www.mca-marines.org/gazette 1Marine Corps Gazette • July 2016
TDG Guidebook–Battalion Weapons
Tactical Decision Games “Guidebook”Battalion Weapons (Installment 1)
M9 9mm PistolMax Effective Range: 50mAmmunition: 9mm M882 BallRates of Fire: Standard: N/A Rapid: N/AEffective Casualty Radius: N/ARemarks: N/A
Max Effective Range: 500mAmmunition: 5.56x45mm NATORates of Fire: Cyclic: 700-950 rounds/minute Effective Casualty Radius: Remarks: Gas operated, rotating bolt, magazine fedService rifle for all Infantry Battalions10 per Rifle Squad
M4 Rifle
Max Effective Range: 150m PT; 350m ATAmmunition: 40mm HE, WC, WSP, HEDP, Multi-projectile, HE Bounding Rates of Fire: Standard: N/A Rapid: 7-9 rounds/min = max effectiveEffective Casualty Radius: 5mRemarks: Mounted under M43 per Rifle Squad
M203 40mm Grenade Launcher
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TDG Guidebook–Battalion WeaponsTDG Guidebook–Battalion Weapons
Max Effective Range: 800m (extended range low pressure ammunition)Ammunition: 40/51mm grenadeRates of Fire: Sustained: 18-21 rounds/minute Rapid: 3 rounds/secondEffective Casualty Radius: N/ARemarks: Six round revolving swing out-type cylinder3 per Rifle Company
M32A1 Multiple Grenade Launcher (MGL)
M249 Light Machine Gun 5.56mmMax Effective Range: 800m PT; 1,000m ATAmmunition: 5.56 ball and tracer & linkRates of Fire: Sustained: 100/min Rapid: 200/minEffective Casualty Radius: N/ARemarks: Fire from link, belt, or mag; grazing fire 600m, 3-5 round burst45 per Infantry Battalion (7 H&S Co., 20 Weapons Co. & 6 per Rifle Co.)
Max Effective Range: 550m PT; 800m ATAmmunition: 5.56 ball and tracer & linkRates of Fire: Sustained: 36 rpm Rapid: 700-800 Effective Casualty Radius: N/ARemarks: weight - 7.9 lbs; 30 round STANAG magazine3 per Rifle Squad
M27 Infantry Automatic Rifle
Max Effective Range: 1,800mAmmunition: 7.62 ball and tracerRates of Fire: Sustained: 100 rpm Rapid: 200 rpmEffective Casualty Radius: N/ARemarks: Grazing fire 600m; 6-8 round burst40 per Infantry Battalion (8 per H&S Co., Weapons Co. & Rifle Co.)
M240B Medium 7.62 Machine Gun
M2/M2A1 .50 Caliber Machine GunMax Effective Range: 1,830mAmmunition: HEDPRates of Fire: Sustained: -40 rpm Rapid: +40 rpmEffective Casualty Radius: 2”steel @ 90 degreesRemarks: Grazing fire 1,000m; designed to be fired in 3-5 round burst10 per Infantry Battalion (2 H&S Co., 8 Weapons Co.)
Mk-19 Grenade Machine Gun 40mm GrenadeMax Effective Range: 1,500mAmmunition: HEDP, TPRates of Fire: Sustained: 40 rpm Rapid: 60 rpmEffective Casualty Radius: 15mm steelRemarks: max range = 2,212m; min safe = 75m; training = 310m12 per Infantry Battalion (4 H&S Co., 8 Weapons Co.)
Max Effective Range: M720 HE-3,500m; M772 WP-3,500m; M721 Illum-3,200mAmmunition: HE, WP, IlluminationRates of Fire: Sustained: 20 rpm Rapid: 30 rpmEffective Casualty Radius: HE = 27.5m; WP = 10m; Illum = 500m radius for 40 secondsRemarks: FPF for section = 30m x 90m. The M224 rounds have three fuse types: the multi-option fuse (M724); the point detonation fuse (M525); and the timer fuse. The M724 is used for the M720 HE round and can be set to function as proximity burst, near-surface burst, impact burst, or delay burst.9 per Infantry Battalion (3 per Rifle Company
M224A1 60mm Mortar
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TDG Guidebook–Battalion WeaponsTDG Guidebook–Battalion Weapons
Max Effective Range: 3,750mAmmunition: HEATRates of Fire: Sustained: N/A Rapid: N/AEffective Casualty Radius: ClassifiedRemarks: min range-65m; used in anti- armor, anti-bunker, anti-fortification, and anti-amphibious landing roles.8 per Battalion
M41A7 Saber System (TOW)
Max Effective Range: M889 HE = 5,700m; M375 WP = 4,500m; M853A1 illum = 5,100mAmmunition: HE, WP, Illum, IR illumRates of Fire: Sustained: 15 rpm Rapid: 30/2 minutesEffective Casualty Radius: HE = 35m; WP = 15m; Illum = 500m radius for 60 seconds (IR illum = 74 seconds)Remarks: FPF for section = 30 x 90m8 per Infantry Battalion (Weapons Co only)
M252A2 81mm Mortar
Max: 1,000mMax Effective Range: 200mMin range (training/combat): 50m/10mAmmunition: 66mm HEAT warheadRates of Fire: 145m/s muzzle velocity Sustained: N/A Rapid: N/AEffective Casualty Radius: +12” armorRemarks: 30-degree angle arc from rear of launcher; 15m behind = danger zoneIssued as required
M72 Light Anti-Armor Weapon (LAAW)
Max Effective Range: 800 metersAmmunition: 7.62 mm NATORemarks: Semi-automatic8 per platoon
M110 SASS
Max Effective Range: 250m PT; 400m AT (HEDP); 500m HEAAAmmunition: HEDP, HEAA, 9mm tracerRates of Fire: Sustained: N/A Rapid: N/AEffective Casualty Radius: 7.5ft reinforced sandbags; 8” concrete; 12” brick; 1” armorRemarks: 9mm spotting rifle and rocket launcher are ballistically matched3 per Rifle Company
Assault Rocket Launcher (ARL) SMAW 83mm
FGM148F Javelin Missile
Max Effective Range: 75 to 2,500mMaximum Firing Range: 4,750m (tested)Warhead: Tandem shaped charge HEATRemarks: Lock on before launch/fire-and forget; soft launch capable; top-attack profile8 systems per Battalion2 squads of 4 teams each in the Anti-armor Platoon, Wpns Co.
Scout Sniper WeaponsScout Sniper Platoon = 4 4-man teams Mix of weapons based on mission
Max Effective Range: 1,000 metersAmmunition: 7.62 mm NATORemarks: Bolt action8 per platoon
Max: 2,100mMax Effective Range: 300mMin range (training/combat): 50m/10mAmmunition: HEATRates of Fire: 290mps muzzle velocity Sustained: N/A Rapid: N/AEffective Casualty Radius: 17”+ steelRemarks: Backblast-90-degree angle from read of launcher, 5m caution area = 95m behindIssued as required
AT-4 Anti-Tank Rocket
M40A5
Max Effective Range: 1,500 metersAmmunition: .50 CaliberRemarks: Semi-automatic4 per platoon
M107 SASR
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TDG Guidebook–Battalion WeaponsTDG Guidebook–Battalion Weapons
Infantry Battalion
Headquarters and Service
Company
Rifle Companyx 3
Company Headquarters
S–1 Section
S–2 Section
Scout Sniper Platoon
S–3 Section
S–4 Section
ChaplainSection
Medical Platoon
ServicePlatoon
Communication Platoon
Company Headquarters
Rifle Platoon
PlatoonHeadquarters
Rifle Squad
Rifle Squad
Rifle Squad
Rifle Platoon
PlatoonHeadquarters
Rifle Squad
Rifle Squad
Rifle Squad
Rifle Platoon
PlatoonHeadquarters
Rifle Squad
Rifle Squad
Rifle Squad
Weapons Platoon
PlatoonHeadquarters
MortarSection
AssaultSection
Machine Gun Section
Machine Gun Squad
Machine Gun Team
Machine Gun Squad
Machine Gun Team
Machine Gun Squad
Machine Gun Team
Weapons Company
81 mm Mortar Section
Company Headquarters
MortarPlatoon
HeavyMachine Gun
Platoon
PlatoonHeadquarters
Fire Direction Section
81 mm Mortar Section
81 mm Mortar Squad
Fire Direction Section
Antiarmor Platoon
PlatoonHeadquarters
AntitankSection
JavelinSection
PlatoonHeadquarters
81 mm Mortar Squad
Antitank Squad
JavelinSquad
HeavyMachine Gun
Section
Rifle FireTeam
Rifle FireTeam
Rifle FireTeam
Rifle FireTeam
Rifle FireTeam
Rifle FireTeam
Rifle FireTeam
Rifle FireTeam
Rifle FireTeam
Mortar Squad
Assault Squad
TDG Tip In MCRP5-12D Org of USMC.indd 2 5/12/16 10:10 AM
MCRP 5–12D Organization of the Marine CorpsNotional Organizational Structure of the Infantry Battalion
Personnel USMC USN Officer Enlisted Officer Enlisted H&S Co. 22 181 3 66 Weapons Co. 5 149 RifleCo.(x3) 6 176
Symbols
RiflePlatoon=42Marines,1CorpsmanRifleSquad=13MarinesFireTeam=4Marines
8 www.mca-marines.org/gazette Marine Corps Gazette • July 2016
TDG Guidebook–Battalion Weapons
ForNon-CACaccesstrytheMCPELsite:http://www.marines.mil/News/Publications/ELEC-TRONICLIBRARY.aspx
Marine Corps: OverviewMCDP1-0,MARINECORPSOPERATIONS(signed2011/08):DoctrineWebsite:https://www.doctrine.usmc.mil/signpubs/d10.pdfMCPELsite:http://www.marines.mil/Portals/59/Publications/MCDP%201-0%20Marine%20Corps%20Operations.pdf?ver=2012-10-11-163551-323
MCRP1-10.1(formerlyMCRP5-12D),ORGANIZATIONOFTHEUNITEDSTATESMARINECORPS(AMENDED15FEB2016):DoctrineWebsite:https://www.doctrine.usmc.mil/signpubs/r1_10_1ertm.pdfMCPELsite:http://www.marines.mil/Portals/59/Publications/MCRP%205-12D.pdf
MCRP1-10.2(formerlyMCRP5-12C),MARINECORPSSUPPLEMENTTOTHEDODDICTIONARYOFMILITARYANDASSOCIATEDTERMS(signed2011/11):DoctrineWebsite:https://www.doctrine.usmc.mil/signpubs/r512c.pdfMCPELsite:http://www.marines.mil/Portals/59/Publications/MCRP%205-12C%20Marine%20Corps%20Supplement%20to%20the%20DoD%20Dictionary%20of%20Military%20and%20Associated%20terms.pdf?ver=2012-10-11-163854-097
InfantryMCTP3-10A(formerlyMCWP3-11.5),MARINEINFANTRYBATTALION(signed1978/03):DoctrineWebsite:https://www.doctrine.usmc.mil/signpubs/fmfm63.pdfMCPELsite:None.
MCRP3-10A.1(formerlyMCWP3-11.1),INFANTRYCOMPANYOPERATIONS(signed2014/10):DoctrineWebsite:https://www.doctrine.usmc.mil/signpubs/w3111.pdfMCPELsite:http://www.marines.mil/Portals/59/MCWP%203-11.1.pdf
MCRP3-10A.3(formerlyMCWP3-11.2),MARINERIFLESQUAD(signed1991/12):DoctrineWebsite:https://www.doctrine.usmc.mil/signpubs/w3112.pdfMCPELsite:http://www.marines.mil/Portals/59/Publications/MCWP%203-11.2%20Marine%20Rifle%20Squad.pdf?ver=2012-10-11-164048-590
Offensive and Defensive OperationsMCTP3-01A(formerlyMCWP3-11.3),SCOUTINGANDPATROLLING(signed2000/04):DoctrineWebsite:https://www.doctrine.usmc.mil/signpubs/w3113.pdfMCPELsite:http://www.marines.mil/Portals/59/MCWP%203-11.3%20Scouting%20and%20Patrolling.pdf
MCTP3-01B(formerlyMCWP3-11.4),HELICOPTERBORNEOPERATIONS(signed2004/08):DoctrineWebsite:https://www.doctrine.usmc.mil/signpubs/w3114.pdfMCPELsite:http://www.marines.mil/Portals/59/MCWP%203-11.4.pdf
Tactical Decision GamesSmall Unit Ground Operations References