Date post: | 26-Dec-2015 |
Category: |
Documents |
Upload: | jewel-charles |
View: | 213 times |
Download: | 0 times |
ST∑@M
More info:www.steamedu.com
Science & Technology interpreted through Engineering & the Arts,
all understood with elements of Mathematics.
Theme Reasons
Context KnowledgeTeaching Methods –Variety – Diverse & Blended•Collaboration Rejuvenating•Assumptions & Ideas of Silos
–Student-Centered Discovery - PBL
Theme Work Expected to Have:
• Common Planning Time• Uncertainty
• Understanding of STEAM & Interdisciplinary Teaching–Direct Teaching & Content Application–Cross-discipline Connections –Purposeful Integration of the Exploratory
Arts –Creativity during Lesson Plans
Technology & Engineering Divisions
Nature of Technology, Technology & Society,
Design, Technological World Abilities,
The Designed World – Includes –
Medical & Bio-Medical, Agriculture & Biotechnology,
Construction, Manufacturing,
Information & Communication, Transportation, Power & Energy
AerospaceArchitecturalAgriculturalBio-ChemicalBio-MedicalBio-TechnologyChemicalCivilComputingElectricalEnvironmentalFluidIndustrial/Systems MechanicalMaterialsMining Naval ArchitecturalNuclearOcean
ThemesK = Community1 = Life & Health2 = Transportation3 = STEAM Town4 = Universe5 = Body Systems6 = Inputs, Outputs, Impacts7 = Innovations & Inventions8 = Communication
Life & Health
• Agricultural & Biological• Physical & Health• Sports• Biotechnological• Medical & Biomedical
STEAMTown
• Careers• Budget• Community Planning• Business Interaction• Needs – Wants - Opportunities• *Habitats – Zoo Volunteer C/TM 2014
Inputs, Outputs, Impacts
Materials & Processes– 4 categories
Story Of Stuff.comBlack Boxes - PetrinaUndesign
Innovations & Inventions
Inventors–daVinci–Tesla–12 – 16 year olds–Reinventing–Deconstructing
Failing = learning
C/TM 2014