Speak For Yourself!
Developing Narrative within a Multimedia, multimodal ICT
Environment
Dr. Fern Faux. Email: [email protected]
Background to the Research
• By literacy I mean …
• By narrativity I mean …
1. To investigate the ways in which SEN students use an ICT multimedia environment to produce stories
2. To analyse the role of the ZPD with respect to the literacy learning of SEN students, exploring whether ICT is able to bring about a multiplicity of new literacies (New London Group, 1997).
Dr. Fern Faux. Email: [email protected]
About Kurt• Kurt was in Year 7 (11 years old) and
working at literacy levels 1-2 of the English National Curriculum
• He was deemed to have attention deficit and hyperactive disorder, dyslexia and dyspraxia.
• He disliked writing and would avoid it when at all possible
Dr. Fern Faux. Email: [email protected]
Research Framed by:
• Socio-cultural theory
• SEN
• Multiple literacies
• ‘Person-plus’
(Kress, 1997; Salomon, Perkins & Globerson, 1991; Vygotsky,1978; Wertsch 1991)
Dr. Fern Faux. Email: [email protected]
The Intervention
Kurt was withdrawn from classroom lessons, to undertake this work. The research was divided into two phases, with the format of each phase remaining the same.
• Phase 1: Reproducing the Anglo-Saxon story of Beowulf
• Phase 2: Story creation based on the theme of ‘finding things’.
The Format
Lesson 1 overview of software; developing resource banks
Lesson 2 making collages to be used in the story
Lesson 3 learning to use a scanner
Lesson 4 video recording acting & importing video clips
Lesson 5 adding components to the resource bank & starting the story
Lesson 6 completing the story
Multimedia Authoring SoftwareMultimedia Authoring Software
• word processing• desktop publishing
• multimedia authoring
All multimedia can be loaded into the resource bank and dragged and dropped onto the main screen
The program can ‘speak’ that which is put on screen and there are several different voice options
Talking about Beowulf
Hey! I think I’ve got the hang of this!
That’s quite fun!
There he is! That is excellent!
Miss, I like that!
Hello Grendel!
Talking about ‘Finding Things’
You can talk with your
voice!
Oh, we got to put some
noises in
I’m gonna add bits to it though
Is that proper
spellings? Cause you
just do right click
and it sorts it out
I’m adding something else to this
one
Talking About Stories – Drawing Conclusions
• Clear design decisions – interactive story
• Personal resources
• Characters speaking for themselves
• Use of multimedia contributed to developing a narrative approach
• ‘Cultural price tag’ to literacy (Tyner, 1998)
• Increase in writing – refining techniquesDr. Fern Faux. Email: [email protected]
Discussion• Why is it that using multimedia seemed to
encourage the use of narrativity?
• Is there a relationship between visual design and the development of narrative?
• How might this narrativity promote different ways of thinking and understanding?
• Why is this important?
Dr. Fern Faux. Email: [email protected]