SOUTH HADLEYSOUTH HADLEY
T IGERT IGER FOOTBALL FOOTBALL
20 1 220 1 2
2
Table of Contents
THE BASICS The Huddle Cadence Special Calls Piston Wing-T Base Pistol Formation Calling Plays Labeling the Holes Labeling the Offensive Line Pulling Play Examples Motion Formations Shifting Glossary of Terms The Outside Count Formation Tags (by position) THE PLAYBOOK 600 Series 100 Series 200 Series 300 Series 400 Series Passing Tree 3-Step Pass Game 91/191 92/192 93/193 96/196 Bootleg Pass Game 2x2 Boot Ricky/Lucy 3x1 Boot Ricky/Lucy Shallow Cross
3 4 4 4 5 6 6 6 7 8 9
13 14 15 16
17 32 49 54 57 60 61 62 63 65 67 69 70 71 72
3
The Huddle
• How we conduct and break the huddle sets the tone for how we will play once the ball is snapped…it must be disciplined, focused, and unified! • The Center sets the location of the huddle, 5 yards from the L.O.S., and calls out down and distance. • Sprint to it and out of it! Create TEMPO! • All linemen have their hands on their knees with eyes up. Backs have hand at their sides. • Once the quarterback enters the huddle, he assumes COMPLETE control of the business meeting. NO ONE else talks! • When sent in with information, get it to the QB. DO NOT leave the sidelines unless you understand the information given!
1. Center sets the huddle and calls down & distance 2. Substitutions from sidelines call out player being subbed for. 3. QB will enter huddle and say “check” – all talking stops, the QB now owns the huddle. 4. QB will call play and snap count 5. If anyone is unclear on the play or count, say “check” and QB will repeat 6. QB prepares huddle to break by saying “Ready” 7. All eleven players break the huddle with “Break” and a clap and sprint to the L.O.S.
“KNOW YOUR RULE – DO YOUR JOB”
•The most important part of a football play happens BETWEEN the huddle and the line of scrimmage…how you prepare yourself during this time will determine the success of the play! •Have a simple mental routine that allows you to do your thinking before the play so that you can be prepared, confident, and aggressive once the play begins, and be ready for anything that might happen! •The actual routine varies by position, but its basic elements are:
–WHAT IS MY RULE (or basic assignment) on this play? –What, if anything, should I do with my ALIGNMENT to help me do this job? –What is the DEFENDER’S basic alignment? –Based on the defense I see, what will my FIRST 2-3 STEPS off the ball be? --What ADJUSTMENTS might I have to make, based on the defense, to get my job done
4
Cadence
•The Qb will use the cadence: “Down” – “ Go” – “Set Go” •The Qb can put the ball into play in one of 4 ways: –On SOUND: The ball is snapped on “DOWN” –On ONE: The ball is snapped on the first “GO” –On TWO: The ball is snapped on the second “GO” •Examples: –On One: Down - GO –On Short: Down – Go – Set GO
Special Calls “JUNO” : Named after Juneau, Alaska, this is a “Freeze” call used to draw the defense offsides and to check defensive alignment. – NO PLAYER MOVES IF “JUNO” IS CALLED!!! –Center and QB must be aware: •If a defender jumps into neutral zone SNAP THE BALL (QB SNEAK)!!! •If no defenders move, call a timeout “CLOCK” : A lightening call means we are going to stop the clock. All players should sprint to the L.O.S. Cadence is on ONE = “Down – Go” “THUNDER” : Thunder means we are going to run the same exact play without huddling. The QB will yell: • “Thunder ONE, Thunder ONE” = Same play on ONE (“Down – Go”)
Pistol Wing-T • The PISTOL is a formation not an offense. Any offense can be run from the PISTOL set. • It is, simply put, a Short Shotgun set. • We will run all of the same Wing-T Plays with the same blocking rules. • Backfield steps will change slightly, but the concepts of each play remain unchanged! • The PISTOL set in our terminology will be designated by “SOUTH” = Fullback aligns South of QB.
5
Base Pistol Alignment
Traditional Wing-T Formations Pistol Formations
X C Y
QB
2
3 4
X C Y
QB
2
3 4
X C
QB
23
4
X C
QB
2
3
4
XC Y
QB
2
3
4
XC Y
QB
2
3
4
X C
QB
2
3 4X C
QB2
3 4
RIGHT RIGHT SOUTH
HE-LO RIGHT NEAR HE-LO RIGHT NEAR SOUTH
RED
RED WEST
Base to Pistol
Base to Pistol
Base to Gun
LOOSE RED LOOSE RED SOUTHBase to Pistol
3 yds.
6
Calling Plays
• The following information will be communicated in the huddle: 1.Formation (Red South) 2.Motion (Ripper) 3.Series (7) 4.Ball Carrier (2) 5.Hole (6) 6.Pulling Lineman, if any (G) 7.Blocking adjustments
• It is important to know what information is necessary for your position
Labeling the Holes
ODD EVEN
Labeling the Line • TE: Always Y • PST: T • PSG: G • BSG: O • BST: K • FB: Always F • 3-Back: Always L • 4-Back: Always R
7
When you here a play call we will identify: 1.who is pulling 2.What hole he is pulling to
If only ONE lineman is pulling he will kickout at the hole (*except 100 jet / 600 rocket) If TWO lineman are pulling:
1st will Kickout the 2nd will lead thru Hole
8
Motions
9
3 Back 2 Back 4 Back QB
RIP 3-step motion to Diveback position
LOUIE Motion left * position will depend on play
LIZ 3-step motion to Diveback position
REX Short Motion toward Formation, to Wing position
ROGER Motion Right * position will depend on play
LEO Short Motion toward Formation, to Wing position
RADAR Flat motion across Formation to Wing
RANGER Flat Jet motion RT By Fullback
LASER Flat motion across Formation to Wing
RAMBO Flat Jet motion to Backside Guard
LANCER Flat Jet motion LT By Fullback
LARRY Flat Jet motion to Backside Guard
Must know ALL motions QB will ready team for snap with “DOWN”
AFTER offense is set for 1 sec., QB will start motion with foot
Snap ball when motion back is at correct spot
RIPPER Rocket Motion to 1 ft. behind the QB.
LIZZY Rocket Motion to 1 ft. behind the QB
Formations
• In our system, formations are usually called with a Right or Left designation.
• This Right or Left call usually indicates which side of the formation the TE (Y) and the Wingback will align.
• However, each position has one of more TAGS that will change that player’s alignment.
• Each player is responsible for knowing the BASE formations in addition to position specific TAGS. Base Formation:
10
11
12
13
Shifting
•There are several ways to incorporate shifting and movement into our offensive sets: 1. TE Shifting 2. Formation Shifting 3. Motion 4. Combinations of 1-3
TE (Y) Shifts:
Formation Shifts:
• There will be times when we will align in one formation and move/shift all eligibles.
• We can use shifts and motions to change the strength of the formation, outflank the defense, create mismatches and identify coverages.
• Important Points about Shifting & Motion:
1. All players must be set for 1 sec. before a player can go in motion 2. Only one player can go in motion 3. A player in motion cannot be moving toward the LOS when the ball is snapped
14
Glossary of Terms Blocking Terminology Gap Block – Used to block player aligned in inside gap.
Down Block – Used to block player aligned on man inside.
On Block – used to block player aligned head up.
Fire Block – Used to block player aligned ½ man outside.
Reach Block – Used to block player aligned one man outside.
Alpha Block – double team zone block between C and PSG (A Gap).
Bravo Block -- Double team zone block between PSG & PST(B Gap).
Charlie Block – Double team zone block between PST & TE(C Gap).
Delta Block – Double team zone block between TE & WB (D Gap).
Zulu Block – Zone block used on the backside of a play.
Florida Block – Fold block between C & BSG
Omaha – Man Blocking call (used on Belly).
Texas – Cross block call (used on Belly).
Denver – Down block call used on belly vs. A&B gap defenders.
Ohio – Out blocking call (used on belly ).
Log Block – block by pulling lineman trying to pin/hook defender inside.
Kickout Block- InsideOut block by pulling lineman or back
Wall-Off Block – Block by pulling lineman sealing a 2nd level defender inside.
Lead Block – Block by Back on LB (belly) or M.D.M. (Jet)
Arc Block – Block by Wingback on defender aligned outside (hook’em or wash’em).
Crack Block – Block by a split offensive player inside on a 2nd level player.
Push Crack(PC) – Crack block by SE on a safety after pushing CB’s backpedal. Pass Blocking Ricky – Pass protection SLIDE LEFT. FB Fills RIGHT. Lucy – Pass Protection SLIDE RIGHT. FB fills LEFT. Pinch – Pass protection with OL blocking inside gap.2 backs block closest flank. Manny – Man to Man Pass protection. T’s block DE’s; G’s block DT’s; C blocks N (if N/A help with A-gap DT) Personnel Terminology C – Center PSG – Playside Guard PST _ Playside Tackle BSG – Backside guard BST – Backside Tackle DB – Diveback: Back aligned in backfield behind Tackle WB -- Wing-back: Back aligned 1 yd. out and 1 yd. behind MOLE. Y – Tight End X – Split End MOLE – Widest interior man on the line of scrimmage (LOS). Defense Idenfiication: #1 – First defender on or outside the MOLE #2 – Second defender outside the MOLE #5 – Playside inside LB is ALWAYS #5 Jack – Playside Safety Jill – Backside Safety
15
The Outside Count We want to be able to identify how a defense is aligning to our flank in order to effectively block our JET and ROCKET plays. To do this, we use an outside rollover count:
16
Formation Tags (by Position)
Tight End • Heavy • Over • Loose • Open • Closed • Trade • Jeep • HE-LO • Deuce • Ace • Port/Star • Flex Nasty
Split End
• Spread • Squeeze • Wide • Jeep • Tight • Deuce • Ace
Fullback • King • Queen • A/B • East • West • South
3 & 4 Back • Pro/Con • Near • Flip • Tiger/Lion • Deuce • Ace • Flex
Offensive Tackle • Star/Port
QB
• ALL
17
600 SERIES
18
X
TNT
C
B
B B
Y
E
QB
CC
FS
B
X
ENT
C
BBB
Y
E
QB
CC
FS
B
X
TNT
C
BBB
Y
B
QB
C
OO
C
FSSS
X
T N T
C
BB B
Y
B
QB
C
OO
C
FS SS
X
T N T
C
B
BB
Y
E
QB
C C
FS
B
X
E N T
C
BB B
Y
E
QB
CC
FS
B
600 Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
638 G TAN
649 G TAN
600 Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
Block opposite the playside Flank
Arc block #2 to JackHook'em or Push'em
Ripper/Lizzy motion.Stay Flat with eyes & hands to QB
Snap ball when motion back is directly behind you.Step playside to 10 or 2 O'clockReverse pivot & pitch ball to TE width or widerFake 3-step dropback
ODD
EVEN
GOALLINE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE:
638 G TAN
649 G TAN
1
2
Jack
5
1
2
Jack
5
1
2
3
Jack
5
1
2
3
Jack
5
1 2
3
Jack
5
12
3
Jack
5
Blue South Ripper 638 G TAN Red South Lizzy 649 G TAN
Spread - Stalk to Jack (MDM)* If Tight - Reach #1
TAN = Rip and Run around #1 to #5 (ILB)* If #1 widens with you, maintain contact
Pull to Daylight blocking MDM from inside to safety
Train - reach step, then work on a pylon course to 2nd - 3rd level.Do not let any defenders cross your face!
Train
Train
Waggle Pattern
19
X
TNT
C
B
B B
Y
E
QB
CC
FS
B
X
ENT
C
BBB
Y
E
QB
C
C
FS
B
X
TNT
C
BBB
Y
B
QB
C
OO
C
FS
SS
X
T N T
C
BB B
Y
B
QB
C
OO
C
FS
SS
X
T N T
C
B
BB
Y
E
QB
CC
FS
B
X
E N T
C
B B B
Y
E
QB
C
C
FS
B
600 Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
600 Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
ODD
EVEN
GOALLINE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE:
1
2
Jack
5
1
2
3
Jack
5
12
3
Jack
5
End Over, FB Lead, or BOTH
3
HE-LO Red South Ripper 638 G BAT
1
25
3
HE-LO Blue South Lizzy 649 G BAT
Jack
1
2
3
5
12
3
Jack
5
638 G BAT
649 G BAT
*BAT is used to combat a Wide #1 and MUST
be used with one of the above variations.
Spread - Stalk to Jack (MDM)
BAT = Double Team #1 with BACK helpReach Block #1 and take over for PSWB who will slide to #5
Pull to Daylight blocking MDM from inside to safety
Train - reach step, then work on a pylon course to 2nd - 3rd level.Do not let any defenders cross your face!
Train
Train
IF HE-LO - Arc Block #2 to Jack
Block opposite the playside Flank
Double Team #1 until PST takes over then slide to #5 (LB)
Ripper/Lizzy motion.Stay Flat with eyes & hands to QB
Snap ball when motion back is directly behind you.Step playside to 10 or 2 O'clockReverse pivot & pitch ball to TE width or widerFake 3-step dropback
20
X
ENT
C
BBB
Y
E
QB
C
C
FS
B
X
TNT
C
BBB
Y
B
QB
C
C
FS
SS
X
TNT
C
B
B B
Y
E
QB
CC
FS
B
X
T N T
C
BB B
Y
B
QB
C
C
FS
SS
X
T N T
C
B
BB
Y
E
QB
CC
FS
B
X
E N T
C
BB B
Y
E
QB
C
C
FS
B
600 Variations:Series: Play:
Mirror:
FB:
PSWB
BSWB:
QB:
600 Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
ODD
EVEN
GOALLINE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE:
1
2
Jack
5
1
2
3
Jack
5
12
3
Jack
5
End Over, FB Lead, or BOTH
3
Jack
12
3
Jack
5
*BAT is used to combat a Wide #1 and MUST
be used with one of the above variations.
638 G BAT LEAD
649 G BAT LEAD
Blue East Ripper 638 G BAT LEAD
1
25
3
Red West Lizzy 649 G BAT LEAD
Read Block of SE. LEAD block for ball carrier.
Double Team #1 until PST takes over then slide to #5 (LB)
Ripper/Lizzy motion.Stay Flat with eyes & hands to QB
Snap ball when motion back is directly behind you.Step playside to 10 or 2 O'clockReverse pivot & pitch ball to TE width or widerFake 3-step dropback
1
2
3
5
Spread - Stalk Corner to Jack (MDM)
BAT = Double Team #1 with BACK helpReach Block #1 and take over for PSWB who will slide to #5
Pull to Daylight blocking MDM from inside to safety
Train - reach step, then work on a pylon course to 2nd - 3rd level.Do not let any defenders cross your face!
Train
Train
Waggle Pattern
21
X
TNT
C
BB
B
Y
E
QB
CC
FS
B
X
EN T
C
BBB
Y
E
QB
C
CFS
B
X
TNT
C
B
BB
Y
B
QB
C
C
FS
SS
X
T N T
C
B
B
B
Y
E
QB
C C
FS
B
X
E NT
C
B B B
Y
E
QB
C
CFS
B
X
T N T
C
B
B B
Y
B
QB
C
C
FS
SS
600 Variations:Series: Play:
Mirror:
ASSIGNMENTS
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
FB:
PSWB
BSWB:
QB:
638 G TAN BABY LEAD
649 G TAN BABY LEAD
* BABY used to combat a Wide #1 to TE side. It
MUST be used with LEAD
Read Block of SE. LEAD block for ball carrier.
Double Team #1 until PST takes over then slide to #5 (LB)
Ripper/Lizzy motion.Stay Flat with eyes & hands to QB
Snap ball when motion back is directly behind you.Step playside to 10 or 2 O'clockReverse pivot & pitch ball to TE width or widerFake 3-step dropback
Spread - Stalk Corner to Jack (MDM)Tight - Double #1 with Back. Reach block #1 so Back can slide to #5
TAN Block
Pull to Daylight blocking MDM from inside to safety
Train - reach step, then work on a pylon course to 2nd - 3rd level.Do not let any defenders cross your face!
Train
Train
N/A
Heavy Blue West Lizzy 649 G TAN BABY LEAD
FB Reads SE block
3
2
1
5
FB Reads SE block
3
2
1
5
Jack Jack
Heavy Red East Ripper 638 G TAN BABY LEAD
ODD
3
2
1
5
Jack
3
2
1
5
Jack
EVEN
12
3
Jack
55
Jack
12
3
22
X
TNT
C
B
B B
Y
E
QB
CC
FS
B
X
ENT
C
BBB
Y
E
QB
CC
FS
B
X
T N T
C
BB B
Y
B
QB
C
OO
C
FS SS
X
T N T
C
BB B
Y
B
QB
C
OO
C
FS SS
X
T N T
C
B
BB
Y
E
QB
C C
FS
B
X
E N T
C
BB B
Y
E
QB
CC
FS
B
Variations:Series: Play:
Mirror:
ASSIGNMENTS
600 Variations:Series: Play:
Mirror:
ASSIGNMENTS
ODD
EVEN
GOALLINE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE:
641 Sally
630 Sally
111/110 = QB Sally (Jet)911/910 = QB Sally (Draw)
Blue South Ripper 641 Sally ( TO TE) Blue South Lizzy 630 Sally (TO SE)
Spread = StalkTight = Pass Set inside, Force DE outside/upfield
Pass Set inside, Force DT outside/updield
Alpha - Pass Set inside, force DL outside/upfield
ALPHA any A-Gap player. Playside takes priority
ON
ON
TD Block
Red South Lizzy 630 Sally
600
FB:
PSWB
BSWB:
QB:
FB:
PSWB
BSWB:
Slide step playside. Find hole and block MDM at 2nd level
Fake Rocket! Keep Eyes and Hands towards QB
J.O.G. = Jab, Open, GOTake inside handoff from QB and find first hole.Get North ASAP!
Snap ball when motion back is directly behind you.Step playside to 10 or 2 O'clockReverse pivot & give inside handoff to WBFake 3-step dropback
23
X
TNT
C
B
B B
Y
E
QB
CC
FS
B
X
ENT
C
BBB
Y
E
QB
CC
FS
B
X
TNT
C
B
BB
Y
B
QB
CC
FSSS
X
T N T
C
B
B B
Y
B
QB
CC
FS SS
X
T N T
C
B
BB
Y
E
QB
C C
FS
B
X
E N T
C
BB B
Y
E
QB
CC
FS
B
Variations:Series: Play:
Mirror:
ASSIGNMENTS
600 Variations:Series: Play:
Mirror:
ASSIGNMENTS
ODD
EVEN
GOALLINE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE:
600
FB:
PSWB
BSWB:
QB:
FB:
PSWB
BSWB:
645 OK
634 OK
115 OK / 114 OK
Stalk
Gap/Down-Backer
Gap/Down-Backer
Away
Pull & Kickout #1 @ 4/5 hole
Pull & Lead through hole
Stalk
Fill Block for BST
Fake Rocket! Keep Eyes and Hands towards QB
J.O.G. = Jab, Open, GOTake inside handoff from QB.Get North ASAP!
Snap ball when motion back is directly behind you.Reverse pivot & give inside handoff to WBFake 3-step dropback
Loose Blue West Lizzy 634 OK Loose Red East Ripper 645 OK
24
X
TNT
C
B
B B
Y
E
QB
CC
FS
B
X
ENT
C
BBB
Y
E
QB
CC
FS
B
X
TNT
C
B
BB
Y
B
QB
CC
FSSS
X
T N T
C
B
BB
Y
E
QB
C C
FS
B
X
E N T
C
BB B
Y
E
QB
CC
FS
B
X
T N T
C
B
B B
Y
B
QB
CC
FS SS
600Series: Play:
Mirror:
ASSIGNMENTS
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
FB:
PSWB
BSWB:
QB:
624 FOLD
625 FOLD
Blue South Ripper 624 FOLD Red South Lizzy 625 Fold
Spread = Stalk
Gap/Down (Texas) - OUT (Omaha)*Goalline (ABC) = Texas
Gap/Down (Omaha) - Kickout (Texas)* Goalline (ABC) = Texas
Fire - Backer - Florida* Goalline (ABC) = FIRE
Fire - Backer - Florida
Fire - Backer
TD Block
Slide - Crossover - GoRead block of G & T
Drop Step, Lead block on ILB
Ripper/Lizzy MotionFake rocket (Hand & Eyes to !QB)Block 2nd level flank
Reverse pivotHandoff to FBFake 3 step drop
A B C C B A
Variations: 114/115 FOLD
ODD
GOALLINE
EVEN
25
X
TNT
C
B
B B
Y
E
QB
CC
FS
B
X
ENT
C
BBB
Y
E
QB
CC
FS
B
X
TNT
C
B
BB
Y
B
QB
CC
FSSS
X
T N T
C
B
BB
Y
E
QB
C C
FS
B
X
E N T
C
BB B
Y
E
QB
CC
FS
B
X
T N T
C
B
B B
Y
B
QB
CC
FS SS
600Series: Play:
Mirror:
ASSIGNMENTS
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
FB:
PSWB
BSWB:
QB:
626 G
627 G
Variations:
Flat Step , Attack outside leg of PST
#5 to Jack
Ripper/Lizzy MotionFake rocket (Hand & Eyes to !QB)Block 2nd level flank
Reverse pivotHandoff to FBFake 3 step drop
Blue South Lizzy 627 G Red South Ripper 626 G
ODD
EVEN
GOALLINE
Gap/Down - Backer
Gap/Down - Backer
Pull & Kickout #1 @ 6/7 hole* If #1 squeezes, LOG block
Fire - Backer - Florida
Fire - Backer
Fire - Backer
TD Block
626 O / 627 O; 116/117
G; 126/127 G
26
X
TNT
C
B
B B
Y
E
QB
CC
FS
B
X
ENT
C
BBB
Y
E
QB
CC
FS
B
X
TNT
C
B
BB
Y
B
QB
CC
FSSS
X
T N T
C
B
BB
Y
E
QB
C C
FS
B
X
E N T
C
BB B
Y
E
QB
CC
FS
B
X
T N T
C
B
B B
Y
B
QB
CC
FS SS
600Series: Play:
Mirror:
ASSIGNMENTS
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
FB:
PSWB
BSWB:
QB:
Variations:
Flat Step , Attack outside leg of PST
#5 to Jack
Ripper/Lizzy MotionFake rocket (Hand & Eyes to !QB)Block 2nd level flank
Reverse pivotHandoff to FBFake 3 step drop
ODD
EVEN
GOALLINE
626 O
627 O
* O variations used for playside penetration or when LB's are fast reading G's.
Gap/Down - Backer
Gap/Down - Backer
Gap/Down - Backer
Away -Backer(ALPHA)
Pull & Kickout #1 @6/7 hole* If #1 Squeezes, LOG block
Fire - Backer
TD Block
Blue South Lizzy 627 O Red South Ripper 626 O
116/117 O
27
X
T N T
C
BB B
Y
B
QB
CC
FS SS
X
T N T
C
B
BB
Y
E
QB
C C
FS
B
X
E N T
C
BB B
Y
E
QB
CC
FS
B
X
TNT
C
BBB
Y
B
QB
CC
FSSS
X
ENT
C
BBB
Y
E
QB
CC
FS
B
X
TNT
C
B
B B
Y
E
QB
CC
FS
B
Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
600 Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
ODD
EVEN
GOALLINE
638 Waggle LT
649 Waggle RT
Red South Lizzy 649 Waggle RT
Red South Ripper 638 Waggle LT
600
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
Spread - Bend FlagTIght - Corner
Gap/Down - On(Tackle married to tackle)
Pull & Log* If "BAMA" block down on A-gap
Away-ON* If 2 A-gap players, "BAMA" call
Pull & Protect QB on Flank* If PSG Logs, get to flank* If PSG kicksout, pull up into open window* "BAMA" Kickout #1Pull Check
If Backside #1 - Skinnt PostIf Backside #2 - Drag
Outside release to FlatWidth before depth (no deeper than 4 yds.)
Ripper/ Lizzy motionSlow Fake Rocket & block backside edge
If Backside #1 - Skinny PostIf Backside #2 - Drag
Snap ball when motion back is directly behind you.Fake Rocket; Bootleg to callsideRead: 1.Deep 2. Flat 3. Drag
"Bama""Bama"
Blue South Lizzy 649 Waggle RT
28
X
TNT
C
B
B B
Y
E
QB
C
2
C
4
FS
3
B
X
ENT
C
BBB
Y
E
QB
C
2
C
4
FS
3
B
X
TNT
C
BBB
Y
B
QB
C
2
C
4
FS
3
SS
X
T N T
C
B
BB
Y
E
QB
C
2
C
3
FS
4
B
X
E N T
C
BB B
Y
E
QB
C
2
C
3
FS
4
B
X
T N T
C
BB B
Y
B
QB
C
2
C
3
FS
4
SS
Variations:Series:
ASSIGNMENTS
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
Play:
Mirror:
600 SEAM
8 Route (Or Called Pattern).
RIcky/Lucy
Ricky/Lucy
Ricky/Lucy
Ricky/Lucy
Ricky/Lucy
8 Route (Or called Pattern)
FB:
PSWB
BSWB:
QB:
Loose Blue South Ripper 600 Seam Lucy Loose Red South Lizzy 600 WHIP Ricky
Ricky/Lucy
Seam Route (or Called Pattern)
Ripper/Lizzy MotionFake Rocket - Hands & Eyes on QBGet Width to numbers turn and face QB
Fake Rocket toss3 step drop
Patterns:SeamWHiP = Wheel & PostSkinny WHiP = Wheel, Skinny Post by Backside #1Sluggo-WHeel = Slant-n-Go & WheelUnder = Shallow Cross & Dig
Loose Blue South Ripper 600 Skinny WHiP Lucy Loose Blue SOuth Ripper 600 Sluggo Wheel Lucy
Loose Blue South Lizzy 600 Under Ricky
600 WHIP, SKINNY WHIP, SLUGGO-WHEEL, UNDER100 Series passes
29
X
TNT
C
B
B
B
Y
E
QB
C
2
C
4
FS
3
B
X
ENT
C
BBB
Y
E
QB
C
2
C
4
FS
3
B
X
T N T
C
B
BB
Y
E
QB
C
2
C
3
FS
4
B
X
E N T
C
BB B
Y
E
QB
C
2
C
3
FS
4
B
X
TNT
C
BBB
Y
B
QB
CC
4
FS
3
SS
X
T N T
C
BB B
Y
B
QB
CC
3
FS
4
SS
Series:
ASSIGNMENTS
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
Play:
Mirror:
600
Block Jack
Ricky/Lucy for 2 sec.Release Flat for 1st out block
Ricky/Lucy for 2 sec.Release Flat for 1st up
Ricky/Lucy for 2 sec.Release flat for 2nd level pursuit
Ricky/Lucy
Ricky/Lucy
TD Block
FB:
PSWB
BSWB:
QB:
Ricky/Lucy chip Circle to 4 wide by 2 deep of MOLE
Ripper/Lizzy MotionFake Rocket - Hands & Eyes to QB
TD Block
Fake Rocket toss3 step drop with eyes downfieldMake easy throw to FBDon't rush
Loose Blue South Ripper 600 F-Screen Lucy
600 F-Screen Lucy
600 F-Screen Ricky
Variations:
Loose Red South 98 F-Screen Lucy
100 F-Screen Lucy98 F-Screen Lucy198 F-Screen Ricky
30
X
TNT
C
B
B B
Y
E
QB
C
2
C
4
FS
3
B
X
ENT
C
BBB
Y
E
QB
C
2
C
4
FS
3
B
X
TNT
C
BBB
Y
B
QB
C
2
C
4
FS
3
SS
X
T N T
C
B
BB
Y
E
QB
C
2
C
3
FS
4
B
X
E N T
C
BB B
Y
E
QB
C
2
C
3
FS
4
B
X
T N T
C
BB B
Y
B
QB
C
2
C
3
FS
4
SS
Variations:Series:
ASSIGNMENTS
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
Play:
Mirror:
FB:
PSWB
BSWB:
QB:
600 600 Angle
Ricky/Lucy
ANGLE RouteAngle for Void 16 yd. deep on sideline
Ripper/Lizzy MotionFake Rocket - Hands & Eyes on QBGet Width to numbers turn and face QB
Fake Rocket toss3 step drop
Loose Blue South Ripper 600 Angle Lucy Red Ace South Ripper 600 ANGLE Lucy
Deep Clearing Route - MANDATORY OUTSIDE RELEASE*If Wide = 8 route* If Tight = 6 RouteRIcky/Lucy
Ricky/Lucy
Ricky/Lucy
Ricky/Lucy
Ricky/Lucy
Go (8) Route
31
X
TNT
C
B
B
B
Y
E
QB
C
2
C
4
FS
3
B
X
ENT
C
BBB
Y
E
QB
C
2
C
4
FS
3
B
X
T N T
C
B
BB
Y
E
QB
C
2
C
3
FS
4
B
X
E N T
C
BB B
E
QB
C
2
C
3
FS
4
B
X
TNT
C
BBB
Y
B
QB
CC
4
FS
3
SS
X
T N T
C
BB B
2
B
QB
C
C
3
FS
4
SS
ASSIGNMENTS
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
Play:
Mirror:
600
FB:
PSWB
BSWB:
QB:
Variations: 98 F-Screen Lucy198 F-Screen Ricky
600 Y-Screen Lucy
600 Y-Screen Ricky
Block ON for 2 Sec. then circle to 4 wide x 2 deep
Ricky/Lucy for 2 sec.Release Flat for 1st out block
Ricky/Lucy for 2 sec.Release Flat for 1st up
Ricky/Lucy for 2 sec.Release flat for 2nd level pursuit
Ricky/Lucy
Ricky/Lucy
TD Block
Play to Rule
Play to Rule
Play to Rule
Fake Rocket toss3 step drop with eyes downfieldMake easy throw to TEDon't rush
Spread Right Con B Ripper 600 Y-Sceen Lucy
Blue East Ripper 600 Y-Screen Lucy
Series:
32
100 SERIES
33
X
TNT
C
B
B B
Y
E
QB
CC
FS
B
X
ENT
C
BBB
Y
E
QB
CC
FS
B
X
TNT
C
BBB
Y
B
QB
C
OO
C
FSSS
X
T N T
C
BB B
Y
B
QB
C
OO
C
FS SS
X
T N T
C
B
BB
Y
E
QB
C C
FS
B
X
E N T
C
BB B
Y
E
QB
CC
FS
B
Variations:Series:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
ODD
EVEN
GOALLINE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE:
1
2
Jack
5
1
2
3
Jack
5
1 2
3
Jack
5
Play:
Mirror:
138 G
149 G
Spread - Stalk to Jack (MDM)* If Tight - Reach #1
Reach Block #1 or #0
Pull to Daylight blocking MDM from inside to safety
Train - reach step, then work on a pylon course to 2nd - 3rd level.Do not let any defenders cross your face!
Train
Train
Waggle Pattern
Fake 122/123 O
Arc block #2 to JackHook'em or Push'em
Rambo/Larry motion.Take handoff and follow G
Snap ball when motion back is at backside B GapSlide step & HandoffOpen for fake to FBFake Waggle opposite of play
Blue South Rambo 138 G
1
2
Jack
5
Red South Larry 149 G
1
2
3
5
12
3
Jack
5
100 BAT, LEAD or Both
34
X
TNT
C
B
B
B
Y
E
QB
CC
FS
B
X
ENT
C
BBB
Y
E
QB
CC
FS
B
X
TNT
C
BBB
Y
B
QB
C
OO
C
FSSS
X
T N T
C
BB B
Y
B
QB
C
OO
C
FSSS
X
T N T
C
B
B
B
Y
E
QB
C C
FS
B
X
E N T
C
BB B
Y
E
QB
CC
FS
B
Variations:Series:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
ODD
EVEN
GOALLINE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE:
1
2
Jack
5
1
2
3
Jack
5
1
2
3
Jack
5
Play:
Mirror:
100 138 G BAT
149 G BAT
Spread - Stalk to Jack (MDM)
BAT = Double Team #1 with BACK helpReach Block #1 and take over for PSWB who will slide to #5
Pull to Daylight blocking MDM from inside to safety
Train - reach step, then work on a pylon course to 2nd - 3rd level.Do not let any defenders cross your face!
Train
Train
IF HE-LO - Arc Block #2 to Jack
Fake 122/123 O
Double Team #1 until PST takes over then slide to #5 (LB)
Rambo/Larry motion.Take handoff and follow G
Snap ball when motion back is at backside B GapSlide step & HandoffOpen for fake to FBFake Waggle opposite of play
* BAT used to combat Wide #1. MUST be used
with TE Over or Lead or both
HE-LO Red South Rambo 138 G BAT
1
2
Jack
5
HE-LO Blue South Larry 149 G BAT
1
2
3
5
1
2
3 5
35
X
TNT
C
B
B
B
Y
E
QB
CC
FS
B
X
ENT
C
BBB
Y
E
QB
CC
FS
B
X
TNT
C
BBB
Y
B
QB
C
OO
C
FSSS
X
T N T
C
BB B
Y
B
QB
C
OO
C
FSSS
X
T N T
C
B
B
B
Y
E
QB
C C
FS
B
X
E N T
C
BB B
Y
E
QB
CC
FS
B
Variations:Series:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
ODD
EVEN
GOALLINE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE:
1
2
Jack
5
1
2
3
Jack
5
1
2
3
Jack
5
Play:
Mirror:
100
Spread - Stalk to Jack (MDM)
BAT = Double Team #1 with BACK helpReach Block #1 and take over for PSWB who will slide to #5
Pull to Daylight blocking MDM from inside to safety
Train - reach step, then work on a pylon course to 2nd - 3rd level.Do not let any defenders cross your face!
Train
Train
IF HE-LO - Arc Block #2 to Jack
* BAT used to combat Wide #1. MUST be used
with TE Over or Lead or both
138 G BAT LEAD
149 G BAT LEAD
Lead Ball Carrier
Double Team #1 until PST takes over then slide to #5 (LB)
Rambo/Larry motion.Take handoff and follow G
Snap ball when motion back is at backside B GapSlide step & HandoffOpen for fake to FBFake Waggle opposite of play
HE-LO Red East Rambo 138 G BAT LEAD HE-LO Blue West Larry 149 G BAT LEAD
1
2
Jack
5
1
2
3
5
1
2
3 5
36
X
TNT
C
B
B B
Y
E
QB
CC
FS
B
X
EN
T
C
BBB
Y
B
QB
C
C
FS
EX
EN
T
C
BB B
Y
B
QB
C
C
FS
E
X
TNT
C
BBB
Y
B
QB
CC
FSSS
X
T N T
C
BB B
Y
B
QB
CC
FS SS
X
T N T
C
B
BB
Y
E
QB
C C
FS
B
Variations:Series:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
ODD
EVEN
GOALLINE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE:
Play:
Mirror:
100 122 O
123 O
Backer - TD Block
1st Back from Center
Gap-Lead-Backer (Backside)
Away-Post*Alert "BAMA" if playside A gap defender
O - Trap 1st man past 2 hole
On-Backer
Waggle Pattern
Attack midlineTake handoff from QB, cut off block of PSG
Influence TD Block
Rambo/Larry motion.Fake JET
Snap ball when motion back is at backside B GapSlide step Open for handoff to FBFake Waggle opposite of play
Blue South Larry 123 O Red South Rambo 122 O
122/123 O Sucker
112 O / 113 O
37
X
EN
T
C
BBB
Y
B
QB
C
C
FS
E
X
TNT
C
BBB
Y
B
QB
CC
FSSS
X
TNT
C
B
B B
Y
E
QB
CC
FS
B
X
EN
T
C
BB B
Y
B
QB
C
C
FS
E
X
T N T
C
BB B
Y
B
QB
CC
FS SS
X
T N T
C
B
BB
Y
E
QB
C C
FS
B
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
ODD
EVEN
GOALLINE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE:
Play:
Mirror:
100 122 O Sucker
123 O Sucker
112 O / 113 O Sucker
Backer - TD Block
1st Back from Center
Influence(sucker) pull to outside
Florida - Fold block with BSG (O)
Florida - Fold block with C
On-Backer
Waggle Pattern
Variations:
Red South Larry 123 O Sucker Blue South Rambo 122 O Sucker
Series:
Red South Rambo 122 O SuckerBlue South Larry 123 O Sucker
DO NOT RUN TO GOALLINE FRONTDO NOT RUN TO GOALLINE FRONT
Attack midlineTake handoff from QB, cut off block of C
Influence TD Block
Rambo/Larry motion.Fake JET
Snap ball when motion back is at backside B GapSlide step Open for handoff to FBFake Waggle opposite of play
38
X
TNT
C
B
B B
Y
E
CC
FS
B
X
EN
T
C
BBB
Y
B
C
C
FS
E
X
TNT
C
B
BB
Y
B
CC
FSSS
X
EN
T
C
BB B
Y
B
C
C
FS
E
X
T N T
C
B
B B
Y
B
CC
FS SS
X
T N T
C
B
BB
Y
E
C C
FS
B
Variations:Series:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
ODD
EVEN
GOALLINE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE:
Play:
Mirror:
100
Backer - TD Block
1st Back from Center
Gap-Lead-Backer (Backside)
Away-Post*Alert "BAMA" if playside A gap defender
O - Trap 1st man past 2 hole
On-Backer
Waggle Pattern
112 O
113 O
Lead block on 2nd level outside defender
Influence TD Block
Rambo/Larry motion.Fake JET
Snap ball when motion back is at backside B GapSlide & Pull Ball Cut off block of PSG
112/113 O Sucker
Blue West Larry 113 O Red East Rambo 112 O
*Sucker used with DL or LB that are fast reading G's (only run to a 3-tech or wider)
39
X
EN
T
C
BBB
Y
B
C
C
FS
E
X
TNT
C
BBB
Y
B
CC
FSSS
X
TNT
C
B
B B
Y
E
QB
CC
FS
B
X
EN
T
C
BB B
Y
B
C
C
FS
E
X
T N T
C
BB B
Y
B
CC
FS SS
X
T N T
C
B
BB
Y
E
QB
C C
FS
B
FB:
PSWB
BSWB:
QB:
Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
ODD
EVEN
GOALLINE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE:
Play:
Mirror:
100 112 O / 113 O Sucker
Backer - TD Block
1st Back from Center
Influence(sucker) pull to outside
Florida - Fold block with BSG (O)
Florida - Fold block with C
On-Backer
Waggle Pattern
Variations:Series:
DO NOT RUN TO GOALLINE FRONTDO NOT RUN TO GOALLINE FRONT
112 O Sucker
113 O Sucker
Lead Block on 2nd level outside defender
Influence TD Block
Rambo/Larry motion.Fake JET
Snap ball when motion back is at backside B GapSlide & Pull BallRead block of C
Blue East Rambo 112 O Sucker Red West Larry 123 O Sucker
Blue West Larry 113 O Sucker Red East Rambo 112 O Sucker
40
X
T N T
C
B
BB
Y
E
QB
C C
FS
B
X
E N T
C
BB B
Y
E
QB
CC
FS
B
X
T N T
C
B
B B
Y
B
QB
CC
FS SS
X
TNT
C
B
BB
Y
B
QB
CC
FSSS
X
ENT
C
BBB
Y
E
QB
CC
FS
B
X
TNT
C
B
B B
Y
E
QB
CC
FS
B
Series:
ASSIGNMENTS
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
FB:
PSWB
BSWB:
QB:
Variations:
ODD
EVEN
GOALLINE
Gap/Down - Backer
Gap/Down - Backer
Pull & Kickout #1 @ 6/7 hole* If #1 squeezes, LOG block
Fire - Backer - Florida
Fire - Backer
Fire - Backer
TD Block
Play:
Mirror:
126 G
127 G
Flat Step , Attack outside leg of PST
#5 to Jack
Rambo/Larry MotionFake Jet (Hand & Eyes to !QB)Block 2nd level flank
Slide Open to FB; handoffFake 3 step drop
Blue South Larry 127 G Red South Rambo 126 G
626 O / 627 O; 116/117
G; 126/127 O100
41
X
TNT
C
B
B B
Y
E
CC
FS
B
X
ENT
C
BBB
Y
E
CC
FS
B
X
TNT
C
B
BB
Y
B
CC
FSSS
X
T N T
C
B
BB
Y
E
C C
FS
B
X
E N T
C
BB B
Y
E
CC
FS
B
X
T N T
C
B
B B
Y
B
CC
FS SS
Series:
ASSIGNMENTS
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
FB:
PSWB
BSWB:
QB:
Variations:
ODD
EVEN
GOALLINE
Gap/Down - Backer
Gap/Down - Backer
Pull & Kickout #1 @ 6/7 hole* If #1 squeezes, LOG block
Fire - Backer - Florida
Fire - Backer
Fire - Backer
TD Block
Play:
Mirror:
100 116 G
117 G
126/127 O
Lead block on 2nd level outside defender
#5 to Jack
Rambo/Larry MotionFake Jet (Hand & Eyes to !QB)Block 2nd level flank
Slide & Pull BallAttack outside leg of PST
Blue West Larry 117 G Red East Rambo 116 G
42
X
TNT
C
B
B B
Y
E
CC
FS
B
X
ENT
C
BBB
Y
E
CC
FS
B
X
TNT
C
B
BB
Y
B
CC
FSSS
X
T N T
C
B
BB
Y
E
C C
FS
B
X
E N T
C
BB B
Y
E
CC
FS
B
X
T N T
C
B
B B
Y
B
CC
FS SS
Series:
ASSIGNMENTS
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
FB:
PSWB
BSWB:
QB:
Spread = Stalk
Gap/Down (Texas) - OUT (Omaha)*Goalline (ABC) = Texas
Gap/Down (Omaha) - Kickout (Texas)* Goalline (ABC) = Texas
Fire - Backer - Florida* Goalline (ABC) = FIRE
Fire - Backer - Florida
Fire - Backer
TD Block
A B C
Variations:
ODD
GOALLINE
EVEN
100 Play:
Mirror:
114 FOLD
115 FOLD
Lead on 2nd level outside defender
Drop Step, Lead block on ILB
Rambo/Larry MotionFake Jet
Slide & Pull BallFollow lead block by PSWB
Blue East Rambo 114 FOLD Red West Larry 115 Fold
A B C
43
X
T N T
C
B
BB
Y
E
2
C C
FS
B
X
E N T
C
BB B
Y
E
2
CC
FS
B
X
T N T
C
B
B B
Y
B
F
CC
FS SS
X
TNT
C
B
BB
Y
B
F
CC
FSSS
X
ENT
C
BBB
Y
E
2
CC
FS
B
X
TNT
C
B
B B
Y
E
2
CC
FS
B
Series: Play:
Mirror:
ASSIGNMENTS
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
FB:
PSWB
BSWB:
QB:
Variations:
ODD
EVEN
GOALLINE
100 116 FO
117 FO
136 FO/147 FO
Gap/Down - Backer(Charlie)
Gap/Down - Backer (Bravo/Charlie)
Gap/Down - Backer(Alpha/Bravo)
Away -Backer(ALPHA)
Pull & lead through 6/7 hole
Fire - Backer
TD Block
Kickout #1 past 6/7 hole* Take inside-out path
Influence step down-block out 1st man 2nd level to safety
Rambo/Larry MotionFake Jet Block 2nd level flank
Fake jetFollow BSG @ 6/7 hole
Blue West Larry 117 FO Red East Rambo 116 FO
Blue West Rambo 117 FO Red East Larry 116 FO* Opposite of Motion * Opposite of Motion
44
X
TNT
C
B
B B
Y
E
CC
FS
B
X
ENT
C
BBB
Y
E
CC
FS
B
X
TNT
C
B
BB
Y
B
CC
FSSS
X
T N T
C
B
B B
Y
B
CC
FS SS
X
T N T
C
B
BB
Y
E
C C
FS
B
X
E N T
C
BB B
Y
E
CC
FS
B
Variations:Series: Play:
Mirror:
ASSIGNMENTS
Variations:Series: Play:
Mirror:
ASSIGNMENTS
ODD
EVEN
GOALLINE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE:
FB:
PSWB
BSWB:
QB:
FB:
PSWB
BSWB:
Stalk
Gap/Down-Backer
Gap/Down-Backer
Away
Pull & Kickout #1 @ 4/5 hole
Pull & Lead through hole
Stalk
100 115 OK
114 OK
Fill Block for BST
Fake Jet!
TD Block
Snap ball when motion back is at backside B-GapSlide & Pull ball.Follow BST
Loose Blue West Larry 114 OK Loose Red East Rambo 115 OK
45
X
TNT
C
B
B B
Y
E
CC
FS
BX
T N T
C
B
BB
Y
E
C C
FS
B
X
ENT
C
BBB
Y
E
CC
FS
B
X
T N T
C
BB B
Y
B
CC
FS SS
X
T N T
C
BB B
Y
B
CC
FS SS
X
E N T
C
BB B
Y
E
CC
FS
B
Variations:Series: Play:
Mirror:
ASSIGNMENTS
Variations:Series: Play:
Mirror:
ASSIGNMENTS
ODD
EVEN
GOALLINE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE:
Spread = StalkTight = Pass Set inside, Force DE outside/upfield
Pass Set inside, Force DT outside/updield
Alpha - Pass Set inside, force DL outside/upfield
ALPHA any A-Gap player. Playside takes priority
ON
ON
TD Block
FB:
PSWB
BSWB:
QB:
FB:
PSWB
BSWB:
100 111 Sally
110 Sally
911/910 = QB Sally (Draw)
Slide step playside. Find hole and block MDM at 2nd level
Fake Jet!
TD Block
Snap ball when motion back is at backside B-GapSlide & Pull BallFollow FB
Blue South Rambo 111 Sally ( TO TE) Blue South Larry 110 Sally (TO SE)
Red South Larry 110 Sally
46
X
T N T
C
BB B
Y
B
QB
CC
FS SS
X
T N T
C
B
BB
Y
E
QB
C C
FS
B
X
E N T
C
BB B
Y
E
QB
CC
FS
B
X
TNT
C
BBB
Y
B
QB
CC
FSSS
X
ENT
C
BBB
Y
E
QB
CC
FS
B
X
TNT
C
B
B B
Y
E
QB
CC
FS
B
Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
ODD
EVEN
GOALLINE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
Spread - Bend FlagTIght - Corner
Gap/Down - On(Tackle married to tackle)
Pull & Log* If "BAMA" block down on A-gap
Away-ON* If 2 A-gap players, "BAMA" call
Pull & Protect QB on Flank* If PSG Logs, get to flank* If PSG kicksout, pull up into open window* "BAMA" Kickout #1Pull Check
If Backside #1 - Skinnt PostIf Backside #2 - Drag
"Bama""Bama"
100 138 Waggle LT
149 Waggle RT
Blue South Larry 149 Waggle RT Red South Larry 149 Waggle RT
Red South Rambo 138 Waggle LT
Outside release to FlatWidth before depth (no deeper than 4 yds.)
Rambo/Larry motionFake Jet & block backside edge
If Backside #1 - Skinny PostIf Backside #2 - Drag
Snap ball when motion back is at backside B GapFake Jet; Bootleg to callsideRead: 1.Deep 2. Flat 3. Drag
Waggle Under*Run out of empty with FB Jet Fake
47
X
ENT
C
BBB
Y
E
QB
C
2
C
3
FS
4
B
X
TNT
C
BBB
Y
B
QB
C
2
C
4
FS
3
SS
X
T N T
C
BB B
Y
B
QB
C
2
C
3
FS
4
SS
X
E N T
C
BB B
Y
E
QB
C
2
C
3
FS
4
B
Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
ODD
EVEN
GOALLINE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
100 128 Waggle LT Under
129 Waggle RT Under
N/A
Gap/Down - On(Tackle married to tackle)
Pull & Log* If "BAMA" block down on A-gap
Away-ON* If 2 A-gap players, "BAMA" call
Pull & Protect QB on Flank* If PSG Logs, get to flank* If PSG kicksout, pull up into open window* "BAMA" Kickout #1Pull Check
If Backside #1 - Skinnt PostIf Backside #3 - Under
Ranger/Lance MotionFake jet & block backside edge
Go (8) Route
Dig (7) Route
Snap ball when motion back is at backside B GapFake Jet; Bootleg to callsideRead: 1.Deep 2. Under 3. Dig
Bronco A North Ranger 128 Waggle LT UnderStallion B North Lancer 129 Waggle RT Under
48
X
TNT
C
BBB
Y
B
QB
C
2
C
4
FS
3
SS
X
ENT
C
BBB
Y
E
QB
C
2
C
4
FS
3
B
X
TNT
C
BBB
Y
B
QB
C
2
C
4
FS
3
SS
X
T N T
C
B
BB
Y
E
QB
C
2
C
3
FS
4
B
X
E N T
C
BB B
Y
E
QB
C
2
C
3
FS
4
B
X
T N T
C
BB B
Y
B
QB
C
2
C
3
FS
4
SS
Series:
ASSIGNMENTS
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
8 Route (Or Called Pattern).
RIcky/Lucy
Ricky/Lucy
Ricky/Lucy
Ricky/Lucy
Ricky/Lucy
8 Route (Or called Pattern)
FB:
PSWB
BSWB:
QB:
100 Play:
Mirror:
100 SEAM WHIP, SKINNY WHIP, SLUGGO-WHEEL, UNDER
Loose Blue South Rambo 100 Seam Lucy Loose Red South Larry 100 WHIP Ricky
Loose Blue South Rambo 100 Skinny WHiP Lucy Loose Blue SOuth Rambo 100 Sluggo Wheel Lucy
Loose Blue South Larry 100 Under Boot Ricky Loose Red South Larry 100 Angle Ricky
Variations:
Ricky/Lucy
Seam Route (or Called Pattern)
Ripper/Lizzy MotionFake Rocket - Hands & Eyes on QBGet Width to numbers turn and face QB
Fake Rocket toss3 step dropPatterns:SeamWHiP = Wheel & PostSkinny WHiP = Wheel, Skinny Post by Backside #1Sluggo-WHeel = Slant-n-Go & WheelUnder = Shallow Cross & DigAngle = Go & Angle
49
200 SERIES
50
X
TNT
C
B
B B
Y
E
QB
CC
FS
B
X
ENT
C
BBB
Y
E
QB
CC
FS
B
X
TNT
C
BBB
Y
B
QB
CC
FSSS
X
T N T
C
B
BB
Y
E
QB
C C
FS
B
X
E N T
C
BB B
Y
E
QB
CC
FS
B
X
T N T
C
BB B
Y
B
QB
CC
FS SS
Variations:Series: Play:
Mirror:
ASSIGNMENTS
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
200 238 G.O.
249 G.O.
Gap/Down-Backer
Gap/Down-Backer
Pull and Kickout 1st man past 8 hole
Reach-Area-Away(BS LB)
Pull and Lead through 8 holeLooking inside-deep (LB to Jack)
Cross Field Block
Fake Waggle
Fill block backside A-Gap
Block 1st free man inside
Rip/Liz motionOutside handoffFollow BSG
Slide-reverse openKeep ball in bellyAfter FB clears, outside handoff to ball carrierWaggle boot opposite
FB:
PSWB
BSWB:
QB:
Blue South Liz 249 G.O. Red South Rip 238 G.O.
EVEN
ODD
GOALLINE
51
X
TNT
C
BBB
Y
B
QB
CC
FSSS
X
TNT
C
B
B B
Y
E
QB
CC
FS
B
X
EN
T
C
BBB
Y
B
QB
C
C
FS
EX
EN
T
C
BB B
Y
B
QB
C
C
FS
E
X
T N T
C
BB B
Y
B
QB
CC
FS SS
X
T N T
C
B
BB
Y
E
QB
C C
FS
B
Variations:Series:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
Variations:Series:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
ODD
EVEN
GOALLINE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE:
Play:
Mirror:
Backer - TD Block
1st Back from Center
Gap-Lead-Backer (Backside)
Away-Post*Alert "BAMA" if playside A gap defender
O - Trap 1st man past 2 hole
On-Backer
Waggle Pattern
200 Play:
Mirror:
222 O
223 O
112 O / 113 O
122 O / 123 O
Blue South Liz 223 O
Attack midlineTake handoff from QB, cut off block of PSG
Influence TD Block
Rip/Liz motion.Fake Sweep
Snap ball when motion back is at backside B GapSlide step Open for handoff to FBFake Waggle opposite of play
Red South Rip 222 O
52
X
TNT
C
B
B B
Y
E
QB
CC
FS
B
X
ENT
C
BBB
Y
E
QB
CC
FS
B
X
TNT
C
BBB
Y
B
QB
CC
FSSS
X
T N T
C
BB B
Y
B
QB
CC
FS SS
X
T N T
C
B
BB
Y
E
QB
C C
FS
B
X
E N T
C
BB B
Y
E
QB
CC
FS
B
Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
ODD
EVEN
GOALLINE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
Spread - Bend FlagTIght - Corner
Gap/Down - On(Tackle married to tackle)
Pull & Log* If "BAMA" block down on A-gap
Away-ON* If 2 A-gap players, "BAMA" call
Pull & Protect QB on Flank* If PSG Logs, get to flank* If PSG kicksout, pull up into open window* "BAMA" Kickout #1Pull Check
If Backside #1 - Skinnt PostIf Backside #2 - Drag
"Bama"
200 238 Waggle LT
249 Waggle RT
Waggle Under
Outside release to FlatWidth before depth (no deeper than 4 yds.)
Rip/Liz motionFake Sweep & block backside edge
If Backside #1 - Skinny PostIf Backside #2 - Drag
Snap ball when motion back is at Diveback positionFake Sweep; Bootleg to callsideRead: 1.Deep 2. Flat 3. Drag
Blue South LIz 249 Waggle RT Red South Rip 238 Waggle LT
"Bama"
53
X
ENT
C
BBB
Y
E
QB
C
2
C
3
FS
4
B
X
TNT
C
BBB
Y
B
QB
C
2
C
4
FS
3
SS
X
T N T
C
BB B
Y
B
QB
C
2
C
3
FS
4
SS
X
E N T
C
BB B
Y
E
QB
C
2
C
3
FS
4
B
Variations:Series:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
Variations:Series: Play:
Mirror:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
ODD
EVEN
GOALLINE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
N/A
Gap/Down - On(Tackle married to tackle)
Pull & Log* If "BAMA" block down on A-gap
Away-ON* If 2 A-gap players, "BAMA" call
Pull & Protect QB on Flank* If PSG Logs, get to flank* If PSG kicksout, pull up into open window* "BAMA" Kickout #1Pull Check
If Backside #1 - Skinnt PostIf Backside #3 - Under
200 Play:
Mirror:
228 Waggle LT Under
229 Waggle RT Under
Ranger/Lance MotionFake sweep from East/West; block backside Edge
Go (8) Route
Dig (7) Route
Fake FB Sweep from East/West; Bootleg to callsideRead: 1.Deep 2. Under 3. Dig
Stallion East 229 Waggle RT Under Bronco West 228 Waggle LT Under
54
300 SERIES
55
X
TNT
C
B
B B
Y
E
2
CC
FS
B
X
ENT
C
B
BB
Y
E
2
CC
FS
B
X
T N T
C
B
BB
Y
E
2
C C
FS
B
X
E N T
C
B
B B
Y
E
2
CC
FS
B
X
T N T
C
B
B B
Y
B
F
CC
FS SS
X
TNT
C
B
BB
Y
B
F
CC
FSSS
Play:
Mirror:
ASSIGNMENTS
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
FB:
PSWB
BSWB:
QB:
Variations:
ODD
EVEN
GOALLINE
Gap/Down - Backer(Charlie)
Gap/Down - Backer (Bravo/Charlie)
Gap/Down - Backer(Alpha/Bravo)
Away -Backer(ALPHA)
Pull & lead through 6/7 hole
Fire - Backer
TD Block
* Opposite of Motion * Opposite of Motion
300 336 FO
347 FO
Kickout #1 past 6/7 hole* Take inside-out path
Influence step down-block out 1st man 2nd level to safety
Inside handoff from QB; Follow BSGGet North ASAP
Inside handoff to ball carrierFake 3-step
Left West 347
Run to Short SideRun opposite Jet motion (as Counter)
Right East 336 FO
Spread Right East 336 FO (TO SHORT SIDE) Spread Left West 347 FO (TO SHORT SIDE)
Left West Rambo 347 FO Right East Larry 336 FO
Series:
56
X
ENT
C
B
BB
Y
E
2
CC
FS
B
X
TNT
C
B
BB
Y
B
F
CC
FSSS
X
E N T
C
B
B B
Y
E
2
CC
FS
B
X
T N T
C
B
B B
Y
B
F
C
C
FS SS
Play:
Mirror:
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
FB:
PSWB
BSWB:
QB:
Variations:
ODD
EVEN
GOALLINE
300Series:
Stalk
Gap/Down - Backer (Bravo)
Gap/Down - Backer(Bravo)
Away
Pull & kickout #1 @ 6/7 hole* If #1 squeezes, LOG block
Pull Check
Pull & Lead through 6/7 hole
Fill block for BSEAim for BST
Take inside handoff from QBGive inside handoff to BSWB
J.O.G. (Jab, Open, Go)Take inside handoff from PSWB
INside handoff to PSWB then get around playside flank to block downfield
Blue West Liz 334 OY XX
334 OY XX
345 OY XX
ASSIGNMENTS
Red East Rip 345 OY XX
57
400 SERIES
58
X
TNT
C
BBB
Y
B
QB
CC
FSSS
X
TNT
C
B
B B
Y
E
QB
CC
FS
B
X
EN
T
C
BBB
Y
B
QB
C
C
FS
EX
EN
T
C
BB B
Y
B
QB
C
C
FS
E
X
T N T
C
BB B
Y
B
QB
CC
FS SS
X
T N T
C
B
BB
Y
E
QB
C C
FS
B
Variations:Series:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
Variations:Series:
ASSIGNMENTS
FB:
PSWB
BSWB:
QB:
ODD
EVEN
GOALLINE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE:
Backer - TD Block
1st Back from Center
Gap-Lead-Backer (Backside)
Away-Post*Alert "BAMA" if playside A gap defender
O - Trap 1st man past 2 hole
On-Backer
Waggle Pattern
Play:
Mirror:
400 Play:
Mirror:
422 O
423 O
* Run exactly like 222/223 O except QB opens to playside, then fakes keep to playside flank.
Blue South Liz 423 O Red South Rip 422 O
Attack midlineTake handoff from QB, cut off block of PSG
Influence TD Block
Rip/Liz motion.Block at playside flank
Snap ball when motion back is at backside B GapSlide step away from holeOpen PLAYSIDE handoff to FBFake keep to playside flank
59
X
TNT
C
B
B B
Y
E
CC
FS
B
X
ENT
C
B
BB
Y
E
CC
FS
B
X
TNT
C
B
BB
Y
B
CC
FSSS
X
T N T
C
B
BB
Y
E
C C
FS
B
X
E N T
C
B
B B
Y
E
CC
FS
B
X
T N T
C
B
B B
Y
B
C C
FS SS
Play:
Mirror:
ASSIGNMENTS
PSE:
PST:
PSG:
C:
BSG:
BST:
BSE
Variations:
ODD
EVEN
GOALLINE
Series: 400 420 Give/Keep
421 Give/Keep
Tight = Block outSpread = Stalk
If read key is INSIDE of you, block out on 1st man outside of youIf read key is outside/head up, inside release to #5 (ILB)
Gap/Lead (Alpha) - Ist backer from C
Zulu-Post
Zulu-Backer
Pull Check
Stalk
FB:
PSWB
BSWB:
QB:
Identify the READ KEY = 1man past PSG.We do not block Read KeyIdeally run to 3-tech
Give: Attack midline and run to daylight staying as close as possible to the C's block
Army: Fold to #5 (LB) to JackNavy: Block out on 2nd level
Army: Block 2nd level at playside flankNavy: Lead block on playside LB
Slide away from hole and open to playsideIf give, fake over read key's initial alignmentIf keep, pull ball and replace read key's initial alignment
Blue South Ripper 420 Army Red South Lizzy 421 Army
Blue South Lizzy 421 Army Red South Ripper 420 Army
Blue South Ripper 420 Army Red South Lizzy 421 Army
60
Y
1
2
3
56
8
47
*NOTE:
All ODD numbered routes break IN toward the ball.
All EVEN numbered routesbreak OUT away from the ball.
1=Slant2=Flat3=Hitch4=Out5=Post6=Corner7=Dig8=Fade
BASIC ROUTE TREE
MINIMINI HUNT
DRAG CROSS
SLUGGO WHEEL
NAMED ROUTES
61
3-Step Pass Game 90 / 190 Series
62
2x2 Formations
Frontside #1: Inside foot up; 3-step SLANT; throttle down after clearing flat defender. Frontside #2: FLAT route NOW! No deeper than 3yds.; if you get to sideline, turn it upfield. Backside #1: Backside #2: MIRROR FRONTSIDE ROUTES
QB READS: Drop: Pistol: 2-step Under Center: 3-steps Key: FLAT DEFENDER Read: 1.If his shoulders stay parallel or he backpedals, throw FLAT ROUTE 2.If his shoulders open or he buzzes underneath #1, throw SLANT now!
X
T ETC
BBB
Y
B
QB
C
2
C
4
FS
3
E
X
TE TC
BB B
Y
B
QB
C
2
C
3
FS
4
E
3 STEP DROP
#1
#2
#1
#2
FRONTSIDEBACKSIDE (mirror)
(2 x 2)
(2 x 2)
3 STEP DROP
#1
#2
#1
#2FRONTSIDEBACKSIDE (mirror)
91
191
63
2x2 Formations
Frontside #1: Outside foot up; 3-step QUICK OUT if C is 6 yd or deeper *Convert to Fade if C is less than 5 yds. Frontside #2: Seam Route Attack outside shoulder of 1st short/flat defender After you clear him, throttle down & look for the ball. IMPORTANT: Stay vertical – do not veer out of your lane. Backside #1: Backside #2: MIRROR FRONTSIDE ROUTES
QB READS: Drop: Pistol: 2-step Under Center: 3-steps Key: FLAT DEFENDER Read: 1.If his shoulders stay parallel or he backpedals, throw QUICK OUT/FADE 2.If his shoulders open or he buzzes underneath #1, throw SEAM now!
X
T ETC
BBB
Y
B
QB
C
2
C
4
FS
3
E
X
TE TC
BB B
Y
B
QB
C
2
C
3
FS
4
E
3 STEP DROP
#1
#2
#1
#2
FRONTSIDEBACKSIDE (mirror)
(2 x 2)
3 STEP DROP
#1
#2
#1
#2
FRONTSIDE BACKSIDE (mirror)
(2 x 2)
92
192
64
3x1 Formations
Frontside #1: Outside foot up; 3-step QUICK OUT if C is 6 yd or deeper. *Convert to Fade if C is less than 5 yds. Frontside #2: Seam Route Attack outside shoulder of 1st short/flat defender After you clear him, throttle down & look for the ball. IMPORTANT: Stay vertical – do not veer out of your lane. Frontside #3: Skinny Post vs. MOFC; Post vs. MOFO Backside #1: 3-step QUICK OUT (convert if necessary)
QB READS: Drop: Pistol: 2-step Under Center: 3-steps Key: FLAT DEFENDER Read: 1.If his shoulders stay parallel or he backpedals, throw QUICK OUT/FADE 2.If his shoulders open or he buzzes underneath #1, throw SEAM now!
X
T ETC
BBB
Y
B
QB
C
2
C
4
FS
3
E
X
TE TC
B B B
Y
B
QB
C
2
C
3
FS
4
E
3 STEP DROP#1
#2#1
FRONTSIDEBACKSIDE (mirror)
#3
(3 x 1)
3 STEP DROP#1
#2 #1
FRONTSIDEBACKSIDE (mirror)
#3
(3 x 1)
92
192
65
2x2 Formations
Frontside #1: Inside foot up; 5-step HITCH if C is 6 yds. or deeper. *Convert to Fade if C is less than 5 yds. Frontside #2: Seam Route Attack outside shoulder of 1st short/flat defender After you clear him, throttle down & look for the ball. IMPORTANT: Stay vertical – do not veer out of your lane. Backside #1: Backside #2: MIRROR FRONTSIDE ROUTES
QB READS: Drop: Pistol: 2-step Under Center: 3-steps Key: FLAT DEFENDER Read: 1.If his shoulders stay parallel or he backpedals, throw HITCH/FADE 2.If his shoulders open or he buzzes underneath #1, throw SEAM now!
X
T ETC
BBB
Y
B
QB
C
2
C
3
FS
4
E
X
TE TC
BB B
Y
B
QB
C
2
C
3
FS
4
E
3 STEP DROP
#1
#2
#1
#2
FRONTSIDEBACKSIDE (mirror)
93 (2 x 2)
3 STEP DROP
#1
#2
#1
#2
FRONTSIDE BACKSIDE (mirror)
193 (2 x 2)
66
3x1 Formations
Frontside #1: Inside foot up; 5-step HITCH if C is 6 yds. or deeper. *Convert to Fade if C is less than 5 yds. Frontside #2: Seam Route Attack outside shoulder of 1st short/flat defender After you clear him, throttle down & look for the ball. IMPORTANT: Stay vertical – do not veer out of your lane. Frontside #3: Skinny Post vs. MOFC; Post vs. MOFO Backside #1: 5-step HITCH route (convert if necessary)
QB READS: Drop: Pistol: 2-step Under Center: 3-steps Key: FLAT DEFENDER Read: 1.If his shoulders stay parallel or he backpedals, throw HITCH/FADE 2.If his shoulders open or he buzzes underneath #1, throw SEAM now!
X
T ETC
BBB
Y
B
QB
C
2
C
4
FS
3
E
X
TE TC
B B B
Y
B
QB
C
2
C
3
FS
4
E
3 STEP DROP#1
#2#1
FRONTSIDEBACKSIDE (mirror)
#3
(3 x 1)
3 STEP DROP#1
#2 #1
FRONTSIDEBACKSIDE (mirror)
#3
(3 x 1)
93
193
67
2x2 Formations
Frontside #1: Inside foot up; outside release; 5-step HITCH* *If press man coverage convert to SPOT ROUTE Frontside #2: CORNER route; split the Corner & Safety; run to grass Backside #1: Backside #2: MIRROR FRONTSIDE ROUTES
QB READS: Drop: Pistol: 2-step Under Center: 3-steps Key: FLAT DEFENDER (Corner) Read: 1.If Corner backpedals throw HITCH 2.If Corner squats or closes throw CORNER Throw the receiver open = throw to grass
X
TE TC
SS
B B
Y
C
QB
C
2
B
3
FS
4
E
X
T ETC
SS
BB
Y
C
QB
C
2
B
4
FS
3
E
3 STEP DROP
#1
#2
#1
#2
FRONTSIDEBACKSIDE (mirror)
(2 x 2)
(2 x 2)
96
196
3 STEP DROP
#1
#2
#1
#2FRONTSIDEBACKSIDE (mirror)
68
3x1 Formations
Frontside #1: Inside foot up; outside release; 5-step HITCH* *If press man coverage convert to SPOT ROUTE Frontside #2: CORNER route; split the Corner & Safety; run to grass Frontside #3: Skinny Post vs. MOFC; Post vs. MOFO Backside #1: 5-step HITCH route
QB READS: Drop: Pistol: 2-step Under Center: 3-steps Key: FLAT DEFENDER (Corner) Read: 1.If Corner backpedals throw HITCH 2.If Corner squats or closes throw CORNER Throw the receiver open = throw to grass
X
TE TC
SS
B B
Y
C
QB
C
2
B
3
FS
4
E
X
T ETC
SS
BB
Y
C
QB
C
2
B
4
FS
3
E
3 STEP DROP
#1
#2
#1
FRONTSIDEBACKSIDE (mirror)
96
196
3 STEP DROP
#1
#2
#1
FRONTSIDEBACKSIDE (mirror)
#3
#3
(3x1)
(3x1)
69
Bootleg Pass Game Boot Ricky/Lucy
70
Bootleg Rules When Running a bootleg pass, there are different rules for Frontside & Backside receivers depending on the formation. If we are in a 2 x 2 set the rules are: #1 Frontside = Runs called route #2 Frontside = Runs a drag route #1 Backside runs a clearing route (8 if wide; 6 is tight #2 Backside runs a “SLAM” route = block #1 for 2 sec. then release FLAT for width Fullback – Always block edge to the boot side QB – If called route is not open, bootleg out reading 1) deep 2) flat 3)drag
2 x 2 Boot Pass Examples Standard 2x2 Formation MOTION to 2x2 Formation
Called Route is a 1 Route (slant) Front side #1: runs 3(slant) route Frontside #2: runs a DRAG route Backside #1: Clear 8 (GO) route Backside #2: SLAM Rout Fullback: Block Boot side edge
QB Read: Drop: 2-step If Slant is not open, bootleg out to backside
X
TE TC
SS
B B
Y
C
QB
C
2
B
3
FS
4
E
X
T ETC
SS
BB
Y
C
QB
C
2
B
4
FS
3
E
#2#1
BOOT SIDEFRONT SIDE(Called Route)
1 Boot Ricky( 2x2)
Pro Red South 1 Boot Ricky
#2
#1
#2#1
BOOT SIDEFRONT SIDE(Called Route)
( 2x2)
#2
Pro Blue South 1 Boot Lucy
#1
1 Boot Lucy
3
TE TC
SS
B B
Y
C
QB
C
2
B
4
FS
X
E
3
T ETC
SS
BB
Y
C
QB
C
2
B
3
FS
X
E
#1
BOOT SIDEFRONT SIDE(Called Route)
1 Boot Ricky
#2 #1
( MOTION TO 2x2)
Bronco South Laser 1 Boot Ricky
#2#1
BOOT SIDEFRONT SIDE(Called Route)
#2#1
( MOTION TO 2x2)
Stallion South Radar 1 Boot Lucy
#2
1 Boot Lucy
71
If we are in a 3 x 1 set the rules are: #1 Frontside = Runs called route #1 Backside runs a clearing route (8 if wide; 6 is tight #2 Backside runs a10 yd. “OPTION” route = Split #1 & #3 at 10 yd. depth and look for “OPEN WINDOW” #3 Backside runes a “SLAM” Route = block #1 for 2 sec. then release FLAT for width!
Fullback – Always block edge to the boot side QB – If called route is not open, bootleg out reading 1) deep 2) flat 3)drag
3x1 Boot Pass Examples Standard 3x1 Formation MOTION to 3x1 Formation
Called Route is a 3 Route (Hitch) Front side #1: runs 3(Hitch) route Backside #1: Clear 8 (GO) route Backside #2: OPTION route Backside #3: SLAM Route Fullback: Block Boot side edge
QB Read: Drop: 2-step If Hitch is not open, bootleg out to backside
y
TE TC
SS
B B
3
C
QB
C
2
B
4
FS
X
E
Y
T ETC
SS
BB
4
C
QB
C
2
B
3
FS
X
E
#1#2#1
#3
(3x1)
(3x1)
BOOT SIDE
3 Boot Ricky
3 Boot Lucy
#1 #2#1#3
BOOT SIDE
FRONT SIDE(Called Route)
FRONT SIDE(Called Route)
Raven South 3 Boot Ricky
Eagle South 3 Boot Lucy
X
TE TC
SS
B B
Y
C
QB
C
2
B
3
FS
4
E
X
T ETC
SS
BB
Y
C
QB
C
2
B
4
FS
3
E
#1#2#1
#3
BOOT SIDE
3 Boot Ricky
3 Boot Lucy
FRONT SIDE(Called Route)
(MOTION to 3 x 1)
Pro Red South Radar 3 Boot Ricky
#1 #2 #1#3
BOOT SIDEFRONT SIDE(Called Route)
Pro Blue South Laser 3 Boot Lucy
(MOTION TO 3x1))