Date post: | 24-Jan-2017 |
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Education |
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Mobile
• Twist Mobile has more than 100 M downloads on Nokia/Microsoft Eco-System
• We have developed more than 40 titles covering all type of user base.
• Age Effect, Sketch Effect and Special effect belong to photography category with more then 40 M downloads.
• Daily Active user base of 100k per day on our games and apps.
Twist
New Key Products
Case Study
Psycho Hunter
• Skill Mapping Games by Twist Mobile have achieved more than 10M downloads on Nokia Platform.
• Half a Million Downloads in 1 Month.
• An article was published in Tech Crunch regarding the Skill Mapping Games from Twist Mobile. ( http://techcrunch.com/2011/07/28/nokias-ovi-store-serving-over-7-million-downloads-a-day/ )
- 2013
Simple & Basic Games
Simple and Basic Games to enhance the Skill Sets of the
Kids.
Match 3 Games Puzzle Games Sports Games
And More…
Where does the Lie?
• Parents want their Kids to learn and excel from a very Young Age.
• Kids love Playing Games, and prefer to have fun rather than Learning all day.
Problem
SKILL MAPPING?
• Skill Mapping focuses on the core Skill sets of a Kid.
40%
30%
20%
10%
Learning
EnglishMathQuizScience
• Doesn’t focus only on a particular area of learning such as Math, English etc.
13%13%
3%
23%13%
16%
19%
Skill Set
LogicalDecision MakingWrong DecisionsStrategic ElementReactionMemoryObservation
Why
Improve
Key Focus Areas
Analyzes the way a Kid plays the game.
Identifies the Strengths and
Weaknesses of a Kid
Suggests the ways to improve in the lacking
areas.
IdentifyAnalyze
ANALYZEAnalyze
Identify ImproveAnalyzeANALYZE
the Skill sets
Core
Few Skills that we will be focusing on
Time Responsiveness Observation Skills
Decision Making
Reaction Evolution Logical Strategy
Luck Factor Risk Factor Analysis Memory
Analyze
Identify ImproveAnalyzeANALYZE
Skill Set
STRATEGIC THINKING
REACTION TIME
DECISION MAKING MEMORY LOGICAL
MOVESOBSERVATION
SKILLS
Puzzle
Match 3
Find Objects
Logical Game
Find a Way Out
GAMES STRATEGIC THINKING
REACTION TIME
DECISION MAKING MEMORY LOGICAL
MOVESOBSERVATION
SKILS
Puzzle --- ---
Match 3 --- ---
Find Objects --- --- ---
Logical Game --- ---
Find a Way Out --- --- ---
Multiple GamesAnalyze
Identify ImproveANALYZE
to Analyze Skills
Identify IDENTIFY
0 1 2 3 4 5 6 7 8 90
20
40
60
80
100
120
Strategy
0 2 4 6 8 10 120
20
40
60
80
100
120
Decision
Response Observation
Decisions taken in this Session are very Good and reaped Good Results. But, the Time taken to Respond to the situation is slow and could be Improved over the time.
Decisions taken in this Session are Good but has a potential to do even better. However, Time taken to respond to the situation is Commendable.
Feedback: Feedback:
Analyze ImproveIdentifyIDENTIFY
Strengths and Weakness
Comparison
PUZZLE MATCH 3 FIND OBJECTS LOGICAL GAME FIND A WAY OUT
Arjun 6.5 1.5 8.0 4.3 7.6
David 5.4 1.8 9.8 3.2 8.5
Arshad * 8.2 1.7 9.2 7.6 9.3
Rishabh 8.0 2.1 8.7 8.5 6.9
Neha 7.5 4.0 5.8 8.2 6.5
Game basedIdentify
Analyze ImproveIdentifyIDENTIFY
Compare Student’ stats in Each Game
STRATEGIC THINKING REACTION TIME DECISION
MAKING MEMORY LOGICALMOVES
OBSERVATION SKILLS
Arjun 6.5 1.5 8.0 4.3 7.6 6.8
David 5.4 1.8 9.8 3.2 8.5 6.6
Arshad * 8.2 1.7 9.2 7.6 9.3 5.4
Rishabh 8.0 2.1 8.7 8.5 6.9 7.2
Neha 7.5 4.0 5.8 8.2 6.5 8.6
Identify
Analyze ImproveIdentifyIDENTIFY
ComparisonSkill based
Compare Students in Each Skill
STRATEGIC THINKING REACTION TIME DECISION
MAKING MEMORY LOGICALMOVES
OBSERVATION SKILLS
PUZZLE 6.5 --- 8.0 --- 7.6 6.8
MATCH 3 --- 1.8 9.8 --- 8.5 6.6
FIND OBJECTS --- 1.7 9.2 --- 9.3 5.4
LOGICAL GAME 8.0 --- 8.7 8.5 6.9 ---
FIND A WAY OUT 7.5 --- 5.8 --- --- 8.6
Identify
Analyze ImproveIdentifyIDENTIFY
ComparisonStudent based
Compare a Student’s Core Skill Set in all Games
Day 1 Day 2 Day 3 Day 4 Day 5 Day 602468
1012
Skill Meter
Decision Making Strategic ElementTime
Your Performance has been Gradually Increasing day by day. You’re almost there. Maintain the consistency to Evolve Yourself.
Your Performance is getting better by each game. Seems like You have been improving a lot. Keep it going and Master your Skills.
DAILY PROGRESSGAME-WISE PROGRESS
Game 1 Game 2 Game 3 Game 4 Game 5 Game 602468
1012
Skill Meter
Decision Making Strategic ElementTime
Improve IMPROVE
Feedback: Feedback:
Analyze Identify IdentifyIMPROVE
the Weaker Areas
How does it
Start SessionAnalyze Result
Know where you need to IMPROVE
Improve
Analyze Identify IMPROVE
Work?
Performance
Analytica
l Skil
ls
Logic
al Inter
pretation
Strateg
ic Move
s
Memory
Observation Sk
ills
Responsiv
eness
01234567
34
3.2
2 2
65
4.4
6
34 4
Day 1Day 2
• Kids will Play game on their PC or Mobile device.
• Their Performance is analyzed for each game and their attributes are recorded.
• Kids will be monitored on a Daily basis and their Performance is displayed to Teacher / School / Parent on their User Account.
John ChambersAge: 12
Today’s Status: IMPROVED +10%
Improve
Analyze Identify IMPROVE
Monitoring
Distinguish
0 1 2 3 4 5 6 7 8 90
102030405060708090
100
Amy
0 2 4 6 8 10 120
20
40
60
80
100
120
Mike
Session Result:
Being a Quick Learner, Your Learning Ability is Outstanding. Though, the decisions taken in the game were inconsistent and of less payoff. You could observe the game keenly and Make Best Choices available in the game.
Session Result:
Your Understanding of the Game / Situation is Commendable. But, you may want to be a little more alert of the Surroundings and could Boost the Results if the decisions made are a little more Quicker.
Improve
Analyze Identify IMPROVE
Strengths & Weaknesses
Highlights:• User Plays a Simple Match 3 Game which is very easy
to Learn.• Detailed Report on the Personality of the user is given
on Game Completion.• This Report will help user focus on areas they lack in.• Updated Report on User’s Skill Development on each
Game Played.• Graphical Representation of Analysis on user’s skills,
and Skill improvement over the time.
Why Gaming with Skill Mapping?
• Users love to Play Games.• Best way of conveying the areas of lacking is through Gaming.• Too many Learning games available, but very few for improving Skill
of the user.• Skill Mapping makes the user learn and improve on his weaker
areas, and also acknowledges the user with his Key Strengths.• Result is given as a Feedback after the game ends in the form of Text
and Graphical Representation.• User can check the result and improve on the lacking areas, as well
as strengthen his areas of expertise.
Thank You