NVI – TSW MFAA & FXAA Settings

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NVI – TSW Texture Filtering

Note: Quality: TF - Anisotropic Sample Optimization is set to Off, & TF - Trilinear Optimization is set to

On.

High Quality: TF - Anisotropic Sample Optimization is set to Off, & TF - Trilinear Optimization is set to

Off (it shows as being On but is ignored by the driver).

NVI – TSW - Common

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Setting Up TSW for DSR

Needs reasonable spec nVidia card (GTX 970 upwards with at least 2GB VRAM

onboard up to 24” monitor (more VRAM for larger monitors). Use 100% or less

Screen Percentage in Screen settings TSW.

Right click on the desktop and choose “nVidia control Panel” – see below.

Open NVCP and first use “Manage 3D Settings” and “Global Settings”. The

settings her can be anything that suits you. We are going to concentrate on DSR

Factors and smoothness.

DSR – good article here: https://techreport.com/review/27102/maxwell-dynamic-

super-resolution-explored and

https://nvidia.custhelp.com/app/answers/detail/a_id/3587/~/how-to-enable-

dynamic-super-resolution-in-games.

Steam article: nVidia:

https://steamcommunity.com/sharedfiles/filedetails/?id=926768944

and AMD https://steamcommunity.com/sharedfiles/filedetails/?id=907171634

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Setting up DSR –

This can only be done in “Global Settings” –

DSR smoothness set to 12 – 18% i.e. the lowest % that eliminates shimmer as higher

smoothing (>65%) settings tend to blur textures.

If using 4.00x and/or 4K monitor, try 0% in DSR Smoothness

Note DSR factors range from 2x default/native resolution of your monitor to 4x (4K).

Also, Google Downsampling. https://www.tested.com/tech/pcs/454383-aliasing-be-

gone-how-downsample-pc-games/

pH August 2018

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Nvidia Control Panel Miscellaneous settings

These settings are optional but may make a difference depending on your Monitor,

Video card, etc.

Adjust Video Image Settings

Ref https://www.tomshardware.com/reviews/hqv-2-radeon-geforce,2844-3.html

Use the nVidia Setting

Option Effect Setting

Edge enhancement Sharpens the detail of edges 0 - 25%

Noise reduction Reduces speckles 25 – 60%

De-interlacing - Inverse telecine Smooth Accurate Playback Enabled

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NVCP TSW Adjust Video Colour Settings

Dynamic Range: Monitor: 0 - 255 range.

NVCP TSW Adjust Desktop Colour Settings

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NVCP – TSW Display Change Resolution


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