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USER'S MANUAL
INTRODUCTION
Dear Stalkers, welcome to The Zone once more!
We've started to develop Lost Alpha in the summer of 2008. The project first started out as a modification to add back the cut levels which all Stalker fans knew of. After a while, it became more than just a modification, it became our dream game, how we saw S.T.A.L.K.E.R.
We hope to give you the same feeling when you first played S.T.A.L.K.E.R. A new chapter with familiar ele-ments without which S.T.A.L.K.E.R. would not be the game we all grew to love. Lost Alpha was a labour of love. We are passionate about it and we hope you all will enjoy it as much as we enjoyed creating it!
The Dezowave Team
MAP OF THE ZONE
Chernobyl Nuclear Power Plant
Lost Factory
Countryside
Military Warehouses
Great Metal Factory
Forest
Dark Valley
Garbage
Darkscape
Dead City
Generators
Pripyat
Outskirts
Radar
Swamps
Yantar
Construction site
Agroprom Institute
Rostok Factory
Cordon
HUD
Minimap Online contactRed: hostileYellow: neutralGreen: friendly
Task objectivemarker
Onlinecontacts
PDAnotification
Date & time
Compass
Irradiation
TirednessFire modeHealth bar& bleeding indicatorStamina
Flashlightbattery
Current weapon& ammunition
Thirst
Psy level
Hunger
Weaponcondition
PDA
Downloads
Place map marker
Zoom outZoom in to actor
Zoom inZoom out to Zone map
Encyclopedia
Skills
Statistics
Ranking
Contacts
Diary
Map
Tasks
INVENTORY
BeltDrag your ammo & artefacts here
Knifeslot
Flashlightslot
Sidearmslot
Item name
Main weapon slot
Suit slot
Item condition
Item weight
Item value
Item description
Bleeding
Armor condition
Irradiation
Stamina
Satiety
Hydration
Immunites& penalties fromequipped items
Backpack contents
Total weightMoneyTime
Weight limit
DEFAULT CONTROLS
Menu
Console
Knife
Pistol
Rifle
Grenade
Binoculars
Bolt
Next weapon
Fire mode
Prev fire mode
Next fire mode
Reload
Fire weapon
Ironsights / scope
Inventory
Medkit
Bandage
Flashlight
Nightvision
First person view
Second person view
Third person view
Move forward
Move Backward
Turn Left
Turn right
Strafe left
Strafe right
Peer left
Peer right
Crouch
Sprint
Toggle sprint
Jump
Use
Drop
Start the engine
PDA
Map
Active tasks
Enable UI
Disable UI
Quick save
Quick load
Screenshot
ESC
~
1
2
3
4
5
6
Y
V
9
0
R
Mouse 1
Mouse 2
I
[
]
L
N
F1
F2
F3
Up arrow
Down arrow
Left arrow
Right arrow
A
D
Q
E
Left CTRL
Left SHIFT
X
SPACE
F
G
B
TAB
M
P
=
-
F6
F7
F12
SYSTEM REQUIREMENTS
RECOMMENDED SYSTEM REQUIREMENTS
STATIC LIGHTNING MODE:Intel Core2Duo or equivalent AMD CPU around 2 GHZ Speed2 GB RAMNVIDIA 9800 GT, or equivalent ATI/AMD HD3000 SERIES vGA Card20 GB Free space on HDD
FULL DYNAMIC LIGHTING WITHOUT SPECIAL EFFECTS:Intel Core2Duo or equivalent AMD CPU around 3 GHZ Speed4 GB RAMNVIDIA GT500 series, or equivalent ATI/AMD HD5000 SERIES VGA Card20 GB Free space on HDD64bit operating system
FULL DYNAMIC LIGHTING WITH ALL SPECIAL EFFECTS:Intel MULTICORE (I3, I5) or equivalent AMD CPU around 3 GHZ Speed4 to 6 GB RAMNVIDIA GT600 SERIES, or equivalent ATI/AMD HD6000 SERIES VGA Card20 GB Free space on HDD64bit operating system
FULL DYNAMIC LIGHTING DX10 WITH ALL SPECIAL EFFECTS:Intel I5, I7 or equivalent AMD CPU around 3.5 GHZ Speed8 GB RAM or more!NVIDIA GT700 SERIES, or equivalent ATI/AMD HD7000 SERIES VGA Card20 GB Free space on HDD64bit operating system
Please Note: Laptop mobility vga chipset performance is not equal to the desktop version!
DEZOWAVE TEAM
Project lead . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dez (Zoltan Munkacsi)Lead Programmers . . . . . . . . . . . . . . . . . . . . . . . . . . . . Griph00n (Ventura Del Monte) utak3r (Piotr Borys)Features / Gameplay Programmer . . . . . . . . . . . . . . . . Skyloader (Vladislav Skuratov) Griph00n (Ventura Del Monte)Core / Engine Programmer . . . . . . . . . . . . . . . . . . . . . . Kolmogor utak3r (Piotr Borys)Shaders Programmer . . . . . . . . . . . . . . . . . . . . . . . . . . cjayho (Henry Hey)Lead Level Designer . . . . . . . . . . . . . . . . . . . . . . . . . . . Dez (Zoltan Munkacsi)Lead Environment Artist . . . . . . . . . . . . . . . . . . . . . . . . Cromm Cruac (Marcin Zemczak)Lead Game Designer . . . . . . . . . . . . . . . . . . . . . . . . . . . Vintar (Bradley Hean)Game Designers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Loxotron (Oleg The Bitard) Dez (Zoltan Munkacsi) Griph00n (Ventura Del Monte)Modellers / Texture Artists . . . . . . . . . . . . . . . . . . . . . Cromm Cruac (Marcin Zemczak) lijenstina (Vuk Gardasevic) Gnomus (Brian Frank) kailniris (David Kailniris) MaxOFF (Maxim Chernov) C*O*L*T (Eugene Wozniak)Animations Department . . . . . . . . . . . . . . . . . . . . . . . . Loxotron (Oleg The Bitard) Gnomus (Brian Frank) Skyloader (Vladislav Skuratov) C*O*L*T (Eugene Wozniak)Audio Engineers / Musicians . . . . . . . . . . . . . . . . . . . . . LiquidBronze (Jason Stickel) Klangsegler (Marco Schink) Dez (Zoltan Munkacsi) cjayho (Henry Hey)Voice Actor Director . . . . . . . . . . . . . . . . . . . . . . . . . . . LiquidBronze (Jason Stickel)Voice Actors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zerknautscher (Hauke Kolle) Eugene (Yevgeniy Malygin) Justin (Justin Hand) Brian (Brian McManus) Serafim12 (Sanya Mankov) Chris (Chris Dattoli) Austin (Austin Harris) Roman (Chris Roman) Sidorovich :) (Eric Tassil) Strelok :) (Jay Appleyard) Jim (Jim McCabe) Kerry (Kerry Dubyk) Sean (Sean Polite) Stig (Stig Sydtangen)Special thanks to the following Voice Actors . . . . . . . . Hauke Kolle (Narrator for the intro movie and many, many NPCs) Jim McCabe (Narrator for the 2012 Trailer and Various NPCs)Localization Team . . . . . . . . . . . . . . . . . . . . . . . . . . . . basist (Aleksey Petrenko) NoSf3rAtU (Leonardo Sassi) atikabubu (Lukasz Stanczak) Boris47
Designers (artwork, gui) . . . . . . . . . . . . . . . . . . . . . . . . Tzupi (Robert Haab) Cromm Cruac (Marcin Zemczak) Someguy 353 (Sheng Guo Wu) Dave (Emich dEfidieu) czechdeath (Daniel Tejnicky)Q/A Department . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tejas Stalker hhiker (Laura Loolaid) czechdeath (Daniel Tejnicky) Killer Angel (Cristian George) atikabubu (Lukasz Stanczak) Maximus (Drikus Oosthuizen) basist (Aleksey Petrenko) NoSf3rAtU (Leonardo Sassi) PlotnikoffDD (Dimitry PlotnikoffSite / Forum Management . . . . . . . . . . . . . . . . . . . . . . bg (Balazs Hajdu) jwknaggs (John Knaggs) atikabubu (Lukasz Stanczak) nemo (Piotr K.) Tejas Stalker
Former Lost Alpha project members . . . . . . . . . . . . . . Barin: programmer, Nova: modeller, Neo: programmer, Artos: scripter, Nick: programmer, Haron: modeller, Alejandro: modeller, iWann: modeller, Dzastreux: modeller, Magpie: modeller, Jack: modeller, Freddy: writer, Orion: forum support, [SOC]: forum support
Special thanks to Sergiy -GSC- Grygorovych and all former, and current employees of GSC Gameworld, who helped us in creating our dream game.
Furthermore, we would like to greet for their contribution: Bac9-flcl, Sergy172, Vandrerer, Ux.loki, Jim, Vora Bat, Hornes, Dargalon, xStream, Macron, K.D., Gosuke, Alwen, Darkman, xKoweKx, Imperialreign, WheelJack, KazakHD
Last but not least, we would like to thank everyone for your support during this long development time. See you in the Zone!
Those who supported usAdrian Turcek, Alek Bassel, Aleksei KazakHD Kazakov, Alex Grobler, Alexander Schmidt, Alois Smolik, Andre Esbjornson, Andrzej Nowicki, Anton Ivanov, Antony Naylor, Arend Westra, Bastiaan Tolsma, Bene, Chezzlor, Chris Nightingale, Clint Garrett, Clive Lawson, Cristian George, Daniel Tejnicky, D1mon, Darkman, Dave Edwards, David Caplin, Demichev Sergey, Dietmar Stockenreitner, Dmitri Tochnov, Eduard Mkrtchyan, Geoff Henderson, Grazyna Struginska, HarD313, Johannes Saccone, Ray, Jim, Joseph Ingram, Joseph James, Kenny Swift, Kirill Medvedev, Lucian Mangu, Luke Cantrell, Maciej Gurtowski, Marek Boguta, Mark Semak, Martin Hajek, Martin Klinger, Michael Salmon, Michal Schongut, Mikko Taipale, Nathaniel Laney, New World Creative, Nick Simm, Nikolay Popov, Ory Viktorio Drilon, Pablo Dallas, Paul-Erik Lunde Nysted, Petr Kobrle, Raphael Dordeins, Raphael Tiziani, Raven, Rimantas Janulevicius, Rohit Sawant, Roman Konyshev, Roman Mainer, Shadow, Shai Gelbaum, Skyline Team, Stefaan Meul, Steinar Hallberg Mikkelsen, Steven Ashworth, Tamas Balogh, Tero Valtteri Tammisto, Thomas Uhlarik, Tibor Steinbrunner, Tomasz Skalski, Vilmantas Pocius, Volker Dannenberg, ves Maisch, Aleksey Khesh, Aleksandr Balan, Dmitriy Bobylev, Andrey Vladykin, Pavel Vysotskiy, Il'ya Konobeyev, Vladimir Lozovskiy, Sergey Lementarev ... and many more!
Project lead . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dez (Zoltan Munkacsi)Lead Programmers . . . . . . . . . . . . . . . . . . . . . . . . . . . . Griph00n (Ventura Del Monte) utak3r (Piotr Borys)Features / Gameplay Programmer . . . . . . . . . . . . . . . . Skyloader (Vladislav Skuratov) Griph00n (Ventura Del Monte)Core / Engine Programmer . . . . . . . . . . . . . . . . . . . . . . Kolmogor utak3r (Piotr Borys)Shaders Programmer . . . . . . . . . . . . . . . . . . . . . . . . . . cjayho (Henry Hey)Lead Level Designer . . . . . . . . . . . . . . . . . . . . . . . . . . . Dez (Zoltan Munkacsi)Lead Environment Artist . . . . . . . . . . . . . . . . . . . . . . . . Cromm Cruac (Marcin Zemczak)Lead Game Designer . . . . . . . . . . . . . . . . . . . . . . . . . . . Vintar (Bradley Hean)Game Designers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Loxotron (Oleg The Bitard) Dez (Zoltan Munkacsi) Griph00n (Ventura Del Monte)Modellers / Texture Artists . . . . . . . . . . . . . . . . . . . . . Cromm Cruac (Marcin Zemczak) lijenstina (Vuk Gardasevic) Gnomus (Brian Frank) kailniris (David Kailniris) MaxOFF (Maxim Chernov) C*O*L*T (Eugene Wozniak)Animations Department . . . . . . . . . . . . . . . . . . . . . . . . Loxotron (Oleg The Bitard) Gnomus (Brian Frank) Skyloader (Vladislav Skuratov) C*O*L*T (Eugene Wozniak)Audio Engineers / Musicians . . . . . . . . . . . . . . . . . . . . . LiquidBronze (Jason Stickel) Klangsegler (Marco Schink) Dez (Zoltan Munkacsi) cjayho (Henry Hey)Voice Actor Director . . . . . . . . . . . . . . . . . . . . . . . . . . . LiquidBronze (Jason Stickel)Voice Actors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zerknautscher (Hauke Kolle) Eugene (Yevgeniy Malygin) Justin (Justin Hand) Brian (Brian McManus) Serafim12 (Sanya Mankov) Chris (Chris Dattoli) Austin (Austin Harris) Roman (Chris Roman) Sidorovich :) (Eric Tassil) Strelok :) (Jay Appleyard) Jim (Jim McCabe) Kerry (Kerry Dubyk) Sean (Sean Polite) Stig (Stig Sydtangen)Special thanks to the following Voice Actors . . . . . . . . Hauke Kolle (Narrator for the intro movie and many, many NPCs) Jim McCabe (Narrator for the 2012 Trailer and Various NPCs)Localization Team . . . . . . . . . . . . . . . . . . . . . . . . . . . . basist (Aleksey Petrenko) NoSf3rAtU (Leonardo Sassi) atikabubu (Lukasz Stanczak) Boris47
DEZOWAVE TEAM
Designers (artwork, gui) . . . . . . . . . . . . . . . . . . . . . . . . Tzupi (Robert Haab) Cromm Cruac (Marcin Zemczak) Someguy 353 (Sheng Guo Wu) Dave (Emich dEfidieu) czechdeath (Daniel Tejnicky)Q/A Department . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tejas Stalker hhiker (Laura Loolaid) czechdeath (Daniel Tejnicky) Killer Angel (Cristian George) atikabubu (Lukasz Stanczak) Maximus (Drikus Oosthuizen) basist (Aleksey Petrenko) NoSf3rAtU (Leonardo Sassi) PlotnikoffDD (Dimitry PlotnikoffSite / Forum Management . . . . . . . . . . . . . . . . . . . . . . bg (Balazs Hajdu) jwknaggs (John Knaggs) atikabubu (Lukasz Stanczak) nemo (Piotr K.) Tejas Stalker
Former Lost Alpha project members . . . . . . . . . . . . . . Barin: programmer, Nova: modeller, Neo: programmer, Artos: scripter, Nick: programmer, Haron: modeller, Alejandro: modeller, iWann: modeller, Dzastreux: modeller, Magpie: modeller, Jack: modeller, Freddy: writer, Orion: forum support, [SOC]: forum support
Special thanks to Sergiy -GSC- Grygorovych and all former, and current employees of GSC Gameworld, who helped us in creating our dream game.
Furthermore, we would like to greet for their contribution: Bac9-flcl, Sergy172, Vandrerer, Ux.loki, Jim, Vora Bat, Hornes, Dargalon, xStream, Macron, K.D., Gosuke, Alwen, Darkman, xKoweKx, Imperialreign, WheelJack, KazakHD
Last but not least, we would like to thank everyone for your support during this long development time. See you in the Zone!
Those who supported usAdrian Turcek, Alek Bassel, Aleksei KazakHD Kazakov, Alex Grobler, Alexander Schmidt, Alois Smolik, Andre Esbjornson, Andrzej Nowicki, Anton Ivanov, Antony Naylor, Arend Westra, Bastiaan Tolsma, Bene, Chezzlor, Chris Nightingale, Clint Garrett, Clive Lawson, Cristian George, Daniel Tejnicky, D1mon, Darkman, Dave Edwards, David Caplin, Demichev Sergey, Dietmar Stockenreitner, Dmitri Tochnov, Eduard Mkrtchyan, Geoff Henderson, Grazyna Struginska, HarD313, Johannes Saccone, Ray, Jim, Joseph Ingram, Joseph James, Kenny Swift, Kirill Medvedev, Lucian Mangu, Luke Cantrell, Maciej Gurtowski, Marek Boguta, Mark Semak, Martin Hajek, Martin Klinger, Michael Salmon, Michal Schongut, Mikko Taipale, Nathaniel Laney, New World Creative, Nick Simm, Nikolay Popov, Ory Viktorio Drilon, Pablo Dallas, Paul-Erik Lunde Nysted, Petr Kobrle, Raphael Dordeins, Raphael Tiziani, Raven, Rimantas Janulevicius, Rohit Sawant, Roman Konyshev, Roman Mainer, Shadow, Shai Gelbaum, Skyline Team, Stefaan Meul, Steinar Hallberg Mikkelsen, Steven Ashworth, Tamas Balogh, Tero Valtteri Tammisto, Thomas Uhlarik, Tibor Steinbrunner, Tomasz Skalski, Vilmantas Pocius, Volker Dannenberg, ves Maisch, Aleksey Khesh, Aleksandr Balan, Dmitriy Bobylev, Andrey Vladykin, Pavel Vysotskiy, Il'ya Konobeyev, Vladimir Lozovskiy, Sergey Lementarev ... and many more!