Date post: | 31-Oct-2014 |
Category: |
Health & Medicine |
Upload: | charlottas |
View: | 3 times |
Download: | 0 times |
+
in Virtual Worlds
Live Case 02/07/2011Group 4B – Emilie, Charlotta, Johan,
Alexandra
Charities
+Executive SummarySecond Life (SL) is a virtual world (VW) where several charity organizations operate. The industry of charities in SL is characterized by strong supplier power, high threat of new entrants and substitutes as well as a medium power of buyers. In addition, the rivalry between industry participants is medium, and thus the profitability (i.e. ease of raising funds) of being in the industry are rather low for organizations only present in SL. Worth noting is that the presence in SL has several other benefits, such as reaching a global audience and acquiring members without geographical restrictions.
The competitor analysis between Peace Train, American Cancer Society and Virtual Ability, which primary serves the purpose of benchmarking, reveals the resources and capabilities each organization possesses.
Peace Train is an agile organization that is particularly strong at bridging the gap between individual avatars and small charity projects, but needs to find ways to decrease the dependence on SL. American Cancer Society has a strong brand image that attracts a large number of volunteers and donors. However, they need to work with their high administrative costs. Virtual Ability attaches its members on a personal level due to its SL activities for people with disabilities. They would benefit from increasing their marketing efforts on the internet.
To sum up, in the future organizations within the industry should consider to migrate into other platforms, incorporate real life activities with virtual world presence, contribute to raising awareness of VWs and engage in strategic partnerships.
+Industry analysis Definition of the industry:
The industry of charity organizations that operates primarily in Second Life (their “base” should be in Second Life, but they can have activities in the real world as well). They raise money in the Second Life and donate it to real life charity projects.
Geographical Scope: Charity organizations from Europe/US (western world) and Asia
Second Life
Artist
Linden Lab
Bank
Peace Train
Donors
Charity Projects
Peoples Needs
+Porter´s 5 forces
Second Life High switching costs Few substitutes Differentiated products Suppliers not dependent on
charity organizations Linden Lab troubled1;2
Cancelled discount for charity organizations and education3
Artists Many substitutes High switching costs when
signed
High supplier power
Donors Many potential donors – but
limited to members of SL High price sensitivity - trust Small amount of money for each
buyer Differentiated
organizations/causes in SL Few switching costs
Charity Projects RL organizations have Limited
knowledge of virtual worlds
Medium buyer power
Buyer Power Supplier Power
1 http://www.welt.de/ 2 http://www.pcgames.de/ 3 Interview – Gentle Heron
+Porter´s 5 forces
Low capital requirements Low start up cost Low fixed cost
Easy access to the internet
Limited knowledge required
WOM: SL unstable
Government restrictions 501 C3 status
applicable 1;2
High threat of new entrants
Other experiences in SL Motivation behind
“purchase” – donation or experience in SL?
Charity org in other VWs.
Real Life Charity Organizations On/offline
Direct Personal donations
Personal Engagement
High threat of substitutes
Threat of New Entrants
Threat of Substitutes
Large number of organizations of different size
Low exit barriers
Moral commitment
Differentiated Causes
Resource Sharing
Four Bridges
Medium Rivalry
Rivalry
1 Interview S. Mahaley2 www.wikipedia.org/wiki/501(c)
+
High
Medium
Low
To run a charity organization in SL is not that profitable monetarywise, but the presence can serve other purposes as raise awareness etc.
Porter´s 5 forces
+Competitor Analysis: Strategic Groups
SMALL LARGE
LOCA
TIO
NRL
& S
LO
NLY
SL
American Cancer Society
Peacetrain
Coalition of women for peace
BORDC WARChild
Virtual Ability
SECOND Pride
Veterans for Peace
www.fourbridgesproject.org
www.fourbridgesproject.org/orgs.aspxwww.cancer.orgwww.nonprofitcommons.org
SIZE
+Peace TrainInformation
Founded in 2007 by three avapreneurs.
Approx 100members
Mission: ”…to advance the cause of peace in the world”.
PeaceFest is an yearly event with the aim to raise money.
Interview MahaleyTeigland (2009)
Resources
Human: Core team (4 people) Knowledge & networks Volunteer workers (approx. 15
active members) -> intrinsic motivation and engaged in the cause
Intangible: Open source programs -> low
operating costs Collaborations with other
organizations e.g. university for an internship project
501 c 3 (government charity certificate and American tax exempt)
SL office PayPal Account
Organizational Capabilities
Organizing and hosting events in SL
Organization and coordination of artists
Coordinating actions between different members
Enable donations from avatars
+Virtual AbilityResources
Human: 50 Active members SL knowledge & RL
network Specialization in
disabilities
Tangible Office in RL
Intangible: 6 areas in SL Collaboration with SL Activities in “InWorldz” Brand known for
specialization 501 c 3 certificate
Virtualability.org; Interview Gentle Heron
Information
Founded in 2007 – started on dating website and moved to SL
Approx 500 members , 10 % active to support the cause.
Mission: “..enable people with a wide range of disabilities …to enter and thrive in online virtual worlds like Second Life”
Income from RL Projects, donations in SL as well as rent paid from tenants in SL.
Organizational Capabilities
Raise money in RL to support cause in SL
Provide meaningful virtual experiences to people with disabilities
+American Cancer SocietyInformation
Entered SL in 2005; build up own island in 2007
2000 members in SL (in 2008)
Mission: ”…dedicated to eliminating cancer...”.
Why in SL? Reach a new communities & new markets
Relay for Life (24hrs) most important event (since 2005), but expanded to other activities that span several months e.g Sail For Life; Fashion For Life
Donations Relay for Life: USD 220 000 (in 2010); 1579 participating Avatars
www.cancer.orgwww.relayforlife.org/secondlife
Resources
Human: SL & RL knowledge and
networks Corporate structure and
strong management Volunteer workers e.g. 140
teams in Relay for Life 2010 who plan and execute multiple fundraising events in SL
Intangible: Brand and reputation Collaborations with other
organizations e.g. corporate sponsorships
501 c 3 (government charity certificate and American tax exempt); IRS Form 990
Resources in SL: Own island
Tangible:
Organizational Capabilities
• Networking capability; managing corporate relationships
• Strategic control of SL activities
• Organization & coordination of events /members
+ Peace Train ACS Virtual AbilityStrengths Host popular
events, bridge gap between avatars/donors and small projects
Strong brand image, nationwide recognition, host popular events, large & sustainable volunteer base, corporate sponsors
Active community, ability to raise money in RL to SL projects
Weaknesses Dependence of SL and avatar volunteers
Bureaucratic (high administrative costs)
Low conversion rate of members to volunteers
Competitive Advantage
Agile and small organization that is able to increase the connection to small charity projects with low overhead costs.
Charity organization with a strong brand that is able to raise awareness for cancer and reach a large number of donors and attracts support from corporate sponsors.
Highly committed members with personal connection to the cause that help directly in SL.
Sustainability of the organization
Endangered in case of closure of SL
High in case of continuous investments in brand image
High if increased presence in other VWs In
terv
iew
S. M
ahal
eyIn
terv
iew
Gent
le H
eron
www.
rela
yfor
life.
org/
seco
ndlif
eht
tps:
//www
.por
tfolio
.du.
edu
+The future
Dependence on one platform
Perceived distance
Dependence on the knowledge of VWs
Unorganized impression if a mixture of a large number of charity organizations
Migration to new platforms in RL, 2D, 3D
Incorporate RL activities with VW presence
Exposure and WOM of VWs
Strategic partnerships for mutual benefits
Threats Opportunities
+
Q & A
+References http://virtualability.org/va_history.aspx
(02/04/2011)
http://fourbridgesproject.org/orgs.aspx (02/04/2011)
http://www.nonprofitcommons.org/ (02/04/2011)
https://www.portfolio.du.edu/portfolio/getportfoliofile?uid=73430 (02/04/2011)
Interviews Steve Mahaley - PeaceTrain Gentle Heron – Virtual Ability Meeting in SL: NPC meeting – several
leaders from different charity organizations in SL.
Maheley, S., Interview 02/02/2011
http://www.pcgames.de/Second-Life-PC-128601/News/Second-Life-Microsoft-als-moeglicher-Kaeufer-Linden-Lab-UK-wurde-geschlossen-776425/ (02/03/2011)
Teigland, R., “Born Virtuals and Avapreneurship: A Case Study of Achieving Successful Outcomes in Peace Train – a Second Life Organization”, JVWR, 2009.
http://www.welt.de/wirtschaft/article7999480/Warum-keiner-mehr-Second-Life-haben-moechte.html (02/03/2011)
http://www.youtube.com/watch?v=q31boZfjwSs (02/03/2011)
http://www.relayforlife.org/secondlife (02/04/2011)
http://www.cancer.org/ (02/04/2011)
+Appendix Relay for Life 2010:
http://www.youtube.com/watch?v=H330iUlxKGk