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    ORIGINAL FAQ DATE: July 20th, 2003

    STAR WARS: KNIGHTS OF THE OLD REPUBLICAn unofficial strategy guide

    Author : JPatersonVersion : 0.3Last Updated : July 23rd, 2003, at 10:18pm ESTPlatform : Microsoft Xbox

    ===============================================================================

    ATTENTION: This FAQ is a constant work-in-progress, and may not have allinformation all at once. Feel free to contribute some by visitingthe Contact section.

    ===============================================================================

    This document is copyrighted under United States and Canadian copyright laws.This document is for personal use only, and may not be reprinted or published,in part or in whole, in any form, including, but not limited to, electronictransmission or magazine publication, unless prior consent is given by theauthor. This document may not be sold to anybody, commercially or otherwise.Altering of this document is forbidden. If you own or operate a website and

    wish to post this document, please contact me.

    This document is copyright by US and Canadian copyright laws. This FAQ is ffor personal use only. This FAQ may not be reprinted or reproduced, inpart or in whole, in any form, including, but not limited to, electronictransmission and magazine publication, unless prior consent is given by theauthor. This FAQ may not be sold to anybody, commercial or otherwise.Referencing or altering of this FAQ is expressly forbidden. If you own oroperate a website and wish to post this FAQ, please read *[2] WebmasterInformation*

    The following publishers and/or publications are strictly forbidden from usingthis FAQ under any circumstance:

    - Snowball Entertainment (IGN)- Brady Games- Prima Games

    If any of these, or other, publications use this FAQ or part of this FAQ, theywill be pursued to the fullest extent of the law.

    ===============================================================================

    UPDATE & REVISION HISTORY

    July 23rd (v0.4)

    - Finished most of the Lower City of Taris and arrived at the Black Vulkarbase. The base will be done tomorrow.

    JULY 22nd (v0.3)- Finished more of Taris, up to the dueling arena.

    JULY 21st (v0.2)- Got some of Taris done. Typing out all that dialogue takes some time.

    JULY 20th (v0.1)

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    - Started walkthrough. Endar Spire and started Taris (Upper City).Will try to do two to three areas a day.

    ===============================================================================

    Table of Contents

    [1] Contact Information[2] Webmaster Information[3] Where This FAQ May Be Found[4] FAQ Information[5] Star Wars: Knights of the Old Republic Copyright[6] Creating Your Character

    [6.1] Class[6.1.1] Scoundrel[6.1.2] Scout[6.1.3] Soldier

    [6.2] Sex[6.3] Portrait[6.4] Attributes

    [6.4.1] Strength[6.4.2] Dexterity[6.4.3] Constitution[6.4.4] Intelligence

    [6.4.5] Wisdom[6.4.6] Charisma[6.5] Skills

    [6.5.1] Computer Use[6.5.2] Demolitions[6.5.3] Stealth[6.5.4] Awareness[6.5.5] Pursuade[6.5.6] Repair[6.5.7] Security[6.5.8] Treat Injury

    [6.6] Feats[6.6.1] Two-Weapon Fighting

    [6.6.2] Armor Proficiency[6.6.3] Caution[6.6.4] Critical Strike[6.6.5] Empathy[6.6.6] Flurry[6.6.7] Gearhead[6.6.8] Conditioning[6.6.9] Implant Level[6.6.10] Power Attack[6.6.11] Power Blast[6.6.12] Rapid Shot[6.6.13] Sniper Shot[6.6.14] Weapon Proficiency: Blaster Pistol

    [6.6.15] Weapon Proficiency: Blaster Rifle[6.6.16] Weapon Proficiency: Heavy Weapons[6.6.17] Weapon Proficiency: Melee Weapons[6.6.18] Toughness[6.6.19] Dueling

    [6.7] Name[7] XP Points and Level-Up

    [7.1] XP Points Requirement Chart[8] Party Members[9] Force Powers

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    [9.1] Dark Powers[9.2] Light Powers[9.3] Universal Powers

    [10] Jedi Classes[11] Walkthrough Introduction

    [11.1] Area 1: Endar Spire[11.2] Area 2: Taris, Upper City

    [12] Questions & Answers===============================================================================

    /-----------------------------------------------------------------------------\| [1] Contact Information |\-----------------------------------------------------------------------------/

    You can contact me via one of the following ways:

    E-Mail- Send all e-mails to [email protected]. Most e-mails will be replied to.

    ===============================================================================

    /-----------------------------------------------------------------------------\| [2] Webmaster Information |\-----------------------------------------------------------------------------/

    If you wish to post this on your website, please e-mail me with the following:

    - The name of your website- The address of your website

    ===============================================================================

    /-----------------------------------------------------------------------------\| [3] Where This FAQ May Be Found |\-----------------------------------------------------------------------------/

    This FAQ may be found here:

    - GameFAQs (http://www.gamefaqs.com)- Star Wars Knights (http://www.starwarskotor.com)- Cheat Codes.com (http://www.cheatcodes.com)- Cheats.de (http://www.cheats.de)- Cheat Code Central (http://www.cheatcc.com)

    If a website has this FAQ and isn't listed above, it's using it illegally.

    ===============================================================================

    /-----------------------------------------------------------------------------\| [4] FAQ Information |

    \-----------------------------------------------------------------------------/

    Number of pages : 18Word Count : 5477line Count : 1213Best Font : Courier NewBest Font Size : 9

    ===============================================================================

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    /-----------------------------------------------------------------------------\| [5] Star Wars: Knights of the Old Republic Copyright |\-----------------------------------------------------------------------------/

    Copyright 2003 LucasArts and BioWare. All rights reserved.

    ===============================================================================

    /-----------------------------------------------------------------------------\| [6] Creating Your Character |\-----------------------------------------------------------------------------/

    This section describes the different character classes and gives you tips onwhat to choose.

    /-----------------------------------------------------------------------------\| [6.1] Class |\-----------------------------------------------------------------------------/

    Who you choose to play as has a significant impact on your game. Choose yourprefered class wisely, and to the style of which you wish to play.

    /-----------------------------------------------------------------------------\| [6.1.1] Scoundrel |

    \-----------------------------------------------------------------------------/

    Description: A skillful rogue that gets by on stealth and guile.

    The Scoundrel is a good class for those who don't want to enter into a lot ofcombat. As the Scoundrel, you will be able to sneak by enemies, silently killsome of them, and get around by scrounging whatever items you can find.

    This class is a balance of the Scout and Soldier.

    /-----------------------------------------------------------------------------\| [6.1.2] Scout |\-----------------------------------------------------------------------------/

    Description: An explorer most at home on the fringes of space.

    The Scout is a good class for exploring. The Scout has a bit faster startingstats, and chooses not to fight.

    /-----------------------------------------------------------------------------\| [6.1.3] Soldier |\-----------------------------------------------------------------------------/

    Description: A battle-ready fighter with no equal in combat.

    The Soldier, the bread and butter of any RPG. As the Soldier, you will have

    access to all the powerful weapons, armor and items. As a Soldier, your featsare more important than Force Powers, and as such, your Power Points will notclimb as high as the other classes.

    STARTING FEATS:

    Armor Proficiency: LightArmor Proficiency: MediumArmor Proficiency: HeavyPower Attack -> Power Blast

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    Weapon Proficiency: Blaster PistolWeapon Proficiency: Blaster RifleWeapon Proficiency: Heavy WeaponsWeapon Proficiency: Melee Weapons

    ===============================================================================

    /-----------------------------------------------------------------------------\| [6.2] Sex |\-----------------------------------------------------------------------------/

    While you may not think it, your choice of gender has a fairly big impact onthe game. Certain people may be more willing to talk to a female, but a malemay be able to threaten people more successfully. Dialogue is also different,as more people seem to hit on the females, while people talk more meanly towardmales.

    ===============================================================================

    /-----------------------------------------------------------------------------\| [6.3] Portrait |\-----------------------------------------------------------------------------/

    This is a cosmetic choice only. Pick one you like, since you'll be staring at

    it for the entire duration of the game.

    ===============================================================================

    /-----------------------------------------------------------------------------\| [6.4] Attributes |\-----------------------------------------------------------------------------/

    Description: The attributes of your character apply bonuses or penalities toeverything from combat to skill checks to Force powers. Check each attributeto see which assets of game play it can affect.

    Basically, you should choose what you want to focus on. If you are a soldier

    who wants to focus on two-handed fighting, be sure to invest points intotwo-hand proficiency.

    /-----------------------------------------------------------------------------\| [6.4.1] Strength |\-----------------------------------------------------------------------------/

    Description: Strength measures physical power. A high Strength adds modifiersto melee damage and chance to hit, which is important for characters that useclose-combat weapons (vibroblades, lightsabers).

    If you plan on being a melee fighter, put a fair amount of points into this.Melee weapons includes fighting bare handed, lightsabers, vibroblades, swords,

    knives, and anything that requires you to be right next to your opponent.

    /-----------------------------------------------------------------------------\| [6.4.2] Dexterity |\-----------------------------------------------------------------------------/

    Description: Dexterity measures agility and reflexes. A high Dexterity addsmodifiers to ranged attack rolls (blasters, grenades) and increases acharacter's Defense rating, making them harder to hit.

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    You should put some good points into Dexterity, since it increases your chancesof successfully hitting a target, and makes you harder to hit, which will comein very handy.

    /-----------------------------------------------------------------------------\| [6.4.3] Constitution |\-----------------------------------------------------------------------------/

    Description: Constitution represents health and resiliency. A highConstitution adds modifiers to the vitality points gained at each level-up.This is important for everyone, but essential for soldiers and Jedi guardians.

    Vitality = health. The more health you have, the longer you can fight beforegoing down.

    /-----------------------------------------------------------------------------\| [6.4.4] Intelligence |\-----------------------------------------------------------------------------/

    Description: Intelligence represents knowledge and reasoning. A highIntelligence adds modifiers to the number of points a character has to spend onessential skills.

    The higher your Intelligence, the lower the points you have to spend. With a

    high Intelligence level, you may be able to upgrade a skill that requires threepoints for just one point.

    /-----------------------------------------------------------------------------\| [6.4.5] Wisdom |\-----------------------------------------------------------------------------/

    Description: Wisdom represents willpower and perception. A high Wisdom addsmodifiers to Jedi Force Points and Force Power saving throws. The Force Powersof a Jedi with high Wisdom are also much harder to resist.

    With high Wisdom, your Force Powers have a better chance of hitting and a lesschance of being blocked, while Force Powers used against you will have a better

    chance of not connecting.

    /-----------------------------------------------------------------------------\| [6.4.6] Charisma |\-----------------------------------------------------------------------------/

    Description: Charisma represents personality and the ability to lead. A highCharisma adds modifiers to Force-related feats and powers that are veryimportant to all the Jedi classes. It is also central to any persuasivetalker.

    The higher your Charisma, the better your chances of pursuading someone to seethings your way or to give you things.

    ===============================================================================

    /-----------------------------------------------------------------------------\| [6.5] Skills |\-----------------------------------------------------------------------------/

    Description: Each of your character's skills has a number associated with it.This is the skill "rank" and determines how good the character is with thatskill. When using a skill to perform an action, the rank is compared against a

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    Difficulty Check (DC) number. For example, to open a lock with a DC of 15,take your skill rank in Security + Wisdom modifier to +d20 roll. If the totalis 15 or greater, the lock is opened.

    Do you want your character to be a skilled hacker? Put points into ComputerUse. Do you want to be able to recover mines? Demolitions is your answer. Doyou want to sneak around? Go for Stealth. Do you want to pick locks and stealany goodies? Choose Security.

    /-----------------------------------------------------------------------------\| [6.5.1] Computer Use |\-----------------------------------------------------------------------------/

    Related Attribute: Intelligence

    Computer Use allows a character to slice computer programs using disposablelobic rams called computer spikes. A character might disable gun turrets orflood a patrol area, with more complicated tasks requiring more spikes. A highrank in this skill reduces the number of spikes required by 1 (to a minimum of1) for every 4 points total, including attribute score modifiers.

    /-----------------------------------------------------------------------------\| [6.5.2] Demolitions |\-----------------------------------------------------------------------------/

    ** Coming Soon **

    /-----------------------------------------------------------------------------\| [6.5.3] Stealth |\-----------------------------------------------------------------------------/

    ** Coming Soon **

    /-----------------------------------------------------------------------------\| [6.5.4] Awareness |\-----------------------------------------------------------------------------/

    ** Coming Soon **

    /-----------------------------------------------------------------------------\| [6.5.5] Pursuade |\-----------------------------------------------------------------------------/

    ** Coming Soon **

    /-----------------------------------------------------------------------------\| [6.5.6] Repair |\-----------------------------------------------------------------------------/

    ** Coming Soon **

    /-----------------------------------------------------------------------------\| [6.5.7] Security |\-----------------------------------------------------------------------------/

    ** Coming Soon **

    /-----------------------------------------------------------------------------\| [6.5.8] Treat Injury |\-----------------------------------------------------------------------------/

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    ** Coming Soon **

    ===============================================================================

    /-----------------------------------------------------------------------------\| [6.6] Feats |\-----------------------------------------------------------------------------/

    Description: Some feats allow you to use special items like heavy armor orimplants. Other feats modify saving throws and skill checks during the game.And some feats (POWER ATTACK) are used during combat. Check the descriptionfor details on a specific feat.

    ===============================================================================

    /-----------------------------------------------------------------------------\| [6.7] Name |\-----------------------------------------------------------------------------/

    What do you want to be called throughout the game? For this walkthrough, Ichose the name Ferc Degana. It was one of the pre-selected ones.

    ===============================================================================

    /-----------------------------------------------------------------------------\| [7] XP Points and Level-Up |\-----------------------------------------------------------------------------/

    Whenever you acquire enough experience points, your character will level up.You get more points to increase stats, additional feats, additional attributes,and eventually, additional Force Powers.

    /-----------------------------------------------------------------------------\| [7.1] XP Points Requirement Chart |\-----------------------------------------------------------------------------/

    |^^^^^^^|^^^^^^^^^^^^^^^^^^^^^|| Level | XP Required ||^^^^^^^|^^^^^^^^^^^^^^^^^^^^^|| | || 1 | 0 || 2 | 1,000 || 3 | 3,000 || 4 | 6,000 || 5 | 10,000 || 6 | 15,000 || 7 | 21,000 || 8 | 28,000 || 9 | 36,000 |

    | 10 | 45,000 || 11 | 55,000 || 12 | 66,000 || 13 | 78,000 || 14 | 91,000 || 15 | 105,000 || 16 | 120,000 || 17 | 136,000 || 18 | 153,000 || 19 | 171,000 |

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    | 20 | 190,000 || | ||^^^^^^^|^^^^^^^^^^^^^^^^^^^^^|

    ===============================================================================

    /-----------------------------------------------------------------------------\| [8] Party Members |\-----------------------------------------------------------------------------/

    Bastila

    Location : TarisClass : JediAlignment : Light

    **********************

    Canderous

    Location : TarisClass : SoldierAlignment : Dark

    **********************

    Carth

    Location : Endar Spire/TarisClass : SoldierAlignment : Light

    **********************

    HK-47

    Location : Tatooine

    Class : Droid, CombatAlignment : Dark

    **********************

    Jolee Bindo

    Location : KashyyykClass : Jedi ConsularAlignment : Light

    **********************

    Juhani

    Location : DantooineClass : Jedi GuardianAlignment : Light

    **********************

    Mission

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    Location : Taris (with Zaalbar)Class : ScoundrelAlignment : Light

    **********************

    T3-M4

    Location : TarisClass : Droid, ExpertAlignment : Neutral

    **********************

    Zaalbar

    Location : Taris (with Mission)Class : ScoutAlignment : Neutral

    ===============================================================================

    /-----------------------------------------------------------------------------\| [9] Force Powers |

    \-----------------------------------------------------------------------------/

    ** Coming Soon **

    /-----------------------------------------------------------------------------\| [9.1] Dark Powers |\-----------------------------------------------------------------------------/

    ** Coming Soon **

    /-----------------------------------------------------------------------------\| [9.2] Light Powers |\-----------------------------------------------------------------------------/

    ** Coming Soon **

    /-----------------------------------------------------------------------------\| [9.3] Universal Powers |\-----------------------------------------------------------------------------/

    ** Coming Soon **

    ===============================================================================

    /-----------------------------------------------------------------------------\| [10] Jedi Classes |

    \-----------------------------------------------------------------------------/

    ** Coming Soon **

    ===============================================================================

    /-----------------------------------------------------------------------------\| [11] Walkthrough Introduction |\-----------------------------------------------------------------------------/

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    You now have control of your character and are facing Trask. Turn around andopen the FOOTLOCKER on the floor near the middle window. You will receive:

    ADRENAL STAMINABLASTER RIFLESHORT SWORDCLOTHINGMEDPAC (x2)

    Press A to take all the items. You also received 50 XP points. Press START togo into your inventory, and press one of the triggers to go to the first icon,which is your equip character screen. Choose your CHEST and press A. Now,equip CLOTHING. Highlight your RIGHT WEAPON space and equip the BLASTER RIFLE.Now press B or START to exit this screen. Turn around and talk to Trask.

    ******************************************************************************** ** ANSWER: Okay.* ********************************************************************************

    Press the BLACK button to switch control over to Trask. Walk to the door andtarget it so that it is highlighted. Press A to open the door.

    You've just gained 100 XP points. Walk through the door. About halfway downthe hall, you'll receive a transmission.

    ******************************************************************************** ** ANSWER: Let's move out. *

    * ********************************************************************************

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@ Attack on the Endar Spire @@ @@ Endar Spire - Command Module: You've received a message from Carth Onasi, a @@ highly respected Republic soldier. He's ordered all hands to the bridge to @@ protect Bastila. @@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

    After the transmission, continue down the hall, ignoring the droid on yourleft.

    ******************************************************************************** ** ANSWER: Okay. *

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    * ********************************************************************************

    Target the door, then select the SECURITY option by moving the d-pad to theRIGHT and pressing A. You will unlock the door. Go through the door, and yousee a lonely soldier fighting two Sith. The soldier goes down, and leaves youto fight them.

    This is your first battle, and it's quite easy. Target with Sith, and press Ato fire your blaster. You can also choose to use POWER BLAST or RAPID SHOT.Once both Sith are down, you should get 75 XP points for each one.

    ******************************************************************************** ** ANSWER:Okay. ** ********************************************************************************

    If you got hurt, use a medpac. If not, don't waste one. Run towards Trask,and check the remains of the Sith. I received:

    CREDITS (7)REPAIR KIT

    Ignore the debris and corpses to the right, and continue to the door at the farend. Open it. There will be two Sith solider's in here. Target them and killthem. Again receive 75 XP points for each kill. To the immediate right of thedoor, upon entering the room, search the corpse. I received:

    FRAG GRENADE

    Enter the room and search the METAL BOX to the left. You will get:

    CREDITS (10)MEDPAC

    Head over to the right side of the room and search the FOOTLOCKER for:

    COMBAT SUITLONG SWORDSHORT SWORDFRAG GRENADE (2)

    Equip the COMBAT SUIT. If a Sith has remains, search him. I searched one guy

    and received:

    REPAIR KIT (2)

    Open and go through the next door, and walk a little. You'll see two moresoldiers fighting the Sith. At least this time they take a couple with thembefore they die. Go around the corner and begin fighting. After a few rounds,more Sith will come from around the corner. Kill them as well You shouldagain receive 75 XP points for each Sith. Search all the corpses. In total,I received:

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    the hall, around a second corner, and go through the door. There are anothertwo Sith Soldier's in here. Kill them and get your 75 XP points. Carth willsend you another transmission.

    If they left remains, search them. I received:

    CREDITS (26)

    Search the FOOTLOCKER on the right side of the room to acquire:

    COMPUTER SPIKE (5)PARTS (7)

    You can do whichever you want, but I used the security system. To do this,activate the security panel to the left of the door. Once in the system,choose VIEW STARBOARD TRANSPORT MODULE. You will see five Sith standing aroundthrough a camera. Press A to exit the computer, and choose [COMPUTER] OVERLOADPOWER CONDUIT (5 SPIKES) from the terminal. A transformer blows up, instantlykilling all five Sith. You receive 150 XP points. Go through the door intothe now safe room. Search the corpses. I received:

    ION BLASTERPROTOTYPE VIBROBLADE

    Enter the door and you will finally see Carth in person.

    ******************************************************************************** ** ANSWER: How do I know I can trust you?* ********************************************************************************

    Receive 250 XP points. Enter the escape pod right behind Carth by targeting it

    and pressing A.

    Press the A button to use the escape pod, and get off this ship in one piece.

    /-----------------------------------------------------------------------------\| [11.2] Area 2: Taris, Upper City |\-----------------------------------------------------------------------------/

    You have a strange dream, a vision of a female Jedi fighting some unknown DarkJedi. When you come to, Carth welcomes you and begins a long conversation.Use the following dialogue options.

    ******************************************************************************** ** FIRST ANSWER: Where am I? How did I get here? ** ** SECOND ANSWER: So are we just going to wait here for the Republic to rescue ** us? ** ** THIRD ANSWER: Why is it so important to find Bastila? ** *

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    * FOURTH ANSWER: Forget it! I'm not risking my life to try and save her! ** ** FIFTH ANSWER: So what do you suggest we do next? ** ** SIXTH ANSWER: I think I'll take my chances on my own. ** ** SEVENTH ANSWER: If you want my help, you better make it worth my while. ** ** EIGHT ANSWER: Okay, you made your point. I'll help you out. ** ** FINAL ANSWER: Come on. I want to scout this planet a bit. ** ********************************************************************************

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@ Attack on the Endar Spire @@ @@ Endar Spire - Command Module: You and Carth escaped the Endar Spire on the @@ last remaining pod, jettisoning mere moments before the doomed ship is @@ utterly destroyed. @@ @@ QUEST COMPLETED @@ @

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

    Receive 350 XP points. Open the footlocker to your right and receive:

    MEDPAC (3)COMPUTER SPIKE (2)

    If you want to use the workbench, you can, because you found a vibration cellon board the Endar Spire, but for now, I'd suggest you wait until you get abetter weapon.

    ******************************************************************************** ** FIRST ANSWER: I'd like to know more about you, Carth. ** ** SECOND ANSWER: Calm down. I was just asking. ** ** FINAL ANSWER: Hey, why are you getting so mad at me? It's not like this was** my fault! ** ********************************************************************************

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@ Carth @@ @@ You've discovered that Carth's home world was attacked by the Sith, though @@ he was reluctant to talk abou tit. Perhaps you can talk more later, after @@ you've gained more experience. @@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

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    After hearing Carth's story, approach the door and go through it. You will betold that every time you leave your apartment, you will be able to take partymembers. Since you have to take Carth, do so.

    Once in the hallway, you see some Sith soldiers threatening a citizen. Theyturn to you and attack because you are Republic fugitives. Ignore the twobattle droids for now and focus your attention on the Sith Soldier in themiddle. Once all are dead, you'll get 250 XP points for the soldier and 75 foreach droid. You should now be able to level up. You get one skill point, soinvest it in TREAT INJURY. You get one feat point, so invest that intwo-weapon fighting. This will allow you to wield two weapons without as big apenalty, and will make using double-bladed lightsabers that much easier.

    When the battle is over, talk to the alien, Duros.

    ******************************************************************************** ** ANSWER: Stay out of my way or I'll kill you, too! ** ********************************************************************************

    Search the corpse of the human Sith to receive:

    BLASTER RIFLEFRAG GRENADEPOISON GRENADEADRENAL STRENGTHADRENAL STAMINA

    Walk down the apartment, past the alien Duros, to the first door on the right.It is a low security door, so target it and press the d-pad right to select

    SECURITY, and open the door. Walk inside and speak with a woman called Dia.

    ******************************************************************************** ** ANSWER: I'm just looking for something to steal. Stay out of my way and ** you won't get hurt. ** ********************************************************************************

    At this point, the conversation ends. Talk to her again to unearth more info,and to get your very first bounty.

    ******************************************************************************** ** FIRST ANSWER: I want to ask you some questions. ** ** SECOND ANSWER: Holdan? Who's that? *

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    * ** THIRD ANSWER: What do you mean? ** ** FOURTH ANSWER: Tell me what's going on or I'll end all your problems..... ** permanently! ** ** FIFTH ANSWER: I think I'll just collect that bounty on your head! ** ** SIXTH ANSWER: I don't care about justice. I just want the credits! ** ** FINAL ANSWER: She sliced that guy up. She's only getting what she deserves!** ********************************************************************************

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@ Dia's Bounty @@ @@ Dia has explained to you that she attacked Holdan in self-defense when he @@ began making drunk advances. In retaliation, he ordered a bounty to be @@ placed on her head. @@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

    After the conversation, your journal is updated and you get Dark Side points.And yes, she is as helpless as she looks. She's quite easy, and will go downin three or four rounds. Once she's dead, you'll gain 12 XP points. Searchher corpses for a FRAG GRENADE, then search the bag to the right of the doorfor:

    CREDITS (16)PARTSCOMPUTER SPIKE

    After you've received everything, head through the door and turn right to

    approach the alien vendor, Larrim.

    ******************************************************************************** ** FIRST ANSWER: I don't care what your name is... and I'm not telling you ** mine! ** ** SECOND ANSWER: I know all about energy shields. ** ** THIRD ANSWER: You mentioned something about illegal aliens living here. ** *

    * FOURTH ANSWER: Aren't you worried about getting caught? ** ** FINAL ANSWER: I'll be going now. ** ** Larrim: See you around. Come on back if you need any equipment. I've got ** some merchandise you might be interested in. ** ********************************************************************************

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    Don't bother checking his stock; he doesn't have that much for sale, and youdon't exactly have a bunch of credits yet. And don't worry about buying anenergy shield, because you can find one, for free, soon.

    Continue past Larrim and break the lock of the next door to your right. Thereis a Twi'lek in here. Ignore her and search the bag to the left of her, andreceive:

    COMPUTER SPIKECREDITS (3)PARTS

    Head out the door, turn right, and continue. Ignore the first door on theright for now, as it leads to the Upper City. Continue walking around andenter the next door on the right. There is a Ithorian in here. Ignore him,and search the bad to the right of the door, just before the red-ish couch.You'll get:

    CREDITS (7)COMPUTER SPIKEMEDPAC

    Leave the apartment and turn right. Ignore the open room to the right; there

    is nothing in there. Continue forward and break open the next apartment door.Search the footlocker at the far right for:

    CREDITS (6)MEDPACCOMPUTER SPIKE

    Leave, head right, and you should meet up with the janitor. You don't have totalk to him, but you can earn a couple of Dark Side points.

    *******************************************************************************

    * ** FIRST ANSWER: I'll walk wherever I want! ** ** SECOND ANSWER: Yeah, that's pretty much it. ** ********************************************************************************

    Pissing people off certainly is fun, isn't it? After you've annoyed thejanitor, turn around, go past the open door on the left, go past the open room,go past the third door, and go through the fourth door on the left. This willtake you to the Upper City of Taris.

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@ Rapid Transit System @@ @@ STAR WARS Knights of the Old Republic has a rapid transit system to allow @@ you to move quickly through the game. You can access the rapid transit @@ system through your MAP screen. @@ @@ On the map screen you will see a button that says 'Return to Hideout'. In @

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    * SECOND ANSWER: Is there no cure? ** ** THIRD ANSWER: I might be able to help you out... for a price. ** ** FINAL ANSWER: I'll be going now. ** ** Zelka Forn: Goodbye and good health to you. If you ever need any medical ** aid or treatment, you know where to find me. ** ********************************************************************************

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@ Rakghoul Serum @@ @@ Taris: Zelka at the Upper City medical center is eager to acquire a sample @@ of the rakghoul serum used by the Sith Undercity patrols. @@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

    How would you like to earn some credits? How about getting some Dark Sidepoints too? If so, pick the lock of the door behind Zelka, the one that reads

    LAB PERSONNEL ONLY. You see two bodies suspended in tanks. Zelka seems upsetand confronts you.

    ******************************************************************************** ** FIRST ANSWER: What's going on here? ** ** SECOND ANSWER: [Persuade/Threat] Either tell me what's going on, or you can ** explain it to the Sith! ** ** THIRD ANSWER: It's going to cost you if you want me to keep this information*

    * secret. ** ** FINAL ANSWER: I don't take orders from you. Either Zelka pays up, or I tell** the Sith. ** ********************************************************************************

    You receive 100 CREDITS and some Dark Points. Don't worry about what he said,though; he'll still sell you items and heal you, but he won't be nice about it.Head out, and you'll be approached by Zelka's assistant, Gurney.

    ******************************************************************************** ** FIRST ANSWER: An offer? What are you talking about? ** ** SECOND ANSWER: Why does Davik want the cure so badly? ** ** FINAL ANSWER: I'll keep your offer in mind. ** *

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    Once the apartments have loaded, take a left and break into the first door onyour left. Don't bother with the family. Search the footlocker to the left ofthe little boy and receive:

    MEDPACCREDITS (10)COMPUTER SPIKE

    Leave the room and continue left. Enter the open door on the left and searchthe footlocker to the immediate left of the door for:

    MEDPACCREDITS (2)COMPUTER SPIKE

    Leave the room, continuing left. You come upon a Sith guarding a door.Approach him to start a conversation.

    ******************************************************************************** ** FIRST ANSWER: Uniforms? What are they talking about? ** *

    * SECOND ANSWER: Stop the interrogation right now! ** ** FINAL ANSWER: You're right. Do whatever you want. ** ********************************************************************************

    You now have control. Enter the apartment where the two Sith are searching.

    *******************************************************************************

    * ** FIRST ANSWER: Uniforms? What are you talking about? ** ** FINAL ANSWER: If I wanted uniforms, I'd just kill you and take yours! ** ** Sith Trooper: A threat?! I knew you were a spy! ** ********************************************************************************

    There is a third Sith at the back of the room. Killing all three results in 50XP points a piece. Once they're dead, search their corpses to get:

    CONCUSSION GRENADEPOISON GRENADEADRENAL STRENGTHBLASTER RIFLE (2)ADRENAL ALACRITYSONIC GRENADECREDITS (32)ADRENAL STRENGTHMEDPAC

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    SITH ARMOR

    Once you search the body that holds the armor, you will receive 300 XP points.Now search the footlocker at the back left of the room for:

    CREDITS (11)COMPUTER SPIKEMEDPAC

    If you're following this walkthrough exactly, and haven't bought anything, youshould have around 3,975 experience points and 330 credits.

    Once your done in this room, head out and turn left, walking past the windows,and enter the first open room on your left. Search the footlocker to theimmediate left of the door for:

    CREDITS (10)COMPUTER SPIKEPARTS

    Exit the room, continue left, past another set of windows, and break into thefirst low security apartment on your left. Talk to the man, Largo.

    ******************************************************************************** ** ANSWER: Give me the credits and I won't tell Davik you're hiding here. ** ********************************************************************************

    You receive 50 credits and Dark Side points. How would you like more Dark Sidepoints? I know I would, so talk to him again.

    ******************************************************************************** ** FIRST ANSWER: Hand over some credits or I'll tell Davik where you're hiding!** ** FINAL ANSWER: That's too bad. Say hi to Davik's men when they get here. ** ********************************************************************************

    Largo is easy to kill. Three slashes, or two power attacks and he's done for.Your jourlan is updated when you kill him, and you gain 400 XP points.

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@ Largo's Bounty @@ @@ You've killed Largo, who apparently had a bounty on his head. Now, if only @@ you knew where to go to collect it... @@ @

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    * the trouble. ** ** THIRD ANSWER: [Persuade] Maybe I'll just start telling people not to shop ** here. You'll be ruined! ** ** FINAL ANSWER: I'll be going now. ** ********************************************************************************

    You get your 50 credits back, plus an additional 25, plus Dark Side points.Once again, exit the store. Head to the fountain, turn right, and follow thepath all the way back. When you get to the branch that goes left and right, goright. Yes, your heading back to the apartment area, but your not going there.

    When the area loads, turn right and follow the path to the end, then turn leftand go through the open area. The door on the right is the equipment shop, butwe don't need anything yet, so ignore it. Continue around and when you comeoutside, you will see one door guarded by a Sith. Don't worry about him; thisis just the cantina. Enter the door.

    Once the cantina has loaded, you will be in the initial walkway. Talk to theold guy on the right and at the end.

    ******************************************************************************** ** FIRST ANSWER: Sure, I'll buy your deck. ** ** FINAL ANSWER: I'll be going now. ** ********************************************************************************

    Buy it, because it can make you money later. Now you can play with otherpeople whenever you want. You lose 50 credits, but don't worry; by the timeyou're off Taris, you'll have tons. If you ever need help understanding therules, just check your journal entry. Head into the cantina, and turn left.Go through the first open doorway on the left to enter the dueling lounge. Acutscene will take over, showing a fight between two people. Do you want topartake in a duel? I'm sure you do. Once the duel is over, approach Ajuur;he's a big Hutt that's damn near impossible to miss. Talk to him to get infoon dueling.

    *******************************************************************************

    * ** FIRST ANSWER: I might be interested - what's in this for me? ** ** SECOND ANSWER: [Persuade] I'll do it, but I want more than ten percent. ** ** THIRD ANSWER: Okay, I'll do it. ** ** FOURTH ANSWER: My name is ______. I think that sounds better than a ** nickname. ** *

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    * ** FIRST ANSWER: Who are you and why are you bossing me around? ** ** FINAL ANSWER: Shut up, you spoiled brat! ** ********************************************************************************

    She'll show up later... trust me. After you've pissed her off, leave thecantina. To do this, leave the room with the snobby brat, turn left, go pastthe first room, and enter the second room. If you want, you can stop and playa game of Pazaak with Niklos on the right. If not, just continue and go backto Upper City South.

    Once the area has loaded, walk forward toward the open area, and lookie here!It's Gana, and she has two thugs! Kill the two Rodians, and she runs off,screaming for her daddy. Once they're dead, search them, and you should get aVIBROBLADE from each of them. Continue around and turn right, heading down thelong walkway. If you were hurt in the last duel battle, stop off at themedical facility to get healed, then turn around and go to the door oppositethe facility, leading ot Upper City North.

    Once it's loaded, walk toward the fountain and turn left. Walk all the way

    down the path to the branch, and turn right. Just before you go through theopen area, put the Sith uniform on your main character, and give Carth theCombat Armor. Now, head through, and walk toward the elevator. The Sith guardwill talk to you.

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@ The Search for Bastila @@ @@ Taris: Your Sith disguise has fooled the guard at the Upper City elevator, @@ giving you access to the Lower City. Hopefully it will be just as easy to @

    @ gain access to the Undercity so you can search for signs of Bastila's @@ crashed escape pod. @@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

    You receive 350 XP points. Enter the elevator. Just before going in, you getanother 50 XP points.

    Once the Lower City has loaded, you'll see a fight between the Hidden Bek's andthe Black Vulkar's... then they turn their attention to you. This will mostlikely be your first real fight, and they're a bit of a challenge at your

    current level. Keep using your POWER ATTACK or CRITICAL STRIKE. Once they'redead, you get 100XP points each. Search them, and two of the corpses shouldreveal:

    CREDITS (12)VULKAR SHOCK STICK

    After the battle, head straight across and enter the Lower City Apartments.

    When the area has loaded, head left. Be careful, as there are Black Vulkar

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    members throughout here, but again, it's good for XP points. Enter the firstdoor on the left, ignoring the Vulkar's farther down (for now). There is asingle Black Vulkar in here. Kill him, get 100 XP points, and search thefootlocker for:

    COMPUTER SPIKEMEDPACCREDITS (13)

    Leave the room and continue left, this time attacking those Black Vulkar's. Becareful, because sometimes they'll run away, leading to more of them, or moreof them will come running around the corner. When you kill the two of them,you'll get 100 XP points a piece. After this battle, you should be able tolevel up, so do so. You get one attribute point, so put that into STRENGTH.You get one skill point, but we want at least one REPAIR point, so don't use ityet; save it for the next level. You get one feat point, so put that intoIMPROVED TWO-WEAPON FIGHTING. This will ensure you'll be able to handle adouble-bladed lightsaber.

    Enter the apartment that the Vulkar's we're standing outside of, and kill twomore of them, resulting in 75 XP points each. Search the footlocker at theback left of the room for:

    MEDPAC

    COMPUTER SPIKECREDITS (6)

    Also search one of the corpses for a MEDPAC. Leave the room, continue left,and ignore the Vulkar's in the hall for now. Enter the apartment door. Thereis a Vulkar Enforcer and a Vulkar Gang Boss in here. When you attack them, theVulkar's in the hall come running. Kill all four of them. You get 75 XPpoints each for the two Vulkar's in the hall, 150 XP points for the Enforcer,and 350 XP points for the gang boss. Search the footlocker for:

    CONCUSSION GRENADE (2)COMPUTER SPIKE (3)ADRENAL STRENGTH

    And the circular container for MEDPAC (2). Search the Gang Boss' corpse for:

    CREDITS (25)HEAVY BLASTERENERGY SHIELDVULKAR SHOCK STICK

    Leave the apartment, heading left, and go through the next door. There is apuzzle here which you must activate succesfully to open the footlocker. Youcan read the book on the desk, which explains it, or you can just read below.To unlock the footlocker, activate the holograms in this order.

    ElindaUjaaUjiiLoopaFodoAshana

    When it unlocks, you get 110 XP points. Search the now open footlocker for:

    ECHANI FIBER ARMOR

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    CREDITS (5)

    Go to your equipment screen, and equip your main character with your newlyfound armor. Leave the apartment, head left, and enter the room. An alien ishere named Matrik, who will talk to you immediately.

    ******************************************************************************** ** ANSWER: I'm here to rob this place. Sit down and shut up and you won't get ** hurt! ** ********************************************************************************

    He'll now attack you. Kill him and you'll receive 25 XP points. Killing himwill also give you another bounty you can collect on. Search his remains for:

    CREDITS (28)MEDPACMESH UNDERLAY

    And search the footlocker for:

    CREDITS (17)PARTSMEDPAC

    Leave the apartment, go left, and go through the first door, which will takeyou back to the Lower City.

    Once the Lower City has loaded, walk forward, and take a left. Just past thewreckage, search the Twi'lek corpse for MEDPAC (2), and continue to the doorat the end. You can't go through it yet, but at least you've managed to killthe guards. You get 150 XP points each, for a total of 300. Search one of the

    corpses for:

    CREDITS (27)MEDPAC

    Turn around and walk straight. At the branch, continue straight. You'll comeacross some remains. Search it for a MEDPAC. Keep going, around the bend, anda Vulkar may or may not appear behind you. Kill him for 75 XP points, andthere may be two more behind him, by the apartment door. Kill those two for 75and 150 XP points. After this battle, you should be able to level up Carth.You get one skill point, so invest that into TREAT INJURY, and one feat, whichyou should put into RAPID SHOT. If you didn't get a chance to fight theseVulkar's, you'll level up in just a few moments. Continue the way you were

    going, around the bend, and enter the first door on your left.This is Janyvar's Cantina.

    When the cantina loads, walk forward into the main room and witness a battlebetween some aliens chatting with bounty Hunter Calo Nord. Calo Nord certainlywiped the floor with them, didn't he? After the battle (if you can call itthat), speak with Calo Nord.

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    ******************************************************************************** ** FIRST ANSWER: I saw how you mopped up those Black Vulkars. Nice work. ** ** SECOND ANSWER: I'm not looking for a fight. I just want to talk. ** ** FINAL ANSWER: Okay, I see your point. I'll be off, then. ** ********************************************************************************

    What a prick. Back in the main room, search one of the corpses that Calo Nordkilled for CREDITS (12). Head left and go through the first open doorway.Walk all the way to the back of the room to speak with Zax.

    ******************************************************************************** ** FIRST ANSWER: Gurney said I should speak to you about the rakghoul serum. ** ** SECOND ANSWER: Why does Davik want the serum so badly? ** *

    * THIRD ANSWER: I don't have the serum. ** ** FOURTH ANSWER: Tell me about the bounties. ** ** FIFTH ANSWER: I've got a bounty I want to collect on. ** ** SIXTH ANSWER: [Tell him about Matrik.] ** ** SEVENTH ANSWER: Thanks. Pleasure doing business with you. ** ** EIGHT ANSWER: I've got a bounty I want to collect on. ** ** NINTH ANSWER: [Tell him about Dia.] *

    * ** TENTH ANSWER: Thanks. Pleasure doing business with you. ** ** ELEVENTH ANSWER: I've got a bounty I want to collect on. ** ** TWELFTH ANSWER: [Tell him about Largo.] ** ** THIRTEENTH ANSWER: Thanks. Pleasure doing business with you. ** ********************************************************************************

    You get 900 credits total (300 for each bounty, and you collected on threebounties), plus 350 XP points.

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@ Selven's Bounty @@ @@ Taris: There is an official government bounty out on a woman named Selven. @

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    ******************************************************************************** ** FIRST ANSWER: That's weird; a Twi'lek who speaks galactic Basic! ** ** SECOND ANSWER: How do a Wookiee and a Twi'lek street urchin end up as best ** friends? ** ** FINAL ANSWER: I'll be going now. ** ********************************************************************************

    Enter the room that Mission was standing in front of, and go to the back left.Speak with the alien named Ja'Gatcha.

    ******************************************************************************** ** FIRST ANSWER: You're a freak! ** ** FINAL ANSWER: I'll be going now. ** *

    *******************************************************************************

    What was the point of that you ask? Well, it earned you some dark points.Even though it doesn't say, the way you talk can earn you a small amount ofpoints. Leave the room, head left, and go into the room with the dancers.Speak with the man, Holdan.

    ******************************************************************************** *

    * FIRST ANSWER: You're the guy who put the bounty on Dia's head, right? ** ** SECOND ANSWER: Dia's dead. I killed her myself. ** ** THIRD ANSWER: So what happens now? ** ** FINAL ANSWER: I'll be going now. ** ********************************************************************************

    Leave the room, turn left, enter the next room, and head back out to the Lower

    City.

    Once the area loads, head to the left, and enter the first door on the right.Try to go in and you'll be stopped by the lookout.

    ******************************************************************************** ** FIRST ANSWER: I go wherever I want! *

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    Turn around and exit the Hidden Bek base back to the Lower City.

    Once the Lower City has loaded, speak with Carth; he should be ready to tellyou more.

    ******************************************************************************** ** FIRST ANSWER: I want to discuss something with you. ** ** SECOND ANSWER: I want to talk about these issues you seem to have with me. ** ** THIRD ANSWER: Not built that way? That sounds like an excuse. ** ** FOURTH ANSWER: I'm starting to get pretty tired of this attitude of yours. ** ** FIFTH ANSWER: Right. And how am I supposed to know that *you* won't betray ** us? ** ** SIXTH ANSWER: Why not you? Accusing other people is a good cover for a ** traitor. *

    * ** FINAL ANSWER: I didn't ask for your advice, nor do I need it. ** ********************************************************************************

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@ Carth @@ @@ Despite being impressed with your abilities, Carth is still not willing to @@ fully open up to you. Maybe if you give him some time he'll finally learn @@ to trust you. @@ @

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

    After speaking with Carth, head to the right of the Hidden Bek base, and you'llencounter three Black Vulkar's. Kill them! Kill them all! You'll get 75 XPpoints each for two, and 150 XP points for the third. Search one of theirremains for a REPAIR KIT. Just past the three Vukar's, you'll find some ofDavik's men threatening someone for payment. Davik's men call in a mercenarywith a big gun, and the man agrees to pay. When all is done with, speak withthe mercenary, Canderous, before he gets away.

    ******************************************************************************** ** FIRST ANSWER: Who are you? ** ********************************************************************************

    He is certainly an ass, isn't he? Anyway, follow him to go to more Lower City

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    apartments.

    When the apartment loads, you'll meet up with Calo again. This time he'skilling two Rodians to collect a bounty, then he leaves. Walk left, and gothrough the first door. If you target a Vulkar, ignore them for now. Insidethis apartment is a Vulkar and a Gang Boss. The Vulkar yields 75 XP points andthe Gang Boss gives you 250. At this point, the Vulkar's down the hall willhave targeted you, so kill them before searching the room. They give you 75 XPpoints a piece. Once they're dead, turn around, and some more Vulkar's shouldbe making their way around the bend. Kill them. for 75, 75, and 150 XP points.Search one of their remains to find an ENERGY SHIELD, then go back into thefirst apartment (where the Gang Boss was), and search his remains for:

    CREDITS (25)ENERGY SHIELDVULKAR SHOCK STICKCOMBAT SUIT

    You can attempt to disable the mine in the corner (if you have a demolitionspoint), or just walk into it; it only takes off five to ten hit points. Openthe footlocker to get:

    ADRENAL ALACRITYADVANCED REPAIR KIT

    ADVANCED MEDPAC

    Leave the apartment, head left, and go through the next door. Kill the twoVulkar's inside and search the footlocker for:

    MEDPACCOMPUTER SPIKECREDITS (6)

    And search the remains for CREDITS (28) and a FRAG GRENADE. Leave the room,go left, and go through the next door. If you target a Vulkar, ignore them.In this room, there is a strongbox protected. Read the message on the desk,and try to figure out the passwords. Or just read below.

    WHAT IS THE NAME OF YOUR PET? ----- HyperdriveWHO TAUGHT YOU TO FIRE A BLASTER? ----- My uncleWHERE DID YOUR FAMILY ORIGINALLY COME FROM? ----- Alderaan

    Once you complete it, the box unlocks, and you get 110 XP points. Open the boxand take:

    BLASTER PISTOLREPUBLIC MOD ARMORCREDITS (100)

    Equip Carth with the REPUBLIC MOD ARMOR. Leave the apartment, turn left, and

    kill the two Vulkar's. Search the remains for:

    CREDITS (13)MEDPAC

    Continue around, and go through the low security door on the left to meet upwith Selven.

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    ******************************************************************************** ** ANSWER: I'm here to collect the bounty on your head, Selven! ** ********************************************************************************

    She has a fair amount of hit points, but she isn't too good with her weapons.Kill her, and you get 650 XP points.

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@ Selven's Bounty @@ @@ Taris: Selven is dead. Now all you have to do is go back to Zax to collect @@ her bounty. @@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

    Search the footlocker for:

    MEDPACCREDITS (9)PARTS

    And then search her corpse for:

    SCOPEBATTLE STIMULANTADRENALINE AMPLIFIERNEURAL BAND

    Leave the room, turn left, and head toward the next door. Kill the singleVulkar in here and search the footlocker for:

    COMPUTER SPIKEPARTSCREDITS (10)

    Leave the room, turn left, and go through the next door, which will take youback to the Lower City. Walk forward a bit and turn left. Walk all the waydown until you encounter some Black Vulkar's. One will give you 75 XP points,one will give you 50, and the Enforcer will give you 150. After this, youshould be able to level up. You get one skill point, but since you saved theone from last time, you have two. Invest it into REPAIR. You also get one new

    feat, so learn DUELING. You should now be at level five. Now would be a goodtime to speak with Carth again, so go ahead.

    ******************************************************************************** ** FIRST ANSWER: I just want to talk with you. ** ** SECOND ANSWER: I'm always up for a good fight. *

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    * ** THIRD ANSWER: Fine. You can stuff your reasons, then. ** ** FOURTH ANSWER: What do I have to do with Malak and Revan? ** ** FINAL ANSWER: I haven't joined the Sith, Carth. ** ********************************************************************************

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@ Carth @@ @@ It's obvious Carth is emotionally scarred by the betrayals of friends and @@ allies at the start of the Sith war. There's probably more to the story, @@ but he doesn't want to discuss it right now. @@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

    After your conversation is over, walk toward the door with the Sith standingguard. He'll begin speaking to you. Whatever you do, do not tell him he can'tkeep you out if he's dead, because the turrets will take you down before you

    can even choose a battle action.

    ******************************************************************************** ** ANSWER: I've got my security papers right here. ** ********************************************************************************

    He opens the door for you. Walk forward and enter the elevator to take you

    down to the Undercity. Once the Undercity has loaded, you'll have to pay a"toll" of five credits to use the elevator. Or do you?

    ******************************************************************************** ** FIRST ANSWER: Get out of here you filthy beggars, or I'll use my blaster to ** end your suffering permanently! ** ** SECOND ANSWER: What do you want? ** ** THIRD ANSWER: It's better than this festering slime pit. *

    * ** FOURTH ANSWER: Rukil? Who's that? ** ** FIFTH ANSWER: The Promised Land? What's that? ** ** SIXTH ANSWER: Where can I find Rukil? ** ** SEVENTH ANSWER: Where can I find Gendar? ** ** FINAL ANSWER: I'll be going now *

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    * ********************************************************************************

    After she introduces herself, walk forward, and when you have the chance to goleft or right, go left. There will be a tent on the left side with a manstanding in front of it named Rukil. Rukil? Maybe you should talk to him.

    ******************************************************************************** ** FIRST ANSWER: You're obviously an insane old kook. ** ** SECOND ANSWER: Get to the point, old man! ** ** THIRD ANSWER: What happened to your apprentice? ** ** FOURTH ANSWER: What will you give me if I help you? ** ** FINAL ANSWER: I'll be back if I find anything out. ** ********************************************************************************

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@ Rukil's Apprentice @@ @@ Taris: Rukil of the Outcast village has asked you to discover the fate of @@ his apprentice, a young woman named Malya. She never returned from a @@ mission Rukil sent her on some time ago, though he refuses to tell you what @@ she was searching for when she left the village. @@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

    Hey, look at that! Who is that man across from Rukil? Why, it's Gendar!Isn't that convienent? Go and speak to him.

    ******************************************************************************** ** FIRST ANSWER: Who are you people? Why do you live here in the Undercity? ** ** SECOND ANSWER: Tell me about the rakghouls that live down here. ** ** THIRD ANSWER: I think I'll be going now. *

    * ********************************************************************************

    After speaking with Gendar, walk forward toward the burning barrels, and turnleft. You'll see some white objects with a man in front of them. Walk towardthe man, who turns out to be Igear, and you'll start a conversation.

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    * ** FOURTH ANSWER: You just ran off and left him? Some friend you are. ** ** FINAL ANSWER: If I help you get Zaalbar back you have to get me inside the ** Vulkar base. ** ********************************************************************************

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@ The Search for Bastila @@ @@ Taris: Mission has agreed to help you sneak into the Black Vulkar base to @@ recover the stolen swoop accelerator. But first, she wants you rescue her @@ Wookiee friend, Zaalbar, from the Gamorrean slavers in the sewers. @@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

    You receive 350 XP points, and Mission has joined your party. You should beable to level her up. For the first time, you get one attribute point that youshould put into DEXTERITY, and five skill points. For skills, put one intoDEMOLITIONS, one into STEALTH, one into AWARENESS, and one into SECURITY. Save

    your remaining one point for future use.

    Remember the Sith I mentioned earlier? Start walking toward him again. He'llapproach you and ask what your doing here.

    ******************************************************************************** ** ANSWER: I'm just here to kill you! ** ********************************************************************************

    There are two Sith Troopers and a Sith Patrol Leader. Concentrate your fire onthe Patrol Leader first, since he's the strongest. The two Troopers give you50 XP points each, while the Patrol Leader gives you 200. Search the corpse ofthe Patrol Leader to get:

    FRAG GRENADE (2)ADVANCED MEDPACBLASTER RIFLESITH ENERGY SHIELDMOTION DETECTION GOGGLES

    Search the remains of both of the Troopers to get:

    CREDITS (9)ADVANCED MEDPAC (2)BLASTER RIFLE (2)

    Once the Sith are killed, head to the group of rakghouls just past where theSith were. Killing all three gives you a total of 150 XP points. Take a breakand speak to Mission.

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    ******************************************************************************** ** FIRST ANSWER: I want to know a little more about you, Mission. ** ** SECOND ANSWER: How did you and Zaalbar hook up? ** ** THIRD ANSWER: Could your story be more boring? I've heard enough. ** ** FINAL ANSWER: I hope I don't have to listen to you prattle on about your ** brother now! ** ********************************************************************************

    Talk to her again.

    ******************************************************************************** ** FIRST ANSWER: Embarassing? Why? *

    * ** SECOND ANSWER: I really don't care about your traumatic childhood. ** ** THIRD ANSWER: Who's Lena? ** ** FINAL ANSWER: Nothing. Never mind. ** ********************************************************************************

    Go to the grate the rakghouls were standing in front of and search the corpse.You'll get PARTS and CREDITS (12). Turn around and follow the wall around to

    the left, where you'll encounter about five rakghouls. Kill them. Four of therakghouls will give you 50 XP points each, and one will give you 300. Searchthe Sith corpse by the pillar, and you'll get:

    ANTIDOTE KIT (2)BEAM SPLITTERMEDPAC (2)HEAVY COMBAT SUITBLASTER RIFLERAKGHOUL SERUM

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@ Rakghoul Serum @@ @@ Taris: You've acquired a sample of rakghoul serum. This could be very @@ valuable to the right people. @@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

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    You've got the rakghoul serum! You can now take it to Zax and earn a prettypenny for it. Search the skeletal corpse by the metal for:

    MEDPAC

    Now, go through the gate behind you to the sewers.

    Once the sewers has loaded, open the big door in front of you, and you'llencounter three Gamorrean's. Focus on the Gamorrean Raid Leader, as he's thestrongest, then go for his lackeys. The Gamorrean's give you 50 XP pointseach, while the leader gives you 200. Search the corpse at the far left forPARTS and CREDITS (3), and search the Gamorrean remains for CREDITS (6) andFRAG GRENADE. Once they're dead, go through the door on the right, and thenopen the door immediately to the left. Walk across to the other door, and killthe four rakghoul's inside. You get 50 XP points per rakghoul. Walk to thebottom of the room and search the OUTCASE CORPSE for:

    ANTIDOTE KIT (2)MEDPACPROMISED LAND JOURNAL

    The journal has no use right now, but it comes in handy soon as part of a questissued by Rukil. Search the skeletal corpse for:

    MEDPACCREDITS (18)

    Leave this room, head back to the hall, turn left, go up the ramp, follow thebend, and go up the ramp to another door. Enter it. There are fourGamorrean's in here. Kill them all for a total of 200 XP points. You shouldnow be able to level up Mission. You have six skill points at your disposal.Put one into DEMOLITIONS, one into STEALTH, one into AWARENESS, one into TREATINJURY, and two into SECURITY. You also get one feat point. You also get abonus feat, which is SNEAK ATTACK III. Put your feat point into IMPROVEDSNIPER SHOT. From the door you entered, there are two more doors; one to theleft and one to the right. Go through the LEFT door.

    Go up the ramps to a Gamorrean Patrol and kill him for 100 XP points. Enterthe door. There are five rakghouls in here. Four of them give you 50 XPpoints each, while the Fiend will give you 100. You now have a choice of threedoors; two on the left and one to the right. Take the one to your immediateleft. In this room, search the skeletal corpse for a COMPUTER SPIKE andCREDITS (3). You can't use the ladder, because the top is blocked off. Returnto the room and go through the door on the opposite side (ignoring the one toyour left for now).

    There is a Gamorrean patrol in here. Kill him and get 100 XP points. Continuedown the hall, ignoring the doors, and open the door at the end. Enter theroom, and open the door on your left. Use Mission to disable the mine, and

    continue down the hall. A group of rakghouls may come up on you from behind.If they do, kill them for 50 XP points each. Return to the end of the room.See the ladder here? It's an alternate exit to the Undercity, but since wedon't need it at the moment, turn around and leave.

    Check the skeletal corpse by the two doors for PARTS and a MEDPAC, then gothrough the door at the far end of the room. You'll see a force field in here.Try to activate the console. Mission will tell you the codes, but not untilyou find Zaalbar. Turn around, leave the room, go through the door on theleft, walk down the hall, up the ramp, and through the first door on the left.

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    MEDPAC (3). Now, enter the elevator to the Black Vulkar base.

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@ Inside the Vulkar Base @@ @@ Taris: You're inside the Vulkar base, but you still have to locate the @@ prototype accelerator. It's probably stored somewhere off the main level, @@ under heavy guard. @@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

    *** TO BE CONTINUED ***

    ===============================================================================

    /-----------------------------------------------------------------------------\| [11] Questions & Answers |

    \-----------------------------------------------------------------------------/

    Have a question you need answered? E-mail me! [email protected]

    ===============================================================================

    ******************************************************************************** **

    * ********************************************************************************

    @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@


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