Speakers Manual
2017/1/6
1st fix version - English
• 30min / 50min
• 1280x720(16:9)
• Highspeed wired LAN / Wi-Fi for speakers
• Room1:3,000 seats
• Room2:600 seats
• Room3:225 seats
• Room4:200 seats
*Rooms 1 - 4 are session rooms,
but we will decide which room each session is in
based on the answers from the ticket holder survey
given after we learn the content of the sessions.
SESSION CONDITIONS
2
Unite Tokyo, the Largest Unity Developer Event in Japan• Unite 2017 Tokyo is the largest Unity conference in Japan, and is filled with
booths, displays, and technical sessions for Unity’s users.
• We’ll also have some of Unity’s elite game engine developers from our San
Francisco headquarters in attendance, and numerous sessions on Unity’s
latest features and more. Plus, we’ve expanded our booth area, and various
companies that’ve worked with Unity will be exhibiting there.
• We expect around 3,000 people to attend our next event, double the
number of attendees from last year.
Source:
3
Mr. Hiroki Omae worked on planning the keynote
speeches for this year. “Unity is a developer’s
friend, and we have expanded the base of Unity’s
three main pillars,” says Mr. Omae. Those pillars
are: “Democratize Development,” “Solve Hard
Problems,” and “Enable Success.” The base of
those pillars is Unity 5.0, released in March 2015.
Unity continued updating its platform, releasing
Unity 5.3 in December 2015. Then, a video was
released that compared Unity 5.0 and the soon-to-
be-released Unity 5.4. Determined not to settle
with the quality of Unity 5.0, they’ve taken the
graphics in Unity 5.4 even further.
Unity: Widely recognized and extremely popular
▲Mr. Hiroki Omae (Unity
Technologies Japan)
▲Many listeners gathered at the keynote speech venue
starting early in the morning.
▲Tickets for the VR corner, featuring PlayStation VR (PS VR below), Oculus Rift,
and more, ran out as soon as the event started.
From April 4 to April 5, 2016, Unity Technologies Japan G.K. hosted
Unite 2016 Tokyo, a mega conference aimed at developers and
students who use Unity, in Tokyo at the Hilton Tokyo Odaiba. There
were over 30 different sessions and workshops at the venue, with
topics for professional engineers and Unity beginners. People are
increasingly referring to 2016 as “the year of VR,” so there were loads
of VR/AR workshops and lectures planned for the event.
●Once again, Unite 2016 Tokyo was one of the hottest events
of the year
Tokyo International Forum: A Venue that Can Seat Over 3,000 People
• Fantastic location that’s just a one minute walk from the JR Yurakucho Station, and five minutes from the JR Tokyo Station
• Sessions will be held in Hall A, which can seat 5,000 people, and halls that can seat 600, 225, and 200.
4
Venue Map• Fantastic location that’s just a one minute walk from the JR Yurakucho Station, and five minutes from the
JR Tokyo Station
5
Room 1-1F: 3,000 Seats
Room 1-2F: 2,000 Seats
Room 2: 600 Seats
Both Area 1
Room 3: 225 Seats
Booth Area 2
Room 4: 200 Seats
Entrance
Room 5 (poss.): 160 Seats
HALL
AHALL
BHALL
C HALL
D
Venue Map
HALL
AHALL
A
Room 1-1F: 3,000
Seats
Room 1-2F: 2,000 Seat
Venue MapHALL
B
HALL
D
HALL
A
Room 2: 600 Seats
Both Area 1
Room 4: 200 Seats
HALL
C
Room 3: 225 Seats
Entrance
Booth Area 2
Bronze sponsor booths
VR/AR booths
Non-game-related booths
Asset booths
Platinum sponsor booths
Gold sponsor booths
Silver sponsor booths
Book sales booths
Equipment sales booths
Product sales booths
INTRODUCTION
Event Name Unite 2017 Tokyo
Dates Day 1: May 08 (Mon.)
Day 2: May 09 (Tue.)
Venue Tokyo International Forum (1 min. walk from JR Yurakucho Station, 5 min. walk from JR
Tokyo Station)
Exhibits - Sessions: 35/two days
- Non-game-related sessions: 10/two days
- Lunch sessions: 2/two days
- Booth Area 1, Booth Area 2, VR/AR Both Area
- Unite Party (400 people)
- Unite Tokyo Awards
Ticket Price Conference Pass (General)Day of:¥30,000 (US$300)/Advance: ¥19,900 (US$199)
Conference Pass (Student)Day of:¥10,000 (US$100)/Advance: ¥4,900 (US$49)
Expo Pass¥3,000 (US$30)
Expected Number of
Attendees
6,000/Two days
8
EVENT SURVEY
Documents/Data from Unite 2016 Tokyo.
• Unite 2016 Tokyo was held over two days in April 2016. There were over 3,019 attendees and 54members of the press present. The Unite Party was almost at capacity with 186 participants.
EVENT SURVEY
Number of
Attendees
More than 3,019 over two days
Number of
Press Members
More than 54 over two days
Number of
Party Attendees
186
Event Details - 39 sessions/two days
- 4 workshops/one day
- Booth Area 1, Booth Area 2
- Unite Party
- Unity Goods Shop
- Unity book sales corner
- Press room
- Special seat tickets (additional ticket
you can purchase for the reserved
seating area)
Source:Source:
10
▲Makoto Anjo (left) and Hiroshi Ogino (right)
Left: Takashi Fuchigami (Square Enix Co., Ltd.)/
Right: Keisuke Nozawa (Crooz, Inc.)
The Importance of Having Support Engineers for Final
Fantasy Grand Masters
Mr. Fuchigami and Mr. Nozawa shared examples and hosted a
session on the importance of having support engineers for Final
Fantasy Grand Masters (FFGM). These engineers developed
various tools and helped optimize operations. The presenters said
engineers are coming up with solutions to help decrease human
error.
Incidentally, FFGM is filled with never-before-seen elements, like
brand new characters. They also said they did not use QC tools
right off the bat, and they are creating these tools as the need
arises.
The Trick to Utilizing Unity For Fate/Grand Order
Unite 2016 Tokyo was held at Odaiba, Tokyo over a two-
day period, from April 4–5, 2016. Here is a report on the
session for “The Trick to Utilizing Unity for Fate/Grand
Order”
Makoto Anjo and Hiroshi Ogino were the speakers for the
session. Mr. Anjo talked about being the art director in the
first half, with Mr. Ogino talking about being the lead
programmer in the last half.
• The event received a high evaluation, with around 85% of survey participants giving it a score of 7/10 or higher, and around 43% of survey participants giving it a 9/10 or higher.
EVENT SURVEY
11
How likely are you to recommend this event to a friend or colleague?
EVENT SURVEY
Male-to-Female
Ratio
Age Ratio
Industries
Attendee
Occupations
69% of attendees were from
game/app development and
sales industry
76% of attendees were
specialists from game,
entertainment, and other
industries
12
Female
Male
10’s
20’s
30’s
40’s
50’s60’s and up
TOP-RANKING SESSIONS & BOOTHS
• Top 5 sessions selected by attendees
• Top 5 booths selected by attendees
13
Optimizing Unity Applications for Mobile Devices
Programming technic to get high performance out of hardware
and realize 60fps
Present and future of "monetization" in individual game
developments with Unity
Learning with Unity and asset tools - the base of "design of
scenes" (light, shader, post effects)
The usage of Unity by the style of DELiGHTWORKS in
Fate/Grand Order
Monobit Inc.
Unity Technologies Japan
Live 2D Inc.
CRI Middleware Co., Ltd.
Google Play
PHOTOS - SESSIONS
14
PHOTOS - BOOTHES AREA
15
Feedback from Last Year’s Sponsors/Speakers –Data Collected from Last Year’s Sponsors/speakers
• Thank you for the fantastic event. We’ll work hard on our daily tasks so we can hold another session next year.
• The support at the session was superb, and our session went very smoothly. Thank you. Even when attending a session, the simultaneous interpretation was done very well, and I was able to concentrate on the session.
• Only shutter sound was prohibited, it was very open, and the separate booth for asking questions after the session was great.
• Thank you for these past two days. I think it was a great event, where you could really see where VR is going.
• It was really interesting to see the difference between the customers on the first day and the customers on the second day. The level gap between attendees was too large, and it was very challenging to handle it.
• I’d like to see more practical sessions that incorporate Unity a little more.
• I was able to relax and give my session thanks to the wonderful support from many staff members that day. Thank you.
16
How likely are you to recommend this event to a friend or colleague?
Thank you!
お問い合わせ:Unite 2017 Tokyo 運営事務局
TEL:03-5577-3368
(受付時間 10:00~18:00 土、日、祝日を除く)
Click here for a speaker application!
http://urls.unity3d.jp/unite2017tokyo-speakerentry
Questions: Unite 2017 Tokyo Administrative Department
TEL:+81-3-5577-3368 ( 10:00am - 18:00pm )