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STR Effort roll CON Stamina roll SIZ Damage Bonus Idea ... of Cthulhu/Misc/Basic...

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armor type armor value ________________________________ __________ ________________________________ __________ shield type parry/attack damage HP _______________ ____% ______ ____ _______________ ____% ______ ____ weapon type attack/parry damage range attacks length hand HP _______________________ ______% _________ ____ ____ ____ ____ ____ _______________________ ______% _________ ____ ____ ____ ____ ____ _______________________ ______% _________ ____ ____ ____ ____ ____ _______________________ ______% _________ ____ ____ ____ ____ ____ _______________________ ______% _________ ____ ____ ____ ____ ____ Brawl (25%) ______________ ______% 1D3+db touch 1 close 1h n/a Grapple (25%) ____________ ______% special touch 1 close 2h n/a NAME _______________________________________ Race ______________________________Gender _____ Handedness ___________Height ______Weight ______ Description ____________________________________ __________________________________Age ________ Distinctive Features ______________________________ __________________________________MOV _______ Gods/Religion __________________________________ Profession _________________________Wealth______ STR _____ Effort roll ________% CON _____ Stamina roll _______% SIZ ______ Damage Bonus INT ______ Idea roll __________% POW ____ Luck roll _________% DEX_____ Agility roll ________% APP _____ Charisma roll _____% EDU _____ Know roll ________% Major Wound _____ DEAD(–________) 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 Weapons COMMUNICATION bonus (____) Bargain (05%) _____% Command (05%) _____% Disguise (01%) _____% Etiquette (05%) _____% Fast Talk (05%) _____% Language, Own (INT/EDUx5%) _______________________ _____% Language, Other (00%) _______________________ _____% _______________________ _____% Perform (05%) _____% Persuade (15%) _____% Status (15% or var.) _____% _______________________ _____% Teach (10%) _____% MANIPULATION bonus (____) Art (05%) _______________________ _____% _______________________ _____% Craft (05%) _______________________ _____% _______________________ _____% Demolition (01%) _____% Fine Manipulation (05%) _____% Heavy Machine (01%) _______________________ _____% _______________________ _____% Repair (15%) _______________________ _____% _______________________ _____% Sleight of Hand (05%) _____% MENTAL bonus (____) Appraise (15%) _____% First Aid (30%) _____% Gaming (INT+POW) _____% Knowledge (_____%) _______________________ _____% _______________________ _____% _______________________ _____% Literacy (_____%) _______________________ _____% _______________________ _____% _______________________ _____% Medicine (_____%) _____% Psychotherapy (_____%) _____% Science (01%): _______________________ _____% _______________________ _____% _______________________ _____% _______________________ _____% Strategy (01%) _____% Technical Skill (_____%) _______________________ _____% _______________________ _____% _______________________ _____% PERCEPTION bonus (____) Insight (05%) _____% Listen (25%) _____% Navigate (10%) _____% Research (25%) _____% Sense (10%) _____% Spot (25%) _____% Track (10%) _____% PHYSICAL bonus (____) Climb (40%) _____% Dodge (DEX x02%) _____% Drive (_____%) _____% _______________________ _____% _______________________ _____% _______________________ _____% Fly (_____%) _____% Hide (10%) _____% Jump (25%) _____% Pilot (01%) _____% _______________________ _____% _______________________ _____% _______________________ _____% Projection (DEX x02%) _____% Ride (05%) _______________________ _____% _______________________ _____% _______________________ _____% Stealth (10%) _____% Swim (25%) _____% Throw (25%) _____% COMBAT bonus (____) Martial Arts (01%) _______________________ _____% _______________________ _____% see WEAPONS below for more combat skills _______________________ _____% _______________________ _____% _______________________ _____% _______________________ _____% Armor Skills Hit Points Characteristics & Rolls Player Name copyright © 2007 by Chaosium Inc., all rights reserved. Permission is granted to reproduce this page for personal use only.
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  • armor type armor value

    ________________________________ __________

    ________________________________ __________

    shield type parry/attack damage HP

    � _______________ ____% ______ ____

    � _______________ ____% ______ ____

    weapon type attack/parry damage range attacks length hand HP

    � _______________________ ______% _________ ____ ____ ____ ____ ____

    � _______________________ ______% _________ ____ ____ ____ ____ ____

    � _______________________ ______% _________ ____ ____ ____ ____ ____

    � _______________________ ______% _________ ____ ____ ____ ____ ____

    � _______________________ ______% _________ ____ ____ ____ ____ ____

    � Brawl (25%)______________ ______% 1D3+db touch 1 close 1h n/a

    � Grapple (25%) ____________ ______% special touch 1 close 2h n/a

    NAME _______________________________________Race______________________________Gender _____Handedness ___________Height ______Weight______Description ______________________________________________________________________Age ________Distinctive Features________________________________________________________________MOV _______Gods/Religion __________________________________Profession _________________________Wealth______

    STR _____ Effort roll ________%CON _____ Stamina roll_______%SIZ ______ Damage BonusINT______ Idea roll __________%POW ____ Luck roll _________%DEX_____ Agility roll________%APP _____ Charisma roll _____%EDU_____ Know roll ________%

    Major Wound _____

    DEAD(–________)

    00 01 02 03 04 05

    06 07 08 09 10 11

    12 13 14 15 16 17

    18 19 20 21 22 23

    24 25 26 27 28 29

    30 31 32 33 34 35

    Weapons

    COMMUNICATION bonus (____)� Bargain (05%) _____%� Command (05%) _____%� Disguise (01%) _____%� Etiquette (05%) _____%� Fast Talk (05%) _____%

    Language, Own (INT/EDUx5%)� _______________________ _____%

    Language, Other (00%)� _______________________ _____%� _______________________ _____%� Perform (05%) _____%� Persuade (15%) _____%� Status (15% or var.) _____%� _______________________ _____%� Teach (10%) _____%

    MANIPULATION bonus (____)Art (05%)

    � _______________________ _____%� _______________________ _____%

    Craft (05%)� _______________________ _____%� _______________________ _____%� Demolition (01%) _____%� Fine Manipulation (05%) _____%

    Heavy Machine (01%)� _______________________ _____%� _______________________ _____%

    Repair (15%)� _______________________ _____%� _______________________ _____%� Sleight of Hand (05%) _____%

    MENTAL bonus (____)� Appraise (15%) _____%� First Aid (30%) _____%� Gaming (INT+POW) _____%

    Knowledge (_____%)� _______________________ _____%� _______________________ _____%� _______________________ _____%

    Literacy (_____%)� _______________________ _____%� _______________________ _____%� _______________________ _____%� Medicine (_____%) _____%� Psychotherapy (_____%) _____%

    Science (01%):� _______________________ _____%� _______________________ _____%� _______________________ _____%� _______________________ _____%� Strategy (01%) _____%

    Technical Skill (_____%)� _______________________ _____%� _______________________ _____%� _______________________ _____%

    PERCEPTION bonus (____)� Insight (05%) _____%� Listen (25%) _____%� Navigate (10%) _____%� Research (25%) _____%� Sense (10%) _____%� Spot (25%) _____%� Track (10%) _____%

    PHYSICAL bonus (____)� Climb (40%) _____%� Dodge (DEX x02%) _____%

    Drive (_____%) _____%� _______________________ _____%� _______________________ _____%� _______________________ _____%� Fly (_____%) _____%� Hide (10%) _____%� Jump (25%) _____%

    Pilot (01%) _____%� _______________________ _____%� _______________________ _____%� _______________________ _____%� Projection (DEX x02%) _____%

    Ride (05%)� _______________________ _____%� _______________________ _____%� _______________________ _____%� Stealth (10%) _____%� Swim (25%) _____%� Throw (25%) _____%

    COMBAT bonus (____)Martial Arts (01%)

    � _______________________ _____%� _______________________ _____%

    seeWEAPONS below for more combat skills

    � _______________________ _____%� _______________________ _____%� _______________________ _____%� _______________________ _____%

    Armor

    Skills

    Hit PointsCharacteristics & Rolls

    PlayerName

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    udosabathNoteSkill Points:normal: 250heroic: 325epic: 400superhuman: 500

    If using EDU:normal: EDUx20heroic: EDU x25epic: EDU x30superhuman: EDU x40

    Personal Skill Point Pool:normal: INT x10heroic: INT x15epic: INT x20superhuman: INT x25

    udosabathNote//Modern Base Skills//First Aid: 30%Knowledge: 05%Literacy: Own LanguageMedicine: 05%Psychotherapy: 01%Technical Skill: 01%Drive: 20%Fly: DEX/2, round up

    //Fantasy/Historical//First Aid: INT x1%Knowledge: 01%Literacy: none if education is not commonMedicine: 00%Psychotherapy: 00%Technical Skill: 00%Drive: 20%Fly: DEX/2, round up or DEX x4 if having wings, etc.

    //Future//First Aid: 30%Knowledge: 05%Literacy: Own LanguageMedicine: 05%Psychotherapy: 01%Technical Skill: 05%Drive: 20%Fly: DEX/2, round up

    udosabathFile AttachmentSkill List

    udosabathFile AttachmentDamage Bonus

    udosabathFile AttachmentSIZE Chart

    udosabathFile AttachmentPersonality Bonus

  • attack power skill damage range energy type energy cost

    � _____________________ _____% ________ _____ _________ _____� _____________________ _____% ________ _____ _________ _____� _____________________ _____% ________ _____ _________ _____� _____________________ _____% ________ _____ _________ _____� _____________________ _____% ________ _____ _________ _____� _____________________ _____% ________ _____ _________ _____

    � Projection (DEX x02%) _______% � Throw _____% � Brawl _____% � Fly _____%

    Fatigue

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    Sanity

    Power PointsCharacter Points

    EXHAUSTED (–________________________) 0 01 02 03 04

    05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23

    24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42

    43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61

    62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80

    81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99

    Attack Powers

    INSANE 0 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15

    16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34

    35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53

    54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72

    73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91

    92 93 94 95 96 97 98 99 100

    Power Points (_______) Battery (_______)

    UNCONSCIOUS 0 01 02 03 04 05 06

    07 08 09 10 11 12 13 14 15 16 17 18 19

    20 21 22 23 24 25 26 27 28 29 30 31 32

    33 34 35 36 37 38 39 40 41 42 43 44 45

    46 47 48 49 50 51 52 53 54 55 56 57 58

    59 60 61 62 63 64 65 66 67 68 69 70 71

    72 73 74 75 76 77 78 79 80 81 82 83 84

    85 86 87 88 89 90 91 92 93 94 95 96 97

    active total cost characterpower energy type levels levels range to use duration notes point cost

    _______________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ _____________________________ _________ _____ _____ ________ _____ _______ _________________ ______

    Powers

    Campaign Power Level ___________ Character Points ___________character failings points

    _____________________________________________________ ___________________________________________________________ ___________________________________________________________ ___________________________________________________________ ___________________________________________________________ ___________________________________________________________ ______

    base energypower energy type level chance cost

    __________ ______ ___ ___% ______________ ______ ___ ___% ______________ ______ ___ ___% ______________ ______ ___ ___% ______________ ______ ___ ___% ______________ ______ ___ ___% ____

    Defense ______% � Dodge ______%

    ATT: 0: 0: 1: 0

    1: 0: 1: 0

    2: 0: 1:

    3: 0: 1: 0

    4: 0: 1: 0

    5: 0: 1: 0

    6: 0: 1: 0

    7: 1: 00:

    Name: 0: 0:

    1: 0: 1:

    2: 0: 1:

    3: 0: 1:

    4: 0: 1:

    5: 0:

    6: 0: 1:

    7: 0:

    8: 0: 1:

    MWound: 0 of 0Dead: HealthLevel: 0: 1: Off2: Off3: Off4: Off5: Off0: Off

    1: 0: Off1: Off2: Off3: Off4: Off5: Off

    2: 0: Off1: Off2: Off3: Off4: Off5: Off

    3: 0: Off1: Off2: Off3: Off4: Off5: Off

    4: 0: Off1: Off2: Off3: Off4: Off5: Off

    5: 0: Off1: Off2: Off3: Off4: Off5: Off

    Weapon: 1: 2: 3: 4: 0:

    WeaponChance: 0: 1: 2: 3: 4: 5: 6:

    WeaponDamage: 0: 1: 2: 3: 4:

    WeaponRange: 0: 1: 2: 3: 4:

    WeaponAttacks: 0: 1: 2: 3: 4:

    WeaponLength: 0: 1: 2: 3: 4:

    WeaponHands: 0: 1: 2: 3: 4:

    WeaponHitpoints: 0: 1: 2: 3: 4:

    ArmorType: 1: 0:

    ArmorValue: 0: 1:

    ShieldType: 0: 1:

    ShieldParry: 0: 1:

    ShieldDamage: 0: 1:

    ShieldHP: 0: 1:

    PlayerName: CommSkill: 0: 1: 2: 3: 4: 5: 06: 7: 8: 9: 10: 11: 12:

    CommSkillName: 1: 2: 0: 3:

    ManSkillName: 0: 1: 2: 3: 4: 5: 6: 7:

    ManSkillBonus: -20ManSkill: 0: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10:

    SkillCheck: 0: 1: Off2: Off0: Off

    1: 0: Off1: Off2: Off

    2: 0: Off1: Off

    3: 0: Off2: Off

    4: 0: Off1: Off2: Off

    5: 1: Off2: Off

    6: 0: Off1: Off2: Off

    7: 2: Off

    8: 0: Off1: Off2: Off

    9: 0: Off1: Off

    10: 0: Off1: Off2: Off

    11: 0: Off1: Off2: Off

    12: 0: Off1: Off2: Off

    13: 0: Off2: Off

    14: 0: Off1: Off

    15: 1: Off2: Off

    16: 1: Off2: Off

    17: 1: Off2: Off

    18: 0: Off1: Off2: Off

    19: 0: Off2: Off

    20: 1: Off2: Off

    21: 0: Off1: Off

    22: 0: Off1: Off

    23: 0: Off

    24: 0: Off2: Off

    25: 1: Off2: Off

    26: 0: Off1: Off

    27: 0: Off1: Off

    28: 1: Off2: Off

    29: 0: Off1: Off2: Off

    30: 0: Off1: Off2: Off

    31: 1: Off2: Off0: Off

    MentalSkill: 1: 2: 4: 5: 6: 8: 9: 10: 11: 14: 15: 16: 17: 18: 20: 21: 12: 22: 0:

    CommBonus: -20PercBonus: -20PercSkill: 0: 1: 2: 3: 4: 5: 6:

    MentalSkillName: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 0:

    PhysBonus: -20PhysSkill: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15: 16: 18: 19: 17: 0:

    MentalBonus: -20CombatBonus: -20CombatSkill: 0: 1: 2: 3: 4: 5:

    PhysSkillName: 0: 1: 2: 3: 4: 5: 6: 7: 8:

    CombatSkillName: 0: 1: 2: 3: 4: 5:

    PhysSkillAdd: 0: 1:

    MentalSkillAdd: 0: 1: 2: 3: 4:

    CharPoints: 1: 2: 3: 4: 5: 0:

    CharPointsNumber: 1: 2: 3: 4: 5: 0:

    PowerLevel: PowerLevelCharPoints: PowerPoints: 0Battery: PowerPointLevel: 0: 7: Off8: Off9: Off10: Off11: Off12: Off6: Off

    1: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off

    2: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off

    3: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off

    4: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off

    5: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off

    6: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off

    7: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off

    PowerName: 0: 1: 2: 3: 4: 5: 6: 8: 9: 10: 11: 12: 13: 14: 15: 7:

    EnergyType: 0: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15:

    ActiveLevels: 0: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15:

    TotalLevels: 0: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15:

    Range: 0: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15:

    CostUse: 0: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15:

    Duration: 0: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15:

    PowerNotes: 0: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15:

    PointCost: 0: 1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15:

    SanityLevel: 0: 4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off3: Off

    1: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off

    2: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off

    3: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off

    4: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off

    5: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off

    FatigueLevel: 0: 14: Off15: Off16: Off17: Off18: Off

    1: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off

    2: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off

    3: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off

    4: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off

    5: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off7: Off8: Off9: Off10: Off11: Off12: Off13: Off14: Off15: Off16: Off17: Off18: Off

    AttackPower: 0: 1: 2: 3: 4: 5:

    AttackPowerSkill: 0: 1: 2: 3: 4: 5:

    AttackPowerDamage: 0: 1: 2: 3: 4: 5:

    AttackPowerRange: 0: 1: 2: 3: 4: 5:

    AttackPowerEType: 0: 1: 2: 3: 4: 5:

    AttackPowerECost: 0: 1: 2: 3: 4: 5:

    AttackPower2: 0: 1: 2: 3: 4: 5:

    AttackPower2EType: 0: 1: 2: 3: 4: 5:

    AttackPower2Level: 0: 1: 2: 3: 4: 5:

    AttackPower2BaseChance: 0: 1: 2: 3: 4: 5:

    AttackPower2ECost: 0: 1: 2: 3: 4: 5:

    AttackPowerCheckBox: 1: Off2: Off3: Off4: Off5: Off0: Off

    AttackPowerCheckBoxDiff: 0: Off1: Off2: Off3: Off4: Off

    AttackPowerDiffChances: 0: 1: 2: 3: 4: 5:

    Exhausted: WeaponCheck: 0: Off1: Off2: Off3: Off4: Off5: Off6: Off

    ShieldCheck: 0: Off1: Off

    MadThreshold: initial Madness ThresholdExpRollAdd: Experience BonusExpBonus: 0%PowerExperience: OffRandomResult: 0: 81: special 36+2: critical 141+3: none

    RandomDice: MadThresVal: FatigueValue: 0Reset: MakeFantasy: MakeModern: MakeFuture: Version: Edit Version 1.0


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