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Social Research Ethics

Date post: 16-Jan-2015
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Jeffrey Stanton. SCHOOL OF INFORMATION STUDIES SYRACUSE UNIVERSITY
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JEFFREY STANTON SCHOOL OF INFORMATION STUDIES SYRACUSE UNIVERSITY Social Research Ethics for Virtual Worlds
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Page 1: Social Research Ethics

JEFFREY STANTONSCHOOL OF INFORMATION STUDIES

SYRACUSE UNIVERSITY

Social Research Ethics for Virtual Worlds

Page 2: Social Research Ethics

The Potential

Aviators, Moguls, Fashionistas and Barons: Economics and Ownership in Second Life (Ondrejka)

The Unbearable Likeness of Being Digital: The Persistence of Nonverbal Social Norms in Online Virtual Environments (Yee et al.)

Coming of Age in Second Life – An Anthropologist Explores the Virtually Human (Boellstorf)

Page 3: Social Research Ethics

The Potential

As a tool: Coordination within/among research teams, visualization of datasets, remote contact with real-world research participants

As a behavioral venue (in-world behavior): Small group research, prosocial behavior, counter-productive/deviant behavior, behavioral economics

As an emergent milieu: Community formation, virtual property rights, simulated violence, alternative/multiple identities

Page 4: Social Research Ethics

The Pitfalls

The popularity of virtual worlds is so new that it presents unfamiliar ground for most researchers

Proportionally few seasoned social researchers involved in this, partly due to technical challenges of sampling, data collection

Research ethics regulatory bodies’ (e.g., U.S. IRBs) are unfamiliar with virtual worlds, thus may be too lenient or too strict

Participants in virtual worlds not used to being studied as formal research participants

Page 5: Social Research Ethics

U.S. Research Ethics Context

National Research Act (1974)Belmont Report (1978)Principle: Respect for persons

Technique: Informed consent

Principle: Beneficence Technique: Risk-Benefit Analysis

Principle: Justice Technique: Fairness in sample selection

Page 6: Social Research Ethics

Virtual Worlds Ethics Exercise

Topic: Job interviews conducted in Second LifeOutcome variables: Interviewee satisfaction,

reputation of company, likelihood of accepting offer

Independent variables: Gender of avatar, mode (text or voice chat), attire of avatar

On a piece of paper, describe the key points of your research design: how to get participants, what to say to them, how to run the study, what to say afterwards

Page 7: Social Research Ethics

Ethics Challenges in Virtual Worlds

No real-world, physical encounter between researcher and subject

Difficulty of identity verification for eligibility and fitness

Ease of researcher entry into intact social environments

Skew in accessibility of virtual worlds to diverse subject populations

Analogies: Mail surveys, telephone interviews

Page 8: Social Research Ethics

Case Study

Public notice of the study: contacted the researcher

Teleport invitation to research sitePreliminary instructionsManipulationPost-manipulation survey (web)Return of avatar to research siteClosing comments

Page 9: Social Research Ethics

Discussion of Case Study

Your comments:

What could have been done better?

What was missing?

What should have been left out?

What did those researchers do right?

Page 10: Social Research Ethics

Virtual World Subjects’ Bill of Rights

The right to know I am a subjectThe right to know you as the researcherThe right to know who approved your studyThe right to learn the risksThe right to learn the benefits

Page 11: Social Research Ethics

Bill of Rights Part II

The right to know why my avatar was chosenThe right to participate as my avatarThe right to protect my group(s)The right to teleportThe right to be left alone

Page 12: Social Research Ethics

1. The right to know that I am a subject

If you obtain data from me in a virtual world for research purposes, I have a right to know that I am in your study.

(Exception for unobtrusive study of public behavior // the threshold for unobtrusiveness is asking a research question)

Page 13: Social Research Ethics

2. The right to know you as a researcher

If I am a subject, you the researcher must represent yourself accurately so that I can confirm your identity.

Although this obligation need not compel the researcher to use a photorealistic avatar, the subject must receive sufficient information to trace the avatar back to a specific person working in the context of a specific host institution.

Page 14: Social Research Ethics

3. The right to know who approved your study

Before participating in your study, I have the right to know what ethics body, if any, reviewed your research design.

Page 15: Social Research Ethics

4. The right to learn the risks

You must warn me if the study includes psychologically distressing material, if there is a risk that my avatar or I may be identified, if there may be a tangible or intangible costs to participation, or if other risks to me or my avatar exist.

Page 16: Social Research Ethics

5. The right to learn the benefits

I want to know why my avatar’s participation in the study is desirable, even if the benefits to me are indirect.

Page 17: Social Research Ethics

6. The right to know why my avatar was chosen

If researchers contacted my avatar, I want to know how they got my avatar’s name and what makes my avatar eligible to participate.

Page 18: Social Research Ethics

7. The right to participate as my avatar

If you recruit me for your virtual world study, I have the right to respond to your study in the identity and role I have selected for my avatar.

In short, researchers should rarely admonish an avatar to “respond as you would in real life.”

Page 19: Social Research Ethics

8. The right to protect my group

If you are studying my social group, I have the right to protect the integrity and continued existence of my group.

In principle, if members of the group object to the researcher’s presence or use of the group for research, those members should have veto power. In practice, it may be impractical for researchers to obtain active consent from every member of a large group, or from a group that has inactive members.

Page 20: Social Research Ethics

9. The right to teleport

When participating in your study, I reserve the right to teleport out of the research situation if I am uncomfortable with any of the procedures or questions.

Page 21: Social Research Ethics

10. The right to debriefing

If you use deception or disguise of purpose in the study, I deserve to learn about it afterwards.

Page 22: Social Research Ethics

11. The right to be left alone

Following my avatar’s participation in your study, whether I completed it or not, I have the right to not be contacted again by the researchers.


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