Date post: | 09-Feb-2017 |
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Technology |
Upload: | james-kennaby |
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Sweetie Smash
Sweetie SmashA brand-new game from the Scratch/Python Alliance!Festival of Code 2015
The object of the game is to collect sweets, first clicking the piata to gain sweets, then moving the bucket to collect them. Once gained, sweets can be used to purchase upgrades to get even more sweets.Aim of the game
The game combines 2 amazing games (Pachinko & Cookie Clicker) to make something new and exciting.
ScoringThe Global Highscore is stored on the Cloud.
Upgrades are available after collecting a certain number of sweets. These then give you the chance to add Baby 1 sweet every 10 secondsKid 2 sweets every 5 secondsDad 2 sweets every 1 secondCandy craving kids 2 sweets every 0.5 secondsCandy craving kids with swords 20 sweets every 0.5 seconds
The aim of the game is to beat the global highscore.
PRODUCTION (dun dun dun)To make this game, we used Scratch, as it was a language we all knew and would be easier and more efficient than using multiple languages.We created this project using A lot of operatorsOne variableOne click sensorSome start censorAnd Cloud dataBecause of this, there were limited options when it came to open data. We eventually opted to use an updating Global Highscore system, as well as open-source music, of course !
Game demo
The Scratch/Python Alliance
Members (L to R):
Ezra (10)Theo (10)Hester (13, and very shy)Dylan (9)
Thanks for watching our presentation!