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Star Wars D6 - Conversion - The Clone Wars Campaign Guide

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7/24/2019 Star Wars D6 - Conversion - The Clone Wars Campaign Guide

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Alien Sp

 

Chagrian

Home Pla

 Attribute D

DEXTERIT

KNOWLED

MECHANI

PERCEPTI

STRENGT

TECHNICA 

Special Ab

 Amphibiou

and in wat

 Low-Light

reduced by

 Radiation

bonus w

radiation.

Story Fact

Weak Sens

of taste, an

 way most

is a waste

Move: 10/1

Size: 1.7 toSource:  Ul

 Alien Anth

Campaign

Dug

Home Pla

 Attribute D

DEXTERIT

KNOWLED

MECHANI

PERCEPTISTRENGT

TECHNICA 

Special Ab

pecies

et: Champa

ice: 12D

1D+1/3D

GE 1D+1/4

 AL 1D+1/4

N 1D+1/4

 2D/4D+1

1D+1/4D

lities:

: Chagrians

r.

Vision: Po

 2D.

 Resistance:

en resisti

rs:

 e of Taste:

d as such, t

ther specie

f time.

2.2 meters timate Alien

logy (page

uide (page

et: Malastar

ice: 12D

2D/4D+2

GE 1D/3D+

 AL 1D+2/4

N 1D/3D+ 1D+1/4D

1D/3D+2

lities:

la

1

can surviv

r lighting

Chagrians

g damage

hagrians l

ey do not

do. Many

all. Anthology

62-63), Th

 159)

+1

both on la

penalties

gain a +

  caused

se their sen

elish food t

eel that eati

(pages 32-3

e Clone W 

d

re

2D

by

se

he

ng

3),

rs

p

s

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c

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b

u

c

a

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t

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t

l

t

r

c

u

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o

p

st

t

a

r

p

D

c

 imble: Due

rmanent +

ill.

out: Dugs

n be heard

ory Factors

 putation: D

  most oth

iversally

imelords, h

d henchm

ove: 7/9

ze: 1 meter

urce: Ulti

one Wars

Gen’Dai

ome Planettribute Dic

EXTERITY

OWLEDG

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RCEPTION

RENGTH 3

CHNICAL 1

ecial Abilit

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eir extraord

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owledge a

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asing to ag

til it emerg

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e wound le

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rts, includi

ructure and

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sociated wi

moved.

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ounds thatouble the n

lculating a

to their p

1D bonus t

an issue for

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:

ugs are kn

r sentient

disliked

owever, e

n.

tall

ate Alien A 

ampaign G

: Unknown: 12D

D/4D

1D+1/3D

 2D/4D

1D/3D

D/5D

D+2/4D

ies:

ause of

inarily long

’Dai are slon-making

enalty to Ini

 ility:  As the

ith reality,

d Perceptio

  Gen’Dai

 trance wit

remain in

e and needi

s from the

a Gen’Dai

 vel every 1D

  A Gen’Dai

g significan

  individual l

that time,

th the loss

 siology:  Be

e Gen’Dai c

ould be fambers of t

Gen’Dai’s

 ysiology,

their climb

th a deep b

eters away 

 wn as bulli

pecies, and

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ploy them

thology (p

ide (pages

2

 wrocesses,

iative rolls.

age, Gen’

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an enter a

a Moderat

hibernation

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rance.

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rounds.

can regro

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tal to any ote Damage

ound, thus:

ugs gain

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gs. Man

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0-11)

ai begin t

ip in both

sand years.

state similar

  Perception

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 water or air

he recover

  lost bod

 its physical

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t penaltie

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eir unique

 the effect o

her species.Chart when

  Stunned i

 

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0-6, Woun

 Wounded

Move: 12/1

Size: 2.5 m

Source: Th

11)

Geonosian

Worker

Home Pla

 Attribute D

DEXTERIT

KNOWLED

MECHANIPERCEPTI

STRENGT

TECHNICA 

Move: 10/1

Size: 1.6 m

Aristocrat

Home Pla

 Attribute D

DEXTERIT

KNOWLED

MECHANI

PERCEPTI

STRENGT

TECHNICA 

Special Ab

 Flight: Geo

have wings

 Natural Ar 

Geonosian

 Strength rol

 Radiationbonus to  S

of harmful

Story Fact

ed 7-16, In

5-30 and Kil

 

eters tall

e Clone W 

n

et: Geonosi

ice: 11D

1D+1/4D

GE 1D/3D+

 AL 1D/3D+N 1D/3D+

 2D/4D+1

1D/4D

eters tall

et: Geonosi

ice: 12D

2D/4D+2

GE 1D/4D

 AL 1D/3D+

N 1D+2/4

 1D/3D+1

1D+1/4D

lities: 

nosian arist

, and are abl

or : Due to t

aristocrats

ls made to r

 esistance: rength  rolls

adiation.

rs: 

apacitated

led 31+.

rs Campaig

s

s

+1

ocrats and

e to fly. 

heir thick c

gain a +2

esist any for

eonosiansmade to re

17-24, Mort

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some work

itinous shel

pip bonus

m of damag

gain a +2sist the effe

lly

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rs

ls,

to

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ipts

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Ik

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p

r

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 ste-Driven

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ho wishes t

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ld the po

orkers are c

ove: 10/12 (

ze: 1.7 met

urce:  Ulti

e Clone W 

ktotchi

ome Planet

tribute Dic

EXTERITY 1

OWLEDG

ECHANICA 

RCEPTION

RENGTH 1

CHNICAL 1

ecial Abilit

 ugh Skin: 

mage.

 pert Pilots:

nus to all p

ory Factors

 ecognition:

ecognition.

hen these

ceive the

rce sensi

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 ntrol and s

ove: 10/12

ze: 1.6 to 2urce:  Ulti

ien Anthol

ampaign Gu

ociety: Ge

ted society.

o leave the

ating in gla

isk of deat

er within

onsidered

 walk), 16 (fl

rs tall

ate Alien

rs Campaig

: Iktotchon

: 12D

D/3D+2

1D+1/4D

1D+2/4D

 1D+1/3D+

D+2/4D+1

D+1/4D

ies: 

Grants +1

  Iktotchi g

 loting skill r

 All Iktotchi

Most Iktot

 visions m

  as vivid

ive Iktotc

e power ga

 nse rolls w

eters tall.ate Alien

gy (pages

ide (page 1

nosians are

  Any Geon

oils of his c

diatorial co

. Geonosia

heir societ

ore or less

ight)

nthology (p

n Guide (pa

1

2

pip agai

t a perma

olls.

have a limi

hi are unab

anifest, an

dreams or

i who p

in a +2D bo

en using th

nthology (p

0-81), The

)

born into a

sian worker

aste may d

bat, but at

 aristocrat

, while the

 xpendable.

ages 64-65),

ge 181)

st physical

ent +2 pip

ted form o

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daydreams.

ossess the

nus on both

t power.

ages 75-76),

Clone War

 

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Kaleesh

Home Planet: Kalee

 Attribute Dice: 12D

DEXTERITY 2D/3D+2

KNOWLEDGE 1D+1/3D+2

MECHANICAL 2D/4D

PERCEPTION 2D/4D+1

STRENGTH 2D+1/4D+1

TECHNICAL 1D+2/3D+2

Special Abilities:

 Nomads: Kaleesh

are a nomadic

people who have

learned to live off

the land. At character

creation only, they get 2D for every 1D placed in

the survival skill.

 Darkvision:  Because of the thermoreceptorglands next to their eyes, Kaleesh suffer no

penalties from darkness at up to 20 meters,

though they cannot distinguish colors in such

situations.

 Driven:  Kaleesh are focused individuals who

maintain sight of their goals even under adverse

conditions. Because of this single-minded drive,

they gain a +2D bonus to willpower  rolls.

 Persistent:  A Kaleesh can reroll any  stamina 

check, but the result of the reroll must be

accepted, even if worse.Move: 10/12

Size: 1.6-1.8 meters

Source: The Clone Wars Campaign Guide (pages

12-13) 

Kaminoan

Home Planet: Kamino

 Attribute Dice: 12D

DEXTERITY 1D/3D+2

KNOWLEDGE 2D+1/4D+2

MECHANICAL 1D/4D

PERCEPTION 1D/3D+1

STRENGTH 1D+2/4D

TECHNICAL 2D/4D+1

Special Abilities: 

 Physiologists: Kaminoans

are expert cloners

and posess remarkable

knowledge about the

physiologies of species

across the galaxy. At

character creation they

get 2D for every 1D

placed in  first aid, medicine  and directly related

skills.

 Resistant: Scientific refinements to their genetic

code makes Kaminoans resistant to poisons,

disease, radiation and other and other hazards

that target their physiology. They gain a +1D

bonus to stamina to resist such threats.

Story Factors: 

Cloners: Kaminoans are known as clone

technicians. Kaminoans turned to cloning early

in their history, to better assist in the survival of

their species.

Move: 10/12

Size: 2.1-2.7 meters

Source: Ultimate Alien Anthology (page 82), The

Clone Wars Campaign Guide (pages 13-14)

Kerkoiden

Home Planet: Kerkoidia

 Attribute Dice: 12D

DEXTERITY 2D/4D

KNOWLEDGE 1D+1/3D+2

MECHANICAL 2D/4D

PERCEPTION 3D/4D+2

STRENGTH 1D+2/3D+2

TECHNICAL 1D+2/3D+2

Special Abilities: 

 Predator’s Heritage:  Despite their stature,

Kerkoidens are descended from predatory

beings, with sharp teeth and claws. Their attacks

deal STR+2 damage.

 Social Cunning:  Kerkoidens get a +1D bonus to

both con and persuasion rolls.

Move: 10/12Size: 1.4-1.8 meters

Source: The Clone Wars Campaign Guide (pages

14-15)

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Nautolan

Home Pla

 Attribute D

DEXTERIT

KNOWLED

MECHANI

PERCEPTI

STRENGT

TECHNICA 

Special Ab

 Breathe U 

Nautolans

 Expert Swi+1D bonus

 Low-light

reduced by

 Pheromon

 which act

barely func

so sensitiv

pheromon

Nautolan s

Because o

all skills rol bargain,

 investigatio

 When outsi

mere +1 pi

Story Fact

 Language: 

pronounce

Move: 10/1

Size: 1.8-2

Source:  U

105), Pow

72), The Cl

 

et: Glee An

ice: 11D

1D+1/4D

GE 1D/3D+

 AL 1D/3D+

N 1D/3D+

 2D/4D+1

1D/3D+1

lities:

 derwater: 

an breathe

 mers:  Na to all swim

Vision:  Po

 2D.

 Detection: 

s their maj

tion outside

e that the

s, which

me idea of

this, Nauto

ls involvingcommand,

 n, or  pers

de of water,

p.

rs:

The Nautol

ble when t

 (walking),

eters 

timate Alie

r of the Je

ne Wars C

elm

s amphibi

n both air a

tolans gain ing skill ro

r lighting

autolans p

r sensory or

 of water. T

  can sen

an allow

a target’s e

lans gain a

nterperson  con,

asion) w

 this bonus i

an languag

e speaker i

 8/10 (swim

n Antholog

i Sourceb

mpaign Gui

us creatur

d water.

a permanls.

penalties

ossess tend

gans, and th

e tendrils

e odors a

an observ

otional sta

+1D bonus

l relations ( intimidati

en in wat

s reduced t

  is only fu

s under wat

ing)

(pages 1

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de (page 15

s,

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1

 

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M

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Nelvaanian

ome Planet

tribute Dic

EXTERITY

OWLEDG

ECHANICA 

RCEPTION

RENGTH 2

CHNICAL 1

ecial Abilit

 w-light Visi

oor lighting

nalties are

duced by 2

 imitive:

elvaanians s

 -1 pip

nalty whenchnological

 ent:  Nelvaa

ining a +3

  meters an

acking.

ove: 10/12

ze: 1.5-2 m

urce: The

)

olis Massan

ome Planet

tribute Dic

EXTERITY 1

OWLEDG

ECHANICA 

RCEPTION

RENGTH 1

CHNICAL

ecial Abilit

 

: Nelvaan

: 12D

D/4D

1D/3D+1

2D/3D+2

2D+2/4D+

D/4D

D/3D

ies:

 n: 

.

uffer

using weapons a

nians have

bonus to

d ignoring

ters 

Clone Wars

n Kallidah

: Unknown

: 12D

D+2/3D+1

3D/5D

2D/4D

2D/4D+1

D/2D+2

D/4D+2

ies:

2

d other ma

a keen sen

 earch  for t

isibility pen

 Campaign

in)

hinery.

se of smell,

rgets within

alties when

uide (page

 

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 Skilled Ph

Medicine

advancem

 Darkvision:

complete

However,

darkness.

 Mute:  Poli

must rely

computers,

communic

languages,

them.

 Limited Te

employ a

them to c

any willing

targets wit Perception 

proximity li

Move: 10/1

Size: 1.4-1.

Source: Wi

 

Republic C

Home Pla

 Attribute

 without ad

attribute.

DEXTERIT

KNOWLED

MECHANI

PERCEPTI

STRENGT

TECHNICA 

Special Ab

 Military Tra

military trai

 ysicians:  P

dvanced s

nt cost pur

  Polis Mas

darkness,

hey cannot

  Massans

on a comb

  and te

te with oth

they can u

 lepathy:  P

 weak form

nvey simpl

  recipient.

in 20 meterroll of Mode

e a Force P

 

meters 

zards Webs

Clone

et: Kamino

ice:  Add

ding more

3D

GE 2D+1

 AL 2D+2

N 2D+1

3D

2D+2

lities:

 ining:  All cl

ning throug

olis Massa

ill like a r

oses.

ans are a

suffering

perceive

ave no vo

ination of

lepathy i

ers. When t

nderstand

lis Massan

  of telepat

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This is a f 

s, beyond thrate difficult

ower.

te

2D to the

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ones go thr

out their f 

ns treat t

gular skill

le to see

o penalti

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al cords, a

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ey learn n

ut not spe

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 y that allo

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ee action

at it require y, modified

stats belo

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ugh intensi

rmative yea

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or

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tal

d

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to

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c

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(

I

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S

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b

a

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S

S

1

1

  character

extra 2D t

ory Factors

 bedient:  Cl

periors’ o

llowing the

celerated

rmal huma

ove: 10/12

ze: 1.83 me

ote: This se

one NPCs

nk/specializ

urce: The

)

Umbaran

ome Planettribute Dic

EXTERITY

OWLEDG

ECHANICA 

RCEPTION

+2/4D+2

RENGTH 1

CHNICAL

ecial Abilit

arkvision: 

n see in th  meters. D

ack and w

herwise f 

rmal light.

 w-Light Vis

nditions, a

lor and det

 ght Sensitiv

uch as sunl

  addition,

erating in

ewear.

 rceptive: 

 rception ag

ory Factors

 fluence:  In

putation ca

nus to con

d intimidat

ove: 10/12

ze: 1.7-2 m

urce:  Ulti

6), The Cl

0)

creation on

 spend on

nes are co

rders with

chain of co

 rowth:  Clo

ns.

ers tall

of stats is f 

  refer to

ation.

Clone Wars

: Umbara: 12D

D/4D

2D/4D+1

2D/4D

D+1/3D+1

D/4D

ies:

Umbaran

 dark up tarkvision i

ite only but

nctions a

 ion: Umaba

d retain t

il under th

 ity:  Abrupt

ight) blinds

they suffe

  bright li

mbaran g

ainst con an

:

situations

be a facto

,  bargain,  p

on rolls.

ters (male),

ate Alien

one Wars

 y, clone ch

ilitary-relat

nditioned t

out questi

mand.

es age twi

r use by P

  the spe

 Campaign

ans gain 2D

e ability t

se conditio

exposure to

 Umbarans

a –1 pe

ht without

ain a +2

d bargain r

  where a

r, Umabara

 ersuasion,  i

 1.5-1.8 met

 Anthology

ampaign

aracters get

d skills.

obey their

on, loyall

e as fast a

 clones. For

cific clone

uide (page

 in low-light

  distinguish

s.

bright light

for 1 round.

nalty while

  protective

  bonus t

lls.

character’

s gain a +2

 nvestigation

rs (female)

(pages 175

uide (page

 

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Vurk

Home Planet: Sembla

 Attribute Dice: 12D

DEXTERITY 1D+2/3D+1

KNOWLEDGE 2D/4D

MECHANICAL 1D/3D

PERCEPTION 2D+1/4D+2

STRENGTH 2D+2/4D+2

TECHNICAL 1D+2/4D

Special Abilities:

 Breathe Underwater : As amphibious beings,

 Vurks cannot drown underwater.

 Expert Swimmers:  Vurks get a permanent 2D

bonus to swimming.

Story Factors:

 Placid:  Vurks are renowned for their ability to

remain calm and collected, even in the face of

danger. They get a 2D  willpower  bonus to resist

fear and losing his temper.

 Nomads:  As nomads, Vurks are accustomed to

moving around, even through dangerous places.

They get a 1D bonus to survival rolls.

Move: 10 (6 swimming)

Size: 1.7-2.0 meters

Source: The Clone Wars Campaign Guide (page

17)

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Starships

Dagger Starfighter

Craft:  Republic Sienar Systems  Dagger -class

Starfighter

 Affiliation: General

Era: Old Republic

Source: The Clone Wars Campaign Guide (page81)

Type: Space superiority fighter

Scale: Starfighter

Length: 14.8 meters

Skill: Starfighter piloting: Dagger

Crew: 1

Cargo Capacity: 55 kilograms

Consumables: 1 week

Cost: 35,000 (new), 8,000 (used)

Hyperdrive Multiplier: x2

Nav Computer: 3 pre-programmed jumps

Maneuverability: 2D

Space: 7

 Atmosphere: 350; 1,000 kmh

Hull: 2D

Sensors:

 Passive: 15/1D

 Scan: 35/2D

 Search: 65/2D+2

 Focus: 3/3D+2

 Weapons:

3 Laser Cannons (fire-linked)

 Fire Arc: Front

 Skill: Starship gunnery

 Fire Control: 1D

 Space Range: 1-3/12/25

 Atmosphere Range: 100-300/1.2/2.5 km

 Damage: 6D

Dianoga Assault Starfighter

Craft: Koensayr Dianoga-class Assault Starfighter

 Affiliation: GeneralEra: Old Republic

Source: The Clone Wars Campaign Guide (page

82)

Type: Assault starfighter

Scale: Starfighter

Length: 16.1 meters

Skill: Starfighter piloting: Dianoga

Crew: 1

Cargo Capacity: 90 kilograms

Consumables: 3 days

Cost: 45,000 (new), 12,000 (used)

Hyperdrive Multiplier: x2

Nav Computer: Programmed with 5 jumps

Maneuverability: 1D

Space: 6

 Atmosphere: 330; 950 kmh 

Hull: 2D+2

Shields: 1D

Sensors:

 Passive: 20/1D

 Scan: 40/2D Search: 70/2D+2

 Focus: 3/3D+2

 Weapons:

4 Laser Cannons (fire-linked)

 Fire Arc: Front

 Skill: Starship gunnery

 Fire Control: 1D+1

 Space Range: 1-3/12/25

 Atmosphere Range: 100-300/1.2/2.5 km

 Damage: 6D

Heavy Ion Cannon Fire Arc: Front

 Skill: Starship gunnery

 Fire Control: 1D

 Space Range: 1-3/10/20

 Atmosphere Range: 100-300/1/2 km

 Damage: 5D

Sabaoth Starfighter

Craft: Sabaoth Starfighter

 Affiliation: Sabaoth Mercenaries / General

Era: Old RepublicSource: The Clone Wars Campaign Guide (pages

220-221)

Type: Light interceptor

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Scale: Starf 

Length: 13

Skill: Starfi

Crew: 1

Crew Skill: 

Cargo Cap

Consumab

Cost: 170,0

Maneuver 

Space: 9

 Atmospher 

Hull: 2D+1

Sensors:

 Passive: 20

 Scan: 40/1

 Search: 70/ 

 Focus: 3/2D

 Weapons:4 Laser Ca

 Fire Arc: Fr

 Skill: Starsh

 Fire Contro

 Space Ran

 Atmospher 

 Damage: 4

 

MorningS

Craft: Mor

 Affiliation: 

Era: Old R

Source: Th

83)

Type: Spac

Scale: Starf 

Length: 14.

Skill: Starfi

Crew: 1Cargo Cap

Consumab

Cost: 43,00

ighter

meters

hter pilotin

 All skills 5D

acity: 50 kil

les: 1 week

00 (new), 7

bility: 3D

e: 385; 1,11

 

0D

D

+2

nons (fire-l

nt

ip gunnery

: 3D

 e: 1-3/12/25

 Range: 10

 

tar Assault

ingStar-A A 

 General / M

public

e Clone W 

e superiorit

ighter

4 meters

hter pilotin

acity: 75 kil

les: 3 days

0 (new), 10,

: Sabaoth fi

 

grams

,000 (used)

kmh 

inked)

-300/1.2/2.5

t Starfighte

sault Starfig

ercs

rs Campaig

 fighter

: MorningSt

grams

000 (used)

ghter

km

er

hter

Guide (pa

ar

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H

N

M

S

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H

S

S

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3

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C

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S

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3

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 S

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3

 S

 S

 A

 D

3

 S

 S

 A

 D

3

e

 yperdrive

av Comput

aneuverabi

ace: 6

mosphere: 

ull: 2D+1

ields: 1D+

nsors:

 ssive: 15/1

an: 30/2D

arch: 65/2D

cus: 3/3D

eapons (M

 Light Laser 

 re Arc: Fron

 ill: Starship

 re Control: 1

ace Range: mosphere

amage: 5D

oncussion

 re Arc: Fron

 ill: Starship

re Control: 1

ace Range:

mosphere

amage: 8D

eapons (M

 Light Laser  re Arc: Fron

 ill: Starship

 re Control: 1

ace Range:

 mosphere

amage: 5D

Heavy Lase

 re Arc: Fron

 ill: Starship

 re Control: 1

ace Range:

 mosphere

amage: 7D

eapons (M

 Heavy Lase

 re Arc: Fron

 ill: Starship

 re Control: 1

ace Range:

 mosphere

amage: 7D

Concussio

ch) 

 re Arc: Fron

ultiplier: x

r: 5 pre-pro

lity: 1D

330; 950 k

1

+1

rningStar-

 Cannons (

 

gunnery

D

1-3/12/25ange: 100-3

issile Lau

 

gunnery  

D+1

1/3/7

ange: 50-10

rningStar-

 Cannons ( 

gunnery

D

1-3/12/25

ange: 100-3

r Cannons 

gunnery

D

1-3/12/25

ange: 100-3

rningStar-

r Cannons 

gunnery

D

1-3/12/25

ange: 100-3

n Missile

grammed ju

h

):

ire-linked)

00/1.2/2.5 k

cher (4 mis

0/300/700

):

ire-linked)

00/1.2/2.5 k

fire-linked)

00/1.2/2.5 k

):

fire-linked)

00/1.2/2.5 k

Launcher

mps

siles) 

10 missile

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 Skill: Starship gunnery  

Fire Control: 1D+1

Space Range: 1/3/7

 Atmosphere Range: 50-100/300/700

Damage: 8D

Phoenix Hawk Light Pinnace

Craft:  Kuat Systems Engineering S40K Phoenix

Hawk Light Pinnace

 Affiliation: General

Era: Old Republic

Source:  Starships of the Galaxy (page 72), The

Clone Wars Campaign Guide (page 84)

Type: Starfighter/transport

Scale: Starfighter

Length: 19.2 meters

Skill: Starfighter piloting: Phoenix HawkCrew: 1 or 2

Passengers: 4

Cargo Capacity: 20 metric tons

Consumables: 2 months

Cost: 112,000 (new), 22,500 (used)

Hyperdrive Multiplier: x2

Nav Computer: Limited to 2 jumps

Maneuverability: 1D

Space: 5

 Atmosphere: 295; 850 kmh

Hull: 5D

Shields: 2D

Sensors: 

 Passive: 15/0D

 Scan: 30/1D

 Search: 50/3D

 Focus: 2/4D

 Weapons: 

2 Heavy Blaster Cannons (fire-linked) 

 Fire Arc: Turret

 Skill: Starship gunnery Fire Control: 1D

 Space Range: 1-5/10/17

 Atmosphere Range: 100-500/1/1.7 km

 Damage: 6D

2 Light Ion Cannons (fire-linked) 

 Fire Arc: Rear

 Skill: Starship gunnery

 Fire Control: 1D

 Space Range: 1-3/7/36

 Atmosphere Range: 100-300/700/3.6 km

 Damage: 3D

Scurrg H 6 Prototype Bomber

Craft:  Nubian Design Collective Scurrg H-6Prototype Bomber

 Affiliation: General

Era: Old Republic

Source: The Clone Wars Campaign Guide (page

85)

Type: Heavy assault starfighter

Scale: Starfighter

Length: 22 meters

Skill: Starfighter piloting: Scurrg H-6

Crew: 2, gunners: 1, skeleton: 1/+5

Passengers: 3

Cargo Capacity: 10 metric tons

Consumables: 2 weeks

Cost: 150,000 (new only)

Hyperdrive Multiplier: x2

Hyperdrive Backup: x10

Nav Computer: Limited to 5 jumps

Maneuverability: 1D+2

Space: 7

 Atmosphere: 350; 1,000 kmh

Hull: 4D+2Shields: 1D+2

Sensors:

 Passive: 25/1D

 Scan: 40/1D+2

 Search: 70/2D+1

 Focus: 4/3D

 Weapons:

6 Laser Cannons (fire-linked)

 Fire Arc: Front

 Skill: Starship gunnery

 Fire Control: 2D Space Range: 1-3/12/25

 Atmosphere Range: 1-300/1.2/2.5 km

 Damage: 8D

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Twin Lase

 Fire Arc: Tu

Crew: 1

 Skill: Starsh

 Fire Contro

 Space Ran

 Atmospher 

 Damage: 6

Energy Bo

 Fire Arc: Ve

 Skill: Starsh

 Fire Contro

 Space Ran

 Atmospher 

 Damage: 1

Note: Bom

every 10 ro

time.*Can be se

hit.

Jedi Starfi

Craft:  K

 Aethersprit

 Affiliation: 

Era: Rise o

Source:  d

the Galaxy

Campaign

Type: Light

Scale: Starf Length: 8

Skill: Starfi

Crew:  1 p

coordinate

Crew Skill: 

Cargo Cap

Consumab

Cost:  180,

maneuver

 variant: 385

Hyperdriv 

below)

Cannon

rret

ip gunnery

: 3D*

 e: 1-3/12/25

 Range: 1-3

 

b Launch

ntral

ip gunnery

: 2D+1

 e: 1/3/5

 Range: 50-

D

let Generat

nds, but o

t on auto-fir

ghter

at Syste

-class Starfi

 Jedi Order

the Empire

0 Ruleboo

– Saga Ed. (

uide (page

interceptor

ightereters

hter pilotin

us hardwir

 

 All skills typ

acity: None

les: None (1

000 (new),

 variant: 21

,000/290,00

 Multiplier:

 

00/1.2/2.5 k

r  (10 bomb

100/300/500

or generate

ly 10 can b

e using only 

s Engine

ghter

(page 229

page 60), T

 137)

: Delta-7

d astrome

ically at 4D

 week with

145,000

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)

 x1 (with b

 

s)

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, Starships

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used), (hi

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N

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H

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h

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a

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A

C

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E

av Comput

ogrammed

aneuverabi

ace: 9 (hig

mosphere: 

5; 1,260 km

ull: 2D

ields: 1D

nsors: 

 ssive: 25/1

an: 45/2D

arch: 65/2D

cus: 3/3D+

eapons: 

Dual Laser 

 re Arc: Fron

 ill: Starship

 re Control: ace Range:

 mosphere

amage: 6D

otes: The D

odule in t

ansGalMeg

oster ring)

unds to a

arfighter p

aneuverabil

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rdwired int

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Azure Ange

aft: Modifi

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a: Rise of t

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lity: 3D (hig

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h)

+2

1

(fire-linke

 

gunnery

D1-3/12/25

ange: 100-3

lta-7 requir

he form o

Industries

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complish,

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ity counts f 

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ilot suffers

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ps

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ant: 11)

mh (high-s

00/1.2/2.5 k

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nd require

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r this roll).

s a specia  series),

ter. Witho

a -1D pe

  The droid

its astro

cks.

ms Engine

terlker

mech droi

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eed variant:

 

hyperdrive

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a Difficult

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ation an

ring Delta-7

 

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Source: The Clone Wars Campaign Guide (page

138)

Type: Modified interceptor

Scale: Starfighter

Length: 8 meters

Skill: Starfighter piloting: Delta-7

Crew:  1 plus hardwired astromech droid (can

coordinate)

Cargo Capacity: None

Consumables: 1 week

Cost: Not available for sale

Hyperdrive Multiplier: x1

Nav Computer: Uses a modified astromech droid

programmed with 10 jumps

Maneuverability: 3D+2

Space: 11

 Atmosphere: 435; 1,260 kmh

Hull: 2D+1Shields: 1D

Sensors: 

 Passive: 25/1D

 Scan: 45/2D

 Search: 65/3D

 Focus: 3/4D

 Weapons: 

4 Laser Cannons (fire-linked) 

 Fire Arc: Front

 Skill: Starship gunnery

 Fire Control: 2D Space Range: 1-3/12/25

 Atmosphere Range: 100-300/1.2/2.5 km

 Damage: 7D

Proton Torpedo Launcher (16 torpedoes) 

 Fire Arc: Front 

 Skill: Starship gunnery  

Fire Control: 2D

Space Range: 1/3/7

 Atmosphere Range: 50-100/300/700

Damage: 9D

Jedi Interceptor

Craft: Kuat Systems Engineering Eta-2 Actis-class

Interceptor

 Affiliation: Jedi Order

Era: Rise of the Empire

Source: Wizards Website, Starships of the Galaxy

- Saga Ed. (page 82), Saga Edition Core Rulebook

(page 180), The Clone Wars Campaign Guide

(page 139)

Type: InterceptorScale: Starfighter

Length: 5.47 meters

Skill: Starfighter piloting: Eta-2

Crew: 1 and astromech droid (can coordinate)

Cargo Capacity: 60 kilograms

Consumables: 2 days (1 week with booster ring)

Cost:  290,000 (new), 140,000 (used), (high-

maneuver variant: 320,000/240,000), (high-

defense variant: 310,000/230,000)

Hyperdrive Multiplier: x1 (with booster ring, see

below)

Nav Computer:  Uses astromech droid

programmed with 10 jumps

Maneuverability: 4D (high-maneuver variant: 5D)

Space: 13

 Atmosphere: 515; 1,500 kmh

Hull: 2D+1 (high-defense variant: 2D+2)

Sensors: 

 Passive: 10/0D Scan: 15/1D

 Search: 20/2D

 Focus: 2/2D+1

 Weapons: 

2 Laser Cannons (fire-linked) 

 Fire Arc: Front

 Skill: Starship gunnery

 Fire Control: 3D

 Space Range: 1-3/12/25

 Atmosphere Range: 100-300/1.2/2.5 km

 Damage: 5D2 Light Ion Cannons (fire-linked) 

 Fire Arc: Front

 Skill: Starship gunnery

 Fire Control: 3D

 Space Range: 1-3/10/20

 Atmosphere Range: 100-300/1/2 km

 Damage: 4D

Notes:  The Eta-7 requires a separate hyperdrive

module in the form of a booster ring. Docking

 with the ring takes 3 rounds to accomplish, and

requires a Difficult  starfighter piloting  skill check

(the fighter's maneuverability counts for this roll).

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BTL-B Y-W

 

Craft: Koe

 Affiliation: 

Era: Rise o

Source: Th

173)

Type: Atta

Scale: Starf 

Length: 16Skill: Starfi

Crew:  1,

coordinate

Cargo Cap

Consumab

Cost: 127,0

Hyperdriv 

Nav Com

programm

Maneuver 

Space: 6 Atmospher 

Hull: 4D+1

Shields: 1

Sensors:

 Passive: 20

 Scan: 35/1

 Search: 40/ 

 Focus: 2/3D

 Weapons:

2 Laser Ca

 Fire Arc: Fr

 Skill: Starsh

 Fire Contro

 Space Ran

 Atmospher 

 Damage: 5

2 Light Ion

 Fire Arc: Tu

Crew: 1

 Skill: Starsh

 Fire Contro

 Space Ran

 Atmospher 

 Damage: 4

Wing

sayr BTL-B

Old Republi

 the Empire

e Clone W 

k starfighter

ighter

metershter pilotin

unners: 1,

acity: 130 ki

les: 1 week

00 (new), 6

 Multiplier:

uter:  No

d with 10 ju

bility: 1D+

e: 330; 950

+2

0D

D

nons (fire l

nt

ip gunnery

: 2D

 e: 1-3/12/25

 Range: 10

 

Cannons (

rret

ip gunnery

: 3D

 e: 1-3/7/36

 Range: 10

 

-wing (BTL

c

rs Campaig

 

: Y-wing

1 astrome

ograms

,000 (used)

 x2

(uses astr

mps)

mh

inked) 

-300/1.2/2.5

ire linked) 

-300/700/3.

-S1)

Guide (pa

h droid (c

 

omech dr

 km

km

ge

an

id

P

 S

 S

 A

 D

 

H

C

B

 A 

E

S

2

T

S

L

S

C

C

g

C

C

C

M

S

 A 

H

S

 P S

 S

2

 S

 S

 A

 D

P

oton Torp

 re Arc: Fron

 ill: Starship

 re Control: 

ace Range:

 mosphere

amage: 9D

Hyena Bom

aft:  Bakto

omber

filiation: S

a: Rise of t

urce: The

8)

pe: Droid b

ale: Starfig

ngth: 3.5

ill: Starfigh

ew: 0 (droi

ew Skill: 

nnery 4D+

argo Capac

onsumable

ost: 23,000

aneuverabi

ace: 9

mosphere: 

ull: 2D+1

nsors: 

 ssive: 20/0an: 40/1D

arch: 60/2D

cus: 3/3D

eapons: 

Light Laser 

 re Arc: Fron

 ill: Starship

 re Control:

ace Range:

 mosphere

amage: 3Doton Torp

 re Arc: Fron

do Launch

 

gunnery

D

1/3/7

ange: 50-10

ber

id Armor

paratists

e Empire

Clone Wars

omber

ter

eters

er piloting

brain)

Starfighter

ty: None

: 2 days

lity: 1D

400; 1,150 k

 

Cannons (

 

gunnery

D

1-5/10/17

ange: 100-5

do Launch

 

er  (10 torpe

0/300/700

 Workshop

Campaign

iloting 4D

mh

ire-linked) 

00/1/1.7 km

er  (6 torped

oes)

 Hyena-clas

uide (page

1, starship

es)

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 Fire Control: 2D+1

 Skill: Starship gunnery

 Space Range: 1/3/7

 Atmosphere Range: 30-100/300/700

 Damage: 9D

Light Concussion Missile Launcher   (6 missiles

each)

 Fire Arc: Front

 Fire Control: 2D+1

 Skill: Starship gunnery

 Space Range: 1/3/7

 Atmosphere Range: 30-100/300/700

 Damage: 7D

Belbullab Heavy Starfighter

Craft:  Feethan Ottraw Scalable Assemblies

Belbullab-22 Starfighter

 Affiliation: Separatists

Era: Rise of the Empire

Source: The Clone Wars Campaign Guide (p204)

Type: Heavy fighter

Scale: StarfighterLength: 6.71 meters

Skill: Starfighter piloting: Belbullab

Crew: 1

Cargo Capacity: 140 kilograms

Consumables: 1 week

Cost: 168,000 (new), 125,000 (used)

Maneuverability: 1D

Space: 8

 Atmosphere: 380; 1,100 kmh

Hull: 5D+1

Shields: 1D+2

Sensors:

 Passive: 15/0D

 Scan: 25/1D

 Search: 40/2D

 Focus: 3/2D+2

 Weapons:

2 Triple Laser Cannons (fire-linked)

 Fire Arc: Front

 Skill: Starship gunnery

 Fire Control: 2D Space Range: 1-3/12/25

 Atmosphere Range: 100-300/1.2/2.5 km

 Damage: 5D

Belbullab Heavy Assault Craft

Identical stats as the Belbullab Heavy Starfighter

except for:

Craft:  Feethan Ottraw Scalable Assemblies

Belbullab-23 Starfighter

 Weapons:

2 Triple Laser Cannons (fire-linked)

 Fire Arc: Front

 Skill: Starship gunnery

 Fire Control: 2D

 Space Range: 1-3/12/25

 Atmosphere Range: 100-300/1.2/2.5 km

 Damage: 6D

Belbullab Heavy Bomber

Identical stats as the Belbullab Heavy Starfighter

except for:

Craft:  Feethan Ottraw Scalable AssembliesBelbullab-24 Starfighter

 Weapons:

2 Triple Laser Cannons (fire-linked)

 Fire Arc: Front

 Skill: Starship gunnery

 Fire Control: 2D

 Space Range: 1-3/12/25

 Atmosphere Range: 100-300/1.2/2.5 km

 Damage: 6D

2 Concussion Missile Launchers  (6 missiles

each) Fire Arc: Front

 Skill: Starship gunnery

 Fire Control: 1D+2

 Space Range: 1/3/7

 Atmosphere Range: 30-100/300/700

 Damage: 9D

Soulless One

Craft:  Modified Feethan Ottraw Scalable

 Assemblies Belbullab-22 Starfighter

 Affiliation: General Grievous

Era: Rise of the Empire

Source: The Clone Wars Campaign Guide (page

204)

Type: Modified heavy fighter

Scale: Starfighter

Length: 6.71 meters

Skill: Starfighter piloting: Belbullab

Crew: 1

Crew Skill:  Astrogation 4D, starfighter piloting

6D+1, starship gunnery 6D, starship shields 5DCargo Capacity: 160 kilograms

Consumables: None

Cost: Not available for sale

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Maneuverability: 2D+1

Space: 8

 Atmosphere: 380; 1,100 kmh

Hull: 5D+1

Shields: 1D+2

Sensors:

 Passive: 20/1D

 Scan: 30/1D+2

 Search: 50/2D+1

 Focus: 5/3D+2

 Weapons:

2 Triple Laser Cannons (fire-linked)

 Fire Arc: Front

 Skill: Starship gunnery

 Fire Control: 2D+1

 Space Range: 1-3/12/25

 Atmosphere Range: 100-300/1.2/2.5 km

 Damage: 6D

CIS Advanced Starfighter

Craft: CIS-Advanced Starfighter Prototype

 Affiliation: Separatists / Old Republic

Era: Rise of the Empire

Source: The Clone Wars Campaign Guide (pages

205-206)

Type: Space superiority fighter

Scale: Starfighter

Length: 8 meters

Skill: Starfighter piloting: CIS-Advanced Fighter

Crew: 1Cargo Capacity: 190 kilograms

Consumables: 2 days

Cost: Not available for sale

Maneuverability: 1D+1

Space: 11

 Atmosphere: 450; 1,300 kmh

Hull: 3D

Shields: 1D+2

Sensors:

 Passive: 15/1D

 Scan: 25/2D Search: 40/3D

 Focus: 3/4D

 Weapons:

2 Heavy Blaster Cannons (fire-linked)

 Fire Arc: Front

 Skill: Starship gunnery

 Fire Control: 3D

 Space Range: 1-3/12/25

 Atmosphere Range: 100-300/1.2/2.5 km

 Damage: 6D

Proton Torpedo Launchers (24 torpedoes)

 Fire Arc: Front

 Skill: Starship gunnery

 Fire Control: 2D+2

 Space Range: 1/3/7

 Atmosphere Range: 30-100/300/700

 Damage: 9D

Freefall Bomber

Craft:  Nubian Design Collective  Freefall-class

Bomber

 Affiliation: Naboo

Era: Rise of the Empire

Source:  Gamer Magazine Issue 5, The Clone

 Wars Campaign Guide (page 82)Type: Bomber fighter

Scale: Starfighter

Length: 30 meters

Skill: Starfighter piloting: Freefall

Crew: 2, gunners: 2, skeleton: 1/+5

Crew Skill:  Starfighter piloting 4D+1, starship

gunnery 4D+1, starship shields 4D+1

Cargo Capacity: 20 metric tons

Passengers: 10

Consumables: 4 weeks

Cost: 70,000 (new), 18,000 (used)

Hyperdrive Multiplier: x2

Hyperdrive Backup: x10

Nav Computer: Yes

Maneuverability: 1D+2

Space: 7

 Atmosphere: 350; 1,000 kmh

Hull: 4D

Shields: 1D+1

Sensors: 

 Passive: 20/0D  Scan: 35/1D 

 Search: 40/2D 

 Focus: 2/3D 

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 Weapons: 

4 Laser Cannons (fire-linked) 

 Fire Arc: Front 

Crew: 1

 Skill: Starship gunnery  

 Fire Control: 1D 

 Space Range: 1-3/12/25 

 Atmosphere Range: 100-300/1.2/2.5 km 

 Damage: 6D 

Bomb Chute (20 bombs) 

 Fire Arc: Ventral 

Crew: 1

 Skill: Starship gunnery  

Fire Control: 1D

Space Range: 1/3/7

 Atmosphere Range: 50-100/300/700

Damage: 13D

Pursuer Enforcement Ship

Craft:  MandalMotors  Pursuer -class Enforcement

Ship

 Affiliation: General

Era: Rise of the Empire

Source:  Pirates & Privateers (page 75), The Far

Orbit Project (page 83), The Clone Wars

Campaign Guide (pages 79-80)

Type: System patrol vehicle

Scale: Starfighter

Lenght: 30.1 m

Skill: Starfighter piloting: Pursuer

Crew: 1

Crew Skill: Varies

Passengers: 2, 5 (prison cells)

Cargo Capacity: 35 metric tons

Consumables: 5 weeks

Cost: 200,000 (new), 80,000 (used)

Hyperdrive Multiplier: x1

Hyperdrive Backup: x16Nav Computer: Yes

Maneuverability: 1D

Space: 7

 Atmosphere: 350; 1,000 kmh

Hull: 4D

Shields: 1D

Sensors:

 Passive: 35/1D+1

 Scan: 55/2D+1

 Search: 80/3D+1

 Focus: 3/4D+1

 Weapons:

Twin Blaster Cannon (fire-linked) 

 Fire Arc: Front

 Skill: Starship gunnery  

 Fire Control: 2D

 Space Range: 1-5/10/17

 Atmosphere Range: 100-500/1/1.7 km

 Damage: 5D

2 Ion Cannons (fire-linked) 

 Fire Arc: Turret Skill: Starship gunnery  

 Fire Control: 2D

 Space Range: 1-3/7/36

 Atmosphere Range: 100-300/700/3.6 km

 Damage: 4D

Punworcca 116 Sloop

Craft:  Huppla Pasa Tisc Shipwrights Collective's

 Punworcca 116 -class Interstellar Sloop

 Affiliation: General

Era: Rise of the Empire

Source: The Clone Wars Campaign Guide (page

210)

Type: Interplanetary yachtScale: Starfighter

Length: 15.2 meters

Skill: Space transports: Punworcca 116

Crew: 2, skeleton: 1/+5

Passengers: 11

Cargo Capacity: 240 kilograms

Consumables: 1 week

Cost: 35,700

Hyperdrive Multiplier: x1.5

Nav Computer: Yes

Maneuverability: 2D

Space: 8

Move: 550, 1,600 kmh

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Hull: 2D

Shields: 1D+1

Sensors:

 Passive: 20/1D

 Scan: 45/2D

 Search: 80/3D

 Focus: 2/3D+2

 Weapons:

Tractor/Repulsor Beam Array

 Fire Arc:  14 left, 14 right, 14 top, 14 bottom, 14

front, 14 back

 Skill: Tractor beam operation

 Fire Control: 2D

 Space Range: 1-3/12/25

 Atmosphere Range: 100-300/1.3/2.5 km

 Damage: 4D

Barloz Medium Freighter

Craft: Corellian Engineering Corporation  Barloz-

class Freighter

 Affiliation: General

Era: Old Republic

Source:  Stock Ships (pages 53-55), Pirates &

Privateers (page 65), Starships of the Galaxy

(page 78), The Clone Wars Campaign Guide

(pages 75-76)

Type: Medium freighter

Scale: Starfighter

Length: 41 metersSkill: Space transports: Barloz freighter

Crew: 2, skeleton: 1/+5

Crew Skill: Varies widely

Passengers: 4

Cargo Capacity: 120 metric tons

Consumables: 2 months

Cost: 120,000 (new), 17,500 (used)

Hyperdrive Multiplier: x2

Hyperdrive Backup: x12

Nav Computer: Yes

Maneuverability: 1D

Space: 5

 Atmosphere: 295; 850 kmh

Hull: 4D

Shields: 1D

Sensors:

 Passive: 10/0D

 Scan: 25/1D

 Search: 40/2D

 Focus: 2/2D

 Weapons:

Laser Cannon

 Fire Arc: Turret

 Skill: Starship gunnery

 Fire Control: 1D

 Space Range: 1-3/12/25

 Atmosphere Range: 100-300/1.2/2.5 km

 Damage: 3D

G9 Rigger

Craft: Corellian

Engineering Corporation

G9 Rigger Transport

 Affiliation: General

Era: Old Republic

Source: The Clone Wars Campaign Guide (page

76)

Type: Light freighterScale: Starfighter

Length: 34.1 meters

Skill: Space transports: G9 Rigger

Crew: 2, skeleton: 1/+5

Passengers: 6

Cargo Capacity: 70 metric tons

Consumables: 1 month

Cost: 85,000 (new), 45,000 (used)

Hyperdrive Multiplier: x3

Nav Computer: Yes

Space: 3

 Atmosphere: 240; 700 kmh

Hull: 3D+1

Sensors:

 Passive: 10/0D

 Scan: 20/1D

 Search: 35/1D+2

 Focus: 2/2D

 Weapons:

Double Light Laser Cannon

 Fire Arc: Front

 Skill: Starship gunnery

 Fire Control: 1D

 Space Range: 1-3/12/25

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 Atmosphere Range: 100-300/1.2/2.5 km

 Damage: 4D

Light Laser Cannon

 Fire Arc: Front or rear

Crew: Co-pilot

 Skill: Starship gunnery

 Fire Control: 2D

 Space Range: 1-3/12/25

 Atmosphere Range: 100-300/1.2/2.5 km

 Damage: 3D

GS 100 Salvage Ship

-100 Salvage Ship

ire

s Campaign Guide (page

: Medium freighter

rts: GS-100

s: 1

ric tons

00 (used)

re: 140; 400 kmh

 /0D

ons (fire-linked)

ship gunnery

 /25

300/1.2/2.5 km

R TB Doomtrader

Craft:  Corellian Engineering Corporation KR-TB

ral

 Wars Campaign Guide (pages

edium transport

rts: KR-TB Doomtrader

: 350 metric tons

00 (used)

re: 310; 900 kmh

D

 /1D

annons 

Craft: Gallofree Yards GS

 Affiliation: General

Era: Rise of the Emp

Source: The Clone War

78)Type

Scale: Starfighter

Length: 50 meters

Skill: Space transpo

Crew: 2, skeleton: 1/+5, gunner

Passengers: 20 (droids)

Cargo Capacity: 140 met

Consumables: 1 month

Cost: 190,000 (new), 95,0

Hyperdrive Multiplier: x3

Nav Computer: Yes

Space: 1

 Atmosphe

Hull: 6D+1

Sensors:

 Passive: 15

 Scan: 30/1D

 Search: 80/2D

 Focus: 4/3D

 Weapons:

2 Medium Laser Cann

 Fire Arc: Turret

Crew: 1

 Skill: Star

 Fire Control: 1D+2

 Space Range: 1-3/12

 Atmosphere Range: 100-

 Damage: 4D

K

“Doomtrader”

 Affiliation: GeneEra: Old Republic

Source: The Clone

78-79)

Type: M

Scale: Starfighter

Length: 50 meters

Skill: Space transpo

Crew: 2, plus astromech, skeleton: 1/+5

Passengers: 6

Cargo Capacity 

Consumables: 1 month

Cost: 350,000 (new), 70,0

Hyperdrive Multiplier: x2

Hyperdrive Backup: x15

Nav Computer: Yes

Maneuverability: 1D

Space: 6

 Atmosphe

Hull: 6D

Shields: 2

Sensors: Passive: 30

 Scan: 60/1D

 Search: 90/2D

 Focus: 4/3D

 Weapons:

Dual Laser C

 Fire Arc: Front

 Skill: Starship gunnery

 /10/20

300/1/2 km

 Fire Control: 2D

 Space Range: 1-3

 Atmosphere Range: 100- Damage: 6D

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Banking C

Craft: Tech

 Affiliation: 

Era: Rise o

Source: Th203)

Type: Spac

Scale: Starf 

Length: 55.

Skill: Spac

Crew: 17

Passenger 

Cargo Cap

Consumab

Cost: 1.7 m

Hyperdriv Hyperdriv 

Nav Comp

Space: 4

 Atmospher 

Hull: 4D+2

Shields: 3

Sensors

 Passive: 40

 Scan: 70/2

 Search: 10

 Focus: 4/3D

 

Seltiss-2 C

Craft: Ubri

 Affiliation: 

Era: Rise o

Source: Th

Type: Luxu

Scale: Starf 

Length: 30

Skill: SpacCrew: 2, gu

Passenger 

Cargo Cap

Clan Transp

no Union B

 Intergalacti

 the Empire

e Clone W 

e cruiser

ighter

2 meters

transports:

: 30

acity: 80 me

les: 6 mont

illion (new),

 Multiplier: Backup: x

ter: Yes

e: 600; 1,80

 

1D

 /3D

+2

aravel

kian Indust

 Hutts

the Empire

e Clone Wa

rious subsp

ighter

meters

transports:nners: 2

: 12

acity: 50 me

port

-714 Luxur

 Banking Cl

 

rs Campaig

 BC-714 Tra

tric tons

s

, 980,000 (u

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kmh

ies Seltiss-2

 

s Campaig

ce shuttle

Seltiss-2 Ca

tric tons

Transport

an

Guide (pa

sport

ed)

Caravel

Guide (p. 8

avel

ge

0)

C

C

S

 A 

H

S

 

S

 P

 S

 S

L

 S

 S

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 D

 Se

C

 A 

E

S

8

T

S

L

S

C

P

C

C

C

S

 A 

H

S

S

 P

 S

 S

onsumable

ost: 800,000

ace: 5

mosphere: 

ull: 6D+2

ields: 2D

nsors:

 ssive: 15/0

an: 30/1D

arch: 75/2D

cus: 4/3D

eapons:

ser Canno

 re Arc: Turr

 ew: 2

 ill: Starship

 re Control: 1

ace Range:

 mosphere

amage: 4D

eltiss-2 Car

aft: Ubrikki

filiation: H

a: Rise of t

urce: The

-81)

pe: Detach

ale: Starfig

ngth: 9 me

ill: Space t

ew: 1

ssengers: 

argo Capac

onsumable

ost: 400,000

ace: 3

mosphere: 

ull: 1D+2

ields: +2

nsors:

 ssive: 7/0D

an: 20/1D

arch: 10/1D

cus: 2/2D

: 1 month

(new), 160,

 295; 850 k

 

Battery  

t

gunnery

D+2

1-3/12/25

ange: 100-3

ravel Cabin

an Industrie

tts

e Empire

lone Wars

ed cabin

ter

ters

ansports: S

 

ty: 5 metric

: 2 weeks

(new), 80,0

 240; 700 k

 

+1

000 (used)

h

00/1.2/2.5 k

n

s Seltiss-2 C

Campaign

ltiss-2 Cara

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00 (used)

h

ravel cabin

uide (page

el

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CR20 Troo

Craft:  Cor

Troop Carri

 Affiliation: Era: Rise o

Source: Th

166)

Type: Troo

Scale: Capi

Length: 60

Skill: Spac

Crew: 6, sk

Passenger 

Cargo Cap

Consumab

Cost: 680,0

Hyperdriv 

Hyperdriv 

Nav Comp

Maneuver 

Space: 5

 Atmospher 

Hull: 1D

Shields: +

Sensors: Passive: 25

 Scan: 50/2

 Search: 75/ 

 Focus: 3/3D

 Weapons:

2 Double T

 Fire Arc: Tu

 Skill: Capit

 Fire Contro

 Space Ran

 Atmospher  Damage: 6

Carried Ve

 

op Carrier

llian Engin

er

General / O the Empire

e Clone W 

 carrier

tal

meters

transports:

eleton: 2/+7

: 40 (troops

acity: 15 me

les: 2 week

00 (new), 2

 Multiplier:

 Backup: x

ter: Yes

bility: 0D+

e: 295; 850

1

1D+1

D+2

urbolaser

rret (left an

l Ship Gunn

: 1D+1

 e: 1-8/17/60

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hicles: 12 s

eering Cor

d Republic

rs Campaig

 CR20 Troop

 

)

tric tons

5,000 (used

 x3

2

mh

annons (fir

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ery

-800/1.7/6 k

eeder bike

oration CR

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D

C

B

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T

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aft:  Colic

oarding Shi

filiation: S

a: Rise of t

urce: The

pe: Boardi

ale: Starfig

ngth: 20 m

ill: Space t

ew: 1

ssengers: 

argo Capac

onsumable

ost: 43,000

aneuverabi

ace: 5

mosphere: 

ull: 2D

nsors: ssive: 15/0

an: 30/1D

arch: 60/2D

cus: 3/2D+

eapons:

ght Laser

 re Arc: Turr

 ill: Starship

 re Control: 

ace Range:

 mosphereamage: 3D

oarding Dri

 re Arc: Fron

 ill: Starship

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amage: 8D

ote: The

rget’s hull

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295; 850 k

 

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annon

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Sheathipede Shuttle

Craft:  Trade Federation  Sheathipede-class Lapiz

Cutter Shuttle

ts of Naboo (page 18), The Cloneage 210)

uttle

heathipede shuttle

s

droid

kilograms

 w), 9,000 (used)

mh

D+1

5/0D

 /2D

Shuttle

blic Sienar Systems  Kappa-class

huttle

 / Empire/ Rebel Alliance/

Republic

e Handbook (pages 46-47), The Clone

ide (page 171)

s: Kappa shuttle

ransports 4D, starship gunnery

month

rdrive Multiplier: x1

kmh

D

0/0D

2D

ter Cannons

gunnery

3/12/25

-300/1.2/2.5 km

nons (fire-linked)

r

 ge: 1-50/100/250

 Affiliation: Neimoidians

Era: Old Republic

Source:  Secre Wars Campaign Guide (p

Type: Transport sh

Scale: Starfighter

Length: 15 meters

Skill: Space transports: S

Crew: 2 pilot droid

Crew Skill: As pilot

Passengers: 5

Cargo Capacity: 500

Consumables: 5 days

Cost: 22,000 (neSpace: 5

 Atmosphere: 295; 850 k

Hull: 4D

Shields: 2

Sensors: 

 Passive: 1

 Scan: 25/1D

 Search: 40

 Focus: 1/2D

Kappa Troop

Craft:  Repu

S

 Affiliation: Old Republic

General

Era: Old

Source:  Rules of Engagement: The Rebel

SpecForc

 Wars Campaign Gu

Type: Troop Shuttle

Scale: StarfighterLength: 35 meters

Skill: Space transport

Crew: 2, gunners: 2

Crew Skill: Space t

4D, starship shields 3D

Passengers: 40

Cargo Capacity:  50 metric tons (rarely + 2 AT-

PTs)

Consumables: 1

Cost: Not generally for sale

Hype

Hyperdrive Backup: x10

Nav Computer: Yes

Maneuverability: 1D

Space: 5

 Atmosphere: 295; 850

Hull: 4D

Shields: 1

Sensors:

 Passive: 2

 Scan: 40/1D Search: 80/ 

 Focus: 4/2D+2

 Weapons:

2 Double Blas

 Fire Arc: Turret

 Skill: Starship

 Fire Control: 2D

 Space Range: 1-

 Atmosphere Range: 100

 Damage: 4D

2 Repeating Blaster Can Fire Arc: Front

 Scale: Speede

 Skill: Starship gunnery

 Fire Control: 2D

 Atmosphere Ran

 Damage: 3D+2

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Nu A ttack

 

Craft:  Cy 

Shuttle

ffiliation: A   

Era: Rise o

Source: Th

172)

Type: Milit

Scale: Starf Length: 19

Skill: Spac

Crew: 2, sk

Passenger 

Cargo cap

Consumab

Cost: 85,00

Hyperdriv 

Nav Comp

Maneuver 

Space: 5 Atmospher 

Hull: 3D+2

Shields: 2

Sensors:

 Passive: 20

 Scan: 35 1

 Search: 75/ 

 Focus: 3 2D

 Weapons:

2 Medium

 Fire arc: Fr

 Skill: Starsh

 Fire control

 Space rang

 Atmospher 

 Damage: 4

2 Double L

 Fire arc: Fr

Crew: Co-p

 Skill: Starsh

 Fire control

 Space rang

 Atmospher 

 Damage: 4

k Shuttle

nus Spac

 Old Republi

 the Empire

e Clone W 

ry orbital sh

ightermeters

transports:

eleton: 1/+1

: 30

city: 2 metr

les: 2 days

0 (new), 50,

 Multiplier:

ter: Yes

bility: 2D

e: 295; 850

0D

D

+2

aser Cann

nt

ip gunnery

: 2D

: 1-4/12/25

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ight Laser

nt turrets

ilot

ip gunnery

: 2D+1

: 1-3/1/2

 range: 100

 

 works  Nu

c

rs Campaig

uttle

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0

ic tons

000 (used)

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mh

ns (fire-lin

400/1.2/2.5

annons (fir

300/1/2 km

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ed)

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Te

C

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S

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aft: Techn

filiation: T

a: Rise of t

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7)

pe: Armedale: Capital

ngth: 220

ill: Capital

ew: 166, gu

ew Skill: 

+2, capital

, capital shi

ssengers: 

argo Capac

onsumable

ost: Not ava

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av Comput

ace: 2

mosphere: 

ull: 2D+2

ields: 2D

nsors: 

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an: 60/2Darch: 80/3D

cus: 4/3D+

eapons:

Laser Cann

 re Arc: Side

 ew: 3

ale: Starfig

 ill: Starship

 re Control: 

ace Range:

 mosphereamage: 4D

on Starship

 Union Har 

chno Unio

e Empire

Clone Wars

transport

eters

hip piloting

nners: 24

strogation

ship pilotin

p repair 3D,

1,017

ty: 12,400

: 6 months

lable for sal

ultiplier: x

ackup: x8

r: Yes

330; 950 k

 

ons

ter

gunnery

D

2-10/20/40

ange: 0.2-1/ 

p

cell-class St

 

Campaign

: Hardcell St

D, capital s

 3D, capital

sensors 3D

etric tons

e

1

h

2/4 km

arship

uide (page

arship

hip gunner

 ship shield

1

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C 9979 Landing Craft

Craft: Haor Chall Engineering C-9979

 Affiliation: Trade Federation

Era: Old Republic

he Clone

05)

ort

ng: C-9979

s or 140 sapients

priate skills at 3D

0 commander

oids, 15 security

,000 (new), 75,000 (used)

D

5/0D

aft:  28 Trade Federation troop

4 AATs, 11 MTTs

ond-class Cruiser

ffiliation: Separatists

e

h: 522 meters

g

ners: 48

0 metric tons

,125,000 (used)

50 kmh 

D

D

3D

ns

unnery

 ere Range: 2-10/30/60 km

ing Spider Droid, 2,400

Craft:  Corellian Engineering Corporation

Consular-class Cruiser Charger c70 Retrofit

 Affiliation: Old Republic

(page

atic transport

h: 115 meters

rs: 5, skeleton: 2/+5

ps)

700,000 (used)

Source:  Secrets of Naboo (page 8), T

 Wars Campaign Guide (page 2

Type: Heavy transp

Scale: Capital

Length: 370 meters

Skill: Capital ship piloti

Crew: 88 droid

Crew Skill: All appro

Passengers:  30 repair droids, 4

battle droids, 39 pilot battle dr

droids,

Cargo Capacity: 1,800 metric tons

Consumables: 1 day

Cost: 200Maneuverability: 1D+1

Space: 5

 Atmosphere: 295; 850 kmh

Hull: 2D

Shields: 1

Sensors: 

 Passive: 1

Carried Cr 

carriers, 11

 

Commerce Guild Starship

Craft: Commerce Guild Diam

 A 

Era: Rise of the Empire

Source: The Clone Wars Campaign Guide (pag

206)

Type: Transport cruiser

Scale: Capital

Lengt

Skill: Capital ship pilotin

Crew: 100, gun

Cargo Capacity: 1,38

Consumables: 3 months

Cost: 5 million (new), 2

Hyperdrive Multiplier: x0.75

Hyperdrive Backup: x4

Nav Computer: Yes

Maneuverability: 1D

Space: 2

 Atmosphere: 500; 1,4

Hull: 3D

Shields: 1

Sensors:

 Passive: 15/1

 Scan: 30/2D

 Search: 60/ 

 Focus: 3/4D

 Weapons:

8 Laser Canno

 Fire Arc: 4 front, 2 left, 2 right

Crew: 6

 Skill: Capital ship g Space Range: 1-5/15/30

 Atmosph

 Damage: 3D

Carried Craft:  600 Hom

Dwarf Spider Droids

Consular Cruiser Charger c70

Era: Rise of the Empire

Source: The Clone Wars Campaign Guide170)

Type: Retrofitted diplom

Scale: Capital

Lengt

Skill: Capital ship piloting: Consular Cruiser

Crew: 3, gunne

Passengers: 20 (troo

Cargo Capacity: 6,000 metric tons

Consumables: 6 months

Cost: 1.65 million (new),

Hyperdrive Multiplier: x1.5Nav Computer: Yes

Maneuverability: +2

Space: 6

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 Atmosphere: 330; 950 kmh

D+2

D

0/3D

sers 

et (2 left, 2 right)

nery

 nge: 3-15/35/75

 /8 km

s (fire-linked)

ter

unnery

 nge: 1-3/12/25

-300/1.2/2.5 km

rive Yards MedStar-class Frigateffiliation: Old Republic

ire

age

h: 250 meters

ing: MedStar Frigate

ners: 50

ew), 2,550,000 (used)

0

D

 Search: 90/3D

rs 

2 right

l Ship Gunnery

+2

75

 ere Range: 2-6/24/50 km

left, 1 back

ery

12/25

 ere Range: 100-300/1.2/2.5 km

ojector

D

 nge: 1-5/15/30 km

Craft: Kuat Drive Yards Pelta-class Frigate

 Affiliation: Old RepublicEra: Rise of the Empire

Source: The Clone Wars Campaign Guide (pages

e

ital ship piloting: Pelta Frigate

0

metric tons

 vailable for sale

plier: x2

Hull: 4D+2

Shields: 2

Sensors: 

 Passive: 40/1

 Scan: 80/2D

 Search: 10

 Focus: 5/4D

 Weapons:

4 Light Turbola

 Fire Arc: Turr

Crew: 1

 Skill: Capital Ship Gun

 Fire Control: 2D

 Space Ra

 Atmosphere Range: 500-1/3

 Damage: 3D

2 Medium Laser Cannon Fire Arc: Front

 Scale: Starfigh

Crew: 1

 Skill: Starship g

 Fire Control: 2D

 Space Ra

 Atmosphere Range: 100

 Damage: 4D

MedStar Frigate

Craft: Kuat D A 

Era: Rise of the Emp

Source: The Clone Wars Campaign Guide (p

171)

Type: Medical frigate

Scale: Capital

Lengt

Skill: Capital ship pilot

Crew: 390, gun

Passengers: 655

Cargo Capacity: 4,800 metric tons

Consumables: 3 years

Cost: 4,875,000 (n

Hyperdrive Multiplier: x1

Hyperdrive Backup: x1

Nav Computer: Yes

Maneuverability: +2

Space: 3

Hull: 2D+1

Shields: 2D

Sensors:  Passive: 30/1

 Scan: 50/2D

 Focus: 3/4D

 Weapons:

4 Turbolase

 Fire Arc: 2 left,

Crew: 5

 Skill: Capita

 Fire Control: 2D

 Space Range: 3-15/35/ 

 Atmosph

 Damage: 4D

6 Laser Cannons 

 Fire Arc: 1 front, 2 right, 2

 Scale: Starfighter

Crew: 5

 Skill: Starship gunn

 Fire Control: 3D

 Space Range: 1-3/ 

 Atmosph Damage: 4D

Tractor Beam Pr 

 Fire Arc: Front

 Skill: Capital ship gunnery

 Fire Control: 3

 Space Range: 1-5/15/30

 Atmosphere Ra

 Damage: 4D

Pelta Medical Frigate

172-173)

Type: Multi-purpose frigat

Scale: Capital

Length: 200 meters

Skill: Cap

Crew: 900

Passengers: 30

Cargo Capacity: 275

Consumables: 1 month

Cost: Not a

Hyperdrive Multi

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Hyperdrive Backup: x16

Nav Computer: Yes

Maneuverability: 1D

Space: 5

Hull: 2D+2

Shields: 2D

Sensors:

 Passive: 35/1D

olaser Cannons

, 1 left, 1 right, 1 back

l ship gunnery

 ere Range: 6-30/70/150 km

ons 

left, 2 back

12/25

 ere Range: 100-300/1.2/2.5 km

ojector

hip gunnery

-5/15/30

 ere Range: 1-5/15/30 km

r

oth Mercenaries / General

ra: Old Republic

rs Campaign Guide (page

Capital ship piloting: Sabaoth Destroyer

rs: 114

rogation 3D, capital ship gunneryoting 3D, capital ship shields

Cargo Capacity: 3,000 metric tons

Consumables: 1 yearCost: 3.5 million (new), 1.5 million (used)

Hyperdrive Multiplier: x3

D+1

+2

Cannons

left, 10 right

hter

 nge: 1-3/10/20

nnons

right

hip gunnery

10

2D+2

rs

r

Craft:  Free Dac Volunteers/Pammant Docks

 Providence-class carrier/destroyer

 Affiliation: Trade Federation

Era: Rise of the Empire

 Scan: 70/2D

 Search: 90/3D

 Focus: 4/4D

 Weapons:

6 Light Turb

 Fire Arc: 3 front

Crew: 6

 Skill: Capita

 Fire Control: 3D+2

 Space Range: 3-15/35/75 Atmosph

 Damage: 3D

9 Light Laser Cann

 Fire Arc: 1 front, 3 right, 3

 Scale: Starfighter

Crew: 6

 Skill: Starship gunnery

 Fire Control: 4D

 Space Range: 1-3/ 

 Atmosph

 Damage: 4DTractor Beam Pr 

 Fire Arc: Front

Crew: 3

 Skill: Capital s

 Fire Control: 4D+2

 Space Range: 1

 Atmosph

 Damage: 4D+2

Sabaoth Destroyer

Craft: Ubrikkian Custom Destroye

 Affiliation: Saba

E

Source: The Clone Wa

220)

Type: Warship

Scale: Capital

Length: 675 meters

Skill:

Crew: 250, gunne

Crew Skill:  Ast3D+2, capital ship pil

3D+1, capital ship repair 2D, sensors 3D+2

Passengers: 3,000

Hyperdrive Backup: x18

Nav Computer: Yes

Space: 4

Maneuverability: 1D

Hull: 3D

Shields: 2D+2

Sensors:

 Passive: 30/1D+1

 Scan: 60/2

 Search: 90/3D+2

 Focus: 6/4D

 Weapons:

24 Heavy Laser

 Fire Arc: 4 front, 10

Crew: 3

 Scale: Starfig

 Skill: Starship gunnery

 Fire Control: 2D

 Space Ra

 Damage: 6D

14 Light Turbolaser Ca

 Fire Arc: 7 left, 7

Crew: 3

 Skill: Capital s

 Fire Control: 2D

 Space Range: 4-20/50/1

 Damage:

Carried Craft: 12 starfighte

 

Trade Federation Cruise

Source:  Wizards Website, The Clone WarsCampaign Guide (pages 208-209)

Type: Carrier/destroyer

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Scale: Capital

Length: 1,088 meters

Skill: Capital ship piloting

Crew: 21,992, gunners: 358, skeleton: 8,000/+15

trogation 4D, capital ship piloting

nery 4D+1

eactivated

ons, 160 MTTs

le (valued at 125

15

ability: 1D+1

h

D+1

+2

lasersleft, 5 right

ship gunnery

 ere Range: 6-30/70/150 km

annons

et, 2 batteries front, 4

ry rear

 nge: 1-5/10/20

 e: 100-500/1/2 km

nons (fire-linked)

hip gunnery

-15/35/75

 ere Range: 6-30/70/150 km

e Ion Cannons

atteries right

ter

 nge: 1-5/10/20

 e: 100-500/1/2 km

edo Tubes (16 torpedoes each)

ter

 nge: 5-20/50/110

 e: 5-50/100/300 km

plement: 120 Tri-fighters, 120

raft

nd

ffiliation: General Grievous

pire

skeleton: 200/+15

 Astrogation 5D+2, capital ship

gunnery 5D+2

1.5 million deactivated

n be

h

Crew Skill:  As

4D+1, capital ship gun

Passengers:  48,247 plus 1.5 million d

battle droids (no more than 6,000 can be

activated on-board at once)

Cargo Capacity:  29,000 metric t

and 280 assorted droid armored vehicles

Consumables: 1 year

Cost:  Not available for sa

millions)

Hyperdrive Multiplier: x1.5

Hyperdrive Backup: x

Nav Computer: Yes

Maneuver Space: 8

 Atmosphere: 365; 1,050 km

Hull: 6D

Shields: 3D+2

Sensors:

 Passive: 30/1D+1

 Scan: 60/2

 Search: 90/3D+2

 Focus: 6/4D

 Weapons:

14 Quad Turbo Fire Arc: 4 front, 5

Crew: 4

 Skill: Capital

 Fire Control: 4D

 Space Range: 3-15/35/75

 Atmosph

 Damage: 6D

34 Dual Laser C

 Fire Arc:  6 batteries turr

batteries left, 4 batteries right, 1 batte

Crew: 2

 Scale: Starfighter

 Skill: Starship gunnery

 Fire Control: 4D

 Space Ra

 Atmosphere Rang

 Damage: 5D

2 Heavy Ion Can

 Fire Arc: Front

Crew: 3

 Skill: Capital s

 Fire Control: 4D

 Space Range: 3

 Atmosph

 Damage: 4D

12 Point-Defens

 Fire Arc: 2 batteries left, 2 b

Crew: 2

 Scale: Starfigh

 Skill: Starship gunnery

 Fire Control: 4D

 Space Ra

 Atmosphere Rang

 Damage: 3D

102 Proton Torp

 Fire Arc: Turret

Crew: 2

 Scale: Starfigh

 Skill: Starship gunnery

 Fire Control: 2D

 Space Ra

 Atmosphere Rang Damage: 9D

Starfighter Com

"Vulture" droid starfighters, 8 landing c

 

Invisible Ha

Craft:  Modified Free Dac Volunteers/Pammant

Docks Providence-class carrier/destroyer

 A 

Era: Rise of the Em

Source:  Wizards Website, The Clone Wars

Campaign Guide (pages 208-209)Type: Carrier/destroyer

Scale: Capital

Length: 1,088 meters

Skill: Capital ship piloting

Crew: 600, gunners: 358,

Crew Skill: 

piloting 6D, capital ship

Passengers: 125,000 plus

battle droids (no more than 6,000 ca

activated on-board at once)

Cargo Capacity:  29,000 metric tons, 160 MTTs

and 280 assorted droid armored vehicles

Consumables: 1 year

Cost: Not available for sale

Hyperdrive Multiplier: x1

Hyperdrive Backup: x15

Nav Computer: Yes

Maneuverability: 1D+1

Space: 8

 Atmosphere: 365; 1,050 km

Hull: 6DShields: 3D+2

Sensors:

 Passive: 30/1D+1

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 Scan: 60/2D+1

+2

lasers

left, 5 right

ship gunnery

 ere Range: 6-30/70/150 km

annons

et, 2 batteries front, 4

ry rear

 nge: 1-5/10/20

 e: 100-500/1/2 km

nons (fire-linked)

hip gunnery

-15/35/75

 ere Range: 6-30/70/150 km

e Ion Cannons

atteries right

ter

 nge: 1-5/10/20

 e: 100-500/1/2 km

edo Tubes (16 torpedoes each)

ter

 nge: 5-20/50/110

 e: 5-50/100/300 km

plement: 120 Tri-fighters, 120

16 landing craft

Corps

 ubjugator -class heavy cruiser

ffiliation: Separatists

ra: Rise of the Empire

aign Guide (pages

350, gunners: 830, skeleton: 8,000/+15

D

,000 (battle droids)

0 metric tons

1

D+1

 /3D+2

ers

t, 20 left, 20 right

gunnery

4D

m

6D

left, 5 batteries right, 5 rear

D+2

5D

ser Cannons

ght

gunnery

 Search: 90/3D+2

 Focus: 6/4D

 Weapons:

14 Quad Turbo

 Fire Arc: 4 front, 5

Crew: 4

 Skill: Capital

 Fire Control: 4D

 Space Range: 3-15/35/75

 Atmosph

 Damage: 6D

34 Dual Laser C

 Fire Arc:  6 batteries turr

batteries left, 4 batteries right, 1 batte

Crew: 2

 Scale: Starfighter

 Skill: Starship gunnery Fire Control: 4D

 Space Ra

 Atmosphere Rang

 Damage: 5D

2 Heavy Ion Can

 Fire Arc: Front

Crew: 3

 Skill: Capital s

 Fire Control: 4D

 Space Range: 3

 Atmosph Damage: 4D

12 Point-Defens

 Fire Arc: 2 batteries left, 2 b

Crew: 2

 Scale: Starfigh

 Skill: Starship gunnery

 Fire Control: 4D

 Space Ra

 Atmosphere Rang

 Damage: 3D

102 Proton Torp

 Fire Arc: Turret

Crew: 2

 Scale: Starfigh

 Skill: Starship gunnery

 Fire Control: 2D

 Space Ra

 Atmosphere Rang

 Damage: 9D

Starfighter Com

"Vulture" droid starfighters,

Subjugator Heavy Cruiser

Craft:  Free Dac Volunteers Engineering

 S

 A 

E

Source: The Clone Wars Camp

210-211)

Type: Heavy cruiser

Scale: Capital

Length: 7,892 meters

Skill: Capital ship piloting

Crew: 22,

Crew Skill: All skills 4

Passengers: 60

Cargo Capacity: 13,00

Consumables: 2 year

Cost: Not available for sale

Hyperdrive Multiplier: x2Hyperdrive Backup: x12

Nav Computer: Yes

Maneuverability: 1D+

Space: 3

Hull: 6D

Shields: 2D+2

Sensors:

 Passive: 30/1D+1

 Scan: 60/2

 Search: 90

 Focus: 6/4D+2 Weapons:

70 Heavy Turbolas

 Fire Arc: 30 fron

Crew: 5

 Skill: Capital ship

 Fire Control:

 Space Range: 3-15/35/75

 Atmosphere Range: 6-30/70/150 k

 Damage:

22 Medium Turbolasers

 Fire Arc: 7 front, 5

Crew: 5

 Skill: Capital ship gunnery

 Fire Control: 3

 Space Range: 3-15/35/75

 Atmosphere Range: 6-30/70/150 km

 Damage:

60 Point-Defense Light La

 Fire Arc: 30 left, 30 ri

Crew: 5

 Scale: Starfighter Skill: Starship

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 Fire Control: 3D+1

 Space Range: 1-5/10/20

 Atmosphere Range: 100-500/1/2 km

ojectors

right, 1 rear

hip gunnery

 ere Range: 2-10/30/60 km

ons 

ery

 ge: 5-20/50/110

1D

Game Notes: When the Ion Pulse Cannon fires, it

generates an energy disc with a diameter of 10

space units that targets all starships on its fire arc,

iend and foe alike. Ships may attempt a  piloting 

ll to evade the pulse, but they suffer penalties

support

 Damage: 3D

10 Tractor Beam Pr 

 Fire Arc: 3 front, 3 left, 3

Crew: 3

 Skill: Capital s

 Fire Control: 3D

 Space Range: 1-5/15/30

 Atmosph Damage: 4D

2 Ion Pulse Cann

 Fire Arc: 1 left, 1 right

 Fire Rate: 1/4

Crew: 20

 Skill: Capital ship gunn

 Body: 4D

 Fire Control: 3D

 Space Ran

 Atmosphere Range: 5-50/100/300 km

 Damage: 1 

fr

ro

due to the size of the pulse. Targets at Point-blank

range cannot dodge, at Short range suffer a -15

penalty, at Medium -10 and at Long range -5. Due

to their nimbleness, Starfighter-scale ships get to

add their Space score to their dodge roll.

If the Ion Pulse Cannon is Heavily Damaged whilepowering up for a shot, it automatically overloads

and is destroyed.

Starfighter Complement: 114 "Vulture" droid

starfighters, 48 Hyena Bombers, various

craft

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Vehicles

T AP

raft:  Rothana Heavy Engineering All Terrain

ttack Pod (AT-AP)

 ype: Tripod walker

cale: Walker

ength: 10.97 meters tall

kilograms

to top blaster gunner

ale (valued at 150,000

Projectile Launcher  (50 shells carried)

rs

00/1.8/3.5 Km

the same round the AT-AP moves,

a Very Difficult  walker

to avoid hazard and double the

avoid this, the

 y and extend its third

00/1 Km

t turret

ters

paign Guide (page

gineering All-Terrain

cale: Walker

6.2 meters tall

kilograms

ength: 2D

s

D

0/500/1 Km

renade

D+1

lone Wars Campaign Guide (page

Recon walker

cale: Walker

3.2 meters tall

T-RT

ilograms

rability: 2D

gth: 1D+2

A

 

C

a

T

S

LSkill: Walker operation: AT-AP

Crew: 2, gunners: 1

Cargo Capacity: 200

Cover: Full, 1/2

Cost:  Not available for s

new)

Maneuverability: 1D

Move: 21; 60 kmh

Body Strength: 4D

 Weapons:

Heavy 

 Fire Arc: Front

 Skill: Vehicle blaste

 Fire Control: 1D

 Range: 200-8

 Damage: 6D

Note: If fired in

driver must make

operation check

difficulty to gunner's attack roll. To

 walker must be stationar

leg. Extending and retracting the third leg are free

actions that take one round.

Heavy Blaster Cannon

 Fire Arc: Turret

 Scale: Speeder

Crew:  1 (can be fired from cockpit at 0D fire

control and front arc only)

 Skill: Vehicle blasters

 Fire Control: 2D

 Range: 50-300/5

 Damage: 5DMedium Laser Cannon

 Fire Arc: Front/left/righ

 Skill: Vehicle blas

 Fire Control: 1D+2

 Range: 75-400/750/1.5 Km

 Damage: 3D

Source: The Clone Wars Cam

163), Wizards Website

 

AT XT

Craft:  Rothana En

Experimental Transport

Type: Light walker

S

Length:

Skill: Walker operation: AT-XT

Crew: 1

Cargo Capacity: 12

Cover: Full

Maneuverability: 0D+2

Move: 8; 25 kmhBody Str 

Shields: +2

 Weapons:

Heavy Laser Cannon

 Fire Arc: Front

 Skill: Vehicle blaster

 Fire Control: 1

 Range: 50-3

 Damage: 4D

Twin Proton G

Launcher  (18 grenades) Fire Arc: Front

 Skill: Missile weapons

 Fire Control: 1

 Range: 10-50/80/150

 Damage: 5D (2 grenades)

Source: The C

163)

AT RT

Craft: Kuat Drive Yards

 All Terrain Recon Transport

Type:

S

Length:

Skill: Walker operation: A 

Crew: 1

Cargo Capacity: 20 k

Cover: 1/4

Cost: 40,000 (new),

24,000 (used)

ManeuveMove: 25; 70 kmh

Body Stren

 Weapons:

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Laser Can

 Fire Arc: Fr

 Skill: Vehicl

 Fire Contro

 Range: 50-

 Damage: 3

Source: Th

164), Wizar

 

AT-TE

Craft:  Rot

Tactical En

Type: Wal

Scale: Wal

Length: 12.

Skill: Walk

Crew: 1, gu

Crew Skill: 

Passenger 

Cargo Cap

Cover: Full

Cost: Not a

Maneuver 

Move: 21;

Body Stre

 Weapons:

Heavy Proj Fire Arc: Fr

 Skill: Vehicl

 Fire Contro

 Range: 50-

 Damage: 5

6 Light Bla

 Fire Arc: 4 f 

 Scale: Spee

Crew: 1

 Skill: Vehicl

 Fire Contro Range: 10-

 Damage: 4

on

nt

e blasters

: 1D

00/500/1 K

 

e Clone W 

ds Website

ana Heav

orcer

er

er

4 meters lo

er operation

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: 38 (troops

acity: 10 ton

 

 vailable for

bility: +1

0 kmh

gth: 5D+1

ectile Cannnt

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: 2D

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ster Canno

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: 2D50/500/1 K

 

rs Campaig

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: AT-TE

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)

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ale

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S

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urce:  d20

one Wars

PHA-T

aft: Rotha

tillery-Turb

pe: Heavy

ale: Walke

ngth: 34 m

ill: Walker

ew: 15, gun

ssengers: 

argo Capac

over: Full

ost: Not ava

aneuverabiove: 12; 35

ody Strengt

eapons:

Blaster C

 re Arc: 2 fro

ale: Charac

 ew: 1

 ill: Vehicle

 re Control: 1

 nge: 10-50/ 

amage: 6Deavy Turbo

 re Arc: Fron

ale: Starfig

 ew: 10

 ill: Vehicle

 re Control: 

 nge: 100-4

amage: 7D

eavy Ion C

 re Arc: Fron

ale: Starfig

 ew: 10

 ill: Vehicle

Core Rule

ampaign G

a Engineeri

laser

rtillery wal

 

ion:

eters

operat S

ners: 10

0 (troops)

ty: 500 kilo

lable for sal

lity: 0Dmh

h: 7D+1

nnons (fire

t, 2 rear, 5 r

ter

lasters

D

250/500

nnlaser Ca

 

ter

eapons

D

0/2/4 Km

nnon (SPH

 

ter

eapons

book (pag

ide (pages

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PHA-T

rams

e

separately)

ight, 5 left

n (SPHA-T)

-I)

197), The

64-165)

elled Heav

 

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 Fire Contro

 Range: 100

 Damage: 4

Heavy Las

 Fire Arc: Fr

Crew: 10

 Skill: Vehicl

 Fire Contro

 Range: 100

 Damage: 5

Heavy Mis

 Fire Arc: Fr

Crew: 10

 Skill: Vehicl

 Fire Contro

 Range: 200

 Damage: 8

Heavy Mas Fire Arc: Fr

Crew: 10

 Skill: Vehicl

 Fire Contro

 Range: 10-

 Damage: 6

Source: Th

168-169),

Homing S

Craft:  Bak

Spider Droi

Type: Droi

Crew: DroiCrew Skill: 

Scale: Spe

Length: 7.

Skill: Walk

Cargo Cap

Cost: 70,00

Maneuver 

Move: 17;

Body Stre

 Weapons:

Homing L

 Fire Arc: Tu

 Skill: Vehicl

: 2D+1

-500/2.5/5 K

 

r Cannon (

nt

e weapons

: 2D

-300/1/2 Km

+2

ile Launch

nt

e weapons

: 2D+2

-1/3/6 Km

s-Driver Cant

e weapons

: 1D+2

50/500/1 K

 

e Clone Wa

izards Web

pider Droid

oid Armor

d

 walker

brain4D in all ap

der

meters wid

er operation

acity: None

0 (new), 42,

bility: 1D

8 kmh

gth: 3D+1

ser Canno

rret

e blasters

HSP A-V)

r (SPHA-C)

non (SPH

 

s Campaig

site

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ropriate ski

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: droid walk

000 (used)

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M

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S

2

 re Control: 

 nge: 50-40

amage: 5D

ght Blaster

 re Arc: Turr

 ill: Vehicle

 re Control: 

 nge: 5-300/ 

amage: 3D

urce:  Ulti

e Clone

1)

ri-Droid

aft: Techn

pe: Droid

ale: Walke

ngth: 14 m

ill: Walker

ew: Droid

ew Skill: 4

argo Capac

ost: 100,000

aneuverabi

ove: 18; 50

ody Strengt

eapons:

Ordnance

 re Arc: Turr

 ill: Vehicle

 re Control: 

 nge: 50-40

amage: 5D

urce: The

2)

D

 /900/2 Km

Cannon

t

lasters

D

600/1 Km

ate Adver

ars Camp

 Union Tri-

alker

eters tall

operation:

rain

in all appr

ty: None

lity: 0D

mh

h: 3D

aunchers (

t

lasters

D

 /900/2 Km

Clone Wars

aries (pag

ign Guide

roid

roid walker

priate skills

48 shells) 

Campaign

s 149-150),

(pages 200

 

uide (page

 

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Wookiee Flying Catamaran

Craft:  Appazanna Engineering Works Oevvaor  

 Jet Catamaran

Type: Exotic flying watercraft

Scale: Speeder

ft operation

ilograms

Range: Water level-1,000 meters

 w), 2,700 (used)

370 kmh (water), 150; 430 kmh (air)

e Clone Wars

e 219)

r

Craft:  Appazanna Engineering Works Raddaugh

Gnasp Fluttercraft

Type: Patrol ornithopter

Scale: Speeder

operation: ornithopter

3 kilograms

,200 (used)

310 kmh

e blasters

4D

ebsite, The Clone Wars

(page 219)

tergalactic” Speeder

Craft: Daystar Craft DC0052 Airspeeder

Type: Airspeeder

Scale: Speeder

Length: 2 meters

3 kilograms

ters

000 (new), 2,000 (used)

00 kmh

gn Guide (page

Platform (STAP-1)

 ype: Single trooper aerial platform

peeder

n: STAP

pulsorlift operation 4D; vehicle

pacity: None

ge: Ground level-500 meters

Length: 15.1 meters

Skill: Repulsorli

Crew: 2

Passengers: 2Cargo Capacity: 50 k

Cover: 1/2

 Altitude

Cost: 12,125 (ne

Maneuverability: 2D

Move: 125;

Body Strength: 2D+2

Source:  Wizards Website, Th

Campaign Guide (pag

 

Wookiee Ornithopte

Length: 7 meters

Skill: Rotor vehicle

Crew: 1, gunners: 1

Cargo Capacity:

Cover: 1/4 Altitude Range: Ground level-1,000 meters

Cost: 14,750 (new), 3

Maneuverability: 3D+2

Move: 110;

Body Strength: 1D+2

 Weapons:

Laser Cannon

 Fire Arc: Rear

Crew: 1

 Skill: Vehicl

 Fire Control: 1D

 Range: 10-50/200/500

 Damage:

Source:  Wizards W 

Campaign Guide

 

DC0052 “In

Skill: Repulsorlift operation: airspeeder

Crew: 1

Cargo Capacity:

Cover: Full

 Altitude Range: Ground level-170 kilome

Cost: 10,

Maneuverability: 3D+1

Move: 280; 8

Body Strength: 2D

Source: The Clone Wars Campai

138)

STAP

Craft:  Baktoid Armor Workshop Single Trooper

 Aerial

T

Scale: S

Length: 1.9 meters

Skill: Repulsorlift operatio

Crew: 1

Crew Skill:  Re

blasters 4D

Passengers: NoneCargo Ca

Cover: 1/4

 Altitude Ran

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Cost: 2,500

Maneuverability: 3D

Move: 105; 300 kmh

), Secrets

10), The Clone Wars Campaign

Craft: Baktoid Armor Workshop's Troop Carrier

Type: Troop transport

Scale: Speeder

Length: 26 meters

ton: 1/+5

pulsorlift operation 4D, vehicle

ge: Ground level-2 meters

0 kmh

Clone Wars Campaign Guide (page

Craft:  Aratech Biker Advanced Recon

Commando (BARC) Speeder

Type: Speeder bike

Scale: Speeder

eeder bike

5 kilograms

00 (new), 1,550 (used)

520 kmh

re-linked)

1D

ars Campaign Guide (page

r

rm (ISP)

Body Strength: 1D

re-linked) 

s

+2

 Weapons: 

2 Blaster Cannons (fi Fire Arc: Front

 Skill: Vehicle blaster

 Fire Control:

 Range: 50-400/900/3 Km

 Damage: 4D

Source:  d20 Core Rulebook (page 237

of Naboo (page

Guide (page 202)

Trade Federation Troop Carrier

Skill: Repulsorlift operation: repulsorlift sled

Crew: 2 (droids); skele

Crew Skill:  Re

blasters 4D

Passengers: 112 (battle droids)

Cargo Capacity: 4 tons

Cover: 1/2

 Altitude Ran

Cost: 37,000

Maneuverability: 1D

Move: 18; 5Body Strength: 3D+2

Source: The

202)

BARC Speeder

Length: 4.57 meters

Skill: Repulsorlift operation: sp

Crew: 1

Cargo Capacity:

Cover: 1/4

 Altitude Range: Ground level-150 meters

Cost: 8,3

Maneuverability: 2D

Move: 180;

Body Strength: 2D+1

 Weapons:

4 Blaster Cannons (fi

 Fire Arc: Front

 Skill: Vehicle blasters

 Fire Control:

 Range: 30-50/100/200

 Damage: 4D+2

Source: The Clone W 

165)

Swamp Speede

Craft:  Uulshos Manufacturing Infantry Support

Platfo

Type: Light attack vehicle

ift operation: swamp speeder

55 kilograms

600 (new), 2,880 (used)

00 kmh

Scale: Speeder

Length: 5 meters

Skill: Repulsorl

Crew: 2

Cargo Capacity:

Cover: 1/2

 Altitude Range: Ground level-1.3 meters

Cost: 11,Maneuverability: 1D+2

Move: 35; 1

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Body Stre

 Weapons:

2 Twin Bla

 Fire Arc: 1 f 

 Skill: Vehicl

 Fire Contro Range: 10-1

 Damage: 4

Source: Th

166), Wizar

 

Carrier Gu

Craft: Roth

Gunship

Type: Airsp

Scale: Spe

Length: 17.

Skill:  ReGunship

Crew: 1

Crew Skill:

Passenger 

Cargo Ca

Republic tr

1 forward c

Cover: Full

 Altitude R 

Cost: 58,00

Maneuver Move: 216;

Body Stre

 Weapons:

gth: 2D+1

ter Canno

ont/right tur

e blasters

: 1D+100/500/800

e Clone W 

ds Website

unship

ana Heavy

eeder

der

4 meters

ulsorlift o

  All skills typ

: None

acity:  40 t

oop transpo

ommand ce

 

nge: Up to 1

0 (new), 42,

bility: 1D ( 620 kmh

gth: 4D+1

s

ret, 1 front/l

rs Campaig

ngineering

eration: L

ically at 5D

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t, 1 TX-130

nter)

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Guide (pa

 LAAT/c Car

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ded)

ge

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parately) 

 re Arc: Turr

 ill: Vehicle

 re Control: 

 nge: 10-75/ 

amage: 3D

urce: The

6-167)

Medlifter

aft:  Ubrikk

oop Transp

pe: Medica

ale: Speed

ngth: 9 me

ill: Repuls

ew: 2ssengers: 

argo Capac

over: Full

titude Ran

ost: 24,000 (

aneuverabi

ove: 280; 8

ody Strengt

urce: The

7)

epublic Tro

aft:  Roth

oop Transp

pe: Landsp

ale: Speed

ngth: 18 m

ill: Repuls

ew: 1, gun

ssengers: 

argo Capac

over: Full

titude Ran

ost: 42,000 (

aneuverabi

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t

lasters

D+1

150/300

lone Wars

ian Industri

rt

l troop trans

r

ters

rlift operati

 

ty: 1 metric

e: Ground l

new), 5,100

lity: 1D

0 kmh

h: 2D+1

Clone Wars

oop Transp

na Heavy

rt (RTT)

eeder

r

eters

rlift operati

ers: 1

12 (troops)

ty: 3 tons

e: Up to 5

new), 10,20

lity: 1D+1

oint Laser

Campaign

es Model 3

port

n: airspeed

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evel-100 me

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port

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eters

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urrets (fire

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00 Medlifter

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ters

uide (page

g Republi

 

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Move: 200; 580 kmh

s

2D+2

00

missiles) 

ons

00/2 Km

4D+2

rs Campaign Guide (pages

Tank

Craft: Rothana Heavy Engineering TX-130  Saber-

class Fighter Tank

Type: Assault tank

Scale: Speeder

peration: Saber Tank

astromech droid, gunners: 1

kilograms

ner

ble for sale

ns (fire-linked)

blasters

2D

urret

ront/left/right arcs only)

blasters

aunchers (8 missiles)

blasters

 /2 Km

urret

blasters

 /500

6D

ebsite, The Clone Wars

age 169)

Craft: Kuat Drive Yards/Mekuun Unstable Terrain

 Artillery Transport

Type: Armored repulsorlift transport

Scale: Walker

peration: UT-AT

(troops)

etric tons

und level-2 meters

kmh

Body Strength: 4D

 Weapons: 

Laser Cannons

 Fire Arc: Front

 Skill: Vehicle blaster

 Fire Control:

 Range: 3-50/200/4

 Damage: 5D

Missile Launchers (12

 Fire Arc: Front

Crew: 1

 Skill: Missile weap

 Fire Control: 3D

 Range: 30-200/7

 Damage:

Source: The Clone Wa

167-168)

TX 130 Fighter

Length: 8.2 meters

Skill: Repulsorlift o

Crew: 2 + optional

Passengers: 2

Cargo Capacity: 750

Cover: Full to pilot and co-pilot, 1/2 to gun

 Altitude Range: Ground level-2 meters

Cost: Not availa

Maneuverability: 2D

Move: 110; 320 kmh

Body Strength: 4D

Shields: 1D

 Weapons:

2 Heavy Laser Canno

 Fire Arc: Front

 Skill: Vehicle

 Fire Control:

 Range: 50-500/1/2 Km

 Damage: 7D

Medium Twin-Laser T

 Fire Arc: Turret (f 

Crew: Co-pilot

 Skill: Vehicle

 Fire Control: 1D+2

 Range: 5-50/200/500

 Damage: 5D

Concussion Missile L

 Fire Arc: Front

Crew: 1 or co-pilot

 Skill: Vehicle

 Fire Control: 2D

 Range: 50-500/1

 Damage: 6D

Medium Twin-Laser T

 Fire Arc: TurretCrew: 1

 Skill: Vehicle

 Fire Control: 1D+2

 Range: 5-50/200

 Damage:

Source:  Wizards W 

Campaign Guide (p

 

UT AT

Length: 23.8 meters

Skill: Repulsorlift o

Crew: 1, gunners: 5

Passengers: 20

Cargo Capacity: 26 m

Cover: Full

 Altitude Range: Gro

Cost: Not available for saleManeuverability: 0D

Move: 16; 45

Body Strength: 4D

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 Weapons:

Heavy Las

 Fire Arc: Fr

Crew: 1 (c

 Skill: Vehicl

 Fire Contro

 Range: 200

 Damage: 5

2 Medium

 Fire Arc: Fr

Crew: 1 (c

 Scale: Spee

 Skill: Vehicl

 Fire Contro

 Range: 50-

 Damage: 5

4 Anti-Infa

 Fire Arc: TuCrew: 1

 Scale: Char

 Skill: Vehicl

 Fire Contro

 Range: 5-2

 Damage: 8

Ion Bombl

 Fire Arc: Fr

 Scale: Spee

 Skill: Vehicl

 Fire Contro Range: 20-1

 Damage: 4

Note: The

for one ful

generator.

Source: Th

170)

Ground A

Craft: B

 Armored T

Type: AssaScale: Spe

Length 7:

Skill: Repu

r Cannon

nt

ckpit gunne

e blasters

: 1D+2

-1/3/5 Km

+2

aser Cann

nt

ckpit gunne

der

e blasters

: 1D

00/500/1 K

+2

try Laser T

rret

acter

e blasters

: 1D

 /200/400

et Generato

nt

der

e blasters

: 1D00/200/300

T-AT must

round bef 

e Clone W 

Armored Ta

ktoid Ar

nk (GAT)

lt tankder

eters

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r)

ns

r)

urrets

r

m

come to a

re engagin

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or Works

tion: GAT

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 Guide (pa

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d

C

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M

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ew: Droid

ew Skill: Al

argo Capac

titude Ran

ost: 17,500 (

aneuverabi

ove: 45; 13

ody Strengt

eapons:

Medium La

 re Arc: Fron

 ill: Vehicle

 re Control:

 nge: 50-50

amage: 4D

 Concussio

 re Arc: Fron

 ill: Vehicle re Control: 

 nge: 50-50

amage: 6D

urce: The

8)

MTT

aft:  Bakto

ansport

pe: Heavy

ale: Walke

ngth: 31 m

ill: Repuls

ew: 1 pilot

ew Skill: 4

ssengers: 

curity Batt

roids

argo Capac

over: Full

titude Ran

ost: 138,000

aneuverabiove: 12; 35

ody Strengt

rain

l skills 5D

ty: None

e: Ground l

new), 11,00

lity: 2D

kmh

h: 5D+1

ser Cannon

 

lasters

D

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1

Missile La

 

lastersD

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Clone Wars

d Armor

rmored tro

 

eters

rlift operati

roid, 1 gun

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100 Infan

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ty: 10 metri

e: Ground l

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lity: 0Dmh

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orkshop

p transport

n: MTT

er droid

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ma2 Com

c tons

evel-4 mete

00 (used)

s

)

missiles)

uide (page

ulti Troop

 

Droids, 1

nder Battle

s

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 Weapons: 

2 Dual Bla

 Fire Arc: Fr

 Skill: Vehicl

 Fire Contro

 Range: 50-

 Damage: 4

Game Not

only has a

the thinne

 ventilation

a damage

attack, the

turns. This

and/or cha

the MTT.

Source: d2

Naboo (pGuide (pag

 

Tsmeu-6 W

Craft: Z-G

Personal

Type: Pers

Scale: Spe

Length: 3.5

Skill: Grou

Crew: 1Passenger 

Cargo Ca

10kg)

Cover: 1/4

Cost: Not

 version: 15,

Maneuver 

Move:  115

(walker)

Body Stre

 Weapons:Double Bl

 Fire Arc: Fr

 Skill: Vehicl

ter Canno

nt

e blasters

: 2D

00/900/3 K

+1

s:  If attack

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ss of the r

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result of He

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000 new)

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ster Canno

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ote:  The cl

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urce:  Wi

ampaign Gu

Hailfire D roi

aft:  InterG

ass Droid T

pe: Wheel

ale: Speed

ngth: 5.5

ill: Ground

ew: Droid

ew Skill: Al

argo Capac

ost: 60,000 (

aneuverabi

ove: 40; 12

ody Strengt

eapons:

Hailfire Mi re Arc: Fron

 ill: Missile

 re Control: 

 nge: 50-25

amage: 6D

ser Canno

 re Arc: Fron

 ill: Vehicle

 re Control: 1

 nge: 50-50

amage: 4Durce:  Ulti

one Wars

D

 /200/400

 ws built in

 damage.

ards Web

ide (page 2

id

lactic Bank

nk

d droid tan

r

eters tall, 6

 vehicle ope

rain

l skills 4D

ty: None

new), 36,00

lity: 2D

kmh

h: 3D

siles Laun 

eapons

D

 /1/3 Km

lasters

D

 /1/2 Km

ate Adver

ampaign G

to the whe

ite, The

3)

ing Clan IG-

 

meters long

ration

0 (used)

her  (15 mis

aries (pag

ide (page 1

l rim inflict

lone War

227  Hailfire

 

siles each)

151), The

9)

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Persuader Tank Droid

Craft: Corporate Alliance NR-N99 Persuader -class

Droid Enforcer

Type: Tank droid

rs long, 4 meters tall

cle operation

n

), 60,000 (used)

e-linked)

er

0/1 Km

ng Blasters

nt/right

sters

ers 

pons

50/300 (thermal detonator), 50-

d torpedoes)

(thermal detonators), 9D

anta Droid Subfighter

Craft:  Haor Chall Engineering Manta Droid

Subfighter

Type: Underwater attack vessel

eters

a

in

ls 3D

er level-20 kilometers

2D+2

ire-linked)

e blasters

00/800

rs (12 torpedoes)

sters

00/1.5 km

ne Wars Campaign Guide (pages

Scale: Speeder

Length: 6 mete

Skill: Ground vehi

Crew: Droid brai

Crew Skill: All skills 4D

Cargo Capacity: None

Cost: 100,000 (new

Maneuverability: 1D

Move: 35; 96 kmh

Body Strength: 5D

 Weapons:

2 Ion Cannons (fir

 Fire Arc: Front

 Scale: Walk Skill: Vehicle blasters

 Fire Control: 1D

 Range: 5-300/60

 Damage: 4D+1

2 Heavy Repeati

 Fire Arc: 1 front/left, 1 fro

 Skill: Vehicle bla

 Fire Control: 1D

 Range: 50-400/900/2 Km

 Damage: 4D+1

2 Missile Launch Fire Arc: Front

 Skill: Missile wea

 Fire Control: 2D

 Range:  10-30/1

250/1/2 km (missiles an

 Damage:  8D

(concussion missiles), 8D (homing missiles), 10D

(dumbfire torpedoes)

Source:  Ultimate Adversaries (page 150), The

Clone Wars Campaign Guide (page 201)

M

Scale: Speeder

Length: 5 m

Skill: Watercraft operation: Mant

Crew: Droid bra

Crew Skill: All skil

Cargo Capacity: None

Depth Range: Wat

Cost: 22,000

Maneuverability: 2DMove: 55; 160 kmh

Body Strength:

 Weapons:

2 Laser Cannons (f 

 Fire Arc: Front

 Skill: Vehicl

 Fire Control: 1D+1

 Range: 10-100/5

 Damage: 4D+1

2 Torpedo Launche

 Fire Arc: Front Skill: Vehicle bla

 Fire Control: 1D

 Range: 30-300/8

 Damage: 6D

Source: The Clo

199-200)

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Droids

alacticG C

Type: Ubri

Droid

DEXTERIT

KNOWLED Alien Speci

MECHANI

PERCEPTI

(A) Injury/a

diagnostics

STRENGT

TECHNICA 

Computer

first aid 4D,

cyborging

Equipped-Medical c

interface to

computer

adds +1D t

-Medical di

and sensor

-Vocabulat

-Two mani

-Various su

-Hypoderm

-Amputatio

-Internal st

-Three legs

Move: 8

Size: 1.83

Cost: 4,150

Source: Th

66)

EW-3 Midw

Type: ChroEXTERITD

KNOWLED

 Alien speci

MECHANI

PERCEPTI

Persuasion:

STRENGT

Lifting 3D

TECHNICA 

First aid 5D

Equipped-Repulsorli

-Multi-spec

-Warming

Chopper Me

kian Model

1D

GE 2Des 4D+1

 AL 1D

N 2D

ilment

4D, search

1D

2D

rogrammin

 (A) medici

D+2

ith:mputer sco

 adequate

r surgeon d

o all medica

gnostic co

 

r

ulator arms

gical attach

njectorsic i

 vibroblad

rage (10kg)

 

eters tall

e Clone W 

wife Droid

on-Tan B-M 2D

GE 2D

s 5D

 AL 1D

N 2D

: calming 4D

 2D

2D

, (A) medici

ith:t unit

rum photor

ushion

edical Assis

 DD-13 Cybe

D

g/repair 3D,

e:

p link:

edical

oid

l skills.

puter

ments

4D stun da

 (STR+3D)

rs Campaig

 

chine

e: infant d

ceptors

stant Droid

rnetic Surgi

 

age)

Guide (pa

livery 7D

d

al

ge

-

-

MS

C

S

6

 

IM

T

d

D

 A 

M

(

P

(

S

LiT

C

(

 wo manipul

ocabulator

ove: 10ze: 1.16 me

ost: 5,870

urce: The

)

M-6 Medica

pe:  Cybot-

oid

EXTERITY

OWLEDG

ien species

ECHANICA 

) Bacta tan

RCEPTION

) Injury/ail

RENGTH 2

fting 3D+1CHNICAL

omputer pr

) medicine

ator arms

ers

Clone Wars

al Droid

Galactica I

D+2

2D

5D+1

1D

operation

2D

ent diagno

D

D

gramming/r

 5D

ith cradling

Campaign

-6 battlefi

D

is 4D+2, se

epair 4D+2,

paddles

uide (page

ld medical

rch 3D+2

first Aid 5D,

 

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Equipped

-Repulsorli

-Internal co

-Two mani

-Vocabulat

-Improved

-Medpac re

-Surgery kit

Move: 12

Size: 1 met

Cost: 11,80

Source: Th

67)

FX-6 Medi

Type:  Me

 Assistant D

DEXTERIT

KNOWLED

 Alien Speci

MECHANI

(A) Bacta t

PERCEPTI

(A) Injury/aSTRENGT

TECHNICA 

First aid 3D

Equipped

-Medical

adequate

adds +1D t

-Readout s

-Medical di

-Infrared se

-Analytical

-14 light m

-6 main ma

ith:

t unit

mlink

ulator arms

r

ensor pack

servoir (5 m

 

er tall

0

e Clone W 

ical Droid

tech Indu

oid

1D

GE 1D

es 3D

 AL 1D

nk operatio

N 2D

ilment diag 1D

2D

+2, (A) me

ith:

omputer s

edical co

o all medica

reen

gnostic co

nsors

omputer a

nipulator ar

nipulator ar

 

ge (+2D to

edpacs)

rs Campaig

stries FX-s

n 3D+1

ostics 3D+

icine 4D

comp link:

puter or

l skills.

puter and

d sensors

s

s

 search)

Guide (pa

ries Medi

 

interface

surgeon dr

ensor

ge

al

to

id

-

-

-

-

M

S

C

S

(

(

 

SP

T

D

B

el

stM

S

P

I

S

T

C

E

-

-I

-

-

-

-

a

d

M

S

C

S

6

 

LE

T

D

M

 A 

3

PS

T

arious surgi

 ypodermic

edicine dis

obility cast

ove: 4

ze: 1.83 me

ost: 4,300 cr

urce:  The

age 103),

ages 160-16

P-4 Analysi

pe: Cybot

EXTERITY

OWLEDG

reaucracy

ectronics 7

arships 7D,ECHANICA 

nsors 5D

RCEPTION

 vestigation

RENGTH 1

CHNICAL

omputer pr

quipped Wi

omlink

proved se

ith infrared wo manipul

 wo legs

ocabulator

ireless co

hen conne

ds +1D to

pending on

ove: 7

ze: 1.46 me

ost: 3,100 cr

urce: The

)

E Repair Dr

pe: Cybot

EXTERITY 1

OWLEDG

ECHANICA 

strogation 2

 

RCEPTIONRENGTH 2

CHNICAL

cal attachm

injectors (4

ensers

r trio

ers tall

edits

Force Unle

he Clone

1)

is Droid

alactica SP

D

3D+1

ta6D, plane

D, scholar:

cholar: we 2D+2

3D

D+2, searc

D+1

D

gramming/r

th:

sor packag

isionator arms

puter interf 

ted to main

3D to Kno

 mainframe

ers

edits

Clone Wars

roid

alactica LE

D

2D

2D

D+1, com

 1DD

D

ents

stun dama

ashed Cam

 Wars Cam

4 Analysis D

ry systems

science

pons 7D

h 5D

epair 6D

e

ace.

frame,

 ledge,

’s size)

Campaign

series repai

unications

ge)

aign Guide

aign Guide

roid

7D, scholar:

D, scholar:

uide (page

 droid

3D, sensor

 

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Capital ship repair 4D,

mming/repair

rts repair 3D

sors (human

speech/sound

2,800 (new), 6,500

Fantastic

tt’s Smugglers Guide (pages 60), Arms

-51), The Clone-69)

stromech Droid Prototype

2D

ports repair 5D

gs (one retractable)

ms (retractable)

nge)

0-4,200 (used)

 ynabar’s Fantastic Technology – Droids,

ent Guide (page 46), The Clone

age 69)

EXTERITY 2D

space

ip

pair 4D,

repair 3D

ith:

arms

ores 10 hyperjumps)

The Clone Wars Campaign Guide (page

Serv-O-Droid DUM Series Pit Droid

EXTERITY 2D

GE 1D

peration

mming/

und

,

id body (two arms, two legs,

tter with antenna (range .25

6

1,300

he Clone Wars Campaign Guide (page

computer progra

5D, space transpo

Equipped With:

-Humanoid body (two arms,

two legs, head)

-Visual/audial sen

range)

-Vocabulator

system

Move: 7

Size: 1.7 meters tall

Cost:  1

(used)

Source:  Cynabar’s

Technology – Droids (page

65), Pla

and Equipment Guide (pages 50 Wars Campaign Guide (pages 68

 

P2 Astromech Prototype

Type: Industrial Automaton

 A 

DEXTERITY 1D

KNOWLEDGE 1D

MECHANICAL 1D

Space transports

PERCEPTION 1D

Search 2DSTRENGTH 2D

TECHNICAL 2D

Space trans

Equipped With:

-Three wheeled le

-Heavy grasper arm

-Three medium ar

-Laser welder (5D damage, 0.5 meter ra

-Video display screen

-Buzzsaw (5D damage)

-Armored hull (+1D to  Strength  when resisting

damage)

Move: 4

Size: 2.2 meters

Cost: 2,50

Source: C

 Arms and Equipm

 Wars Campaign Guide (p

 

FA 4 Pilot Droid

Type: SoroSuub FA-4 Pilot DroidD

KNOWLEDGE 2D

Planetary systems 4D+1

MECHANICAL 3D

 Astrogation 4D,

transports 4D+2, starsh

shields 3D+2

PERCEPTION 1D

Search 2D

STRENGTH 1D

TECHNICAL 2D

Computer

programming/re

space transports

Equipped W 

-Audio and visual receptors

(equipped with nightvision)

-Two manipulator

-Tread locomotion system

(magnetic)

-Astrogation buffer (st-Vocabulator

Move: 7

Size: 1.6 meters

Cost: 4,200 credits

Source: 

161)

Pit Droid

Type:

D

KNOWLEDMECHANICAL 1D

Ground vehicle o

2D+2, repulsorlift

operation 2D+2

PERCEPTION 1D

STRENGTH 2D

Lifting 4D+1

TECHNICAL 2D

Computer progra

repair 3D, gro

 vehicle repair 4D

repulsorlift repair 4D

Equipped With:

-Foldable humano

head)

-Receiver/transmi

km)

Move:

Size: 1.19 meter tall

Cost:

Source: T

70)

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5YQ Proto

Type: Cyb

DEXTERIT

KNOWLED

Cultures 4D

MECHANI

PERCEPTI

STRENGT

TECHNICA 

Equipped

-Humanoid

arms, two l

-Two visu

sensors – h

-Vocabulat

-Internal st

Move: 8

Size: 1.7 mCost: 1,460

Source:  T

Campaign

70)

Marksman

Type:  In

Hovering R

DEXTERIT

Blaster arra

KNOWLEDMECHANI

PERCEPTI

Search 4D

STRENGT

TECHNICA 

Equipped

-Blaster arr

damage, fir

-Motion s

moving tar

Move: 15

Size: 10 ce

Cost: 350 c

Source: P

Guide (pa

Guide (pag

 

BCA-11/X

Type:  Ba

lightsaber

DEXTERITBlaster: bla

KNOWLED

MECHANI

ocol Droid

t Galactica

1D

GE 2D+1

, languages

 AL 1D

N 1D

1D

1D

ith:

body (

egs, head)

al and au

uman range

r

rage (5kg)

eters tall

e Clone

Guide (p

n-H Trainin

dustrial

mote

3D

 y 5D, dodge

GE 1D AL 1D

N 1D

1D

1D

ith:

 y (can do 1

e rate: 6, ra

nsors (+2

ets)

timeters in

edits

 wer of the

e 154), Th

e 162)

X Training D

toid Com

ractice droi

 3Dster carbine

GE 1D

 AL 1D

 YQ-series P

6D

 wo

dial

ars

age

ng Remote

utomaton

4D

pip, 2 pip,

ge: 2-3/5/10

to  search 

diameter

edi (pages

e Clone W 

Droid

at Autom

 

5D, dodge

rotocol Droi

Marksman

D, or 1D+1

)

rolls agai

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ars Campai

ata BCA-11

D+2

d

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of

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gn

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P

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SB

T

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c

-

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(

+

li

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S

C

E

S

7

 

IG

 

T

M

D

B

M

P

S

S

B

 juT

C

r

RCEPTION

arch 3D

RENGTH 3awling 4D,

CHNICAL 1

quipped Wi

umanoid b

proved s

nditions)

ocabulator

uadanium

1D+2 to

2D against

htsaber da

ove: 10

ze: 1.9 met

ost: 5,860

quipment: 

urce: The

)

G-86 Sentin

pe: Holow

echanicals I

EXTERITY

aster 4D+2,

OWLEDG

ECHANICA 

RCEPTION

arch 4D

RENGTH 3

awling 4D,

mping 6DCHNICAL 1

omputer pr

pair 2D+2

1D+2

Dtamina 4D

D

th:

dy (two ar

nsor pack

battle armo

 trength  ag

  energy da

age).

rs tall

laster carbi

Clone Wars

nel Droid

n

G-86 sentin

D

dodge 5D+

 2D

1D

2D

D+1

limbing/

D

gramming/

s, two legs,

ge (+2D

r with cort

inst physi

mage, +2

e (5D)

Campaign

l droid

2

head)

in low-light

sis bonding

al damage,

+2 against

uide (page

 

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Equipped

-Humanoid

-Durasteel

damage, +

-Vocabulat

Move: 10

Size: 2 met

Cost: 19,00

Equipmen

Source: Th

71)

Advanced

Type:  Co

Droid (A-D

DEXTERIT

Blaster arti

 weapons 4KNOWLED

MECHANI

PERCEPTI

STRENGT

Climbing 5

TECHNICA 

Equipped

-Blaster ca

-Fire-linked

radius: 2/4/ 

-Quadaniudamage)

-Comlink

-Digging cl

-Locked ac

secured or

f -Magnetic

-Restrainin

-Improved

rolls)

-Infrared vi

meters)

-Self-destru

Move: 12,

ith:

body (two

hell (+1D t

1 against en

r

ers tall

0

: Blaster rifl

e Clone W 

d Dwarf Spi

merce Guil

D)

2D+1

llery: blast

+1GE 1D

 AL 1D

N 1D+1

4D+1

+1

1D

ith:

non (9D)

missile la

, 36 frag mi

  armor (

 ws

cess (the d

internally lo

eet

bolt

sensor pack

sion (can

ct system (8

 (burrowing

rms, two le

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rgy damag

 (5D)

rs Campaig

ider Droid

d Advanced

r cannon

nchers (9

ssiles carrie

1D to  Stre

oid's shut-

ated)

age (+2 to

ee in the

D damage)

)

gs, head)

gainst physi

)

Guide (pa

  Dwarf Spi

3D+2, miss

 /7D/5D, bl

)

 ngth  to re

own switch

all  search  s

ark up to

al

ge

er

ile

st

ist

is

ill

30

S

C

G

S

g

u

S

1

 

A

T

a

D

B

MP

S

S

T

E

-

-2

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-

(

-Iin

-

e

-

s

M

S

C

S

1

 

B

T

B

D

B

M

 J

P

SS

T

E

ze: 1.6 met

ost: 25,000

ame Notes:

ider Droid

ining +1D

able to mo

urce: The

8-189)

A-Series Ass

pe: Pollux

sassin droi

EXTERITY

aster: wrist

elee comb

elee parry 6

OWLEDG

ECHANICA RCEPTION

arch 6D, sn

RENGTH 3

CHNICAL 1

quipped Wi

ocabulator

 wrist blaste

inger blade

umanoid b

 arms, 2 leg

proved sfrared visio

uadanium

ergy)

ocked acce

cured or int

ove: 11

ze: 3 meter

ost: 14,000

urce: The

9)

1-A Air Bat

pe: Baktoi

attle Droid

EXTERITY

aster 3D, d

OWLEDG

ECHANICA 

t pack oper

RCEPTION

arch 2DRENGTH 2

CHNICAL 1

quipped Wi

rs tall

 As an acti

can pull its

+2 to resi

e.

lone Wars

sassin Droid

oi A-series

D+1

lasters 6D

t 6D+1,

D

2D

1D2D+1

eak 3D+1

D+1

D

th:

rs (5D)

(STR+2)

dy

s, head)

nsors (+1)

battle arm

ss (The dro

ernally loca

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Clone Wars

ttle Droid

Combat A 

D

dge 2D+2,

1D

1D+2

ation 3D

1D

D

D

th:

n, the Adv

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st damage,

Campaign

d

2,

to all  s

or (+1D p

d's shut-do

ed)

Campaign

tomata B1

elee comb

nced Dwar

gs in close,

  but being

uide (page

 earch  rolls,

hysical, +1

n switch i

uide (page

 A Series Air

at 3D

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-Integrated

-Remote re-Vocabulat

-2 wrist bla

-2 wrist bla

-Jet pack (1

Move: 10 (

Size: 1.91

Cost: 2,100

Source: Th

189-190)

Battle Dro

Type:  Ba

 Assassin B

DEXTERIT

Blaster 2D

blaster rifle

grenades 2

KNOWLED

MECHANI

PERCEPTI

Search 1DSTRENGT

Brawling 3

TECHNICA 

Equipped

-Integrated

channel co

-Improved

-Remote re

-Vocabulat

speech)

Equipmen50/150/430,

all Long R

 multichann

ceiver (5,00r

es (STR+2

ters (4D)

0 charges)

alking or fl

eters tall

e Clone Wa

oid Assassin

toid Comb

ttle Droid

2D

2, blaster:

3D+2,

+2

GE 1D

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N 1D

22D

1D

ith:

multi-

link

ensor pack

ceiver (5,00

r (the dro

:  Heavy bla  when usin

nge or pre

l comlink

km range)

damage)

ing)

s Campaig

n

at Automa

ge (+2D to

km range)

id can rep

ster rifle (5g targeting

ision shot

Guide (pag

ta B1 Seri

  search)

licate orga

+2, range:scope, redu

ifficulty lev

es

es

ic

3-ce

ls

t

g

M

S

C

S

1

 

Sn

T

 A 

D

B

I

M

P

S

S

B

TE

-

b

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-

M

S

C

E

S1

 

Moderate),

enades (5D

ove: 10

ze: 1.91 me

ost: 6,460 cr

urce: The

0)

now Droid

pe: Baktoi

ssault Battle

EXTERITY 1

aster 2D+1,

OWLEDG

timidation 2

ECHANICA 

RCEPTION

arch 2D

RENGTH 4

awling 4D+

CHNICAL 1quipped Wi

emote rec

ck-up proc

tegrated c

lasteel shell

ocabulator

ove: 8

ze: 1.93 me

ost: 5,500 cr

quipment: 

urce: The0-191)

Hold-out b

.

ers tall

edits

Clone Wars

Combat A 

 Droid

D+1

dodge 2D

1D

D+1

1D

1D

D

2, climbing/ 

Dth:

iver (5,000

ssor)

mlink

(+2 to Stre

ers tall

edits

eavy blaste

lone Wars

laster pistol

Campaign

utomata B2

 jumping 4D

  km range,

 gth to resis

r rifle (5D+

Campaign

(3D), 2 frag

uide (page

 Series Col

2

 with local

 damage)

)

uide (page

 

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Cortosis Battle Droid

Type: Baktoid Combat Automata B2 Series Battle

roid

EXTERITY 2D

ation 2D+1

mbing/

D

r (5,000 km range,

p processor)k

ttle armor (+2D to resist

ars Campaign Guide (pages

o

EXTERITY 4D

parry 4D+2, dodge 4D+2,

sneak 6D

s, head)

alties

rs tall

ter rifle (5D), electrobinoculars

e Clone Wars Campaign Guide (page

ies Lancer Combat Droid

EXTERITY 3D

D, melee combat 5D

ation 5D

egs, head)

r

all

lance (STR+4D damage)

hreats of the Galaxy (page 141), The

Guide (pages 192-193)

EXTERITY 4D

LEDGE 2D

D

ith:

o arms, two legs, head)

t

package (+2D to search)

(poor lighting penalties are

ery

D

D

Blaster 3D+2, dodge 3D

KNOWLEDGE 1D

Intimid

MECHANICAL 1D

PERCEPTION 1D

Search 2D+1

STRENGTH 3D

Brawling 4D+1, cli

 jumping 3D+2

TECHNICAL 1

Equipped With:

-2 wrist blasters (6D)

-Remote receive

 with local back-u-Integrated comlin

-Cortosis-durasteel ba

damage, +3D against lightsabers)

-Vocabulator

Move: 10

Size: 1.93 meters tall

Cost: 25,000 credits

Source: The Clone W 

191-192)

Droid Commando

Type: Baktoid Combat Automata BX-Series Droid

Command

D

Blaster 6D, brawling

grenade 4D+2, melee combat 4D+2

KNOWLEDGE 3D

Tactics 5D+2

MECHANICAL 2D

PERCEPTION 2D+2

Con 3D, search 6D,

STRENGTH 2D

Brawling 5D

TECHNICAL 2D

Equipped With:

-Humanoid body 

(2 legs, 2 arm

-Low-light vision

(poor lighting pen

are reduced by 2D)

-Internal comlink

-Vocabulator

-Armor (+1D against

energy attacks)

Move: 10

Size: 1.8 mete

Cost: 17,900 credits

Equipment: Blas

Source: Th

192)

IG Lancer Droid

Type: Phlut Design Systems

IG-ser

D

Blaster 4D, dodge 4

KNOWLEDGE 1D

MECHANICAL 2D

Repulsorlift oper

PERCEPTION 2D

STRENGTH 3D

TECHNICAL 1D

Equipped With:-Humanoid body

(two arms, two l

-Internal comlink

-Vocabulator

-Remote processo

Move: 11

Size: 1.96 meters t

Cost: 2,700

Equipment: Energy

Source:  T

Clone Wars Campaign 

IG 110 Lightsaber Droid

Type:  Holowan Mechanicals IG-series lightsaber

droid

D

Dodge 4D+2,

lightsaber 7D+2

KNOW 

MECHANICAL 1D

PERCEPTION 2

Search 5D

STRENGTH 3D+2

Brawling 4D

TECHNICAL 1D

Equipped W 

-Humanoid body (tw

-Magnetic fee

-Improved sensor

-Low-light vision

reduced by 2D)

-Secondary batt

-Vocabulator

-Quadanium armor (+1D to  Strength  to resist

damage)

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Move: 10

Size: 1.95 meters tall

t: 2 lightsabers (5D)

he Clone Wars Campaign Guide (page

 ype: Cestus Cybernetics JK-13 Security Droid

EXTERITY 3D+1

odge 5D+2, melee combat: stun tentacles 7D,

elee parry 6D, running 5D

ing/jumping 5D, stamina 5D+2

(STR+2 stun damage)

package (+2D to search)

rator (+3D against energy attacks)

sense, life

mbing)

es:   Killing Rage:  If a JK-13 security

or Killed result

droid flies into a berserk fury,

D rage bonus on melee attack rolls

Type: Confederacy of Independent Systems LM-

432 “Muckraker” Crab DroidDEXTERITY 2D

m 4D+2

6D

D

damage)

prayer with vacuum pump (4D

age, 100-liter water tank)

esist damage)

 ng)

e

 Wars Campaign Guide (page

Retail Caucus LR-57 Combat Droid

EXTERITY 2D+2

Cost: 27,000

Equipmen

Source: T

193)

JK 13 Security Droid

T

D

D

m

KNOWLEDGE 2D

MECHANICAL 1D

PERCEPTION 2D

Sneak 3D+2, search 3D

STRENGTH 4D+1Brawling 5D, climb

TECHNICAL 1D

Equipped With:

-Eight legs

-Climbing claws (+3D to climbing)

-10 stun tentacles

-Improved sensor

-Shield gene

-Organic Force-sensitive processor

Special Abilities:

 Force Skills: Sense 3D+1 Force Powers:

 Sense:  Combat sense, danger

detection 

Move: 14 (walking), 8 (cli

Size: 1.5 meters

Cost: 50,000

Game Not

droid inflicts a Mortally Wounded

on a target, the

gaining a +1

and melee damage rolls, but losing the ability to

use Force Skills, until the end of the encounter.

 While raging, the droid attacks the nearest target

(friend or foe) until the droid is destroyed.

Source: The Clone Wars Campaign Guide (pages

193-194)

Assault Crab Droid

Blasters 4D+2, dodge 4D, melee combat: claws

6D, missile weapons: jet syste

KNOWLEDGE 1D

MECHANICAL 1D

PERCEPTION 2D

Search 5D+1

STRENGTH 4D+2

Climbing/jumping

TECHNICAL 1

Equipped With:-Blaster cannon (4D+2

-Water/mud jet s

stun blinding dam

-Duranium heavy armor (+2D to r

-Six claws (STR+1 damage, 2 tipped with heavy

duranium stabilizers, granting +2D to climbi

Note:  Opponents adjacent to or on top of the

droid may attack weak points between the armor

plating on the droid's body, this increases th

difficulty of the shot by +1D, but a successful

attack ignores the droid’s armor. The droid

further suffers a -2D  Dexterity  penalty to

opponents standing on top of the droid.

Move: 10 (walking), 5 (climbing)

Size: 6 meters tall

Scale: Speeder

Cost: 40,000

Source: The Clone

194)

LR 57 Combat Droid

Type:

D

Blasters 4D

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KNOWLEDGE 1D

MECHANICAL 1D

PERCEPTION 2D

1D

ith:

asters (6D damage)

ting (+1D against physical damage)

age (+2D to search)

alties are

he Clone Wars Campaign Guide (page

Type: Techno Union Octuptarra Droid

DEXTERITY 3D

Laser cannon 4D+1

D)

package (+2D to search)

poor lighting penalties are

a 4-

 Guide (page

e Droid Commander

 ype:  Baktoid Combat Automata OOM-series

 AL 1D

1

D

ultichannel comlink

(5,000 km range)

D, range: 3-

personal

dits

crets of Naboo (page 11), Invasion of

ms and Equipment Guide

Clone Wars Campaign Guide

oid Combat Automata OOM-series

ilot Battle Droid

ng 3D+2,

n 4D

pair

ft repair 1D+1

Search 6D,

hide 5D+1

STRENGTH 5D+1

TECHNICAL

Equipped W 

-Internal comlink

-Vocabulator

-Remote receiver

-2 double heavy bl

-Durasteel pla

-Improved sensor pack

-Low-light vision (poor lighting pen

reduced by 2D)

Move: 13

Size: 6 meters tall

Cost: 16,000

Source: T

195)

Octuptarra Combat Tri Droid

KNOWLEDGE 1D

MECHANICAL 1D

PERCEPTION 1D+2

STRENGTH 3D+1

Climbing 5D

TECHNICAL 1D

Equipped With:

-3 magnetic feet

-3 laser turrets (5

-Internal comlink

-Improved sensor

-Low-light vision (

reduced by 2D)-Self destruct system: explosives (7D+2 on

meter radius), or virus (target must make a

Moderate  stamina  roll every hour or suffer 4D

damage until treated – Difficult first aid  roll).

Move: 10 (walking), 5 (climbing)

Size: 3.6 meters tall (at full height)

Cost: 2,500

Source: The Clone Wars Campaign

196)

Battl

T

Command Battle Droid

DEXTERITY 2D

Blaster 3D

KNOWLEDGE 2D

Tactics 3D+2

MECHANIC

PERCEPTION 1D+

Command 2D, search 3STRENGTH 2D

Brawling 3D

TECHNICAL 1D

Equipped With:

-Integrated m

-Remote receiver

-Vocabulator

Equipment:  Blaster carbine (5

20/60/210), macrobinoculars,

holoprojector

Move: 10Size: 1.91 meters tall

Cost: 1,200 cre

Source:  Se

Theed (page 24), Ar

(pages 56-57), The

(page 196)

Battle Droid Pilot

Type:  Bakt

P

DEXTERITY 2D

Blaster 3D, missile weapons 3D, vehicle blasters

3D

KNOWLEDGE 1D

MECHANICAL 3D

 Astrogation 4D, capital

ship piloti

repulsorlift operatio

PERCEPTION 1D

STRENGTH 2D

Brawling 2D+2

TECHNICAL 1D

Computer prog/re

1D+2, repulsorli

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Equipped

-Integrated

-Remote re

-Vocabulat

speech)

Equipmen

20/60/210)

Move: 10

Size: 1.91

Cost: 1,000

Source: Se

Theed (pa

Guide (pag

 

Battle Dro

Type:  Bak

Security Ba

DEXTERIT

Blaster 2D

KNOWLED

MECHANI

PERCEPTI

Search 2D

STRENGT

Brawling 3TECHNICA 

Computer

Equipped

-Integrated

-Remote re

-Vocabulat

speech)

Equipmen

20/60/210)

Move: 10

Size: 1.91Cost: 900 c

ith:

multichann

ceiver (5,00

r (the dro

:  Blaster

eters tall

credits

crets of Na

ge 25), Th

e 196)

oid Security

toid Comb

ttle Droid

1D+1

GE 1D+2

 AL 1D

N 1D+1

1

2D

1D

rogrammin

ith:

multichann

ceiver (5,00

r (the dro

:  Blaster

eters talledits

l comlink

km range)

id can rep

carbine (5

oo (page 1

  Clone W 

y

t Automat

g/repair 1D

l comlink

km range)

id can rep

carbine (5

 

licate orga

D, range:

3), Invasion

ars Campai

a OOM-seri

2

licate orga

D, range:

ic

3-

 of

gn

es

ic

3-

S

T

G

 

C

T

S

D

B

M

P

H

S

B

T

D

 

E

-

i

a-

-

cl

-F

g

-

-

M

S

C

U

T

D

B

r

M

P

S

S

T

E

urce: Secr

eed (page

uide (page 1

hameleon

pe:  Araky 

elunker Pr

EXTERITY

aster 3D+1

OWLEDG

ECHANICA 

RCEPTION

ide 4D, sear

RENGTH 3

awling 4D

CHNICAL

emolitions 4

quipped Wi

loaking h

agery in th

d +3D to sensor array

mall repul

 imbing/jum

our artic

nerators (+

riple Laser

inelayer (2

ove: 10 (wa

ze: 2 meter

ost: 15,750

urce: The

Ultra Droide

pe: Droide

EXTERITY

aster: heav

peating bla

OWLEDG

ECHANICA 

RCEPTION

arch 3D+2

RENGTH 5

CHNICAL 1

quipped Wi

ts of Nabo

  25), The

96)

Droid

Industries/ 

be Droid

D

1D

1D

2D

h 4D, snea

D

D+2

D+2

th:

loprojector

e droid’s pl

 eak)(+2D to sea

orlift unit

 ing)

lated leg

3D to climb

annon (6D

 frag mines,

lking), 5 (cli

 tall

lone Wars

eka

a Series Ult

D

ter 5D

1D

1D

1D

D+2

D

th:

(page 13),

Clone War

Techno Uni

 4D

(projects

ce, adding

 rch)

(+3D to  r 

s with t

 ng)

2 damage)

, remote det

mbing)

Campaign G

ra Destroyer

  Invasion o

  Campaign

on Modifie

surrounding

+4D to hide

 nning  an

raction-fiel

 

onator)

uide (p197)

Droid

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-Two mounted

heavy repeating blasters (8D)

g (+1D physical)

 Strength  to resist

 yed in “wheel

d comlink

"

lds have been active for 5

draining energy from the

ary Load Lifter

Type:  Cybot Galactica CLL-6 Binary Load Lifter

 Worker Droid

1D

 With:

tion

tall0 (used)

ugglers Guide (page 60), The

ign Guide (page 72)

on 3D

2, stamina 3D

pair 2D

rs

00

e Wars Campaign Guide (page

ager

 ype:  Industrial Automaton IW-37 Pincer Loader

LEDGE 1D

1

th:

legs

(+1D+1

al

ulsor generators

sion pincer-arm

00

ars Campaign Guide (page

-Durasteel platin

-Defensive shields (+5D to

energy damage, can’t be deplo

mode”)

-Remote receiver (5,000 km range)

-Integrate

Move: 5 walking, 25 in "wheel mode

Size: 3.9 meters tall

Cost: 29,000 credits

Note:  After the shie

rounds, they start

droid’s blaster, reducing its damage by 1D every

round until drained. At this point the shield is

deactivated and the blaster returns to normal

operation. The shield can only be activated again

after 5 rounds.Source: The Clone Wars Campaign Guide (pages

197-198)

CLL 6 Bin

DEXTERITY 1DKNOWLEDGE

MECHANICAL 1D

PERCEPTION 1D

STRENGTH 6D

Lifting 8D

TECHNICAL 1D

Equipped

-Walking locomo

-2 cargo trays

Move: 7

Size: 3 metersCost: 4,20

Source:  Platt’s Sm

Clone Wars Campa

FA 5 Valet Droid

Type: SoroSuub FA-5 Valet Droid

DEXTERITY 2D

KNOWLEDGE 1D

MECHANICAL 2D

Repulsorlift operati

PERCEPTION 1D

Search 2D

STRENGTH 2D

Lifting 3D+

TECHNICAL 1D

Computer programming/re

Equipped With:

-Audio and visual receptors

-Humanoid body

(two arms, two legs, head)

-Vocabulator

Move: 9Size: 2.1 mete

Cost: 1,1

Source: The Clon

72)

Salv

T

Droid

DEXTERITY 2D+1

KNOW 

MECHANICAL 1DPERCEPTION 1D

Search 3D

STRENGTH 5D+2

Lifting 7D+

TECHNICAL 1D

Equipped Wi

-Two articulated

-Durasteel plating

to Strength against physic

damage, +1 against

energy damage)

-Two auto-balance rep

-Heavy-duty preci

Move: 9

Size: 2.5 meters tall

Cost: 8,0

Source: The Clone W 

73)

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Creature

 

Akk Dog

Type: Rept

Planet of

DEXTERITPERCEPTI

STRENGT

Special Ab

 Natural Ar 

Teeth: Do S

Move: 10

Size: 5-6 m

Source: Cl

 

Dactillion

Type: Win

Planet of

DEXTERIT

PERCEPTI

 Search 4D

STRENGT

Climbing 7 

Special Ab

Claws:  Do

bonus to cl Beak: Does

Move: 14 (f 

Size: 6 met

es

omammal b

rigin: Haru

 2D+1N 2D

5D

lities:

or: Grants

TR+2D da

eters long

ne Wars C

 

ed raptavia

rigin: Utap

 3D+2

N 2D+2

6D

lities:

STR+2 da

 mbing.STR+1D da

lying), 6 (gr

ers tall, 24-

east

n Kal 

2D to resist

age.

mpaign Gui

 

mage and

mage.

und)

eter wings

 damage. 

de (page 57

grant a +

an

1D

O

S

 

H

T

P

D

P

 S

S

S

G

tM

S

S

S

2

 

Ky

T

P

D

PS

 J 

S

h

S

M

S

O

S

(

(

 

rneriness: 

urce: Clon

Horax

pe: Giant r

anet of Ori

EXTERITY 1

RCEPTION

arch 2D+2

RENGTH 6

ecial Abilit

ore: Does S

 il Slap:  D

rget prone.ove: 12

ze: 15 mete

ale: Speed

urce: The

1)

Kybuck

pe: Praries

anet of Ori

EXTERITY

RCEPTIONRENGTH 2

 mping 6D, l

ecial Abilit

arge Attack

rns to char

R+2 dama

ove: 30

ze: 1.5 met

rneriness: 

urce:  Da

age 16), T

age 129)

D

 Wars Cam

ptillian

in: Nelvaa

D+1

1D

D

ies:

R+2D dam

es STR+1

rs tall

r

Clone Wars

dasher

in: Kashyy 

D

3DD

 fting 4D

ies:

: Using

e deals

e.

rs at the sh

D

n of Defia

he Clone

paign Guide

 

ge. 

damage

Campaign

ulders

ce – Trait

ars Cam

 (page 221)

nd knock

uide (page

r’s Gambit

aign Guide

 

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Weapon

 

Garrote

Model: Sta

Type: Singl

Scale: Cha

Skill: Mele

Cost: 50 cr Availabilit

Difficulty: 

Damage: S

Game Not

 parry to res

Source:  R

SpecForce

Equipment

Campaign

Snap Bato

 

Model: Me

Type: Modi

Scale: Cha

Skill: Mele

Cost: 200

 AvailabilitDifficulty: 

Damage: S

Source:  R

SpecForce

Equipment

Campaign

Stun Gaun

Model:  Pal

Gauntlets

Type: Han

Skill: Braw

 Ammo: 10

ns

dard-issue

e cord stran

acter

combat: g

dits: 1

oderate (fr

TR+1D

es:  Target

ith a +ist w 1

ules of En

Handbook

Guide (pa

uide (page

on

r-Sonn Sna

fied person

acter

combat: b

: 2oderate

TR+1D

ules of En

Handbook

Guide (pa

uide (page

ntlets

andrix Pers

-to-hand st

ing

harges

Garrote

gling weapo

rrote

om behind)

may attem

0 difficulty

gagement

(pages 44-

ge 28), Th

s 59-60)

Baton

l defense b

ton

gagement

(page 60

ge 29), Th

s 59-60)

nal Protect

n gauntlets

n

t a  brawli

odifier.

The Re–

5), Arms a

  Clone W 

ton

– The Re

), Arms a

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ion Gear St

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el

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rs

el

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n

C

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D

D

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1

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V

M

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S

C

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D

D

S

T

 

D

M

D

T

 vi

SC

 A 

D

D

(

S

F

(

P

 A 

GC

G

 

ost: 200

ailability: 

ifficulty: Ea

amage: STR

urce:  Gun

-13), Pirate

uipment Gepublic Ca

ars Campai

Vibroknuckl

odel: Czerk

pe: Melee

ale: Chara

ill: Melee c

ost: 200

ailability: 

ifficulty: Ve

amage: STR

urce:  Arm

e Clone W 

Duelist Vibr

odel: 

uelist Vibror

pe:  Perso

broblade

ill: Melee cost: 300

ailability: 

ifficulty: M

amage: 

aximum: 7

urce: 

ntastic

age 14),

ivateers (

ms and

uide (pageone Wa

uide (page

rs

 

 y

+2D stun

ark’s Fant

s & Private

uide (pagepaign Guid

gn Guide (p

ler

a Vibroknuc

eapon

ter

ombat: vibr

, R

ry Easy

+1D+1 (ST

  and Equi

rs Campaig

 rapier

LaserHone

apier

al combat

ombat

, R

derate

STR+3D

Gundark’s

D)

echnology

&Pirates

a

ipment

ge 42),

Equ

  30), TheCampaign

0)

stic Techn

rs (page 43

31), Knighte (page 202

age 60)

kler

knucler

+1 if unpo

ment Guid

n Guide (pa

logy (page

), Arms an

  of the Ol, The Clone

ered)

(page 30),

ge 60)

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Espo Riot Gun

Model: BlasTech 500 Riot Gun

Type: Riot GunScale: Character

Skill: Blaster: blaster rifle

+1

: On constant-fire mode, each “shot”

olding the trigger down will fire

In game terms, once a shot

ll following shots at the same or

Campaign

Model: BlasTech DH-23 Blaster Pistol 

Type: Blaster pistol

Scale: Character

Skill: Blaster: blaster pistol

20/80

D+1

Equipment Guide (pages 7-8),

 Wars Campaign Guide (page 61)

Model: BlasTech DLT-20A Blaster Rifle 

Type: Blaster rifle

Scale: Character

Skill: Blaster: blaster rifle

 Ammo: 100

80

s and Equipment Guide (pages 15-

ne Wars Campaign Guide (pages 61-

 

e: Character

kill: Blaster:

5

s: Its large trigger makes it a preferred

those who lack hands like those of a

d Equipment Guide (page 10),

Campaign Guide (pages 61-62)

zerka Adjudicator

kill: Firearms

or R

2

optional spring clamp iss +1D to the character’s

to quickdraw against an opponent

 Ammo: 300

Cost: 1,500

 Availability: 2, R

Range: 3-30/100/300

Damage: 5D

Game Notes

fires five blasts; h

six “shots” per round.

hits in a round, a

immediately adjacent target (within one meter)

are one difficulty level lower. With this type of

firing mode, it is much easier to shoot down a

row of stormtroopers or other targets.

Source:  Gundark’s Fantastic Technology (page

32), Han Solo and the Corporate Sector

Sourcebook (page 117), Arms and Equipment

Guide (page 15), The Clone Wars

Guide (page 61)

BlasTech DH 23 “Outback”

 Ammo: 100

Cost: 500

 Availability: 2, R

Body: 2D

Range: 3-10/ 

Damage: 4

Source: Arms and

The Clone

BlasTech DLT 20A

Cost: 1,300

 Availability: 1, R

Range: 4-35/110/2

Damage: 5D+1

Source:  Arm

16), The Clo

62)

BlasTech DT 12

Model: BlasTech DT-12 Heavy Blaster Pistol

Type: Heavy blaster pistol

Scal

S

heavy blaster pistol

 Ammo: 25

Cost: 900

 Availability: 1, R

Range: 2-5/20/3Damage: 5D+1

Game Note

choice for

human.

Source:  Arms an

The Clone Wars

Czerka Adjudicator

Model: C

Type: Slug throwing hold-out pistol

Scale: Character

S

 Ammo: 4

Cost: 300, 50 (wrist

clamp magnetic holstering

lock), 10 (ammo)

 Availability: 2, F

Fire Rate:

Range: 1-5/10/25

Damage: 3D+1

Game Notes:  If employed, user gain

 firearms  skill

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(for quickdraw rules, see  Han Solo and the

odel: Czerka Adventurer

 ype: Slugthrower rifle

cale: Character

kill: Firearms

)

 /300

ent Guide (page 23),

re Rulebook (page 130), The

Guide (pages 61-62)

kill: Grenade

-2/4/6

6D/5D/4D

one

er MicroBlaster

cale: Character

ld-out blaster

ck: 10)

r X

 /no effect at further ranges

Damage: 2D+2

ery Difficult  search  skill roll

e

err Sonn Model 434 DeathHammer

mer”

 y: 1, F or R

Fragments from the Rim

oroSuub “Firelance”

Model: SoroSuub “Firelance” Blaster Rifle

ter rifle

power packs: 25)

Corporate Sector Sourcebook, page 122)

Source:  Galladinium’s Fantastic Technology

(page 73), Arms and Equipment Guide (page 22),

The Clone Wars campaign Guide (pages 61-62)

Czerka Adventurer

M

T

S

S

 Ammo: 15Cost: 360 (ammo clip: 6

 Availability: 1, F

Range: 3-30/100

Damage: 4D

Source:  Arms and Equipm

Saga Edition Co

Clone Wars Campaign

 

EMP Grenade

Type: Ion grenade “droid popper”

Scale: CharacterS

Cost: 500

 Availability: 2, R

Range: 3-5/15/30

Blast Radius: 0

Damage: 

ionization

Source:  The Cl

 Wars Campaign

Guide (pages 61-62)

Micro Blaster

Model: Gee-Tech 12 Defend

Type: Micro blaster

S

Skill: Blaster: ho

 Ammo: 2

Cost: 400 (power pa

 Availability: 2, R o

Fire Rate: 1

Range: 1-5

Game Notes:  V required for characters and weapon detectors to

find micro blaster. Weapon cannot be reloaded

Source:  Gundark’s Fantastic Technology (pag

25), Arms and Equipment Guide (page 13), The

Clone Wars Campaign Guide (pages 61-62)

M

Model:  Merr-Sonn Model 434 “DeathHam

Blaster Pistol 

Type: Blaster pistol

Scale: Character

Skill: Blaster:

blaster pistol

 Ammo: 100

Cost: 850

 Availabilit

Range: 2-8/20/80

Damage: 5D+1

Source: Galaxy Guide 9:

(page 11), Arms and Equipment Guide (page 9),

The Clone Wars Campaign Guide (pages 61/63)

S

Type: Blaster rifleScale: Character

Skill: Blaster: blas

 Ammo: 100

Cost: 1,200 (

 Availability: 2, R or X

Fire Rate: 1

Range: 3-30/100/300

Damage: 5D

Source:  Gundark’s Fantastic Technology (pages

33-34), Arms and Equipment Guide (page 18),

The Clone Wars Campaign Guide (pages 61/63)

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MM9 Wrist Rocket System

odel: Kalvarek Consolidated Arms MM9 Rocket

rist-mounted rocket launcher

s: wrist weapons

2, R unless otherwise noted)

)

icated Securities Type-12A

 y: 2, X

xplosive Antivehicle Rocket

20

 y: 2, X

d Securities Type-12B Hollow-

on does

 y: 4, X

d Securities Type-12B Hollow-

on fills the

 y: 2, R

d Securities Type-12B Hollow-

: 2

MP Ionization Blast Rocket

: 2, R

last Rocket

rs

e within the blast radius

: 2, R

” Energy Quarrel 

: 1, R

d Equipment Guide (pages 27-

onic Cannon

Model:  Gordarl Weaponsmiths LR1K Sonic

ery: sonic turret

for sale

+2

km

Campaign Guide (page

M

System

Type: W 

Scale: Character

Skill: Missile weapon

 Ammo: 1

Cost: 2,500

 Availability:Range: 2-6/20/80 (

Damage: Varies with rocket type (see below

Game Notes: 

Locris Synd

Explosive Antipersonnel Rocket

 Blast Radius: 0-1/2/3/4

 Damage: 5D/4D/3D/2D

Cost: 400

 Availabilit

Merr-Sonn K26 E

 Scale: Speeder Range: 3-10/30/1

 Blast Radius: 0-1/2

 Damage: 5D/4D

Cost: 500

 Availabilit

Locris Syndicate

Tip Rocket with FGA-583 Nerve Toxin

 Damage: 3D on impact; if the weap

damage, target must make a Difficult stamina roll

or suffer a -2D Strength penalty.

Cost: 600 Availabilit

Locris Syndicate

Tip Rocket with Accudrop Stun Gas

 Damage: 3D stun damage; the weap

target area with a 2-meter-radius cloud of gas.

The gas is as inhaled poison, victim must make a

Difficult  stamina  roll or suffer a -1D  Dexterity 

penalty.

Cost: 400

 Availabilit

Locris Syndicate

Tip Empty Rocket

 Damage: 3D

Cost: 200

 Availability

Merr-Sonn DE

 Blast Radius: 2 meters

 Damage: 4D ionization

Cost: 400

 Availability

BlasTech Lumab

 Range: 3-10/30/120

 Blast Radius: 4 mete

 Damage:  Every creatur

must make a Difficult  stamina  roll or be blinded

for 1D rounds.

Cost: 400

 Availability

Kelvarek “Dumb

 Damage: 3D

Cost: 450 Availability

Source:  Arms an

28), The Clone Wars Campaign Guide (page 63)

S

 Antipersonnel Cannon

Type: Sonic artillery

Scale: Character

Skill: Blaster artill

Crew: 2, skeleton: 1/+5

 Ammo: Unlimited

Cost: Not available Availability: 4, R

Body: 4D

Fire Rate: 1

Fire Control:

Range: 20-400/1/3

Damage: 6D

Source: The Clone Wars

103)

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AV 7 Antivehicle Cannon

ehicle Cannon

eapons: anti-vehicle; repulsorlift

4

(new), 8,000 (used)

nge: Ground level-2 meters

3D

ret 

Range: 20-600/3/16 km

Must be stationary with legs

e Wars Campaign Guide (page

Model: Taim & Bak AV-7 Antiv

Type: Mobile anti-vehicle artillery

Scale: Speeder

Skill:  Missile w

operation: artillery

Crew: 1

Cover: 1/ 

 Ammo: 30

Cost: 14,000

 Availability: 3, X

Body: 3D

 Altitude Ra

Move: 8; 25 kmh

Fire Rate: 1

Fire Control:

Fire Arc: Front tur

 

Blast Radius: 3 meters

Damage: 5D+1

Game Notes: 

deployed to fire.

Source: The Clon

103)

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Equipment

amo Armor

 yne Industries Scout Armor

2

physical, +2

(page 43), The

odel:  Ayellixe/Krongbing

 wsuit

s: Adds +2D to sneak.

of Engagement –

4), Arms and Equipment

orporation Thinsuit

Type: Insulation armorCost: 900

inst physical

ovides up to 18 hours of

chemical

rce

tility Vest

odel:  Ayelixe/Krongbing textiles Tracker Utility

: Character

es:  Provides +1 to

age. The vest can carry up to

, each in one of a

64)

odel: Regallis Engineering EVA Vacuum Pod

d space pod

000ility: 1D

pport

nctioning

ents

plus and exterior

ments. An

ide (page 45),

odel: Cryoncorp Mediscan 21

nner

s:  The difficulty level for using thisame as that for using a medpac –

C

Model: Creshald

Type: Light scout armor

Cost: 1,500

 Availability:Game Effects: 

 Basic Suit:  +1D

energy for torso, arms and legs.

Camo Field: +1D to difficulty of 

 search  or  Perception  rolls for

those trying to spot the wearer if

the wearer remains motionless.

Source:  Galaxy Guide 10:

Bounty Hunters (page 87),

Gundark’s Fantastic Technology

(pages 49-50), Rules ofEngagement – The Rebel

SpecForce Handbook (page

34), Arms and Equipment Guide

Clone Wars Campaign Guide (page 64)

Shadowsuit

M

Textiles Shado

Type: Anti-sensor suit

Cost: 600

 Availability: 3

Game Note

Source:  Rules

The Rebel SpecForce Handbook

(page 3

Guide (page 40), The Clone Wars

Campaign Guide (page 64)

Thinsuit

Model: Karflo C

 Availability: 2

Game Notes:  +1 aga

attacks. Pr

limited protection against

exposure in most known

atmosphere types and temperature

extremes from -30 to 100 degrees.

Breath mask with extended filter

(lasts up to 6 hours), storage room

for up to 5 more filters. Can be wornin space, providing heat and

protection for nearly one hour,

however it does not contain air supply.

Source: Galaxy Guide 8: Scouts (page 45), Rules

of Engagement – The Rebel SpecFo

Handbook (page 33), Arms and Equipment Guide

(page 42), The Clone Wars Campaign Guide

(page 64)

Tracker U

M

 Vest

Type: Utility vest

Scale

Cost: 300

 Availability: 2

Game Not

resist physical dam

28 objects of 1 kilogram or less

series of pockets, pouches and straps.Source:  Arms and Equipment Guide (page 41),

The Clone Wars Campaign Guide (page

 

EVA Vacuum Pod

M

Type: Droid-monitore

Skill: Powersuit operation:

repair pod

Crew: 1

Cover: Full

Cost: 15,Maneuverab

Move: 55; 160 kmh

Body Strength: 4D

Game Notes: Life su

system capable of fu

for 2 hours. Has full comlink

system and a number of attachm

for the two forward arms,

“storage pouch” of additional attach

annual maintenance overhaul of each pod (Easy

 powersuit repair  total) is required.

Source:  Galladinium’s Fantastic Technology

(page 54), Arms and Equipment Gu

The Clone Wars Campaign Guide (pages 64-65)

Bioscanner

M

Type: Medsca

Cost: 3,000

 Availability: 2

Game Notescanner is the s

Easy for Wounded, Moderate for Incapacitated

and Difficult for Mortally Wounded characters.

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Successful use of a medscanner adds 1D to  first

aid  rolls.

Source:  Gundark’s Fantastic Technology (pages

103-104), The Clone Wars Campaign Guide (page

er Computer

odel: Standard Bracer Computer

:  Has all the abilities of a standard

ing datacard reading. It features a

o Netting

Model: Fabritech CN-15 Camouflage Netting

Camo-netting

: 2, R

s:  Camo-netting adds +2D to the

t the camouflaged object with

l

alo Lamp

 ype: Glow device

meter radius 

pocket-sized disc that fits in the

and can be attached as a

al Wrist Com

Model: Fabritech PAC20

Type: Visual wrist comlink

ilometers over land and up to low

sional images as well as standard audio

65)

Brac

M

Type: Computer

Skill: Computer programming/repair

Cost: 1,300

 Availability: 2

Game Notes

datapad, includ

holographic screen that displays information as a

two-dimensional image about 3cm above the

device. Plus, the keyboard accommodates one-

hand typing.Source: The Clone Wars Campaign Guide (page

65)

Cam

Type:

Skill: Hide

Cost: 3,500

 Availability 

Game Note

difficulty to detec

sensor-scanning equipment at ranges greaterthan 250 meters. Camo-netting offers no bonus at

a range of less than 250 meters. If more than

three camo-nets ar eused in tandem, the sensor-

scanning equipment gains a +1D to detect the

nets because of the interference the nets cause.

Source:  Gundark’s Fantastic Technology (page

106-107), Rules of Engagement – The Rebe

SpecForce Handbook (page 44), Shadows of the

Empire Sourcebook (pages 110-112), Arms and

Equipment Guide (page 92), The Clone Wars

Campaign Guide (page 65)

H

T

Cost: 30

 Availability: 2

Range: 5-

Game Notes:  A 

palm of a human hand

 weapon accessory.

Source: The Clone Wars Campaign Guide (page

66)

Visu

Skill: Communications

Cost: 1,500

 Availability: 2

Range:  75 k

orbit

Game Notes:  Can send and receive two-

dimen

signals. Energy cell lasts 10 days of operation.

Device also functions as a very basic datapad.

Source:  Arms and Equipment Guide (page 87),

The Clone Wars Campaign Guide (page 66)

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Force Powers

e

ontrol Difficulty: Difficult

 ntration

character with Dark

ensitivity from

may be a Sith Lord. Ambelled

ense Difficulty: Easy

ficulty: Special

 sorb/dissipate energy,

the Jedi to bend light

ore difficult to see.

ense Difficulty: Moderate.

ulty: Target’s control or Strength roll.

another’s attribute,

 s

 pain, transfer force.

ffected by this power is

by

roximity.

ulty :  Perception  or control  roll of the

owers:  Accelerate another’s healing,

 injure/kill, life detection, life sense, place

ower dies for any

ains a Dark Side

ser to put someone into a trance-like

ulty: Easy (or opposed control roll),

odified by proximity

ifficulty: Easy, modified by proximity

 ntrol pain, inflict pain,

his power

Pall of the Dark Sid

C

Required Powers: Conce

Effect: This power allows a

Side points to conceal her Force sother characters. In game terms, any time a Jedi

rolls their Sense Force potential power to detect

the player’s Force sensitivity, the player may

immediately roll control  to activate Pall of the

Dark Side. This roll does not incur a multiple

action penalty. If the roll is successful, then she

may add half of her Dark Side score to her control 

roll to resist detection (were normally, a

character would only roll her control roll to resist

being detected).

Example:  Jedi Master Ambelled Daru suspectsthat Darth Arius

Daru rolls a 28 on his  sense  roll to Sense Force

Potential. Darth Arius immediately activates pall

of the Dark Side. He rolls a 23 on his control roll,

successfully activating the power. He then adds

half of the number of Dark Side points to his roll

(in this case half of 12 is 6) for a total of 29. His

new score exceeds Ambelled Daru’s roll, and

thus Ambelled Daru’s attempt to Sense Force

Potential fails.

Source: Clone Wars Campaign Guide (page 31)

Cloak

S

 Alter Dif 

Required Powers:   Ab

concentration, telekinesis

This power may be kept up.

Effect:  This power allows

around himself making him m

In game terms, this power adds a bonus to the Jedi’s  sneak  roll. The amount of the bonus

depends on the Jedi’s alter  roll. For a Difficult roll,

the Jedi may add +2D to his sneak roll; for a Very

Difficult, he may add +2D+2, and for a Heroic

roll, he may add +3D+1.

Source: Clone Wars Campaign Guide (page 50)

Malacia

S

 Alter Diffic

Required Powers:  Enhance

 enhance attribute, control pain, control another’

Effect: This power causes extreme dizziness and

nausea in a single target within the user’s line of

sight. A target a

considered to be stunned for 2D rounds, and

cannot take any actions during that time.

Source:  Power of the Jedi Sourcebook (pg 13),

The Clone Wars Campaign Guide (page 51)

Morichro

Control Difficulty : Moderate, modified

p

 Alter Diffic

target.

Required P

control another’s pain, control pain, hibernation

 trance,

another in hibernation trance.

Note: A character with more than two Dark Side

Points cannot utilize the power.

 Warning: If the target of this p

reason while being under its influence, the Force-

user who initiated the power g

Point. 

Effect: This power is an offensive variation of

 place another in hibernation trance. It allows a

Force-u

state. If the target fails his Perception or control 

roll to resist this power, in addition to rolling a “1”

on the Wild Die, the target immediately dies and

the user of the power gains one Dark Side Point.

The target can spent a Force Point in order to

escape immediate death. When used against a

living being,  morichro  has a maximum range of

10 meters. The effects are otherwise identical to

the place another in hibernation trance power. 

Source: Power of the Jedi Sourcebook (pg 16),

The Clone Wars Campaign Guide (page 51)

Phase

No. Just... no.

Rend

Control Diffic

m

Sense D

 Alter Difficulty: Target’s Strength roll

Required Powers:  Co

 injure/kill, life sense, telekinetic kill 

 Warning:  A character who uses t

automatically receives a Dark Side Point.

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Effect:  This power allows a Force user to

telekinetically grab hold of a person or object and

ense Difficulty: Very Difficult for present events,

ture events (adding an

 postcognition, sense force,

llows the Jedi to reach out

iew the events and

point sense will not reveal much

a direction or richness to

ense Difficulty: Very Difficult

 Emptiness, hibernation

 ng, life sense,

e faults and fissures within

pull in two directions at once, inflicting incredible

pain or even death. The target takes damage

determined by the Force user’s alter   roll. If the

target is killed, then he is torn in two. If the target

is Force sensitive, then the target may make a

control roll opposed to the attacker’s control roll.

Source: Clone Wars Campaign Guide (page 51)

Shatterpoint Sense

S

 Very Difficult for fu

additional +10 for events that are not in the

immediate future).

Required Powers:   Emptiness, hibernation

 trance, sense path,

 farseeing, life senseTime to use: One minute.

Effect:  This power a

through the Force and v

people around him in such a way that reveals

their interconnectedness. The power extends

through the Force to see the ever-changing sea of

events in terms of their probability and causality;

however, it only allows the Jedi to understand

connections between people and events. When

 viewing these events and connection, the power

creates an vision in the Jedi’s mind allowingthem to view reality as though it were a crystal or

gem. It allows them to view multiple facets, as

 well as viewing faults and veins as they run

through the gem (the faults being the

connections of causality and destiny that bind

people together). Many of the interconnections

create shatterpoints, important linchpins in

destiny. Having this understanding of these

shatterpoints allows the Jedi to potential to strike

the gem in hopes to shape events to the greater

good.

However, the power has several limitations.

Shatter

additional factual information about the universe.

If a Jedi were to have reached out to Chancellor

Palpatine through Shatterpoint Sense, they would

discover a strong (and growing) connection

between Palpatine and Anakin Skywalker. It

 would not reveal that Palpatine was a Sith Lord,

nor would it reveal Anakin’s destiny to become a

Sith Lord. However, in order to get a vision of Anakin’s shatterpoints, the Jedi would separately

have to focus on Anakin, where he would see a

strong connection to both Palpatine and Padmé

 Amidala. Further, the power would not allow

them to understand the nature of Anakin’s

connection to Padmé, or understand that they

 were secretly married.

In game terms, this power functions very well as

a plot device. It can add

the intrigue of a campaign. Visions through

Shatterpoint Sense are always imperfect, and

thus gamemasters are discouraged from

revealing too much information. The player must

choose to focus on one character, and if he

makes the difficult, the gamemaster may reveal

that there is a strong connection between that

character and others. If the player exceeds the

difficulty by 5, then the GM may reveal the

strength of those connections, or whether or not

they are growing or waning in strength. If the

player exceeds the difficulty by 10, then thegamemaster may reveal whether or not there is a

taint of the Dark Side in those connections.

Shatterpoint Strike

S

Required Powers: 

 trance, sense path, farseei

 shatterpoint sense 

Effect:  Shatterpoint is a very rare power that

allows a Jedi to se

objects, much like faults of a gem. These faultsmay exist because of previous interactions with

the Force (such as prior healings that may be

undone), or natural fissures which occasionally

occur. Such fissures may only exist for the

briefest moment, and can disappear with very

little provocation, such as a slight movement of

the person or object. These faults will generally

make the object or person much more

 vulnerable to attack. Just as striking on the fault

of a gem may cause it to shatter, striking a

shatterpoint will easily destroy a person or object.

In game terms, if the gamemaster determines

that a shatterpoint exists within a person or

object, the Force user may make his rolls to

sense it. The Force user must then, as a separate

action, make an attack that same round to strike

the shatterpoint. When the target rolls to resist

damage, the damage resistance total is reduced

by half. For every +10 that the Force user

exceeds the difficulty, the resistance total is

reduced by another -5.Source: Clone Wars Campaign Guide (page 51)

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Technometry

ontrol Difficulty: Easy

: Moderate

erate (or opposed

he Force to gain a greater sense of a

senses for three rounds.

C

Sense Difficulty 

 Alter Difficulty:  Mod

 Perception roll for droids)

Required Powers:   Absorb/dissipate energy,

affect mind  

Effect: This power allows the Force user to reach

out through t

computer or droid, and in some cases exercise

control over it. If the Jedi is attempting to gain

access to a computer or modify a droid, she may

choose to extend herself through the Force to

feel and understand that system. She then gains a

+2D to her computer programming/repair ,  droid

 programming, or  droid repair   rolls. This effect

lasts for three rounds.

 Alternatively, the Jedi may reach out through theForce to jam a droid’s

During that time, the droid will take a -2D to all

 Perception rolls to detect the presence of the Jedi

(assuming the Jedi is attempting to sneak by or

avoid detection), also the droid takes a -2D to all

offensive and defensive rolls. In some cases, the

 jamming may confuse the droid and cause it to

flee, until the effects have dissipated.


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