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Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User...

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Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT International Workshop on User Innovation and Open Source Software Munich, Germany, EU June 21, 2004
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Page 1: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004

Insights from Agency Theory into User Innovation

Carliss Y. BaldwinHarvard Business School

LMU-MIT International Workshop on User Innovation and Open Source SoftwareMunich, Germany, EUJune 21, 2004

Page 2: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 2 © Carliss Y. Baldwin and Kim B. Clark, 2004

Institutions of Innovation—Agenda Goals of our research

– Derive “Institutions of Innovation” from the basic properties of designs

– Users are principals, designers are agents– What do the designs and the users need from the

economic system? Definitions and Basic properties of designs The Problem Domain Agency alternatives

– “Employment”– “Outsourcing”

Conclusions and next steps

Page 3: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 3 © Carliss Y. Baldwin and Kim B. Clark, 2004

First, some definitions/axioms

Page 4: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 4 © Carliss Y. Baldwin and Kim B. Clark, 2004

Designs

Instructions that turn knowledge into things Span all artifacts and human activities

– Tangible, intangible– Transacting, contracting, dispute resolution– Government

The wealth of an economy inheres in its designs

Page 5: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 5 © Carliss Y. Baldwin and Kim B. Clark, 2004

The Great Chain of Design and Production

Architecture Procurement

+ Design + Production Product

Use Users' Willingness to Pay

Competition + Price * Quantity

Market Structure – Cost

– Investment

"Free Cash Flow" Discount for Value

Time and Risk $$$

Rational Investment in New Products and Design Architectures

Finance lives here!Must value everything that is made, including designs

Designs are the start of everything that is made

Page 6: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 6 © Carliss Y. Baldwin and Kim B. Clark, 2004

Design Architecture

Small designs “just get done” by one person or a small team

Large designs require architecture– “The design of the design process”– Forward-looking, future oriented– Analogous to physical architectures

» Create and constrain” movement and search

Major social technology, but not much studied– In engineering or the social sciences

Page 7: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 7 © Carliss Y. Baldwin and Kim B. Clark, 2004

Innovations are NEW Designs

Ex ante: a problem = “the design problem”

Ex post: a solution = “the design”

Page 8: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 8 © Carliss Y. Baldwin and Kim B. Clark, 2004

Users are Principals

Users willingness to pay determines value of a new design

Page 9: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 9 © Carliss Y. Baldwin and Kim B. Clark, 2004

Designers are Agents

A designer may also be a user, But one user-designer can’t solve all

problems!–Remember Wedgwood!

Page 10: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 10 © Carliss Y. Baldwin and Kim B. Clark, 2004

Institutions of Innovation

Aoki => Institutions are equilibrium patterns of interaction

Function is to bring User-Principals and Designer-Agents into a voluntary, productive relationship– User-designers are excluded from this analysis

(will be dealt with later) Institutions are costly—in a free economy,

they must “pay for themsselves”

Page 11: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 11 © Carliss Y. Baldwin and Kim B. Clark, 2004

Our goal

Derive candidate institutions from basic properties of designs;

Compare institutions with different cost structures;

Predict which institutions will be seen in which problem domains

Page 12: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 12 © Carliss Y. Baldwin and Kim B. Clark, 2004

Basic Properties of Designs

Designs are– non-rival

»My use does not prevent yours

– ex ante uncertain;– ex post rankable by outcome; – ex post contingent; – have an architecture

»Modular/integral» indivisible at module level;

– costly

Page 13: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 13 © Carliss Y. Baldwin and Kim B. Clark, 2004

Basic Properties of Designs

Designs are– non-rival (non-exclusive use);– ex ante uncertain;– ex post rankable by outcome; – ex post contingent; – have an architecture

»Modular/integral» indivisible at module level;

– costly

Page 14: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 14 © Carliss Y. Baldwin and Kim B. Clark, 2004

The Problem DomainHypothetical Distribution of Problems

By Number of Users and Value per User

0

0

1

10

100

0 10 20 30 40 50 60 70 80 90 100

Number of Users with Problem, Nj

Value of Solution per User, Vj

Page 15: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 15 © Carliss Y. Baldwin and Kim B. Clark, 2004

Problems on the Same IsoquantHave the Same Total or Social Value

0.01

0.10

1.00

10.00

100.00

0 10 20 30 40 50 60 70 80 90 100

Number of Users with Problem, Nj

Value of Solution per User, Vj

Isoquants in the Domain

Increasing Social Value

Page 16: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 16 © Carliss Y. Baldwin and Kim B. Clark, 2004

Two Agency Alternatives

User = Principal

Designers Specialized Firm

Designers

User employs Specialized Firm Designers employs Designers;

Sells solutions as Products

Page 17: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 17 © Carliss Y. Baldwin and Kim B. Clark, 2004

Coase Theorem—

Frictionless Economy No Transactions or Agency Costs ALL institutions (agency alternatives) are

equivalent

Assume Cost per Solution, C = 5

Page 18: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 18 © Carliss Y. Baldwin and Kim B. Clark, 2004

Under the Coase TheoremCoase Boundary on Problem Solving

Cost per Solution = 5

0

0

1

10

100

0 10 20 30 40 50 60 70 80 90 100

Number of Users with Problem, Nj

Value of Solution per User, Vj

These Problems deserve to be solved

These Problems aren't worth solving!

Page 19: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 19 © Carliss Y. Baldwin and Kim B. Clark, 2004

First thought experiment—Robinson Crusoe

Every user hires designers Cost of hiring = .2*C

– Includes search, mundane, and opportunistic transaction costs

Page 20: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 20 © Carliss Y. Baldwin and Kim B. Clark, 2004

Employment by Robinson Crusoe Users

Robinson Crusoe Problem SolvingCost per Solution, C = 5; Users' Hiring Cost = .2*C

0

0

1

10

100

0 10 20 30 40 50 60 70 80 90 100

Number of Users with Problem, Nj

Value of Solution per User, Vj

These Problems "deserve" to be solved, but won't be—Institutional Opportunity

These Problems aren't worth solving!

These Problems will be solved redundantly

Page 21: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 21 © Carliss Y. Baldwin and Kim B. Clark, 2004

Second thought experiment—Specialist Manufacturers

Upstream Mfrs offer solutions to some problems

Cannot charge more than Users would pay under the alternative employment scenario

Mfrs have costs:– Variable cost per transaction = .2*C– Fixed cost for setup and data = 15*C

Page 22: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 22 © Carliss Y. Baldwin and Kim B. Clark, 2004

Upstream Manufacturers will efficiently solve some problems

Users and Upstream Manufacturers(One Type)

0

0

1

10

100

0 10 20 30 40 50 60 70 80 90 100

Number of Users with Problem, Nj

Value of Solution per User, Vj

Not worth solving!

Solved by Mfrs (efficiently given T-costs)

Solvedredun-dantly

Not solved, institutional opportunity

Page 23: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 23 © Carliss Y. Baldwin and Kim B. Clark, 2004

Third thought experiment—Two Types of Manufacturer

Blue Type has costs (as before):–Variable cost per transaction = .2*C–Fixed cost for setup and data = 15*C

Green Type has lower variable and higher fixed costs–Variable cost per transaction = .01*C–Fixed cost for setup and data = 90*C

Page 24: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 24 © Carliss Y. Baldwin and Kim B. Clark, 2004

Two Mfrs with Different Cost Structures

Two Mfrs with Different Cost StructuresBlue= High Variable; Green= High Fixed

0

0

1

10

100

0 10 20 30 40 50 60 70 80 90 100

Number of Users with Problem, Nj

Value of Solution per User, Vj

Not worth solving!

Solved by Blue (efficiently given T-costs)

Solvedredundantly

Not solved, institutional opportunity

Green can Compete

Page 25: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 25 © Carliss Y. Baldwin and Kim B. Clark, 2004

New ScaleTwo Mfrs with Different Cost Structures

Cost per Solution = 5

0

0

1

10

100

0 100 200 300 400 500 600 700 800 900 1000

Number of Users with Problem, Nj

Value of Solution per User, Vj

Not worth it

Solved by Blue or GreenWhich will dominate?

Not solved, institutional opportunity

BLUE

Green

USERS

Page 26: Slide 1 © Carliss Y. Baldwin and Kim B. Clark, 2004 Insights from Agency Theory into User Innovation Carliss Y. Baldwin Harvard Business School LMU-MIT.

Slide 26 © Carliss Y. Baldwin and Kim B. Clark, 2004

Thank you!


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