>>
http://www.youtube.com/watch?v=7sR_wIoMSw0
Prepared by:
Max Pearson
Sukhee Youn (Saleisha)
Jennifer Palahniuk
Lin Liu (Austin)
OCT 2009
Focus on Play Station Dept.
Introduction & Co. History
Founded in late 1945
Stock share became publicly traded in 1958
1980s, purchase Konica Minolta
Walkman, Betaman Player, MD Player, 3.5 disk, Memory Stick, DVD, Blue-ray Disc
Key point: Keep creating newStandard maker gets most profit
Walkman Player
Betaman Player
MD Player
3.5 Disc
DVD, or a Blue-ray Disc
Introduction & co. history
Found in 1945
Stock share publicly traded in 1958
1980s, purchasing Konia Minolta
Keep creating new and always changing the world: walkman, MD, DVD, 3.5 Disc etc.
Industry AnalysisHistory Video Game & Play Station
Start in 1958, Nintendo and SEGA dominion
In 1994, Nintendo aborted cooperating with Sony to develop video game, and put Sony develop alone
1995 PS, 2000 PS 2
2004 Microsoft put XBOX console on sale
To keep market share, 2006.11.11 PS 3(original planning put on 2008, since HDTV tech)
2007 Nintendo put Wii on sale
2008 Microsoft put XBOX360 on sale
A game disc is made for different console
Motivation: more profit, spread riskCausing: more competitive between consoles
Industry AnalysisCurrent Situation
17%
26%
57%
Market Share 2009
PS series (SONY)
XBOX series (Microsoft)
Wii (Nintendo)
illegalcopy
game producer losingprofit
lowqualitygame
customer dislikethe console since
no good game
console producer losingprofit
low qualityconsole & low-
tech in anti-crack
National ID Number Verify
You can log in game; however, we suggest you to verify your ID the release the playing limit.
Protect student from fallen in game, political & culture issues.
Industry - current situation
Market share
Illegal copy
A game developed for different consoles
Barriers in some countries
Desire of high quality in pictures and sounds
More illegal copy, and do NOT have useful method yetprotect technology always comes with crack methods
Multi-sensory playing experience
Industry Analysiskey issues & future trend
One kind of Controllers
for Wii console (Nintendo)Industry key issues & future trend
High quality pictures and sounds
Anti-copy goes with being cracked
Multi-sensory playing experience
Sony Co. - Current Profile
Poor Operating Incomes
High Priced Consoles
Strategies for profitability
http://www.scei.co.jp/corporate/data/bizdataps3_sale_e.html
Game Consoles
PS3
PS2
PSP
http://www.scei.co.jp/corporate/data/bizdataps3_sale_e.htmlhttp://www.scei.co.jp/corporate/data/bizdataps3_sale_e.html
Sony Co. - Global Market
Sony Computer Entertainment Asia
Sony Computer Entertainment Europe
Sony Computer Entertainment America.
Competitors
Nintendo Corporation Ltd.
Microsoft Corporation
SEGA Corporation
(Sega Sammy Holding Inc.)
Founded in 1889
In 1977 The first TV game
In 1983, Start
Video game business
Innovative game player- Nintendo DS
- Wii
- Wii Fit
Increasing market size
- Touch generation
- Women
- Old people
Network Expansion
- Grows company size and profits
- Domestic : Japan
- Global : United States, German, France, Netherlands, Australia, South Korea etc.
Competitors - Nintendo Corporation Ltd.Founded in 1889
In 1977 - The first TV game In 1983, Start Video game business
Innovative game playerNintendo DS, Wii, Wii Fit
Increasing market sizeTouch generation, Women, Old people
Network ExpansionGrows company size and profitsDomestic : JapanGlobal : United States, German, France, Netherlands,
Australia, South Korea etc
Major IT company
Founded in 1975
New Efficiency
EDD (Entertainment and Devices Division)
- Xbox 360
- Xbox Live
Xbox 360, Xbox live
- Online based
- Stable Service
- Internet Infra
- Communicate with other gamers
- Various games
Xbox-Alpha-Dunks
$ 2,500 Lots of foreign subsidiaries
- Access global market easily
- Meet the tastes of customers
- Domestic : United States
- External nation : Almost all over the worlds
Competitors Microsoft Corporation
Major IT company, Founded in 1975, New Efficiency
EDD (Entertainment and Devices Division) Xbox 360, Xbox live
Online based, Stable Service, Internet Infra, Communicate with other gamers, Various games
Lots of foreign subsidiaries-Access global market easily-Meet the tastes of customers-Domestic : United States-External nation : Almost all over the worlds
Founded in 1940
SErvice GAme of Japan
Home video game player
- SG100
- Sega Satern
- Dreamcast
The greatest hit games
- Sonic
Lots of loss
In 2004, collaborated with Sammy Corporation
Sega Sammy Holding Inc.
Subsidiaries- Sammy
- Oasis Park Corporation
- Secret Level
International Markets- USA
- Europe
- Taiwan
- France etc.
Competitors SEGA Corporation
Founded in 1940, SErvice GAme of JapanHome video game player: SG100, Sega Satern, DreamcastThe greatest hit games: SonicLots of lossIn 2004, collaborated with Sammy Corporation - Sega Sammy Holding Inc.
SubsidiariesSammy, Oasis Park Corporation, Secret Level
International MarketsUSA, Europe, Taiwan, France etc.
Company Analysis
14.78 13.66
7.91
9.613.81
14.11
3.55
9.12
10.06
0
5
10
15
20
25
30
35
40
2007 2008 2009
Hardware Sales
PS3
PSP
PS2
In Millions of Units
193.5
154
83.5
54.7
55.5
50.3
13.3
57.9
103.7
0
50
100
150
200
250
300
2007 2008 2009
Software Sales
PS3
PSP
PS2
Hardware sales
Software sales
SWOT Analysis
Name Recognition
Internet usage
Backwards capability
Strengths Weaknesses Price
Blue-ray
Release date
Opportunities Technology
Online sales
Customization
Threats Shift towards non-violent
games
Economy
Television technology
Recommendations Short term
Lower prices for gaming consoles
Increased downloadable content on PlayStation Network
Customized gaming consoles bundle packages
Develop related industry productsHDTV, Audio Player etc.
Ask game producer to develop TWO editions to each game
Enhance anti-copy technology
Peripheral products, Tees, toys etc.
Cooperate with other game media, PC etc.
Collaborate with Nintendo and Microsoft to gain market dominance
RecommendationsLong-term Recommendations
PC Play Station Cell Phone
Player 012
Player 008
Player 007
Player 002
Player 003
Player 005
Player 014
Player 010
Player 015
Player 013
Player 001
Player 004
Player 006
Player 011
Player 009
Recommendations Long term
Develop related industry products
Ask game producer to develop two editions to each game
Enhance anti-copy technology
Peripheral products
Cooperate with other game media
Collaborate with Nintendo and Microsoft to gain market dominance
Conclusion
Great Company with a successful globalization
Problems in PS3 project
For PS Dept.
Continue PS3 production or not?
R&D PS4?
Whats new?
How to?
Conclusion
Great company
Problems in PS3 project
PS Dept. needs to change