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Alien Sp
Chagrian
Home Pla
Attribute D
DEXTERIT
KNOWLED
MECHANI
PERCEPTI
STRENGT
TECHNICA
Special Ab
Amphibiou
and in wat
Low-Light
reduced by
Radiation
bonus w
radiation.
Story Fact
Weak Sens
of taste, an
way most
is a waste
Move: 10/1
Size: 1.7 toSource: Ul
Alien Anth
Campaign
Dug
Home Pla
Attribute D
DEXTERIT
KNOWLED
MECHANI
PERCEPTISTRENGT
TECHNICA
Special Ab
pecies
et: Champa
ice: 12D
1D+1/3D
GE 1D+1/4
AL 1D+1/4
N 1D+1/4
2D/4D+1
1D+1/4D
lities:
: Chagrians
r.
Vision: Po
2D.
Resistance:
en resisti
rs:
e of Taste:
d as such, t
ther specie
f time.
2.2 meters timate Alien
logy (page
uide (page
et: Malastar
ice: 12D
2D/4D+2
GE 1D/3D+
AL 1D+2/4
N 1D/3D+ 1D+1/4D
1D/3D+2
lities:
la
1
can surviv
r lighting
Chagrians
g damage
hagrians l
ey do not
do. Many
all. Anthology
62-63), Th
159)
e
+1
both on la
penalties
gain a +
caused
se their sen
elish food t
eel that eati
(pages 32-3
e Clone W
d
re
2D
by
se
he
ng
3),
rs
p
s
S
c
S
b
u
c
a
M
S
S
C
G
H A
D
K
M
P
S
T
S
I
t
liin
t
l
t
r
c
u
S
o
p
st
t
a
r
p
D
c
imble: Due
rmanent +
ill.
out: Dugs
n be heard
ory Factors
putation: D
most oth
iversally
imelords, h
d henchm
ove: 7/9
ze: 1 meter
urce: Ulti
one Wars
Gen’Dai
ome Planettribute Dic
EXTERITY
OWLEDG
ECHANICA
RCEPTION
RENGTH 3
CHNICAL 1
ecial Abilit
dicisive: Be
eir extraord
e spans, Ge their decisi
king a -1D p
ental Instab
se touch
owledge a
ibernation:
hibernatio
ll. He can
asing to ag
til it emerg
rge: When
e wound le
generation
rts, includi
ructure and
e end of
sociated wi
moved.
silient Phy
ysiology, th
ounds thatouble the n
lculating a
to their p
1D bonus t
an issue for
up to 3 kilo
:
ugs are kn
r sentient
disliked
owever, e
n.
tall
ate Alien A
ampaign G
: Unknown: 12D
D/4D
1D+1/3D
2D/4D
1D/3D
D/5D
D+2/4D
ies:
ause of
inarily long
’Dai are slon-making
enalty to Ini
ility: As the
ith reality,
d Perceptio
Gen’Dai
trance wit
remain in
e and needi
s from the
a Gen’Dai
vel every 1D
A Gen’Dai
g significan
individual l
that time,
th the loss
siology: Be
e Gen’Dai c
ould be fambers of t
Gen’Dai’s
ysiology,
their climb
th a deep b
eters away
wn as bulli
pecies, and
y non-D
ploy them
thology (p
ide (pages
2
wrocesses,
iative rolls.
age, Gen’
losing 1
n every tho
an enter a
a Moderat
hibernation
ng no food,
rance.
is injured,
rounds.
can regro
t portions o
imbs, in 2D
all persiste
f one or mo
cause of t
an shrug off
tal to any ote Damage
ound, thus:
ugs gain
ing/jumpin
llow which
.
s and thug
are almost
gs. Man
s assassin
ge 50), The
0-11)
ai begin t
ip in both
sand years.
state similar
Perception
indefinetly,
water or air
he recover
lost bod
its physical
minutes. At
t penaltie
re limbs are
eir unique
the effect o
her species.Chart when
Stunned i
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0-6, Woun
Wounded
Move: 12/1
Size: 2.5 m
Source: Th
11)
Geonosian
Worker
Home Pla
Attribute D
DEXTERIT
KNOWLED
MECHANIPERCEPTI
STRENGT
TECHNICA
Move: 10/1
Size: 1.6 m
Aristocrat
Home Pla
Attribute D
DEXTERIT
KNOWLED
MECHANI
PERCEPTI
STRENGT
TECHNICA
Special Ab
Flight: Geo
have wings
Natural Ar
Geonosian
Strength rol
Radiationbonus to S
of harmful
Story Fact
ed 7-16, In
5-30 and Kil
eters tall
e Clone W
n
et: Geonosi
ice: 11D
1D+1/4D
GE 1D/3D+
AL 1D/3D+N 1D/3D+
2D/4D+1
1D/4D
eters tall
et: Geonosi
ice: 12D
2D/4D+2
GE 1D/4D
AL 1D/3D+
N 1D+2/4
1D/3D+1
1D+1/4D
lities:
nosian arist
, and are abl
or : Due to t
aristocrats
ls made to r
esistance: rength rolls
adiation.
rs:
apacitated
led 31+.
rs Campaig
s
s
+1
ocrats and
e to fly.
heir thick c
gain a +2
esist any for
eonosiansmade to re
17-24, Mort
Guide (pa
some work
itinous shel
pip bonus
m of damag
gain a +2sist the effe
lly
ge
rs
ls,
to
e.
ipts
C
c
s
t
h
M
S
S
T
Ik
H
A
D
K
M
P
S
T
S
T
d
b
S
P
p
r
F
F
c
M
SS
A
C
ste-Driven
ste-domina
ho wishes t
by partici
e very real
ld the po
orkers are c
ove: 10/12 (
ze: 1.7 met
urce: Ulti
e Clone W
ktotchi
ome Planet
tribute Dic
EXTERITY 1
OWLEDG
ECHANICA
RCEPTION
RENGTH 1
CHNICAL 1
ecial Abilit
ugh Skin:
mage.
pert Pilots:
nus to all p
ory Factors
ecognition:
ecognition.
hen these
ceive the
rce sensi
rseeing for
ntrol and s
ove: 10/12
ze: 1.6 to 2urce: Ulti
ien Anthol
ampaign Gu
ociety: Ge
ted society.
o leave the
ating in gla
isk of deat
er within
onsidered
walk), 16 (fl
rs tall
ate Alien
rs Campaig
: Iktotchon
: 12D
D/3D+2
1D+1/4D
1D+2/4D
1D+1/3D+
D+2/4D+1
D+1/4D
ies:
Grants +1
Iktotchi g
loting skill r
:
All Iktotchi
Most Iktot
visions m
as vivid
ive Iktotc
e power ga
nse rolls w
eters tall.ate Alien
gy (pages
ide (page 1
nosians are
Any Geon
oils of his c
diatorial co
. Geonosia
heir societ
ore or less
ight)
nthology (p
n Guide (pa
1
2
pip agai
t a perma
olls.
have a limi
hi are unab
anifest, an
dreams or
i who p
in a +2D bo
en using th
nthology (p
0-81), The
)
born into a
sian worker
aste may d
bat, but at
aristocrat
, while the
xpendable.
ages 64-65),
ge 181)
st physical
ent +2 pip
ted form o
e to control
d generall
daydreams.
ossess the
nus on both
t power.
ages 75-76),
Clone War
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Kaleesh
Home Planet: Kalee
Attribute Dice: 12D
DEXTERITY 2D/3D+2
KNOWLEDGE 1D+1/3D+2
MECHANICAL 2D/4D
PERCEPTION 2D/4D+1
STRENGTH 2D+1/4D+1
TECHNICAL 1D+2/3D+2
Special Abilities:
Nomads: Kaleesh
are a nomadic
people who have
learned to live off
the land. At character
creation only, they get 2D for every 1D placed in
the survival skill.
Darkvision: Because of the thermoreceptorglands next to their eyes, Kaleesh suffer no
penalties from darkness at up to 20 meters,
though they cannot distinguish colors in such
situations.
Driven: Kaleesh are focused individuals who
maintain sight of their goals even under adverse
conditions. Because of this single-minded drive,
they gain a +2D bonus to willpower rolls.
Persistent: A Kaleesh can reroll any stamina
check, but the result of the reroll must be
accepted, even if worse.Move: 10/12
Size: 1.6-1.8 meters
Source: The Clone Wars Campaign Guide (pages
12-13)
Kaminoan
Home Planet: Kamino
Attribute Dice: 12D
DEXTERITY 1D/3D+2
KNOWLEDGE 2D+1/4D+2
MECHANICAL 1D/4D
PERCEPTION 1D/3D+1
STRENGTH 1D+2/4D
TECHNICAL 2D/4D+1
Special Abilities:
Physiologists: Kaminoans
are expert cloners
and posess remarkable
knowledge about the
physiologies of species
across the galaxy. At
character creation they
get 2D for every 1D
placed in first aid, medicine and directly related
skills.
Resistant: Scientific refinements to their genetic
code makes Kaminoans resistant to poisons,
disease, radiation and other and other hazards
that target their physiology. They gain a +1D
bonus to stamina to resist such threats.
Story Factors:
Cloners: Kaminoans are known as clone
technicians. Kaminoans turned to cloning early
in their history, to better assist in the survival of
their species.
Move: 10/12
Size: 2.1-2.7 meters
Source: Ultimate Alien Anthology (page 82), The
Clone Wars Campaign Guide (pages 13-14)
Kerkoiden
Home Planet: Kerkoidia
Attribute Dice: 12D
DEXTERITY 2D/4D
KNOWLEDGE 1D+1/3D+2
MECHANICAL 2D/4D
PERCEPTION 3D/4D+2
STRENGTH 1D+2/3D+2
TECHNICAL 1D+2/3D+2
Special Abilities:
Predator’s Heritage: Despite their stature,
Kerkoidens are descended from predatory
beings, with sharp teeth and claws. Their attacks
deal STR+2 damage.
Social Cunning: Kerkoidens get a +1D bonus to
both con and persuasion rolls.
Move: 10/12Size: 1.4-1.8 meters
Source: The Clone Wars Campaign Guide (pages
14-15)
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Nautolan
Home Pla
Attribute D
DEXTERIT
KNOWLED
MECHANI
PERCEPTI
STRENGT
TECHNICA
Special Ab
Breathe U
Nautolans
Expert Swi+1D bonus
Low-light
reduced by
Pheromon
which act
barely func
so sensitiv
pheromon
Nautolan s
Because o
all skills rol bargain,
investigatio
When outsi
mere +1 pi
Story Fact
Language:
pronounce
Move: 10/1
Size: 1.8-2
Source: U
105), Pow
72), The Cl
et: Glee An
ice: 11D
1D+1/4D
GE 1D/3D+
AL 1D/3D+
N 1D/3D+
2D/4D+1
1D/3D+1
lities:
derwater:
an breathe
mers: Na to all swim
Vision: Po
2D.
Detection:
s their maj
tion outside
e that the
s, which
me idea of
this, Nauto
ls involvingcommand,
n, or pers
de of water,
p.
rs:
The Nautol
ble when t
(walking),
eters
timate Alie
r of the Je
ne Wars C
elm
s amphibi
n both air a
tolans gain ing skill ro
r lighting
autolans p
r sensory or
of water. T
can sen
an allow
a target’s e
lans gain a
nterperson con,
asion) w
this bonus i
an languag
e speaker i
8/10 (swim
n Antholog
i Sourceb
mpaign Gui
us creatur
d water.
a permanls.
penalties
ossess tend
gans, and th
e tendrils
e odors a
an observ
otional sta
+1D bonus
l relations ( intimidati
en in wat
s reduced t
is only fu
s under wat
ing)
(pages 1
ok (pages
de (page 15
s,
nt
re
ils
ey
re
d
nt
te.
to
ie, n,
er.
a
lly
r.
4-
1-
N
H
A
D
K
M
P
S
T
S
P
p
r
P
N
a
pt
S
g
2
tr
M
S
S
1
Po
H
A
D
K
M
P
S
T
S
Nelvaanian
ome Planet
tribute Dic
EXTERITY
OWLEDG
ECHANICA
RCEPTION
RENGTH 2
CHNICAL 1
ecial Abilit
w-light Visi
oor lighting
nalties are
duced by 2
imitive:
elvaanians s
-1 pip
nalty whenchnological
ent: Nelvaa
ining a +3
meters an
acking.
ove: 10/12
ze: 1.5-2 m
urce: The
)
olis Massan
ome Planet
tribute Dic
EXTERITY 1
OWLEDG
ECHANICA
RCEPTION
RENGTH 1
CHNICAL
ecial Abilit
: Nelvaan
: 12D
D/4D
1D/3D+1
2D/3D+2
2D+2/4D+
D/4D
D/3D
ies:
n:
.
uffer
using weapons a
nians have
bonus to
d ignoring
ters
Clone Wars
n Kallidah
: Unknown
: 12D
D+2/3D+1
3D/5D
2D/4D
2D/4D+1
D/2D+2
D/4D+2
ies:
2
d other ma
a keen sen
earch for t
isibility pen
Campaign
in)
hinery.
se of smell,
rgets within
alties when
uide (page
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Skilled Ph
Medicine
advancem
Darkvision:
complete
However,
darkness.
Mute: Poli
must rely
computers,
communic
languages,
them.
Limited Te
employ a
them to c
any willing
targets wit Perception
proximity li
Move: 10/1
Size: 1.4-1.
Source: Wi
Republic C
Home Pla
Attribute
without ad
attribute.
DEXTERIT
KNOWLED
MECHANI
PERCEPTI
STRENGT
TECHNICA
Special Ab
Military Tra
military trai
ysicians: P
dvanced s
nt cost pur
Polis Mas
darkness,
hey cannot
Massans
on a comb
and te
te with oth
they can u
lepathy: P
weak form
nvey simpl
recipient.
in 20 meterroll of Mode
e a Force P
meters
zards Webs
Clone
et: Kamino
ice: Add
ding more
3D
GE 2D+1
AL 2D+2
N 2D+1
3D
2D+2
lities:
ining: All cl
ning throug
olis Massa
ill like a r
oses.
ans are a
suffering
perceive
ave no vo
ination of
lepathy i
ers. When t
nderstand
lis Massan
of telepat
feelings a
This is a f
s, beyond thrate difficult
ower.
te
2D to the
han 2 pips
ones go thr
out their f
ns treat t
gular skill
le to see
o penalti
olors in to
al cords, a
ign langua
order
ey learn n
ut not spe
are able
y that allo
d thoughts
ee action
at it require y, modified
stats belo
to any sin
ugh intensi
rmative yea
he
or
in
s.
tal
d
e,
to
w
ak
to
s
to
or
aby
w,
le
ve
rs.
A
a
S
O
s
f
A
n
M
S
N
cl
r
S
9
U
H A
D
K
M
P
2
S
T
S
D
c2
bl
o
n
c
c
(
I
o
e
P
P
S
I
r
b
a
M
S
S
1
1
character
extra 2D t
ory Factors
bedient: Cl
periors’ o
llowing the
celerated
rmal huma
ove: 10/12
ze: 1.83 me
ote: This se
one NPCs
nk/specializ
urce: The
)
Umbaran
ome Planettribute Dic
EXTERITY
OWLEDG
ECHANICA
RCEPTION
+2/4D+2
RENGTH 1
CHNICAL
ecial Abilit
arkvision:
n see in th meters. D
ack and w
herwise f
rmal light.
w-Light Vis
nditions, a
lor and det
ght Sensitiv
uch as sunl
addition,
erating in
ewear.
rceptive:
rception ag
ory Factors
fluence: In
putation ca
nus to con
d intimidat
ove: 10/12
ze: 1.7-2 m
urce: Ulti
6), The Cl
0)
creation on
spend on
:
nes are co
rders with
chain of co
rowth: Clo
ns.
ers tall
of stats is f
refer to
ation.
Clone Wars
: Umbara: 12D
D/4D
2D/4D+1
2D/4D
D+1/3D+1
D/4D
ies:
Umbaran
dark up tarkvision i
ite only but
nctions a
ion: Umaba
d retain t
il under th
ity: Abrupt
ight) blinds
they suffe
bright li
mbaran g
ainst con an
:
situations
be a facto
, bargain, p
on rolls.
ters (male),
ate Alien
one Wars
y, clone ch
ilitary-relat
nditioned t
out questi
mand.
es age twi
r use by P
the spe
Campaign
ans gain 2D
e ability t
se conditio
exposure to
Umbarans
a –1 pe
ht without
ain a +2
d bargain r
where a
r, Umabara
ersuasion, i
1.5-1.8 met
Anthology
ampaign
aracters get
d skills.
obey their
on, loyall
e as fast a
clones. For
cific clone
uide (page
in low-light
distinguish
s.
bright light
for 1 round.
nalty while
protective
bonus t
lls.
character’
s gain a +2
nvestigation
rs (female)
(pages 175
uide (page
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Vurk
Home Planet: Sembla
Attribute Dice: 12D
DEXTERITY 1D+2/3D+1
KNOWLEDGE 2D/4D
MECHANICAL 1D/3D
PERCEPTION 2D+1/4D+2
STRENGTH 2D+2/4D+2
TECHNICAL 1D+2/4D
Special Abilities:
Breathe Underwater : As amphibious beings,
Vurks cannot drown underwater.
Expert Swimmers: Vurks get a permanent 2D
bonus to swimming.
Story Factors:
Placid: Vurks are renowned for their ability to
remain calm and collected, even in the face of
danger. They get a 2D willpower bonus to resist
fear and losing his temper.
Nomads: As nomads, Vurks are accustomed to
moving around, even through dangerous places.
They get a 1D bonus to survival rolls.
Move: 10 (6 swimming)
Size: 1.7-2.0 meters
Source: The Clone Wars Campaign Guide (page
17)
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Starships
Dagger Starfighter
Craft: Republic Sienar Systems Dagger -class
Starfighter
Affiliation: General
Era: Old Republic
Source: The Clone Wars Campaign Guide (page81)
Type: Space superiority fighter
Scale: Starfighter
Length: 14.8 meters
Skill: Starfighter piloting: Dagger
Crew: 1
Cargo Capacity: 55 kilograms
Consumables: 1 week
Cost: 35,000 (new), 8,000 (used)
Hyperdrive Multiplier: x2
Nav Computer: 3 pre-programmed jumps
Maneuverability: 2D
Space: 7
Atmosphere: 350; 1,000 kmh
Hull: 2D
Sensors:
Passive: 15/1D
Scan: 35/2D
Search: 65/2D+2
Focus: 3/3D+2
Weapons:
3 Laser Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 6D
Dianoga Assault Starfighter
Craft: Koensayr Dianoga-class Assault Starfighter
Affiliation: GeneralEra: Old Republic
Source: The Clone Wars Campaign Guide (page
82)
Type: Assault starfighter
Scale: Starfighter
Length: 16.1 meters
Skill: Starfighter piloting: Dianoga
Crew: 1
Cargo Capacity: 90 kilograms
Consumables: 3 days
Cost: 45,000 (new), 12,000 (used)
Hyperdrive Multiplier: x2
Nav Computer: Programmed with 5 jumps
Maneuverability: 1D
Space: 6
Atmosphere: 330; 950 kmh
Hull: 2D+2
Shields: 1D
Sensors:
Passive: 20/1D
Scan: 40/2D Search: 70/2D+2
Focus: 3/3D+2
Weapons:
4 Laser Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D+1
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 6D
Heavy Ion Cannon Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-3/10/20
Atmosphere Range: 100-300/1/2 km
Damage: 5D
Sabaoth Starfighter
Craft: Sabaoth Starfighter
Affiliation: Sabaoth Mercenaries / General
Era: Old RepublicSource: The Clone Wars Campaign Guide (pages
220-221)
Type: Light interceptor
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Scale: Starf
Length: 13
Skill: Starfi
Crew: 1
Crew Skill:
Cargo Cap
Consumab
Cost: 170,0
Maneuver
Space: 9
Atmospher
Hull: 2D+1
Sensors:
Passive: 20
Scan: 40/1
Search: 70/
Focus: 3/2D
Weapons:4 Laser Ca
Fire Arc: Fr
Skill: Starsh
Fire Contro
Space Ran
Atmospher
Damage: 4
MorningS
Craft: Mor
Affiliation:
Era: Old R
Source: Th
83)
Type: Spac
Scale: Starf
Length: 14.
Skill: Starfi
Crew: 1Cargo Cap
Consumab
Cost: 43,00
ighter
meters
hter pilotin
All skills 5D
acity: 50 kil
les: 1 week
00 (new), 7
bility: 3D
e: 385; 1,11
0D
D
+2
nons (fire-l
nt
ip gunnery
: 3D
e: 1-3/12/25
Range: 10
tar Assault
ingStar-A A
General / M
public
e Clone W
e superiorit
ighter
4 meters
hter pilotin
acity: 75 kil
les: 3 days
0 (new), 10,
: Sabaoth fi
grams
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kmh
inked)
-300/1.2/2.5
t Starfighte
sault Starfig
ercs
rs Campaig
fighter
: MorningSt
grams
000 (used)
ghter
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er
hter
Guide (pa
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H
N
M
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S
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P
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S
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3
S
S
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e
yperdrive
av Comput
aneuverabi
ace: 6
mosphere:
ull: 2D+1
ields: 1D+
nsors:
ssive: 15/1
an: 30/2D
arch: 65/2D
cus: 3/3D
eapons (M
Light Laser
re Arc: Fron
ill: Starship
re Control: 1
ace Range: mosphere
amage: 5D
oncussion
re Arc: Fron
ill: Starship
re Control: 1
ace Range:
mosphere
amage: 8D
eapons (M
Light Laser re Arc: Fron
ill: Starship
re Control: 1
ace Range:
mosphere
amage: 5D
Heavy Lase
re Arc: Fron
ill: Starship
re Control: 1
ace Range:
mosphere
amage: 7D
eapons (M
Heavy Lase
re Arc: Fron
ill: Starship
re Control: 1
ace Range:
mosphere
amage: 7D
Concussio
ch)
re Arc: Fron
ultiplier: x
r: 5 pre-pro
lity: 1D
330; 950 k
1
+1
rningStar-
Cannons (
gunnery
D
1-3/12/25ange: 100-3
issile Lau
gunnery
D+1
1/3/7
ange: 50-10
rningStar-
Cannons (
gunnery
D
1-3/12/25
ange: 100-3
r Cannons
gunnery
D
1-3/12/25
ange: 100-3
rningStar-
r Cannons
gunnery
D
1-3/12/25
ange: 100-3
n Missile
grammed ju
h
):
ire-linked)
00/1.2/2.5 k
cher (4 mis
0/300/700
):
ire-linked)
00/1.2/2.5 k
fire-linked)
00/1.2/2.5 k
):
fire-linked)
00/1.2/2.5 k
Launcher
mps
siles)
10 missile
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Skill: Starship gunnery
Fire Control: 1D+1
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700
Damage: 8D
Phoenix Hawk Light Pinnace
Craft: Kuat Systems Engineering S40K Phoenix
Hawk Light Pinnace
Affiliation: General
Era: Old Republic
Source: Starships of the Galaxy (page 72), The
Clone Wars Campaign Guide (page 84)
Type: Starfighter/transport
Scale: Starfighter
Length: 19.2 meters
Skill: Starfighter piloting: Phoenix HawkCrew: 1 or 2
Passengers: 4
Cargo Capacity: 20 metric tons
Consumables: 2 months
Cost: 112,000 (new), 22,500 (used)
Hyperdrive Multiplier: x2
Nav Computer: Limited to 2 jumps
Maneuverability: 1D
Space: 5
Atmosphere: 295; 850 kmh
Hull: 5D
Shields: 2D
Sensors:
Passive: 15/0D
Scan: 30/1D
Search: 50/3D
Focus: 2/4D
Weapons:
2 Heavy Blaster Cannons (fire-linked)
Fire Arc: Turret
Skill: Starship gunnery Fire Control: 1D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 6D
2 Light Ion Cannons (fire-linked)
Fire Arc: Rear
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-3/7/36
Atmosphere Range: 100-300/700/3.6 km
Damage: 3D
Scurrg H 6 Prototype Bomber
Craft: Nubian Design Collective Scurrg H-6Prototype Bomber
Affiliation: General
Era: Old Republic
Source: The Clone Wars Campaign Guide (page
85)
Type: Heavy assault starfighter
Scale: Starfighter
Length: 22 meters
Skill: Starfighter piloting: Scurrg H-6
Crew: 2, gunners: 1, skeleton: 1/+5
Passengers: 3
Cargo Capacity: 10 metric tons
Consumables: 2 weeks
Cost: 150,000 (new only)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x10
Nav Computer: Limited to 5 jumps
Maneuverability: 1D+2
Space: 7
Atmosphere: 350; 1,000 kmh
Hull: 4D+2Shields: 1D+2
Sensors:
Passive: 25/1D
Scan: 40/1D+2
Search: 70/2D+1
Focus: 4/3D
Weapons:
6 Laser Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D Space Range: 1-3/12/25
Atmosphere Range: 1-300/1.2/2.5 km
Damage: 8D
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Twin Lase
Fire Arc: Tu
Crew: 1
Skill: Starsh
Fire Contro
Space Ran
Atmospher
Damage: 6
Energy Bo
Fire Arc: Ve
Skill: Starsh
Fire Contro
Space Ran
Atmospher
Damage: 1
Note: Bom
every 10 ro
time.*Can be se
hit.
Jedi Starfi
Craft: K
Aethersprit
Affiliation:
Era: Rise o
Source: d
the Galaxy
Campaign
Type: Light
Scale: Starf Length: 8
Skill: Starfi
Crew: 1 p
coordinate
Crew Skill:
Cargo Cap
Consumab
Cost: 180,
maneuver
variant: 385
Hyperdriv
below)
Cannon
rret
ip gunnery
: 3D*
e: 1-3/12/25
Range: 1-3
b Launch
ntral
ip gunnery
: 2D+1
e: 1/3/5
Range: 50-
D
let Generat
nds, but o
t on auto-fir
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at Syste
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Jedi Order
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0 Ruleboo
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interceptor
ightereters
hter pilotin
us hardwir
All skills typ
acity: None
les: None (1
000 (new),
variant: 21
,000/290,00
Multiplier:
00/1.2/2.5 k
r (10 bomb
100/300/500
or generate
ly 10 can b
e using only
s Engine
ghter
(page 229
page 60), T
137)
: Delta-7
d astrome
ically at 4D
week with
145,000
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)
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s)
s a new bo
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fire control
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d
a
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E
av Comput
ogrammed
aneuverabi
ace: 9 (hig
mosphere:
5; 1,260 km
ull: 2D
ields: 1D
nsors:
ssive: 25/1
an: 45/2D
arch: 65/2D
cus: 3/3D+
eapons:
Dual Laser
re Arc: Fron
ill: Starship
re Control: ace Range:
mosphere
amage: 6D
otes: The D
odule in t
ansGalMeg
oster ring)
unds to a
arfighter p
aneuverabil
e Delta-7tromech
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oid, the p
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Azure Ange
aft: Modifi
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a: Rise of t
r: Uses a m
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1
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ange: 100-3
lta-7 requir
he form o
Industries
. Docking
complish,
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d Kuat Syst
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mh (high-s
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es a separat
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ter. Witho
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The droid
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ms Engine
terlker
mech droi
variant: 4D)
eed variant:
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ng takes
a Difficult
e fighter'
dditionally,
lly-designe which i
t the proper
alty to hi
suffers the
ation an
ring Delta-7
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Source: The Clone Wars Campaign Guide (page
138)
Type: Modified interceptor
Scale: Starfighter
Length: 8 meters
Skill: Starfighter piloting: Delta-7
Crew: 1 plus hardwired astromech droid (can
coordinate)
Cargo Capacity: None
Consumables: 1 week
Cost: Not available for sale
Hyperdrive Multiplier: x1
Nav Computer: Uses a modified astromech droid
programmed with 10 jumps
Maneuverability: 3D+2
Space: 11
Atmosphere: 435; 1,260 kmh
Hull: 2D+1Shields: 1D
Sensors:
Passive: 25/1D
Scan: 45/2D
Search: 65/3D
Focus: 3/4D
Weapons:
4 Laser Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 7D
Proton Torpedo Launcher (16 torpedoes)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700
Damage: 9D
Jedi Interceptor
Craft: Kuat Systems Engineering Eta-2 Actis-class
Interceptor
Affiliation: Jedi Order
Era: Rise of the Empire
Source: Wizards Website, Starships of the Galaxy
- Saga Ed. (page 82), Saga Edition Core Rulebook
(page 180), The Clone Wars Campaign Guide
(page 139)
Type: InterceptorScale: Starfighter
Length: 5.47 meters
Skill: Starfighter piloting: Eta-2
Crew: 1 and astromech droid (can coordinate)
Cargo Capacity: 60 kilograms
Consumables: 2 days (1 week with booster ring)
Cost: 290,000 (new), 140,000 (used), (high-
maneuver variant: 320,000/240,000), (high-
defense variant: 310,000/230,000)
Hyperdrive Multiplier: x1 (with booster ring, see
below)
Nav Computer: Uses astromech droid
programmed with 10 jumps
Maneuverability: 4D (high-maneuver variant: 5D)
Space: 13
Atmosphere: 515; 1,500 kmh
Hull: 2D+1 (high-defense variant: 2D+2)
Sensors:
Passive: 10/0D Scan: 15/1D
Search: 20/2D
Focus: 2/2D+1
Weapons:
2 Laser Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D2 Light Ion Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/10/20
Atmosphere Range: 100-300/1/2 km
Damage: 4D
Notes: The Eta-7 requires a separate hyperdrive
module in the form of a booster ring. Docking
with the ring takes 3 rounds to accomplish, and
requires a Difficult starfighter piloting skill check
(the fighter's maneuverability counts for this roll).
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BTL-B Y-W
Craft: Koe
Affiliation:
Era: Rise o
Source: Th
173)
Type: Atta
Scale: Starf
Length: 16Skill: Starfi
Crew: 1,
coordinate
Cargo Cap
Consumab
Cost: 127,0
Hyperdriv
Nav Com
programm
Maneuver
Space: 6 Atmospher
Hull: 4D+1
Shields: 1
Sensors:
Passive: 20
Scan: 35/1
Search: 40/
Focus: 2/3D
Weapons:
2 Laser Ca
Fire Arc: Fr
Skill: Starsh
Fire Contro
Space Ran
Atmospher
Damage: 5
2 Light Ion
Fire Arc: Tu
Crew: 1
Skill: Starsh
Fire Contro
Space Ran
Atmospher
Damage: 4
Wing
sayr BTL-B
Old Republi
the Empire
e Clone W
k starfighter
ighter
metershter pilotin
unners: 1,
acity: 130 ki
les: 1 week
00 (new), 6
Multiplier:
uter: No
d with 10 ju
bility: 1D+
e: 330; 950
+2
0D
D
nons (fire l
nt
ip gunnery
: 2D
e: 1-3/12/25
Range: 10
Cannons (
rret
ip gunnery
: 3D
e: 1-3/7/36
Range: 10
-wing (BTL
c
rs Campaig
: Y-wing
1 astrome
ograms
,000 (used)
x2
(uses astr
mps)
mh
inked)
-300/1.2/2.5
ire linked)
-300/700/3.
-S1)
Guide (pa
h droid (c
omech dr
km
km
ge
an
id
P
S
S
A
D
H
C
B
A
E
S
2
T
S
L
S
C
C
g
C
C
C
M
S
A
H
S
P S
S
2
S
S
A
D
P
oton Torp
re Arc: Fron
ill: Starship
re Control:
ace Range:
mosphere
amage: 9D
Hyena Bom
aft: Bakto
omber
filiation: S
a: Rise of t
urce: The
8)
pe: Droid b
ale: Starfig
ngth: 3.5
ill: Starfigh
ew: 0 (droi
ew Skill:
nnery 4D+
argo Capac
onsumable
ost: 23,000
aneuverabi
ace: 9
mosphere:
ull: 2D+1
nsors:
ssive: 20/0an: 40/1D
arch: 60/2D
cus: 3/3D
eapons:
Light Laser
re Arc: Fron
ill: Starship
re Control:
ace Range:
mosphere
amage: 3Doton Torp
re Arc: Fron
do Launch
gunnery
D
1/3/7
ange: 50-10
ber
id Armor
paratists
e Empire
Clone Wars
omber
ter
eters
er piloting
brain)
Starfighter
ty: None
: 2 days
lity: 1D
400; 1,150 k
Cannons (
gunnery
D
1-5/10/17
ange: 100-5
do Launch
er (10 torpe
0/300/700
Workshop
Campaign
iloting 4D
mh
ire-linked)
00/1/1.7 km
er (6 torped
oes)
Hyena-clas
uide (page
1, starship
es)
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Fire Control: 2D+1
Skill: Starship gunnery
Space Range: 1/3/7
Atmosphere Range: 30-100/300/700
Damage: 9D
Light Concussion Missile Launcher (6 missiles
each)
Fire Arc: Front
Fire Control: 2D+1
Skill: Starship gunnery
Space Range: 1/3/7
Atmosphere Range: 30-100/300/700
Damage: 7D
Belbullab Heavy Starfighter
Craft: Feethan Ottraw Scalable Assemblies
Belbullab-22 Starfighter
Affiliation: Separatists
Era: Rise of the Empire
Source: The Clone Wars Campaign Guide (p204)
Type: Heavy fighter
Scale: StarfighterLength: 6.71 meters
Skill: Starfighter piloting: Belbullab
Crew: 1
Cargo Capacity: 140 kilograms
Consumables: 1 week
Cost: 168,000 (new), 125,000 (used)
Maneuverability: 1D
Space: 8
Atmosphere: 380; 1,100 kmh
Hull: 5D+1
Shields: 1D+2
Sensors:
Passive: 15/0D
Scan: 25/1D
Search: 40/2D
Focus: 3/2D+2
Weapons:
2 Triple Laser Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
Belbullab Heavy Assault Craft
Identical stats as the Belbullab Heavy Starfighter
except for:
Craft: Feethan Ottraw Scalable Assemblies
Belbullab-23 Starfighter
Weapons:
2 Triple Laser Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 6D
Belbullab Heavy Bomber
Identical stats as the Belbullab Heavy Starfighter
except for:
Craft: Feethan Ottraw Scalable AssembliesBelbullab-24 Starfighter
Weapons:
2 Triple Laser Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 6D
2 Concussion Missile Launchers (6 missiles
each) Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D+2
Space Range: 1/3/7
Atmosphere Range: 30-100/300/700
Damage: 9D
Soulless One
Craft: Modified Feethan Ottraw Scalable
Assemblies Belbullab-22 Starfighter
Affiliation: General Grievous
Era: Rise of the Empire
Source: The Clone Wars Campaign Guide (page
204)
Type: Modified heavy fighter
Scale: Starfighter
Length: 6.71 meters
Skill: Starfighter piloting: Belbullab
Crew: 1
Crew Skill: Astrogation 4D, starfighter piloting
6D+1, starship gunnery 6D, starship shields 5DCargo Capacity: 160 kilograms
Consumables: None
Cost: Not available for sale
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Maneuverability: 2D+1
Space: 8
Atmosphere: 380; 1,100 kmh
Hull: 5D+1
Shields: 1D+2
Sensors:
Passive: 20/1D
Scan: 30/1D+2
Search: 50/2D+1
Focus: 5/3D+2
Weapons:
2 Triple Laser Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D+1
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 6D
CIS Advanced Starfighter
Craft: CIS-Advanced Starfighter Prototype
Affiliation: Separatists / Old Republic
Era: Rise of the Empire
Source: The Clone Wars Campaign Guide (pages
205-206)
Type: Space superiority fighter
Scale: Starfighter
Length: 8 meters
Skill: Starfighter piloting: CIS-Advanced Fighter
Crew: 1Cargo Capacity: 190 kilograms
Consumables: 2 days
Cost: Not available for sale
Maneuverability: 1D+1
Space: 11
Atmosphere: 450; 1,300 kmh
Hull: 3D
Shields: 1D+2
Sensors:
Passive: 15/1D
Scan: 25/2D Search: 40/3D
Focus: 3/4D
Weapons:
2 Heavy Blaster Cannons (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 6D
Proton Torpedo Launchers (24 torpedoes)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D+2
Space Range: 1/3/7
Atmosphere Range: 30-100/300/700
Damage: 9D
Freefall Bomber
Craft: Nubian Design Collective Freefall-class
Bomber
Affiliation: Naboo
Era: Rise of the Empire
Source: Gamer Magazine Issue 5, The Clone
Wars Campaign Guide (page 82)Type: Bomber fighter
Scale: Starfighter
Length: 30 meters
Skill: Starfighter piloting: Freefall
Crew: 2, gunners: 2, skeleton: 1/+5
Crew Skill: Starfighter piloting 4D+1, starship
gunnery 4D+1, starship shields 4D+1
Cargo Capacity: 20 metric tons
Passengers: 10
Consumables: 4 weeks
Cost: 70,000 (new), 18,000 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 1D+2
Space: 7
Atmosphere: 350; 1,000 kmh
Hull: 4D
Shields: 1D+1
Sensors:
Passive: 20/0D Scan: 35/1D
Search: 40/2D
Focus: 2/3D
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Weapons:
4 Laser Cannons (fire-linked)
Fire Arc: Front
Crew: 1
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 6D
Bomb Chute (20 bombs)
Fire Arc: Ventral
Crew: 1
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1/3/7
Atmosphere Range: 50-100/300/700
Damage: 13D
Pursuer Enforcement Ship
Craft: MandalMotors Pursuer -class Enforcement
Ship
Affiliation: General
Era: Rise of the Empire
Source: Pirates & Privateers (page 75), The Far
Orbit Project (page 83), The Clone Wars
Campaign Guide (pages 79-80)
Type: System patrol vehicle
Scale: Starfighter
Lenght: 30.1 m
Skill: Starfighter piloting: Pursuer
Crew: 1
Crew Skill: Varies
Passengers: 2, 5 (prison cells)
Cargo Capacity: 35 metric tons
Consumables: 5 weeks
Cost: 200,000 (new), 80,000 (used)
Hyperdrive Multiplier: x1
Hyperdrive Backup: x16Nav Computer: Yes
Maneuverability: 1D
Space: 7
Atmosphere: 350; 1,000 kmh
Hull: 4D
Shields: 1D
Sensors:
Passive: 35/1D+1
Scan: 55/2D+1
Search: 80/3D+1
Focus: 3/4D+1
Weapons:
Twin Blaster Cannon (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7 km
Damage: 5D
2 Ion Cannons (fire-linked)
Fire Arc: Turret Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/7/36
Atmosphere Range: 100-300/700/3.6 km
Damage: 4D
Punworcca 116 Sloop
Craft: Huppla Pasa Tisc Shipwrights Collective's
Punworcca 116 -class Interstellar Sloop
Affiliation: General
Era: Rise of the Empire
Source: The Clone Wars Campaign Guide (page
210)
Type: Interplanetary yachtScale: Starfighter
Length: 15.2 meters
Skill: Space transports: Punworcca 116
Crew: 2, skeleton: 1/+5
Passengers: 11
Cargo Capacity: 240 kilograms
Consumables: 1 week
Cost: 35,700
Hyperdrive Multiplier: x1.5
Nav Computer: Yes
Maneuverability: 2D
Space: 8
Move: 550, 1,600 kmh
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Hull: 2D
Shields: 1D+1
Sensors:
Passive: 20/1D
Scan: 45/2D
Search: 80/3D
Focus: 2/3D+2
Weapons:
Tractor/Repulsor Beam Array
Fire Arc: 14 left, 14 right, 14 top, 14 bottom, 14
front, 14 back
Skill: Tractor beam operation
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.3/2.5 km
Damage: 4D
Barloz Medium Freighter
Craft: Corellian Engineering Corporation Barloz-
class Freighter
Affiliation: General
Era: Old Republic
Source: Stock Ships (pages 53-55), Pirates &
Privateers (page 65), Starships of the Galaxy
(page 78), The Clone Wars Campaign Guide
(pages 75-76)
Type: Medium freighter
Scale: Starfighter
Length: 41 metersSkill: Space transports: Barloz freighter
Crew: 2, skeleton: 1/+5
Crew Skill: Varies widely
Passengers: 4
Cargo Capacity: 120 metric tons
Consumables: 2 months
Cost: 120,000 (new), 17,500 (used)
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 1D
Space: 5
Atmosphere: 295; 850 kmh
Hull: 4D
Shields: 1D
Sensors:
Passive: 10/0D
Scan: 25/1D
Search: 40/2D
Focus: 2/2D
Weapons:
Laser Cannon
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 3D
G9 Rigger
Craft: Corellian
Engineering Corporation
G9 Rigger Transport
Affiliation: General
Era: Old Republic
Source: The Clone Wars Campaign Guide (page
76)
Type: Light freighterScale: Starfighter
Length: 34.1 meters
Skill: Space transports: G9 Rigger
Crew: 2, skeleton: 1/+5
Passengers: 6
Cargo Capacity: 70 metric tons
Consumables: 1 month
Cost: 85,000 (new), 45,000 (used)
Hyperdrive Multiplier: x3
Nav Computer: Yes
Space: 3
Atmosphere: 240; 700 kmh
Hull: 3D+1
Sensors:
Passive: 10/0D
Scan: 20/1D
Search: 35/1D+2
Focus: 2/2D
Weapons:
Double Light Laser Cannon
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-3/12/25
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Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D
Light Laser Cannon
Fire Arc: Front or rear
Crew: Co-pilot
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 3D
GS 100 Salvage Ship
-100 Salvage Ship
ire
s Campaign Guide (page
: Medium freighter
rts: GS-100
s: 1
ric tons
00 (used)
re: 140; 400 kmh
/0D
ons (fire-linked)
ship gunnery
/25
300/1.2/2.5 km
R TB Doomtrader
Craft: Corellian Engineering Corporation KR-TB
ral
Wars Campaign Guide (pages
edium transport
rts: KR-TB Doomtrader
: 350 metric tons
00 (used)
re: 310; 900 kmh
D
/1D
annons
Craft: Gallofree Yards GS
Affiliation: General
Era: Rise of the Emp
Source: The Clone War
78)Type
Scale: Starfighter
Length: 50 meters
Skill: Space transpo
Crew: 2, skeleton: 1/+5, gunner
Passengers: 20 (droids)
Cargo Capacity: 140 met
Consumables: 1 month
Cost: 190,000 (new), 95,0
Hyperdrive Multiplier: x3
Nav Computer: Yes
Space: 1
Atmosphe
Hull: 6D+1
Sensors:
Passive: 15
Scan: 30/1D
Search: 80/2D
Focus: 4/3D
Weapons:
2 Medium Laser Cann
Fire Arc: Turret
Crew: 1
Skill: Star
Fire Control: 1D+2
Space Range: 1-3/12
Atmosphere Range: 100-
Damage: 4D
K
“Doomtrader”
Affiliation: GeneEra: Old Republic
Source: The Clone
78-79)
Type: M
Scale: Starfighter
Length: 50 meters
Skill: Space transpo
Crew: 2, plus astromech, skeleton: 1/+5
Passengers: 6
Cargo Capacity
Consumables: 1 month
Cost: 350,000 (new), 70,0
Hyperdrive Multiplier: x2
Hyperdrive Backup: x15
Nav Computer: Yes
Maneuverability: 1D
Space: 6
Atmosphe
Hull: 6D
Shields: 2
Sensors: Passive: 30
Scan: 60/1D
Search: 90/2D
Focus: 4/3D
Weapons:
Dual Laser C
Fire Arc: Front
Skill: Starship gunnery
/10/20
300/1/2 km
Fire Control: 2D
Space Range: 1-3
Atmosphere Range: 100- Damage: 6D
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Banking C
Craft: Tech
Affiliation:
Era: Rise o
Source: Th203)
Type: Spac
Scale: Starf
Length: 55.
Skill: Spac
Crew: 17
Passenger
Cargo Cap
Consumab
Cost: 1.7 m
Hyperdriv Hyperdriv
Nav Comp
Space: 4
Atmospher
Hull: 4D+2
Shields: 3
Sensors
Passive: 40
Scan: 70/2
Search: 10
Focus: 4/3D
Seltiss-2 C
Craft: Ubri
Affiliation:
Era: Rise o
Source: Th
Type: Luxu
Scale: Starf
Length: 30
Skill: SpacCrew: 2, gu
Passenger
Cargo Cap
Clan Transp
no Union B
Intergalacti
the Empire
e Clone W
e cruiser
ighter
2 meters
transports:
: 30
acity: 80 me
les: 6 mont
illion (new),
Multiplier: Backup: x
ter: Yes
e: 600; 1,80
1D
/3D
+2
aravel
kian Indust
Hutts
the Empire
e Clone Wa
rious subsp
ighter
meters
transports:nners: 2
: 12
acity: 50 me
port
-714 Luxur
Banking Cl
rs Campaig
BC-714 Tra
tric tons
s
, 980,000 (u
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ies Seltiss-2
s Campaig
ce shuttle
Seltiss-2 Ca
tric tons
Transport
an
Guide (pa
sport
ed)
Caravel
Guide (p. 8
avel
ge
0)
C
C
S
A
H
S
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8
T
S
L
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onsumable
ost: 800,000
ace: 5
mosphere:
ull: 6D+2
ields: 2D
nsors:
ssive: 15/0
an: 30/1D
arch: 75/2D
cus: 4/3D
eapons:
ser Canno
re Arc: Turr
ew: 2
ill: Starship
re Control: 1
ace Range:
mosphere
amage: 4D
eltiss-2 Car
aft: Ubrikki
filiation: H
a: Rise of t
urce: The
-81)
pe: Detach
ale: Starfig
ngth: 9 me
ill: Space t
ew: 1
ssengers:
argo Capac
onsumable
ost: 400,000
ace: 3
mosphere:
ull: 1D+2
ields: +2
nsors:
ssive: 7/0D
an: 20/1D
arch: 10/1D
cus: 2/2D
: 1 month
(new), 160,
295; 850 k
Battery
t
gunnery
D+2
1-3/12/25
ange: 100-3
ravel Cabin
an Industrie
tts
e Empire
lone Wars
ed cabin
ter
ters
ansports: S
ty: 5 metric
: 2 weeks
(new), 80,0
240; 700 k
+1
000 (used)
h
00/1.2/2.5 k
n
s Seltiss-2 C
Campaign
ltiss-2 Cara
tons
00 (used)
h
ravel cabin
uide (page
el
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CR20 Troo
Craft: Cor
Troop Carri
Affiliation: Era: Rise o
Source: Th
166)
Type: Troo
Scale: Capi
Length: 60
Skill: Spac
Crew: 6, sk
Passenger
Cargo Cap
Consumab
Cost: 680,0
Hyperdriv
Hyperdriv
Nav Comp
Maneuver
Space: 5
Atmospher
Hull: 1D
Shields: +
Sensors: Passive: 25
Scan: 50/2
Search: 75/
Focus: 3/3D
Weapons:
2 Double T
Fire Arc: Tu
Skill: Capit
Fire Contro
Space Ran
Atmospher Damage: 6
Carried Ve
op Carrier
llian Engin
er
General / O the Empire
e Clone W
carrier
tal
meters
transports:
eleton: 2/+7
: 40 (troops
acity: 15 me
les: 2 week
00 (new), 2
Multiplier:
Backup: x
ter: Yes
bility: 0D+
e: 295; 850
1
1D+1
D+2
urbolaser
rret (left an
l Ship Gunn
: 1D+1
e: 1-8/17/60
Range: 10
hicles: 12 s
eering Cor
d Republic
rs Campaig
CR20 Troop
)
tric tons
5,000 (used
x3
2
mh
annons (fir
right)
ery
-800/1.7/6 k
eeder bike
oration CR
Guide (pa
Carrier
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e separately
20
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D
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Droch Board
aft: Colic
oarding Shi
filiation: S
a: Rise of t
urce: The
pe: Boardi
ale: Starfig
ngth: 20 m
ill: Space t
ew: 1
ssengers:
argo Capac
onsumable
ost: 43,000
aneuverabi
ace: 5
mosphere:
ull: 2D
nsors: ssive: 15/0
an: 30/1D
arch: 60/2D
cus: 3/2D+
eapons:
ght Laser
re Arc: Turr
ill: Starship
re Control:
ace Range:
mosphereamage: 3D
oarding Dri
re Arc: Fron
ill: Starship
nge: Conta
amage: 8D
ote: The
rget’s hull
ip’s hull -2
ightly dama
nce the hul
unds to op
rget ship.
ding Ship
oid Creati
paratists
e Empire
lone Wars
g shuttle
ter
eters
ansports: D
(droid tro
ty: 30 kilogr
: 1 day
lity: +2
295; 850 k
1
annon
t
gunnery
D
1-3/12/25
ange: 100-3
ll
gunnery
ct
oarding d
pon direct
; if the bo
ed” result,
is breache
n the acce
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Campaign G
och Boardi
ps)
ams
h
00/1.2/2.5 k
ill pincers
contact. Ro
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t has breac
d, the pinc
ss to the in
Droch-clas
uide (p207)
g Craft
pierce the
ll the target
oll scores
ed the hull.
rs require 5
erior of the
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Sheathipede Shuttle
Craft: Trade Federation Sheathipede-class Lapiz
Cutter Shuttle
ts of Naboo (page 18), The Cloneage 210)
uttle
heathipede shuttle
s
droid
kilograms
w), 9,000 (used)
mh
D+1
5/0D
/2D
Shuttle
blic Sienar Systems Kappa-class
huttle
/ Empire/ Rebel Alliance/
Republic
e Handbook (pages 46-47), The Clone
ide (page 171)
s: Kappa shuttle
ransports 4D, starship gunnery
month
rdrive Multiplier: x1
kmh
D
0/0D
2D
ter Cannons
gunnery
3/12/25
-300/1.2/2.5 km
nons (fire-linked)
r
ge: 1-50/100/250
Affiliation: Neimoidians
Era: Old Republic
Source: Secre Wars Campaign Guide (p
Type: Transport sh
Scale: Starfighter
Length: 15 meters
Skill: Space transports: S
Crew: 2 pilot droid
Crew Skill: As pilot
Passengers: 5
Cargo Capacity: 500
Consumables: 5 days
Cost: 22,000 (neSpace: 5
Atmosphere: 295; 850 k
Hull: 4D
Shields: 2
Sensors:
Passive: 1
Scan: 25/1D
Search: 40
Focus: 1/2D
Kappa Troop
Craft: Repu
S
Affiliation: Old Republic
General
Era: Old
Source: Rules of Engagement: The Rebel
SpecForc
Wars Campaign Gu
Type: Troop Shuttle
Scale: StarfighterLength: 35 meters
Skill: Space transport
Crew: 2, gunners: 2
Crew Skill: Space t
4D, starship shields 3D
Passengers: 40
Cargo Capacity: 50 metric tons (rarely + 2 AT-
PTs)
Consumables: 1
Cost: Not generally for sale
Hype
Hyperdrive Backup: x10
Nav Computer: Yes
Maneuverability: 1D
Space: 5
Atmosphere: 295; 850
Hull: 4D
Shields: 1
Sensors:
Passive: 2
Scan: 40/1D Search: 80/
Focus: 4/2D+2
Weapons:
2 Double Blas
Fire Arc: Turret
Skill: Starship
Fire Control: 2D
Space Range: 1-
Atmosphere Range: 100
Damage: 4D
2 Repeating Blaster Can Fire Arc: Front
Scale: Speede
Skill: Starship gunnery
Fire Control: 2D
Atmosphere Ran
Damage: 3D+2
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Nu A ttack
Craft: Cy
Shuttle
ffiliation: A
Era: Rise o
Source: Th
172)
Type: Milit
Scale: Starf Length: 19
Skill: Spac
Crew: 2, sk
Passenger
Cargo cap
Consumab
Cost: 85,00
Hyperdriv
Nav Comp
Maneuver
Space: 5 Atmospher
Hull: 3D+2
Shields: 2
Sensors:
Passive: 20
Scan: 35 1
Search: 75/
Focus: 3 2D
Weapons:
2 Medium
Fire arc: Fr
Skill: Starsh
Fire control
Space rang
Atmospher
Damage: 4
2 Double L
Fire arc: Fr
Crew: Co-p
Skill: Starsh
Fire control
Space rang
Atmospher
Damage: 4
k Shuttle
nus Spac
Old Republi
the Empire
e Clone W
ry orbital sh
ightermeters
transports:
eleton: 1/+1
: 30
city: 2 metr
les: 2 days
0 (new), 50,
Multiplier:
ter: Yes
bility: 2D
e: 295; 850
0D
D
+2
aser Cann
nt
ip gunnery
: 2D
: 1-4/12/25
range: 100
ight Laser
nt turrets
ilot
ip gunnery
: 2D+1
: 1-3/1/2
range: 100
works Nu
c
rs Campaig
uttle
Nu Shuttle
0
ic tons
000 (used)
x1
mh
ns (fire-lin
400/1.2/2.5
annons (fir
300/1/2 km
-class Atta
Guide (pa
ed)
m
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ck
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Te
C
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H
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S
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S
S
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8
C
S
S
S
A D
echno Unio
aft: Techn
filiation: T
a: Rise of t
urce: The
7)
pe: Armedale: Capital
ngth: 220
ill: Capital
ew: 166, gu
ew Skill:
+2, capital
, capital shi
ssengers:
argo Capac
onsumable
ost: Not ava
yperdrive
yperdrive
av Comput
ace: 2
mosphere:
ull: 2D+2
ields: 2D
nsors:
ssive: 20/1
an: 60/2Darch: 80/3D
cus: 4/3D+
eapons:
Laser Cann
re Arc: Side
ew: 3
ale: Starfig
ill: Starship
re Control:
ace Range:
mosphereamage: 4D
on Starship
Union Har
chno Unio
e Empire
Clone Wars
transport
eters
hip piloting
nners: 24
strogation
ship pilotin
p repair 3D,
1,017
ty: 12,400
: 6 months
lable for sal
ultiplier: x
ackup: x8
r: Yes
330; 950 k
ons
ter
gunnery
D
2-10/20/40
ange: 0.2-1/
p
cell-class St
Campaign
: Hardcell St
D, capital s
3D, capital
sensors 3D
etric tons
e
1
h
2/4 km
arship
uide (page
arship
hip gunner
ship shield
1
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C 9979 Landing Craft
Craft: Haor Chall Engineering C-9979
Affiliation: Trade Federation
Era: Old Republic
he Clone
05)
ort
ng: C-9979
s or 140 sapients
priate skills at 3D
0 commander
oids, 15 security
,000 (new), 75,000 (used)
D
5/0D
aft: 28 Trade Federation troop
4 AATs, 11 MTTs
ond-class Cruiser
ffiliation: Separatists
e
h: 522 meters
g
ners: 48
0 metric tons
,125,000 (used)
50 kmh
D
D
3D
ns
unnery
ere Range: 2-10/30/60 km
ing Spider Droid, 2,400
Craft: Corellian Engineering Corporation
Consular-class Cruiser Charger c70 Retrofit
Affiliation: Old Republic
(page
atic transport
h: 115 meters
rs: 5, skeleton: 2/+5
ps)
700,000 (used)
Source: Secrets of Naboo (page 8), T
Wars Campaign Guide (page 2
Type: Heavy transp
Scale: Capital
Length: 370 meters
Skill: Capital ship piloti
Crew: 88 droid
Crew Skill: All appro
Passengers: 30 repair droids, 4
battle droids, 39 pilot battle dr
droids,
Cargo Capacity: 1,800 metric tons
Consumables: 1 day
Cost: 200Maneuverability: 1D+1
Space: 5
Atmosphere: 295; 850 kmh
Hull: 2D
Shields: 1
Sensors:
Passive: 1
Carried Cr
carriers, 11
Commerce Guild Starship
Craft: Commerce Guild Diam
A
Era: Rise of the Empire
Source: The Clone Wars Campaign Guide (pag
206)
Type: Transport cruiser
Scale: Capital
Lengt
Skill: Capital ship pilotin
Crew: 100, gun
Cargo Capacity: 1,38
Consumables: 3 months
Cost: 5 million (new), 2
Hyperdrive Multiplier: x0.75
Hyperdrive Backup: x4
Nav Computer: Yes
Maneuverability: 1D
Space: 2
Atmosphere: 500; 1,4
Hull: 3D
Shields: 1
Sensors:
Passive: 15/1
Scan: 30/2D
Search: 60/
Focus: 3/4D
Weapons:
8 Laser Canno
Fire Arc: 4 front, 2 left, 2 right
Crew: 6
Skill: Capital ship g Space Range: 1-5/15/30
Atmosph
Damage: 3D
Carried Craft: 600 Hom
Dwarf Spider Droids
Consular Cruiser Charger c70
Era: Rise of the Empire
Source: The Clone Wars Campaign Guide170)
Type: Retrofitted diplom
Scale: Capital
Lengt
Skill: Capital ship piloting: Consular Cruiser
Crew: 3, gunne
Passengers: 20 (troo
Cargo Capacity: 6,000 metric tons
Consumables: 6 months
Cost: 1.65 million (new),
Hyperdrive Multiplier: x1.5Nav Computer: Yes
Maneuverability: +2
Space: 6
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Atmosphere: 330; 950 kmh
D+2
D
0/3D
sers
et (2 left, 2 right)
nery
nge: 3-15/35/75
/8 km
s (fire-linked)
ter
unnery
nge: 1-3/12/25
-300/1.2/2.5 km
rive Yards MedStar-class Frigateffiliation: Old Republic
ire
age
h: 250 meters
ing: MedStar Frigate
ners: 50
ew), 2,550,000 (used)
0
D
Search: 90/3D
rs
2 right
l Ship Gunnery
+2
75
ere Range: 2-6/24/50 km
left, 1 back
ery
12/25
ere Range: 100-300/1.2/2.5 km
ojector
D
nge: 1-5/15/30 km
Craft: Kuat Drive Yards Pelta-class Frigate
Affiliation: Old RepublicEra: Rise of the Empire
Source: The Clone Wars Campaign Guide (pages
e
ital ship piloting: Pelta Frigate
0
metric tons
vailable for sale
plier: x2
Hull: 4D+2
Shields: 2
Sensors:
Passive: 40/1
Scan: 80/2D
Search: 10
Focus: 5/4D
Weapons:
4 Light Turbola
Fire Arc: Turr
Crew: 1
Skill: Capital Ship Gun
Fire Control: 2D
Space Ra
Atmosphere Range: 500-1/3
Damage: 3D
2 Medium Laser Cannon Fire Arc: Front
Scale: Starfigh
Crew: 1
Skill: Starship g
Fire Control: 2D
Space Ra
Atmosphere Range: 100
Damage: 4D
MedStar Frigate
Craft: Kuat D A
Era: Rise of the Emp
Source: The Clone Wars Campaign Guide (p
171)
Type: Medical frigate
Scale: Capital
Lengt
Skill: Capital ship pilot
Crew: 390, gun
Passengers: 655
Cargo Capacity: 4,800 metric tons
Consumables: 3 years
Cost: 4,875,000 (n
Hyperdrive Multiplier: x1
Hyperdrive Backup: x1
Nav Computer: Yes
Maneuverability: +2
Space: 3
Hull: 2D+1
Shields: 2D
Sensors: Passive: 30/1
Scan: 50/2D
Focus: 3/4D
Weapons:
4 Turbolase
Fire Arc: 2 left,
Crew: 5
Skill: Capita
Fire Control: 2D
Space Range: 3-15/35/
Atmosph
Damage: 4D
6 Laser Cannons
Fire Arc: 1 front, 2 right, 2
Scale: Starfighter
Crew: 5
Skill: Starship gunn
Fire Control: 3D
Space Range: 1-3/
Atmosph Damage: 4D
Tractor Beam Pr
Fire Arc: Front
Skill: Capital ship gunnery
Fire Control: 3
Space Range: 1-5/15/30
Atmosphere Ra
Damage: 4D
Pelta Medical Frigate
172-173)
Type: Multi-purpose frigat
Scale: Capital
Length: 200 meters
Skill: Cap
Crew: 900
Passengers: 30
Cargo Capacity: 275
Consumables: 1 month
Cost: Not a
Hyperdrive Multi
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Hyperdrive Backup: x16
Nav Computer: Yes
Maneuverability: 1D
Space: 5
Hull: 2D+2
Shields: 2D
Sensors:
Passive: 35/1D
olaser Cannons
, 1 left, 1 right, 1 back
l ship gunnery
ere Range: 6-30/70/150 km
ons
left, 2 back
12/25
ere Range: 100-300/1.2/2.5 km
ojector
hip gunnery
-5/15/30
ere Range: 1-5/15/30 km
r
oth Mercenaries / General
ra: Old Republic
rs Campaign Guide (page
Capital ship piloting: Sabaoth Destroyer
rs: 114
rogation 3D, capital ship gunneryoting 3D, capital ship shields
Cargo Capacity: 3,000 metric tons
Consumables: 1 yearCost: 3.5 million (new), 1.5 million (used)
Hyperdrive Multiplier: x3
D+1
+2
Cannons
left, 10 right
hter
nge: 1-3/10/20
nnons
right
hip gunnery
10
2D+2
rs
r
Craft: Free Dac Volunteers/Pammant Docks
Providence-class carrier/destroyer
Affiliation: Trade Federation
Era: Rise of the Empire
Scan: 70/2D
Search: 90/3D
Focus: 4/4D
Weapons:
6 Light Turb
Fire Arc: 3 front
Crew: 6
Skill: Capita
Fire Control: 3D+2
Space Range: 3-15/35/75 Atmosph
Damage: 3D
9 Light Laser Cann
Fire Arc: 1 front, 3 right, 3
Scale: Starfighter
Crew: 6
Skill: Starship gunnery
Fire Control: 4D
Space Range: 1-3/
Atmosph
Damage: 4DTractor Beam Pr
Fire Arc: Front
Crew: 3
Skill: Capital s
Fire Control: 4D+2
Space Range: 1
Atmosph
Damage: 4D+2
Sabaoth Destroyer
Craft: Ubrikkian Custom Destroye
Affiliation: Saba
E
Source: The Clone Wa
220)
Type: Warship
Scale: Capital
Length: 675 meters
Skill:
Crew: 250, gunne
Crew Skill: Ast3D+2, capital ship pil
3D+1, capital ship repair 2D, sensors 3D+2
Passengers: 3,000
Hyperdrive Backup: x18
Nav Computer: Yes
Space: 4
Maneuverability: 1D
Hull: 3D
Shields: 2D+2
Sensors:
Passive: 30/1D+1
Scan: 60/2
Search: 90/3D+2
Focus: 6/4D
Weapons:
24 Heavy Laser
Fire Arc: 4 front, 10
Crew: 3
Scale: Starfig
Skill: Starship gunnery
Fire Control: 2D
Space Ra
Damage: 6D
14 Light Turbolaser Ca
Fire Arc: 7 left, 7
Crew: 3
Skill: Capital s
Fire Control: 2D
Space Range: 4-20/50/1
Damage:
Carried Craft: 12 starfighte
Trade Federation Cruise
Source: Wizards Website, The Clone WarsCampaign Guide (pages 208-209)
Type: Carrier/destroyer
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Scale: Capital
Length: 1,088 meters
Skill: Capital ship piloting
Crew: 21,992, gunners: 358, skeleton: 8,000/+15
trogation 4D, capital ship piloting
nery 4D+1
eactivated
ons, 160 MTTs
le (valued at 125
15
ability: 1D+1
h
D+1
+2
lasersleft, 5 right
ship gunnery
ere Range: 6-30/70/150 km
annons
et, 2 batteries front, 4
ry rear
nge: 1-5/10/20
e: 100-500/1/2 km
nons (fire-linked)
hip gunnery
-15/35/75
ere Range: 6-30/70/150 km
e Ion Cannons
atteries right
ter
nge: 1-5/10/20
e: 100-500/1/2 km
edo Tubes (16 torpedoes each)
ter
nge: 5-20/50/110
e: 5-50/100/300 km
plement: 120 Tri-fighters, 120
raft
nd
ffiliation: General Grievous
pire
skeleton: 200/+15
Astrogation 5D+2, capital ship
gunnery 5D+2
1.5 million deactivated
n be
h
Crew Skill: As
4D+1, capital ship gun
Passengers: 48,247 plus 1.5 million d
battle droids (no more than 6,000 can be
activated on-board at once)
Cargo Capacity: 29,000 metric t
and 280 assorted droid armored vehicles
Consumables: 1 year
Cost: Not available for sa
millions)
Hyperdrive Multiplier: x1.5
Hyperdrive Backup: x
Nav Computer: Yes
Maneuver Space: 8
Atmosphere: 365; 1,050 km
Hull: 6D
Shields: 3D+2
Sensors:
Passive: 30/1D+1
Scan: 60/2
Search: 90/3D+2
Focus: 6/4D
Weapons:
14 Quad Turbo Fire Arc: 4 front, 5
Crew: 4
Skill: Capital
Fire Control: 4D
Space Range: 3-15/35/75
Atmosph
Damage: 6D
34 Dual Laser C
Fire Arc: 6 batteries turr
batteries left, 4 batteries right, 1 batte
Crew: 2
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 4D
Space Ra
Atmosphere Rang
Damage: 5D
2 Heavy Ion Can
Fire Arc: Front
Crew: 3
Skill: Capital s
Fire Control: 4D
Space Range: 3
Atmosph
Damage: 4D
12 Point-Defens
Fire Arc: 2 batteries left, 2 b
Crew: 2
Scale: Starfigh
Skill: Starship gunnery
Fire Control: 4D
Space Ra
Atmosphere Rang
Damage: 3D
102 Proton Torp
Fire Arc: Turret
Crew: 2
Scale: Starfigh
Skill: Starship gunnery
Fire Control: 2D
Space Ra
Atmosphere Rang Damage: 9D
Starfighter Com
"Vulture" droid starfighters, 8 landing c
Invisible Ha
Craft: Modified Free Dac Volunteers/Pammant
Docks Providence-class carrier/destroyer
A
Era: Rise of the Em
Source: Wizards Website, The Clone Wars
Campaign Guide (pages 208-209)Type: Carrier/destroyer
Scale: Capital
Length: 1,088 meters
Skill: Capital ship piloting
Crew: 600, gunners: 358,
Crew Skill:
piloting 6D, capital ship
Passengers: 125,000 plus
battle droids (no more than 6,000 ca
activated on-board at once)
Cargo Capacity: 29,000 metric tons, 160 MTTs
and 280 assorted droid armored vehicles
Consumables: 1 year
Cost: Not available for sale
Hyperdrive Multiplier: x1
Hyperdrive Backup: x15
Nav Computer: Yes
Maneuverability: 1D+1
Space: 8
Atmosphere: 365; 1,050 km
Hull: 6DShields: 3D+2
Sensors:
Passive: 30/1D+1
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Scan: 60/2D+1
+2
lasers
left, 5 right
ship gunnery
ere Range: 6-30/70/150 km
annons
et, 2 batteries front, 4
ry rear
nge: 1-5/10/20
e: 100-500/1/2 km
nons (fire-linked)
hip gunnery
-15/35/75
ere Range: 6-30/70/150 km
e Ion Cannons
atteries right
ter
nge: 1-5/10/20
e: 100-500/1/2 km
edo Tubes (16 torpedoes each)
ter
nge: 5-20/50/110
e: 5-50/100/300 km
plement: 120 Tri-fighters, 120
16 landing craft
Corps
ubjugator -class heavy cruiser
ffiliation: Separatists
ra: Rise of the Empire
aign Guide (pages
350, gunners: 830, skeleton: 8,000/+15
D
,000 (battle droids)
0 metric tons
1
D+1
/3D+2
ers
t, 20 left, 20 right
gunnery
4D
m
6D
left, 5 batteries right, 5 rear
D+2
5D
ser Cannons
ght
gunnery
Search: 90/3D+2
Focus: 6/4D
Weapons:
14 Quad Turbo
Fire Arc: 4 front, 5
Crew: 4
Skill: Capital
Fire Control: 4D
Space Range: 3-15/35/75
Atmosph
Damage: 6D
34 Dual Laser C
Fire Arc: 6 batteries turr
batteries left, 4 batteries right, 1 batte
Crew: 2
Scale: Starfighter
Skill: Starship gunnery Fire Control: 4D
Space Ra
Atmosphere Rang
Damage: 5D
2 Heavy Ion Can
Fire Arc: Front
Crew: 3
Skill: Capital s
Fire Control: 4D
Space Range: 3
Atmosph Damage: 4D
12 Point-Defens
Fire Arc: 2 batteries left, 2 b
Crew: 2
Scale: Starfigh
Skill: Starship gunnery
Fire Control: 4D
Space Ra
Atmosphere Rang
Damage: 3D
102 Proton Torp
Fire Arc: Turret
Crew: 2
Scale: Starfigh
Skill: Starship gunnery
Fire Control: 2D
Space Ra
Atmosphere Rang
Damage: 9D
Starfighter Com
"Vulture" droid starfighters,
Subjugator Heavy Cruiser
Craft: Free Dac Volunteers Engineering
S
A
E
Source: The Clone Wars Camp
210-211)
Type: Heavy cruiser
Scale: Capital
Length: 7,892 meters
Skill: Capital ship piloting
Crew: 22,
Crew Skill: All skills 4
Passengers: 60
Cargo Capacity: 13,00
Consumables: 2 year
Cost: Not available for sale
Hyperdrive Multiplier: x2Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 1D+
Space: 3
Hull: 6D
Shields: 2D+2
Sensors:
Passive: 30/1D+1
Scan: 60/2
Search: 90
Focus: 6/4D+2 Weapons:
70 Heavy Turbolas
Fire Arc: 30 fron
Crew: 5
Skill: Capital ship
Fire Control:
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 k
Damage:
22 Medium Turbolasers
Fire Arc: 7 front, 5
Crew: 5
Skill: Capital ship gunnery
Fire Control: 3
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage:
60 Point-Defense Light La
Fire Arc: 30 left, 30 ri
Crew: 5
Scale: Starfighter Skill: Starship
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Fire Control: 3D+1
Space Range: 1-5/10/20
Atmosphere Range: 100-500/1/2 km
ojectors
right, 1 rear
hip gunnery
ere Range: 2-10/30/60 km
ons
ery
ge: 5-20/50/110
1D
Game Notes: When the Ion Pulse Cannon fires, it
generates an energy disc with a diameter of 10
space units that targets all starships on its fire arc,
iend and foe alike. Ships may attempt a piloting
ll to evade the pulse, but they suffer penalties
support
Damage: 3D
10 Tractor Beam Pr
Fire Arc: 3 front, 3 left, 3
Crew: 3
Skill: Capital s
Fire Control: 3D
Space Range: 1-5/15/30
Atmosph Damage: 4D
2 Ion Pulse Cann
Fire Arc: 1 left, 1 right
Fire Rate: 1/4
Crew: 20
Skill: Capital ship gunn
Body: 4D
Fire Control: 3D
Space Ran
Atmosphere Range: 5-50/100/300 km
Damage: 1
fr
ro
due to the size of the pulse. Targets at Point-blank
range cannot dodge, at Short range suffer a -15
penalty, at Medium -10 and at Long range -5. Due
to their nimbleness, Starfighter-scale ships get to
add their Space score to their dodge roll.
If the Ion Pulse Cannon is Heavily Damaged whilepowering up for a shot, it automatically overloads
and is destroyed.
Starfighter Complement: 114 "Vulture" droid
starfighters, 48 Hyena Bombers, various
craft
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Vehicles
T AP
raft: Rothana Heavy Engineering All Terrain
ttack Pod (AT-AP)
ype: Tripod walker
cale: Walker
ength: 10.97 meters tall
kilograms
to top blaster gunner
ale (valued at 150,000
Projectile Launcher (50 shells carried)
rs
00/1.8/3.5 Km
the same round the AT-AP moves,
a Very Difficult walker
to avoid hazard and double the
avoid this, the
y and extend its third
00/1 Km
t turret
ters
paign Guide (page
gineering All-Terrain
cale: Walker
6.2 meters tall
kilograms
ength: 2D
s
D
0/500/1 Km
renade
D+1
lone Wars Campaign Guide (page
Recon walker
cale: Walker
3.2 meters tall
T-RT
ilograms
rability: 2D
gth: 1D+2
A
C
a
T
S
LSkill: Walker operation: AT-AP
Crew: 2, gunners: 1
Cargo Capacity: 200
Cover: Full, 1/2
Cost: Not available for s
new)
Maneuverability: 1D
Move: 21; 60 kmh
Body Strength: 4D
Weapons:
Heavy
Fire Arc: Front
Skill: Vehicle blaste
Fire Control: 1D
Range: 200-8
Damage: 6D
Note: If fired in
driver must make
operation check
difficulty to gunner's attack roll. To
walker must be stationar
leg. Extending and retracting the third leg are free
actions that take one round.
Heavy Blaster Cannon
Fire Arc: Turret
Scale: Speeder
Crew: 1 (can be fired from cockpit at 0D fire
control and front arc only)
Skill: Vehicle blasters
Fire Control: 2D
Range: 50-300/5
Damage: 5DMedium Laser Cannon
Fire Arc: Front/left/righ
Skill: Vehicle blas
Fire Control: 1D+2
Range: 75-400/750/1.5 Km
Damage: 3D
Source: The Clone Wars Cam
163), Wizards Website
AT XT
Craft: Rothana En
Experimental Transport
Type: Light walker
S
Length:
Skill: Walker operation: AT-XT
Crew: 1
Cargo Capacity: 12
Cover: Full
Maneuverability: 0D+2
Move: 8; 25 kmhBody Str
Shields: +2
Weapons:
Heavy Laser Cannon
Fire Arc: Front
Skill: Vehicle blaster
Fire Control: 1
Range: 50-3
Damage: 4D
Twin Proton G
Launcher (18 grenades) Fire Arc: Front
Skill: Missile weapons
Fire Control: 1
Range: 10-50/80/150
Damage: 5D (2 grenades)
Source: The C
163)
AT RT
Craft: Kuat Drive Yards
All Terrain Recon Transport
Type:
S
Length:
Skill: Walker operation: A
Crew: 1
Cargo Capacity: 20 k
Cover: 1/4
Cost: 40,000 (new),
24,000 (used)
ManeuveMove: 25; 70 kmh
Body Stren
Weapons:
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Laser Can
Fire Arc: Fr
Skill: Vehicl
Fire Contro
Range: 50-
Damage: 3
Source: Th
164), Wizar
AT-TE
Craft: Rot
Tactical En
Type: Wal
Scale: Wal
Length: 12.
Skill: Walk
Crew: 1, gu
Crew Skill:
Passenger
Cargo Cap
Cover: Full
Cost: Not a
Maneuver
Move: 21;
Body Stre
Weapons:
Heavy Proj Fire Arc: Fr
Skill: Vehicl
Fire Contro
Range: 50-
Damage: 5
6 Light Bla
Fire Arc: 4 f
Scale: Spee
Crew: 1
Skill: Vehicl
Fire Contro Range: 10-
Damage: 4
on
nt
e blasters
: 1D
00/500/1 K
e Clone W
ds Website
ana Heav
orcer
er
er
4 meters lo
er operation
nners 6
All skills typ
: 38 (troops
acity: 10 ton
vailable for
bility: +1
0 kmh
gth: 5D+1
ectile Cannnt
e blasters
: 2D
00/1/3 Km
ster Canno
ont, 2 rear
der
e blasters
: 2D50/500/1 K
rs Campaig
Engineeri
g
: AT-TE
ically at 5D
)
s
ale
on
s (fire sepa
Guide (pa
ng All-Terr
rately)
ge
in
S
C
SP
C
A
T
S
L
S
C
P
C
C
C
MM
B
1
S
C
S
D
H
S
C
S
D
H
S
C
S
urce: d20
one Wars
PHA-T
aft: Rotha
tillery-Turb
pe: Heavy
ale: Walke
ngth: 34 m
ill: Walker
ew: 15, gun
ssengers:
argo Capac
over: Full
ost: Not ava
aneuverabiove: 12; 35
ody Strengt
eapons:
Blaster C
re Arc: 2 fro
ale: Charac
ew: 1
ill: Vehicle
re Control: 1
nge: 10-50/
amage: 6Deavy Turbo
re Arc: Fron
ale: Starfig
ew: 10
ill: Vehicle
re Control:
nge: 100-4
amage: 7D
eavy Ion C
re Arc: Fron
ale: Starfig
ew: 10
ill: Vehicle
Core Rule
ampaign G
a Engineeri
laser
rtillery wal
ion:
eters
operat S
ners: 10
0 (troops)
ty: 500 kilo
lable for sal
lity: 0Dmh
h: 7D+1
nnons (fire
t, 2 rear, 5 r
ter
lasters
D
250/500
nnlaser Ca
ter
eapons
D
0/2/4 Km
nnon (SPH
ter
eapons
book (pag
ide (pages
g Self Prop
er
PHA-T
rams
e
separately)
ight, 5 left
n (SPHA-T)
-I)
197), The
64-165)
elled Heav
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Fire Contro
Range: 100
Damage: 4
Heavy Las
Fire Arc: Fr
Crew: 10
Skill: Vehicl
Fire Contro
Range: 100
Damage: 5
Heavy Mis
Fire Arc: Fr
Crew: 10
Skill: Vehicl
Fire Contro
Range: 200
Damage: 8
Heavy Mas Fire Arc: Fr
Crew: 10
Skill: Vehicl
Fire Contro
Range: 10-
Damage: 6
Source: Th
168-169),
Homing S
Craft: Bak
Spider Droi
Type: Droi
Crew: DroiCrew Skill:
Scale: Spe
Length: 7.
Skill: Walk
Cargo Cap
Cost: 70,00
Maneuver
Move: 17;
Body Stre
Weapons:
Homing L
Fire Arc: Tu
Skill: Vehicl
: 2D+1
-500/2.5/5 K
r Cannon (
nt
e weapons
: 2D
-300/1/2 Km
+2
ile Launch
nt
e weapons
: 2D+2
-1/3/6 Km
s-Driver Cant
e weapons
: 1D+2
50/500/1 K
e Clone Wa
izards Web
pider Droid
oid Armor
d
walker
brain4D in all ap
der
meters wid
er operation
acity: None
0 (new), 42,
bility: 1D
8 kmh
gth: 3D+1
ser Canno
rret
e blasters
HSP A-V)
r (SPHA-C)
non (SPH
s Campaig
site
d
Workshop
ropriate ski
e, 6.2 meter
: droid walk
000 (used)
-M)
Guide (pag
OG-9 Homi
lls
s tall
er
es
ng
D
L
S
D
S
T
2
Tr
C
T
S
L
S
C
C
C
C
M
M
B
3
S
D
S
2
re Control:
nge: 50-40
amage: 5D
ght Blaster
re Arc: Turr
ill: Vehicle
re Control:
nge: 5-300/
amage: 3D
urce: Ulti
e Clone
1)
ri-Droid
aft: Techn
pe: Droid
ale: Walke
ngth: 14 m
ill: Walker
ew: Droid
ew Skill: 4
argo Capac
ost: 100,000
aneuverabi
ove: 18; 50
ody Strengt
eapons:
Ordnance
re Arc: Turr
ill: Vehicle
re Control:
nge: 50-40
amage: 5D
urce: The
2)
D
/900/2 Km
Cannon
t
lasters
D
600/1 Km
ate Adver
ars Camp
Union Tri-
alker
eters tall
operation:
rain
in all appr
ty: None
lity: 0D
mh
h: 3D
aunchers (
t
lasters
D
/900/2 Km
Clone Wars
aries (pag
ign Guide
roid
roid walker
priate skills
48 shells)
Campaign
s 149-150),
(pages 200
uide (page
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Wookiee Flying Catamaran
Craft: Appazanna Engineering Works Oevvaor
Jet Catamaran
Type: Exotic flying watercraft
Scale: Speeder
ft operation
ilograms
Range: Water level-1,000 meters
w), 2,700 (used)
370 kmh (water), 150; 430 kmh (air)
e Clone Wars
e 219)
r
Craft: Appazanna Engineering Works Raddaugh
Gnasp Fluttercraft
Type: Patrol ornithopter
Scale: Speeder
operation: ornithopter
3 kilograms
,200 (used)
310 kmh
e blasters
4D
ebsite, The Clone Wars
(page 219)
tergalactic” Speeder
Craft: Daystar Craft DC0052 Airspeeder
Type: Airspeeder
Scale: Speeder
Length: 2 meters
3 kilograms
ters
000 (new), 2,000 (used)
00 kmh
gn Guide (page
Platform (STAP-1)
ype: Single trooper aerial platform
peeder
n: STAP
pulsorlift operation 4D; vehicle
pacity: None
ge: Ground level-500 meters
Length: 15.1 meters
Skill: Repulsorli
Crew: 2
Passengers: 2Cargo Capacity: 50 k
Cover: 1/2
Altitude
Cost: 12,125 (ne
Maneuverability: 2D
Move: 125;
Body Strength: 2D+2
Source: Wizards Website, Th
Campaign Guide (pag
Wookiee Ornithopte
Length: 7 meters
Skill: Rotor vehicle
Crew: 1, gunners: 1
Cargo Capacity:
Cover: 1/4 Altitude Range: Ground level-1,000 meters
Cost: 14,750 (new), 3
Maneuverability: 3D+2
Move: 110;
Body Strength: 1D+2
Weapons:
Laser Cannon
Fire Arc: Rear
Crew: 1
Skill: Vehicl
Fire Control: 1D
Range: 10-50/200/500
Damage:
Source: Wizards W
Campaign Guide
DC0052 “In
Skill: Repulsorlift operation: airspeeder
Crew: 1
Cargo Capacity:
Cover: Full
Altitude Range: Ground level-170 kilome
Cost: 10,
Maneuverability: 3D+1
Move: 280; 8
Body Strength: 2D
Source: The Clone Wars Campai
138)
STAP
Craft: Baktoid Armor Workshop Single Trooper
Aerial
T
Scale: S
Length: 1.9 meters
Skill: Repulsorlift operatio
Crew: 1
Crew Skill: Re
blasters 4D
Passengers: NoneCargo Ca
Cover: 1/4
Altitude Ran
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Cost: 2,500
Maneuverability: 3D
Move: 105; 300 kmh
), Secrets
10), The Clone Wars Campaign
Craft: Baktoid Armor Workshop's Troop Carrier
Type: Troop transport
Scale: Speeder
Length: 26 meters
ton: 1/+5
pulsorlift operation 4D, vehicle
ge: Ground level-2 meters
0 kmh
Clone Wars Campaign Guide (page
Craft: Aratech Biker Advanced Recon
Commando (BARC) Speeder
Type: Speeder bike
Scale: Speeder
eeder bike
5 kilograms
00 (new), 1,550 (used)
520 kmh
re-linked)
1D
ars Campaign Guide (page
r
rm (ISP)
Body Strength: 1D
re-linked)
s
+2
Weapons:
2 Blaster Cannons (fi Fire Arc: Front
Skill: Vehicle blaster
Fire Control:
Range: 50-400/900/3 Km
Damage: 4D
Source: d20 Core Rulebook (page 237
of Naboo (page
Guide (page 202)
Trade Federation Troop Carrier
Skill: Repulsorlift operation: repulsorlift sled
Crew: 2 (droids); skele
Crew Skill: Re
blasters 4D
Passengers: 112 (battle droids)
Cargo Capacity: 4 tons
Cover: 1/2
Altitude Ran
Cost: 37,000
Maneuverability: 1D
Move: 18; 5Body Strength: 3D+2
Source: The
202)
BARC Speeder
Length: 4.57 meters
Skill: Repulsorlift operation: sp
Crew: 1
Cargo Capacity:
Cover: 1/4
Altitude Range: Ground level-150 meters
Cost: 8,3
Maneuverability: 2D
Move: 180;
Body Strength: 2D+1
Weapons:
4 Blaster Cannons (fi
Fire Arc: Front
Skill: Vehicle blasters
Fire Control:
Range: 30-50/100/200
Damage: 4D+2
Source: The Clone W
165)
Swamp Speede
Craft: Uulshos Manufacturing Infantry Support
Platfo
Type: Light attack vehicle
ift operation: swamp speeder
55 kilograms
600 (new), 2,880 (used)
00 kmh
Scale: Speeder
Length: 5 meters
Skill: Repulsorl
Crew: 2
Cargo Capacity:
Cover: 1/2
Altitude Range: Ground level-1.3 meters
Cost: 11,Maneuverability: 1D+2
Move: 35; 1
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Body Stre
Weapons:
2 Twin Bla
Fire Arc: 1 f
Skill: Vehicl
Fire Contro Range: 10-1
Damage: 4
Source: Th
166), Wizar
Carrier Gu
Craft: Roth
Gunship
Type: Airsp
Scale: Spe
Length: 17.
Skill: ReGunship
Crew: 1
Crew Skill:
Passenger
Cargo Ca
Republic tr
1 forward c
Cover: Full
Altitude R
Cost: 58,00
Maneuver Move: 216;
Body Stre
Weapons:
gth: 2D+1
ter Canno
ont/right tur
e blasters
: 1D+100/500/800
e Clone W
ds Website
unship
ana Heavy
eeder
der
4 meters
ulsorlift o
All skills typ
: None
acity: 40 t
oop transpo
ommand ce
nge: Up to 1
0 (new), 42,
bility: 1D ( 620 kmh
gth: 4D+1
s
ret, 1 front/l
rs Campaig
ngineering
eration: L
ically at 5D
ns (1 AT-T
t, 1 TX-130
nter)
,000 meter
000 (used)
1 when loa
eft turret
Guide (pa
LAAT/c Car
AAT/c Car
, 4 AT-XTs,
Saber tank,
ded)
ge
go
go
1
or
2
s
S
D
S
1
M
C
T
T
S
L
S
CP
C
C
A
C
M
M
B
S
1
R
C
T
T
S
L
S
C
P
C
C
A
C
M
Composite
parately)
re Arc: Turr
ill: Vehicle
re Control:
nge: 10-75/
amage: 3D
urce: The
6-167)
Medlifter
aft: Ubrikk
oop Transp
pe: Medica
ale: Speed
ngth: 9 me
ill: Repuls
ew: 2ssengers:
argo Capac
over: Full
titude Ran
ost: 24,000 (
aneuverabi
ove: 280; 8
ody Strengt
urce: The
7)
epublic Tro
aft: Roth
oop Transp
pe: Landsp
ale: Speed
ngth: 18 m
ill: Repuls
ew: 1, gun
ssengers:
argo Capac
over: Full
titude Ran
ost: 42,000 (
aneuverabi
Beam Pinp
t
lasters
D+1
150/300
lone Wars
ian Industri
rt
l troop trans
r
ters
rlift operati
ty: 1 metric
e: Ground l
new), 5,100
lity: 1D
0 kmh
h: 2D+1
Clone Wars
oop Transp
na Heavy
rt (RTT)
eeder
r
eters
rlift operati
ers: 1
12 (troops)
ty: 3 tons
e: Up to 5
new), 10,20
lity: 1D+1
oint Laser
Campaign
es Model 3
port
n: airspeed
ton
evel-100 me
(used)
Campaign
port
Engineerin
n: RTT
eters
0 (used)
urrets (fire
uide (page
00 Medlifter
rs
ters
uide (page
g Republi
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Move: 200; 580 kmh
s
2D+2
00
missiles)
ons
00/2 Km
4D+2
rs Campaign Guide (pages
Tank
Craft: Rothana Heavy Engineering TX-130 Saber-
class Fighter Tank
Type: Assault tank
Scale: Speeder
peration: Saber Tank
astromech droid, gunners: 1
kilograms
ner
ble for sale
ns (fire-linked)
blasters
2D
urret
ront/left/right arcs only)
blasters
aunchers (8 missiles)
blasters
/2 Km
urret
blasters
/500
6D
ebsite, The Clone Wars
age 169)
Craft: Kuat Drive Yards/Mekuun Unstable Terrain
Artillery Transport
Type: Armored repulsorlift transport
Scale: Walker
peration: UT-AT
(troops)
etric tons
und level-2 meters
kmh
Body Strength: 4D
Weapons:
Laser Cannons
Fire Arc: Front
Skill: Vehicle blaster
Fire Control:
Range: 3-50/200/4
Damage: 5D
Missile Launchers (12
Fire Arc: Front
Crew: 1
Skill: Missile weap
Fire Control: 3D
Range: 30-200/7
Damage:
Source: The Clone Wa
167-168)
TX 130 Fighter
Length: 8.2 meters
Skill: Repulsorlift o
Crew: 2 + optional
Passengers: 2
Cargo Capacity: 750
Cover: Full to pilot and co-pilot, 1/2 to gun
Altitude Range: Ground level-2 meters
Cost: Not availa
Maneuverability: 2D
Move: 110; 320 kmh
Body Strength: 4D
Shields: 1D
Weapons:
2 Heavy Laser Canno
Fire Arc: Front
Skill: Vehicle
Fire Control:
Range: 50-500/1/2 Km
Damage: 7D
Medium Twin-Laser T
Fire Arc: Turret (f
Crew: Co-pilot
Skill: Vehicle
Fire Control: 1D+2
Range: 5-50/200/500
Damage: 5D
Concussion Missile L
Fire Arc: Front
Crew: 1 or co-pilot
Skill: Vehicle
Fire Control: 2D
Range: 50-500/1
Damage: 6D
Medium Twin-Laser T
Fire Arc: TurretCrew: 1
Skill: Vehicle
Fire Control: 1D+2
Range: 5-50/200
Damage:
Source: Wizards W
Campaign Guide (p
UT AT
Length: 23.8 meters
Skill: Repulsorlift o
Crew: 1, gunners: 5
Passengers: 20
Cargo Capacity: 26 m
Cover: Full
Altitude Range: Gro
Cost: Not available for saleManeuverability: 0D
Move: 16; 45
Body Strength: 4D
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Weapons:
Heavy Las
Fire Arc: Fr
Crew: 1 (c
Skill: Vehicl
Fire Contro
Range: 200
Damage: 5
2 Medium
Fire Arc: Fr
Crew: 1 (c
Scale: Spee
Skill: Vehicl
Fire Contro
Range: 50-
Damage: 5
4 Anti-Infa
Fire Arc: TuCrew: 1
Scale: Char
Skill: Vehicl
Fire Contro
Range: 5-2
Damage: 8
Ion Bombl
Fire Arc: Fr
Scale: Spee
Skill: Vehicl
Fire Contro Range: 20-1
Damage: 4
Note: The
for one ful
generator.
Source: Th
170)
Ground A
Craft: B
Armored T
Type: AssaScale: Spe
Length 7:
Skill: Repu
r Cannon
nt
ckpit gunne
e blasters
: 1D+2
-1/3/5 Km
+2
aser Cann
nt
ckpit gunne
der
e blasters
: 1D
00/500/1 K
+2
try Laser T
rret
acter
e blasters
: 1D
/200/400
et Generato
nt
der
e blasters
: 1D00/200/300
T-AT must
round bef
e Clone W
Armored Ta
ktoid Ar
nk (GAT)
lt tankder
eters
sorlift oper
r)
ns
r)
urrets
r
m
come to a
re engagin
rs Campaig
nk
or Works
tion: GAT
complete st
g the bomb
Guide (pa
hop Grou
op
let
ge
d
C
C
C
A
C
M
M
B
2
S
D
2
S
D
S
1
M
C
T
T
S
L
S
C
C
P
S
D
C
C
A
C
MM
B
ew: Droid
ew Skill: Al
argo Capac
titude Ran
ost: 17,500 (
aneuverabi
ove: 45; 13
ody Strengt
eapons:
Medium La
re Arc: Fron
ill: Vehicle
re Control:
nge: 50-50
amage: 4D
Concussio
re Arc: Fron
ill: Vehicle re Control:
nge: 50-50
amage: 6D
urce: The
8)
MTT
aft: Bakto
ansport
pe: Heavy
ale: Walke
ngth: 31 m
ill: Repuls
ew: 1 pilot
ew Skill: 4
ssengers:
curity Batt
roids
argo Capac
over: Full
titude Ran
ost: 138,000
aneuverabiove: 12; 35
ody Strengt
rain
l skills 5D
ty: None
e: Ground l
new), 11,00
lity: 2D
kmh
h: 5D+1
ser Cannon
lasters
D
/1/2 Km
1
Missile La
lastersD
/1/2 Km
Clone Wars
d Armor
rmored tro
eters
rlift operati
roid, 1 gun
in all appli
100 Infan
le Droids,
ty: 10 metri
e: Ground l
(new), 80,0
lity: 0Dmh
h: 4D
evel-1 mete
0 (used)
s (fire-linke
nchers (24
Campaign
orkshop
p transport
n: MTT
er droid
cable skills
try Battle
ma2 Com
c tons
evel-4 mete
00 (used)
s
)
missiles)
uide (page
ulti Troop
Droids, 1
nder Battle
s
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Weapons:
2 Dual Bla
Fire Arc: Fr
Skill: Vehicl
Fire Contro
Range: 50-
Damage: 4
Game Not
only has a
the thinne
ventilation
a damage
attack, the
turns. This
and/or cha
the MTT.
Source: d2
Naboo (pGuide (pag
Tsmeu-6 W
Craft: Z-G
Personal
Type: Pers
Scale: Spe
Length: 3.5
Skill: Grou
Crew: 1Passenger
Cargo Ca
10kg)
Cover: 1/4
Cost: Not
version: 15,
Maneuver
Move: 115
(walker)
Body Stre
Weapons:Double Bl
Fire Arc: Fr
Skill: Vehicl
ter Canno
nt
e blasters
: 2D
00/900/3 K
+1
s: If attack
effective B
ss of the r
of the powe
result of He
power pla
explosion
racters on
0 Core Rule
ge 9), The 200)
Wheel Bike
mor Ternb
heel Bike
nal wheel
der
meters lon
d vehicle o
: 0 (Civilian
acity: 5 kil
vailable for
000 new)
bility: 1D+
; 330 kmh
gth: 2D
ster Canno
nt
e blasters
s (fire-linke
d from the
ody Strengt
ear armor
r plant). If t
avy or high
t will expl
will destr
oard and
ook (page2
Clone W
e
ell Guppat
ike
eration/wa
version: 1)
ograms (Ci
sale (weap
(wheeled)
d)
rear, the M
of 1D due
(to allow
e MTT suff
r from a r
de within
y any droi
ompletely
01), Secrets
rs Campai
orp. Tsme
ker operati
vilian versi
onless Civili
, 3; 10 k
TT
to
or
rs
ar
2D
ds
ut
of
gn
-6
n
n:
an
h
D
N
+
S
C
H
C
cl
T
S
L
S
C
C
C
C
M
M
B
2
S
D
L
S
DS
C
re Control:
nge: 50-10
amage: 5D
ote: The cl
1D rammin
urce: Wi
ampaign Gu
Hailfire D roi
aft: InterG
ass Droid T
pe: Wheel
ale: Speed
ngth: 5.5
ill: Ground
ew: Droid
ew Skill: Al
argo Capac
ost: 60,000 (
aneuverabi
ove: 40; 12
ody Strengt
eapons:
Hailfire Mi re Arc: Fron
ill: Missile
re Control:
nge: 50-25
amage: 6D
ser Canno
re Arc: Fron
ill: Vehicle
re Control: 1
nge: 50-50
amage: 4Durce: Ulti
one Wars
D
/200/400
ws built in
damage.
ards Web
ide (page 2
id
lactic Bank
nk
d droid tan
r
eters tall, 6
vehicle ope
rain
l skills 4D
ty: None
new), 36,00
lity: 2D
kmh
h: 3D
siles Laun
eapons
D
/1/3 Km
lasters
D
/1/2 Km
ate Adver
ampaign G
to the whe
ite, The
3)
ing Clan IG-
meters long
ration
0 (used)
her (15 mis
aries (pag
ide (page 1
l rim inflict
lone War
227 Hailfire
siles each)
151), The
9)
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Persuader Tank Droid
Craft: Corporate Alliance NR-N99 Persuader -class
Droid Enforcer
Type: Tank droid
rs long, 4 meters tall
cle operation
n
), 60,000 (used)
e-linked)
er
0/1 Km
ng Blasters
nt/right
sters
ers
pons
50/300 (thermal detonator), 50-
d torpedoes)
(thermal detonators), 9D
anta Droid Subfighter
Craft: Haor Chall Engineering Manta Droid
Subfighter
Type: Underwater attack vessel
eters
a
in
ls 3D
er level-20 kilometers
2D+2
ire-linked)
e blasters
00/800
rs (12 torpedoes)
sters
00/1.5 km
ne Wars Campaign Guide (pages
Scale: Speeder
Length: 6 mete
Skill: Ground vehi
Crew: Droid brai
Crew Skill: All skills 4D
Cargo Capacity: None
Cost: 100,000 (new
Maneuverability: 1D
Move: 35; 96 kmh
Body Strength: 5D
Weapons:
2 Ion Cannons (fir
Fire Arc: Front
Scale: Walk Skill: Vehicle blasters
Fire Control: 1D
Range: 5-300/60
Damage: 4D+1
2 Heavy Repeati
Fire Arc: 1 front/left, 1 fro
Skill: Vehicle bla
Fire Control: 1D
Range: 50-400/900/2 Km
Damage: 4D+1
2 Missile Launch Fire Arc: Front
Skill: Missile wea
Fire Control: 2D
Range: 10-30/1
250/1/2 km (missiles an
Damage: 8D
(concussion missiles), 8D (homing missiles), 10D
(dumbfire torpedoes)
Source: Ultimate Adversaries (page 150), The
Clone Wars Campaign Guide (page 201)
M
Scale: Speeder
Length: 5 m
Skill: Watercraft operation: Mant
Crew: Droid bra
Crew Skill: All skil
Cargo Capacity: None
Depth Range: Wat
Cost: 22,000
Maneuverability: 2DMove: 55; 160 kmh
Body Strength:
Weapons:
2 Laser Cannons (f
Fire Arc: Front
Skill: Vehicl
Fire Control: 1D+1
Range: 10-100/5
Damage: 4D+1
2 Torpedo Launche
Fire Arc: Front Skill: Vehicle bla
Fire Control: 1D
Range: 30-300/8
Damage: 6D
Source: The Clo
199-200)
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Droids
alacticG C
Type: Ubri
Droid
DEXTERIT
KNOWLED Alien Speci
MECHANI
PERCEPTI
(A) Injury/a
diagnostics
STRENGT
TECHNICA
Computer
first aid 4D,
cyborging
Equipped-Medical c
interface to
computer
adds +1D t
-Medical di
and sensor
-Vocabulat
-Two mani
-Various su
-Hypoderm
-Amputatio
-Internal st
-Three legs
Move: 8
Size: 1.83
Cost: 4,150
Source: Th
66)
EW-3 Midw
Type: ChroEXTERITD
KNOWLED
Alien speci
MECHANI
PERCEPTI
Persuasion:
STRENGT
Lifting 3D
TECHNICA
First aid 5D
Equipped-Repulsorli
-Multi-spec
-Warming
Chopper Me
kian Model
1D
GE 2Des 4D+1
AL 1D
N 2D
ilment
4D, search
1D
2D
rogrammin
(A) medici
D+2
ith:mputer sco
adequate
r surgeon d
o all medica
gnostic co
r
ulator arms
gical attach
njectorsic i
vibroblad
rage (10kg)
eters tall
e Clone W
wife Droid
on-Tan B-M 2D
GE 2D
s 5D
AL 1D
N 2D
: calming 4D
2D
2D
, (A) medici
ith:t unit
rum photor
ushion
edical Assis
DD-13 Cybe
D
g/repair 3D,
e:
p link:
edical
oid
l skills.
puter
ments
4D stun da
(STR+3D)
rs Campaig
chine
e: infant d
ceptors
stant Droid
rnetic Surgi
age)
Guide (pa
livery 7D
d
al
ge
-
-
MS
C
S
6
IM
T
d
D
K
A
M
(
P
(
S
LiT
C
(
wo manipul
ocabulator
ove: 10ze: 1.16 me
ost: 5,870
urce: The
)
M-6 Medica
pe: Cybot-
oid
EXTERITY
OWLEDG
ien species
ECHANICA
) Bacta tan
RCEPTION
) Injury/ail
RENGTH 2
fting 3D+1CHNICAL
omputer pr
) medicine
ator arms
ers
Clone Wars
al Droid
Galactica I
D+2
2D
5D+1
1D
operation
2D
ent diagno
D
D
gramming/r
5D
ith cradling
Campaign
-6 battlefi
D
is 4D+2, se
epair 4D+2,
paddles
uide (page
ld medical
rch 3D+2
first Aid 5D,
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Equipped
-Repulsorli
-Internal co
-Two mani
-Vocabulat
-Improved
-Medpac re
-Surgery kit
Move: 12
Size: 1 met
Cost: 11,80
Source: Th
67)
FX-6 Medi
Type: Me
Assistant D
DEXTERIT
KNOWLED
Alien Speci
MECHANI
(A) Bacta t
PERCEPTI
(A) Injury/aSTRENGT
TECHNICA
First aid 3D
Equipped
-Medical
adequate
adds +1D t
-Readout s
-Medical di
-Infrared se
-Analytical
-14 light m
-6 main ma
ith:
t unit
mlink
ulator arms
r
ensor pack
servoir (5 m
er tall
0
e Clone W
ical Droid
tech Indu
oid
1D
GE 1D
es 3D
AL 1D
nk operatio
N 2D
ilment diag 1D
2D
+2, (A) me
ith:
omputer s
edical co
o all medica
reen
gnostic co
nsors
omputer a
nipulator ar
nipulator ar
ge (+2D to
edpacs)
rs Campaig
stries FX-s
n 3D+1
ostics 3D+
icine 4D
comp link:
puter or
l skills.
puter and
d sensors
s
s
search)
Guide (pa
ries Medi
interface
surgeon dr
ensor
ge
al
to
id
-
-
-
-
M
S
C
S
(
(
SP
T
D
K
B
el
stM
S
P
I
S
T
C
E
-
-I
-
-
-
-
a
d
M
S
C
S
6
LE
T
D
K
M
A
3
PS
T
arious surgi
ypodermic
edicine dis
obility cast
ove: 4
ze: 1.83 me
ost: 4,300 cr
urce: The
age 103),
ages 160-16
P-4 Analysi
pe: Cybot
EXTERITY
OWLEDG
reaucracy
ectronics 7
arships 7D,ECHANICA
nsors 5D
RCEPTION
vestigation
RENGTH 1
CHNICAL
omputer pr
quipped Wi
omlink
proved se
ith infrared wo manipul
wo legs
ocabulator
ireless co
hen conne
ds +1D to
pending on
ove: 7
ze: 1.46 me
ost: 3,100 cr
urce: The
)
E Repair Dr
pe: Cybot
EXTERITY 1
OWLEDG
ECHANICA
strogation 2
RCEPTIONRENGTH 2
CHNICAL
cal attachm
injectors (4
ensers
r trio
ers tall
edits
Force Unle
he Clone
1)
is Droid
alactica SP
D
3D+1
ta6D, plane
D, scholar:
cholar: we 2D+2
3D
D+2, searc
D+1
D
gramming/r
th:
sor packag
isionator arms
puter interf
ted to main
3D to Kno
mainframe
ers
edits
Clone Wars
roid
alactica LE
D
2D
2D
D+1, com
1DD
D
ents
stun dama
ashed Cam
Wars Cam
4 Analysis D
ry systems
science
pons 7D
h 5D
epair 6D
e
ace.
frame,
ledge,
’s size)
Campaign
series repai
unications
ge)
aign Guide
aign Guide
roid
7D, scholar:
D, scholar:
uide (page
droid
3D, sensor
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Capital ship repair 4D,
mming/repair
rts repair 3D
sors (human
speech/sound
2,800 (new), 6,500
Fantastic
tt’s Smugglers Guide (pages 60), Arms
-51), The Clone-69)
stromech Droid Prototype
2D
ports repair 5D
gs (one retractable)
ms (retractable)
nge)
0-4,200 (used)
ynabar’s Fantastic Technology – Droids,
ent Guide (page 46), The Clone
age 69)
EXTERITY 2D
space
ip
pair 4D,
repair 3D
ith:
arms
ores 10 hyperjumps)
The Clone Wars Campaign Guide (page
Serv-O-Droid DUM Series Pit Droid
EXTERITY 2D
GE 1D
peration
mming/
und
,
id body (two arms, two legs,
tter with antenna (range .25
6
1,300
he Clone Wars Campaign Guide (page
computer progra
5D, space transpo
Equipped With:
-Humanoid body (two arms,
two legs, head)
-Visual/audial sen
range)
-Vocabulator
system
Move: 7
Size: 1.7 meters tall
Cost: 1
(used)
Source: Cynabar’s
Technology – Droids (page
65), Pla
and Equipment Guide (pages 50 Wars Campaign Guide (pages 68
P2 Astromech Prototype
Type: Industrial Automaton
A
DEXTERITY 1D
KNOWLEDGE 1D
MECHANICAL 1D
Space transports
PERCEPTION 1D
Search 2DSTRENGTH 2D
TECHNICAL 2D
Space trans
Equipped With:
-Three wheeled le
-Heavy grasper arm
-Three medium ar
-Laser welder (5D damage, 0.5 meter ra
-Video display screen
-Buzzsaw (5D damage)
-Armored hull (+1D to Strength when resisting
damage)
Move: 4
Size: 2.2 meters
Cost: 2,50
Source: C
Arms and Equipm
Wars Campaign Guide (p
FA 4 Pilot Droid
Type: SoroSuub FA-4 Pilot DroidD
KNOWLEDGE 2D
Planetary systems 4D+1
MECHANICAL 3D
Astrogation 4D,
transports 4D+2, starsh
shields 3D+2
PERCEPTION 1D
Search 2D
STRENGTH 1D
TECHNICAL 2D
Computer
programming/re
space transports
Equipped W
-Audio and visual receptors
(equipped with nightvision)
-Two manipulator
-Tread locomotion system
(magnetic)
-Astrogation buffer (st-Vocabulator
Move: 7
Size: 1.6 meters
Cost: 4,200 credits
Source:
161)
Pit Droid
Type:
D
KNOWLEDMECHANICAL 1D
Ground vehicle o
2D+2, repulsorlift
operation 2D+2
PERCEPTION 1D
STRENGTH 2D
Lifting 4D+1
TECHNICAL 2D
Computer progra
repair 3D, gro
vehicle repair 4D
repulsorlift repair 4D
Equipped With:
-Foldable humano
head)
-Receiver/transmi
km)
Move:
Size: 1.19 meter tall
Cost:
Source: T
70)
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5YQ Proto
Type: Cyb
DEXTERIT
KNOWLED
Cultures 4D
MECHANI
PERCEPTI
STRENGT
TECHNICA
Equipped
-Humanoid
arms, two l
-Two visu
sensors – h
-Vocabulat
-Internal st
Move: 8
Size: 1.7 mCost: 1,460
Source: T
Campaign
70)
Marksman
Type: In
Hovering R
DEXTERIT
Blaster arra
KNOWLEDMECHANI
PERCEPTI
Search 4D
STRENGT
TECHNICA
Equipped
-Blaster arr
damage, fir
-Motion s
moving tar
Move: 15
Size: 10 ce
Cost: 350 c
Source: P
Guide (pa
Guide (pag
BCA-11/X
Type: Ba
lightsaber
DEXTERITBlaster: bla
KNOWLED
MECHANI
ocol Droid
t Galactica
1D
GE 2D+1
, languages
AL 1D
N 1D
1D
1D
ith:
body (
egs, head)
al and au
uman range
r
rage (5kg)
eters tall
e Clone
Guide (p
n-H Trainin
dustrial
mote
3D
y 5D, dodge
GE 1D AL 1D
N 1D
1D
1D
ith:
y (can do 1
e rate: 6, ra
nsors (+2
ets)
timeters in
edits
wer of the
e 154), Th
e 162)
X Training D
toid Com
ractice droi
3Dster carbine
GE 1D
AL 1D
YQ-series P
6D
wo
dial
ars
age
ng Remote
utomaton
4D
pip, 2 pip,
ge: 2-3/5/10
to search
diameter
edi (pages
e Clone W
Droid
at Autom
5D, dodge
rotocol Droi
Marksman
D, or 1D+1
)
rolls agai
57-58), Her
ars Campai
ata BCA-11
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S
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S
7
IG
T
M
D
B
K
M
P
S
S
B
juT
C
r
RCEPTION
arch 3D
RENGTH 3awling 4D,
CHNICAL 1
quipped Wi
umanoid b
proved s
nditions)
ocabulator
uadanium
1D+2 to
2D against
htsaber da
ove: 10
ze: 1.9 met
ost: 5,860
quipment:
urce: The
)
G-86 Sentin
pe: Holow
echanicals I
EXTERITY
aster 4D+2,
OWLEDG
ECHANICA
RCEPTION
arch 4D
RENGTH 3
awling 4D,
mping 6DCHNICAL 1
omputer pr
pair 2D+2
1D+2
Dtamina 4D
D
th:
dy (two ar
nsor pack
battle armo
trength ag
energy da
age).
rs tall
laster carbi
Clone Wars
nel Droid
n
G-86 sentin
D
dodge 5D+
2D
1D
2D
D+1
limbing/
D
gramming/
s, two legs,
ge (+2D
r with cort
inst physi
mage, +2
e (5D)
Campaign
l droid
2
head)
in low-light
sis bonding
al damage,
+2 against
uide (page
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Equipped
-Humanoid
-Durasteel
damage, +
-Vocabulat
Move: 10
Size: 2 met
Cost: 19,00
Equipmen
Source: Th
71)
Advanced
Type: Co
Droid (A-D
DEXTERIT
Blaster arti
weapons 4KNOWLED
MECHANI
PERCEPTI
STRENGT
Climbing 5
TECHNICA
Equipped
-Blaster ca
-Fire-linked
radius: 2/4/
-Quadaniudamage)
-Comlink
-Digging cl
-Locked ac
secured or
f -Magnetic
-Restrainin
-Improved
rolls)
-Infrared vi
meters)
-Self-destru
Move: 12,
ith:
body (two
hell (+1D t
1 against en
r
ers tall
0
: Blaster rifl
e Clone W
d Dwarf Spi
merce Guil
D)
2D+1
llery: blast
+1GE 1D
AL 1D
N 1D+1
4D+1
+1
1D
ith:
non (9D)
missile la
, 36 frag mi
armor (
ws
cess (the d
internally lo
eet
bolt
sensor pack
sion (can
ct system (8
(burrowing
rms, two le
Strength a
rgy damag
(5D)
rs Campaig
ider Droid
d Advanced
r cannon
nchers (9
ssiles carrie
1D to Stre
oid's shut-
ated)
age (+2 to
ee in the
D damage)
)
gs, head)
gainst physi
)
Guide (pa
Dwarf Spi
3D+2, miss
/7D/5D, bl
)
ngth to re
own switch
all search s
ark up to
al
ge
er
ile
st
ist
is
ill
30
S
C
G
S
g
u
S
1
A
T
a
D
B
K
MP
S
S
T
E
-
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-
(
-Iin
-
e
-
s
M
S
C
S
1
B
T
B
D
B
K
M
J
P
SS
T
E
ze: 1.6 met
ost: 25,000
ame Notes:
ider Droid
ining +1D
able to mo
urce: The
8-189)
A-Series Ass
pe: Pollux
sassin droi
EXTERITY
aster: wrist
elee comb
elee parry 6
OWLEDG
ECHANICA RCEPTION
arch 6D, sn
RENGTH 3
CHNICAL 1
quipped Wi
ocabulator
wrist blaste
inger blade
umanoid b
arms, 2 leg
proved sfrared visio
uadanium
ergy)
ocked acce
cured or int
ove: 11
ze: 3 meter
ost: 14,000
urce: The
9)
1-A Air Bat
pe: Baktoi
attle Droid
EXTERITY
aster 3D, d
OWLEDG
ECHANICA
t pack oper
RCEPTION
arch 2DRENGTH 2
CHNICAL 1
quipped Wi
rs tall
As an acti
can pull its
+2 to resi
e.
lone Wars
sassin Droid
oi A-series
D+1
lasters 6D
t 6D+1,
D
2D
1D2D+1
eak 3D+1
D+1
D
th:
rs (5D)
(STR+2)
dy
s, head)
nsors (+1)
battle arm
ss (The dro
ernally loca
tall
Clone Wars
ttle Droid
Combat A
D
dge 2D+2,
1D
1D+2
ation 3D
1D
D
D
th:
n, the Adv
armored l
st damage,
Campaign
d
2,
to all s
or (+1D p
d's shut-do
ed)
Campaign
tomata B1
elee comb
nced Dwar
gs in close,
but being
uide (page
earch rolls,
hysical, +1
n switch i
uide (page
A Series Air
at 3D
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-Integrated
-Remote re-Vocabulat
-2 wrist bla
-2 wrist bla
-Jet pack (1
Move: 10 (
Size: 1.91
Cost: 2,100
Source: Th
189-190)
Battle Dro
Type: Ba
Assassin B
DEXTERIT
Blaster 2D
blaster rifle
grenades 2
KNOWLED
MECHANI
PERCEPTI
Search 1DSTRENGT
Brawling 3
TECHNICA
Equipped
-Integrated
channel co
-Improved
-Remote re
-Vocabulat
speech)
Equipmen50/150/430,
all Long R
multichann
ceiver (5,00r
es (STR+2
ters (4D)
0 charges)
alking or fl
eters tall
e Clone Wa
oid Assassin
toid Comb
ttle Droid
2D
2, blaster:
3D+2,
+2
GE 1D
AL 1D
N 1D
22D
1D
ith:
multi-
link
ensor pack
ceiver (5,00
r (the dro
: Heavy bla when usin
nge or pre
l comlink
km range)
damage)
ing)
s Campaig
n
at Automa
ge (+2D to
km range)
id can rep
ster rifle (5g targeting
ision shot
Guide (pag
ta B1 Seri
search)
licate orga
+2, range:scope, redu
ifficulty lev
es
es
ic
3-ce
ls
t
g
M
S
C
S
1
Sn
T
A
D
B
K
I
M
P
S
S
B
TE
-
b
-I
-
-
M
S
C
E
S1
Moderate),
enades (5D
ove: 10
ze: 1.91 me
ost: 6,460 cr
urce: The
0)
now Droid
pe: Baktoi
ssault Battle
EXTERITY 1
aster 2D+1,
OWLEDG
timidation 2
ECHANICA
RCEPTION
arch 2D
RENGTH 4
awling 4D+
CHNICAL 1quipped Wi
emote rec
ck-up proc
tegrated c
lasteel shell
ocabulator
ove: 8
ze: 1.93 me
ost: 5,500 cr
quipment:
urce: The0-191)
Hold-out b
.
ers tall
edits
Clone Wars
Combat A
Droid
D+1
dodge 2D
1D
D+1
1D
1D
D
2, climbing/
Dth:
iver (5,000
ssor)
mlink
(+2 to Stre
ers tall
edits
eavy blaste
lone Wars
laster pistol
Campaign
utomata B2
jumping 4D
km range,
gth to resis
r rifle (5D+
Campaign
(3D), 2 frag
uide (page
Series Col
2
with local
damage)
)
uide (page
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Cortosis Battle Droid
Type: Baktoid Combat Automata B2 Series Battle
roid
EXTERITY 2D
ation 2D+1
mbing/
D
r (5,000 km range,
p processor)k
ttle armor (+2D to resist
ars Campaign Guide (pages
o
EXTERITY 4D
parry 4D+2, dodge 4D+2,
sneak 6D
s, head)
alties
rs tall
ter rifle (5D), electrobinoculars
e Clone Wars Campaign Guide (page
ies Lancer Combat Droid
EXTERITY 3D
D, melee combat 5D
ation 5D
egs, head)
r
all
lance (STR+4D damage)
hreats of the Galaxy (page 141), The
Guide (pages 192-193)
EXTERITY 4D
LEDGE 2D
D
ith:
o arms, two legs, head)
t
package (+2D to search)
(poor lighting penalties are
ery
D
D
Blaster 3D+2, dodge 3D
KNOWLEDGE 1D
Intimid
MECHANICAL 1D
PERCEPTION 1D
Search 2D+1
STRENGTH 3D
Brawling 4D+1, cli
jumping 3D+2
TECHNICAL 1
Equipped With:
-2 wrist blasters (6D)
-Remote receive
with local back-u-Integrated comlin
-Cortosis-durasteel ba
damage, +3D against lightsabers)
-Vocabulator
Move: 10
Size: 1.93 meters tall
Cost: 25,000 credits
Source: The Clone W
191-192)
Droid Commando
Type: Baktoid Combat Automata BX-Series Droid
Command
D
Blaster 6D, brawling
grenade 4D+2, melee combat 4D+2
KNOWLEDGE 3D
Tactics 5D+2
MECHANICAL 2D
PERCEPTION 2D+2
Con 3D, search 6D,
STRENGTH 2D
Brawling 5D
TECHNICAL 2D
Equipped With:
-Humanoid body
(2 legs, 2 arm
-Low-light vision
(poor lighting pen
are reduced by 2D)
-Internal comlink
-Vocabulator
-Armor (+1D against
energy attacks)
Move: 10
Size: 1.8 mete
Cost: 17,900 credits
Equipment: Blas
Source: Th
192)
IG Lancer Droid
Type: Phlut Design Systems
IG-ser
D
Blaster 4D, dodge 4
KNOWLEDGE 1D
MECHANICAL 2D
Repulsorlift oper
PERCEPTION 2D
STRENGTH 3D
TECHNICAL 1D
Equipped With:-Humanoid body
(two arms, two l
-Internal comlink
-Vocabulator
-Remote processo
Move: 11
Size: 1.96 meters t
Cost: 2,700
Equipment: Energy
Source: T
Clone Wars Campaign
IG 110 Lightsaber Droid
Type: Holowan Mechanicals IG-series lightsaber
droid
D
Dodge 4D+2,
lightsaber 7D+2
KNOW
MECHANICAL 1D
PERCEPTION 2
Search 5D
STRENGTH 3D+2
Brawling 4D
TECHNICAL 1D
Equipped W
-Humanoid body (tw
-Magnetic fee
-Improved sensor
-Low-light vision
reduced by 2D)
-Secondary batt
-Vocabulator
-Quadanium armor (+1D to Strength to resist
damage)
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Move: 10
Size: 1.95 meters tall
t: 2 lightsabers (5D)
he Clone Wars Campaign Guide (page
ype: Cestus Cybernetics JK-13 Security Droid
EXTERITY 3D+1
odge 5D+2, melee combat: stun tentacles 7D,
elee parry 6D, running 5D
ing/jumping 5D, stamina 5D+2
(STR+2 stun damage)
package (+2D to search)
rator (+3D against energy attacks)
sense, life
mbing)
es: Killing Rage: If a JK-13 security
or Killed result
droid flies into a berserk fury,
D rage bonus on melee attack rolls
Type: Confederacy of Independent Systems LM-
432 “Muckraker” Crab DroidDEXTERITY 2D
m 4D+2
6D
D
damage)
prayer with vacuum pump (4D
age, 100-liter water tank)
esist damage)
ng)
e
Wars Campaign Guide (page
Retail Caucus LR-57 Combat Droid
EXTERITY 2D+2
Cost: 27,000
Equipmen
Source: T
193)
JK 13 Security Droid
T
D
D
m
KNOWLEDGE 2D
MECHANICAL 1D
PERCEPTION 2D
Sneak 3D+2, search 3D
STRENGTH 4D+1Brawling 5D, climb
TECHNICAL 1D
Equipped With:
-Eight legs
-Climbing claws (+3D to climbing)
-10 stun tentacles
-Improved sensor
-Shield gene
-Organic Force-sensitive processor
Special Abilities:
Force Skills: Sense 3D+1 Force Powers:
Sense: Combat sense, danger
detection
Move: 14 (walking), 8 (cli
Size: 1.5 meters
Cost: 50,000
Game Not
droid inflicts a Mortally Wounded
on a target, the
gaining a +1
and melee damage rolls, but losing the ability to
use Force Skills, until the end of the encounter.
While raging, the droid attacks the nearest target
(friend or foe) until the droid is destroyed.
Source: The Clone Wars Campaign Guide (pages
193-194)
Assault Crab Droid
Blasters 4D+2, dodge 4D, melee combat: claws
6D, missile weapons: jet syste
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 2D
Search 5D+1
STRENGTH 4D+2
Climbing/jumping
TECHNICAL 1
Equipped With:-Blaster cannon (4D+2
-Water/mud jet s
stun blinding dam
-Duranium heavy armor (+2D to r
-Six claws (STR+1 damage, 2 tipped with heavy
duranium stabilizers, granting +2D to climbi
Note: Opponents adjacent to or on top of the
droid may attack weak points between the armor
plating on the droid's body, this increases th
difficulty of the shot by +1D, but a successful
attack ignores the droid’s armor. The droid
further suffers a -2D Dexterity penalty to
opponents standing on top of the droid.
Move: 10 (walking), 5 (climbing)
Size: 6 meters tall
Scale: Speeder
Cost: 40,000
Source: The Clone
194)
LR 57 Combat Droid
Type:
D
Blasters 4D
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KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 2D
1D
ith:
asters (6D damage)
ting (+1D against physical damage)
age (+2D to search)
alties are
he Clone Wars Campaign Guide (page
Type: Techno Union Octuptarra Droid
DEXTERITY 3D
Laser cannon 4D+1
D)
package (+2D to search)
poor lighting penalties are
a 4-
Guide (page
e Droid Commander
ype: Baktoid Combat Automata OOM-series
AL 1D
1
D
ultichannel comlink
(5,000 km range)
D, range: 3-
personal
dits
crets of Naboo (page 11), Invasion of
ms and Equipment Guide
Clone Wars Campaign Guide
oid Combat Automata OOM-series
ilot Battle Droid
ng 3D+2,
n 4D
pair
ft repair 1D+1
Search 6D,
hide 5D+1
STRENGTH 5D+1
TECHNICAL
Equipped W
-Internal comlink
-Vocabulator
-Remote receiver
-2 double heavy bl
-Durasteel pla
-Improved sensor pack
-Low-light vision (poor lighting pen
reduced by 2D)
Move: 13
Size: 6 meters tall
Cost: 16,000
Source: T
195)
Octuptarra Combat Tri Droid
KNOWLEDGE 1D
MECHANICAL 1D
PERCEPTION 1D+2
STRENGTH 3D+1
Climbing 5D
TECHNICAL 1D
Equipped With:
-3 magnetic feet
-3 laser turrets (5
-Internal comlink
-Improved sensor
-Low-light vision (
reduced by 2D)-Self destruct system: explosives (7D+2 on
meter radius), or virus (target must make a
Moderate stamina roll every hour or suffer 4D
damage until treated – Difficult first aid roll).
Move: 10 (walking), 5 (climbing)
Size: 3.6 meters tall (at full height)
Cost: 2,500
Source: The Clone Wars Campaign
196)
Battl
T
Command Battle Droid
DEXTERITY 2D
Blaster 3D
KNOWLEDGE 2D
Tactics 3D+2
MECHANIC
PERCEPTION 1D+
Command 2D, search 3STRENGTH 2D
Brawling 3D
TECHNICAL 1D
Equipped With:
-Integrated m
-Remote receiver
-Vocabulator
Equipment: Blaster carbine (5
20/60/210), macrobinoculars,
holoprojector
Move: 10Size: 1.91 meters tall
Cost: 1,200 cre
Source: Se
Theed (page 24), Ar
(pages 56-57), The
(page 196)
Battle Droid Pilot
Type: Bakt
P
DEXTERITY 2D
Blaster 3D, missile weapons 3D, vehicle blasters
3D
KNOWLEDGE 1D
MECHANICAL 3D
Astrogation 4D, capital
ship piloti
repulsorlift operatio
PERCEPTION 1D
STRENGTH 2D
Brawling 2D+2
TECHNICAL 1D
Computer prog/re
1D+2, repulsorli
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Equipped
-Integrated
-Remote re
-Vocabulat
speech)
Equipmen
20/60/210)
Move: 10
Size: 1.91
Cost: 1,000
Source: Se
Theed (pa
Guide (pag
Battle Dro
Type: Bak
Security Ba
DEXTERIT
Blaster 2D
KNOWLED
MECHANI
PERCEPTI
Search 2D
STRENGT
Brawling 3TECHNICA
Computer
Equipped
-Integrated
-Remote re
-Vocabulat
speech)
Equipmen
20/60/210)
Move: 10
Size: 1.91Cost: 900 c
ith:
multichann
ceiver (5,00
r (the dro
: Blaster
eters tall
credits
crets of Na
ge 25), Th
e 196)
oid Security
toid Comb
ttle Droid
1D+1
GE 1D+2
AL 1D
N 1D+1
1
2D
1D
rogrammin
ith:
multichann
ceiver (5,00
r (the dro
: Blaster
eters talledits
l comlink
km range)
id can rep
carbine (5
oo (page 1
Clone W
y
t Automat
g/repair 1D
l comlink
km range)
id can rep
carbine (5
licate orga
D, range:
3), Invasion
ars Campai
a OOM-seri
2
licate orga
D, range:
ic
3-
of
gn
es
ic
3-
S
T
G
C
T
S
D
B
K
M
P
H
S
B
T
D
E
-
i
a-
-
cl
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g
-
-
M
S
C
S
U
T
D
B
r
K
M
P
S
S
T
E
urce: Secr
eed (page
uide (page 1
hameleon
pe: Araky
elunker Pr
EXTERITY
aster 3D+1
OWLEDG
ECHANICA
RCEPTION
ide 4D, sear
RENGTH 3
awling 4D
CHNICAL
emolitions 4
quipped Wi
loaking h
agery in th
d +3D to sensor array
mall repul
imbing/jum
our artic
nerators (+
riple Laser
inelayer (2
ove: 10 (wa
ze: 2 meter
ost: 15,750
urce: The
Ultra Droide
pe: Droide
EXTERITY
aster: heav
peating bla
OWLEDG
ECHANICA
RCEPTION
arch 3D+2
RENGTH 5
CHNICAL 1
quipped Wi
ts of Nabo
25), The
96)
Droid
Industries/
be Droid
D
1D
1D
2D
h 4D, snea
D
D+2
D+2
th:
loprojector
e droid’s pl
eak)(+2D to sea
orlift unit
ing)
lated leg
3D to climb
annon (6D
frag mines,
lking), 5 (cli
tall
lone Wars
eka
a Series Ult
D
ter 5D
1D
1D
1D
D+2
D
th:
(page 13),
Clone War
Techno Uni
4D
(projects
ce, adding
rch)
(+3D to r
s with t
ng)
2 damage)
, remote det
mbing)
Campaign G
ra Destroyer
Invasion o
Campaign
on Modifie
surrounding
+4D to hide
nning an
raction-fiel
onator)
uide (p197)
Droid
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-Two mounted
heavy repeating blasters (8D)
g (+1D physical)
Strength to resist
yed in “wheel
d comlink
"
lds have been active for 5
draining energy from the
ary Load Lifter
Type: Cybot Galactica CLL-6 Binary Load Lifter
Worker Droid
1D
With:
tion
tall0 (used)
ugglers Guide (page 60), The
ign Guide (page 72)
on 3D
2, stamina 3D
pair 2D
rs
00
e Wars Campaign Guide (page
ager
ype: Industrial Automaton IW-37 Pincer Loader
LEDGE 1D
1
th:
legs
(+1D+1
al
ulsor generators
sion pincer-arm
00
ars Campaign Guide (page
-Durasteel platin
-Defensive shields (+5D to
energy damage, can’t be deplo
mode”)
-Remote receiver (5,000 km range)
-Integrate
Move: 5 walking, 25 in "wheel mode
Size: 3.9 meters tall
Cost: 29,000 credits
Note: After the shie
rounds, they start
droid’s blaster, reducing its damage by 1D every
round until drained. At this point the shield is
deactivated and the blaster returns to normal
operation. The shield can only be activated again
after 5 rounds.Source: The Clone Wars Campaign Guide (pages
197-198)
CLL 6 Bin
DEXTERITY 1DKNOWLEDGE
MECHANICAL 1D
PERCEPTION 1D
STRENGTH 6D
Lifting 8D
TECHNICAL 1D
Equipped
-Walking locomo
-2 cargo trays
Move: 7
Size: 3 metersCost: 4,20
Source: Platt’s Sm
Clone Wars Campa
FA 5 Valet Droid
Type: SoroSuub FA-5 Valet Droid
DEXTERITY 2D
KNOWLEDGE 1D
MECHANICAL 2D
Repulsorlift operati
PERCEPTION 1D
Search 2D
STRENGTH 2D
Lifting 3D+
TECHNICAL 1D
Computer programming/re
Equipped With:
-Audio and visual receptors
-Humanoid body
(two arms, two legs, head)
-Vocabulator
Move: 9Size: 2.1 mete
Cost: 1,1
Source: The Clon
72)
Salv
T
Droid
DEXTERITY 2D+1
KNOW
MECHANICAL 1DPERCEPTION 1D
Search 3D
STRENGTH 5D+2
Lifting 7D+
TECHNICAL 1D
Equipped Wi
-Two articulated
-Durasteel plating
to Strength against physic
damage, +1 against
energy damage)
-Two auto-balance rep
-Heavy-duty preci
Move: 9
Size: 2.5 meters tall
Cost: 8,0
Source: The Clone W
73)
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Creature
Akk Dog
Type: Rept
Planet of
DEXTERITPERCEPTI
STRENGT
Special Ab
Natural Ar
Teeth: Do S
Move: 10
Size: 5-6 m
Source: Cl
Dactillion
Type: Win
Planet of
DEXTERIT
PERCEPTI
Search 4D
STRENGT
Climbing 7
Special Ab
Claws: Do
bonus to cl Beak: Does
Move: 14 (f
Size: 6 met
es
omammal b
rigin: Haru
2D+1N 2D
5D
lities:
or: Grants
TR+2D da
eters long
ne Wars C
ed raptavia
rigin: Utap
3D+2
N 2D+2
6D
lities:
STR+2 da
mbing.STR+1D da
lying), 6 (gr
ers tall, 24-
east
n Kal
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age.
mpaign Gui
u
mage and
mage.
und)
eter wings
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de (page 57
grant a +
an
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urce: Clon
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RCEPTION
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ecial Abilit
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il Slap: D
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urce: The
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EXTERITY
RCEPTIONRENGTH 2
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rns to char
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ze: 1.5 met
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urce: Da
age 16), T
age 129)
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ars Cam
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nd knock
uide (page
r’s Gambit
aign Guide
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Weapon
Garrote
Model: Sta
Type: Singl
Scale: Cha
Skill: Mele
Cost: 50 cr Availabilit
Difficulty:
Damage: S
Game Not
parry to res
Source: R
SpecForce
Equipment
Campaign
Snap Bato
Model: Me
Type: Modi
Scale: Cha
Skill: Mele
Cost: 200
AvailabilitDifficulty:
Damage: S
Source: R
SpecForce
Equipment
Campaign
Stun Gaun
Model: Pal
Gauntlets
Type: Han
Skill: Braw
Ammo: 10
ns
dard-issue
e cord stran
acter
combat: g
dits: 1
oderate (fr
TR+1D
es: Target
ith a +ist w 1
ules of En
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ules of En
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ntlets
andrix Pers
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ing
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gling weapo
rrote
om behind)
may attem
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gagement
(pages 44-
ge 28), Th
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Baton
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nal Protect
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G
ost: 200
ailability:
ifficulty: Ea
amage: STR
urce: Gun
-13), Pirate
uipment Gepublic Ca
ars Campai
Vibroknuckl
odel: Czerk
pe: Melee
ale: Chara
ill: Melee c
ost: 200
ailability:
ifficulty: Ve
amage: STR
urce: Arm
e Clone W
Duelist Vibr
odel:
uelist Vibror
pe: Perso
broblade
ill: Melee cost: 300
ailability:
ifficulty: M
amage:
aximum: 7
urce:
ntastic
age 14),
ivateers (
ms and
uide (pageone Wa
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echnology
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ipment
ge 42),
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stic Techn
rs (page 43
31), Knighte (page 202
age 60)
kler
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ment Guid
n Guide (pa
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), Arms an
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(page 30),
ge 60)
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Espo Riot Gun
Model: BlasTech 500 Riot Gun
Type: Riot GunScale: Character
Skill: Blaster: blaster rifle
+1
: On constant-fire mode, each “shot”
olding the trigger down will fire
In game terms, once a shot
ll following shots at the same or
Campaign
Model: BlasTech DH-23 Blaster Pistol
Type: Blaster pistol
Scale: Character
Skill: Blaster: blaster pistol
20/80
D+1
Equipment Guide (pages 7-8),
Wars Campaign Guide (page 61)
Model: BlasTech DLT-20A Blaster Rifle
Type: Blaster rifle
Scale: Character
Skill: Blaster: blaster rifle
Ammo: 100
80
s and Equipment Guide (pages 15-
ne Wars Campaign Guide (pages 61-
e: Character
kill: Blaster:
5
s: Its large trigger makes it a preferred
those who lack hands like those of a
d Equipment Guide (page 10),
Campaign Guide (pages 61-62)
zerka Adjudicator
kill: Firearms
or R
2
optional spring clamp iss +1D to the character’s
to quickdraw against an opponent
Ammo: 300
Cost: 1,500
Availability: 2, R
Range: 3-30/100/300
Damage: 5D
Game Notes
fires five blasts; h
six “shots” per round.
hits in a round, a
immediately adjacent target (within one meter)
are one difficulty level lower. With this type of
firing mode, it is much easier to shoot down a
row of stormtroopers or other targets.
Source: Gundark’s Fantastic Technology (page
32), Han Solo and the Corporate Sector
Sourcebook (page 117), Arms and Equipment
Guide (page 15), The Clone Wars
Guide (page 61)
BlasTech DH 23 “Outback”
Ammo: 100
Cost: 500
Availability: 2, R
Body: 2D
Range: 3-10/
Damage: 4
Source: Arms and
The Clone
BlasTech DLT 20A
Cost: 1,300
Availability: 1, R
Range: 4-35/110/2
Damage: 5D+1
Source: Arm
16), The Clo
62)
BlasTech DT 12
Model: BlasTech DT-12 Heavy Blaster Pistol
Type: Heavy blaster pistol
Scal
S
heavy blaster pistol
Ammo: 25
Cost: 900
Availability: 1, R
Range: 2-5/20/3Damage: 5D+1
Game Note
choice for
human.
Source: Arms an
The Clone Wars
Czerka Adjudicator
Model: C
Type: Slug throwing hold-out pistol
Scale: Character
S
Ammo: 4
Cost: 300, 50 (wrist
clamp magnetic holstering
lock), 10 (ammo)
Availability: 2, F
Fire Rate:
Range: 1-5/10/25
Damage: 3D+1
Game Notes: If employed, user gain
firearms skill
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(for quickdraw rules, see Han Solo and the
odel: Czerka Adventurer
ype: Slugthrower rifle
cale: Character
kill: Firearms
)
/300
ent Guide (page 23),
re Rulebook (page 130), The
Guide (pages 61-62)
kill: Grenade
-2/4/6
6D/5D/4D
one
er MicroBlaster
cale: Character
ld-out blaster
ck: 10)
r X
/no effect at further ranges
Damage: 2D+2
ery Difficult search skill roll
e
err Sonn Model 434 DeathHammer
mer”
y: 1, F or R
Fragments from the Rim
oroSuub “Firelance”
Model: SoroSuub “Firelance” Blaster Rifle
ter rifle
power packs: 25)
Corporate Sector Sourcebook, page 122)
Source: Galladinium’s Fantastic Technology
(page 73), Arms and Equipment Guide (page 22),
The Clone Wars campaign Guide (pages 61-62)
Czerka Adventurer
M
T
S
S
Ammo: 15Cost: 360 (ammo clip: 6
Availability: 1, F
Range: 3-30/100
Damage: 4D
Source: Arms and Equipm
Saga Edition Co
Clone Wars Campaign
EMP Grenade
Type: Ion grenade “droid popper”
Scale: CharacterS
Cost: 500
Availability: 2, R
Range: 3-5/15/30
Blast Radius: 0
Damage:
ionization
Source: The Cl
Wars Campaign
Guide (pages 61-62)
Micro Blaster
Model: Gee-Tech 12 Defend
Type: Micro blaster
S
Skill: Blaster: ho
Ammo: 2
Cost: 400 (power pa
Availability: 2, R o
Fire Rate: 1
Range: 1-5
Game Notes: V required for characters and weapon detectors to
find micro blaster. Weapon cannot be reloaded
Source: Gundark’s Fantastic Technology (pag
25), Arms and Equipment Guide (page 13), The
Clone Wars Campaign Guide (pages 61-62)
M
Model: Merr-Sonn Model 434 “DeathHam
Blaster Pistol
Type: Blaster pistol
Scale: Character
Skill: Blaster:
blaster pistol
Ammo: 100
Cost: 850
Availabilit
Range: 2-8/20/80
Damage: 5D+1
Source: Galaxy Guide 9:
(page 11), Arms and Equipment Guide (page 9),
The Clone Wars Campaign Guide (pages 61/63)
S
Type: Blaster rifleScale: Character
Skill: Blaster: blas
Ammo: 100
Cost: 1,200 (
Availability: 2, R or X
Fire Rate: 1
Range: 3-30/100/300
Damage: 5D
Source: Gundark’s Fantastic Technology (pages
33-34), Arms and Equipment Guide (page 18),
The Clone Wars Campaign Guide (pages 61/63)
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MM9 Wrist Rocket System
odel: Kalvarek Consolidated Arms MM9 Rocket
rist-mounted rocket launcher
s: wrist weapons
2, R unless otherwise noted)
)
icated Securities Type-12A
y: 2, X
xplosive Antivehicle Rocket
20
y: 2, X
d Securities Type-12B Hollow-
on does
y: 4, X
d Securities Type-12B Hollow-
on fills the
y: 2, R
d Securities Type-12B Hollow-
: 2
MP Ionization Blast Rocket
: 2, R
last Rocket
rs
e within the blast radius
: 2, R
” Energy Quarrel
: 1, R
d Equipment Guide (pages 27-
onic Cannon
Model: Gordarl Weaponsmiths LR1K Sonic
ery: sonic turret
for sale
+2
km
Campaign Guide (page
M
System
Type: W
Scale: Character
Skill: Missile weapon
Ammo: 1
Cost: 2,500
Availability:Range: 2-6/20/80 (
Damage: Varies with rocket type (see below
Game Notes:
Locris Synd
Explosive Antipersonnel Rocket
Blast Radius: 0-1/2/3/4
Damage: 5D/4D/3D/2D
Cost: 400
Availabilit
Merr-Sonn K26 E
Scale: Speeder Range: 3-10/30/1
Blast Radius: 0-1/2
Damage: 5D/4D
Cost: 500
Availabilit
Locris Syndicate
Tip Rocket with FGA-583 Nerve Toxin
Damage: 3D on impact; if the weap
damage, target must make a Difficult stamina roll
or suffer a -2D Strength penalty.
Cost: 600 Availabilit
Locris Syndicate
Tip Rocket with Accudrop Stun Gas
Damage: 3D stun damage; the weap
target area with a 2-meter-radius cloud of gas.
The gas is as inhaled poison, victim must make a
Difficult stamina roll or suffer a -1D Dexterity
penalty.
Cost: 400
Availabilit
Locris Syndicate
Tip Empty Rocket
Damage: 3D
Cost: 200
Availability
Merr-Sonn DE
Blast Radius: 2 meters
Damage: 4D ionization
Cost: 400
Availability
BlasTech Lumab
Range: 3-10/30/120
Blast Radius: 4 mete
Damage: Every creatur
must make a Difficult stamina roll or be blinded
for 1D rounds.
Cost: 400
Availability
Kelvarek “Dumb
Damage: 3D
Cost: 450 Availability
Source: Arms an
28), The Clone Wars Campaign Guide (page 63)
S
Antipersonnel Cannon
Type: Sonic artillery
Scale: Character
Skill: Blaster artill
Crew: 2, skeleton: 1/+5
Ammo: Unlimited
Cost: Not available Availability: 4, R
Body: 4D
Fire Rate: 1
Fire Control:
Range: 20-400/1/3
Damage: 6D
Source: The Clone Wars
103)
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AV 7 Antivehicle Cannon
ehicle Cannon
eapons: anti-vehicle; repulsorlift
4
(new), 8,000 (used)
nge: Ground level-2 meters
3D
ret
Range: 20-600/3/16 km
Must be stationary with legs
e Wars Campaign Guide (page
Model: Taim & Bak AV-7 Antiv
Type: Mobile anti-vehicle artillery
Scale: Speeder
Skill: Missile w
operation: artillery
Crew: 1
Cover: 1/
Ammo: 30
Cost: 14,000
Availability: 3, X
Body: 3D
Altitude Ra
Move: 8; 25 kmh
Fire Rate: 1
Fire Control:
Fire Arc: Front tur
Blast Radius: 3 meters
Damage: 5D+1
Game Notes:
deployed to fire.
Source: The Clon
103)
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Equipment
amo Armor
yne Industries Scout Armor
2
physical, +2
(page 43), The
odel: Ayellixe/Krongbing
wsuit
s: Adds +2D to sneak.
of Engagement –
4), Arms and Equipment
orporation Thinsuit
Type: Insulation armorCost: 900
inst physical
ovides up to 18 hours of
chemical
rce
tility Vest
odel: Ayelixe/Krongbing textiles Tracker Utility
: Character
es: Provides +1 to
age. The vest can carry up to
, each in one of a
64)
odel: Regallis Engineering EVA Vacuum Pod
d space pod
000ility: 1D
pport
nctioning
ents
plus and exterior
ments. An
ide (page 45),
odel: Cryoncorp Mediscan 21
nner
s: The difficulty level for using thisame as that for using a medpac –
C
Model: Creshald
Type: Light scout armor
Cost: 1,500
Availability:Game Effects:
Basic Suit: +1D
energy for torso, arms and legs.
Camo Field: +1D to difficulty of
search or Perception rolls for
those trying to spot the wearer if
the wearer remains motionless.
Source: Galaxy Guide 10:
Bounty Hunters (page 87),
Gundark’s Fantastic Technology
(pages 49-50), Rules ofEngagement – The Rebel
SpecForce Handbook (page
34), Arms and Equipment Guide
Clone Wars Campaign Guide (page 64)
Shadowsuit
M
Textiles Shado
Type: Anti-sensor suit
Cost: 600
Availability: 3
Game Note
Source: Rules
The Rebel SpecForce Handbook
(page 3
Guide (page 40), The Clone Wars
Campaign Guide (page 64)
Thinsuit
Model: Karflo C
Availability: 2
Game Notes: +1 aga
attacks. Pr
limited protection against
exposure in most known
atmosphere types and temperature
extremes from -30 to 100 degrees.
Breath mask with extended filter
(lasts up to 6 hours), storage room
for up to 5 more filters. Can be wornin space, providing heat and
protection for nearly one hour,
however it does not contain air supply.
Source: Galaxy Guide 8: Scouts (page 45), Rules
of Engagement – The Rebel SpecFo
Handbook (page 33), Arms and Equipment Guide
(page 42), The Clone Wars Campaign Guide
(page 64)
Tracker U
M
Vest
Type: Utility vest
Scale
Cost: 300
Availability: 2
Game Not
resist physical dam
28 objects of 1 kilogram or less
series of pockets, pouches and straps.Source: Arms and Equipment Guide (page 41),
The Clone Wars Campaign Guide (page
EVA Vacuum Pod
M
Type: Droid-monitore
Skill: Powersuit operation:
repair pod
Crew: 1
Cover: Full
Cost: 15,Maneuverab
Move: 55; 160 kmh
Body Strength: 4D
Game Notes: Life su
system capable of fu
for 2 hours. Has full comlink
system and a number of attachm
for the two forward arms,
“storage pouch” of additional attach
annual maintenance overhaul of each pod (Easy
powersuit repair total) is required.
Source: Galladinium’s Fantastic Technology
(page 54), Arms and Equipment Gu
The Clone Wars Campaign Guide (pages 64-65)
Bioscanner
M
Type: Medsca
Cost: 3,000
Availability: 2
Game Notescanner is the s
Easy for Wounded, Moderate for Incapacitated
and Difficult for Mortally Wounded characters.
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Successful use of a medscanner adds 1D to first
aid rolls.
Source: Gundark’s Fantastic Technology (pages
103-104), The Clone Wars Campaign Guide (page
er Computer
odel: Standard Bracer Computer
: Has all the abilities of a standard
ing datacard reading. It features a
o Netting
Model: Fabritech CN-15 Camouflage Netting
Camo-netting
: 2, R
s: Camo-netting adds +2D to the
t the camouflaged object with
l
alo Lamp
ype: Glow device
meter radius
pocket-sized disc that fits in the
and can be attached as a
al Wrist Com
Model: Fabritech PAC20
Type: Visual wrist comlink
ilometers over land and up to low
sional images as well as standard audio
65)
Brac
M
Type: Computer
Skill: Computer programming/repair
Cost: 1,300
Availability: 2
Game Notes
datapad, includ
holographic screen that displays information as a
two-dimensional image about 3cm above the
device. Plus, the keyboard accommodates one-
hand typing.Source: The Clone Wars Campaign Guide (page
65)
Cam
Type:
Skill: Hide
Cost: 3,500
Availability
Game Note
difficulty to detec
sensor-scanning equipment at ranges greaterthan 250 meters. Camo-netting offers no bonus at
a range of less than 250 meters. If more than
three camo-nets ar eused in tandem, the sensor-
scanning equipment gains a +1D to detect the
nets because of the interference the nets cause.
Source: Gundark’s Fantastic Technology (page
106-107), Rules of Engagement – The Rebe
SpecForce Handbook (page 44), Shadows of the
Empire Sourcebook (pages 110-112), Arms and
Equipment Guide (page 92), The Clone Wars
Campaign Guide (page 65)
H
T
Cost: 30
Availability: 2
Range: 5-
Game Notes: A
palm of a human hand
weapon accessory.
Source: The Clone Wars Campaign Guide (page
66)
Visu
Skill: Communications
Cost: 1,500
Availability: 2
Range: 75 k
orbit
Game Notes: Can send and receive two-
dimen
signals. Energy cell lasts 10 days of operation.
Device also functions as a very basic datapad.
Source: Arms and Equipment Guide (page 87),
The Clone Wars Campaign Guide (page 66)
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Force Powers
e
ontrol Difficulty: Difficult
ntration
character with Dark
ensitivity from
may be a Sith Lord. Ambelled
ense Difficulty: Easy
ficulty: Special
sorb/dissipate energy,
.
the Jedi to bend light
ore difficult to see.
ense Difficulty: Moderate.
ulty: Target’s control or Strength roll.
another’s attribute,
s
pain, transfer force.
ffected by this power is
by
roximity.
ulty : Perception or control roll of the
owers: Accelerate another’s healing,
injure/kill, life detection, life sense, place
ower dies for any
ains a Dark Side
ser to put someone into a trance-like
ulty: Easy (or opposed control roll),
odified by proximity
ifficulty: Easy, modified by proximity
ntrol pain, inflict pain,
his power
Pall of the Dark Sid
C
Required Powers: Conce
Effect: This power allows a
Side points to conceal her Force sother characters. In game terms, any time a Jedi
rolls their Sense Force potential power to detect
the player’s Force sensitivity, the player may
immediately roll control to activate Pall of the
Dark Side. This roll does not incur a multiple
action penalty. If the roll is successful, then she
may add half of her Dark Side score to her control
roll to resist detection (were normally, a
character would only roll her control roll to resist
being detected).
Example: Jedi Master Ambelled Daru suspectsthat Darth Arius
Daru rolls a 28 on his sense roll to Sense Force
Potential. Darth Arius immediately activates pall
of the Dark Side. He rolls a 23 on his control roll,
successfully activating the power. He then adds
half of the number of Dark Side points to his roll
(in this case half of 12 is 6) for a total of 29. His
new score exceeds Ambelled Daru’s roll, and
thus Ambelled Daru’s attempt to Sense Force
Potential fails.
Source: Clone Wars Campaign Guide (page 31)
Cloak
S
Alter Dif
Required Powers: Ab
concentration, telekinesis
This power may be kept up.
Effect: This power allows
around himself making him m
In game terms, this power adds a bonus to the Jedi’s sneak roll. The amount of the bonus
depends on the Jedi’s alter roll. For a Difficult roll,
the Jedi may add +2D to his sneak roll; for a Very
Difficult, he may add +2D+2, and for a Heroic
roll, he may add +3D+1.
Source: Clone Wars Campaign Guide (page 50)
Malacia
S
Alter Diffic
Required Powers: Enhance
enhance attribute, control pain, control another’
Effect: This power causes extreme dizziness and
nausea in a single target within the user’s line of
sight. A target a
considered to be stunned for 2D rounds, and
cannot take any actions during that time.
Source: Power of the Jedi Sourcebook (pg 13),
The Clone Wars Campaign Guide (page 51)
Morichro
Control Difficulty : Moderate, modified
p
Alter Diffic
target.
Required P
control another’s pain, control pain, hibernation
trance,
another in hibernation trance.
Note: A character with more than two Dark Side
Points cannot utilize the power.
Warning: If the target of this p
reason while being under its influence, the Force-
user who initiated the power g
Point.
Effect: This power is an offensive variation of
place another in hibernation trance. It allows a
Force-u
state. If the target fails his Perception or control
roll to resist this power, in addition to rolling a “1”
on the Wild Die, the target immediately dies and
the user of the power gains one Dark Side Point.
The target can spent a Force Point in order to
escape immediate death. When used against a
living being, morichro has a maximum range of
10 meters. The effects are otherwise identical to
the place another in hibernation trance power.
Source: Power of the Jedi Sourcebook (pg 16),
The Clone Wars Campaign Guide (page 51)
Phase
No. Just... no.
Rend
Control Diffic
m
Sense D
Alter Difficulty: Target’s Strength roll
Required Powers: Co
injure/kill, life sense, telekinetic kill
Warning: A character who uses t
automatically receives a Dark Side Point.
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Effect: This power allows a Force user to
telekinetically grab hold of a person or object and
ense Difficulty: Very Difficult for present events,
ture events (adding an
postcognition, sense force,
llows the Jedi to reach out
iew the events and
point sense will not reveal much
a direction or richness to
ense Difficulty: Very Difficult
Emptiness, hibernation
ng, life sense,
e faults and fissures within
pull in two directions at once, inflicting incredible
pain or even death. The target takes damage
determined by the Force user’s alter roll. If the
target is killed, then he is torn in two. If the target
is Force sensitive, then the target may make a
control roll opposed to the attacker’s control roll.
Source: Clone Wars Campaign Guide (page 51)
Shatterpoint Sense
S
Very Difficult for fu
additional +10 for events that are not in the
immediate future).
Required Powers: Emptiness, hibernation
trance, sense path,
farseeing, life senseTime to use: One minute.
Effect: This power a
through the Force and v
people around him in such a way that reveals
their interconnectedness. The power extends
through the Force to see the ever-changing sea of
events in terms of their probability and causality;
however, it only allows the Jedi to understand
connections between people and events. When
viewing these events and connection, the power
creates an vision in the Jedi’s mind allowingthem to view reality as though it were a crystal or
gem. It allows them to view multiple facets, as
well as viewing faults and veins as they run
through the gem (the faults being the
connections of causality and destiny that bind
people together). Many of the interconnections
create shatterpoints, important linchpins in
destiny. Having this understanding of these
shatterpoints allows the Jedi to potential to strike
the gem in hopes to shape events to the greater
good.
However, the power has several limitations.
Shatter
additional factual information about the universe.
If a Jedi were to have reached out to Chancellor
Palpatine through Shatterpoint Sense, they would
discover a strong (and growing) connection
between Palpatine and Anakin Skywalker. It
would not reveal that Palpatine was a Sith Lord,
nor would it reveal Anakin’s destiny to become a
Sith Lord. However, in order to get a vision of Anakin’s shatterpoints, the Jedi would separately
have to focus on Anakin, where he would see a
strong connection to both Palpatine and Padmé
Amidala. Further, the power would not allow
them to understand the nature of Anakin’s
connection to Padmé, or understand that they
were secretly married.
In game terms, this power functions very well as
a plot device. It can add
the intrigue of a campaign. Visions through
Shatterpoint Sense are always imperfect, and
thus gamemasters are discouraged from
revealing too much information. The player must
choose to focus on one character, and if he
makes the difficult, the gamemaster may reveal
that there is a strong connection between that
character and others. If the player exceeds the
difficulty by 5, then the GM may reveal the
strength of those connections, or whether or not
they are growing or waning in strength. If the
player exceeds the difficulty by 10, then thegamemaster may reveal whether or not there is a
taint of the Dark Side in those connections.
Shatterpoint Strike
S
Required Powers:
trance, sense path, farseei
shatterpoint sense
Effect: Shatterpoint is a very rare power that
allows a Jedi to se
objects, much like faults of a gem. These faultsmay exist because of previous interactions with
the Force (such as prior healings that may be
undone), or natural fissures which occasionally
occur. Such fissures may only exist for the
briefest moment, and can disappear with very
little provocation, such as a slight movement of
the person or object. These faults will generally
make the object or person much more
vulnerable to attack. Just as striking on the fault
of a gem may cause it to shatter, striking a
shatterpoint will easily destroy a person or object.
In game terms, if the gamemaster determines
that a shatterpoint exists within a person or
object, the Force user may make his rolls to
sense it. The Force user must then, as a separate
action, make an attack that same round to strike
the shatterpoint. When the target rolls to resist
damage, the damage resistance total is reduced
by half. For every +10 that the Force user
exceeds the difficulty, the resistance total is
reduced by another -5.Source: Clone Wars Campaign Guide (page 51)
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Technometry
ontrol Difficulty: Easy
: Moderate
erate (or opposed
he Force to gain a greater sense of a
senses for three rounds.
C
Sense Difficulty
Alter Difficulty: Mod
Perception roll for droids)
Required Powers: Absorb/dissipate energy,
affect mind
Effect: This power allows the Force user to reach
out through t
computer or droid, and in some cases exercise
control over it. If the Jedi is attempting to gain
access to a computer or modify a droid, she may
choose to extend herself through the Force to
feel and understand that system. She then gains a
+2D to her computer programming/repair , droid
programming, or droid repair rolls. This effect
lasts for three rounds.
Alternatively, the Jedi may reach out through theForce to jam a droid’s
During that time, the droid will take a -2D to all
Perception rolls to detect the presence of the Jedi
(assuming the Jedi is attempting to sneak by or
avoid detection), also the droid takes a -2D to all
offensive and defensive rolls. In some cases, the
jamming may confuse the droid and cause it to
flee, until the effects have dissipated.