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Game: Tales of Zestiria (Japanese Version) Creator: Namco Bandai Release Date: January 22, 2015 Platform: PS3 Walkthrough Version: 1.0 Last update: May 25, 2015 Author: Lillian Yeung (shockinblue) Standard disclaimer: I own no rights to the game, but the game is the basis of this walkthrough, a guide to help others play, enjoy, and beat the game. I only own what I've written. May 25, 2015 - Thank you to ssufurjin for noticing a minor error in the Fake Shepherd sidequest. The location is Godojin, not Pendragon. --------------------------------------------------------------------------- - TABLE OF CONTENTS I. Introduction [INT] II. Characters [CHR] III. Walkthrough [WLK] PART ONE Mabinogio Ruins [001] Seraphim's Forest, Izuchi [002] Arodite Forest [003] Lake Pillow Plateau [003A] Hyland Capital, Lady Lake [004] PART TWO Hyland Capital, Lady Lake [004A] Vivia Waterway Ruins [005] Hyland Capital, Lady Lake [005A] Grahad Ruins [006] PART THREE Hyland Capital, Lady Lake [007] Folken Hill [007A] Round Table Royal Palace [007B] Vivia Water Ruins [008] Sacred Mountain Leifork [009] Folken Hill [009A] Marindo [010] Damunonia Art Museum [011] Marindo [011A] Borus Historic Ruins [012] Grave Gantt Basin [013]
Transcript
Page 1: Tales of Zestiria Guide

Game: Tales of Zestiria (Japanese Version)Creator: Namco BandaiRelease Date: January 22, 2015Platform: PS3

WalkthroughVersion: 1.0Last update: May 25, 2015 Author: Lillian Yeung (shockinblue)

Standard disclaimer: I own no rights to the game, but the game is the basisof this walkthrough, a guide to help others play, enjoy, and beat the game.I only own what I've written.

May 25, 2015 - Thank you to ssufurjin for noticing a minor error in theFake Shepherd sidequest. The location is Godojin, not Pendragon.

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TABLE OF CONTENTS

I. Introduction [INT]II. Characters [CHR]III. Walkthrough [WLK]

PART ONE Mabinogio Ruins [001] Seraphim's Forest, Izuchi [002] Arodite Forest [003] Lake Pillow Plateau [003A] Hyland Capital, Lady Lake [004]

PART TWO Hyland Capital, Lady Lake [004A] Vivia Waterway Ruins [005] Hyland Capital, Lady Lake [005A] Grahad Ruins [006]

PART THREE Hyland Capital, Lady Lake [007] Folken Hill [007A] Round Table Royal Palace [007B] Vivia Water Ruins [008] Sacred Mountain Leifork [009] Folken Hill [009A] Marindo [010] Damunonia Art Museum [011] Marindo [011A] Borus Historic Ruins [012] Grave Gantt Basin [013]

PART FOUR Vargran Woods [014] Tintagel Ruins [015] Vargran Woods [016] Laston Bell [017] Triumph Grasslands [018] Parbley Pasture [019] Imperial Capital, Pendragon [020] Pendragon Church Sanctuary [020A]

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Imperial Capital, Pendragon [020B] Verdigris Grove, Mallory [021] Ganbria Underground Cave [022] Bairob Cliff [023] The Forgotten Village, Godojin [024] Fire Temple Trial, Igraine [025] The Forgotten Village, Godojin [026] Imperial Capital, Pendragon [026A] Pendragon Church Sanctuary [027] Imperial Capital, Pendragon [028] Side Quest Break [029] Gafris Ruins [029A] Idel Cave [029B] Lamrock Cave [030] Borus Historic Ruins [030A] Hyland Capital, Lady Lake [030B] Water Temple Trial, Le Fay [031] Seraphim's Forest, Izuchi [032] Aifread's Hunting Ground [033] Earth Temple Trial, Morgause [034] Westron Hold Rift [035] Wind Temple Trial, Guinevere [036] Grave Gantt Basin [037] Imperial Capital, Pendragon [038]

PART FIVE Grave Gantt Basin [039] Camelot Overpass [040] Zafgot Plains [041] The Tower Town, Lowgrin [042] Side Quest Break [043] Trisoizol Cave (optional) [044] Gangren Ruins (optional) [045] Versh Ruins (optional) [046] Prisonerback Wetlands [047] Lichtwag Dry Ash Forest [048] The Tower Town, Lowgrin [049]

PART SIX Meet Sergei [050] Find Alisha [051] Help Rose [052] Laston Bell [053]

PART SEVEN Seraphim's Forest, Izuchi [054] Mabinogio Ruins [055] Altus Ruins [056] Sidequest Insanity [057] Katz Village [057A] Mercio Ruins [058] The Origin Village, Camran [059]IV. Copyright [CPY]

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INTRODUCTION [INT]----------------------------------------------------------------------------

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So I'm back with another walkthrough for the next Tales of game. You mayhave stumbled upon some of my other walkthroughs for Tales of Xillia 1 & 2,as well as The Last Story. My walkthrough isn't the best; there's alwayssomething better out there but I aim to bring an enjoyable experience foranyone who wants to play the game.

What I'm aiming to provide is a guide from start to finish, translationsthat are hopefully close to accurate, and if there are like major spoilersI will hopefully remember to put it in a specifically marked section.

Updates for the walkthrough might be slow. At the time of this game'srelease, I will be going through my last semester of college.

Regarding the game, Tales of Zestiria is the next mothership title to bereleased as the 20th Anniversary of the Tales of series. If you've followed the updates since the announcement then you'll already have a good ideawhat the game is about.

Basically there are two kingdoms in the world. One on the ground, and one inthe sky (from my understanding). In this world there are humans, beasts, andthe Seraphs. The Seraphs are described as powerful spirits that peoplecannot see. Between the Seraphs and regular humans exist a type of peoplecalled Priests. These Priests can see the Seraphs and can call upon theirpowers. I believe in the Western version, Priests are called Shepherds.

Sorey, the main character of the game is well, a Priest. He grows up in avillage hidden away from society and lives among the Seraphs. One day he ventures into the Seraph's ruins, and bumps into the other main characterAlisha. And this is how the story starts. Along the way they collect morecharacters to the party, most of them are Seraphs. There are also a type ofmonster called Hyoma (official: Hellion), born from impurities of man, etc.

Of course, if you've seen the commercials you will also notice that Darknesswith a capital D is returning and it's time for the Priest to save humanityonce again. There's also a dragon that fits into the plot somehow. And somebaddies. If you want the full synopsis you can use the search bar at thetop right of your internet window and look it up.

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CHARACTERS [CHR]----------------------------------------------------------------------------

SOREY: main character of the game, grows up in a remote village among theDivine. His weapon is a sword.

ALISHA: the other main character. She is a princess of the Hyland empirebut her ranking order is pretty low so she decided to become a knight. Herchoice of weapon is a long spear. She cannot see the Seraphs.

MIKLEO: a water Seraph that grew up with Sorey and is his best friend. Heuses a long staff.

EDNA: an earth Seraph who seems to distrust humankind. She has a brother. Her weapon is a parasol.

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LAILAH: a fire Divine, she is Sorey's tutor and seems to be the senioramong the Seraph. Her weapon is paper (which she sets on fire).

DEZEL: a wind Seraph, for one reason or another he seeks revenge againstthe Hyoma. His weapon is a pendulum.

ZAVIED: another wind Seraph. It's unsure where his loyalties lie. Hisweapons are guns.

ROSE: a human, with strong spiritual powers. She's a merchant that ends upjoining Sorey's journey, eventually being able to see the Seraph as well.

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WALKTHROUGH [WLK]----------------------------------------------------------------------------

*---------------------------- PLEASE NOTE ---------------------------* I'm in my last semester of college, so naturally my focus will be on my studies. I will try my best to update frequently.

Just as a heads up, I usually never get around to doing the EX dungeons.Maybe when the game comes out in English for a cheap price, then I mightconsider it. But by then another user should have a walkthrough detailingthe dungeon posted up. I also do not care much for trophies.

Also, I will be romanizing the area names that pop up in the game. When thegame releases in North American around Summer 2015, I might buy it to update the actual names of these places.

Pop in that disc and let's get started. The game will install some data anddownload trophy information. And then you can PRESS ANY BUTTON to START ANEW GAME and go through the configurations. I just accepted all the default.

The game starts with a narration of the Priest's (Shepherd's) Legend and howthe darkness is affecting the world again.

The game opens with an explanation of controls.

L2: Area MapL1: Reset CameraD-Pad: N/ALeft Stick: Move characterSELECT: ChatSTART: PauseR2: Menu ShortcutR1: Square: Sorey Map ActionTriangle: MenuCircle: Cancel, WalkSquare: ConfirmRight stick: Camera rotationR3: N/A

WALKTHROUGH [WLK]

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~ Mabinogio Ruins ~ [001]

ITEMS CHECKLIST------------------------------------------------------------- o Sage o Ancient Earrings o Apple Gel x2 o Ancient Circlet o Life Bottle

OBJECTIVE------------------------------------------------------------------- o Rescue the stranger

TUTORIALS------------------------------------------------------------------- o Map Action o Battle Basics (Attack) o Encount o Treasure Chests o Stone Monument o Battle Basics (Guard) o Stone Monument (Protection) o Battle Basics (Around Step) o SC Spirit Chain o Discovery

When in control, move forward towards the gold star on the map. That's whereyou need to be. Sorey will compare the mural to the picture in his book andslip in his excitement. You will then meet Mikleo. If anyone's watched theOVA Shepherd's Advent, this is essentially the same thing. Move forward.

NOTE: if you order the game before it was released, there is a good chancethat the OVA Shepherd's Advent is included in the same disc as your game.The cover of the game should have a PS3 video icon at the bottom, and if youinsert the disc and check VIDEO in the PS3 menu, the 'BDMV' is the OVA.

You will notice that Mikleo, or whatever any character in your party says toyou will show up in the bottom left corner. When in control, you can talkto Mikleo. He says to save the competition for next time, it's best to lookfor the exit. When you talk to characters in your party, they will oftentell you the next objective in the game, in case you ever lose track.

Check the flower next to the pathway (between where you start and thethere) for a SAGE. Use the save point. Head down and out the door foranother scene. Sorey will see Alisha. He decides to help her out, despiteMikleo's warning. In the end he helps too.

Head forward to learn how to do map actions. Press square for Sorey to slashthe spider web. Sorey will comment that his sword is all gross now. Mikleosays to keep an eye out for any spiders. At the third web there will be ascene.

Fight the spider, it will flee. The boys will remember Jiji's story aboutthe Hellions.

Head forward and open a chest for ANCIENT EARRINGS. Then across fro that,examine the stone monument. You will find these all over the world. Theyhave something to do with raising AP I think. The next chest containsAPPLE GEL. Continue forward, save.

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If you head towards the chest you can fight another spider for the Guardtutorial. In the chest is another APPLE GEL. Touch another stone monumentacross the room.

Down the path, the next spider you fight will give a tutorial for AroundStep (Square + Left stick). Behind the spider web is a chest for ANCIENTCIRCLET. In the next room up on the pedestal open the chest for quick scene.What I believe you find is a the glove with the Shepherd's symbol on it.Mikleo will hold on to it for your so you don't really get to see what itis. He will give it back later.

Up the stairs for another stone monument. The chest holds LIFE BOTTLE. Makesure you change the equipments you've been getting. In the Equipment Menuthere's a whole tutorial on learning skills from equipping differentitems.

End of the road, press X to check out the ledge. Turn back around and headback to the last room with the save sphere. Save if you want, and then movetowards the gold star. Mikleo will notice the invisible bridge.

Doesn't matter which option you choose I think. The first says, somethinglike 'To think there were stairs leading down' and the second says, 'As ifwe can walk on air.' Mikleo reveals the bridge. You can perform a Discoveryon the bridge. Discoveries will probably also increase AP.

Wake up the girl for a scene. She can't see Mikleo. She asks for Sorey'sname, and asks if there's a place she can rest while she prepares for herreturn back to the capital. He invites her to his home. He just can't leavepeople behind when they need help.

Sorey will point the way out. There's a door behind the statue. You can godown the stairs if you want, but it's just another save sphere and a lockeddoor. Do a Discovery of the statue. Exit at the top.

The girl will says the area is like the home of the Seraphim. Sorey and thegirl will find common ground in the Seraphim's Legend book they both haveread. Sorey will lead her to his village.

~ Seraphim's Forest, Izuchi ~ [002]

ITEMS CHECKLIST------------------------------------------------------------- o Ice Candy o Saffron o Life Bottle x2 o Mango Sorbet o Natural Vest o Verbena o Apple Gel

OBJECTIVE------------------------------------------------------------------- o Talk to Jiji

TUTORIALS------------------------------------------------------------------- o Around Step o Target

Head to the southwest corner, down the stairs for a stone monument. In thenorthwest corner there is a chest with Ice Candy. In the middle-north area,

Page 7: Tales of Zestiria Guide

north of the entrance to the ruins, you will find a shiny flower withSAFFRON behind the rock formation. Just on the other side of that is achest with LIFE BOTTLE.

Behind the entrance to the ruins is another stone monument. Walk up to thegoats. The girl's never seen them before. You can perform a Discovery onthem, "Hyland Goat."

And I'm not sure why but Mikleo just made Mango Sorbet. If you ignore thestar and continue south you will find another save point and stone monument.

Head to the gold star for the next part of the story. Mikleo will leave toinform Jiji. Sorey will introduce his family to the girl but she can't seethem.

She will wander off to explore. Sorey wonders if Jiji will listen to hisstory. When in control, there's not much to do. There's a save point outsideSorey's house. And a chest with NATURAL VEST. To the east of his house, in aflower patch in front of some pond water is VERBENA.

At the very end of the village is Jiji's home. Before going inside, goaround the side and up the stairs to the left there is a Discovery, "IzuchiSkylark's Nest." There's also an accompanying skit.

Go inside the house for a scene. Sorey gets a royal scolding from Jiji. Ifyou have no other business, return home and choose to wait for the girl there. In the next scene, Mikleo comes to give Sorey what they found in theruins. The glove with the Shepherd's Symbol.

Head outside to talk to the girl. Return to Sorey's house for another scene.He asks about the girl's home, the capital Lady Lake. He says that he'sread about the legend where the sacred sword at Lady Lake, if drawn, claimsthe wielder as the next Shepherd.

Sorey's never left his village. He says he'll help her with her preparationswith her trip in the morning. In the morning, head outside the village tothe star to hunt some boar.

After the initial fight, go around and fight 3 or so more battles with boaron the field until Sorey says you've hunted enough to create all the stuff.In the eastern part next the the ruins, down the stairs but behind the wallis another chest containing LIFE BOTTLE.

Return to the village. On the way the girl will make an Apple Gel. Headinside Sorey's house to continue the scene. The girl will say the world'sbeen experiencing a lot of disasters lately. And she's trying to find a wayto cure it, by finding the next Shepherd, even if it is a legend.

She's worried the most about the possibility of a war between the twokingdoms. When in control, you might want to save before talking to thegirl for the next scene. Go talk to Jiji.

In the next scene when the girl is leaving, she will introduce herself asAlisha. She truly believes that Seraphim exist, and that they're not justfairytales. She says he is really a good person. The festival of the sacredof the sword is about the begin in Lady Lake and asks if he's will to

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participate. Before she leaves, she wants him to think about it, because shethinks the Shepherd in the legend would be like him.

Mikleo hands Sorey a knife that is Alisha's, a symbol of the royal family.Jiji will sense an enemy and orders the Seraphim to find the intruder whodares to hide his presence. It is most likely a Hellion. The boys alsodecide to set out.

Head towards northeast where the star is to hear a scream. Approach to seeMaisen being eaten. Yikes. This bad guy's a Hellion, or at least possessedby one.

You will be forced into a fight.

BOSS: ???HP: 1113LVL: 6

Access the Artes menu and equip the arte 'Ten Rou Ha' and then execute itwith X. It's not too hard to beat on him. When his HP is depleted, he willswallow Maisen and the other villagers will appear. He will slip away.

Back in the village, Sorey will connect the creepy guy's goal to Alisha,and choose to go after her. Head for the village exit and Sorey willapologize for leaving without saying anything. Head to the southern exit andMikleo will surprise Sorey and join him. He also gives you Jiji's pipe tosell if you ever need money in the human world.

Watch the animated cutscene. And enjoy the opening movie!

~ Arodite Forest ~ [003]

ITEMS CHECKLIST------------------------------------------------------------- o Life Bottle o Battle Boots o Chamomille

This music is so whimsical. Anyways. You're going to have to pull up the mapfrequently. At the third (kind of) fork, cut the grass to access a chestwith LIFE BOTTLE. The next (kind of) fork, cut the grass there to get BATTLEBOOTS.

At the next fork there is nothing that can be done because you do not havethe map action to do anything with boulders yet. Keep going straight. Checkthe plant for Chamomille. You can cut the grass to the north here and goaround east to the exit.

~ Lake Pillow Plateau ~ [003A]

ITEMS CHECKLIST------------------------------------------------------------- o Life Bottle o Ice Candy o Vanilla Ice Cream o Verbena

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OBJECTIVE------------------------------------------------------------------- o Find Alisha

Access the save sphere. In the south east of the first section, there is achest in front of a rock with LIFE BOTTLE. There is a sign post nearby.

EAST - Hyland Capital Lady LakeWEST - Arodite Forest

You can climb the rock next to this sign and get a 'Discovery' of LadyLake in the background. Cross the water, check the stone monument. Mikleojust made another Ice Candy.

At the next star you will obtain the World Map feature (R3 - which is pressing down on the right analog stick). Obviously it isn't very good,despite how proud Sorey might be of it, because it's old and from the book.

Head forward and the boys will notice a carriage has stopped in front ofthe bridge. Ignore it and you can head south across another bridge. Inthis area, just close to the exit is a chest with VANILLA ICE CREAM. Andacross from that a plant with VERBENA.

You will be draw towards the star which is just a closer look at thecarriages. You can ignore the next star and use the save point first. Goingnorth is pointless because the bridge is blocked by soldiers.

If you walk up the carriages, Mikleo will point out the dog. If you talk tothe dog, it will turn and bark and Mikleo. He's not good with animalsbecause they can sense Seraphim.

Talk to the girl Rose and you'll be introduced the merchant guild Sparrow-feathers. Walk away and you will overhear two guys talking about Alishahaving returned safely to Lady Lake. The boys will realize that she's actually a princess.

Talk to the knight and the carriages will move. Welcome to Lady Lake.

~ Hyland Capital, Lady Lake ~ [004]

ITEMS CHECKLIST------------------------------------------------------------- o Apple Gel o Amber Staff o Chamomile o Amber Vest o Void Ring o Life Bottle o Rosemary o Saffron o Road of Difda

OBJECTIVE------------------------------------------------------------------- o Gather information o Explore Town o Find Alisha, or the Fox Guy

Head back towards the entrance, to the side is a chest with APPLE GEL. Headsouth at the first chance for a Discover, "Lady Lake's Giant Water Wheel."

Continue south into the next section. In the chest next to the girls isAMBER STAFF. There's also a white chest on the other side of the which you

Page 10: Tales of Zestiria Guide

cannot open yet.

Up the stairs is another chest you cannot open and a stone monument. Thereis also a shiny flower in one corner with CHAMOMILE.

Head back to the first area. Back track and go north for a short scene witha merchant. Mikleo advises Sorey to leave the unseen things be to avoidcause a ruckus. It would only get them into trouble with the soldiersbecause it looks different to humans who cannot see Hellions. Anyways. Openthe chest beside the merchant for AMBER VEST.

Mikleo just made Chocolate Gelato. I'm beginning to think the guy likessnacks and will make them randomly as you play the game.

Head up the stairs to the east for another scene between and old man and a boy. The old man tells the boy he shouldn't pickpocket. Of course, kiddoesn't listen and tells the old man to shut up. You can follow up this bybacktracking to the new star on the northern point.

Instead of a boy, Sorey sees another goblin, who finds his smell delicious.Run for it! Even if you backtrack you cannot go near the kid anymore. Goback up the stairs and find the other star. The boys decide not to getclose to that either. Good choice.

What you can do is go around them, down the stairs and around for a chestwith VOID RING. Continue down the path and up the stairs and around thecorner for a LIFE BOTTLE.

Head back to the main area. Walk up to the building with all the people infront of it to do a Discovery. You can also get Rosemary in the corner here.There's a stone monument on the other side.

Head down the other southern path, up the stairs into the final area. Headtowards the star for dog growling. The fox guy will make an appearance anddash off. Chase after him! If you keep up with the dog, it will live. If youare too slow, I think the dog dies.

BOSS: ???HP: 1717LVL: 7

Pound away at him and watch the next scene. Suddenly a random bunch ofpeople will appear and catch the guy, named Lunarre.

Apparently they are saved by an Assassin's Guild. The guild says the orderto kill Alisha was given in error but there's another danger after her. Sorey says to hurry and get to her.

You can return to the front of this building where all the people weregathered, but you won't be able to get in this way. You can use the inn atthis point and save the game. The next part might be a little tricky. Readit carefully!

Return to the dead end and get rejected. Do not talk to the guard (with the star just yet. Head down and talk to the merchant and rose and pay 1000Gald. Your three choices with them are:

1. Hand over 1000 Gald.2. Hand over 1000 Gald worth of money and items.

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3. Think about it.

Yikes. I have 0 gald, so I won't be choosing this option. Head back up thestairs and talk to the guard. YOU ONLY GET TO DO THIS ONCE. He will ask youto show him an item. Show him Alisha's Royal Family Knife.

He will give you the go ahead but you have to hand over Sorey's sword forsafety reasons. Sure why not. Once you're through, head inside. Move forwardfor a scene. Alisha will introduce you to Maltran, her instructor. He tellsAlisha about what's been going on. But she's accepted that there are plentyof people who would be after her. She thanks him and tells him to enjoy therest of the festival.

Sorey wants to take a closer look at the sword. The boys will spot aSeraphim lying beneath the sword and Sorey wants Mikleo to go speak to her.Alisha and Maltran will interrupt with a speech. A fire is lit and the Serpahim lady wakes up.

Watch the scene as everything continues to go out of control. The lady saysthe only way to stop this is to pull the sword. Sorey wants to pull it but the lady wants to make sure Sorey understands the Shepherd's responsibility.

Sorey tells Lailah he wants to travel the world and visit the ruins, findinga way for humans and Seraphim to live in peace. That is his dream. Soreysays he'll shoulder the burden and become a Shepherd.

Lailah forms a contract with him so he can pull the sword. Another animatedcutscene.

Fight the Hellions and save the guy. People can't believe Sorey just becamethe Shepherd. The Prime Minister appears. He doesn't seem happy about Sorey.

Lailah returns into Sorey's body and his body shuts down like a poweroutage. Falling asleep on Alisha's lap, he says to give him three days toget better.

At this point you can save your game. I'm going to say this is the end ofpart one.

~ Hyland Capital, Lady Lake ~ [004A]

Sorey wakes up in Lady Lake's Inn with Mikleo and Lailah. He really didsleep for three days. As you exit, everyone will clap for the Shepherd.

Head outside and follow Lailah. The world just looks a little bit dirtier,because of the impurities. Lailah will retell the Shepherd's responsibility.Lailah mentions the Wise Master of Calamity. Sorey says his duty as theShepherd is to hunt down the Master of Calamity and purge it. She says, fornow, understanding the duty is enough. She wants him to find his own answer.

But all Sorey can think about right now is food. Head back to the inn.

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On the way back, Sorey asks Lailah what previous Shepherds were like but sheclearly wants to avoid that subject. There are things that she cannot say.But she's not very good at changing the topic either way. Talk to the innkeeper to continue.

Alisha will have left him some provisions, and new clothes. So that's wherethe cloak comes from. She'd be happy if he likes it. But really, I'd ratherhe didn't wear it. Oh well.

NOTE: If you dislike the cloak as much as I do, you can actually go back tohis everyday clothes, literally. Under the Visual menu change his clothes to"everyday clothes."

Head to the southeast exit and go back to the manor that had the growlingdog. Continue inside to the next star. Up on the side patio is Alisha.

I find it extremely funny how Lailah tries to talk to Alisha, make Soreyhold hands, close his eyes, AND stop breathing. Yikes.

When in control, head back to the main area. You may want to save at the innagain. Go down the other southern path past the water wheel. You will beintroduced to Turtlez (Turtle People, remember them from Graces?). They willsell you maps.

Buy the Capital's map for 100 gald.

Talk to the guy behind the Turtlez, with the star. Someone from the under-ground waterway hasn't returned. Head around the corner to that differentcoloured door. Enter.

~ Vivia Waterway Ruins ~ [005]

ITEMS CHECKLIST------------------------------------------------------------- o Copper Key o Life Bottle o Amber Leaf o Amber Tiara o Apple Gel x 2 o Vanilla Ice Cream o Void Ring o Sage

OBJECTIVE------------------------------------------------------------------- o Find the missing person o Explore the ruins

Save at the entrance. Head forward to fight the slime and save the guy. Theboys get into a fight about.. well, being able to fight. Mikleo wants tobe able to fight with Sorey, but can't exterminate Hyouma because he doesnot have the proper powers.

Of course Mikleo storms off saying he'll wait in the inn. Sorey doesn'twant to chase after him. Lailah turns it on his head and says, it must beyouth. At the end of this spiel you will receive a COPPER KEY.

Head to the next star and examine the door until you get to input an item.Choose the Royal Knife again. Check the stone monument on the other side.

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Slide down and talk to the Dark Turtlez to purchase things. But the onlything you can buy right now is Apple Gels. You can fuse items together, butit's not worth it right now. Open the chest behind her for LIFE BOTTLE.

Through the next door, one end holds a chest for AMBER LEAF. Ignore thedoor that leads to the rest of the waterway, instead head south to the starfor a scene.

Lailah will hand him the glowing orb, the "World's Memory" but Sorey cannotsee a thing. She cannot understand this as Shepherds should be able to seeit. Lailah figures he wants to see it with Mikleo.

Check the next star for another scene. Learn another map action. Use theup button on the D-Pad and press square.

Through the door, pick up the chests containing AMBER TIARA and APPLE GEL x2and then before the star, go around the bend for VANILLA ICE CREAM.

Continue to the star, fight until a scene interrupts. Lailah will introducea new Shepherd's power. Kamui form! Or Armatization. I like Kamui. It's acool word.

Of course Sorey doesn't know how to release the Kamui form. He can't readthe World's Memory, but he can already master Kamui form. A true mystery.

Up the stairs for a stone monument. And another one. In the other corner isa chest with VOID RING. Light both pedestals and continue. Before decendingthe ladder pick up the SAGE.

Get outta here.

~ Hyland Capital, Lady Lake ~ [005A]

Sorey says Mikleo probably found another entrance into the ruins instead ofreturning to the inn. Anyways, for now, let's return the knife to Alisha.Head towards the star. Before you leave this area, go up the stairs and openthe chest for AMBER BOOTS. Oh and hey there's a stone monument on the pathleading north east in the main area, it wasn't accessible the first timebecause Sorey and Mikleo could see Hellions but it can be accessed now.

Head to Alisha's Manor and walk in on her talking to Maltran. Time for another lesson from Lailah. This time it's about a Seraph's Protection. Headinto the shrine to continue.

So the next destination is Grahad Ruins. Exit Lady Lake and go northeast.Use the save point if you want and continue around to the west picking upthe AMBER BOOTS as you go. Use the next save point and cross the water for astone monument. Go around the bend for an APPLE GEL.

Keep going west. Unless you're Level 18-20, I would suggest avoiding that colourful Hellion on the field.

~ Grahad Ruins ~ [006]

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ITEMS CHECKLIST------------------------------------------------------------- o Mango Sorbet o Life Bottle o Rosemary o Amber Garment o Earth Ring o Apple Gel o Saffron o Amber Circlet o Devil Wings

Use the fire map action to burn the miasma. Stone monument straight ahead.Go down the right path first. In the first room, stone monument. Burn themiasma, get MANGO SORBET. Head back. Take the left path. The first dead endleads to a LIFE BOTTLE. Continue to the star.

You'll find a bow meant for water element. Since Sorey doesn't want Mikleo to be contracted to Lailah, he has no use for the bow. Of course, somebody else doesn't seem to think that way.

Check out the stone monument in the corner. Head straight and turn rightat the fork for ROSEMARY. Continue the other way and head downstairs. Burnthe miasma and collect AMBER GARMENT and EARTH RING. There's also anotherchest but we don't have the key for it yet. Return to the upper level and take the right path this time and head downstairs.

Head south, open the door. Chest in the corner for APPLE GEL. Follow thepath, burn the miasma, save. Ignore the star, there's a saffron at the deadend.

BOSS: Oomugade x4HP: 1030LVL: 10WEAK: WaterSTRONG: Fire, Earth

So fight 4 with Kamui (Fire) and then get interrupted with some Sorey/Mikleobromance. Transform to Kamui (Water) and beat their butts.

More Sorey/Mikleo bromance. And now Alisha can see and hear Seraphim.

Save again if you want. Note about the party. Only two humans and twoSeraphim can fight in a battle. If you have three seraphim in the party,only two will participate in battle.

Head up and take the right path. Stone monument and AMBER CIRCLET. To theleft side. Miasma, DEVIL WINGS. Star. The World Memory reacts, and Soreyfalls over after burning out from Mikleo's power. You can save the game atthis point.

~ Hyland Capital, Lady Lake ~ [007]

Sorey will get up a day after his fever, whereas it took him three days withLailah's power. Anyways. Free trip back to town, cool. Check out the starnorth of the inn. Next stop, Folken Hill. But first, you will notice that there is a red icon on the map next to the inn. This is an item shop and itsells more weapons, including new weaponry. Exit the capital and head south.

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~ Folken Hill ~ [007A]

ITEMS CHECKLIST------------------------------------------------------------- o Chocolate Gelato o Amber Spear o Sage

Open the chest containing CHOCOLATE GELATO. Use the save point. Go up thehill to the south for a chest with AMBER SPEAR and a SAGE right behind it.Talk to the knight. Sorey suggests everyone find shelter.

BOSS: OuroborosHP: 3387LVL: 12STRONG: Earth, WaterWEAK: None

He might be hard to defeat in the last bits because he can heal himself, butKamui with Lailah in the last moments to pound him in. If you never changedthe party and you start off with Mikleo as Sorey's partner, you can actuallyswitch the partner using the D-Pad.

When the Hellion returns into a Seraph, everyone is surprised. Lailah says that when Seraph turn into Hellions, they are known as Dragons.

There's actually a stone monument close to the exit. Back track to Lady Lakenow. On the way back, you might notice another stone monument.

Talk to Bruno at the shrine to continue. So now that the Seraph's Protectionis up and running, you can talk to the Seraph in charge to warp from savepoint to save point. Except it costs grade. This will come in handier later.

Head south and keep going south. The guards here seem to make fun of Alishabefore letting her through as well.

~ Round Table Royal Palace ~ [007B]

ITEMS CHECKLIST------------------------------------------------------------- o Vanilla Ice Cream o Chocolate Gelato o Life Bottle o Rosemary

Head through the door in the west. Enter the room and wait. Use the savepoint.

Walk up to Mikleo and perform a Discovery for "Round Table Royal PalaceBookshelf."

Talk to the guard to continue. Alisha will not be allowed to go with Sorey.

Follow the guard back to the main hall. You won't be able to do any map

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actions until the guard reaches his post and stops. Once he does and you cando things again, ignore the star and go down the other hall that you couldnot before.

In the first room is VANILLA ICE CREAM in a chest. In the third room is aLIFE BOTTLE and a bronze chest with CHOCOLATE GELATO.

Head back and go through the door towards the star.

Watch the scene. Mikleo thinks the fight might be laced with poison. In theroom, Baltrow introduces Sorey to a bunch of high-position people. Lailahtranslates what the old men are saying so that Sorey can better understand;they believe Sorey and Alisha are using each other. Of course, Baltrow also wants Sorey to prove that he's actually a Shepherd, etc. Either waythis is a pretty unpleasant meeting.

Long story short, Baltrow wants Sorey to side with Hyland Kingdom againstLowlance, and throws him a bag of coins as payment, to call on him when thetime comes.

They also plan to send Alisha somewhere dangerous. Of course, Sorey turnsthem down and Alisha interrupts. He says they can make their dreams cometrue on their own. Of course, Baltrow won't let you leave without a fight.

Soldiers (continuous) HP: 779LVL: 12

A bunch will come at you but it ends pretty quick because they are prettyweak. Watch the following scene. The assassin's guild will appear. Theyreveal that Baltrow ordered the assassination on Alisha.

He will then ring a bell (an alarm I guess?) and claim intruders. Follow theassassins. But save first. Keep following them, ignore all the rooms unlessyou want to save again (the second room). At the end is a wine cellar.They tell you to take care of the rest on your own. Collect the ROSEMARY andcheck the barrel to the left to open the door.

~ Vivia Water Ruins ~ [008]

ITEMS CHECKLIST------------------------------------------------------------- o Life Bottle o Anthem Ribbon o Lavender o Verbena o Apple Gel o Elven Crown o Chocolate Rusk

Save. You can buy items from the Dark Turtlez. This one sells apple gels, life bottles, and a couple of equipment.

Check the chest next to the Dark Turtlez for a LIFE BOTTLE. You can performa Discovery outside the cell for "Old Dungeon." Check the dead end to theleft for a stone monument.

Head east to the other dead end for ANTHEM RIBBON and LAVENDER. Head north.First cell has a stone monument and VERBENA. Second cell has APPLE GEL. Lastcell has ELVEN CROWN.

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Head across and continue north to the star for a battle with a Hellion.

BOSS: Egidona (1) + Ramia (3)HP: 3393LVL: 13WEAK: NoneSTRONG: Earth, Wind

The battle isn't too hard. The usual recipe.

Watch the scene that follows. Mikleo claims that Sorey is a weird guy, soAlisha should be wary. Lailah says that the people who hang around withweird guys are also weird. Mikleo tells her to check a mirror. Of course,Lailah being who she is says her reflection shows a beautiful maiden. Ha.

Continue on. Light the pedestal that's next to Sorey and head north. Ignorethe left fork because it is a silver chest that you cannot open (CHOCOLATERUSK). At the end of the other fork, light the pedestal and head through. Gostraight, at the end you can even push the left stick forward, press X, andjump down instead of climbing down the ladder. Exit.

In the following scene, Sorey's vision will waver a little. Head to the inn.Alisha says she will head to Marindo, the place the old guys were originallygoing to send her. Mikleo is startled because Marindo is in the middle ofan epidemic (something about an infectious disease). Even if it was with illintent, it is still technically an order, so she wants to go. Plus she wantsto help out anyway she can.

Sorey and the others decide to go with her.

Head back to Folken Hill. At the first star, Alisha will leave the party.Head towards the bridge and the old man will talk to you. He is arepresentative from Marindo, Neifto. He really wants Sorey to deliver themedicine, but Lailah warns him to turn down the request.

Sorey really wants to help and deliver the medicine. But Lailah says otherswill continue to pressure him with other requests. Either way, there areother ways to help, such as heading to the Sacred Mountain and asking theEarth Seraph for help.

The next goal is to head to the Sacred Mountain to the west. Talk to Alisha.She will choose to remain here. The old man will warn them to be carefulbecause the Sacred Mountain is said to be home to a dragon of legend.

Continue to the exit in the southwest. From this point on, only Sorey andone other Seraph will be in battle. You can do a Seraph change with theD-Pad to swap out one seraph for another.

~ Sacred Mountain, Leifork ~ [009]

ITEMS CHECKLIST------------------------------------------------------------- o Sage o Chamomile o Saffron

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When you come back to fight Aizen later in the game: o Ahoge o Chocolate Rusk o Red Sage o Red Verbena o Red Lavender o Topaz Boots o Arcana Bottle o All Divide o Peach Gel

Pick up the SAGE, use the save sphere, beyond it is a stone monument. At thestar is a battle.

BOSS: Mountain TrollHP: 7823LVL: 56

Stay alive long enough and someone will appear. Here comes Big Bro Zaveid.He kills the Mountain Troll despite Lailah shouting for him not to. TheHellion turns into a human. Mikleo cannot believe this guy.

Zaveid laughs and says all Shepherds are good little honour students. Hewarns them that they are too inexperienced for the Sacred Mountain. Thedragon only has to yawn, and they would be asleep forever.

But the dragon isn't their goal. How boring, according to Zaveid. He thendecides to leave the dragon alone and instead, attack Sorey.

BOSS: ZaveidHP: 4509LVL: 14STRONG: Earth

Beat him up and he'll hold up his hands and says he gets it already. Heapologizes and says he's not an enemy, besides their goal is the same. Hewon't form a contract though and leaves.

You can head back and save if you want. Pick up the CHAMOMILE and continue on. Check the human and Sorey will bury him. At the next star, fight someonefrom the assassin's guild. He wants you to prove that Sorey really is theShepherd.

BOSS: Male AssassinHP: 1408LVL: 14

A female assassin will appear afterward and carry her buddy away. There is astone monument nearby. Head east and take the southern fork for a SAFFRON.Check out the first star. Sorey chooses not to explore the historic ruinsbecause the bridge is more important. But you can still do a Discovery onit.

Continue up and around. The other path north is blocked up a boulder anyway.Check the stone monument and keep going. Save.

Watch the scene. Lailah thinks this dragon might be someone she knows by thename of Edna. But of course not, according to the actual Seraph.

The dragon is actually her brother though, but it probably cannot hear herwords anymore. She tells them to run.

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BOSS: AizenLVL: 80HP: 56122

You will forced into a battle but just escape.

Edna calls Sorey an idiot for wanting to be a Dragon Buster. Lailah hugs herout of the blue and Edna calls her too my pace. She calls Mikleo an idiottoo.

Sorey asks her to make a bridge, but she says no because she hates humansbecause they only come to her when they need help. Besides she cannot leavebecause her brother is still here.

They want to save her brother, but it looks like the only way to save him isto kill him. Sorey wants Edna to leave with them anyways even if not to helpit is still dangerous. She says to leave her alone and rockets away. Chaseafter her. Find her at the next star.

She still has no intention to leave but Sorey says even if she will not helpmaybe she could go with them to find a way to calm Aizen (the dragon). Hesays that if this world has humans, Shepherds, Seraphs and Dragons thenthere must be more things that they have yet to discover. Like a way tocalm dragons. Mikleo says 'There he goes again.'

Edna chooses to go with them. Edna is straight forward and says what Soreyjust said had zero persuasive power, he should have just dragged her kickingand screaming off the mountain. Mikleo says it's impossible for Sorey. Ednamakes the contract. If she doesn't her existence would fade eventually whenshe left the mountain. Although she hates humans, she doesn't hate Sorey.They promise to find a way to calm Aizen.

Edna can pull stuff out of her parasol like a magic hat apparently. She immediately gives Sorey the item to Kamui with her. Sorey says women arehard to understand.

Head towards the exit for a chat. Edna calls Mikleo, Mikleo-boy or Mi-bo andMikleo objects to that. The Seraph chat and Sorey turns around (in his mind)to tell them not to have a party in his head.

Head back to Folken Hill and get attacked by another assassin.

BOSS: Female AssassinHP: 2626LVL: 14

You start of with Lailah, but switch to Edna, Kamui and beat her up. A guywill come to pick her up and Lailah will recognize him as Dezel. Apparentlythe assassin is like Sorey, able to see Seraph. Like she said, it doesn'tmatter if he is really the Shepherd or not.

At the next star, Edna says he can do with her what he pleases. But Soreysays he won't force her. Edna jokingly, and stoically, says he really wants

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her to be the one to say it and he blushes. Haha. Edna is so sadistic. Ednahad planned to help from the beginning anyways. She asks for the gratitudeand in reply Sorey thanks her in such a dead voice.

Talk to the old man to continue. Sorey wants to build the bridge as soon aspossible before the old man calls Alisha over. The Seraphs tell him thatthis might not be a good idea because the humans in the area will look atSorey like he is a monster. Mikleo wants him to think hard about why he isdoing what he is about to do.

The game will ask if you want to build the bridge right now. Choose Yes orNo.

Choose No and Sorey will wait till later at night when everyone has gone tobed. He says he might have been rushing it. Alisha will return with the oldman. Mikleo tells Alisha the plan, so she helps them out.

Watch the animated cutscene that follows. Except the old man saw it all. Buthe is very grateful for what Sorey's done and thanks him. Neifto tellsAlisha to go with them. Sorey takes the medicine with them.

~ Folken Hill ~ [009A]

ITEMS CHECKLIST------------------------------------------------------------- o Chamomile o Backpack o Lavender o Amber Ribbon o Verbena o Apple Gel

Use the save point, watch the skit if you want. Going around from the souththere is a boulder with squirrels on it. Do a Discover for "Folken Squirrel"and a chat between Alisha and Edna. Pick up the CHAMOMILE. There is nothingat the very south, so just follow the bend for a BACKPACK attachment.

North of that is LAVENDER. East of it is a save point. Continue north for astone monument. West of it, in the corner is AMBER RIBBON. North of that isVERBENA.

If you keep going north, try to go around the Hellion and check anotherstone monument in the north east. Continue north and there is anotherDiscovery point. North of that is an APPLE GEL.

Head to Marindo.

~ Marindo ~ [010]

ITEMS CHECKLIST------------------------------------------------------------- o Strawberry Waffle o Backpack o Lavender o Karsite Sword o Life Bottle x2 o Rosemary o Lavender o Seasoned Long Spear o Verbena o Karsite Circlet o Marindo Archives Key o Cerian Ring

You will battle upon arrival.

BOSS: Hound Dog x2HP: 2303

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LVL: 17WEAK: EarthSTRONG: Fire, Water

This place is overflowing with impurities. The Hellion hound dogs are beingabsorbed into the people, and that seems to be the disease itself. Hurry anddelivery the medicine.

Behind you is a floating dark purple miasma head. Burn it with the Lailah'smap action.

Save at the inn. At the room in the back there is a STRAWBERRY WAFFLE. Checkout the stone monument outside the item shop. The shop here has some new weaponry for the girls, but most of their stock is limited.

Access the next save point. At the fork go west for KARSITE SWORD. Burn themiasma head here.

Have you noticed that Edna picks up gald? Pretty cool. Head east and thentake the southern path to talk to the Turtlez and buy a map for 200 gald. Head east and burn the miasma head. Go north and east at the fork. Burn thenext miasma head.

Check out the stone monument. South of this area is a chest with two LIFEBOTTLES and another stone monument. Turn around and you'll see a ROSEMARY.

Head further east, burn another miasma head. Collect LAVENDER. Use the savepoint. Behind the tree is a chest you cannot open (CERIAN RING) yet. Returnto the fork and head north.

NOTE: Gold chests require a Gold Key which can be acquired in [056] later onin the game.

In this last area, go right for a VERBENA. At the back of the cemetery isa chest containing SEASONED LONG SPEAR. Before entering the building, pickup the KARSITE CIRCLET.

Head inside for a scene. Although the medicine has been handed over, and thehound dogs are dealt with, Lailah and Edna says the cause of the diseaseitself is the work of a Hellion.

Outside, Sorey will notice a dragon that the humans do not see. But Ednasays it is a Hellion. Go after it. Lailah says this is a Hellion DragonPuppy. It gathers strength by taking absorbing the impurities in town.

They run away when it notices them (because Sorey and Mikleo were beingloud). First you need to clear the impurity to weaken the dragon. Then theyneed to figure a way to keep it on the ground so they can attack it.

Return to the save point for a scene. The lady will turn down the help andwalk away because the books need to be hidden in a secret place. Must bepretty important books.

Head to the cemetery to continue the scene. Talk to the lady and she saysher daughter rests here, and that she liked books too. Leave to continue.She will be caught red-handed trying to sell the book. Alisha takes the book

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and hands her over to the authority. The impurity will disappear. She willhand over a MARINDO ARCHIVES KEY, which she wants you to hand to Neifto.

Head all the way east to the next star. Save and enter that hauntedbuilding.

~ Damunonia Art Museum ~ [011]

ITEMS CHECKLIST------------------------------------------------------------- o Apple Gel x2 o Seasoned Long Spear o Life Bottle o Saffron o Karsite Boots o Karsite Hairband o Vanilla Ice Cream

Immediately to the left is a stone monument. Go through the door to the south.

Going around the rooms counter-clockwise, the southern room has APPLE GEL.The room has a SEASONED LONG SPEAR. Check the door and the painting willfall off. Check the red scribbles behind the wall (supposed to be blood Ithink) and some voices will laugh and the door will open by itself.

This place isn't as creepy as I thought it would be. Vesperia's haunted shipwas a lot creepier!

Anyways, continue east and head north. Pick up LIFE BOTTLE and another APPLEGEL. Head south and pick up SAFFRON in the corner. Head up the stairs. Checkout the stone monument.

In the next area, pick up KARSITE BOOTS. You can check out the statue andget Boos from unknown voices. Keep going around. In the northern dead endroom there is a Discovery point and KARSITE HAIRBAND. Leave and head west.

Not sure why the voices are laughing in this room, but head out and go downthe stairs. Under the stairs you'll find VANILLA ICE CREAM and a stonemonument.

Head back up the stairs and continue, cutting the web, and enter the room.Save and enter. Check the painting at the end.

BOSS: Knight ArthurHP: 7621LVL: 17WEAK: Light, EarthStrong: Water

You can end this fight pretty quick with an Earth Kamui.

Defeat the Hellion and something will fall off the hat speaking in Kansaidialect. This thing is called Attack. He is a Normin Seraph. Alisha pointsout that it looks like the thing on Edna's parasol.

Lailah explains the Normin Seraph as a helpful race of Seraph. They're likemaids, according to her.

Talk to Attack to continue. He will run away when he learns he was the one

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to destroy all the precious artwork. Follow him out. Talk to him outsideby the save point, and then find him again in the main hall (where you firstentered this place).

Leave the building now. Up ahead is another scene, Edna will tell you towait here while she goes somewhere. She'll come back in surprise and bringAttack with her.

~ Marindo ~ [011A]

Save if you want to, you cannot stock up on items at this time because theshop is closed. Go to the next star for a scene.

BOSS: Dragon PuppyHP: 7075LVL: 19WEAK: WindSTRONG: Water, Fire, Earth

Damn it, it's resistant against all the elements you do own, and weakagainst the one you do not have at the moment. For some reason all hits withEarth Kamui land as "WEAK" against the dragon, so maybe use that.

Defeating the dragon reveals the Marindo's Seraph Protector Rohan. Or atleast the previous one. Alisha will kneel and claim responsibility for hischange on Hyland Kingdom and asks him to become the Protector again.

Rohan is surprised that Alisha is contact to the Shepherd, there seems to bea serious reason why, and Lailah and Mikleo won't say anything but Soreyseems to accept it just fine.

Even combining their powers, there is another Hellion's power in the way.They need to defeat it, but Sorey's vision wavers and he staggers again. Edna suggests going to the inn for now.

Turn back around and talk to Attack. There are 49 Normin in their clan andthey went on a sentimental journey. Normin are usually positive, lockingaway their unhappy thoughts, living optimistically. Go find his friends,they can be useful.

That's basically the introduction to another part of the game. According tothe skits at the save point, each Normin can teach a skill and secret skill.

Head to the inn and choose a meal to go with your stay. A scene will follow.The Sparrow Feather's guild will show up and hand over something fromNeifto.

Head to the next star in the morning. The man will introduce himself asLucas, the head of a mercenary guild. Sorey wants him and his guild to protect the town while they finish off the other Hellion. However, Lucasneeds payment. Fork over 5000 gald and he will do the job. You can choose topay, or think about it first.

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At this point, if you have not been buying items too heavily, you should have 15,000 gald or more.

But first, go past him to the northern building. Outside where that chestyou opened earlier is, you will find the Normin, Resist. He wants you toshow him an equipment with open skill slots. It must also be the same colouras him, which is blue (I think he means the equipment with a blue Resistskill). If you do not have the appropriate item, do not talk to him becausehe will disappear into the earth and you will receive no skill.

Right, pay Lucas 5000 gald and watch the scene. He will order his men aroundand return 2500 gald to you. Leave from the south west exit.

There is another Normin on the bridge, Defense. Show him an equipment withand open skill slot, but it must match his colour.

Exit the town and head to the south RED marker. The Normin Mind is betweentwo bushes to the west of the red marker.

~ Borus Historic Ruins ~ [012]

ITEMS CHECKLIST------------------------------------------------------------- o Bangs (Hair) Left o Sage o Elixir o Bamboo Wadge o Apple Gel o Bad Thorns

Right off the bat your party feels something is off. Stone monument up aheadand then go to the northeast dead end for a chest with BANGS (HAIR) LEFT. Itis an attachment for, well, bangs (hair), but the left side. Weird. Okay.

Backtrack and head down the other northeast path, at the open area there isa SAGE next to a boulder (that would connect the two northeast paths). Headsoutheast and do a Discovery Point on the old ruins. And also, ELIXIR.

Follow the path south but before heading to the next area, go north for aBAMBOO WADGE. If you go a little bit more north you can find another Normin.

In the next area, pick up the APPLE GEL. Stone monument. At the fork, headnorth for another stone monument. Around the bend is BAD THORNS. Follow thepath around to the south. Use the save point. At the star, battle.

BOSS: Evil PlantHP: 4775LVL: 19WEAK: LightSTRONG: Fire, Water

Defeat it with a Kamui transformation.

After the fight, Mikleo and Alisha will get knocked back by a surprise hit.Sorey will defeat it but Edna has realized that Sorey is starting to losehis sight as a reaction to his contract with Alisha.

Return to Marindo by foot, or use the warp from the save point and pay with

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985 gald.

Speak to Lucas for a scene. Rest at the inn. Dezel will appear and ask whyyou chose to help Marindo instead of doing something else. Sorey just says he did what he could do.

Sorey's next stop is Lowlance Kingdom. Alisha seems trouble though. Go talkto Rohan. Alisha chooses to stay behind. She makes up a bunch of excuses andleaves the party.

Head toward the next star, a knight will come in telling Sorey that thekingdom is under attack by Lowlance Empire. The scene continues.

When in control, do a Discovery of the tree behind Lucas before speaking tohim. Talk to Lucas. After that, head to the purple star to the south to handover the Archives Key to Neifto.

You will learn a bit about Maltran; she is from this village, and she wasborn with a weak body. But she has clearly overcome that with lots oftraining. Either way, as thanks for all that you have done, you are free totake the orb. Head to the northern building and check the orb for a bit moreof a memory/flashback.

The following skit states that this memory is from the Lowlance Empire,based on the clothes. And it is the King handing the General a sword. Maybewe want to pay some attention to that General. Anyways, there is probablya continuation to this flashback, so the party will have to look for it.

The item shop has restocked some weapons, again, limited inventory. Ugh.

Talk to Lucas when you are ready to continue. The following scene is acaptain from Hyland stopping Sorey and his group. The soldier states adeclaration that Alisha used the Shepherd to conspire with the LowlanceEmpire, and is essentially to be executed for treason. But if Sorey uses hispower to win the war, all will be forgiven.

Lailah and Edna suggest that he accept, because at least they can save Alisha's life, and it won't hurt Sorey because they are still bonded by thecontract.

Alisha will live only if Sorey wins. Luckily the Seraphs are with him. Usethe save point if you want and talk to Rose. Take the southeast exit andwatch the cutscene.

~ Grave Gantt Basin ~ [013]

ITEMS CHECKLIST------------------------------------------------------------- o Apple Gel o Holy Bottle o Saffron o Azure Blue o Verbena o Chocolate Rusk o Apple Gel

Access the save point. Rampage is west of the save point. Head forward for ascene. Take the northern path after and find a stone monument before theitem shop. Restock from the Dark Turtlez if you have to. She doesn't sell

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anything new.

Ignore the star and go around to the east. Pick up APPLE GEL, HOLY BOTTLE,and SAFFRON. Go to the star. The mercenary team has failed and the soldiersneed to report to the base. The soldiers are giving up on Lucas and hisguild. Sorey will jump into the fray.

BATTLE: Lowlance SoldiersHP: 798LVL: 18

Just Kamui with Edna or Lailah and beat them up. They die in about two punches each.

Sorey scares the Lowlance soldiers away, but also scares Lucas away (in another sense too). Poor Sorey. He's glad Lucas and his guild are safe, andthen he walks away. Mikleo says one day they will understand.

Watch the following cutscene.

When in control, pick up the AZURE BLUE south of the Dark Turtlez. The DarkTurtlez is carrying new (not really) weapons, and one is on sale. Restock ifyou must, and carry on. You won't be allowed to go very far south.

Pick up a VERBENA to the east of the Dark Turtlez. At the northeast tip ofthis area is CHOCOLATE RUSK. Go to the star to continue the scene. After,check the stone monument to the south before heading to the next star.

Suddenly the place will flood with impurity. Knights will fight with eachother, their own allies. Sorey wants to help out, if it gets really bad theywill run for it. Surprise, surprise, Landon has become a Hellion.

BOSS: LandonHP: 9901LVL: 22WEAK: LightSTRONG: Fire, Earth, Water

Partway through the fight, the game will ask you to perform a hi-ougi. YourBlast Gauge must be at least 3. Perform an arte and then hold circle and R2.

Head into enemy camp and use the save point. Open a chest to the northeastfor APPLE GEL. Head to the star for a scene. Bad guy! He introduces himselfas Heldarf, and lets Sorey live so he can grow.

Watch the following cutscene. Yeah, that's her. If you didn't guess thatalready.

~ Vargran Woods ~ [014]

ITEMS CHECKLIST------------------------------------------------------------- o Verbena o Panacea Bottle x2 o Mango Sorbet o Vanilla Ice Cream

When in control, save the game. Around the bend to the left is a stonemonument. Pick up a VERBENA in the west section, it is southwest of the

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star. Ignore the star and head to the northeast dead end for PANACEA BOTTLE.

At the star, Rose will wake up. She will sense someone watching them. Shetells you to head north. Sorey wants to let her down, but Rose says it willbe easier this way.

But at the next scene she jumps off. Apparently, all the other members inthe merchant guild are also part of the assassins guild. Talk abouttwo-faced.

Advance to the next star and watch the scene. They cannot understand whatLowlance is thinking, because even Hyland has Alisha to calm them. Why wouldLowlance suddenly start a war. Anyways, the members of this guild won't randomly kill people, there needs to be just cause. So for now, Sorey issafe at least. But if the Shepherd's existence brings misfortune on humans,she won't hesitate to kill him.

Rose will run off. Just wait until you can do map actions again, and thencheck out the stone monument to the right. In this section of the map, inthe south east corner is a MANGO SORBET. In the northeast corner is SAGE.You cannot progress to the other areas, so just follow Rose.

At the end you will find Mayvin, the author of the Shepherd's Legend. He isalso the narrator voice from the beginning of the game. He warns that timeswill begin to change drastically from now on. He wants Sorey to solve thepuzzle of the ruins while he is here.

The ruins here haven't been solved, or included in the book. He teaches aSorey a lesson and says they will meet again. In the following cutscene,Rose suggests that you rest. She doesn't want you to wander too far off.

~ Tintagel Ruins ~ [015] ITEMS CHECKLIST------------------------------------------------------------- o Sage o Burning Dash o Apple Gel o Yellow Douseki Dover o Saffron o Life Bottle x2 o Chamomile o Silver Key o Horn o Rose Vice o Dagger of Raid o Donut

When in control, check out the item shop. The only thing I would recommend buying there is the Aqua Ring. Across the hall in a room is the save point.Check out the star. Nothing much you can do but sleep now at the next star.

Sorey will wake up to the Seraph's voices, apparently they were inside himall along, he just couldn't hear them. His power lost out to Heldarf's and thus he was unable to hear them. Expected, seeing as Heldarf is strongerthan a Dragon.

Lailah will suddenly point out their audience. Rose doesn't understand whySorey is talking to himself. Sorey say he's talking to his friends, but theyare Seraphs. Rose doesn't find this funny. He tries to do the same communication technique that they did with Alisha.

The following scene where in Rose freaks out and Edna pretends to be aghost. Oh gosh, poor Sorey. Rose will run off. The boy will say Soreypressed on a taboo subject. They tell you to keep at ease.

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Talk to Dezel at the next star. He wants to know about the power Sorey uses,the Kamui form. Although he wants to use it, he finds it troublesome. But hethinks it might be connected to his goal. He also wants to know if Rose canuse Kamui form. Lailah says it is a possibility.

Edna says right now it is impossible because Rose seems to have trauma withSeraphs, probably because of somebody (Dezel).

Head to the exit and Sorey will suggest return to the battlefield. TheSeraph disagree. They remind him that if the Shepherd is injured, the worldwill fall into further disaster. Mikleo suggests exploring the ruins Meyvin mentioned earlier.

Head towards the door in the middle for the next scene. Rose will observeSorey. Talk to each of the Seraphs and then Rose. Mikleo and Sorey will compete against each other like old times, Edna wants to blow open the door,Lailah is watching Rose, Sorey says he'll get punched by Rose again if hekeeps talking to the Seraphs. Rose isn't interested in ruins, right now, sheis interested in Sorey.

Check out the stone monument by the exit (not sure if that was thereearlier) and then step on the tile to the right of locked door. In the roomto the northeast that you could not enter before, pick up the SAGE and thenstep on the tile by the rock.

In the room you can rest in, step on the tile to the left of the bed. Stepon another tile to the south of the locked door, and then check on the doorto open it.

Rose will follow but not join the party. And so will Dezel. Despite neitherbeing able to deal with Hellions. Use the save point. At the next scene,Rose will pull a lever and lock Sorey in the first room. You can speak tothe others and then check the exits and the walls. Check the door again fora scene.

Lailah suggests inviting Rose to the party. The Seraphs think it will begood for him. When in control, talk to all the Seraphs agains.

Mikleo recall their earlier adventures. Talk to Edna and smoke will start coming out of the walls. Start by stepping on the lower right tile on theouter square. The one by the save point room. It should make a clear bellsound. Then step on the one on the upper left, then lower left, then upperright. This should clear the smoke. If you stepped on the wrong tile and itmakes a different (lower) sound then you have to start all over again.

If the room fills completely with smoke before you get the puzzle right, youwill just restart the puzzle.

Talk to Lailah and snakes will drop from the ceiling.

BATTLE: Serpent x plentyHP: 1385LVL: 20WEAK: WindSTRONG: Earth

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The door will open, but the air will shift and Rose will scream. Turn aroundand use the save point first and then head further in.

BOSS: Dragon NewtHP: 11718LVL: 24WEAK: WindSTRONG: Light, Fire, Earth, Water

Just buy time for Rose to escape. Rose will come back in screaming and swinging. Mikleo will have a chat with her and she will be able to hear him.

He says that among the humans, Sorey has no friends because he is the Shepherd. Mikleo wants her to be Sorey's friend. And then she looks closerand can see him. Then pushes him to the floor. Harsh.

Dezel appears, and Rose says she will fight too. Sorey will buy time forLailah to form a contract with Rose to become a sub-Priest.

The fight continues, pound him until Sorey notices that Dezel has alsoformed a contract with Lailah. Dezel will throw the Kamui weapon at Soreyand the fight will continue.

Kamui with Dezel and beat up the dragon. It will turn into a canine Seraph.Rose will collapse and Dezel will catch her. Hm.

Dezel will claim that his goal is revenge. Lailah formed a contract with himbecause despite all that hate, he hasn't changed into a Hellion himself. He doesn't care if he dies in the process, he will seek his revenge. For nowhe'll join with the party. He just doesn't want Rose to know that about himthough.

Edna will fool around with Rose's body again and tell Dezel she probably won't remember much besides him hugging her. Heh.

When in control, you can now use Dezel's map action, which is teleportingshort paces away, like over a large hole in the ground.

Talk to everyone. Edna warns that Rose is unable to control her power. Or rather, her body will keep absorbing Seraph's power despite beingunconscious as a result of Dezel constantly being near her. She warns Soreythat Dezel can take over Rose's body at anytime with Kamui for his revenge.

Lailah says when the time comes, she can use her powers as the head Seraphto control Dezel's actions. But not abusing her powers is also a main point.

Talk to everyone and the canine Seraph will awaken. Apparently he can speak,in the voice of an old man. Rose will also wake up.

In front of Oishi, you can do a Discovery point, "Dragon's Corridor."

Save and then head south. Take the east path and use Dezel's map action to cross the gap. In this area, head right and pick up a BURNING DASH. Thereshould also be a CHAMOMILE in this area. Press the tile in the room, and on

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the other side is a APPLE GEL. Continue towards the star and pick up anotherorb, YELLOW DOUSEKI - DOVER.

Watch the scene that follows. Heldarf turns everyone in a Hellion. In thecorner is SAFFRON. To the north is VANILLA ICE CREAM. Step on the tile in this room. Go to the west and head south for a PANACEA BOTTLE. Head northfor a stone monument. Head down into the hall. At the fork take the eastpath, teleport across and step on the tile. At the end of the hall, followthe bend north for LIFE BOTTLE x2. Go back upstairs.

In the room with Oishi there should be pillars that you can teleport to withthe map action to reach the other side. Open the bronze chest for Silver Key.

You can now backtrack to the lower level and exit out the northeast and openthat previous chest for HORN (attachment).

Head towards the star for a scene. According to the mural on the map, thereare four locations you need to hit in the Shepherd's quest. The party thinksthat hitting these locations will increase the Shepherd's power. Do a Discovery point of the mural wall.

There's a stone monument, save point and a chest containing ROSE VICE. OrWeisse. Head back for a scene, Rose suggests going to Pendragon first todeal with Lowlance Empire. In the southwest dead end, teleport across andpick up DAGGER OF RAID and DONUT.

Keep heading out for another scene.

~ Vargran Woods ~ [016]

ITEMS CHECKLIST------------------------------------------------------------- o Midi Blouse o Rune Crest o Black Talisman o Lavender

When in control, there is a new save point to the west of this immediate area. If you check the map, you will see the next destination.

But first, head east past that stone monument and immediately south is a chest with MIDI BLOUSE. In the northeast end is RUNE CREST. In the southwestdead end is BLACK TALISMAN. Going south and then west, you will end up inthe first spot where you met the other assassins. Keep going west and takethe first turn south for LAVENDER.

Further west you will find the next town. Outside on the boulder is the Normin, Rune. Head towards the gate. According to the old man, there is a Shepherd in Lowlance Empire too. Or rather, there are rumours that there isa Shepherd in Lowlance.

~ Laston Bell ~ [017]

ITEMS CHECKLIST-------------------------------------------------------------

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o Bloom Noisy o Chamomile o Madeleine o Saffron o 3000 gald o Rosemary o Shark Bottle

Sergei will introduce himself when you enter. Watch the scene where the Seraphs feed Sorey lines to tell Sergei. All because Sorey was carrying aceremonial sword. Mikleo surprised Sergei can tell the difference.

They make Sorey into some kind of rich young master, that is also Rose'sguard and husband. Yikes. Poor Sorey. Sergei actually believes this farce, claiming that love overcomes all. Haha. Moving on.

Rose apologizes for telling the Seraphs not to talk, so Lailah thinks theycan go back to talking in her head. But Rose refuses because it is scary,and creepy. Poor Lailah.

When in control, walk east a little and then move the camera view up so youcan see the bells on the arch. This is a Discovery point.

Starting from the entrance of town, access the save point. There is a stonemonument right north of it.

Take the northern path, in the cemetery, there is another stone monument.The Normin, Bloody, is also here behind the bush. Continue west and overheara conversation. But first, head north to open a chest with BLOOM NOISY, a weapon for Dezel.

There is another stone monument to the southwest. In the northwest is achest (SHARK BOTTLE) that cannot be opened yet. Continue the scene byapproaching the building. Rose will receive a missive from Lowlance Church.

Sergei will arrive mid-scene. Sorey will fight with him outside, one on one.

BOSS: SergeiHP: 2966LVL: 25

He's not too hard to defeat.

Sorey will apologize for lying, but Sergei can figure out that Sorey is theShepherd. He asks for the Shepherd's help for Lowlance's sake.

It seems like the Church holds the second highest power in Lowlance. Hm.

Anyways, there is another save point outside the church, where the threeeastern paths merge. Continue west for CHAMOMILE and MADELEINE. Talk to the guy learning against the retaining wall to hear something abouta murder in the town. Continue west and when you can go north, go around thecrates and talk to the guy, he will mention the name Margaret. You cannotopen this chest yet.

Access the save point at the end. Talk to the guard with the green bubble tolearn that three people have already been killed, all soldiers.

Head back to the centre of town and south for a scene. Somebody is sellingElixirs, it is popular among nobility in both kingdoms. Supposedly the

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Church is supposedly to keep a tight leash on supply. But the price is sohigh, only nobility can afford it. (Earlier in this game when you found anElixir in a chest, the party mentions that Elixirs are very hard to comeby). But the fact that the Church is controlling the sale of Elixirs issomething the party pays attention to. Head east down this path and north toget SAFFRON.

Keep going east and at the item shop, they carry some newer weapons. Headsouth and around the bend. In the southern tip you will see Meyvin. You canperform Discovery point here, "Radish Bell." Open the chest for 3000 GALD.Talk to the lady across from Meyvin. Something about forty higher-ups.

Go all the way west and buy a map from the Turtlez for 300 gald. Go up thestairs and head to the other end for a ROSEMARY. In front of Sergei is theNormin, Pressure.

He apologizes for earlier. He says things were not always like this betweenthe knights and the Church. He says their leader has been missing for over ayear. And since then 18 others have disappeared.

Sergei wants Sorey's help. It turns out Sergei believes that Rose and Soreyare actually married though. Haha.

Next stop, Pendragon. Find Rose's guild members at the west exit. Save andexit town.

~ Triumph Grasslands ~ [018]

ITEMS CHECKLIST------------------------------------------------------------- o Froll Sword o Saffron o Holy bottle x2 o Apple Gel o Madeleine o Rosemary o Chamomile o Sideburns o Apple Gel o 2250 Gald

Save point. Check out the stone monument. Check out the post beyond that.Your goal is to go west. Head south, southeast corner for FROLL SWORD. Headsouthwest and between three trees is SAFFRON and Normin Gain. Head back south, east of the entrance under a tree is HOLY BOTTLE x2. Head north andaround this structure for APPLE GEL. To the west of the north exit isSIDEBURNS.

Head to the marker in the middle of the map. Use the save point. Pick up theMADELEINE. If you enter through the door, you'll end up in the 'arena'. Tothe east of this by the big rock formation is an APPLE GEL.

Fight the Hellion if you wish.

BOSS: BehemothHP: 15620LVL: 34RESIST: Light, Earth, Water, Wind

Go south, pick up ROSEMARY. Head to the west exit. Save point.

~ Parbley Pasture ~ [019]

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ITEMS CHECKLIST------------------------------------------------------------- o Dog Ears o Verbena o Life Bottle o Saffron o Sage o Wind Ring o Cheesecake o Peach Gel o Sharp Spine

Head northwest through the wheat (?) fields, there is a silver chest withDOG EARS. Head west past the dungeon entrance for VERBENA. Go around thisbend and grab LIFE BOTTLE. Stone monument to the south. Head further westwhere the next field exit is, in the northern path there is SAFFRON. Ignorethe exit and go around south for SAGE.

South of that is the WIND RING. Head east, there is a chest with CHEESECAKE.Head southwest, taking the left path. There is a chest with PEACH GEL. Thereis nothing to see at the end, so head back east now towards the town.

On the way in the fields, there is a chest with SHARP SPINE. Save and enter.

~ Imperial Capital, Pendragon ~ [020]

ITEMS CHECKLIST------------------------------------------------------------- o Peach Gel o Rosemary o Holy Bottle o Strawberry Shortcake o Chamomile o Panacea Bottle o 18,000 Gald

Find Justice on the other side of the fountain. Head up to the star. Edna'sso mean, poor Sergei. Continue this conversation out of the rain. A Discovery can be done on the fountain (not sure if the weather needs to beclear though).

Open the chest behind you for PEACH GEL. Check out the item shop, there arenew weapons.

Head to the east section of town. Pick up the ROSEMARY. Go around the blockfor HOLY BOTTLE. Follow the path and go east and the fork to buy a map fromthe Turtlez for 400 gald. Head south.

In this area, head to the south corner to get STRAWBERRY SHORTCAKE. Head west, ignoring the north area because it is just a chest that cannot be opened (18,000 GALD). Head to the next north section.

In this section, head west and find Normin Gaizer on the bench. Under a lampby the stairs is CHAMOMILE. Go north and in the lower east dead end (alley)is a PANACEA BOTTLE. Follow the north bend all the way to a stone monument.

Backtrack and go up the other north path and you will end up back at theinn. Now, head to the location where you found that strawberry shortcake.The door immediately north of that chest is where you want to be.

In the following scene, the knights have been trying to find the Pope.Sergei has sent his only younger brother, Boris, to infiltrate the church.Of course, the soldiers are worried about him, but Sergei still wants Soreyand the others to rest before heading in as well.

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Head to the inn for a scene. The girls can really eat. Rose will reveal thather assassin guild used to be a mercenary guild, and it was pretty darnstrong. According to Dezel, they were betrayed by Lowlance Empire, becauseLowlance allied with Hellions. Dezel will suddenly sense that Rose has leftout the back door.

Head up to where the stone monument is. They chase after her thinking that she's going to kill someone, but she was just out for a walk because she atetoo much. But she will be killing someone, for a job. Her target is the higher-up that caused the war. Of course, she won't blindly kill someone, she will take a good look at her target first. She's just as strange as Sorey, if not in a different category of strange.

When in control, head to the Church Sanctuary. It is to the southwest ofthe knight's quarters.

~ Pendragon Church Sanctuary~ [020A]

Head inside towards the star for a scene. Maoteras is the name of a Seraphthat provides the Protection for the entire Greenwood continent, accordingto the priest.

The priest seems to know who you are. He welcomes you to Lowlance Church'smain headquarters. When in control, follow him to the next point.

He will show you the stone with the Shepherd's History, apparently it is theoriginal. Lailah will also start acting weird again, so it must be real.

Apparently the priest does not know what is written on it because it iswritten in code. Suddenly the atmosphere changes, the Seraph disappear andthe priest turns to stone. Even the kids.

Sorey will mention that this is just like what Heldarf did.

Head to the exit and meet the Cardinal, Photon. She wants Sorey to handover his power. Of course, this shift in air is also her influence. Shethanks him for putting her in the same boat as Baltrow from Hyland. Yikes.

Rose says those are words of a snob. Photon says she isn't as commandeeringthough. She just wants one thing; for the Empire to overcome the Age ofCalamity.

She believes that the Church is the pivot of Lowlance Empire. She does notmind if the foolish knights becomes her pawns. If it's to achieve her goals.

The lady basically decides to fight you because Sorey turned down her offer,because he really wants to know what is written on that stone. Mikleo willsave the party just in time.

~ Imperial Capital, Pendragon ~ [020B]

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You will be able to escape, run to the knight's quarters. You will also beable to use Mikleo's map action now. It forms a bubble around the main character, but you cannot run in it.

At the next star, Rose will leave the part for a bit. She will return withnew information. Information that the knight's have been trying to find forthe past year. Man, that assassin/merchant guild works fast!

Next stop, Godojin. Sergei apologizes for making you do all the work. Soreydoes ask for a pass of some sort though, so he does not get mistaken forHyland's ally. Head out to talk to Sergei.

He will teach you how to use Shishi Senkou. Up until now only he and hisbrother knew how to use it, but he is passing on to Sorey.

When the battle begins, open the menu to set the skill. It is the last 'New'arte. Just use the arte to end the battle.

Sorey will thank Sergei for teaching him and then they drop formalities fromtheir names. When the scene continues, Mikleo asks Rose if she got information on the Pope from her guild. Rose said, essentially, they pushedsome money around (probably into the pockets of someone with tips).

Sergei will hand Sorey the pass so he can travel with ease. Rose also likesto steal the punch lines from Lailah.

Anyways, the next destination is the south exit of the Triumph Grasslands.But if you talk to Rose, you will notice there are four topics to discuss.The first is the about the powers of her guild. The second is about Godojin.The third is about the Inspection of Agito that she is supposed to attend.This is related to that last scene with her guild when leaving Laston Bell.

We can probably follow up on that one right now.

Head towards the exit of town for a scene. A Hellion is on watch, probablyfor that creepy lady. You will have to exit without being noticed. Use thewater map action and exit out of there.

Back on the field, head back to Triumph Grasslands. If you stick close tothe eastern wall, you should see a CHAMOMILE, if you have not picked it upalready.

On Triumph Grasslands, take the north exit and pick up the SIDEBURNS if youhave not already. NOTE: this is a sidequest, completely option. You can skipto the next section (where you take the south west exit instead) at [022].

~ Verdigris Grove, Mallory ~ [021]

ITEMS CHECKLIST------------------------------------------------------------- o Sage o Bunny Ears o 3500 Gald o Chamomile o Peach Gel x2 o Life Bottle o Spike Shoes o Panacea Bottle x2 o Very Pink Shirt o Veram o Resist Sole o Cheesecake

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o Karsite Staff o Strawberry Tart

This is a sidequest, "Secret Hideout." I believe the guild is essentiallymaking or looking for a new hideout because the old one cannot be used any-more. You can always come back to this after Godojin [024] because you willneed Edna's map action to explore some areas. If you do not mind coming backagain, feel free to continue.

Pick up the SAGE in the right. Head up for a scene. Rose will leave theparty for a bit. Talk to everyone. The An siblings will come in and handSorey a new food item that Rose thought up. Rose will return as well.

They decide that this is not the place to hide. The assassins will all erasetheir presence after giving Rose their report. In the skit that follows, Lailah will ask if a person named Brad is Rose's father. She reveals thatthe previous leader picked her up, she is an orphan of the last northernwar. So is Sorey.

Walk a paces away and another skit will start where Rose and Sorey enjoy thenewly invented bun. Ha.

The paths east and west and blocked, but head up the northeast path and usethe wind map action. In this area you can find BUNNY EARS, 3500 GALD, andCHAMOMILE. Around the silver chest if you turn the camera around to facethe hill, you can do a Discovery for "Greenwood Bunnies."

If you have Edna's map action, break the boulders heading south for a VERAMand RESIST SOLE.

Head back and go northwest for a stone monument, and if you take the southturn and fight the enemy here, you will receive another skit about Lailah'slove for round things.

To the north across from the exit is PEACH GEL and LIFE BOTTLE. Take theexit and go all the way east across the water. Find another PEACH GEL and SPIKE SHOES.

Go back and head south for PANACEA BOTTLE. At the southern tip is a VERYPINK SHIRT.

Head back and take the east fork after breaking the boulder. Pick up theCHEESECAKE and access the save point. To the east of it is KARSITE STAFF. Inthe next area is an optional battle.

BOSS: Peafowl KingHP: 13127LVL: 34RESIST: Earth, Wind, Light

He is not too hard if attempted at the right level. What is really importantis the item that he drops, it is needed for a later side quest.

NOTE: this battle is an later edit added to this section. I am unsure if theside quest needs to be activated first before the monster appears in this map.

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Continue west and find a stone monument. Beyond that is PANACEA BOTTLE and agold chest (STRAWBERRY TART). The exit returns to the first area afterbreaking a boulder and crossing the water.

Back on the Triumph Grasslands, head to the southwest exit (it's the redmarker not the green one). You will notice two knights standing beside theexit. If you go north of them, there is a Discover point, "Goats of TriumphGrasslands."

At the northern tup is 2250 GALD if you have not already picked it up. Takethe exit.

~ Ganbria Underground Cave ~ [022]

ITEMS CHECKLIST------------------------------------------------------------- o Red Verbena o Panacea Bottle o 2430 Gald o Anfie Tiara o Peach Gel x2 o Anfie Dagger o Aqua Ring o Cast Heel o Pound Cake o Butter Cookie o Red Lavender o Red Sage o Red Rosemary

Access the save point and then head east at the fork. And the next fork gonorth and pick up the RED VERBENA. Take the south fork and the ground willbreak and you will fall to a lower level.

Don't bother taking the vine back up. Advance and use the wind map action toreach the west end for a PANACEA BOTTLE. Return to the fork and head south.

At the next fork head east to the dead end. Pick up 2430 GALD and in thattiny crevice you can get ANFIE TIARA. Backtrack and head south this time.Cross over with the wind action and pick up PEACH GEL. Continue across andjump down the ledge.

In the next area, jump down. On this level head to the very south through agap in the wall to get ANFIE DAGGER.

Climb the vines to the southwest and pick up AQUA RING. If you try to flashacross to the other boulder, it will break. Head back up the vines in thenorth and walk along the edge facing the big pillar until you can do themap action across.

From here, move across the the north and pick up the CAST HEEL. Back at thefork, go west for POUND CAKE. Now go east. I went over the two pillars toreach the east, instead of the one pillar -just- in case that one pillarwas a trap.

At the fork go right and then slip through the crack in the wall for BUTTERCOOKIE. Head north and along the east wall is a Discovery for a fossil. Goup the vine. Head south for a stone monument.

Head northeast up the vine. The Hellion's specs:

BOSS: Nine-Headed DragonHP: 19732LVL: 44

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STRONG: Earth, Water, Light

Fight it or avoid it. Access the save point in the south of this area. Tothe east is a chest that you cannot open right now (PEACH GEL). Go north tothe dead end for a RED LAVENDER and RED SAGE. Aim the camera at the ceilingfor another Discovery point. Take the west path and jump down, return to thestart of the dungeon.

Save if you would like to do so, and head down the east fork this time. Pickup the RED ROSEMARY along the way. Close to the exit there should be a tinynorth area, you can find the Normin Tempest.

Use the save point and exit, you will be attacked!

BOSS: GriffonHP: 14737LVL: 36WEAK: Fire, EarthSTRONG: Water, Wind

What you will want to do is have Lailah and Edna on the field, I prefer tobe connected to Edna because you can perform Fairy Circle with her in Kamuiby pressing R2 and then CIRCLE.

In it's dying move it will knock Edna over with some wind. Ha.

~ Bairob Cliff ~ [023]

ITEMS CHECKLIST------------------------------------------------------------- o Anfie Pendant o Red Saffron o Earth Ring o Anfie Vest o 4000 Gald o Accomplice Mask o Red Sage

Pick up the ANFIE PENDANT, RED SAFFRON and EARTH RING. Cut the thorns usingSQUARE and then teleport across. Pick up the ANFIE VEST. Ignore the northpath because it is blocked. Go west and access the save point. Pick up 4000GALD right behind it.

If you go up the ramp, ignore the scorpion Hellion and go around to pick upPOUND CAKE and STRAWBERRY SHORTCAKE. There's also a gate into the arena.

The Hellion's specs:

BOSS: Million DollarHP: 18641LVL: 40WEAK: WindRESIST: Light, Fire, Water

Head back down and go south. Part way up the path you can activate a skit.At the fork head east. Pick up the ACCOMPLICE MASK. Behind it is a Discoverypoint "Grifikite."

Head back and go west. Access the save point and check the stone monument. Enter the village.

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~ The Forgotten Village, Godojin ~ [024]

ITEMS CHECKLIST------------------------------------------------------------- o Life Bottle o Red Rosemary o Roll Cake o Panacea Bottle

Walk in for a scene, the party will be surprised by the new building, aschool for the town's future. Rose will say they are hear to learn about thevillage.

This place will remind the boys of Izuchi. Meanwhile, Rose will whisper tolook for clues about the Pope. Talk to everyone. You can do a Discovery ofthe school, standing next to Edna.

Edna will mention ruins behind the village. Of course, it is probably a lotolder than the ones she has seen so far. Sorey is stupid enough to ask herhow old she is. But he retracts that pretty quick.

Turn around and pick up the LIFE BOTTLE by Mikleo. You can find the Norminnear the exit of town. On a crate in the south, is Tension. In the north ona crate is Feather.

If you head further into town, a scene will start. They overhear the men thinking your party is here to capture the village elder and take him away.The elder will tell them not to worry, and then he will walk further west.Sorey will notice the impurity coming off the elder.

Pick up the RED ROSEMARY. Then in the north dead end, pick up ROLL CAKE.Go to the other north area where the marker is and purchase a map for 500gald. If you head around south back to the school, you can view another skitwhere they think about Rose's guild members and Jiji, and the boy's past.You even get to see a picture of them when they were young. Cute.

Continue south and watch the scene. Edna is so sadistic and teases Mikleo tocall her Miss Edna like he did when she got knocked over earlier. InsteadSorey will bow his head and ask her to move the rock. Mikleo will tell herthat Sorey doesn't understand jokes like hers. He really doesn't.

You will finally get the last map action. Go forward for a scene. What theparty finds is, well, storage books of the recently popular (among nobles)Elixirs. Except they are fake, Mikleo tries it and says it heats up hisbody.

The party figures out that the elder is the Pope. A man's voice will call out, interrupting you, but when you turn around it is actually...

BATTLE: War TigerHP: 3980LVL: 30WEAK: NoneSTRONG: Light

Oh hey, it's Hellions you first saw back at Lady Lake, remember those? Beathim up.

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It turns back into a village. The Pope/Elder will show up. Apparently, theElder does not even want to be the Pope but he has no choice. He only wantedto protect his family. He tried to do all that he could for decades, butwhen he realized it, he became a man he hated and lost his family.

He chose to run away from it all, from the war, from his family. He ended upin Godojin and formed a new family and now lives for them, despite sellingfake Elixirs.

If they drag the elder back to Pendragon, then Godojin loses its protection,but the reason why Pendragon lost its protection is because the elder leftin the first place. Before they can discuss it further, he collapses.

When in control, talk to the villages surrounding the elder to continue.Sorey says he just wanted to know the situation. Now that he knows, he isgoing to return.

Rose trusts Sorey's judgement and asks Lailah if there's a place that isn'tjust black and white. When in control, follow the elder to the end. He willtranslate what was on that slab in Pendragon's church.

Basically they need to go to all four temples of the four elements toadvance in the Shepherd's journey. The one in front of you is the FireTemple, Igrain.

Access the save point. Backtrack and pick up the PANACEA BOTTLE at the fork.To the north of it is a Discovery point, "Red Crystals." Turns out thisstuff is the ingredient for elixirs. Hm. The inn is also open now.

~ Fire Trial Temple, Igraine ~ [025]

ITEMS CHECKLIST------------------------------------------------------------- o Fire Ring o Peach Gel x2 o Red Chamomile o Appel Gel o 3600 Gald o Oltrinde o Roll Cake o Red Saffron o Burning Dash o Burning Charm o Dragon Tail o Veram o Scarlet Vail o Chocolate Gelato o Madeleine

Fun fact: Igraine is the name of King Arthur's mother. And if anyone has notnoticed yet, this game is heavily inspired by Arthurian legend.

Anyways, head down the hall and through the door for a stone monument. Thisdungeon looks pretty symmetrical, so I will start by going north. In thislarge room, light the two pedestals to continue. In this area, ignore thestairs and go west to the next large room.

In the north find FIRE RING and PEACH GEL. Around the corner in the west isRED CHAMOMILE. Light the three pedestals to the south to access the door.On the other side, light the pedestal here to have lava flow from thestatue.

Head back and go down the stairs. To the south you can light four pedestals,do so according to the numbered markings on the floor. If you do it in the

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wrong order, the flames will go out. If you do it successfully, the doorwill open. Do not go through yet though. Head east instead, and go to thenorth corner for APPLE GEL and 3600 GALD.

Go south, ignore the stairs and go west again. Light the pedestals for thenorth room and pick up BURNING DASH. Pick up the OLTRINDE for Lailah. At thesouth is ROLL CAKE and RED SAFFRON.

Go east and up the stairs and go around to the northeast of this room to getBURNING CHARM. You can light the north two pedestals to return to thebeginning of the dungeon. Instead, take the south west path to the nextarea. If you head to the north you will find Normin, Paralyze.

Head west, in this room there are three pedestals on the north wall, and onepedestal on the north east well beside two chests. Again, light them according to the numbered marking. Pick up the PEACH GEL and SCARLET VAIL.

Head through the door and light the pedestal here to let lava out from thestatue. Turn the camera to the southeast to find some red crystal juttingout of the wall. You can perform a Discovery on it.

Head back downstairs and go through the north door leading into the centrepath, go across two slabs to the east and pick up DRAGON TAIL and VERAM forMikleo and Lailah.

Now go to the southern door that leads to the centre area. Teleport acrossusing the wind map action. Before you do anything in the middle, teleportacross to the west to pick up CHOCOLATE GELATO and MADELEINE.

In the centre area, light the four pedestals based on the number on thefloor. You might have to light it from the side that has the markings. Asymbol should appear in the middle of the floor.

Head forward and save. In the next room is a scene. Apparently this is thetemple of Musuhi, the first fire patron from when the world began, of coursethat is an opponent none of the party would ever want to meet. They willread a tablet (that can be read normally, hey!) and then the Seraphs willdisappear again and you will be attacked!

BOSS: SalamanderHP: 11041LVL: 38WEAK: WaterSTRONG: Earth, Wind

You will be inflicted with the burn status from the beginning. You might bespared if you equipped that burning charm from earlier.

What you need to do is go around the field and touch the stone faces in allfour directions, this will cancel the domain and bring back your Seraphs.You will then return to battle. For some reason this salamander can talk.Beat him up.

Be prepared for a long battle because of all that HP. You will want to Kamuiwith Mikleo and do your best to attack from faraway. The Salamander seems to

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be more interested in going after the others instead of you, which is good.Do not bother to heal or revive the Seraphs because they will be replacedwith another Seraph, and the one that was KO'd in battle will revive forcome back again through this cycling system. You may want to occasionallythrough a life bottle at Rose though incase the other Seraph doesn't fusewith her to bring her back to life.

When you are almost close to beating him, the fight stops and Lailah willsay that the Salamander isn't a Hellion. She reveals him to be on Exceo, oneof the five great Seraphs that serve under Musuhi. He was testing you guys.Don't think too bad of him. You pass the test and he grants you the power ofthe flames. He tells you to form a contract with the flames by burning theface of someone (don't worry that person won't die).

When Sorey begins to struggle, Lailah will grab the sword (to prevent Soreyfrom burning himself I think) and she will tell him not to shoulder theburden by himself. Sorey apologize for not being himself, and then he willtransform.

The battle resumes, the Salamander has 111 HP left, the game wants you toperform an arte while in this form and hold R2 + Circle while performing it.So basically, the hi-ougi for Kamui. Do it.

The real Salamander will appear. He seems to be an easygoing fellow. Apparently Sorey passed not one test, but two. The test of power, and thetest of the heart. Tricky bugger. Turns out Salamander was also a humanonce.

Edna will explain that there are two types of Seraphs. Those born Seraphs,and humans that become Seraphs. While the boys try to reason that puzzle out,Excel will talk to Lailah. Sorey won't hear what they say about him.

The game will make you manually exit. Which is just fine because you need tocheck out the stone monument by the exit to this room. You can probably payat the save point to warp back to Godojin if you do not want to walk.

~ The Forgotten Village, Godojin ~ [026]

Head back to the main part of the village and speak to the elder. Soreythinks he can probably take on Photon now. The elder mentions that Photon used to be very dedicated and hardworking but does not understand how shecame to be like she is now. But it isn't his place to say.

Sorey wants to find a way to save hearts one day. The scene will pan outto two figures watching from far above. Heldarf and some girl.

The item shop has some new equipment. Your next objective is to meet up withSergei. Use the warp system if you don't want to backtrack.

~ Imperial Capital, Pendragon ~ [026A]

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Walk up to the soldiers, they will mention that they have captured the fakeShepherd. Apparently, Photon has already heard the news of Godojin. Head tothe knight's quarters to continue. The item shop has some new weapons forDezel.

At the knight's quarters Sergei will show the party a leader he justreceived. It is a letter from Sergei's brother which writes that the Photonis the cause of this rain. Boris's letter will state that he is alreadytrapped by the Cardinal's curse and leaves the rest to Sergei and hisfriends.

Seems like Sergei has no choice but to fight the Cardinal. Sorey then relaysinformation about the Pope. When the knights begin to label the Pope'sdesertion as betrayal, Sergei will give the knights a heroic, inspiringspeech. Sergei says Sorey has done enough and that they will take care ofthe Cardinal from here.

But wait, normal humans cannot defeat the Cardinal. So Rose makes a compromise. Your party will check out if Cardinal Photon really is causingthis rain, and Sergei will spend that time gaining the Emperor's ear andtrust.

Sergei apologizes for making you face such dangers, believing they will fight the Cardinal. But Sorey really does want to know if the Cardinal hasthe power to call rain.

Next stop, the Church Sanctuary. On a side note, some characters have newoutfits. Rose can actually wear four, two being knight costumers similar toAlisha's.

~ Pendragon Church Sanctuary ~ [027]

ITEMS CHECKLIST------------------------------------------------------------- o Red Douseki - Dover o Small Red Lithograph o Small Yellow Lithograph o Small Blue Lithograph o Angel Light o Lavender o Panacea Bottle o Bangs (Right) o Peach Gel x2 o Koucha Chiffon Cake o Resist Sole o King's Vest

Head to the back for a scene. Immediately he cancels out the impure domain.They will also notice the impurity immediately. Laila will try to change thetopic again by imitating the sound of a cat, which upsets Dezel for somereason. While Edna and Rose try to comfort him, Sorey will say that thesource of this domain is different. It isn't caused by Maoteras (one of thefive original Seraphs).

Head to the next room and access the save point. Do a Discovery on thatstone glyph and the door behind it will open. Follow it to the exit. Headto the back and pick up the RED DOUSEKI - DOVER.

In the memory, you will see Lailah with presumably, the last Shepherd. Shewill shake her head sadly and he will walk away.

Sorey chooses not to ask any further questions. The boys understand she is

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mum about it for a reason. In the same spot you can also pick up a SMALL REDLITHOGRAPH. You can use this to access the door with the red symbol on it.

Head all the way north for a stone monument. Head southwest to the next redsymbol and pass through. (There is no point in exploring the other sidebecause you do not have the correct lithographs to open the other doors).

Access the first red door around the corner to go to the next area. Headsouth and open the next door. At the first fork, access the save point. Ignore the door, you do not have all the lithographs to pass through yet. But remember this place.

Head back and take the last southern fork, accessing the red door. Pick upthe SMALL YELLOW LITHOGRAPH. Head through the door to the east. At the forkhead north and open the door. At this four-way fork, take the right mostfork. Open the yellow symbol door and pick up SMALL BLUE LITHOGRAPH.

(At this point you can choose to backtrack to the southwest room for theNorman, Burning. Otherwise:)

Take to blue door and you will be back in the first section of the map, buton the other side. Head to the end and go north east, access this blue door.Make your way to that big room in the middle of this map. Open the bluedoor and pick up ANGEL LIGHT, LAVENDER, and PANACEA BOTTLE.

On this same map, if you head to the room in the west and open the yellowdoor, you can get KOUCHA CHIFFON CAKE and RESIST SOLE. South of that, youcan use the blue door, and in this room you can get the SMALL GREENLITHOGRAPH.

South of this room, in the next room you can pick up BANGS (RIGHT) and PEACHGEL. Head back to the first map through the last room.

You can now access the room all the way on the other side of the first mapbecause it required the green lithograph. This is the room in the northeaston this map. In this room you can get KING'S VEST and PEACH GEL.

Now, head back to that save point on the second map, the one in front of that rainbow door. Use the save point and access the door.

Inside is a scene. Rose will ask if this is some kind of museum. It looksmore like Medusa's lair. The party will find Sergei's brother. These statuesare all humans, turned to stone by a Hellion.

Ugh, see, MEDUSA! Dezel will push past Rose and take on Medusa, the partywill discover that he is blind. Huh.

BOSS: MedusaHP: 20195LVL: 39WEAK: WindSTRONG: Earth, Water

Beat her to a pulp. Just watch out for her petrification. Use panacea bottleright away.

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Afterwards, you will be unable to purify her because her impurity is toomuch. Rose asks Sorey how he would handle someone whose justice has turnedthem into a Hellion. Because Medusa (who is Photon I believe) has made theworld's justice her justice. Dezel says there is no choice but to kill her.

Medusa basically goes mad and her heart breaks, she cannot go back to beinghuman. Sorey apologizes because this is the only answer he could find andthen stabs her, but Rose stops his dagger and stabs Medusa instead.

She understands his resolve, but thinks he shouldn't have to kill. After allhis job is to save, her job is to kill. Then she walks away saying that therest is up to Sergei. Dezel will walk away as well. The Seraphs thought Rosewas strong, but she is actually kind. Edna tells Sorey not to waste Rose'sfeelings.

When in control, head to the end of this room behind Photon and do a Discovery of the wall, "Maoteras's Crest."

Leave this room. For now, exit the church. You cannot use the warp. Outsidethe church will be a scene.

~ Imperial Capital, Pendragon ~ [028]

When in control, head back to the inn area for a scene. Sorey is still sadthat he could not save Photon or Boris. Rose will tell him to cheer up andwork harder next time.

Sergei mentions that there are people out there who still want a war, but hewill not let it happen. The girls will worry about Sorey after the boys walkaway.

When in control, head to the inn for a scene with Meyvin. He will mentionthat there are many mysteries surrounding Maoteras. The boys arrive at theconclusion that the Age of Calamity began when Maoteras's Protection disappeared, because he (or she) provides the barrier for all of Greenwood.So if they bring him (or her) back, then the Protection also returns and theAge of Calamity will end. Next goal: find Maoteras.

Melvin mentions that besides Pendragon's Church, Maoteras is most likely tobe at the ruins of the five great Seraphs, which is coincidentally all theTrial Temples that Sorey has to visit anyways!

Eat at the inn if you want. Then exit and talk to Eguie at the purple star.He will deliver information from the underground. There is talks of the mainchurch looking into the case of the fake elixirs. They tell him about whathappened in Godojin. To continue this side quest, you can head to Godojin.

Actually, if you talk to Rose, she has four pages worth of topics, a goodbunch of them are side quests. I will try to cover most of them in this nextsection.

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~ Side Quest Break ~ [029]

SEASON OF THE HOWL o Talk to the man in the inn at Pendragon, he is sitting in the corner. o He says that it is dangerous to walk around at night, you might lose your life. o Talk to Rose about this topic and she will suggest resting at the inn. o In the middle of a skit there will be a howl, head outside. o Go to the southern map and head towards the large area in the middle, where the ! marker is. o BOSS: Tiger Warrior HP: 19217 LVL: 40 WEAK: None STRONG: Fire, Earth, Water, Wind He can be defeated at your current level, you just have to be patient. o The Hellion will revert back to a feline Seraph. Rose calls it fat but she wants you to at least call her chubby. o This Seraph holds a lot of power for Protection, and becomes the Seraph for Pendragon's Protection. o Note Dezel's disappointment like he was hoping for something other than the cat. o REWARDS: Dezel's Hat and Outfit Colour Variations

DOUSEKI o Head to the east section of Pendragon, advance to the purple star for a scene. Rose will ask the merchants for information on the Douseki that your party is look for. She will return and say it is north of here in some ruins. o On your way out of town, Rose will say every time Mikleo gets mad, it is usually over Sorey. Ha. o On Parbley Pasture, the destination is the red marker in the north.

~ Gafris Ruins ~ [029A]

ITEMS CHECKLIST------------------------------------------------------------- o Jet Black o Dog Tail o Donut o Froll Boots o Life Bottle o Void Slash o Dark Bottle o Very Pink Shirt o 4250 Gald o Holy Bottle o Lavender o Cold Drop x2 o Cheesecake o 4800 Gald o Sharp Spine o Elixir o Direct Appeal

Another symmetrical dungeon, yay. Okay, start by taking the north stairsdown. In this area follow the path until you see, on the map, a room on theright that you cannot access through the room you are currently in. You willsee a symbol on the wall connecting these two areas. Use the fire map actionto light the symbol and raise the wall. Pick up JET BLACK and DOG TAIL anda gold chest (ELIXIR) that cannot be opened right now.

Head back and follow the path. In front of the cell with the chest inside,

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use the wind map action to teleport inside and get DONUT. Go west at thefork and head up the stairs.

At the fork, use the wind map action to advance west and pick up FROLL BOOTSand LIFE BOTTLE. Head back and at the south end is VOID SLASH and DARKBOTTLE. Nothing in the southwest, so head back downstairs. Go south.

In this room, check out the stone monument and continue south. At the forkthat you can see on the map, face the wall and use the earth map action toraise the wall. Do not go through yet though, continue south and then weston this map until you reach the south west room. There is a COLD DROP.

Now go back and head through and up the stairs. In this area head to thenorth point first for VERY PINK SHIRT.

Then go west, using the wind map action to get across the gap. Once across,open the door to the south and get 4250 GALD and HOLY BOTTLE. Go north andget Lavender, use the earth map action on the wall with the glyph and headdownstairs. You will find the Normin, Mirage. Go down again.

In this area, the room in the south holds another COLD DROP and CHEESECAKE.The room in the north has SHARP SPINE and 4800 GALD. Plus another chest youcannot open (DIRECT APPEAL).

Head west and use the save point. Use the earth map action on the wallbehind it and advance. In this room pick up RED DOUSEKI - FYURA. Theflashback you see here seems to be a continuation of the last one, it hasthe same gate arches and all. In the flashback a village is being created,and it pans in on this woman holding a baby.

Sorey says that the author of this book is the village elder (from thememory), what if that person was also the Shepherd. It would certainly explain a lot if he also wrote the book.

Afterward a scene. The boys figure that just like with the Vivia Waterway Ruins and Lady Lake, they might be able to figure out Pendragon's history inthe same way. Or something like that. Get out of here.

And yes, you can totally avoid that scary looking Hellion scorpion, or fight it.

BOSS: SerketHP: 12969LVL: 36WEAK: Light, EarthRESIST: Fire, Water, Wind

Serket is, coincidentally, the Egyptian goddess of scorpions. Return toPendragon.

FAKE SHEPHERD, MARFO o Head to the southern map of Godojin and into that middle area where the purple star is for a scene. You will meet the fake Shepherd Marfo. o They believe Marfo is the real Shepherd because Sergei is also there but not saying anything. o Sergei will then walk away. Head south to the next purple star and the knights will stop and explain things to your party.

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o Apparently the General wants the knights to use Marfo for some reason. Something about connections, etc. Propaganda maybe? He used to be a priest. o REWARD: Eyepatch (not sure if you get this from this side quest or the Douseki one)

CATCH UP TO MEYVIN o Head to the Church and you will see Meyvin exiting. o The priest will hand you something to give to Meyvin. He will tell you that Meyvin was headed to Gafris Ruins to meet someone. o Head inside Gafris Ruins and talk to the mercenary, he will tell you Meyvin has already moved on to Camelot Overpass. Man that old guy moves fast. o We have not been to Camelot Overpass yet, so we can continue this when we do arrive there.

HOW IS GODOJIN'S ELDER FARING? o Head to Godojin and go to the purple star. You will find Marfo again. o The elder is apparently ill. You will not be able to see him o The party decides to set up Godojin's Seraph Protection. o Talk to the little boy to the north and he will have claimed to have seen the Tsuchinoko, a Hellion. He saw it at Idel Cave. o Exit the town, and on the Bairob Cliff map, your goal is the red ??? dungeon marker to the east of town. You can pick up a RED SAGE and DARK BOTTLE outside the entrance. Access the save point. o After defeating the Tsuchinoko, return to Godojin, see the elder. The Seraph you rescued will say Marfo is bullying the Elder. Of course she wants to know all the details. o According to the Seraph, to overlook the Pope's crimes, Marfo says the Church will take over the sale of the fake elixirs. o For now there is a Seraph for Godojin. o REWARD: Lailah's Outfit (Colour Variation)

~ Idel Cave ~ [029B]

ITEMS CHECKLIST------------------------------------------------------------- o Panacea Bottle o Pound Cake o 2200 Gald o Hat o Red Verbena o Dragon Tail o Feather Step o Peach Gel o Dark Bottle o Green Douseki - Zwai

There is a warning from the Village Elder that the cave is very big. And hewas not kidding. Let's start by heading west. In the first fork, just headforward, behind the wall on the east side you will find PANACEA BOTTLE.

At the next fork, break the wall to the north and pick up POUND CAKE and 2200 GALD. You can break the wall to the north and teleport across tocontinue. Head south and in the next area is the Normin, Forest.

Go east of the Normin and follow this path south east until you find aboulder, break it and teleport across to another large room. Here againstthe northern wall is DARK BOTTLE.

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Take the west exit. In this map, head south take the southwest path. Followthe path around to the southeast and break the wall to the north for 3400 GALD. Follow the path south and around, break open the wall here for HAT. Donot bothering breaking the other wall.

Head south (not the one that forks from the gap) in the second area on theeastern wall is Discovery point, "Helectite." Head west and then in thisarea, head north and then at the fork go east. Pick up the RED VERBENA andDRAGON TAIL chest in the bigger space.

Head back and then go north, feel free to break the boulder along the way.In the north dead end is FEATHER STEP and PEACH GEL. Now go west and at thefork go north. Going south is pointless because you do not have the keys toopen the chests in that room at this time.

Going north, use the save point. When you walk into the next room:

BOSS: TsuchinokoHP: 10376LVL: 36WEAK: FireSTRONG: Light, Earth, Water, Wind

Dang it's a small little thing. It will revert to a Seraph with, oh hey, isthat another Douseki?! She will happily give it to you. She will happilybecome to Seraph for the Protection, if you can find the vessel. For now shewill head there.

Pick up the GREEN DOUSEKI - ZWAI. It's the king from the second memory.Warp or manual run out. Head back to Godojin.

VALKYRIE MALTRAN o Head to Laston Bell, talk to the man in the southern area with the ! o He will mention Valkryie Maltran. Listen to his story. o In the past when he was soldier, he met Maltran on the battlefield, she alone won the battle. When he ran, she was overtaken by Hellions. But she is still alive now. Hm. o REWARD: Rose Corsage

LOWLANCE KNIGHTS' ARREST SPREE o In Laston Bell, second street a lady will mention that the Lowlance knights have been going on a spree of arrests lately. Rose is worried about those kids in Vagran woods. She wants to go check on them. o Head to the purple star by the hideout in Vagran woods for a scene. One kid will go berserk and turn into a Hellion saying they followed orders so why did his friends have to be killed! o BOSS: Driud HP: 18275 LVL: 40 WEAK: Light STRONG: Earth, Water, Wind o Oishi will appear after and save the two kids. Turns out the kids were working for someone. They believed that they had found normal work. The kid wants you to help get revenge for them. Rose says her guild will take the job. The kid offers you all that he has, which is coincidentally, another Douseki.

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o Pick up YELLOW DOUSEKI - AJIN. This flashback seems to be of the Church fighting amongst themselves with some girl looking upon them. She is also leading the knights to war and bowing down to Heldarf. o REWARD: The Wind's Bone Mask

LASTON BELL'S SERAPH PROTECTION & MARGARET o Head to the intersection of Laston Bell and speak to the orange-clad man with the purple star. Apparently the Seraph that provides the protection has skipped town. He wants you to go find her in Ganbria Underground Cave. She has not turned into a Hellion! o To make life easier, pay 2696 gald and use the warp system. Choose 'Ganbria Underground Cave' and then the last save point option. Check the purple star for a YELLOW DOUSEKI TREE. Heldarf is fighting a dragon in this memory. There will be a scene after where the Seraph appears. o Saind used to be the Seraph for Protection for Laston Bell in the past but the vessel no longer has meaning and she no longer understands humans. She will not return with you. o In Laston Bell, talk to the kid southwest of the church. They mention something about a kid names Margaret being able to talk to Seraphs, and that it is a lie. The party suggest to stay at the inn. o At the inn, talk to the girl at the bar. Then purchase a meal and stay the night. Watch the skit. The party connects Margaret and Saind. o Head outside after hearing the scream. o BOSS: Lugarl HP: 5201 LVL: 27 o The party finds out that Lugarl has probably been responsible for all the murders in town. But this one is kind of weak. When it runs, chase it past the west exit. o BOSS: Breed Wolf HP: 12763 LVL: 32 STRONG: Light, Fire, Water, Wind o The Hellions revert to Margaret and a dog. Market knows what she and her dog do. Saind will also show up. The girl will unfortunately die. Saind said this would not have happened if she never left. She will then ask to become Laston Bell's Seraph of Protection. o REWARD: Rose's Outfit Colour Variation

Right, most of the other side quests that you can talk with Rose about occurback in Hyland Kingdom. Because of the war, you are unable to use the warpsystem to enter Hyland Kingdom, you also cannot go through the battlefield.The only option is the south red ??? dungeon marker in Vargran Woods.

~ Lamrock Cave ~ [030]

ITEMS CHECKLIST------------------------------------------------------------- o Rosemary o Froll Boots o Panacea Bottle o Verbena o Fake Snack o Apple Gel o 3200 Gald o Chonmage o 4500 Gald o Froll Headband o Froll Pendant o

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Just outside the entrance, pick up ROSEMARY. Head inside, on the other sideof the first fork is a stone monument and FROLL BOOTS. Head north and ignorethe exit, going east. Pick up the PANACEA BOTTLE and head south. Take thefirst fork east. Pick up the LAVENDER. Take the north exit.

In this area, head south for VERBENA and FAKE SNACK. Head north and take theeast fork. Teleport across at the east end. Get APPLE GEL, 3200 GALD, and CHONMAGE (a Japanese Edo-period hair style) attachment.

Return and head south, in the next space do a Discovery, "Orpiment." In theskit, Rose will mention this crystal is used to make poisons. Continue southand feel free to break the boulder, but continue east. Continue south untilin the rectangular open space. There is a stone monument by the north fork.But head south and around to the west.

In the second space, by the east wall is the Normin Goodwill. In the nextarea break the boulder to make the return easier. In the final area beforethe southwest exit there is 4500 GALD and FROLL HEADBAND. Head through theexit. Check the stone monument and break the boulder at the fork.

Return to the last map and then take the east exit. Before you exit, pick upthe FROLL PENDANT and access the save point.

In the next area, ignore the bat Hellion and break the boulder to continueto the exit.

The bat Hellion's specs:

BOSS: Bat BaronHP: 9425LVL: 40RESIST: Light, Earth, Water

~ Borus Historic Ruins ~ [030A]

ITEMS CHECKLIST------------------------------------------------------------- o Lavender o Purple Douseki Ekk o Final Battle Long Spear

This place looks awfully familiar. Follow the path and break the boulder. From the save point, head north to another boulder. Break it to get LAVENDERbut you cannot open the gold chest yet (FINAL BATTLE LONG SPEAR).

Follow the path to the upper west exit. In this area head west towards thepurple star for PURPLE DOUSEKI - EKK. The memory shows the Lowlance Churchand the Shepherd among them. And again, Maoteras's Crest is mentioned.

Head to the upper west exit to return to Folken Hill. The destination is thebridge. Take on that hawk Hellion if you want.

BOSS: Horus

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HP: 9093LVL: 24STRONG: Fire, Water, Wind

There is a good chance it can still KO your characters at close range. ButSamui with Edna is recommended because of Fairy Circle.

Meet Alisha at the bridge. She is back to being unable to see the Seraphs.The girls officially meet. Alisha says Rose is a lot like Sorey. After someexplanation, she mentions that Lake Pillow Plateau has some activity goingon. She mentions that Maltran was investigating the situation.

Alisha is still in the middle of work, so she tells you to visit her at LadyLake and wishes you good fortune on Sorey's quest. Talk to her again on theother side of the bridge.

The girls really do get along, using Mikleo as a punchline haha.

Take the north exit to Lake Pillow Plateau. Then go to Lady Lake.

~ Hyland Capital, Lady Lake ~ [030B]

ITEMS CHECKLIST------------------------------------------------------------- o Rosemary o Saffron o Fake Nose Glasses o Purple Douseki - Do o 6000 Gald o Red Douseki - Ett

Just a couple of side quests to do here. Some of the herbs have respawned inthe same locations. The silver chest in the map past the water wheel canalso be opened now for 6000 GALD.

GHOST TOWN, KILF o Talk to the guard standing at the corner outside of the inn, he will mention a ghost town northeast of here and that a ghost has been recently sighted. The party thinks it might be a Seraph. o Exit Lady Lake and take the north path to the northeast section. The ghost town is behind the save point. o BATTLE: Phantom x3 HP: 3191 LVL: 25 WEAK: Wind STRONG: Fire, Light Despite their low level and HP they can cast a lot of annoying status effects and constant magic. But they can be defeated. It helps to eat a butter cookie before battle to protect against paralysis. o Lailah explains that Phantoms are the souls that have become impure and turned into Hellions. They cannot be saved.

LITTLE THIEVES o Head towards the mansion area, when you enter the map a scene will start featuring that Hellion disguised as a little boy from the beginning of the game. o Rose will insist that the sentinel let them have a talk with the child first before he is to face punishment for his crimes, but the sentinel continuously refuses. o The child will run off and Rose, Dezel and Lailah will chase after o All the townspeople will gang up on the sentinel accusing him of the

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one being strange and out of place. o When in control, head back to the main map and go to the purple star. o Follow him back to where all the mansions are and watch the next scene. When in control, follow the kids back to the purple star. My goodness these kids are rotten! They plan to steal jewels and money, and the girls will fake cry to get away with it if they get caught. o At the back entrance of the shrine, you can choose to call the sentinels seeing as they are not Hellions. o Choose NO and Sorey and Rose will not let the kids go. Man this child is a true brat. Then they go and call the sentinels. o The children steal because they've been thrown away by the city. o After the scene with Bruno, next to the Seraph is PURPLE DOUSEKI DO o The scene shows a lot of Shepherds on the Triumph Grasslands entering battle. The party wonders how all those Shepherds became extinct. o REWARD: Fake Nose Glasses (attachment)

LOWLANCE SPY, ALISHA AND LOGAS o Head to Alisha's mansion and talk to the maid outside her home. She says that the princess is currently chancing after a spy that is leaking information to Lowland. She is doing this work on her own will though instead of an order. o Talk to the merchant at the exit of the mansion area. He will mention someone by the name of Logas who came from Marindo. He wonders if this guy has the goods (including a pipe) he brought or made. o Talk to another merchant in the north end of the main map, he will also mention Logas. o Talk to another merchant in the inn. He will also mention the doused (Douseki) that the party seeks, and Logas again. o In Marindo, the merchant next to the save point will mention that Logas is searching and collecting Douseki, and that he is also in cahoots with Baltrow. Hm. o In Marindo there is a man by the art museum. If you want information on the spy that has been leaking information to Lowlance, he wants you to first go to Verdigris Grove Mallory and get 'Peafowl Feather.' Refer to [021] if you need help. o Give him the item, he will direct you to Vivia Waterway Ruins where the party 'will see something interesting' o Head there and watch the scene by the purple star. o Turns out Logas is not actually a spy, but a communication medium between the two warring countries. Without this communication channel, the war could go on forever. Alisha did not know this. Logas seems to be offended and tells her to prepare herself for the repercussions. o Pick up the RED DOUSEKI - ETT after. In the memory, Lailah is seen with a former Shepherd travelling the world on a journey. o Talk to Alisha at her mansion to continue. She tells her maid that she was forgiven because she did not understand politics. But her actions have further sullied the Tifda name. o REWARD: Blush (attachment)

LITTLE BOY, PUT TO WORK o Exit the Vivia Waterway Ruins and talk to the merchant on the crates with the ! marker. The little boy from earlier is now working hard.

Right. The destination is the red ??? marker in the northwest. Feel free totake on the wolf Hellion by the waterfall.

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BOSS: ManagramHP: 9916LVL: 19WEAK: EarthSTRONG: Fire, Water, Wind

Walk up to the waterfall and use the wind map action to teleport to theother side of the water. Head inside.

~ Water Temple Trial, Le Fay ~ [031]

ITEMS CHECKLIST------------------------------------------------------------- o Red Chamomile o 6000 Gald o Waste Charm o Red saffron o Peach Gel o Franboise Cream

There will be a scene, the party will meet the Seraph. The party also hearsthe Hellion Asura. The trial is to find out why Asura became a Hellion.

By the way, this dungeon is named after Morgan Le Fay. And as a heads up,this dungeon is going to be really, really annoying.

Pick up the RED CHAMOMILE and head inside. In the first room the goal is touse the water map action to become invisible to the blue eyes on the wall.If it catches Sorey, you get sent back to the beginning of the dungeon. Ugh.

Take the north split and follow it to the end. Check the COMMON CALENDARYEAR 22 - GREEN SUN MONTH. It says, "The Water Seraph appears and recommendsI become a Shepherd. He says I have the disposition to be one. Can I mereblacksmith such as myself be one?" This is a Shepherd's diary. Go up thestairs.

Head south, touch the purple warp, and then go down the stairs. As soon asyou enter the room (that connects back to the beginning) use the water mapaction before you move. One step forward and there is an eye on the wall that will send you back to the beginning. Head across to get 6000 GALD. Usethe water map action again to head the south wall to pick up WASTE CHARM.Retreat out of here safely with the water map action.

Head back up the stairs and go west this time. In the next room open the chest for another diary; COMMON CALENDAR YEAR 25, it reads, "I have been aShepherd for three years. This was necessary to bet on humanity. But, the impurity is unlimited, it is born. I must do something. I want to save morepeople..."

Go up the stairs to the next level. Head east. In the southeast corner isanother piece of the diary, COMM CALENDAR YEAR 28; "It's no good... day byday the impurity is covering the world. I cannot stop the calamity or thewar. Even though I am a Shepherd, I do not have enough power. To purify thethe impurity, a strong power is needed."

Head north and up and ramp. Touch the warp. Head through the door. Go aroundto the west room and open the chest for COMMON CALENDAR YEAR 31; "I obtainedthe Bright Silver (Kikouzan). With this I can forge a sword. To compensate

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for the power I lack. Power. Power. Power. I desire nothing but this."

Head south and use the map action to avoid the eyes. On the other side, keepheading south. In the next room, head to the left, but stop at the pillar'sright side. Use the map action to advance to the door (there is an eye onthis pillar facing the door).

In the last room, head out the other door and down the ramp. Pick up the REDSAFFRON.

In this room in the northeast corner is another diary. COMMON CALENDAR YEAR42, "It is finally complete. Twenty years of my dearest wish in this sword.With this sword, it can be cut down. The Hellions. The impurity. All thecalamity."

Head west and then south. In this room, the goal is to step on the eye upthe stairs in the centre. But if you manage to go out the door to the east(you may have to enter this room from the south), there is Normin Beast, PEACH GEL and FRANBOISE CREAM.Head back, head up the stairs into the centreand step on the eye. You will be transported to the upper level. Use the mapaction to reach the door.

On the other side of the door advance to the save point, use it, and thengive yourself a pat on the back for putting up with this place. Up ahead:

BOSS: AshuraHP: 20940LVL: 43WEAK: EarthSTRONG: Fire, Wind

Ashura is the Shepherd in the diary entries, and he has also turned into aHellion. He wants his sword back. Fight him, he is not too hard, per say.As long as your are Kamui'd with Edna and using everything in your bag oftricks, his HP will go down pretty quickly. It is important to note that theBC should be saved for Fairy Circle because he can cause lots of damage atonce. As his HP depletes, around the last 1/4 he will begin to cast ice (orlight?) magic, that will really hurt - it is a white circle. It is hard tocancel, so be prepared to defend against it.

In the last moment a scene will occur with Ashura saying he wants to cut itall, including the humans that are the tie to the impurity. That is why hebecame a Hellion. A voice will speak out and a water glyph will appear onSorey's hand. Defeat him, the last 2250 HP. Before he disappears he will say"Give it back, Aotel."

Remember to save on the way out so you don't have to go through this again.Let the eye catch you and send you back to the beginning for a scene withHotel. As the party has guessed, he is the one who formed a contract with Ashura and made a Shepherd. He also stole the sword. It is a Mythril sword,with the power to cut just about anything. The thing Ashura wanted to cutthe most was Aotel.

Aotel tries to give Sorey to sword but he turns it down, thus passing thetrial of the heart as well. But then...! Damn, knew something was off abouther!

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She plans to cut the world, as her master of calamity desires. She used Alisha, and eventually the kingdoms will fall on their own.

Leave this place. Head back to Alisha's mansion in Lady Lake to follow up onthis latest revelation. They become unable to tell her the truth. Talk toMaltran down the street. There is a skit as you walk away, and another continuation of the skit at a save point.

Next stop, Izuchi!

~ Izuchi, Arodite Forest ~ [032]

ITEMS CHECKLIST------------------------------------------------------------- o Elixir o Red Saffron o Red Rosemary o Shark Bottle o Arcana Bottle x2 o Souffle

Head to Jiji's house for a scene. Sorey hands back the pipe and gets anelixir in exchange. Cool. Leave the house for another scene.

Head to the ! marker by the ruins. Laila and Jiji will have a conversation.She apologizes to him, but it is unnecessary. However she will still takeresponsibility and look after him (Sorey).

This time Lailah wants to walk with them, with no regrets. Speak to herafter to continue.

Enter Arodite forest, now that you can break boulders, new areas can beaccessed. Pick up RED SAFFRON in the north dead end. And ELIXIR in the eastdead end from this point. As well as a Discovery point for a beetle.

There is RED ROSEMARY in the southern dead end at the first four-way forkfrom the Izuchi entrance.

In the east most northern dead end is a silver chest with SHARK BOTTLE. Atthe second four-way split, break the boulder to the south. Go west and cutthe thorns for ARCANA BOTTLE x2. Do a Discovery on the mushrooms, "EdibleMushrooms and Poisonous Mushrooms"

Head east and then turn at the south for Normin Penetrate. Head up and cutthe thorns. To the east dead end is a chest you cannot open at this point (SOUFFLE).

Next stop: Parbley Pastures, south west exit!

~ Aifread's Hunting Ground ~ [033]

ITEMS CHECKLIST------------------------------------------------------------- o Peach Gel o Koucha Chiffon Cake o Heavy Curling o Red Lavender o Feather Step o Resist Sole o Dizzy Glasses o Red Rosemary o Madeleine o Holy Bottle o Red Verbena o Red Saffron

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Access the save point. The merchant is selling new equipment. Break the rocks to the south of him. Go the west tip for KOUCHA CHIFFON CAKE. In thesouthwest point is the Normin, Slow. Behind him is a chest with HEAVY CURLING. At the fork, go west, At the hill examine the flower bed with thebutterfly for a Discovery. Pick up the PEACH GEL.

Return to the fork and at the south dip is RED LAVENDER. Do a Discovery onthe red flowers under a fall tree trunk. Pick up the FEATHER STEP. Head eastand check the stone monument. By the northern exit is a RESIST SOLE and savepoint.

At the southern dead end is an arena date. Go past the stone monument and gonorthwest. Ignore the spider Hellion and the dungeon entrance and go all theway northwest. Pick up the DIZZY GLASSES, RED ROSEMARY, MADELEINE, and HOLYBOTTLE along the way to another stone monument. Behind it is RED VERBENA.

Backtrack to the dungeon entrance next to the Hellion spider. Access thesave point and pick up the RED SAFFRON. Do not enter. Use the north exit toreach the next destination.

The Hellion spider's specs:

BOSS: Spider ElizabethHP: 16416LVL: 45RESIS: Light, Water, Earth

I think this is a reference to Elizabeth "Betty" Banks from Spiderman.

~ Earth Temple Trial, Morgause ~ [034]

ITEMS CHECKLIST------------------------------------------------------------- o Pound Cake o Dark Bottle o Feld Boots o Peach Gel o Feld Umbrella o Earth Ring o Red Lavender o Apple Gel o Red Verbena o Vanilla Ice Cream o Red Rosemary o Arcana Bottle o Life Bottle o King's Vest o Feld Garment

Morgause is the mother of Gawain and Mordred in Arthurian legend! And Ednathinks this is completely troublesome because now it is her turn.

Walk in for a scene. You will see a Minotaurus and meet the Seraph of thistemple, Pawant. He is a human that transcended into Seraph-dom after death.Clearly, he is a bit of a lecher, considering how his point of view is on the girls' chests. He also seems to know Lailah. He also used to be a Shepherd.

Apparently even amongst Shepherds he is famous for destroying over tenthousand Hellions.

Edna is hilarious, she throws on this cute loli act to entice the pervert tojust give her the upgraded power. But when it proves fruitless, she goes back to being cold and shuns him. Haha.

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She surmises that Pawant basically wants them to get rid of the Minotaur, soshe walks up to it (despite Lailah's warning) and tells it to scram. And ithightails it out of there. Weak!

But according to Pawant, they actually have to purify/calm it. Edna turns and says, "Why didn't you say so properly? Are you stupid?" Pawant pathetically apologizes. She tells him to just wait at the end because hewill just be in the way otherwise. Then she returns to Sorey and say tellshim, briskly, to head out, mobilize and start exploring.

Lailah comments that Edna actually feels snubbed, but Edna just repeats herself. Cute. This dungeon music is awesome by the way.

All right. When you can control, head through the room, around the bend tothe first fork. Ignore the minotaurus for now (it will not chase you), takethe west path for POUND CAKE and DARK BOTTLE. Head back and go north, godownstairs and all the way to the end to get FELD BOOTS.

Break the dark portions of all four pillars to lower them. Head back up.

Back where the Minotaur is, open the chests for PEACH GEL and FELD UMBRELLA.Take the east exit and turn south immediately for EARTH RING. Head north andaround the corner for RED LAVENDER. Head west under the arch for APPLE GELand do a Discovery "Broken Wooden Horse Toy".

Head to the south corner from here for COWBOY HAT for Dezel. Head throughthe door to the east. Out the door to the south. Feel free to break theboulder blocking the western door (that leads back to the entrance). Then,head to the north east corner of this room for RED VERBENA.

Go through the southeast room, down the stairs. At the end, pick up REDROSEMARY and VANILLA ICE CREAM. Smash the brown parts of all four pillars.Go back upstairs.

In the room (that is above the one in the basement) pick up ARCANA BOTTLE.The Normin Cloudy is also there. You should also be able to access the northpath too. Go north and then east for LIFE BOTTLE and KING'S VEST.

Backtrack and go west. In this large room, take the northeast path, goingdown the stairs to break part of a pillar. Go back up and notice the door tothe north is halfway down.

Head west and down the stairs. Grab the FELD GARMENT and break the pillar.Back on the upper level, the save point to the north can now be accessed. Take the south path (up the stairs) and at the end (the upper part of thebeginning of the dungeon) there is a stone monument.

All right, head back to the Minotaurus now. Go near it and it will run awayinto the east room. Approach it in the other room and it will just run awayagain to the room. The characters will note that they have to find a wayto approach the Minotaurus without it begin aware.

The answer is to use Mikleo's water bubble map action to sneak up on it. Edna doesn't like being one-upped in her own Trial dungeon. Ha.

BOSS: Minotaurus

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HP: 21020LVL: 42WEAK: WindSTRONG: Water, Fire

During the start of the fight you will hear little kids crying. He is nottoo hard to defeat. Maybe have Dezel and Edna in the party and have Edna asyour partner so that you can use Fairy Circle because the Minotaurus doeshave some heavy hits.

Edna will apologize for scaring the souls of the children (that became theMiniatures). She says farewell, and to rest in peace.

The location is all the way to the north, past the save point. Sorey willsay he was sad for the Hellion. And Edna will coldly say she has reflected.Then, they will pray to the statue. They will Kamui briefly and Edna willfeel the change in her power.

Pretty quick and painless, this place. Next stop, Westron Hold Rift. This isthe west green exit on Parbley Pasture. You should be able to enter thisplace with out the impurity taking over the map.

~ Westron Hold Rift ~ [035]

ITEMS CHECKLIST------------------------------------------------------------- o Peach Gel o 6250 Gald o Red Rosemary o Sharp Strength o Koucha Chiffon Cake o Life Bottle o Soundproof Headphone o Red Lavender x2 o Madeleine o Pastel Parasol

Access the save point. The merchant does not have any new equipment, but youcan still stock up on healing items if you want. South of him is a PEACHGEL. Follow the path south, turn east for 6250 GALD. Head back to the fork,behind a large boulder at the south is RED ROSEMARY.

Break the boulder to the west. Up ahead is a sign. To the south, GuinevereRuins, in the north Gangaren Ruins. Following the Arthurian Legend, let'shead south. But first, check out the rock statue things to the north east ofthis post for a Discovery. Break the boulder at the southern tip (beside thepost) for SHARP STRENGTH.

Take the north path for a stone monument. Access the save point at the endand pick up a LIFE BOTTLE behind the rock. Ignore the dungeon. Go back southpast the Discovery point and at the fork, take the upper path (southwest).

Head up the room and turn west for a KOUCHA CHIFFON CAKE. (NOTE: I hadpreviously been listing this as a MATCHA Chiffon Cake, which is green tea.Koucha is black tea and I was reading the kanji wrong.)

Continue up the path until there is a breakable boulder in the east point.Break it for a SOUNDPROOF HEADPHONES in the back. Follow the path north forthe Normin Crust. North on the ledge is RED LAVENDER. South of that is aMADELEINE. Continue north for PASTEL PARASOL.

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Go around for another RED LAVENDER. Access the save outside the arena gate.Head back to the fork and go southeast this time, accessing the save point.Head through the red marker for the last Trial Temple!

~ Wind Temple Trial, Guinevere ~ [036]

ITEMS CHECKLIST------------------------------------------------------------- o Red Lavender o Wind Ring o Red Sage o Panacea Bottle o Strawberry Waffle o Peach Gel x2 o White Peach Jelly o Protect Hopper o Framboise Mousse o Holy Bottle o Silent Sonic o 8500 Gald o Labrad Light o All Divide o Apple Gel o Red Verbena

Access the save point and watch the scene. Three things will fall from thetower, a person, a Hellion, and Zaveid. Meet this Trial's Hellion, Dullahan,the headless horse rider. I love Zaveid's theme music. Sorey will get in theway and not let Zaveid kill him. Denzel will also stop him, demanding toknow how to kill Hellions.

Zaveid says their party's gotten pretty lively with all the new ladies. Healso knows Edna. Rose says Zaveid's very choroi, which is Japanese for easyor simple. He also refers to himself as Ore-sama, which is a very full-of-himself thing.

Zaveid with fight you to settle the score (of having lost his hunt).

BOSS: ZaveidHP: 7394LVL: 40STRONG: Earth, Wind

He may use his hi-ougi close towards the end. If in Kamui, it will KO theSeraph and leave the human with 1 HP.

Dezel still demands how to kill Hellions without the use of Kamui. Zaveidtells him that since he is contracted with Lailah, just purifying (orexorcising) them should be more than enough for Dezel. Hypocrite.

Zaveid leaves saying they will talk later. Talking now will just result inanother fight.

When Dezel refuses to tell Rose why he got so upset, she will headlock him,ha. Lailah suggests continuing on.

Check on the guy with the star. Rose realizes that this guy jumped off onhis own. When she explains that he was saved by the Shepherd's power and heis does not believe if, you are given three choices.

Explain and PersuadeShow him the Shepherd's PowerLeave him alone and continue on

If you choose leave him alone, Rose will reconfirm if that is what youreally want to do. Choose explain and persuade, and Sorey will tell him notto do dangerous things anymore. Rose will tell him that there is a Lowlanceknight group up the slope, ask them to take him to safety.

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Pick up a RED SAGE in the southeast corner.

Head towards the southern star for a scene. The building is damaged, andRose fears it might break on them while they are really high up. When incontrol get RED LAVENDER and WIND RING.

Enter through the door in the middle. Chances are, a Holy Bottle is uselessin here. The Wyverns are annoying because they breath fire, and the Gargoyle will not attack until go near them. It might help to have Lailah as yourpartner in battles.

Make your way across the gap and touch the green glowing floor panel to headup. Teleport across. Most points where you can teleport across is where theledge is rounded.

On this section, head southwest for PANACEA BOTTLE. Teleport north. Continuenorth and use the green panel to head up.

On this level, head south, and at this fork, take the south east path andpick up STRAWBERRY WAFFLE. Head back and take the west path. Ignore the green mark and head north. Pick up PEACH GEL and head back to the green markto go up.

On this floor, head east and across. Follow the path across to the west. Atthe very west platform, use the wind map action on the little statue to turnthe wings. A door will open behind you. Head back and use this new greenmark.

On this floor, head around to the west and go north and use the wind on thestatue here. Head back and go east, do not teleport across, turn to the westand use wind on the statue here. Now teleport across and follow the pathsouth and use the mark here.

On this level, use the wind of the statue to the west and then teleportacross. You can use the wind of this statue but it just opens a door that leads to no where. Teleport across to the north. Follow this platform to theend for a Discovery, "Broken Pinwheel."

Ignore the north platform because the door is not open yet. Head back and gowest. Activate both statues here to lift the doors. To the north is WHITEPEACH JELLY and PROTECT HOPPER.

Head back to the northeast platform for FRAMBOISE MOUSSE and then take thegreen warp on the other end.

On this floor, activate the statue before heading across. Activate the nextstatue and go around to pick up VOID SOPHIA for Sorey. Go around south toactivate another statue. Head back, and at the fork go north for PEACH GELand HOLY BOTTLE. Use the statue to the east to lower the door to these twochests and then go west and take the south green platform.

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On this level, the door should not be in your way (this door is connected tothe one below that blocks the two chests). Go across to the east. Head tothe end of this platform to get SILENT SONIC. Ignore the green platform fornow. Head back and take the south path across.

On this platform, take the east path across to a platform with 8500 GALD.Head back and activate the statue here. Head back to the north platform forLABRAD LIGHT. Head back south, and go to the east and activate this statue.Use the mark on the west side.

On this level head north and activate both statues, on that the north andone at the east. Teleport across. Head south for APPLE GEL. Activate thestatue to the east. Use the green panel to return to the lower level. Headto the north platform and use the green panel to go up.

On this level go west for an ALL DIVIDE. Access the save point and headthrough the door. Meet the Shepherd Wadel. Apparently Lailah also knows thisperson. He is also a couple hundred years old. Hence why he calls everyoneyoung.

Head south for Normin, Apad. Go north and follow the path, at the northwestpoint, grab the RED VERBENA. Head all the way to the next star for a scene.

The girl will complain about how the only choice left for her is to die andall she wanted to do was protect her family's happiness. All this after having rocks thrown at her family because she welcomes a man eater(literally) into the family.

Dezel get mad (despite saying that he isn't) and tells Sorey to leave thegirl alone because she just wants to be recognized.

The Dullahan will then appear. Dezel will then save the girl. Sorey willgive a heartwarming speech to the girl, who will choose to live.

BOSS: DullahanHP: 16247LVL: 47WEAK: Light, FireSTRONG: Earth, Water

He is not too hard, push him against the boundary and beat him up. He cansummon other monsters though, mostly Gargoyles and the Harpies. Not sure ifhe can summon Wyverns, but try to beat him before you can find that out.

The girl thanks Dezel for saving her and that she will work harder in lifefrom now on. Rose notices that Dezel is totally flustered by the attention.

Head south and Wadel will pass you on both tests. And after a prayer, andspeech from Wadel, power will be bestowed upon thee. Sorey then thanks Rose.

Manually return to the save point. The next storyline objective is to headback to Grave Gantt Basin where you first met Heldarf.

~ Grave Gantt Basin ~ [037]

It is impossible to teleport straight on to this map. Instead, enter fromVirgoan Woods east exit. Head forward to the star for a scene with two ofRose's merchant friends, they have new information to share.

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Lowlance's military is on the move, or rather they have managed to make contract with someone in the military. Either way, they (assassins) are getting jobs.

There is also news of the royal family. Something along the lines of theprincess and her brother vying for the throne. And now the princess isquestering her own children. Apparently the minister's secretary has notforgotten this.

Rose says she will handle it. Rose says if it is something that absolutelyhas to be done, it does not matter who the commissioner is, that is theirjob. She says they need to infiltrate Pendragon's castle.

Sorey will also go because there is information that Hellions have infestedthe royal palace. They siblings will ask you to take care of Rose. She willheadlock Dezel again when he starts to keep secrets.

~ Imperial Capital, Pendragon ~ [038]

The save points inside and directly outside of the capital are notaccessible because there is a scene outside the capital that you need to view. So if warping, enter from Parbley Pasture's east entrance and run south to the town.

Zaveid will be leaning against a tree. Rose says it must not be acoincidence. He wants you to leave the upcoming target to him, and not to make a fuss about it this time, but Dezel won't let him.

Zaveid says he has a score to settle with two more people. But when he getsto those last two, he will do something big. He says something along thelines of, a man's resolve is something to be taken seriously.

BOSS: ZaveidHP: 11325LVL: 42STRONG: Earth, Wind

He might be a bit hard but he is defeatable. Kamui with Mikleo and use ArrowRain, that works pretty well. Zaveid will use his hi-ougi a couple of times.

After the battle he will give you the last bullet and his gun, tell Sorey toshoot Dezel well you cannot stop him from killing the Hellion. He tells youto pay him back for giving Sorey the last bullet. Go on ahead, Zaveid willjust sleep on the side of the road. Okay.

His gun is strange. If he shoots himself, he gains strength. If he shootssomething else, it cuts the tie that bonds the person with the impurity.

Head inside Pendragon. Stay at the inn.

At night, head outside and head to the entrance of town to run into Lunarre.Rose will realize that Lunarre is a Hellion.

BOSS: LunarreHP: 7706

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LVL: 40

He is not hard at all, compared to Zaveid. Pound on him and he will barelyeven be able to attack.

After the background will turn monochrome and a girl's voice will be heardreprimanding Lunarre. He will run away not wanting to incur 'his' wrath.Then three Lunarre copies will appear.

BOSS: Lunarre x3HP: 2568LVL: 40

Did you notice that none of the artes have colour?

Chase after Lunarre, all the way to the Church. Along the way the shortchat reveals that Dezel remembers the female's voice very well, it is theperson he has been searching for (to kill). Lailah and Edna agree that thispressure is created by someone who is not a Hellion. Hm.

The pressure will disappear along with Lunarre. A girl will appear. Thisstrange girl will be delighted that Dezel has not told Rose the whole story.Dezel still wants to kill the girl, even if she is not a Hellion, simplybecause she is comrades with one and because she caused some serious damageto his last guild (or something like that).

The girls tells Rose that Dezel used to be in a guild called Mercenaries ofthe Wind. His friend(s) in that guild were killed. And so, he used Rose, whohad strong spiritual powers, occasionally possessing her and guiding her(influencing her) to join Bone of the Wind Assassin Guild.

Then, for the purpose of killing Hellions, he sought the Kamui power, all toavenge his friend. He continued to interfere with Rose so that he could useher as a vessel. She then suddenly turns into a Hellion saying she will force Rose to remember.

BOSS: Fused FaceHP: 10705LVL: 50

It cannot seem to move, so get behind it and pound away until a short chathappens between Dezel and the girl. Eventually a scene will take place. Dezel will overtake Rose's body with Kamui and go for the Hellion. Lailahwill try to stop it, but the contract has been annulled!

Sorey will pull the gun and the girl will make copies of herself to get inyour way.

BOSS: ??? x plentyHP: 2473LVL: 42

Survive long enough for another scene to take place, right before the finalstrike, the eye closes and reopens to show a face and Dezel has a flashback.

In the scene, Dezel and his friend are watching over Mercenaries of theWind. Rose in the flashback will mention that it is like a dream to marry

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Prince Conan. Uh... okay. Dezel's friend is grateful, but sad that theadventure is safely over. Dezel doesn't want it to end.

In the next scene, Rose will say she cannot find the guild leader. Dezelwill tell the creepy Prince not to go near Rose, apparently the prince heardit and says the Seraphs smell pretty delicious.

The girl will appear, followed by another guild member claiming the princeis making a bad joke by ordering them to kill the emperor's first child. Itwas a trap, and they will escort Brad away.

The creepy prince when then declare that Mercenaries of the Wind have killedthe first child of the emperor and therefore, committing treason and theentire guild is to be apprehended.

Then the prince turns to Rose and says he will keep her as a mistress of thenext emperor (himself). She decides to fight against him. When he strikeswith the power of a Hellion, Dezel's friend protects her and dies for it.

The crazy girl will say this is all Dezel's fault.

Back in reality the Hellion will stab Rose/Dezel. Yikes. You will be thrownback into battle but to do not bother attacking, Lailah will not let youbecause it will hurt Rose. Wait until Dezel tells Sorey to fall back becausehe has a plan.

He will place his remaining power (and consciousness) into the last bullet,which Sorey will use to separate the bond between Rose and Fused Face. Ofcourse, this will kill Dezel. He knows that neither of them have time left.He shoots himself with the gun and tells Sorey not to fail.

Back in battle, press L1 to fuse and then press L1 again to shoot the gun.Dezel will apologize to Rose for using her to seek revenge for their guild.Rose asks if that was all, because she does not regret any of it all. Rebornas Wagtail Feathers Guild, she was able to travel again and so on.

He says that he is grateful, and thanks her (apparently his blindness hasalso been cured because he looks pretty handsome, damn). He also tells herto give his thanks and a message to Sorey and the others. He will sayfarewell to her and disappear.

Oh my, I just might save on another file so I can revisit this scene.

But seriously, this chick is crazy. She calls herself Saimon, she too is aSeraph. Zaveid will suddenly appear and she will leave.

When in control, talk to everyone. Mikleo will say that they cannot chooseto give up anymore. They must find the answer, for Dezel's sake too.

Edna will say that sometimes death is the only option. Sorey does not wantto hear her say that about Dezel or her brother. As he walks away, she tellshim that she really wanted to say that Dezel was saved. So she apologizesfor earlier.

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Lailah will fold origami to calm down, entering her own world. She tells himnot to take on the burden by himself. She tells him that it is okay toreflect, but not to regret. She tells him to send off the crane and itflies away in the wind.

Zaveid will ask how Dezel was in the end. He wonders if Dezel got his wish.He also knew about Dezel, from when Dezel was a little kid. Hence why theirfighting styles are similar because Dezel copied Zaveid. He puts on Dezel'shat and Sorey wonders if this is Zaveid's way of comforting him. And of course it is because Sorey is now Zaveid's vessel.

Eh? Zaveid's going to make a contract with Lailah because he cannot destroyHellions on his own now. Besides, being with the Shepherd has its perks. Wowhow 'as I please' does that get.

Finally Rose is by the church. She remembers that she met Dezel a long timeago when she was child, and that she has been protected by him since then.From now on though, she wants Sorey to tell her things instead of holdingthem in and keeping it from her.

Rest at the inn. In the morning, Lailah will ask for Zaveid's reason for forming a contract. His goal is connected to the Shepherd's journey. Histwo remaining people he has scores to settle with is 1) Edna's brother and2) Maoterasu.

Mikleo arrives at the conclusion that Maoterasu has become a Hellion and istied to Heldarf. A conclusion Zaveid already reached. That is something theywill need to confirm.

Rose will deliver Dezel's words to the party. and then she will cry, but cannot understand why she is crying. Inspired by the speech Sorey will tellthe party to head out! But wait! What about Zaveid's contract? Ahaha.

Now that Zaveid is in the party, there are a bunch of skits for him. Someare really funny. Want to know some of Zaveid's weakness? Here goes: when hedoesn't wear a shirt, his chest gets cold. He is also weak against women'stears, and all this other unnecessary info (according to the others).

Also note that Zaveid can also wear Dezel's costumes and essentially replaces him as the Wind Seraph of your 4 elemental Seraphim party.

~ Grave Gantt Basin ~ [039]

The next goal is back here. Again, enter from Vargran Woods east exit. Headto the star. Of course he is not here.

Zaveid will mention having felt intense impurity on his way from the WindTemple. Rose tell the party to head to the southwest of Parbley Pasture. Thedestination is the entrance to the Earth Temple from Aifread's Hunting Ground.

This is going to get nasty.

BOSS: Heldarf

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HP: 52340LVL: 80WEAK: EarthSTRONG: Light

Fight until a scene takes over. Right now what they're supposed to be doingis not fighting with this lion guy. He will summon Saimon and she will separate everyone else except Lailah from Sorey. When you are thrown backinto battle, do not even both hitting him, just run around in circles untilthe next scene.

Sorey will realize that is better to save their friends and fight him at alater date when they have both reached an answer. But Heldarf won't let yourun away that easily.

When you are thrown back into battle, just run around again until he useshis hi-ouji for the next scene. Heldarf tells Sorey to surrender to him andjoint the dark side. But he will not, obviously. Heldarf says Sorey willregret his decision when Sorey learns the true selves of the Seraphs (I think).

Afterward the party figures out that Heldarf is connected to Maoterasu. Buthe is using the earth, the whole greenwood continent, as a vessel. Lailah suggests looking for Meyvin. She says he is most likely at Lowgrin (city?).Which is past the Zafgot Plains.

To get there, first go to Camelot Overpass, which is the northwest exit ofParbley Pasture.

~ Camelot Overpass ~ [040]

ITEMS CHECKLIST------------------------------------------------------------- o Framboise Mousse o Chocolate Pudding o Red Rosemary

Head forward and access the save point. Take the first north fork available.Head west, burning the impure web and picking up FRAMBOISE MOUSSE. Return tothe main path. Ignore the second fork and take the third fork south, headeast and burn the impure web. Pick up RED ROSEMARY and CHOCOLATE PUDDING.

Head back and take the north fork this time heading west. Go up the stairsto the main bridge and continue west to the next screen. Here are two sidequests that can be done here:

DOUSEKI INFORMATION o Talk to the merchant with the purple star, he will tell you that a little while ago some merchant in Horsa was trying to sell Douseki. o This information sparks Rose's interest, because she has not heard of Horsa in a long time.

CATCH UP TO MEYVIN o This is a continuation of the earlier side quest where you are trying to catch up to Meyvin. You will have to find Meyvin again for the main storyline, after this event. o Talk to the merchant with the green ! marker o You just missed Meyvin AGAIN. The merchant says Meyvin was headed for

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Gangaren Ruins (Westron Hold Rift's north dungon marker. The south was Earth Temple Guinevere) o Head inside and talk to Meyvin, he will ask if you were stupidly serious enough to follow him all the way from Pendragon to deliver a simple thank you gift. o He tells you to keep the gift. What the hell. Whatever. o REWARD: Fluffy Rapede (attachment)

Head west to the next map. Take the first south fork and head a little wayswest. On the ledge are some crabs that you can do a Discovery on.

Nothing exciting left, exit to Zafgot Plains.

~ Zafgot Plains ~ [041]

ITEMS CHECKLIST------------------------------------------------------------- o Grape Gel o Red Sage o Mango Sorbet o Quartz Sword o Red Chamomile o Dark Bottle o Red Rosemary o Red Verbena o All Divide o Beast Ring o Quartz Vest o Feld Boots

I really want to call this place a desert, but the translation gives meplains. Oh well.

Southwest on the north side of this giant rock is RED ROSEMARY. Head westand hug the wall going south for stone monument under a tree. All the waysouth at the bottom of the map from here are two chests with BEAST RING andQUARTZ VEST. Return north. Continue hugging the wall heading a little northto get RED VERBENA.

Keep hugging the wall until you reach a save point. Beyond the wall is HorsaVillage. Doesn't look much different from that ghost town in Hyland. Ignorethe Hellion inside for now. Unless you really want to then:

BOSS: SthenoHP: 23269LVL: 56STRONG: Earth, Water

Stheno, in Greek mythology is the oldest of the Gorgons, which means she isexactly like Medusa, capable of petrifying the parties and KOing with thatevil eye stare. I recommend coming back when your levels match.

Southwest of the save point is an Elephant Hellion, it needs to be defeatedfor a side quest listed below in [043]. Check the Oasis for Discovery.

Head to the northwest section, at the end is a save point, arena door andALL DIVIDE behind the flowers. Head back to the east and hug the westernwall across from the Camelot Overpass exit. On the east side of the biggestrock formation is a gold chest (FELD BOOTS) that cannot be opened yet.

Head north past the sign post. In this space, go to the northwest tip forGRAPE GEL and RED SAGE. Continue going east. Take the first fork south. In the southern area, go west for a Discovery, "Cactus Flowers."

At the western tup is MANGO SORBET. Now head east, follow the southern wall

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for QUARTZ SWORD. Follow the northern wall east for RED SAFFRON. At the endis a stone monument. Head back north to the fork.

Northwest leads to the town, northeast leads to the dungeon. Head northeast,and then north. Along the eastern wall is DARK BOTTLE. At the north wall, inthe east corner is the Normin, Cerian. Head back to the fork, ignoring thedungeon because the only thing there is a save point. Feel free to access itif you'd like.

Now head northwest towards the town. Anyone else notice that partnering Rosewith Zaveid in battle, he will say "-I- will protect Rose" at the beginningof battle?

Outside the city entrance, head south for a RED CHAMOMILE. Head inside thetown.

~ The Tower Town, Lowgrin ~ [042]

ITEMS CHECKLIST------------------------------------------------------------- o Aqua Glass o Palmier

Inside is a scene with Meyvin, Sorey will ask the old man if he has any newinformation on Maoterasu. The Seraphs will tell Sorey and Rose that Meyvinis a professional storyteller. He can also hear and see the Seraphs. Okay.

Meyvin asks you to find more of the World Memory for him. He will not beleaving anytime soon, so look for it in this area. When in control, accessthe save point.

In a skit, according to the Seraphs, even their race knows about the Professional Storyteller, but it is a taboo subject. Hm. Head to the itemshop. On a crate, do a Discovery for what looks to be a Tipo and Yuri themed Matryoshka doll.

In the accompanying chat, Zaveid will tell Edna he understands why she likesto tease Mikleo so much. Edna says in a way, Mikleo is more pure than Sorey.

The item shop has new equipment and grape gels, but it will cost an arm anda leg. Ignore the door that leads to the west side of the town because itis a gold chest (AQUA GLASS) that you cannot open right now and a lockeddoor.

Go north of Meyvin instead. Head through the door in the northwest for Normin Fire and Turtlez. Buy the map for 600 gald. Around the dead end isanother gold chest (PALMIER).

Here are some side quests that can be done in town.

SKY HIGH PRICES o Head towards the purple star in the north for a scene. The prices are sky high because there is an elephant on Zafgot Plains blocking travel roads and making it difficult for merchants.

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DOUSEKI INFORMATION o Head south of Meyvin and talk to a merchant with a purple star against the southern wall. He will also mention Horsa and the sale of Douseki there. o Head to Horsa and defeat Stheno. o BOSS: Stheno HP: 23269 LVL: 56 STRONG: Earth, Water o Stheno will disappear before she can be purified. She leaves behind a Douseki. Get GREEN DOUSEKI - ZEKS. In this flashback, the king of Lowlance is eaten by Hellions and becomes Heldarf (if you did not suspect that already). o Exit this place for a skit.

SO ROUND o Talk to the Seraph west of the inn. He will say that in his 2000 years of living he has never met someone so round that it is all seeing the other person makes him think, 'so round!' o This sparks Lailah and Rose's interest. Head to Trisoizol Cave to find this guy. (Northeast dungeon marker on Zafgot Plains.) The cave is covered in [044]

At this point, the goal is to collect Memory Orbs (Douseki) forMeyvin. There are also some other things that need to be taken care of.

For now, talk to Rose and there is actually some side quests to be takencare of in Pendragon.

~ Side Quest Break ~ [043]

DOUSEKI INFORMATION o In Pendragon, talk to the merchant beside the inn, he will mention a Jeweller named Zodd who is said to be handling Douseki. Zodd was headed for Westron Hold Rift, but they lost touch with him at that point. o Head east and talk to a merchant with a purple star who mentions Zodd again, who has not returned from Westron Hold Rift, and says Zodd should stick to selling something else. o Find Zodd in Westron Hold Rift near the south and he will say that he was suddenly attacked by a guy who then ate the douseki. Lailah will comment that it was most likely the work of a Hellion. o The Hellion you need to beat is the Goblin King, he is just before the arena gate. He is not too hard to defeat. BOSS: Goblin Lord HP: 10633 LVL: 43 STRONG: Light, Fire, Water o Pick up the GREEN DOUSEKI - FIA afterward. A continuation of the SERIAL MURDERER douseki.

SERIAL MURDERER o Head to Pendragon's Knights' Quarters for a scene where the villagers are demanding that the knights to something about a murderer that has already killed ten people. The priest will interfere and tell them to calm down.

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o Head north and talk to another townsperson. The murders are happening at night. Go and rest at the inn. At night head to the church, Sergei will say the suspect is inside. I knew it was that damn priest! o The priest is not a Hellion. He was 'saving' these people. o Pick up the GREEN DOUSEKI - DRAI afterward. Watch as the Emperor of Lowlance (from the previous flashback) is surrounded by family, and watch as he slowly loses his mind as they die. One after another, almost everyone. Sorey and the partner cannot imagine it was a mere coincidence, they were most likely killed. o Head outside the church to continue for a skit. The party reasons that the Seraph the priest saw in his dream was most likely Saimon.

DEAL WITH THE ELEPHANT HELLION o The Hellion can be found southwest of the Horsa Village, or north of the southwest green ??? marker on Zafgot Plains. It is the reason for why item shop prices are so high. Defeat it. o BOSS: High Elephant HP: 37796 LVL: 53 STRONG: Fire, Earth, Water o The Elephant returns into a Seraph, Arkan, and becomes the Seraph Protector of Lowgrin. They just need to find a vessel for him. o REWARD: Mikleo Costume Colour Variation

With the Elephant defeated, the items at Lowgrin are a lot more affordable,so pick up all that Topaz equipment if you want.

DOUSEKI INFORMATION o Talk to Eguie in Lowgrin for Douseki information. It seems there is someone else out there who is collecting Douseki. He will tell you that this researcher is in a place passed the Prisonerback Wetlands. o Covered in [047] and [048]

The next three dungeons are also optional, because they were skipped earlierin favour of the Temple Trials.

~ Trisoizol Cave ~ [044]

ITEMS CHECKLIST------------------------------------------------------------- o Arcana Bottle o 8500 Gald o Quartz Boots o Earth Ring o Crust Ring o 2000 Gald o Red Chamomile o Pudding o Quartz Umbrella o Palmier o Frameless Glasses o 15,000 Gald o Grape Gel

Head north. At the first fork, ignore the right path and continue north. Inthis next room ignore the northeast tip. Break the boulder and head down theother path. At the next fork, head west.

Break the boulder to the north for ARCANA BOTTLE and a gold chest (GRAPEGEL). Return and take the northeast fork. Head to the next area.

In this area, it is full of forks, but there is only one exit. So startingfrom the entry point, ignore the north fork and go west. At the next fork,head east for 8500 GALD. Return and head west.

In this next room, break the boulder in the northwest fork for QUARTZ BOOTS

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and EARTH RING. Head back and go northeast. At this four way fork, break theboulder going south for CRUST RING and 2000 GALD. Head back and go east forRED CHAMOMILE and do a Discovery for "Glowing Mushroom."

Head back and break the boulder to continue north. Follow the path as itheads south. Just before the exit, there is a small west dead end, break theboulder here. Teleporting across will just bring you back to the beginningof this map. Head out the east exit.

In this map head forward until there is a fork. Take the upper fork breakingthe boulder to reach PUDDING. Return and take the lower east path. When youreach the next fork, break the boulder and head south. At the end is QUARTZUMBRELLA.

Return and head southwest. Follow this path and grab a PALMIER. Break theboulder and use the save point beyond it. Continue until the next fork, andhead south for RED SAGE, a gold chest (15,000 GALD), and Normin Undead.

At the north before the exit is a Hellion for side quest.

BOSS: Dango BugHP: 21565LVL: 54WEAK: WindSTRONG: Fire, Earth, Water

In continuation of the SO ROUND side quest, this is not the round thing orsomeone she was looking for unfortunately. Head out the exit and pick upFRAMELESS GLASSES. Continue on this path and there will be a boulder thatcan be smashed. Teleport across to return to the first map and exit out.

~ Gangaren Ruins ~ [045]

ITEMS CHECKLIST------------------------------------------------------------- o Apple Gel o Peach Gel x2 o 10,000 Gald o Sword Breaker o Beast Ring o Protect Hopper o Silent Sonic o Runner's High o All Divide x2 o Pure White o Pipe o Gold Circlet o White Peach Jelly o Knife Paper o Hestia Life o Holy Bottle o 5700 Gald o 9800 Gald o Aquamarine Blue o Elder Garden

This place is located in Westron Hold Rift, it is the north dungeon marker.We ignored this place earlier because the Wind Temple, Guinevere was to thesouth.

Head all the way to the north end for an APPLE GEL. Head all the way backsouth. At the first 'fork' on the map (where the horizontal path isseparated from the vertical path) there is a blue symbol on the west wall,use the water map action to lower the wall.

On the west end of this room, the water map action used on the wall with theblue symbol will lower the wall. Continue west, ignoring the exit, and atthe southwest end, teleport using the wind map action to pick up PEACH GEL.

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Take the exit to the next area.

Head south until the first 'fork' and use the earth map action on the westwall to open up a room with 10,000 GALD. Go back. Ignore the south path andcontinue east. In this next room, teleport across in the southeast for SWORDBREAKER.

Head back and go south and take the exit to the next level. Here go all theway east, ignoring the first north fork. Pick up BEAST RING. Take the northpath and head east, teleporting across the gap for PROTECT HOPPER.

Head west and at the southwest, use the fire map action to open the wall forSILENT SONIC. Take the north exit to the next level.

Here head forward and open the west wall with the earth map action, and continue into a room with RUNNER'S HIGH and ALL DIVIDE. The wall to the westcan be opened with the earth map action to lead to the exit for the nextlevel. Head back east to the beginning and head east. At the first fork,turn east for PURE WHITE.

Now head west to the exit for the next level. Head west and take the firstsouth fork for PIPE. Return and continue west. In the second room, there isa wall in the southwest that can be opened with the wind map action. Pick upPEACH GEL and ALL DIVIDE.

Return and continue south, at the next fork teleport across to the east for GOLD CIRCLET and WHITE PEACH JELLY. Head back and teleport across west.

Follow the path until you reach a save point, use it, and then open the doorto the north. In the next room is a Hellion.

BOSS: Boss Troll + TrollsHP: 27492LVL: 49STRONG: Light, Fire, Wind, Earth

This guy can actually run pretty fast, or rather, he takes really big steps.The first point is to eliminate the trolls. The next is to take down theTroll King. The only element that does not land reduced hits is Water, soyou will want to Kamui with Mikleo. He also hits hard, so let him beat upRose and the other Seraph, do not bother reviving them because the Seraphswill rotate and fuse with Rose if they have enough BP. Meanwhile my strategywas to hit with Arrow Rain while there were other members to fight, and runaround until members revived or switched on their own.

Use the water map action on the west wall. On the other side is NorminInfini KNIFE PAPER, 5700 GALD, HESTIA LIFE, 9800 GALD, and two gold chests(AQUAMARINE BLUE and ELDER GARDEN) that cannot be opened right now. Continuewest to the exit.

On this level, feel free to use the fire map action on the north end to open

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the way back to the rest of this level, but take the exit to the southeast.

On this level (third floor) feel free to open the east wall with water, buttake the west exit. On the second floor, you can open the southwest wallwith earth but take the southeast exit.

Back on the first floor, head north for HOLY BOTTLE. At the southwest fork,open the wall using wind to return to the beginning of the dungeon. Exit.

~ Versh Ruins ~ [046]

ITEMS CHECKLIST------------------------------------------------------------- o Peach Gel o Arcana Bottle o Demeter Wreath o Waste Charm o Void Ring o Feld Sword o Panacea Bottle o Red Sage o Red Chamomile o Framboise Mousse o 7200 Gald o Loose Snack o 10,500 Gald o Rare Butterfly Hair Ornmanet o Exile Hat

This place is to the west of the Earth Temple Morgause, on Aifread's HuntingGround.

Enter and take the east door. Head east at the first fork and teleportacross for PEACH GEL. Return and head all the way west to the next exit. Onthis level, head all the way east ignoring the fork and return to the upperlevel. Head west until there is a southwest fork, teleport across the gateto pick up ARCANA BOTTLE. Return east to the lower floor.

Return to the fork and head north, using the water action at the east forkto open up a room with LIFE BOTTLE and DEMETER WREATH (the romanji is morelike Demeter Reward, but Demeter is a greek god and this is a headband forEdna, so I am going to call it a wreath).

Take the exit to the west. Down here, head to the northwest end, use the fire action to access WASTE CHARM and VOID RING. Follow the path south forFELD SWORD and PANACEA BOTTLE. In the northwest corner of this room isRED SAGE and Normin Poison.

Head back to the upper level and return to the first fork. Open the wall tothe south using earth action and head down to the lower level.

In the northwest dead end of this room is RED CHAMOMILE. Head north and inthe southwest dead end (the other side of the rubble from the red chamomile)is FRAMBOISE MOUSSE.

Head north and follow the path to a boulder in the middle of a room. Performa Discovery on it. Take the east fork for 7200 GALD and a door that cannotbe opened at this time (gold key). Behind it is a gold chest (EXILE HAT).

Return and take the southeast path, using water to remove the wall. Use thesave point and continue forward. Pick up LOOSE SNACK (the term dero-deromeans hardly conscious, or hardly there so I used loose instead for lack ofa better word) and 10,500 GALD. The gold chest (RARE BUTTERFLY HAIRORNAMENT) cannot be opened yet.

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BOSS: BACK BAIRDHP: 19401LVL: 45STRONG: Light, Earth, Fire

This guy has a close range attack that could probably kill a character.Again the strategy here is to have Zaveid and Mikleo on the field,preferably doing Kamui with Mikleo and using Arrow Rain from a distance. Hedoes have one thunder-type attack that is long range. And he can also teleport short distances so be careful. He is a lot quicker than the TrollKing.

~ Prisonerback Wetlands ~ [047]

ITEMS CHECKLIST------------------------------------------------------------- o Jet Hovers o All Divide o Red Verbena o Mystic Feather o Red Saffron o Craft Decoa o Red Lavender o Grape Gel x2 o Strawberry Tart o Infini Ring o Red Rosemary o Quartz Boots o Koucha Chiffon Cake o Peach Gel o Grass Belt o Arcana Bottle

Prisonerback Wetlands is accessed from the southwest green marker on Zafgot Ruins, it is southwest of the Oasis with a save point. If warping, chooseZafgot Ruins > Oasis South.

It is recommended to visit this place after defeating the Elephant Hellionand the events that follow, including talking to Eguie about the Douseki.

Head inside and follow the path, south of the merchants in the east corneris a stone monument. Continue into the open field. Head east for JET HOVERS.Head west accessing the save point. Continue south to pick up an ALL DIVIDE.

At the fork, the southwest leads to a gold chest (GRASS BELT) that cannot beopened yet. In the northeast is also a gold chest (ARCANA BOTTLE). Take thenorth path and pick up a RED VERBENA. Climb the vines to the east and headto the end for MYSTIC FEATHER. Jump down the vines on the other side of thisrock for KOUCHA CHIFFON CAKE. Then do a Discovery on the flowers beside thechest.

Cross the bridge for a stone monument and a PEACH GEL at the end behind arock.

Return and head south ignoring the vines and pick up RED SAFFRON. At the fork, head south and take the first vine to the east, continue up and acrossfor a save point and arena gate down below. There is also CRAFT DECOA besidethe gate.

Head back and continue south for DARK BOTTLE. There is also a Discovery onthe three-clawed footprint on the ground. Around on the other side is HOLYBOTTLE. Head up the vines in the northeast for GRAPE GEL. Return and besideit on a lily pad to the southwest is RED LAVENDER. Teleport across to the

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other lily pad to reach a save point.

At the north end before the dungeon marker is a STRAWBERRY TART. Climb thevines next to the dungeon for GRAPE GEL. The dungeon is Altus Ruins. Ignoreit. Go explore it at [056] for the Gold Key.

Head all the way back to the last fork and go east this time. After thebridge, pick up INFINI RING to the west end. Then RED ROSEMARY north of it. To the northeast, teleport across the lily pad to find Normin Demon. Head tothe dungeon marker and climb the vines near it for QUARTZ BOOTS. Return andaccess the save, head through to the next area.

~ Lichtwag Dry Ash Forest ~ [048]

ITEMS CHECKLIST------------------------------------------------------------- o Red Chamomile o 5500 Gald o Loose Snack o 7200 Gald o Military Hike o Arcana Bottle o All Divide o Red Sage o Dark Spoiler o Chocolate Pudding o Grape Gel o Armour Ring o Afro Hair

Follow the path south until there is a fork. Take the north path to get REDCHAMOMILE. Continue west and around the corner for 5500 GALD and LOOSE SNACK(derider thing). Break the boulder but return to the fork. Head south to get7200 GALD and MILITARY HIKE.

Take the southwest exit. Follow the path south to get RED SAGE. At the forkhead west. At the dead end, break the upper boulder to get ARCANA BOTTLE andALL DIVIDE. Break the south boulder and teleport across. Ignore the exit andgo north grabbing the DARK SPOILER. Now take the exit.

Take the north path across to a Discovery on the fallen tree. Return and goeast. Break the boulder, ignore the north path. Head to the dead end forCHOCOLATE PUDDING and GRAPE GEL.

Now take the north path. All the way north past a boulder is GRAPE GEL and agold chest (ARMOUR RING). Take the west fork and use the save point. Acrosson the other side is a Hellion.

BOSS: TitanHP: 15456LVL: 55STRONG: Fire, Earth, Wind

He moves pretty slow. Try to get him to focus on Rose. Again I had Kamui with Mikleo and used Arrow Rain from a distance, occasionally healing Roseto keep her from KOing.

The priest will show up after, even though you saved him, he will run awaycalling Sorey a monster. Hey, he left behind a douseki. Awesome. Get GREENDOUSEKI - FYUNFU. In the memory, the king of Lowlance will be seen tryingto kill himself in various methods but never succeeding.

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Head south and break the boulder for another gold chest (AFRO HAIR).Continue west. Break the boulder here and leave this place. Back onPrisonerback Wetlands there will be a scene.

Return to Lowgrin. It should be possible to speak to Meyvin to continue thestoryline after defeating Stheno. You will know it's possible to progresswhen there is a skit at a save point telling the party to speak to Meyvin.

~ The Tower Town, Lowgrin ~ [049]

Talk to Meyvin. Sorey will want to know how Heldarf became like that. FollowMeyvin to the next star.

When in control, head back and access the save point. Pick up the RED ROSEMARY and perform a discovery on the cenotaph. The gold chests are notaccessible right now (SHARK BOTTLE and MILITARY HIKE) so talk to Meyvin.

He will hand you another douseki that has the beginning of Calamity recordedon it. It was something he did not want to show anyone, but he will let theparty view it.

When in control, you will be in the village of beginnings Camran. Walk westoff screen to continue. Afterward, walk around the people and head south.Keep going east.

There are talks even among the people that Maoterasu is becoming a Hellion.Head north. Here Heldarf will withdraw when Hyland forces arrive upon thevillage. He has no intentions of wasting soldiers' on a small village. Afterthe village will be burned and destroyed by Hyland forces.

The Shepherd, Mikel will rush off to save his sister Musee (hey, Xillia) atthe Trial Temple. Head north to follow. In this next scene, the rest of theparty cannot seem to shake off this feeling. And they realize that Mikleolooks a lot like the Shepherd siblings.

In the next scene, the brother Mikel will rush past the first to pick up thebaby but losses hope. He stabs the baby (presumably) on the alter. It wasthe only answer he could reach.

In the next scene Heldarf will survive an attack and soldiers from bothsides will run away from him. Conclusion: the baby (Mikleo) was sacrificedby Shepherd Mikel to curse Heldarf into a Hellion.

When in control, head south. Jiji will arrive and pick up a baby (Sorey). Musee will arrive and beg Jiji to save her child, too. He will pass on their wills on to the children.

When in control, find Meyvin at the next star. Sorey has arrived at the answer, he wants to save Heldarf. Meyvin will want to test the party's resolve. Something along the lines of "living a long time can be a cursetoo."

BOSS: Meyvin

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HP: 24357LVL: 56

He moves slow and he has no weakness or strengths because he is a human. Buthe does have some heavy-hitting moves and a hi-ougi that could KO a character.

He makes Sorey and Rose realize that the only method to end Meyvin is the same method that they used with Dezel. He wants them to realize that if theycannot face Heldarf with absolute resolve, then they are doomed to fail.

Lailah will convince the party to firm their resolve. Meyvin will tell themto show him that it is not all just words. He will defeat everyone with ahi-ougi though. But Lailah says it is not over for them, they have gottenthis far together. And it they will continue from here. Edna and Zaveid addtheir opinions.

Back in battle, use L1 to transform and then press L1 to press the gun. Butbefore he can press the trigger, Meyvin will fall. His life was already coming to an end. Before he can fully thank the party, he will pass.

Next stop Izuchi. But all the warps are down! Head to Camelot Overpass. Feel free to ignore the giant Squid Hellion and continue around it to accessa save point. Head to the middle area for a scene.

If you're to it, here is the Hellion's specs:

BOSS: KrakenHP: 13684LVL: 48WEAK: Fire, EarthRESIST: Light, Water, Wind

Lowlance and Hyland are back at war, but this time they are serious about it. The merchants will have a laugh that their wares will sell because ofthis. Sorey is worried about more impurity spreading.

Talk to the Turtlez north of the save point for a scene. She says she needsto hurry to the Nekonin Village. (Nekonin = Katz, maybe those guys fromSymphonia). Edna says it is a village from fables, finding it will be nextto impossible. Michael suggests talk to certain knowledgable Seraphs.

The warp is now accessible again. Head back to Grave Gantt Basin throughVagran Woods. After the scene, head to Laston Bell to meet with Sergei. Backin Vagran Woods, one of the twins will say that everyone was captured in Pendragon, charged with helping Hyland with assassinations.

Sorey will tell Rose to go help her family. After all their jobs are different. She will leave the party.

There are now three objectives:1. Go to Laston Bell and meet Sergei2. Go through Lamrock Cave back to Hyland territory and run into Alisha3. Go to Pendragon to help Rose.

Guess Izuchi will have to be put on hold for now. Let's start with Sergei.

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~ Meet Sergei ~ [050]

Head to the star by the Church. Sergei will apologize for being unable to stop the war. He wants the evacuate the civilians but they blame him forrunning away. The people want Sergei and the soldiers to just bring an endto the Hyland forces. As you may have figured, the impurity is spreading.

Follow Sergei to the town exit as the people shout insults at him, callingSergei a coward, shouting at him to fight.

Outside of town, check the stone monument behind Sergei if you have not already, and then talk to him.

The Seraphs will note that the impurity in town is abnormally strong so theparty volunteers to help. Hellion soldiers will suddenly attack the boy fromearlier. Sergei will step in to protect him. Before Sorey can help, thedimension changes. The old man from earlier transforms into Saimon, it wasall her doing. Chase after her to the next star.

BOSS: Sergei (?)HP: 14131LVL: 60

Sorcerer DeadHP: 5309LVL: 50WEAK: FireSTRONG: Earth, Wind

He is not too hard, but since it is just you and a Seraph, switch out Zaveidfor Lailah and Kamui it. With 8 BG (at least I had that much) gather theSorcerer Dead together and do a hi-ougi to get rid of them. Sergei is not ahard hitter, the fake is actually really annoying.

Afterward, Saimon criticizes the party's ego in regards to impurity. She bets Sorey is also infected with impurity, just like the previous Shepherd.

Pick up the SAGE if it has respawned and return to the town entrance to continue the scene. The civilians will have calmed down and say they arewilling to hear Sergei's request on finding a way for everyone to livetogether.

Next stop, since it is close by, Hyland territory. Enter Grave Gantt Basinfrom the Hyland side (warp to Folken Hill, Marindo entrance and go south).

~ Find Alisha ~ [051]

Head forward to hear Maltran giving orders to eradicate Lowlance forces. Ignore Maltran (the star) for now. Head north and pick up DEVIL TAIL. Talkto Maltran.

She is, again, using Alisha. When in control, exit and head to Lady Lake. Goto Alisha's mansion, she will be attacked by soldiers (Hellions in disguise)and Sorey will fight them.

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BATTLE: Armour Knight x3HP: 6110LVL: 52WEAK: Earth, WindSTRONG: Fire, Water

Land a couple of hits and Alisha and Lailah will join the fight (I assume they redid the contract). They are rather slow and weak, but they have thismagic attack, thunder-based that can KO characters. Either cancel theircasting or block it.

Alisha did not deliver the letter of imperial command, and she cannot stopthe fighting. Zaveid will suggest forming a contract with Sorey again. Talkto her on the patio, she realizes that is the only way to stop the fighting.

Edna breaks it to Alisha that Maltran is actually a Hellion and is encourag-ing the battle. She will freak out a little but firms her resolve to talkwith Maltran.

Return back to the main part of town for a scene. Alisha will worry if Soreyis experiencing the same problems as last time. The warp system is down, return to Grave Gantt Basin by foot. At the entrance is a scene with theBlue Valkyrie.

She wants Alisha to hand over the imperial command (to start attacking, I believe) but she will not hand it over. Maltran then says she must steal itfrom Alisha then. She walks away to Borus Ruins, follow after her.

She will be on the second map, just beyond the save point.

BOSS: MaltranHP: 27261LVL: 61STRONG: Light, Earth, Water She is not too difficult, but she does have a hi-ougi. So watch out. Afterthe battle, the purification will not work. She will kill herself using Alisha's spear, and in her dying words will say that she hated Alisha to thecore. She does not regret helping him (Heldarf).

Run after Alisha. She has a breakdown. After some heartfelt words, she willleave telling Sorey that she will handle the Hyland forces. Lailah will bein tears because she was so moved by the speech.

Anyways, time to help Rose. Head to Pendragon.

~ Help Rose ~ [052]

Enter from Parbley Pasture. Head towards the star for a scene. There is awanted poster on the walls of Lunarre, posted by Rose. Apparently Lunarrehas been breaking into homes of nobles and stealing things.

Rest at the inn. Head outside and towards the star to overhear a rather loudconversation between Lunarre and some noble. They plan to drag Rose out anddeal with her. He will run off and your party will be stopped by some

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Hellion soldiers.

BATTLE: Lizard Warrior x2HP: 4436LVL: 50WEAK: LightSTRONG: Earth, Wind

After head south to the next star.

BOSS: LunarreHP: 29790LVL: 60STRONG: Earth, Water, Wind

Put up with the battle until Rose has rescued her comrades. There will be ascene midway. Again, not too difficult. He does have a hi-ougi.

Rose will stab Lunarre but he will burn himself out. Head to the town exitto continue. Run into Saimon again. Rose will rejoin the party. Return toGrave Gantt Basin again.

~ Grave Gantt Basin ~ [052]

There is an anime cutscene upon arrival. Again, soldiers are turning intoHellions. The Seraph of the area goes berserk with the impurity and becomesa dragon. When in control, save and head towards the dragon. Take the north path, access the save point outside the abandoned village here. Feel free tobuy items at the Dark Turtlez before heading to the star.

Inside the village behind a building in the southwest is STRAWBERRY WAFFLE. Back on the main path, pick up a ROSEMARY.

At the next scene, hey it's Lucas. Sergei and Alisha will also show up.

BOSS: TiamatHP: 75106LVL: 62WEAK: LightSTRONG: Fire, Earth, Water

The fight will reach a point where a scene will take over and it will absorbimpurities. The fight will restart after, and the dragon will be back to full HP. Beat him down again for another scene.

This time the soldiers from both countries, even the mercenaries join in.This time when the dragon tries to cast this white magic, the other soldierswill attack it.

When the next anime scene takes over, Sorey will strengthen his resolve withRose to purify the dragon. The humans rejoice. When in control, return tothe old hideout for a scene. Lailah wants to be old Sister, not Mother. Although her age is pretty far apart from Sorey and Rose's. Head back toLaston Bell.

Meet Lucas and Alisha outside the gate. After she Sergei meet, head inside.

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~ Laston Bell ~ [053]

Head inside the church to continue. She will invite Sorey to come with herbut he says that it is her dream to chase (and make come true). They wisheach other a good journey.

When in control, head to the east exit for another scene. Seeing the atmosphere, Rose suggests staying for the night. Lailah will even fakesleepiness and Zaveid will complain of back pain. Edna just wants to makesure he gets a good room.

I am really enjoying this background music.

Lailah and Rose will talk about Sorey, how this what he wanted to seehappen; peace. Edna will seek out Zaveid asking why he killed the Hellions.And the boys will have a talk. This bromance.

When in control, head to Izuchi. Enter through Arodite Forest for a scene.They cannot feel Jiji's barrier. Hurry to Izuchi. At the star there will befallen Hyland soldiers.

The girls figure out that Heldarf wants Sorey to become infected by impurityby hurting his home. Dirty trick. The girls decide that they must not letit happen.

~ Seraphim's Forest, Izuchi ~ [054] Use the save point and then advance to the star for a battle.

BOSS: CerberusHP: 29587LVL: 68WEAK: LightSTRONG: Fire, Water, Wind

Mind you, Cerberus in Greek Mythology actually has three heads, not two. But anyways. The bugger is capable of healing itself when it is near death.Pain in the butt.

After head to the village for another scene. Then go to Jiji's house. Thenoutside Sorey's house is Saimon. Head inside his house for a quick scene. Itis totally trashed.

Head back to Jiji's house, check his bookshelf for a letter. It is a letterabout Sorey and Mikleo. Nothing you have not already seen from the flashbackback in Lowgrin. Check the shelf again for JIJI'S PIPE. The destination isMabinogio Ruins, head to the lower level save point and head through the door that has been locked up until now.

~ Mabinogio Ruins ~ [055]

ITEMS CHECKLIST------------------------------------------------------------- o Musee's Staff o Elixir o Red Sage o Shadow Slave o Death Sheet o Red Chamomile

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o Pear Compote o Pegasus Wings o Sunglasses (Round)

If you have not already, perform a Discovery on the statue. Apparently thestatue is supposed to be Jiji. Head downstairs and through the door.

Through that previously locked door, find Baltrow and Musee. She wants touse the rest of her life to protect the place. She sacrifices herself toremove the impurity leaving behind her weapon. Mikleo never even properlygreeted his mother, but that is okay. Musee's staff can be equipped toMikleo.

Head forward for another scene. Run around until you find copies of Soreyand Rose.

BOSS: RoseHP: 9450LVL: 74STRONG: Earth

BOSS: SoreyHP: 11852LVL: 74STRONG: Fire

Deal with Doppleganger Rose first. Then beat down on Doppleganger Sorey.

Afterward you will be back in the ruins. Head west and take the first forknorth. In the last room is ELIXIR and a gold chest (SUNGLASSES ROUND FRAME).Also Normin Shield.

Head back and take the south fork. Pick up RED SAGE and SHADOW SLAVE. Returnand continue west. Take the next north fork for DEATH SHEET and RED CHAMOMILE. Return and take the next south fork. Pick up PEAR COMPOTE and PEGASUS WINGS.

Return and continue west and be sent back into the illusory realm. Runaround until you find Kamui Sorey and Rose already waiting for you.

BOSS: SoreyHP: 10636 LVL: 75Strong: Water

BOSS: RoseHP: 13582LVL:75Strong:Wind

Go after the fake Sorey first then Rose. After the scene access the savepoint. Feel free to access the warp, it will return you to the beginning ofthe dungeon.

Head forward for a scene. Saimon has cast an illusion to make this placelook like a dead end. Deal with Saimon.

BOSS: SaimonHP: 28080

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LVL: 76

The team assumes that she is most likely an illusion. When her HP is halfwayshe will create copies of herself with less HP. Ignore them and focus on theoriginal. However, she will use them to perform a hi-ougi. So keep beatingon her and she will go down eventually.

Afterwards, the doorway is revealed and Saimon's true face is revealed. Theychoose to just let her live. Exit to the next area. The next area has onlygold chests and at this point, I will take a break to take care of gettingthe gold key and some side quests.

~ Altus Ruins ~ [056]

ITEMS CHECKLIST------------------------------------------------------------- o Red Lavender o Grape Gel o Sesame Bavarois o Craft Decor o Red Verbena o Holy Bottle o Minimum Haze o Brynhildr o Summer Vacate o Gold Key o 20,000 Gald o Topaz Sword o 60,000 Gald o Elixir o Jasper Soul o Dark Bottle o Little Frog o Aqua Glass o Cheesecake o Symphonic Note o Palmier

This is the dungeon located in the Prisonerback Wetlands that we previouslyignored in favour of collecting the memory orbs. Let us go back to this place now to collect the gold key. To reach this place, warp to PrisonerbackWetlands > Abandoned Village Iodine. Head forward and enter the dungeon.

In the right corner of this room is RED LAVENDER. The door to the north islocked so start by heading east. On this level, follow the path and take thewest fork (through a gate) to get GRAPE GEL. Continue east and then head north, opening the door.

Head to the west dead end, use fire to open the wall. Pick up SESAMEBAVAROIS. Head back to the main path and continue east. At the fork, go eastand take the first south, use fire to open the wall and get CRAFT DECOR,another dagger for Rose.

Follow the path east and south, at the south dead end is RED VERBENA. Ignorethe west path. Head back to the last fork and go west, using the water action at the dead end to reveal the last room. Continue to the next level.

Check the map, oh the symmetry. Okay, follow the path and head west andaround south. At the south, use the wind action to open the room for a HOLYBOTTLE. Head back and go east, in this room take the right path to a room with MINIMUM HAZE.

Head back and go left. At the fork, use the water action at the north toopen a room with BRYNHILDR. Head south and follow the path to a save point.

Use the fire action at the north to open the next area. Take the east fork

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for SUMMER VACATE. Return and head north for the GOLD KEY. Head back and take the west path now for 20,000 GALD.

Head back and go north again. Behind the chest, use the fire action to opena wall revealing TOPAZ SWORD. Use the earth action at the east fork to openthe path. At the next fork (just before the northern room) find Normin Void.In the north room is a Hellion.

BOSS: Mu (Nothing)HP: 16405LVL: 56STRONG: Light

Not too hard. Beat on him, despite his health regenerating, it should end quick.

Head back to the save point. Go through the south doors to a room with sixchests each with 10,000 glad for a total of 60,000 GALD. Do a Discovery ofthe wall in the middle.

Head back and continue west until there is a fork. Use the earth action at the north to get ELIXIR. Head west and follow the path around to the northwest for JASPER SOUL. Go south and head east and the fork. Use the windaction at the south point to open a room with DARK BOTTLE.

Ignore the western exit because it leads to a dead end. Return to the secondfloor using the east exit. Then return to the first floor. From here, thedoor to the north opens now for a LITTLE FROG attachment. Take the west pathdown to the second floor.

At the fork, head east for a AQUA GLASS. Use the earth action at the northfor CHEESECAKE. Follow the path west, before the next room there is a southnook with SYMPHONIC NOTE. Continue west. At the next fork, head south andtake the first east fork. Use the earth action to reveal PALMIER. Using thewater action on the upper fork that connects to the last room reveals theexit to the third floor.

Otherwise, we are done here, feel free to leave.

~ Sidequest Insanity ~ [057]

Ready? Here we go!

GOLD CHESTS o Borus Ruins - Final Battle Long Spear o Zafgot Plains - Feld Boots o Lowgrin - Aqua Glass, Palmier, Shark Bottle, Military Hike o Trisoizol Cave - 15,000 Gald, Grape Gel o Gangaren Ruins - Elder Garden, Aquamarine Blue o Versh Ruins - Rare Butterfly Hair Ornament, Exile Hat o Lichtwag Forest - Afro Hair, Armour Ring o Prisonerback Wetlands - Grass Belt, Arcana Bottle o Pendragon - 18,000 Gald o Lady Lake - Road of Difda o Marindo - Cerian Ring o Ganrbia Ruins - Peach Gel o Laston Bell - Shark Bottle

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o Gafris Ruins - Elixir, Direct Appeal o Arodite Forest - Souffle

KATZ VILLAGE o If you talked to the Turtlez in the middle area of Camelot Overpass, you must search for the entrance to Katz Village. o Start by talking to the all the Seraph protectors (Lord of the Lands) in the towns. They will provide hints. o Head to Lady Lake and go to the mansion area. Check the ! marker that is not Alisha's house and the Katz will reveal itself. It invites you to the Katz Village, but cannot take you there. Ugh. o Talk to the Katz again when you have Jiji's pipe. It will let you into the village [057A]. Be sure to save first.

LEGENDARY WYVERN o Talk to the Seraph in Zafgot Plains (he is leaning on the caravan, by the knights. He mentions that a Legendary Wyvern is Prisonerback Wetlands area is picking on the local Seraphim. o BOSS: Legend Wyvern HP: 29030 LVL: 55 STRONG: Fire, Water, Earth o He can be really annoying towards the end. The characters believe the wyvern to be Dragon-level. o Apparently the Wyvern, who must have been a Seraph at one point, used to be someone Zaveid knew, a friend.

AIZEN o Sleep at an inn (I stayed at the one in Godojin) and there will be a chat between Zaveid and Sorey about defeating the Dragon, and talk about Aizen (Edna's brother). o Head to Sacred Mountain Leifork, the enemies are now level 56. The north dead end can be accessed with the wind action to reach a CHOCOLATE RUSK. o And the next northern dead end behind a boulder is AHOGE. o Head to the ! marker for a scene. Edna realizes that there is no other choice but to kill Aizen, he cannot be saved. o Zaveid reveals her brother's true feelings, "If I become a dragon, kill me. Edna will surely be in pain." At seeing her brother as a dragon that is. o Edna displays the most emotion at this point, "He left on a journey on his own! He became a dragon on his own! How lonely did you think I was?! Brother... I want to see you again.†Zaveid and Edna will �leave the party. o Pick up RED SAGE, ignore the first two north forks (cannot break boulders without Edna in the party). Pick up RED VERBENA next to the Dark Turtlez. o Find Zaveid at the next ! marker. Edna will also rejoin. o BOSS: Aizen HP: 61755 LVL: 64 STRONG: Light, Fire, Earth o Be patient, and try to stay behind him. He just has a lot of HP. Spam Maelstrom (Water Kamui). (I will admit, I set this fight on Simple). o Pick up RED LAVENDER, and do a Discovery on the grave marker. o Watch the chat and access the save (was this here before?). Take the south path for TOPAZ BOOTS (north) and Normin Wind (south).

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o Head back to the main for and go east, first north fork has ARCANA BOTTLE. The second north fork has ALL DIVIDE and PEACH GEL. Get out of here.

EDNA'S HI-OUGI, SHOOTING STAR o Must defeat Aizen first. o Stay at an inn after for a chat between the Seraphs. Then go to Aizen’s grave for a scene. o REWARD: Edna's hi-ougi Shooting Star, and title class up.

STORYTELLER MEYVIN o In Lowgrin, talk to the elderly Seraph leaning agains the wall in the south. He asks if you know of the singing adventurer Meyvin. Apparently, he can be found in Trisoizol Cave. (Talking to the elderly Seraph in Pendragon by the fountain also triggers the same event.) o Head to Trisoizol Cave, 1F, to the ! marker. Talk to the Seraph Akasha and they will ask about a person named Meyvin. o Meyvin is the person sleeping in the tomb behind the Seraph. For the last 300 years, the Seraph has been watching over her. o Turns out that our Meyvin and this Meyvin are related. They come from a clan of professional storytellers, and all take on the name Meyvin. o REWARD: Sorey's Shepherd Costume Colour Variation

MEMORY ORB SCENES o If interested, in Lowgrin, that large stone monument in the centre can be accessed to watch previous memories already collected. Hence the purple star.

PHOTON SISTERS o Talk to the mercenary in the tunnel area of Prisonerback Wetlands, he says a Saint (female) opened a village in the middle of the wetlands. o This seems to be a freaking pattern. In the abandoned village, Lodine, find the last of the Gorgon sisters. o BOSS: Euryale HP: 27767 LVL: 57 STRONG: Fire, Water, Wind Not terribly strong, Stheno was worse. The precursor to the petrify arte is her giggling. o Again she cannot be saved by purification. Rose suggests going to Pendragon Church to figure out how to keep Saints from turning into Gorgon Hellions. o Check the bookshelf in Pendragon Church where the ! marker is to read files on the Photon Sisters. o Enter Grave Gantt Basin from the Lowlance side. Save and head north to the ! marker, the knights are doing a combined security patrol. Sorey says they will investigate the abandoned village up ahead. o This time you get to face them both! o BOSS: Stheno BOSS: Euryale HP: 23269 HP: 27767 LVL: 56 LVL: 57 STRONG: Earth, Water Strong: Water, Fire, Wind o This time both will be purified. The soldiers will mention that twenty

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years ago, people the this abandoned village Photon were put under a sleeping curse of sorts.

CHECK UP ON SERGEI o Talk to Sergei outside the knights' quarters in Pendragon.

CHECK UP ON ALISHA o Go to Alisha's manor and head to the patio for a scene. The Logas guy from earlier will teach her a little more about politics.

ROMANO o Talk to Rose's guild members at the bridge in Folken Hill, they will share new information about the guy using the kids (from earlier). o Go to Marindo, a guy south of the church mentions that Romano is in the art museum. Find him there. o BOSS: Orc Kong x2 HP: 32531 LVL: 65 WEAK: Wind STRONG: Light, Fire, Earth o These guys are pretty damn annoying. They hit hard, and when they puff their chests, a rain of arrows will fall on your characters. o They cannot be purified, so the assassins will kill them. o Go to the Tintagel Ruins (old hideout) entrance in Vagran Woods for a scene. o REWARD: Rose's Wagtail Feathers guild costume

~ Katz Village ~ [057A]

ITEMS CHECKLIST------------------------------------------------------------- o Cat Cap o Red Chamomile

Did you remember to save before entering? Do it, just in case.

The cat in front of the gold chest will return you to Lady Lake. The goldchest holds CAT CAP.

In the northeast area, you can rewatch any movies (anime cut scenes) and chats. South of that is a Discovery point. Head back and check out the itemshop. To the west beside the bridge is RED CHAMOMILE.

In the northern area, the Dark Turtlez will sing a -very- familiar song(Xillia 2). It will also trigger a boss fight:

BOSS: Dark TurtlezHP: 88888LVL: 99

Ugh, is this supposed to be some kind of Xillia 2 rehash/promo? Same music,same dual swords (fish). Similar talk about a curse. Uh.

~ Mercio Ruins ~ [058]

ITEMS CHECKLIST------------------------------------------------------------- o 6,800 Gald o Red Saffron o Topaz Boots

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o Infini Ring o 7,050 Gald o Hyper Velocity o Grape Gel x2 o All Divide o Melon Gel x2 o Shark Bottle o Aqua Glass o Red Chamomile o Photonic Ray o Loose Snack o 8,800 Gald o 8,500 Gald o Monocle

One last optional dungeon. This place is located in the south of Grave GanttBasin, now that the war is over. Head to the ??? marker in the south. Thereis a dragon newt Hellion in the area before this dungeon. Also, before entering, do a Discovery on the horses and save.

The Hellion's specs:

BOSS: Dragon WizardHP: 36361LVL: 62RESIST: Fire, Water, Earth, Wind

Inside, head east and pick up 6,800 GALD. Take the north path across thegate and ignore the west path. Instead, continue north until you reach theroom with the exit to the next area. In the southwest corner is RED SAFFRON.

Use the earth action in the northwest corner to open a room with TOPAZ BOOTSand INFINI RING. Use the earth action on the north east wall for 7,050 GALDand HYPER VELOCITY. Take the exit to the next level. Directly across, usethe fire action to open a path. Head downstairs to get MELON GEL and SHARK BOTTLE then return to the second floor.

Head west until you reach a room with different paths. Take the east path tothe lower level. Follow the path and head west into a room with GRAPE GELand ALL DIVIDE. Return to the second floor and take the northwest path.

Take the first west fork for a AQUA GLASS and GRAPE GEL. Return and head south, follow the path around and on the north tip (other side of therubble) is RED CHAMOMILE. Head west to the upper floor. Pick up MELON GELand PHOTONIC RAY. The Normin Aqua is at the dead end. Head back downstairs.

Head south to the last room with an exit, and access the save point. Headdownstairs. Ignore the Hellion for now. Use the water map action in the north to get LOOSE SNACK, 8,800 GALD, and 8,500 GALD. Return and take theeast path for MONOCLE.

Head back and fight the Hellion.

BOSS: ManeaterHP: 39053LVL: 64STRONG: Light, Fire, Earth, Wind

This guy can move pretty fast. Stay at a distance with Water Kamui and justspam Maelstrom. Let Rose handle the rest. The Hellion is capable of eating acharacter and KOing them. If you find Rose and the other Seraph KO'd justrun around until they revive and fuse with Rose again.

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~ The Origin Village, Camran ~ [059]

ITEMS CHECKLIST------------------------------------------------------------- o Red Verbena o Ancient Crown o Gaizer Road o Chrome Narage o o

The southwest fork leads to a warp, the north west fork leads to a save point. The middle leads to the village area. Go down the middle path and atthe fork is a Discovery point.

Up ahead is a Dark Turtlez that carries some items for restock. The goldchest holds ANCIENT CROWN. From this fork, going to the north dead end leadsto a Hellion.

Take the south fork at at the southern point is a house to do a Discovery,"Mikel's Burned House." Another Hellion is at the end. Head back to the mainpath and continue, the gold chest holds GAIZER ROAD. To the west of this isanother chest with CHROME NARAGE. At the next fork, go to the east dead endfor a stone monument and RED VERBENA.

Take the stairs to the next area.

~ Altorius's Throne ~ [060]

ITEMS CHECKLIST------------------------------------------------------------- o Aqua Interrupter o Hourglass x2 o Arcana Bottle o Survivor Life o Red Rosemary o Elixir o Glade Scepter o Strawberry Shortcake o Shadow Slave o Fairytale o Koucha Chiffon Cake o Death Sheet o Caliburn o Red Chamomile o Melon Gel x2 o Helmwige o All Divide o Viking Hat o Pound Cake o Chestnut Glace o Athena's Memory o Shark Bottle o Roll Cake o

Head forward to access the warp and the save point. Continue inside. Go eastand burn the webs to continue outside. Enter the other door to get AQUAINTERRUPTER and HOURGLASS. Return to the first area and ignore the west pathand go north.

On the next level, go west for ARCANA BOTTLE. Go east in the northern room is a Discovery point. Return and take the east fork outside. Head north forSURVIVOR LIFE. Burn the web to the east and teleport across. Pick up the REDROSEMARY beside the stairs and head inside. Light the pedestals according tothe number on the floor. The door to the north will open. Beyond it up thestairs is a Hellion.

Ignore it and go west for STRAWBERRY SHORTCAKE. Take the east path down thestairs. Enter the room to get ELIXIR and GLADE SCEPTER. Continue west andhead outside. Teleport across to the south and take the east fork to arriveat a SHADOW SLAVE.

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Return and continue south. At the next fork, go west. Burn the webs and thedoors lead back to the first area. So go south instead for HOURGLASS. Returnand take the southeast door.

Enter the large room for FAIRYTALE. Continue up the stairs. Enter the northwest room for DEATH SHEET and KOUCHA CHIFFON CAKE. Use the wind actions onthe pedestals in the middle room to open the door. Up the stairs is anotherHellion.

Take the west exit outside and pick up RED CHAMOMILE. Follow the path toanother door. Follow the path and open the second door for MELON GEL. Thenopen the first south door burning the flames. On the other side, enter theroom to the northeast for CALIBURN. Head south through another door andcontinue.

In the next area, take the first south door burning the flames. On the otherside, enter the north door for HELMWIGE. Go south for ALL DIVIDE and thenexit. Follow the path to another door.

Take the upper door, break the rocks for VIKING HAT. Break the rocks blocking the north door for presumably another Hellion. Take the lower doordown the stairs and into a room for POUND CAKE. Continue outside.

Head east for MELON GEL. Return and head north. Burning the flames will leadto the door that returns to the first area. Instead, take the northern door.Inside follow the path, go up the stairs and take the west door.

In this hall, take the north door for Normin Invalid. A Discovery can alsobe made on the weapon rack on the east wall. It is a bunch of ceremonialswords that belongs to Shepherds.

Head back and continue west outside. Take the south fork and follow the pathto a CHESTNUT GLACE. Return and follow the other path to another door.

Inside, enter the room for ATHENA'S MEMORY and SHARK BOTTLE. Continue up thestairs and enter the room on the other side. There is an eye on the wall souse the water action to avoid getting sent back to the middle room. Get theROLL CAKE. The other door leads to another Hellion up the stairs, there isalso an eye on the stairs so be careful.

Head out the south door. Pick up the RED SAFFRON. Follow the path to the star for a scene. This is it!

Access the warp and save point. Just head north, and continue north till thelast room to face Heldarf.

BOSS: HeldarfHP: 52340LVL: 80WEAK:STRONG: Light

Fight until a scene occurs. Heldarf has absorbed Jiji. And the fight

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continues. He can also summon Hellions. Some that he might summon:

Black PantherHP: 9959LVL: 62

Ancient ArmourHP: 4839LVL: 64WEAK: Wind

He also has a hi-ougi so try to stay behind him. When his HP finally reaches0 there is another scene. Sorey and Mikleo will make the final blow, remembering Jiji's words. Just when you thought it was over, Heldarf fuseswith Maoterasu.

BOSS: Kamui HeldarfHP: 200,000LVL: 80

He uses this right arm to sweep what is in front of him. He can rise up anduse his left arm to sweep further back. And he can slam both arms on thefloor to take up the whole area. When Heldarf starts talking he will cast ahuge spell that will kill all the characters, what you need to do is getthrough his defence and knock him out to cancel the spell, then the gamewill prompt you to press L1 to fire the gun.

Repeat this each time using a different Seraph until you run out. I'm bad atusing long-range (Wind, Water) kamuis, so I used those first and savedEarth and Fire for last.

It's not over yet!

BOSS: HeldarfHP: 19741RESIST: Light

This one is real quick, all you have to do is perform a hi-ougi. If you findyourself low on the blast gauge, use Arcana Bottles if you have them. Ascene will take over.

Maoterasu will be freed. Walk towards Heldarf as he speaks. He says whenSorey impales him with that sword, a new Age of Calamity will begin.

Press the X button twice to raise the sword and kill Heldarf. This triggersthe animated cutscene.

The Seraphs will also disperse along with the impurity. Sorey will meet Maoterasu and thank everyone. The light overtakes the world and many arerejoicing. Alisha and Sergei are leading the peace talks and they feel thechange too. Rose breathes, smiles and walks away.

Congratulations on finishing the game!

-POTENTIAL SPOILERS-Midway through the credits, there is another scene where two elderly people(I presume the twins from the merchant guild), the Seraph from Lady Lake Ithink, Lailah, Edna, Zaveid, and a new Seraph with the book of records

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visiting a marked grave. Presumably, Rose's.

After the rest of the credits, there is another scene where a grown-up Mike enters some ruins and seems to sense a presence. He falls through anopening in the ground but is caught by a stranger with the Shepherd's glove,with a hair outline that looks a lot like Sorey's. And Mikleo's smiling.

After that you will get Phantom Key to Heaven. You can also make a ClearData Save File now.

~ Alisha After Episode ~ [061]

ITEMS CHECKLIST------------------------------------------------------------- o Grape Gel x3 o Final Battle Long Spear o Red Sage o Orderly Ribbon x2 o Red Saffron x2 o Red Chamomile x2 o 10,000 Gald o Panacea Bottle x3 o Survive Alive o Arcana Bottle x4 o Elixir x2 o Baumkuchen o Red Lavender x2 o Hourglass o Shark Bottle o Melon Gel x2 o Framboise Mousse o Cheesecake o Life Bottle x2 o Red Verbena o

You do not need to finish the game to play this DLC. Access it from the beginning menu (New Game/Continue/Download Shop/Alisha After Episode).

Select Alisha After Episode > New Game. It opens with a scene of peace in Marino. When in control, access the save point by the tree. Pick up GRAPEGEL to the west.

Alisha will mention it has been three months since she has seen Sorey. Headwest for a scene. She will be attacked by a...rebel?

FIGHT: RebelHP: 8431LVL: 70

Remember to set her artes! He is pretty easy to take down. Rose will appear.When in control head to the church and pick up a FINAL BATTLE LONG SPEAR outside. Head south for a RED SAGE. In the southeast house behind the soldiers is ORDERLY RIBBON. Access the next sage and pick up RED SAFFRON.

Pick up RED CHAMOMILE outside the inn and head west for 10,000 GALD. Go tothe inn for a chat with Rose. Alisha really wants to know what happened inthe final bottle. Head inside the inn to continue.

Go to the room in the back to continue. Rose will have escaped through thewindow. Exit town and Alisha will be warped straight to Laston Bell foranother scene.

Rose has no intention of telling Alisha anything. Rose says that they live in different worlds by walking different paths. Alisha says that before being a royal, she is Rose's friend. A petty cat fight ensues.

When in control again, pick up the CHEESECAKE to the south of the inn andaccess the save point. Take the south path and at the southwest tip isPANACEA BOTTLE. Take the first north fork and make the first right turn.Head up the short stairs to a raised area with SURVIVE ALIVE.

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There is a gold chest at the cemetery but it cannot be opened. Head to thestar. Lailah will form a subcontract between Alisha and Rose. Hm. Fight theHellions.

Watch the scenes, the game if you would like to set Alisha's outfits. But that is kind of impossible. Accept it to continue. Alisha will not questionwhy the contract was formed with Rose and not Sorey.

Head west and pick up ARCANA BOTTLE. Further west is RED VERBENA. Head tothe east exit for a scene.

In Vagran Woods, in clockwise order the following items can be picked up:BAUMKUCHEN, ELIXIR, GRAPE GEL, ARCANA BOTTLE, RED LAVENDER, HOURGLASS, PANACEA BOTTLE.

Head to Grave Gantt Basin. Head north to the Lowlance camp and access thesave point. Further north is a scene. Afterward pick up a PANACEA BOTTLE inthe abandoned village. Chase after the guy until he reaches the north dungeon marker. Pick up the SHARK BOTTLE along the way. To the south of thatis another ARCANA BOTTLE.

Ignore the marker and head east, following the bend south to get MELON GEL.Access the save point and head inside. At the first fork, head left forORDERLY RIBBON. Return and go right. Pick up the RED CHAMOMILE. At the nextfork go west then take the south fork and get FRAMBOISE MOUSSE.

Follow the north fork around to a ELIXIR. Take the north exit. At the firstfork, go east and get LIFE BOTTLE. Go all the way east for RED SAGE. Gonorth. At the next fork head east to the end for a ARCANA BOTTLE. Head westand at the next fork continue west and take the southern branch for GRAPEGEL.

Return and take the other path. At the next fork go east for RED LAVENDER.Go west to the exit. In this next area head north and take the fork east toget MELON GEL. The north fork has LIFE BOTTLE. Go west for a scene n' fight.

BOSS: Maltran?HP: 65350LVL: 80WEAK: Light, WindRESIS: Fire, Water

Duplicate she may be, but she can still use hi-ougi. But otherwise it is just a case of too much HP.

When in control, backtrack and go north for RED VERBENA. Continue west to the next fork. Go east and get RED ROSEMARY, then take the north path. Inthis next area, access the save point.

Tales of Zestiria ~ Trophy Guide and Road Map

Step 1: First PlaythroughThis step is first and foremost to enjoy the story and get familiar with things needed for the  . If you are following the challenging playthrough, make sure to not miss any of the difficulty-related boss fights during the course of the story. The XMB order of the trophies which is also the order in this guide, is also the order of the relevant boss fights along the story (except for the Water Trial Temple and the Earth Trial Temple which you can do in an order you like).In any case, make sure to enable the Snack Making Support Talent unless you need

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something else for the long-term オヤッツァー・フォー (Dietician's Nightmare)   trophy. In the second playthrough clean up route, you will not earn this trophy in the first playthrough, but you will level up the Support Talent itself.Collect herbs whenever you find them, and consume them as they are a valuable resource for stats increases, and you can inherit the growth to another playthrough.After clearing the game, make sure you save the clear data which will be marked with a star so that you can use it for the next playthrough.

During Step 1 you will earn these trophies: 導師、その始まり (Dawn of the Shepherd) 僕たちの (Youth) 試練を超えて (Trials Overcome) 決戦の意志 (It All Ends Here) 導師、その結末 (Dusk of the Shepherd)

 連夜のホテル暮らし (Checking Inn) 殊勝な師匠 (Show of Talent) エル・メル・マータ (Elle Mental Marta) 相席お願いします (Stacking the Deck) 僕と私のブラスティア (Having a Blast)

Step 2: Preparations for the Second PlaythroughNow that you have played through the game, you will have to make preparations for the second playthrough which means you need to farm Grade now. Your total Grade will be very low after the first playthrough on the Two Playthrough route, so check the Gald Farming Guide and bring all 地の主 (Lords of the Land) to at least level 13. Ignore clearing the Bonus Dungeon as you would have to do it twice otherwise. When you are done with Grade farming, equip your best equipment when you have fused great weapons, otherwise equip your weakest equipment to make earning the 想いは受け継がれた (Wishes Transferred)   trophy in the next playthrough easier.

When you are aiming to finish everything within one playthrough, do step 4, 5, and 6 first and then buy weak weapons and equip them before starting the new playthrough which will be solely for 想いは受け継がれた (Wishes Transferred)  .

During Step 2 you will earn this trophy if not earlier: お得意サマー (No Ordinary Customer)

Step 3: Second PlaythroughSelect Ex New Game from the main menu and choose the following options from the Grade Shop. From the other options, you can choose what you like depending on how much Grade you still have.

地の主引継ぎ (Inherit Lords of the Land) - 0 Grade ライブラリ引継ぎ (Inherit Library) - 5 Grade ショップレベル引継ぎ (Inherit Shop Level) - 5 Grade ノルミン引継ぎ (Inherit Normins) - 5 Grade. Only if you do not want to collect the

Normins again (see 天の加護 (Divine Intervention)   though for how to cut down time with collecting Normins).

サポート引継ぎ (Inherit Support) - 20 Grade バトルアクト引継ぎ (Inherit Battle Act) - 5 Grade 術技使用回数引継ぎ (Inherit Arte Usage Stats) - 50 Grade アイテム所持数拡張 (Expand Max. Item Amount) - 250 Grade 消費アイテム引継ぎ (Inherit Consumable Items) - 50 Grade

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薬草成長引継ぎ (Inherit Herb Growth) - 400 Grade 恩恵の恩恵 (Blessing of Blessing) - 200 Grade エクスダブル (Double Experience) - 200 Grade エクストリプル (Triple Experience) - 1,000 Grade ノルミンダブル (Double Normin) - 500 Grade ドロップダブル (Double Drop) - 30 Grade ダメージ 2倍 (Damage x2) - 100 Grade. This one is especially important if you aim

to 100% the Alisha After Episode DLC after your second playthrough, but otherwise it is not necessarily important, though it helps especially in the beginning to get through the game faster.

HP最大値+1000(1) (Max HP +1000 (1)) - 500 Grade. Optional. HP最大値+1000(2) (Max HP +1000 (2)) - 500 Grade. Optional. Both HP

Increasing options can be useful for the strengthened final boss battle, but is not necessarily needed.

During the playthrough, make sure you do not miss the boss battle-related trophies where you are not allowed to use an item. Since you are on your second playthrough, you do not need to worry about the difficulty, just do not use an item in these battles. Otherwise, you will now have to collect the various jewels for additional HP increases. Also, collect all Normins and examine all Stone Monuments now. At any point in the playthrough, you can also defeat the Shadow characters to get your equipped equipment from the previous playthrough.

Do not forget about your equipment. You will earn more experience points now if you chose the Grade Shop options from above, but always remember that levelling up does not increase your stats.

When you are in the final dungeon right in front of the final boss, continue with step 4.

During Step 3 you will earn these trophies: うちほろぼろす (In Shreds and Tatters)

 全力走行中十字路でぶつかる (Super Collision Course) 皿・男・叫び (Fiery Trial) のたうち回ろうっす (Writhe in Agony) バスター&ドロップ (Rest Azure'd) イッツアニューフェイス (Newcomer Challenge) 零した涙が絨毯に落ちる (Tear-Soaked Battlefield) 私は禅の心を身につけた (Killing with Kindness) 想いは受け継がれた (Wishes Transferred)

 三十六計逃げぬ数々 (36 Challenges) 薬草100本 (An 'undred Herbs) のるみんていまーず (Normin Tamer) サポートの達人 (Talent Management) グレード配達人 (Making the Grade)

Step 4: Final Boss on ChaosWhen you finish your second playthrough, you can now try to defeat the final boss on Chaos difficulty without retrying the battle. You do not need to worry about the equipment skills and getting the equipment trophies yet, but it definitely will make it

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easier as if you prepare for the strengthened final boss. You can also defeat the final boss regularly and do parts of the bonus dungeon already if you are not strong enough for the final boss on Chaos, and try it then. In any case, do not beat the whole bonus dungeon just yet, or else the final boss will be strengthened for the rest of the playthrough and it is highly unlikely that you will defeat the strengthened final boss on Chaos, forcing you to do another playthrough.

During Step 4 you will earn these trophies: 第二の人生 (A Life of Moderation) 苦難に満ちた人生 (A Life of Struggle) 悪意の眼差しに抗う人生 (A Life Facing Malice) 混沌と秩序の狭間の人生 (A Life Torn Between Order and Chaos)

Step 5: Bonus DungeonNow is the time to clear the bonus dungeon. You will find the final Stone Monument here and also the final arena. Make sure you fight every battle in the bonus dungeon on at least Normal difficulty or else you will not get the bonus dungeon trophy. Also, make sure you have defeated the final boss on Chaos already before clearing the bonus dungeon as the final boss will strengthened afterwards for the rest of the playthrough.

During Step 5 you will earn these trophies: こーるたーる (A Non-Specific Tale)

 石碑の気品 (Monolith Monomania) 強敵百人できたかな (Cruisin' for a Bruisin') エイト戦士図 (Eight Dates With Hate)

 果てなき強さ (The Sky's the Limit)

Step 6: Equipment Farming and Strengthened Final BossAfter clearing the bonus dungeon, the final boss will be strengthened and you have to defeat this strengthened version on at least Hard difficulty. This is where you need to farm lots of equipment, so it is also the time to get the Elm 10 and Same 16 trophies, and potentially the +99 equipment. If you set your game to Hard difficulty during the farming process, you can also have a chance at getting the equipment drop with the Double skill.

During Step 6 you will earn these trophies: ファイブレンジャー (Boss of the G-Union) 四つ子の魂百まで (A Knack for Stacks) 天の加護 (Divine Intervention) 忍法十六影分身 (Sweet 16) で、魅せダブル (A Double Take) 融合の終着駅 (Last Stop on the Fusion Train)

 最強を超えた最強、を超えた (Bested the Worst)

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Step 7: Clean UpNow is the time to clean up any trophies you have not earned before, probably the one for making all snacks. Congratulations on a well earned  !

During Step 7 you will earn these trophies: この地に骨をうずめる覚悟 (Landed Gentry) 祝福の鐘 (The Blessing Bell) オヤッツァー・フォー (Dietician's Nightmare) 風になったワタシ (I Am the Wind) 多重憑依者 (Micromanager) オレは雑談フリークス (Chatterbox) アイテムアツマッタ― (The Item Collector) ライブラブラリ (Bookwyrm)

 ゼスティリアマスター (Master of Zestiria)

Trophy Guide:

 ゼスティリアマスター 全てのトロフィーを得た証です。これからもテイルズ オブ ゼスティリアと これから生まれる新しい作品をよろしくお願いします!

Master of ZestiriaThis is proof that you've obtained all trophies. We're thrilled you like the game so much, and we hope to meet you again in future titles!

As usual, earn all trophies except for the DLC trophies to earn the  . Congratulations!

 導師、その始まり 契約を交わし、導師の力を得た証。 導師の試練と冒険の旅が、ついに幕を開ける!

Dawn of the ShepherdThis is proof that you've formed the pact and earned the power of the Shepherd. Now your journey and trials really begin!

Story-related, cannot be missed.Shortly after arriving in 湖上の街レディレイク (Ladylake), you will have to enter the church from the back entrance. You can either show the 王家のナイフ (Knife of the Royal Family) to the guards, or refuse to show it and then talk to the merchants, but you'll have to hand over another key item in this case. In the church, watch a few scenes and you will earn this trophy.

There is one way to keep the knife and it is the fastest to get through the whole section regarding Ladylake. Before you enter Ladylake, talk to the lady from the caravan, but refuse the 1,000 Gald for the knife. When you talk to the guards at the back entrance

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later, show them the knife and you will be able to enter the church directly.

 僕たちの いろいろあったけど、元の鞘に戻った証。 ……正確には『新たな器に入った』ですが。 いろいろあるのが青春だ。

YouthYou've been through a lot, but this is proof that you're still on the right track. Or in the right vessel. Or something. Youth can be tumultuous.

Story-related, cannot be missed.In ガラハド遺跡 (Garahad Ruins), there will be a battle against a few centipedes eventually. This trophy will be unlocked after winning this battle.

 試練を超えて 戦うべき相手に対抗するだけの力を身につけた証。 だが、敵は強大。勝てるかどうかは戦ってみなければわからない。

Trials OvercomeThis is proof that you've earned the means to stand up against those whom you must. But beware... Your enemies are more powerful than you can imagine. There's no way to know whether you can triumph without confronting them directly.

Story-related, cannot be missed.You will earn this trophy after clearing all elemental trial temples.

 決戦の意志 全ての準備を終え、あとは決戦に挑むだけとなった証。 もう迷いはない。ただ彼の地に進むのみ!

It All Ends HereThis is proof that you're committed to engaging in the final battle. There's no going back. Onward to the place where it all ends!

Story-related, cannot be missed.This trophy will unlock at almost the end of the story. There will be an event in 職人の街ラストンベル (Lastonbell) where the party determines to fight the final battle.

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 導師、その結末 物語の結末を君の目で確かめた証。 2周目を遊ぶもよし。エクストラダンジョンを探すもよし。

Dusk of the ShepherdThis is proof that you've witnessed the resolution of this story. Now you can try playing again with various changes to the gameplay, or you might venture into the daunting bonus dungeons.

Story-related, cannot be missed.Defeat the final boss on any difficulty to earn this trophy. This concludes the main story of the game and you can access the bonus dungeon now. The entrance to it will be a new warp point in the last room in front of where the final boss is located. Remember to set your game to at least ノーマル (Normal) difficulty to not lock yourself out of the missable 果てなき強さ (The Sky's the Limit)   trophy.

 うちほろぼろす 難易度ハード以上か2周目以上で フォルクエン丘陵での激戦を、アイテムを使用せず撃破! 腕にあわせた条件で達成を目指しましょう。

In Shreds and TattersEither on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at Falkewin Hillside without using any items! It's a steep challenge, but you've got what it takes!

Missable!

Shortly after arriving at フォルクエン丘陵 (Folkuen Hill), you will have to fight a story-related battle against a cursed ウロボロス (Ouroboros). There are two possibilities to earn this trophy:

1. Defeat it on at least ハード (Hard) difficulty without using an item in battle.2. Defeat it on your second playthrough or afterwards without using an item in

battle.

On your second playthrough or afterwards, the battle difficulty does not matter, so you can earn this trophy on the lowest difficulty シンプル (Simple), as long as you do not use an item in battle. If you like a challenge, you can try to earn this trophy on your first playthrough when playing on ハード (Hard) difficulty.

 全力走行中十字路でぶつかる 難易度ハード以上か2周目以上で グレイブガント盆地での激戦を、アイテムを使用せず撃破!

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Super Collision CourseEither on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at Glaivend Basin without using any items!

Missable!

In the グレイブガント盆地 (Gravegant Basin), you will have to fight a story-related battle against the ランドン師団長 (Landon Division Commander) after watching a few scenes. There are two possibilities to earn this trophy:

1. Defeat him on at least ハード (Hard) difficulty without using an item in battle.2. Defeat him on your second playthrough or afterwards without using an item in

battle.

On your second playthrough or afterwards, the battle difficulty does not matter, so you can earn this trophy on the lowest difficulty シンプル (Simple), as long as you do not use an item in battle. If you like a challenge, you can try to earn this trophy on your first playthrough when playing on ハード (Hard) difficulty.

 皿・男・叫び 難易度ハード以上か2周目以上で 試練遺跡イグレインでの激戦を、アイテムを使用せず撃破!

Fiery TrialEither on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at Igraine, the Shrine of the Fire Trial, without using any items!

Missable!

In the 火の試練神殿イグレイン (Egraine Fire Trial Temple), you will have to fight a battle against a boss at the end. There are two possibilities to earn this trophy:

1. Defeat the boss on at least ハード (Hard) difficulty without using an item in battle.

2. Defeat the boss on your second playthrough or afterwards without using an item in battle.

On your second playthrough or afterwards, the battle difficulty does not matter, so you can earn this trophy on the lowest difficulty シンプル (Simple), as long as you do not use an item in battle. If you like a challenge, you can try to earn this trophy on your first playthrough when playing on ハード (Hard) difficulty.

 のたうち回ろうっす 難易度ハード以上か2周目以上で 試練遺跡モルゴースでの激戦を、アイテムを使用せず撃破!

Writhe in AgonyEither on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the

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fierce battle at Morgause, the Shrine of the Earth Trial, without using any items!

Missable!

In the 地の試練神殿モルゴース (Morgauze Earth Trial Temple), you will have to fight a battle against the ミノタウロス (Minotaur). There are two possibilities to earn this trophy:

1. Defeat him on at least ハード (Hard) difficulty without using an item in battle.2. Defeat him on your second playthrough or afterwards without using an item in

battle.

On your second playthrough or afterwards, the battle difficulty does not matter, so you can earn this trophy on the lowest difficulty シンプル (Simple), as long as you do not use an item in battle. If you like a challenge, you can try to earn this trophy on your first playthrough when playing on ハード (Hard) difficulty.

 バスター&ドロップ 難易度ハード以上か2周目以上で 試練遺跡ルーフェイでの激戦を、アイテムを使用せず撃破!

Rest Azure'dEither on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at Lefay, the Shrine of the Water Trial, without using any items!

Missable!

In the 水の試練神殿ルーフェイ (Lufee Water Trial Temple), you will have to fight a battle against a boss at the end. There are two possibilities to earn this trophy:

1. Defeat the boss on at least ハード (Hard) difficulty without using an item in battle.

2. Defeat the boss on your second playthrough or afterwards without using an item in battle.

On your second playthrough or afterwards, the battle difficulty does not matter, so you can earn this trophy on the lowest difficulty シンプル (Simple), as long as you do not use an item in battle. If you like a challenge, you can try to earn this trophy on your first playthrough when playing on ハード (Hard) difficulty.

 イッツアニューフェイス 難易度ハード以上か2周目以上で 試練遺跡ギネヴィアでの激戦を、アイテムを使用せず撃破!

Newcomer ChallengeEither on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at Guinevere, the Shrine of the Wind Trial, without using any items!

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Missable!

In the 風の試練神殿ギネヴィア (Ginevia Wind Trial Temple), you will have to fight a battle against a boss at the end. There are two possibilities to earn this trophy:

1. Defeat the boss on at least ハード (Hard) difficulty without using an item in battle.

2. Defeat the boss on your second playthrough or afterwards without using an item in battle.

On your second playthrough or afterwards, the battle difficulty does not matter, so you can earn this trophy on the lowest difficulty シンプル (Simple), as long as you do not use an item in battle. If you like a challenge, you can try to earn this trophy on your first playthrough when playing on ハード (Hard) difficulty.

 零した涙が絨毯に落ちる 難易度ハード以上か2周目以上で グレイブガント盆地での再度の激戦を、アイテムを使用せず撃破!

Tear-Soaked BattlefieldEither on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the second fierce battle at Glaivend Basin without using any items!

Missable!

In the グレイブガント盆地 (Gravegant Basin), you will have to fight a story-related battle against the dragon ティアマット (Tiamat). There are two possibilities to earn this trophy:

1. Defeat him on at least ハード (Hard) difficulty without using an item in battle.2. Defeat him on your second playthrough or afterwards without using an item in

battle.

On your second playthrough or afterwards, the battle difficulty does not matter, so you can earn this trophy on the lowest difficulty シンプル (Simple), as long as you do not use an item in battle. If you like a challenge, you can try to earn this trophy on your first playthrough when playing on ハード (Hard) difficulty.

 私は禅の心を身につけた 難易度ハード以上か2周目以上で 霊峰レイフォルクでの激戦を、アイテムを使用せず撃破!

Killing with KindnessEither on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at the Spiritcrest Rayfalke without using any items!

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Missable!

At the top of the 霊峰レイフォルク (Sacred Mountain Leifolk), you can fight an optional battle against the dragon アイゼン (Aizen) after you defeated ティアマット (Tiamat) in the グレイブガント盆地 (Gravegant Basin). There are two possibilities to earn this trophy:

1. Defeat him on at least ハード (Hard) difficulty without using an item in battle.2. Defeat him on your second playthrough or afterwards without using an item in

battle.

On your second playthrough or afterwards, the battle difficulty does not matter, so you can earn this trophy on the lowest difficulty シンプル (Simple), as long as you do not use an item in battle. If you like a challenge, you can try to earn this trophy on your first playthrough when playing on ハード (Hard) difficulty.

 こーるたーる とあるところから来たとある二人をとある方法でとある撃破をした とある証。と、ある。

A Non-Specific TaleYou defeated some sort of people who came from some sort of place using some sort of means. This is some sort of proof of that. Sort of.

Win the cameo battle against the two characters from other Tales games at the end of ザ・カリス VIII (The Charis VIII) in the bonus dungeon. See the 果てなき強さ (The Sky's the Limit)   trophy for more details. Unlike that trophy, it does not matter for this trophy in which difficulty you win this battle, simply win the battle.

 第二の人生 難易度セカンド以上、または2周目以上での最終決戦をリトライせずに勝利! 常連さんは1周目からセカンドで始めてみては? グレードなどの獲得量が、ノーマルよりも上がりますよ!

A Life of ModerationEither on (at least) your 2nd playthrough or in Moderate (or greater) difficulty, win the final battle without retrying! If you're familiar with the game, why not start your first playthrough in Moderate right away? You'll earn more Grade than in Normal!

Missable!

Defeat the final boss on at least セカンド (Second) difficulty or on your second playthrough without retrying to earn this trophy. Retrying means that if you are defeated, you retry the battle instead of loading an earlier save. Unlike the other boss-related trophies that you can earn during the playthrough, you can use as many items in the final battle as you want and still earn this trophy as long as you do not retry the

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battle.On your second playthrough or any playthrough afterwards, the battle difficulty does not matter, so you can earn this trophy on the lowest difficulty シンプル (Simple), as long as you do not retry the battle in any phase.

This trophy stacks with the other difficulty-related trophies for defeating the final boss without retrying, so you can earn them all at once if you defeat the final boss on カオス 

(Chaos). See 混沌と秩序の狭間の人生 (A Life Torn Between Order and Chaos)   for more information.

 苦難に満ちた人生 難易度ハード以上、または3周目以上での最終決戦をリトライせずに勝利! 命の危険がないと生きてる実感がない人はこの難易度から始めましょう。 ハード以上でのみ「ダブルスキル」の発生確率があります!

A Life of StruggleEither on (at least) your 3rd playthrough or in Hard (or greater) difficulty, win the final battle without retrying! If you can't feel alive without the icy glare of death at your back, we recommend you start the game in Hard right away! Playing in Hard or higher increases your likelihood of obtaining double-skill equipment!

Missable!

Defeat the final boss on at least ハード (Hard) difficulty or on your third playthrough without retrying to earn this trophy. Retrying means that if you are defeated, you retry the battle instead of loading an earlier save. Unlike the other boss-related trophies that you can earn during the playthrough, you can use as many items in the final battle as you want and still earn this trophy as long as you do not retry the battle.On your third playthrough or any playthrough afterwards, the battle difficulty does not matter, so you can earn this trophy on the lowest difficulty シンプル (Simple), as long as you do not retry the battle in any phase.

This trophy stacks with the other difficulty-related trophies for defeating the final boss without retrying, so you can earn them all at once if you defeat the final boss on カオス 

(Chaos). See 混沌と秩序の狭間の人生 (A Life Torn Between Order and Chaos)   for more information.

 悪意の眼差しに抗う人生 難易度イヴィル以上か4周目以上での最終決戦をリトライせずに勝利! 難易度ハードでたっぷり戦闘すると新しい難易度が開放されます。

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A Life Facing MaliceEither on (at least) your 4th playthrough or in Intense (or greater) difficulty, win the final battle without retrying! Play long enough in Hard to unlock this more challenging difficulty setting.

Missable!

Defeat the final boss on at least イヴィル (Evil) difficulty or on your fourth playthrough without retrying to earn this trophy. Retrying means that if you are defeated, you retry the battle instead of loading an earlier save. Unlike the other boss-related trophies that you can earn during the playthrough, you can use as many items in the final battle as you want and still earn this trophy as long as you do not retry the battle.On your fourth playthrough or any playthrough afterwards, the battle difficulty does not matter, so you can earn this trophy on the lowest difficulty シンプル (Simple), as long as you do not retry the battle in any phase.

To unlock Evil difficulty, you have to win 300 battles on ハード (Hard) difficulty, but it is unlocked automatically on your second playthrough or afterwards. This is only important to know if you want to earn all difficulty-related trophies on your first playthrough.

This trophy stacks with the other difficulty-related trophies for defeating the final boss without retrying, so you can earn them all at once if you defeat the final boss on カオス 

(Chaos). See 混沌と秩序の狭間の人生 (A Life Torn Between Order and Chaos)   for more information.

 混沌と秩序の狭間の人生 難易度カオスか5周目以上での最終決戦をリトライせずに勝利! 難易度イヴィルでごっそり戦闘すると新しい難易度が開放されます。 カオスでのみ「トリプルスキル」の発生確率があります!

A Life Torn Between Order and ChaosEither on (at least) your 5th playthrough or in Chaos difficulty, win the final battle without retrying! Play long enough in Intense to unlock this ghastly difficulty setting. It's the only difficulty that offers a chance of obtaining triple-skill equipment!

Missable!

Defeat the final boss on at least カオス (Chaos) difficulty or on your fifth playthrough without retrying to earn this trophy. Retrying means that if you are defeated, you retry the battle instead of loading an earlier save. Unlike the other boss-related trophies that you can earn during the playthrough, you can use as many items in the final battle as you want and still earn this trophy as long as you do not retry the

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battle.On your fifth playthrough or any playthrough afterwards, the battle difficulty does not matter, so you can earn this trophy on the lowest difficulty シンプル (Simple), as long as you do not retry the battle in any phase.

To unlock Chaos difficulty, you have to win 400 battles on イヴィル (Evil) difficulty, which you also have to unlock by winning 300 battles on ハード (Hard) difficulty. Both difficulties are unlocked automatically on your second playthrough or afterwards. This is only important to know if you want to earn all difficulty-related trophies on your first playthrough.

This trophy stacks with the other difficulty-related trophies for defeating the final boss without retrying, so you can earn them all at once if you defeat the final boss on カオス (Chaos).

Very important note: When you clear the bonus dungeon after beating the game, the final boss will be strengthened and thus defeating them on Chaos difficulty will be harder than before. Make sure you have this trophy before you clear the bonus dungeon, as even defeating the strengthened final boss on Hard difficulty, which is required to earn the 最強を超えた最強、を超えた (Bested the Worst)   trophy, is a lot more difficult than defeating the normal final boss on Chaos difficulty.

See 最強を超えた最強、を超えた (Bested the Worst)   for strategies and required preparations as the structure of the battle against the strengthened version is the same as the normal version. Keep in mind though that on Chaos difficulty, the waiting time after using an item until you can use another item is longer than on Hard difficulty, but with the right preparations, you will not need to use many items anyway.

 お得意サマー 武具屋で売っても買っても融合してもショップランクが上がっていきます。 そうして何処かのショップランクをMAXまで上げきった証。 裏メニューも出しまくり。

No Ordinary CustomerShop Level will increase when you buy, sell, or fuse equipment at shops. This is proof that you've fist-bumped the invisible hand of capitalism enough to achieve maximum Shop Level. Secret menus unleashed!

Bring a shop in any town to the maximum shop rank to earn this trophy. Whenever you spend Gald to buy items or fuse equipment, or earn money by selling items, the shop will earn experience points to eventually level up. You can see your current rank on the top left section of the shop menu and you will also get a message when the shop levels up. The maximum shop rank is 5 stars in steps of 0.5 stars. The last star takes a lot of Gald to level up, but you will spend a lot of Gald in the process of fusing weapons for the 天の加護 (Divine Intervention)  , 忍法十六影分身 (Sweet 16)  , and 融合の終着駅 (Last Stop on the Fusion Train)   trophies. Check the Gald Farming Guide if you need money.

The shops in later towns take a lot more Gald to rank up than in earlier towns, so you will spend the least amount of Gald for the shop in 湖上の街 レディレイク (Ladylake). You will still need a total of 309,995 Gald for bringing this shop to the maximum rank though.

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For your second playthrough and afterwards, you can choose to keep your progress in all shops and inns by choosing the option ショップレベル引継ぎ (Inherit Shop Level) for 5 Grade in the Grade Shop.

 三十六計逃げぬ数々 異形の宝珠を36個取得した証。寄り道、やりこみ要素…… 様々な困難を経て、勝ち抜いた証です!

36 ChallengesThis is proof that you've collected all 36 anomalous orbs. You've poked around in every nook and cranny, you've laughed, you've cried, you've questioned your assumptions... But you made it!

In Tales of Zestiria, your maximum HP will not be raised by gaining levels as in most RPGs, but you have to collect 宝珠 (Jewels) instead. Each Jewel you collect will raise the maximum HP of all party members by a bit (around 60~70 HP per Jewel). There are four types of Jewels and they have one thing in common: You will get them as a drop after boss battles. Here are the four types and their maximum amount you can collect:

14 天恵の宝珠 (Heaven's Blessing Jewels) 6 息吹の宝珠 (Breath Jewels) 8 いにしえの宝珠 (Ancient Jewels) 36 異形の宝珠 (Strange Jewels)

To earn this trophy, you have to collect all 36 Strange Jewels. The reason for this is that these are the only Jewels that involve side quests. You will collect all 14 Heaven's Blessing Jewels in story-related battles, you can collect all 6 Breath Jewels by defeating bosses in the last dungeon, and you will collect 7 of the Ancient Jewels by beating the bonus dungeon and the last Ancient Jewel by defeating an optional boss in 霊峰レイフォルク (Sacred Mountain Leifolk).

For the 36 Strange Jewels though, you have to do more work as the bosses are scattered around the world. These bosses are mostly optional and you will recognize them easily as they have a violet aura around them. Unlike other enemies on the field, they will not attack you, so you explicitly have to walk into them to start the battle. Be warned though that they have a high level and are strong. When you walk into them as soon as you arrive in the particular areas for the first time, you will die. When you have beaten the game, most of them will be easy, but you can have a challenge if you want to defeat them earlier.

You can see your current amount of the Jewels types in the item menu, but this will only show the amount, not which ones you have collected or not collected. You can see though which bosses you have defeated in the Enemy Book by pressing  , selecting ライブラリ (Library), and then エネミーブック (Enemy Book). All 36 bosses are categorized in the ボス (Boss) category which is the most right category with the yellow star.

For your second playthrough and afterwards, you will have to collect the Strange Jewels again to boost your HP in that playthrough. You should take note of how many of the bosses you have defeated already at the start of the new playthrough as there is a counter in the Enemy Book, especially if you did not collect all Strange Jewels in previous playthroughs. Since you might have defeated some of the bosses already in previous playthroughs, simply looking into the Enemy Book will not work as they have been listed already which is why you have to pay attention to the counter.

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Below is a list of all 36 Strange Jewels and their locations:

Story-relatedYou will fight against these four bosses during the beginning of the story, so you will not miss them.

1. フォルクエン丘陵 (Folkuen Hill): ウロボロス (Ouroboros) 2. ヴィヴィア水道遺跡・王宮地下エリア (Vivia Water Supply Ruins – Royal Palace

Basement Area): エキドナ (Ekidona) 3. ダムノニア美術館 (Damnonia Art Museum): ナイトアーサー (Knight Arthur) 4. ボールス遺跡 (Balls Ruins): エビルプラント (Evil Plant)

瞳石 (Pupil Stones)At one point in the story, you will have to collect 瞳石 (Pupil Stones). These are the orbs that will play a short anime sequence when you obtain them. They are eventually story-related, but you can collect most of them earlier than required. A few bosses you have to defeat during the course of obtaining these orbs will drop Strange Jewels.

5. 凱旋草海 (Triumphal Grass Ocean): ブリードウルフ (Bleed Wolf). The final boss of the event needed to unlock 職人の街ラストンベル (Lastonbell)'s 地の主 (Lord of the Land):

o In Lastonbell, talk to the man dressed in yellow clothes who is standing nearby the save point in front of the church.

o Collect the orb in カンブリア地底洞 (Cambria Caves). It is nearby the save point in the deepest part of the cave at the north east.

o Back in Lastonbell, talk to the kids who are standing in the area close to the man you talked to before. The kids will tell about マーガレット (Margaret).

o Talk to the barkeeper inside the inn.o Sleep at the inn.o Exit the inn for a battle.o Exit Lastonbell through the exit at the west to Triumphal Grass Ocean.o Fight against the Bleed Wolf in the Triumphal Grass Ocean (close to

Lastonbell). It will be marked with a green exclamation mark on the map so you will find it easily.

6. 緑青林マロリー (Maroly Woods): クジャクオウ (Kujakuou): Defeating this enemy is needed for one of the Pupil Stones, however, you can defeat this enemy before even starting the particular Pupil Stone quest. The Kujakuou is located in the east part of Maroly Woods, south from the save point.

7. イデル鍾洞 (Idel Caves): ツチノコ (Tsuchinoko). This enemy is part of the quest to unlock 忘れられた村ゴドジン (Godjin)'s 地の主 (Lord of the Land):

o In 聖なる皇都ペンドラゴ (Pendrago), talk to エギーユ (Eguille) who stands next to the fountain.

o In Godjin, talk to マルフォ (Malfo) across the inn.o Talk to the kids located right from the inn. They will talk about a ツチノコ

(Tsuchinoko) in イデル鍾洞 (Idel Caves), so go there.o In Idel Caves, the Tsuchinoko is located in the north west in the western

part. However, you have to use Rose's Support Talent 忍び足 (Stealth Steps) when you are close to the Tsuchinoko or else it will notice you.

8. ヴァーグラン森林 (Vergran Forest): ドリアード (Driad). Talk to an NPC in 職人の街ラストンベル (Lastonbell) nearby the bells in the centre of the area. Afterwards, go towards the entrance to ティンタジェル遺跡群 (Tintagel Ruins) in ヴァーグラン森林 (Vergran Forest). The event will be marked with a purple star on your map. The battle will happen during this event, so save nearby before triggering the event.

9. ウェストロンホルドの裂け谷 (Westronhold Valley): ゴブリンロード (Goblin Lord). In 聖なる皇都ペンドラゴ (Pendrago), talk to a man in the area east from the area with the inn. Afterwards, go to Westronhold Valley and talk to 宝石商ゾッド (Jeweler Zodd). He is located at the centre of the area with a few soldiers. You can find

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them easily when going west from the exit to パルバレイ牧耕地 (Palbaley Arable Land). After talking to Zodd, go west and at the branch to either 風の試練神殿ギネヴィア (Ginevia Wind Trial Temple) or the local arena, take the way to the arena and the Goblin Lord will be on the way.

10. リヒトワーグ灰枯林 (Lichtwarg Woods): ティターン (Titan). In 塔の街ローグリン (Logrin), talk to エギーユ (Eguille) who stands nearby the save point. Afterwards, go in リヒトワーグ灰枯林 (Lichtwarg Woods) to the eastern area. The Titan is west from the save point.

Side QuestsYou will obtain a few Strange Jewels through side quests. See the details for them below:

11. レイクピロー高地・廃村キルフ (Lakepillow High Grounds – Ghost Town Kilf): ファントム (Phantom). In 湖上の街 レディレイク (Ladylake), talk with a soldier in the main district who is close to the inn. He will talk about the Ghost Town. Afterwards, go to the Ghost Town which is located in the north east of Lakepillow High Grounds. The Phantom will await you in the Ghost Town, and you have to fight against 3 Phantoms in a battle to obtain the Strange Jewel.

12. 聖なる皇都ペンドラゴ (Pendrago): 虎武人 (Tiger Man): This enemy is part of the quest to unlock Pendrago's 地の主 (Lord of the Land):

o In the inn in Pendrago, talk to a man who will talk about 吠え声の季節 (Howl Season). You must have cleared ペンドラゴ教会神殿 (Pendrago Church Sanctuary) before this side quest is available.

o Afterwards, sleep at the inn. In the following skit, the party will hear the howl and decides to investigate it during night time.

o Go to the stage in the area before the cathedral. There will be a battle against the Tiger Man.

13.ザフゴット原野 (Zafgot Waste Lands): ハイエレファント (High Elephant). Go to 塔の街ローグリン (Logrin) and watch the scene with NPCs at a tent north west from the save point. Afterwards, go to the oasis in the south west in Zafgot Waste Lands where you will find the High Elephant. This will also unlock Logrin's 地の主 (Lord of the Land).

14. トリスイゾル洞 (Trisizol Cave): 団子蟲 (Dango Bug). Talk to the man standing south west of the inn in 塔の街ローグリン (Logrin). Afterwards, go to Trisizol Cave. The Dango Bug is in a room shortly after the save point in Trisizol Cave.

15. プリズナーバック湿原 (Prisnaback Marshy Grassland): レジェンドワイバーン (Legend Wyvern). After defeating the dragon ティアマット (Tiamat) and going back to 天族の杜イズチ (Izuchi), go to the camp in キャメロット大陸橋 (Camelot Bridge) and talk to the two people in the north west. Then go to Prisnaback Marshy Grassland. The Legend Wyvern is located on the island south of the northen save point 北部 湿原入口 (Northern Part Marshy Grassland Entrance).

16. ダムノニア美術館 (Damnonia Art Museum): オークコング (Orkkong). After defeating the dragon ティアマット (Tiamat), go to the southern end of the bridge in フォルクエン丘陵 (Folkuen Hill) and talk to the two people standing close to the save point グリフレット橋東岸 (Griflett Bridge East Coast). Then go to 大樹の街マーリンド (Malind) and talk to the two people standing close to a rock in the centre of the area. Afterwards, enter the Damnonia Art Museum where you will have to fight against two Orkkongs.

Optional on Fields and Dungeons

17. レイクピロー高地 (Lakepillow High Grounds): マーナガルム (Managalm). Located nearby the waterfall at the north.

18. フォルクエン丘陵 (Folkuen Hill): ホルス (Horus). Located north of the entrance to 大樹の街マーリンド (Malind).

19. 凱旋草海 (Triumphal Grass Ocean): ベヒーモス (Behemoth). Located at the centre of the area, south of Sorey's arena 穢れの坩堝・等活 (Crucible of Disgrace – Living So Forth).

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20. パルバレイ牧耕地 (Palbaley Arable Land): デンジャラススメル (Dangerous Smell). Located at the centre of the area, on the ledge south of the ledge where Mikleo's arena 穢れの坩堝・黒縄 (Crucible of Disgrace – Black Rope) is located.

21. ガフェリス遺跡 (Gafelys Ruins): セルケト (Celct). Located in B3F at the room west from the save point.

22. ラモラック洞穴 (Lamorack Cave): バットバロン (Bat Baron). Located in the area east from the save point.

23. バイロブクリフ崖道 (Byrobcliff Cliff Path): ミリオンダラー (Million Dollar). Located at the west, but more towards the centre of the area (lower altitude than 忘れられた村ゴドジン (Godjin) which is also at the west). Lailah's arena 穢れの坩堝・衆合 (Crucible of Disgrace – Fitted Masses) is also nearby.

24. カンブリア地底洞 (Cambria Caves): 九頭竜 (Nine Dragon). Located at the lake in the north eastern part of the cave, north from the save point 地底湖付近 (Nearby Underground Lake).

25. ウェルシュ遺跡 (Velsh Ruins): バックベアード (Back Beard). Located in B3F in the south eastern room.

26. アイフリードの狩り場 (Aifreed Hunting Ground): スパイダーエリザベス (Spider Elizabeth). Located behind the entrance to ウェルシュ遺跡 (Velsh Ruins) at the south of the area.

27. 地の試練神殿モルゴース (Morgauze Earth Trial Temple): 牛頭天王 (Gozu Tenno). Appears in the northern room after clearing Morgauze Earth Trial Temple (leave the dungeon and re-enter).

28. 水の試練神殿ルーフェイ (Lufee Water Trial Temple): トリックスター (Trickster). Appears in the boss room after clearing Lufee Water Trial Temple (leave the dungeon and re-enter).

29. キャメロット大陸橋 (Camelot Bridge): クラーケン (Kraken). Located in the western area. From the camp in the middle area, go west and you cannot miss the Kraken as it is located on the main path.

30. ガンガレン遺跡 (Gungaren Ruins): ボストロル (Boss Troll). Located in B5F in the room north from the save point.

31. 風の試練神殿ギネヴィア (Ginevia Wind Trial Temple): ハッピーラッキー (Happy Lucky). Appears in the boss room after clearing Ginevia Wind Trial Temple (leave the dungeon and re-enter).

32. アルトゥス遺跡 (Artus Ruins): 無 (Void). Located in B3F in the most northern room.

33. グレイブガント盆地 (Gravegant Basin): 龍魔人 (Dragon Demon). After defeating the dragon ティアマット (Tiamat), the Dragon Demon will appear in the southern centre area.

34. 遺構窟メルシオ (Melshio Cavern): マンイーター (Man Eater). Located in B4F. 35. アロダイトの森 (Arodight Forest): デモンズロッド (Demon's Rod). After defeating

the dragon ティアマット (Tiamat), the Demon's Rod will appear at the south of the area.

36. マビノギオ山岳遺跡 (Mabinogio Mountain Ruins): エンジェル (Angel). After defeating the dragon ティアマット (Tiamat) and going back to 天族の杜イズチ (Izuchi), the Angel will appear in the round-shaped hall. Warp to the first save point 円形ホール内 (Inside the round-shaped hall) to get there easily.

 薬草100本 薬草を100本以上引っこ抜いた証。 初期 SCが減って街に帰れないときには惜しまず使おう。

An 'undred HerbsThis is proof that you've picked more than 100 herbs. Don't hesitate to use them when your initial SC gets low and you're stranded far from town.

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Uproot 100 herbs to earn this trophy. You do not need to consume them to earn the trophy, but you will get a permanent stat boost when you do. Unlike previous Tales titles, herbs grow on the field and in dungeons and you will usually find 3~5 of them per area. They are in glowing green colour (or red in later areas). Equipping the Support Talent お宝察知 (Treasure Sense) for Mikleo and/or Sorey can help you finding herbs if you have problems finding them.

After a certain amount of time passes, herbs will regrow at the same places and you can uproot them again. Even if uprooted them before, it will count again towards this trophy. You can see your total amount of uprooted herbs in the menu by pressing  , selecting ライブラリ (Library), and then レコード (Record). The last entry 発見した薬草 (Discovered Herbs) shows the total amount.

Because of the regrowing process, do not be afraid of using herbs. You will find lots of them so that you might even hit the maximum capacity before you notice. Since you do not gain a stats increase by levelling up in this game, herbs are a valuable resource. For your second playthrough and afterwards, you can choose to keep the stat increases by all consumed herbs by choosing the option 薬草成長引継ぎ (Inherit Herb Growth) for 400 Grade in the Grade Shop.

 連夜のホテル暮らし 宿屋に通算10泊した証です。 宿屋に泊まると、食べた料理により戦闘時のスキル効果が付加されたり 仲間同士の会話が発生したり、初期SCが100に全快したりとよいことずくめ。

Checking InnThis is proof that you've stayed at inns for a total of 10 nights. Resting at inns can give you extra skill effects in battle thanks to mysterious ingredients in the meals you're served. You can also engage in chitchat with your companions and restore your initial SC to 100. Such hospitality!

Stay at an inn 10 times to earn this trophy. Before sleeping and recovering your full health, you must choose a recipe whose effects will be shown and are valid for the next amount of battles (the amount varies depending on the recipe). You can press   and see the remaining amount of this recipe effect later. You can also see a lot of skits by staying at an inn during your playthrough which count towards the オレは雑談フリークス

(Chatterbox)  trophy.

 殊勝な師匠 特定のサポートタレントを鍛えることで、宿屋にてサポートタレントの 伝授が行われた証。頑張って鍛えて、弟子を作ろうデシ!

Show of TalentThis is proof that you've honed a certain Support Talent enough to be able to teach it to

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others at the inn. Those who can, do. Those who can even better, teach!

At the beginning of the game, each character has two Support Talents, but four slots in the Support Talent menu. Once you have levelled their Support Talents to a certain level, they can teach each other the remaining Support Talents. To be able to do this, you must stay at an inn and see a skit about teaching that certain Support Talent. Do this once and you will earn this trophy. See the サポートの達人 (Talent Management)   trophy for a list of Support Talents and which can be taught to other characters. The teaching skits also count towards the オレは雑談フリークス (Chatterbox)   trophy, so it is advisable to continue teaching even after you have earned this trophy. There might be other skits appearing first, so continue sleeping until you see the teaching skit.

 石碑の気品 全ての石碑を発見し、書き主に思いを馳せた証。 獲得したバトルアクトで、究極の秘奥義を繰り出せ!

Monolith MonomaniaThis is proof that you've found all the stone monoliths and ruminated on their author. Use the battle actions you've acquired to unleash the ultimate mystic artes!

To earn this trophy, you have to examine all 78 Stone Monuments and view the skit 紐解かれる石碑 (Perused Stone Monuments) afterwards. You can find Stone Monuments in nearly all towns, fields, and dungeons. Especially at the beginning of the game, it is common to have about 3 Stone Monuments per area. You will mostly spot them easily, but a few can be a bit tricky to find. The Support Talent 意匠察知 (Design Sense) can aid you with finding undiscovered Stone Monuments when you are close to them. See サポートの達人 (Talent Management)   for more information on Support Talents.

When you examine a Stone Monument, the provided information will be added to the Battle part of the System Book. You can also say that you need to complete the Battle part of the System Book to earn this trophy. As an additional reward, you will get 1 AP per examined Stone Monument which you can use to equip Battle Acts. While 1 AP is not much, it does add up as you can get 78 extra AP by finding all Stone Monuments.

When you have found all Stone Monuments, the aforementioned skit will pop at any save point, so press   to view it. You will earn this trophy for viewing that skit, but you will also get the Battle Act フレンドリンク (Friend Link) as reward which allows you to use your party members' Mystic Arte directly after using your Mystic Arte as long as they have 3 BG needed to use a Mystic Arte on their own.

Unlike other collectible trophies, you cannot view your total amount of examined Stone Monuments in the Library, however, since the information is added to the Battle part of the System Book, you can count the pages and their progress, narrowing down missing Stone Monuments as their information is set. If you miss a Stone Monument, you do not need to go through the list and search for all 78 Stone Monuments, but instead you can see which category is still missing pages, so you just need to search for the Stone Monuments belonging to that category. You can view your progress in the System Book by pressing   to open the menu, selecting ライブラリ (Library), and then システムブック (System Book). Press   to switch to the バトル (Battle) tab.

For your second playthrough and afterwards, you can choose to keep your progress in the System Book by choosing the option ライブラリ引継ぎ (Inherit Library) for 5 Grade in the Grade Shop.

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Below are a list of Stone Monuments grouped by area and their locations, and a list by categories in the System Book. Here is the list of areas first:

マビノギオ山岳遺跡 (Mabinogio Mountain Ruins): 3 Stone Monuments

1. 特技 (Special Skills): From the beginning area, just follow the path and you will be right in front of it eventually. If you want to check later, warp to the first save point 円形ホール内 (Inside the round-shaped hall) or alternatively, warp to the second save point and follow the way north.

2. 防御 (Defence): Nearby the second save point 遺跡中央 大穴前 (Ruins Centre – in front of the large hole).

3. SC・スピリッツチェイン (SC - Spirits Chain): From the second save point 遺跡中央 大穴前 (Ruins Centre – in front of the large hole), follow the way south until you reach a dead end. The Stone Monument is hiding right from the treasure chest on the platform.

天族の杜イズチ (Izuchi): 3 Stone Monuments

4. 難易度について (About Degree of Difficulty): Left from the entrance to マビノギオ山岳遺跡 (Mabinogio Mountain Ruins).

5. アラウンドステップ (Around Step): From the entrance to マビノギオ山岳遺跡 (Mabinogio Mountain Ruins), go south and then down the stairs to the left. The Stone Monument then is to the right.

6. ターゲット確認 (Target Validation): Nearby the southern save point イズチ入口 (Izuchi Entrance) (second save point on the warp list).

レイクピロー高地 (Lakepillow High Grounds): 3 Stone Monuments

7. 奥義 (Secrets): From the entrance to アロダイトの森 (Arodight Forest) (warp to the second save point アロダイトの森入口 (Arodight Forest Entrance)), follow the path until you have to cross a river. The Stone Monument is on the other side of the river.

8. 操作モード変更 (Change of Control Modes): From the entrance to 湖上の街 レディレイク (Ladylake), go south west. After crossing the bridge, the Stone Monument is on the left side nearby the entrance to フォルクエン丘陵 (Folkuen Hill).

9. 属性とステータス (Attributes and Status): Warp to the third save point モーガン大滝付近 (Nearby the large waterfall Morgan) or walk to the waterfall in the north. The Stone Monument is on the other side of the river.

湖上の街 レディレイク (Ladylake): 3 Stone Monuments

10. HP・ヒットポイント (HP – Hit Points): In front of the church on the right side. 11. 応用テクニック (Application Techniques): On the way from the church front

entrance towards the back entrance (nearby the market place). 12. 天響術 (Heaven Artes): North west in the 外縁水道区 (Water Supply District)

area.

ヴィヴィア水道遺跡 (Vivia Water Supply Ruins): 3 Stone MonumentsNote: There are two more Stone Monuments (#21 and #22) in this dungeon, but you can only get them later.

13. 難易度について (About Degree of Difficulty): On the left side behind the sealed door. This is before you have to slide down the water.

14. 神依化 (Armitization): After the scene where you learn Armitization, go up the stairs and you will walk straight ahead towards this Stone Monument. If you want to check this Stone Monument later, warp to the first save point 出口前 (In front of the exit), then go down the stairs and go up the ladder on the right. At the

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following branch, instead of going to the next area, go left and then down the stairs on the right (ignore the Stone Monument here as this one is #15). You will find this Stone Monument on the right side after going down the stairs.

15. 弱点と耐性 (Weaknesses and Resistances): Just after the previous Stone Monument, go up another set of stairs and you will walk straight ahead towards this Stone Monument. If you want to check this Stone Monument later, warp to the first save point 出口前 (In front of the exit), then go down the stairs and go up the ladder on the right. At the following branch, instead of going to the next area, go left and you will see this Stone Monument straight ahead.

ガラハド遺跡 (Garahad Ruins): 4 Stone Monuments

16. 弱点と耐性 (Weaknesses and Resistances): At the entrance in B1F. You will walk straight ahead towards this Stone Monument. If you want to check this one later, warp to the fourth save point ガラハド遺跡入口 (Garahad Ruins Entrance) in レイクピロー高地 (Lakepillow High Grounds) and enter ガラハド遺跡 (Garahad Ruins).

17. ターゲット確認 (Target Validation): Located in B1F. From the previous Stone Monument, go right and you will this Stone Monument just around the corner.

18. アラウンドステップ (Around Step): Located in B1F. You will find this Stone Monument in the right corner in the room after leaving the room with the bow altar discovery.

19. ドロップアイテム (Drop Item): Located in B2F. From the save point, go north and then right at the following branch. This Stone Monument is just around the corner.

フォルクエン丘陵 (Folkuen Hill): 1 Stone MonumentNote: There are two more Stone Monuments (#26 and #27) in this area, but you can only get them later.

20. 特技 (Special Skills): After entering from the レイクピロー高地 (Lakepillow High Grounds), this Stone Monument is on the right side if you follow the path a little bit.

ヴィヴィア水道遺跡・王宮地下エリア (Vivia Water Supply Ruins – Royal Palace Basement Area): 2 Stone MonumentsNote: There are three more Stone Monuments (#13, #14, and #15) in this dungeon which you could get at an earlier time.

21. SC・スピリッツチェイン (SC - Spirits Chain): From the save point, go left. If you want to check this Stone Monument later, warp to the second save point 王宮入口付近 (Nearby Royal Palace Entrance) in the ヴィヴィア水道遺跡 (Vivia Water Supply Ruins).

22. HP・ヒットポイント (HP – Hit Points): From the save point, go right and then left down the stairs. This Stone Monument is in the first cell on the left side. If you want to check this Stone Monument later, warp to the second save point 王宮入口付近 (Nearby Royal Palace Entrance) in the ヴィヴィア水道遺跡 (Vivia Water Supply Ruins).

霊峰レイフォルク (Sacred Mountain Leifolk): 3 Stone Monuments

23. BG:ブラストゲージ (BG: Blast Gauge): Right at the entrance. Warp to the first save point 登山道入口 (Mountain Trial Entrance).

24. 連携による影響 (Effects due to Coordination): A little bit further the way after entering, but before the discovery.

25. 天族チェンジ (Seraphim Change): A little bit further the way after the discovery. Alternatively, go down a bit after warping to the second save point 中腹 (Halfway up).

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フォルクエン丘陵 (Folkuen Hill): 2 Stone MonumentsNote: There is one more Stone Monument (#20) in this area which you could get at an earlier time.

26. アラウンドステップ (Around Step): From the northern entrance to 大樹の街マーリンド (Malind), go north and you will find this Stone Monument at the following dead end on the right side.

27. 天族チェンジ (Seraphim Change): This Stone Monument is located between both entrances to 大樹の街マーリンド (Malind) on the right side. Warp to the second save point マーリンド南口前 (In front of Malind South Entrance) and go north.

大樹の街マーリンド (Malind): 4 Stone Monuments

28. 敵が強いと感じたら (If you feel it, the enemy is powerful): In front of the shop. 29. 3つの術技 (3 Types of Artes): Under the large tree root on the east side. 30. 作戦 (Tactics): In front of the building at the south in the large tree area on the

east side. 31. 神依化 (Armitization): In front of the ダムノニア美術館 (Damnonia Art Museum).

ダムノニア美術館 (Damnonia Art Museum): 3 Stone Monuments

32. BG:ブラストゲージ (BG: Blast Gauge): On the left side from the entrance. 33. 確率効果 (Probability Effect): Located on 2F, right after ascending the stairs at

the south. 34. 連携による影響 (Effects due to Coordination): Located on 1F, behind the central

stairs.

ボールス遺跡 (Balls Ruins): 3 Stone Monuments

35. 属性とステータス (Attributes and Status): Right after entering from フォルクエン丘陵 (Folkuen Hill) on the left side. Warp to the second save point マーリンド南口前 (In front of Malind South Entrance) and enter ボールス遺跡 (Balls Ruins) to the south east.

36. GRADEとは (This is Grade): Located in the 南東部 (south east part) area. When you enter from the 北西部 (north west part) area, go straight ahead and this Stone Monument is in the next more open area. Alternatively, you can go from the save point and take the branch to the north west side, and then the branch to the left. You will see this Stone Monument on the right side on the next more open area.

37. 弱点と耐性 (Weaknesses and Resistances): Located in the 南東部 (south east part) area. From the save point, take the branch to the north west side, and then the branch to the right. You will see this Stone Monument on the left side on the next more open area.

グレイブガント盆地 (Gravegant Basin): 3 Stone Monuments

38. 防御 (Defence): In the camp right after entering the フォルクエン丘陵 (Folkuen Hill) side, exit to the north side and you will see this Stone Monument immediately on the right side. If you want to check this Stone Monument later, warp to the first save point ハイランド 陣地内 (Inside Highland Camp).

39. HP・ヒットポイント (HP – Hit Points): From the ローランス陣地 (Lowlance Camp), take the exit to the east and head south where you will find this Stone Monument. When you follow the story, you should see this Stone Monument before even reaching that camp. If you want to check this Stone Monument later, warp to the second save point ローランス陣地内 (Inside Lowlance Camp).

40. 天響術 (Heaven Artes): At the west side inside the ローランス陣地 (Lowlance Camp).

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ティンタジェル遺跡群 (Tintagel Ruins): 3 Stone Monuments

41. 状態異常 (Negative Status Effects): On the right side right after entering from ヴァーグラン森林 (Vergran Forest). If you want to check this Stone Monument later, warp to the first save point 小部屋 (Small Room) and go to the south east.

42. 3つの術技 (3 Types of Artes): Located in the western round-shaped room. When you walk down the long stairs from the corridor, go straight ahead at all branches and at the end, you will find this Stone Monument on the left side. If you want to check this Stone Monument later, warp to the third save point ドラゴンの廊下 (Dragon Corridor).

43. 操作モード変更 (Change of Control Modes): Inside the room at the north. If you want to check this Stone Monument later, warp to the fourth save point 最深部 壁画前 (Deepest Part: In front of the wall painting).

ヴァーグラン森林 (Vergran Forest): 3 Stone Monuments

44. GRADEとは (This is Grade): From the entrance to ティンタジェル遺跡群 (Tintagel Ruins), walk to the south west until you are in the open field and can branch into different directions. This Stone Monument is on the left side.

45. 難易度について (About Degree of Difficulty): In front of the entrance to 職人の街ラストンベル (Lastonbell) on the right side.

46. 秘奥義 (Mystic Artes): From the entrance to ラモラック洞穴 (Lamorack Cave), go past the save point and you will find this Stone Monument at a dead end on the left side.

ラモラック洞穴 (Lamorack Cave): 3 Stone Monuments

47. 号令 (Commands): After entering from the ヴァーグラン森林 (Vergran Forest) side, follow the path until the first more open room. This Stone Monument is located at the wall on the west side.

48. ドロップアイテム (Drop Item): From the save point, go south and you will find this Stone Monument just around the corner on the right side.

49. 応用テクニック (Application Techniques): Located in the 南西部 (south east part) area. The direct path from the ヴァーグラン森林 (Vergran Forest) side is blocked by a rock, so you have to enter it from the 中央部 (central part) area. You can get here by going south from the save point, and then to the west.

職人の街ラストンベル (Lastonbell): 3 Stone Monuments

50. 奥義 (Secrets): On the right side after entering from the ヴァーグラン森林 (Vergran Forest) side.

51. 天響術 (Heaven Artes): On the graveyard. 52. SC・スピリッツチェイン (SC - Spirits Chain): In the area in front of the church.

凱旋草海 (Triumphal Grass Ocean): 3 Stone Monuments

53. 敵が強いと感じたら (If you feel it, the enemy is powerful): Nearby the entrance to 職人の街ラストンベル (Lastonbell).

54. 強化リンク (Strengthened Link): Nearby the 穢れの坩堝 (Crucible of Disgrace) in the centre of the area. This Stone Monument is a bit west from the save point which is the second save point 穢れの坩堝・等活前 (In front of the Crucible of Disgrace – Living So Forth) in the warp list.

55. 確率効果 (Probability Effect): Located nearby the entrance to バイロブクリフ崖道 (Byrobcliff Cliff Path).

緑青林マロリー (Maroly Woods): 2 Stone Monuments

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56. 弱点と耐性 (Weaknesses and Resistances): Located in the 西部 (western part) area at the north east nearby the exit to the 東部 (eastern part) area.

57. GRADEとは (This is Grade): From the save point, follow the way south.

パルバレイ牧耕地 (Palbaley Arable Land): 1 Stone MonumentNote: There is one more Stone Monument (#66) in this area, but you can only get it later.

58. 連携による影響 (Effects due to Coordination): At the back side 穢れの坩堝 (Crucible of Disgrace) located slightly to the north west from the centre of the area. The save point 穢れの坩堝・黒縄前 (In front of the Crucible of Disgrace – Black Rope) is the fourth in the warp list.

ガフェリス遺跡 (Gafelys Ruins): 1 Stone Monument

59. 状態異常 (Negative Status Effects): Located in B2F on the east side. It is faster to go there from パルバレイ牧耕地 (Palbaley Arable Land) instead of warping directly inside ガフェリス遺跡 (Gafelys Ruins). Warp to the second save point ガフェリス遺跡入口 (Gafelys Ruins Entrance). After entering Gafelys Ruins, go down the stairs to the right, then go around a few corners on the right side to reach the large open room where this Stone Monument is located.

聖なる皇都ペンドラゴ (Pendrago): 1 Stone Monument

60. 神依化 (Armitization): At a dead end in the centre of the area with the inn and the shop. At first, you have to go to the south west, and then north. Go up the stairs and you will reach a small plaza where you will see the dead end to the east.

カンブリア地底洞 (Cambria Caves): 1 Stone Monument

61. BG:ブラストゲージ (BG: Blast Gauge): This Stone Monument is located in the centre of the area. From the save point 地底湖付近 (Nearby Underground Lake) in the north east (third save point in the warp list), take the branch to the south west. This Stone Monument is located in a dead end and you can see it already from the point where you have to jump down.

バイロブクリフ崖道 (Byrobcliff Cliff Path): 1 Stone Monument

62. 号令 (Commands): In front of 忘れられた村ゴドジン (Godjin).

火の試練神殿イグレイン (Egraine Fire Trial Temple): 2 Stone Monuments

63. 状態異常 (Negative Status Effects): In front of you after entering this dungeon. 64. 秘奥義 (Mystic Artes): In the boss room on the left side.

ペンドラゴ教会神殿 (Pendrago Church Sanctuary): 1 Stone Monument

65. 3つの術技 (3 Types of Artes): Enter the coloured doors part in the back. Go through the red door on the right and you will walk straight towards this Stone Monument.

パルバレイ牧耕地 (Palbaley Arable Land): 1 Stone MonumentNote: There is one more Stone Monument (#58) in this area which you could get at an earlier time.

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66. 属性とステータス (Attributes and Status): Located in the south west area. This has been blocked before and leads to the アイフリードの狩り場 (Aifreed Hunting Ground). When going from there, keep going on the right side and you will find this Stone Monument at a dead end at the south.

アイフリードの狩り場 (Aifreed Hunting Ground): 2 Stone Monuments

67. ドロップアイテム (Drop Item): From the entrance to 地の試練神殿モルゴース (Morgauze Earth Trial Temple), go south west and you will find this Stone Monument east from the entrance to ウェルシュ遺跡 (Velsh Ruins), just south of the way marker.

68. 天族チェンジ (Seraphim Change): From the entrance to ウェルシュ遺跡 (Velsh Ruins), go north west towards the entrance to パルバレイ牧耕地 (Palbaley Arable Land). Follow the path until you have to destroy a rock. After doing so, you will see this Stone Monument straight ahead.

地の試練神殿モルゴース (Morgauze Earth Trial Temple): 2 Stone Monuments

69. ターゲット確認 (Target Validation): From the save point, go directly south with going up the stairs until you are almost back at the entrance. Do not jump down at the end, but make a stop here and you will see this Stone Monument on the left side.

70. 秘奥義 (Mystic Artes): Located in B1F. From the save point, go south and then take the first route to the east. Then go down the stairs at the north east, and you will find this Stone Monument at the dead end at the south.

ウェストロンホルドの裂け谷 (Westronhold Valley): 2 Stone Monuments

71. 神依化 (Armitization): Nearby the entrance to パルバレイ牧耕地 (Palbaley Arable Land). When going from there, you will find this Stone Monument on the right side.

72. 3つの術技 (3 Types of Artes): A bit south east from the entrance to ガンガレン遺跡 (Gungaren Ruins).

ザフゴット原野 (Zafgot Waste Lands): 2 Stone Monuments

73. 天響術 (Heaven Artes): At the north east in the dead end that is south from the entrance to トリスイゾル洞 (Trisizol Cave) on the map. When going from there, keep walking around the corner on the left side and you will find this Stone Monument.

74. 応用テクニック (Application Techniques): From the entrance to the fallen village located at the west, walk south east east. It is the best when you follow the wall on the left side. You will find this Stone Monument in the shade of a tree, but when you follow the way from that village, it is the second shade, not the first. The Stone Monument is a bit tricky to see as it is located on the east side of that tree. Alternatively you can say, the Stone Monument is located north east from that large hole at the south on the map.

プリズナーバック湿原 (Prisnaback Marshy Grassland): 2 Stone Monuments

75. BG:ブラストゲージ (BG: Blast Gauge): From the entrance to ザフゴット原野 (Zafgot Waste Lands), go south and you will find this Stone Monument at a dead end on the left side.

76. 属性とステータス (Attributes and Status): Located at a dead end on the east side. It is a bit north on the map from the entrance to リヒトワーグ灰枯林 (Lichtwarg Woods), but you cannot reach this Stone Monument from there. Instead, you have to go to the centre of the map. Then go north east by walking

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over two water lilies and climb up tendrils to get on a high stone. From you also have to jump down again slightly east, and then follow the path. You will also find discovery #60 朱に染まる花 (Flowers covered in Blood) on the way.

始まりの村カムラン (Camran): 1 Stone Monument

77. 難易度について (About Degree of Difficulty): Located at a dead end at the north east, next to the entrance to アルトリウスの玉座 (Throne of Artrius).

カースランド島 (Curse Land Island): 1 Stone MonumentNote: You can only get this Stone Monument after clearing the game. See 果てなき強さ (The Sky's the Limit)  for how to get to Curse Land Island.

78. 応用テクニック (Application Techniques): Located west from the save point on the way to ザ・カリス VIII (The Charis VIII).

The Battle part of System Book has 38 categories. You will get the first page of all categories through story progression. Here is the list of categories and the associated Stone Monument areas:

1. 特技English name: Special SkillsPage 2: マビノギオ山岳遺跡 (Mabinogio Mountain Ruins): #1Page 3: フォルクエン丘陵 (Folkuen Hill): #20

2. 防御English name: DefencePage 2: マビノギオ山岳遺跡 (Mabinogio Mountain Ruins): #2Page 3: グレイブガント盆地 (Gravegant Basin): #38

3. 奥義English name: SecretsPage 2: レイクピロー高地 (Lakepillow High Grounds): #7Page 3: 職人の街ラストンベル (Lastonbell): #50

4. 天響術English name: Heaven ArtesPage 2: 湖上の街 レディレイク (Ladylake): #12Page 3: グレイブガント盆地 (Gravegant Basin): #40Page 4: 職人の街ラストンベル (Lastonbell): #51Page 5: ザフゴット原野 (Zafgot Waste Lands): #73

5. アラウンドステップEnglish name: Around StepPage 2: 天族の杜イズチ (Izuchi): #5Page 3: ガラハド遺跡 (Garahad Ruins): #18Page 4: フォルクエン丘陵 (Folkuen Hill): #26

6. 連携による影響English name: Effects due to CoordinationPage 2: 霊峰レイフォルク (Sacred Mountain Leifolk): #24Page 3: ダムノニア美術館 (Damnonia Art Museum): #34

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Page 4: パルバレイ牧耕地 (Palbaley Arable Land): #58

7. ターゲット確認English name: Target ValidationPage 2: 天族の杜イズチ (Izuchi): #6Page 3: ガラハド遺跡 (Garahad Ruins): #17Page 4: 地の試練神殿モルゴース (Morgauze Earth Trial Temple): #69

8. 作戦English name: TacticsPage 2: 大樹の街マーリンド (Malind): #30

9. 号令English name: CommandsPage 2: ラモラック洞穴 (Lamorack Cave): #47Page 3: バイロブクリフ崖道 (Byrobcliff Cliff Path): #62

10. HP・ヒットポイントEnglish name: HP – Hit PointsPage 2: 湖上の街 レディレイク (Ladylake): #10Page 3: グレイブガント盆地 (Gravegant Basin): #39Page 4: ヴィヴィア水道遺跡・王宮地下エリア (Vivia Water Supply Ruins – Royal Palace Basement Area): #22

11. SC・スピリッツチェインEnglish name: SC - Spirits ChainPage 2: マビノギオ山岳遺跡 (Mabinogio Mountain Ruins): #3Page 3: ヴィヴィア水道遺跡・王宮地下エリア (Vivia Water Supply Ruins – Royal Palace Basement Area): #21Page 4: 職人の街ラストンベル (Lastonbell): #52

12. BG:ブラストゲージEnglish name: BG: Blast GaugePage 2: 霊峰レイフォルク (Sacred Mountain Leifolk): #23Page 3: ダムノニア美術館 (Damnonia Art Museum): #32Page 4: カンブリア地底洞 (Cambria Caves): #61Page 5: プリズナーバック湿原 (Prisnaback Marshy Grassland): #75

13. 秘奥義English name: Mystic ArtesPage 2: ヴァーグラン森林 (Vergran Forest): #46Page 3: 火の試練神殿イグレイン (Egraine Fire Trial Temple): #64Page 4: 地の試練神殿モルゴース (Morgauze Earth Trial Temple): #70

14. 属性とステータスEnglish name: Attributes and StatusPage 2: レイクピロー高地 (Lakepillow High Grounds): #9Page 3: ボールス遺跡 (Balls Ruins): #35Page 4: パルバレイ牧耕地 (Palbaley Arable Land): #66Page 5: プリズナーバック湿原 (Prisnaback Marshy Grassland): #76

15. 弱点と耐性

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English name: Weaknesses and ResistancesPage 2: ヴィヴィア水道遺跡 (Vivia Water Supply Ruins): #15Page 3: ガラハド遺跡 (Garahad Ruins): #16Page 4: ボールス遺跡 (Balls Ruins): #37Page 5: 緑青林マロリー (Maroly Woods): #56

16. 神依化English name: ArmitizationPage 2: ヴィヴィア水道遺跡 (Vivia Water Supply Ruins): #14Page 3: 大樹の街マーリンド (Malind): #31Page 4: 聖なる皇都ペンドラゴ (Pendrago): #60Page 5: ウェストロンホルドの裂け谷 (Westronhold Valley): #71

17. 神依化・回復秘技English name: Armitization – Secret Restoration TechniguesNote: There are no additional pages through Stone Monuments

18. バニッシュブラストEnglish name: Vanish BlastNote: There are no additional pages through Stone Monuments

19. 天族チェンジEnglish name: Seraphim ChangePage 2: フォルクエン丘陵 (Folkuen Hill): #27Page 3: アイフリードの狩り場 (Aifreed Hunting Ground): #68Page 4: 霊峰レイフォルク (Sacred Mountain Leifolk): #25

20. 操作キャラチェンジEnglish name: Controlled Character ChangeNote: There are no additional pages through Stone Monuments

21. フリーランEnglish name: FreerunNote: There are no additional pages through Stone Monuments

22. 操作モード変更English name: Change of Control ModesPage 2: レイクピロー高地 (Lakepillow High Grounds): #8Page 3: ティンタジェル遺跡群 (Tintagel Ruins): #43

23. 状態異常English name: Negative Status EffectsPage 2: ティンタジェル遺跡群 (Tintagel Ruins): #41Page 3: ガフェリス遺跡 (Gafelys Ruins): #59Page 4: 火の試練神殿イグレイン (Egraine Fire Trial Temple): #63

24. 3つの術技English name: 3 Types of ArtesPage 2: 大樹の街マーリンド (Malind): #29Page 3: ティンタジェル遺跡群 (Tintagel Ruins): #42Page 4: ペンドラゴ教会神殿 (Pendrago Church Sanctuary): #65Page 5: ウェストロンホルドの裂け谷 (Westronhold Valley): #72

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25. 確率効果English name: Probability EffectPage 2: ダムノニア美術館 (Damnonia Art Museum): #33Page 3: 凱旋草海 (Triumphal Grass Ocean): #55

26. 強化リンクEnglish name: Strengthened LinkPage 2: 凱旋草海 (Triumphal Grass Ocean): #54

27. GRADEとはEnglish name: This is GradePage 2: ヴァーグラン森林 (Vergran Forest): #44Page 3: ボールス遺跡 (Balls Ruins): #36Page 4: 緑青林マロリー (Maroly Woods): #57

28. ドロップアイテムEnglish name: Drop ItemPage 2: ガラハド遺跡 (Garahad Ruins): #19Page 3: ラモラック洞穴 (Lamorack Cave): #48Page 4: アイフリードの狩り場 (Aifreed Hunting Ground): #67

29. 難易度についてEnglish name: About Degree of DifficultyPage 2: 天族の杜イズチ (Izuchi): #4Page 3: ヴィヴィア水道遺跡 (Vivia Water Supply Ruins): #13Page 4: ヴァーグラン森林 (Vergran Forest): #45Page 5: 始まりの村カムラン (Camran): #77

30. 応用テクニックEnglish name: Application TechniquesPage 2: 湖上の街 レディレイク (Ladylake): #11Page 3: ラモラック洞穴 (Lamorack Cave): #49Page 4: ザフゴット原野 (Zafgot Waste Lands): #74Page 5: カースランド島 (Curse Land Island): #78

31. 敵が強いと感じたらEnglish name: If you feel it, the enemy is powerfulPage 2: 大樹の街マーリンド (Malind): #28Page 3: 凱旋草海 (Triumphal Grass Ocean): #53

32. スレイの戦闘技能English name: Sorey's Battle AbilitiesNote: There are no additional pages through Stone Monuments

33. ロゼの戦闘技能English name: Rose's Battle AbilitiesNote: There are no additional pages through Stone Monuments

34. ミクリオの戦闘技能English name: Mikleo's Battle AbilitiesNote: There are no additional pages through Stone Monuments

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35. ライラの戦闘技能English name: Lailah's Battle AbilitiesNote: There are no additional pages through Stone Monuments

36. エドナの戦闘技能English name: Edna's Battle AbilitiesNote: There are no additional pages through Stone Monuments

37. デゼルの戦闘技能English name: Dezel's Battle AbilitiesNote: There are no additional pages through Stone Monuments

38. アリーシャの戦闘技能English name: Alisha's Battle AbilitiesNote: There are no additional pages through Stone Monuments

 のるみんていまーず ノルミンを40人以上発見し、協力してくれるようになった証。 ともだちたくさんできました。まだまだいるよ。

Normin TamerThis is proof that you've found at least 40 normin and convinced them to help out. You're great at making new friends! But remember, there's more to come.

A Normin is the mascot of this game, but unlike previous Tales games, they will not follow you around. Instead, you will find them scattered around the world after getting your first Normin story-related. There are 50 Normins in total and you will have to find 40 of them to earn this trophy.

Each Normin has an effect. These effects are the same effects that are present on weapons, equipment, and your skill sheet. In fact, each Normin represents a square from the skill sheet. When you find a Normin, you will be asked to add their effect for free on any weapon or equipment you currently have in your inventory (as long as there is a free slot).

Afterwards, they will be added to the 地の主 (Lord of the Land) menu. This is where they will be the most useful. You can set up to 3 Normins at any Lord of the Land (requires level 10 for the second and level 20 for the third Normin) by choosing ノルミンをセット (Set Normins). The effects of these Normins will appear more frequently on equipment drops from enemies after a battle. This is very useful if you are aiming for certain weapon effects for fusion or want to farm equipment for the 四つ子の魂百まで (A Knack for Stacks)  , 天の加護 (Divine Intervention)  , and 忍法十六影分身 (Sweet 16)   trophies. The levels of the enemies in the area of that Lord of the Land are raised by the Normins' level though. If a Normin is set at one Lord of the Land, you cannot set the same Normin at another Lord of the Land.

If you collect Normins cautiously during the course of your playthrough, you can earn the 天の加護 (Divine Intervention)   trophy easily. This trophy requires to equip

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equipment for one character which fills a full row on the skill sheet for an "Elm 10" effect. If you save the Normins which would be in a full row for collecting them later and not occasionally when you play through the game, you can prepare the required equipment and get the effects all at once after discovering and collecting the 10 Normins then. For example see the third row with Normins #3, #8, #13, #18, #23, #28, #33, #38, #43, and #48. If you have spare equipment for a character with combined 10 free slots, you can discover all ten Normins one after one without pause and add their effects to your equipment. While this is not the only way to earn that trophy, it is a good possibility as long as you do not need these Normins during the course of your playthrough. Due to the special circumstances of getting Normin #1 and Normin #50, this method will not work with the first and the last row of the skill sheet.

Some of the later Normin are well-hidden and you will likely miss them if you do not know where they are. The Support Talent ノルまっしぐら (Normin at Full Speed) can aid you with finding undiscovered Normins when you are close to them. See サポートの達人

(Talent Management)   for more information on Support Talents. You can see your current amount of discovered Normins in the Library by pressing the   button to open the menu, selecting ライブラリ (Library), and then レコード (Record). The 11th entry ノルミン仲間数 (Normin Companion Amount) shows the total amount. You can also select スキル (Skill) instead of Record which shows all your unlocked equipment skills so far. The first 50 skills are the standard skills for which you can find Normins. When you have found a Normin for a skill, they will have a comment next to the skill while the skills with undiscovered Normins do not. Alternatively, you can go to any Lord of the Land where you can also see your current discovered Normins when you want to set them.

For your second playthrough and afterwards, you can choose to keep discovered Normins (except for Normin #1 and #50) by choosing the option ノルミン引継ぎ (Inherit Normins) for 5 Grade in the Grade Shop. There is also an option called ノルミンダブル (Double Normin) for 500 Grade which will be added as a Battle Act. With this activated, the rate of a skill to appear on dropped equipment is increased by x2 when you set the Normin at a Lord of Land, making it very useful for weapon and equipment farming.

Below is a list of all 50 Normins, their effects and where to find them:

1. アタックEnglish name: AttackColour: BlackLevel: 1Effect: ATK + 4%Location: Story-related in 大樹の街マーリンド (Malind). Once you get this Normin, all other Normins can be found on the world map and in town and dungeons.

2. マインドEnglish name: MindColour: RedLevel: 1Effect: MATK + 4%Location: フォルクエン丘陵 (Folkuen Hill). Located at the south nearby the entrance to the グレイブガント盆地 (Gravegant Basin).

3. ディフェンス

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English name: DefenceColour: BrownLevel: 1Effect: DEF + 4%Location: 大樹の街マーリンド (Malind). Located on the bridge to the south entrance.

4. レジストEnglish name: ResistColour: BlueLevel: 1Effect: MDEF + 4%Location: 大樹の街マーリンド (Malind). Located in front of the church.

5. スピリッツEnglish name: SpiritsColour: GreenLevel: 1Effect: Concentration + 4%Location: ボールス遺跡 (Balls Ruins). Enter from the フォルクエン丘陵 (Folkuen Hill) side. You will see a rock on the right side soon blocking a path. If you already have the ability to destroy the rock, do so and you will find this Normin just behind the now broken rock. If you do not have to ability to destroy rocks yet, you can still find it if you head straight ahead at the branch with the rock and then follow the way with always taking right turns when needed. This will lead you to the other side of the rock eventually where you can find this Normin.

6. ランページEnglish name: RampageColour: BlackLevel: 2Effect: Stun Damage + 20%Location: グレイブガント盆地 (Gravegant Basin). Located at the camp nearby the フォルクエン丘陵 (Folkuen Hill) side.

7. ルーンEnglish name: RuneColour: RedLevel: 2Effect: Increases duration of stat increasing artes by 15%Location: ヴァーグラン森林 (Vergran Forest). Located in the west area nearby the save point at a rock.

8. ブロックEnglish name: BlockColour: BrownLevel: 2Effect: Reduces damage taken during blocking by 5%Location: ヴァーグラン森林 (Vergran Forest). Located in the isolated area at the north which is only accessible from ティンタジェル遺跡群 (Tintagel Ruins). This exit is in the north west in the Tintagel Ruins.

9. レストフル

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English name: RestfulColour: BlueLevel: 2Effect: Decreases duration of stat reducing artes by 8%Location: ティンタジェル遺跡群 (Tintagel Ruins). Located in the north west room sleeping in a bed at the camp.

10. グッドウィルEnglish name: Good WillColour: GreenLevel: 2Effect: Time you are stunned is reduced by 20%Location: ラモラック洞穴 (Lamorack Cave). Located at the south in the middle area. From the save point, go south. Instead of going right, go straight ahead. Pass through the small room and you can this Normin in the following room.

11. ブラッディEnglish name: BloodyColour: BlackLevel: 3Effect: Restores 40 HP when you stun an enemyLocation: 職人の街ラストンベル (Lastonbell). Located at the graveyard at the north.

12. プレジャーEnglish name: PleasureColour: RedLevel: 3Effect: Restores 4 HP when you link artesLocation: 職人の街ラストンベル (Lastonbell). Located at the moon-shaped platform at the south.

13. プライムEnglish name: PrimeColour: BrownLevel: 3Effect: Restores 10 HP when defendingLocation: 凱旋草海 (Triumphal Grass Ocean). Located at the north, and there east from the entrance to 緑青林マロリー (Maroly Woods) in-between some flowers.

14. ゲインEnglish name: GainColour: BlueLevel: 3Effect: Restores 60 HP when you defeat an enemyLocation: 凱旋草海 (Triumphal Grass Ocean). Located at the south east part.

15. リリーブEnglish name: ReliefColour: GreenLevel: 3Effect: Restores 50 HP when you use up 1 BGLocation: 緑青林マロリー (Maroly Woods). When you enter Maroly Woods, go towards the

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northern exit towards the eastern parts of Maroly Woods, but instead of going through it, walk towards the dead end to the south where this Normin is located.

16. ファントムEnglish name: PhantomColour: BlackLevel: 4Effect: Restores 10 SC when you stun an enemyLocation: パルバレイ牧耕地 (Palbaley Arable Land). Easy to miss as this Normin is located within the wheat field in the north east area.

17. チェインEnglish name: ChainColour: RedLevel: 4Effect: Reduces consumed SC by 1% during a chainLocation: パルバレイ牧耕地 (Palbaley Arable Land). Located nearby the entrance to 聖なる皇都ペンドラゴ (Pendrago).

18. ミラージュEnglish name: MirageColour: BrownLevel: 4Effect: Increases recovery speed of SC by 4% during defendingLocation: ガフェリス遺跡 (Gafelys Ruins), B2F. You will find this Normin on the way to B3F.

19. ガイザーEnglish name: GeyserColour: BlueLevel: 4Effect: Restores 8 SC when taking damageLocation: 聖なる皇都ペンドラゴ (Pendrago). Located on a bench at the south west in the entrance area.

20. ジャスティスEnglish name: JusticeColour: GreenLevel: 4Effect: Restores 10 SC when you evade an attackLocation: 聖なる皇都ペンドラゴ (Pendrago). Located at the fountain at the entrance.

21. テンペストEnglish name: TempestColour: BlackLevel: 5Effect: Increases BG by 5% for every 10 HitsLocation: カンブリア地底洞 (Cambria Caves). Located nearby the exit towards バイロブクリフ崖道 (Byrobcliff Cliff Path).

22. ワンダーEnglish name: WonderColour: Red

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Level: 5Effect: Increases BG by 8% when you defeat an enemyLocation: バイロブクリフ崖道 (Byrobcliff Cliff Path). Easy to miss as this Normin hides inside a wooden box at the south. From 忘れられた村ゴドジン (Godjin), go south until the first branch. The wooden box is right at this branch to the right.

23. フォレストEnglish name: ForestColour: BrownLevel: 5Effect: Increases the BG increasing rate by 25% when defendingLocation: イデル鍾洞 (Idel Caves). Located at the 東部 (eastern side) nearby the exit to the western side.

24. フェザーEnglish name: FeatherColour: BlueLevel: 5Effect: Increases the BG increasing rate by 16% when you evade an attackLocation: 忘れられた村ゴドジン (Godjin). Located on a wooden box nearby the entrance (north).

25. テンションEnglish name: TensionColour: GreenLevel: 5Effect: Increases BG by 8% when you stun an enemyLocation: 忘れられた村ゴドジン (Godjin). Located on a wooden box nearby the entrance (south).

26. パラライズEnglish name: ParalyseColour: BlackLevel: 6Effect: Increases chance to inflict Paralyse effect by 10%Location: 火の試練神殿イグレイン (Egraine Fire Trial Temple), upper floor. Located on the southern platform in the central large room.

27. バーニングEnglish name: BurningColour: RedLevel: 6Effect: Increases chance to inflict Burning effect by 10%Location: ペンドラゴ教会神殿 (Pendrago Church Sanctuary). Located in the southern area (the one with the save point in front of the boss room) in the dead end room at the south. Requires the 小さな青の石版 (Small Blue Lithograph) to enter.

28. スロウEnglish name: SlowColour: BrownLevel: 6Effect: Increases chance to inflict Slow effect by 10%

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Location: アイフリードの狩り場 (Aifreed Hunting Ground). Located on a cliff at the south west.

29. ポイズンEnglish name: PoisonColour: BlueLevel: 6Effect: Increases chance to inflict Poison effect by 10%Location: ウェルシュ遺跡 (Velsh Ruins). Located at a dead end in the western area of B3F. Take the northern stairs in B2F to get there. You can find the entrance to the Velsh Ruins in the centre of the アイフリードの狩り場 (Aifreed Hunting Ground).

30. クラウディEnglish name: CloudyColour: GreenLevel: 6Effect: Increases chance to inflict Fatigue effect by 10%Location: 地の試練神殿モルゴース (Morgauze Earth Trial Temple). Located on a pillar at the east side. You have to destruct the lower part of the pillar first. From the entrance, take the right and go straight ahead to destruct the lower part of that pillar. When you go up again, take the right path to find this Normin.

31. ビーストEnglish name: BeastColour: BlackLevel: 7Effect: Increases damage against an enemy of the 獣 (Beast) type by 10%Location: 水の試練神殿ルーフェイ (Lufee Water Trial Temple). Warp to 4F. Go down to 3F. Here you will always have to take the right way. You will go through three rooms, where the last one even has an eye. This Normin is located next to the platform with the two treasure chests (you are still on 3F).

32. クラストEnglish name: CrustColour: RedLevel: 7Effect: Increases damage against an enemy of the 甲殻 (Shell) type by 10%Location: ウェストロンホルドの裂け谷 (Westronhold Valley). Located on a rock at the west. You will find this Normin on the way when you go south from Edna's 穢れの坩堝・大叫喚 (Crucible of Disgrace – Big Scream).

33. インフィニEnglish name: InfiniColour: BrownLevel: 7Effect: Increases damage against an enemy of the 不定形 (Undefined) type by 10%Location: ガンガレン遺跡 (Gungaren Ruins). Located in B5F in the room with the six treasure chests after fighting the boss of these ruins.

34. アパッドEnglish name: Apart

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Colour: BlueLevel: 7Effect: Increases damage against an enemy of the 無足 (Void) type by 10%Location: 風の試練神殿ギネヴィア (Ginevia Wind Trial Temple). Located at 9F when you go outside again. Instead of going left towards the boss, go right and you will find this Normin at the dead end.

35. ピニオンEnglish name: PinionColour: GreenLevel: 7Effect: Increases damage against an enemy of the 有翼 (Winged) type by 10%Location: キャメロット大陸橋 (Camelot Bridge). Easy to miss since this Normin is located inside a wooden box nearby the save point at the camp in the central area.

36. セリアンEnglish name: SerianColour: BlackLevel: 8Effect: Increases damage against an enemy of the 獣人 (Human Beast) type by 10%Location: ザフゴット原野 (Zafgot Waste Lands). Located at the wall at the north east.

37. アーマーEnglish name: ArmourColour: RedLevel: 8Effect: Increases damage against an enemy of the 装甲 (Armoured) type by 10%Location: ザフゴット原野 (Zafgot Waste Lands). Located at the west in-between some cactuses nearby the 穢れの坩堝・焦熱 (Crucible of Disgrace – Scorching Heat).

38. アンデッドEnglish name: UndeadColour: BrownLevel: 8Effect: Increases damage against an enemy of the 不死者 (Undead) type by 10%Location: トリスイゾル洞 (Trisizol Cave). After reaching the save point in the 北東部 (north eastern area), instead of going right towards the boss, go left to the dead end at the south where this Normin is located.

39. デーモンEnglish name: DemonColour: BlueLevel: 8Effect: Increases damage against an enemy of the 妖魔 (Demon) type by 12%Location: プリズナーバック湿原 (Prisnaback Marshy Grassland). Located on a water lily in the centre of the area. You can reach this water lily the easiest by going west from the entrance to リヒトワーグ灰枯林 (Lichtwarg Woods). Do not go over the wooden bridge, but slightly north west instead.

40. ドラゴンEnglish name: Dragon

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Colour: GreenLevel: 8Effect: Increases damage against an enemy of the 竜 (Dragon) type by 15%Location: リヒトワーグ灰枯林 (Lichtwarg Woods). Located in the 南西部 (south western area) at the west. You have to destroy a rock to get there.

41. ヴォイドEnglish name: VoidColour: BlackLevel: 9Effect: Increases non-elemental attack power by 10%Location: アルトゥス遺跡 (Artus Ruins). Located at B3F nearby the boss room.

42. ファイアEnglish name: FireColour: RedLevel: 9Effect: Increases Fire-elemental attack power by 10%Location: 塔の街ローグリン (Logrin). Located in the northern area by going through the door.

43. アースEnglish name: EarthColour: BrownLevel: 9Effect: Increases Earth-elemental attack power by 10%Location: 塔の街ローグリン (Logrin). Easy to miss as this Normin hides within a tent at the south.

44. アクアEnglish name: AquaColour: BlueLevel: 9Effect: Increases Water-elemental attack power by 10%Location: 遺構窟メルシオ (Melshio Cavern), B2F. From the save point at B3F, take the western stairs to B2F. You will be at a dead end where you will find this Normin. The entrance to Melshio Cavern is at the south in the グレイブガント盆地 (Gravegant Basin).

45. ウィンドEnglish name: WindColour: GreenLevel: 9Effect: Increases Wind-elemental attack power by 10%Location: 霊峰レイフォルク (Sacred Mountain Leifolk). From the top save point, go south and destroy the rock blocking the road. Follow the path, destroy another rock, and you will find this Normin.

46. ペネトレイトEnglish name: PenetrateColour: BlackLevel: 10Effect: You will not be interrupted when damage taken is lower than 40

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Location: アロダイトの森 (Arodight Forest). Located at the dead end at the south. You cannot get this Normin during your first story-related visit here.

47. シールドEnglish name: ShieldColour: RedLevel: 10Effect: Increases Shield by 1% during casting artesLocation: マビノギオ山岳遺跡深部 (Mabinogio Mountain Ruins Depths). Located in a room north from the long horizontal corridor. It is the first branch to the right when you first get here.

48. プリベントEnglish name: PreventColour: BrownLevel: 10Effect: Reduces all damage by 30Location: 始まりの村カムラン (Camran). Located inside the ruins of a house at the west.

49. インヴァリドEnglish name: InvalidColour: BlueLevel: 10Effect: Nullifies a cumulative damage taken of 400Location: アルトリウスの玉座 (Throne of Artrius). Located in the left room in the inner area of this dungeon. You can get there by warping to the last save point. Then go right and inside the room with the memories of the Water Trial Temple. Here, go down the stairs on the left side and follow the path. After going through the door, go straight ahead and enter the door which leads towards the inner area. At the branch after going through another door, go left which leads to the room with this Normin and a discovery.

50. フェニックスEnglish name: PhoenixColour: OrangeLevel: 10Effect: Increases death prevention rate by 20%Location: 火の試練神殿イグレイン (Egraine Fire Trial Temple). You need to discover and collect all other 49 Normins first. Then sleep at any inn which will trigger a skit where the party will receive a challenge letter for a battle at the Egraine Fire Trial Temple. You might get other skits first, so sleep at the inn until you see this skit. Then warp to the Egraine Fire Trial Temple and go to the boss room. After seeing the event, you will fight against the Phoenix Normin. This battle can be quite tough as the Phoenix Normin is strong and even knows a Mystic Arte. It will revive itself three times with full HP when its HP reach 0, so be prepared for a long battle. After winning the fight, you will also get a Normin attachment いつでもノルミン (Always Normin).

 この地に骨をうずめる覚悟 いずれかの地の主の加護レベルを20にした証。 お星さまとなって温かく見守るのも捨てがたい。 一度ゲームクリアすると、あともうちょっとだけ続くらしい。

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Landed GentryThis is proof that at least one Lord of the Land has reached Blessing Level 20. Even when they pass to the stars, they find it hard to abandon those over whom they watch. It seems some remnant of their blessing remains even after you finish the game.

Raise the level of any 地の主 (Lord of the Land) to level 20 to earn this trophy. You can raise their level by earning Grade in battle or by converting items to Grade. See the Gald Farming Guide for more information.

 ファイブレンジャー 装備の組み合わせでボーナススキル「ユニオン」が発現した装備品を装備した証。 スキルはグループごとに5つの属性に対応した効果を持ちます。 装備箇所は別でもよいので、同グループの5種のスキルを 全て装備すると「ユニオン」系スキルが新たに発動!

Boss of the G-UnionThis is proof that you've equipped items that activate a Group Union bonus skill. Each basic skill group has a skill corresponding to each of the five elements. It doesn't matter where on your equipment you have the skills equipped; just equip all five skills in a group to form a Group Union!

This trophy is related to the equipment of a single character. When you have a full column activated on your skill sheet, you will get a ユニオン (Union) bonus skill on top of the regular skills that are set on your equipment. It does not matter whether you also have an エルム (Elm) or a セイム (Same) bonus skill activated at the same time. You will earn this trophy when you can activate a full column for the first time. This might seem difficult at the beginning, but soon enough you will have enough equipment with various skills.

When you look at the skill sheet by opening the menu with  , selecting 装備 (Equipment), and then pressing  , you can select any skill and get a list of equipment which has the selected skill set on one of their slots. This will come in handy when you try to activate all five rows at the same time and saves you the trouble to count the required skills for yourself on the previous equipping screen.

Below is a list of all possible Union bonus skills. The number in the Union name is the number of the column counted from left to right, so for example, Union 3 will be the bonus skill when you activate all five skills in the third column.

ユニオン 1 (Union 1): ソルジャー (Soldier): All Status +20 (except HP) ユニオン 2 (Union 2): アサシン (Assassin): When you avoid an attack using steps,

HP restoration + 7% ユニオン 3 (Union 3): プリースト (Priest): Max. HP + 20% ユニオン 4 (Union 4): スカウト (Scout): SC Restoration Rate + 10% ユニオン 5 (Union 5): ウォーロック (Warlock): When BG reaches 0, it will be

automatically recovered by 100% ユニオン 6 (Union 6): シャーマン (Shaman): Increases effect duration time by 80%

when enemy gets a negative effect ユニオン 7 (Union 7): ソードマン (Swordman): After chaining two artes, the

interruption time to enemies is increased by 12% ユニオン 8 (Union 8): ナイト (Knight): After chaining three artes, the interruption

time to enemies is increased by 12% ユニオン 9 (Union 9): パラディン (Paladin): After chaining four artes, the

interruption time to enemies is increased by 12%

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ユニオン 10 (Union 10): ヒーロー (Hero): For the first 10 seconds into a battle, you will avoid all attacks automatically

 エル・メル・マータ 装備の組み合わせでボーナススキル「エルム」が発現した装備品を装備した証。 スキルはそれぞれ5つの属性に対応しています。同じ属性のスキルを グループ順に並べるように装備をすることで、連結した数によって 「エルム」系ボーナススキルが発動します! スキルシートで確認しましょう。

Elle Mental MartaThis is proof that you've equipped items that activate an Elemental Union bonus skill. Basic skills all correspond to one of five different elements. Equip skills of the same element that line up directly adjacent to each other, and you'll form an Elemental Union based on how many skills are in the line. Check it out on the skill sheet!

This trophy is related to the equipment of a single character. When you have two skills next to each other horizontally active on the skill sheet, you will get an エルム (Elm) bonus skill on top of the regular skills that are set on your equipment. A single Elm will unlock this trophy and you will likely earn this trophy before you notice as one of the first trophies. See the 天の加護 (Divine Intervention)   trophy for more information on the Elm effect.

 相席お願いします 装備の組み合わせでボーナススキル「セイム」が発現した装備品を装備した証。 別装備でも、同じスキルを装備すれば新たなスキル効果が発動! 重ねれば重ねるほど新たな効果に変化します!

Stacking the DeckThis is proof that you've equipped items that activate a Stack bonus skill. You can get Stack bonuses by equipping more than one copy of the same skill at once. The more copies of that skill you equip, the cooler your Stack bonus will be!

This trophy is related to the equipment of a single character. When you have the same skill appearing twice in your equipment, you will get a セイム (Same) bonus skill on top of the regular skills that are set on your equipment. It does not matter whether you have a single equipment with the same skill in two slots, or two different equipment pieces with the same skill in one of the slots on each of them.A Same 2 effect is sufficient to unlock this trophy and you will likely earn this trophy before you notice as one of the first trophies. See the 忍法十六影分身 (Sweet 16)   trophy for more information on the Same effect.

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 僕と私のブラスティア ブラストゲージの最大値を9まで伸ばした証。 ブラストゲージの最大値はボーナススキル「セイム3:ブラスト」によって増加します。 装備品のコーディネイトの素晴らしさが眩しいです。

Having a BlastThis is proof that you've reached the maximum Blast Gauge of 9. You can increase your BG using the Stack 3 bonus skill "Blasst". Coordinate your equipment just right, and you can blast off to new heights.

To earn this trophy, you must extend your maximum BG to 9. This may sound difficult at first considering you start the game with a BG of 3 or 4, but there are various ways to extend your maximum BG so that you will earn this trophy almost naturally during the course of the game.

The easiest to extend your maximum BG is with the equipment skills. When you have three times the same skill on your equipment (either on the same equipment or the same skill on three different pieces of equipment), you will get a セイム 3 (Same 3) bonus skill which extends your maximum BG by 1. The Same 3 bonus skill can gotten more than just once, so if have for example a Same 3 from the アタック (Attack) skill, and also a Same 3 from the レジスト (Resist) skill, your maximum BG will be extended by 2. Another way to extend your maximum BG is by the effects of your equipped title. Most titles have this effect at title level 10.

At some point in the story, you will learn the Armitization. By using this technique in battle, you can earn this trophy without worrying much about equipment skills. The BGs of both characters will be combined, so if one character has a maximum BG of 5 and the other one has a maximum BG of 4, you will have a maximum BG of 9 now, and the trophy will be unlocked.

 四つ子の魂百まで 4つのスキル全てを同じに揃えた装備を作った証。「セイム4」以上確定! 完成した瞬間にガッツポーズをしたとしても責められますまい。

A Knack for StacksThis is proof that you've created an item of equipment with the same skill in all four slots. That's at least a Stack 4 bonus skill right there! You can do the Bonus Dance. We won't judge you.

This trophy is related to the equipment of a single character. You must fuse a piece of equipment which has the same skill in all four slots. It does not matter which skill you fuse, it must simply be the same.

When fusing weapons, you have to look at the skills that are already equipped as there can be different fusion results. Each slot will be compared with the same slot on the second weapon, so slot 1 with slot 1, slot 2 with slot 2, slot 3 with slot 3, and slot 4 with slot 4. These are the possible fusion results:

1. Skill 1 on Weapon 1 + Skill 1 on Weapon 2 -> Skill 1 on the fused weapon2. Empty Slot on Weapon 1 + Skill 1 on Weapon 2 -> Skill 1 on the fused weapon

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3. Skill 1 on Weapon 1 + Empty Slot on Weapon 2 -> Skill 1 on the fused weapon4. Empty Slot on Weapon 1 + Empty Slot on Weapon 2 -> Empty Slot on the fused

weapon5. Skill 1 on Weapon 1 + Skill 2 on Weapon 2 -> Skill 3 on the fused weapon, and

this skill will be marked in blue and is locked

For the last combination result, there are many possible fusion combinations which would be too much to list here. There is a handy website where you can input the skills and see the possible result: ??????????????? ???? ?? ?????? ?????. When a skill gets locked, it will be handled as an empty slot when you fuse the new weapon again so you will lose it then.

Due to the combination system, you need to be careful in which order you fuse equipment to not accidentally fuse away the desired skill. Let's take a look at the following three weapons:Weapon 1

Slot 1: アタック (Attack) Slot 2: アタック (Attack) Slot 3: アタック (Attack) Slot 4: Empty

Weapon 2

Slot 1: アタック (Attack) Slot 2: レジスト (Resist) Slot 3: Empty Slot 4: アタック (Attack)

Weapon 3

Slot 1: アタック (Attack) Slot 2: スピリッツ (Spirits) Slot 3: Empty Slot 4: Empty

As you can see, Weapon 2 has the desired skill on slot 4 which is currently missing on Weapon 1. However, if you fuse Weapon 2 with Weapon 1, you will get a new skill in slot 2 as Resist + Attack will be combined to a new skill. You have then the Attack skill on slot 4, but it is not the desired weapon with the same skill in all four slots.Instead, fuse Weapon 2 with Weapon 3 first. The new weapon will look like this:Weapon 4

Slot 1: アタック (Attack) Slot 2: New Skill (Blue & Locked) Slot 3: Empty Slot 4: アタック (Attack)

You will not lose the Attack skill on slot 4 and the skill on slot 2 will get locked which means it will be handled as an empty slot for the next fusion. If you fuse Weapon 4 with Weapon 1 now, you will get the desired weapon to unlock this trophy.

Due to the combination process and having to have luck to have the right skills in the right slot, you will need to farm a lot of equipment. See the で、魅せダブル (A Double Take)   trophy for how to farm equipment efficiently. Additionally to that, set the Normin for the desired skill at the 地の主 (Lord of the Land) in 塔の街ローグリン (Logrin).

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The weapons which can be fused with any weapon will also help you a lot with this trophy. See the 融合の終着駅 (Last Stop on the Fusion Train)   trophy for more details.

 天の加護 10個同属性並びのスキルである「エルム10」を達成した証。 生まれた効果で、強敵を圧倒しに参りましょう。

Divine InterventionThis is proof that you've equipped every skill for a certain element to achieve an E-Union 10 bonus skill. That strange buzzing you hear? It's your enemies quivering in fear.

This trophy is related to the equipment of a single character. When you have skills horizontally next to each other activated on your skill sheet, you will get an エルム (Elm) bonus skill on top of the regular skills that are set on your equipment. It does not matter whether you also have a ユニオン (Union) or a セイム (Same) bonus skill activated at the same time. You will earn this trophy when you can activate a full row for the first time.

When you look at the skill sheet by opening the menu with  , selecting 装備 (Equipment), and then pressing  . You can select any skill and get a list of equipment which has the selected skill set on one of their slots. This will come in handy when you try to activate all columns at the same time and saves you the trouble to count the required skills for yourself on the previous equipping screen, and also gives you an idea which skills you are missing so that you can aim specifically to get them.

Late in the game, there will be weapons and equipment that can be fused with every weapon / equipment of the same type. See the 融合の終着駅 (Last Stop on the Fusion Train)   trophy for how to obtain them. Then look at the skill sheet and try to activate the longest possible Elm bonus skill you can. Find out which skills you are missing to complete a full row and obtaining the Elm 10 bonus skill. Make sure you have acquired the corresponding Normins for the missing skills and set them at the 地の主 (Lord of the Land) in 塔の街ローグリン (Logrin). Then farm equipment as described in the で、魅せダブル (A Double Take)   trophy towards which you can work at the same time.

Alternatively, you can obtain this trophy easily with planning in advance. Whenever you find a Normin, you have the opportunity to set their corresponding skill to a weapon or equipment of your choice. With this in mind, you can actually save the Normins which would be in a full row for collecting them later and not occasionally when you play through the game. Then late in the game, you can prepare the required equipment (which means you have equipment with a total of 10 empty slots with a single character) and get the effects all at once after discovering and collecting the 10 Normins then. For example see the third row with Normins #3, #8, #13, #18, #23, #28, #33, #38, #43, and #48. If you have spare equipment for a character with combined 10 empty slots, you can discover all ten Normins one after one without pause and add their effects to your equipment. Please note that due to the special circumstances of getting Normin #1 and Normin #50, this method will not work with the first and the last row of the skill sheet. Also keep in mind that once you acquired a Normin and sent it to the Lords of the Land, you will not have this opportunity again, even on additional playthroughs if you choose to inherit all gathered Normins. You can only collect the Normins and get their effects for free again when you choose to not inherit Normins.

Below is a list of all possible Elm bonus skills. They differ depending on the type of row the skills are connected. Please note that when you activate a high Elm bonus skill, the lower Elm bonus skills will not be activated at the same time. You can see the current

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activated bonus skills in the lower right section of the screen at the skill sheet when you hover over activated skills.

Void (First Row)

エルム 2 (Elm 2): ディヴォイド (De-Void): Reduces Void-type damage by 10% エルム 3 (Elm 3): ロッキング (Rocking): Decreases the Paralyse effect by 50% エルム 4 (Elm 4): アタッカー (Attacker): 攻撃力 (ATK) + 1 when you level up エルム 5 (Elm 5): エンヴォイド (En-Void): Adds a Void-type Hit when performing an

arte from the lowest tier エルム 6 (Elm 6): ブリリアント (Brilliant): Adds 2 seconds to the Stunning time after

a Void-type attack エルム 7 (Elm 7): ヴァニッシュ (Vanish): Negates Void-elemental resistance of an

enemy エルム 8 (Elm 8): マクスウェル (Maxwell): Reduces Void-type damage to 1 with a

35% chance エルム 9 (Elm 9): ヴォイデス (Voideath): Quadruples damage of a Void-type attack

with a 20% chance エルム 10 (Elm 10): エボニー (Ebony): Reflects Void-elemental damage with a 30%

chance

Fire (Second Row)

エルム 2 (Elm 2): ディファイア (De-Fire): Reduces Fire-type damage by 10% エルム 3 (Elm 3): コンフォート (Comfort): Decreases the Burning effect by 50% エルム 4 (Elm 4): マインダー (Minder): 術攻撃 (MATK) + 1 when you level up エルム 5 (Elm 5): エンファイア (En-Fire): Adds a Fire-type Hit when performing an

arte from the lowest tier エルム 6 (Elm 6): シアリング (Searing): Adds 2 seconds to the Stunning time after a

Fire-type attack エルム 7 (Elm 7): イグニート (Ignite): Negates Fire-elemental resistance of an

enemy エルム 8 (Elm 8): イフリート (Efreet): Reduces Fire-type damage to 1 with a 35%

chance エルム 9 (Elm 9): ファイデス (Fideath): Quadruples damage of a Fire-type attack

with a 20% chance エルム 10 (Elm 10): クリムゾン (Crimson): Reflects Fire-elemental damage with a

30% chance

Earth (Third Row)

エルム 2 (Elm 2): ディアース (De-Earth): Reduces Earth-type damage by 10% エルム 3 (Elm 3): エルヴン (Elven): Decreases the Slow effect by 50% エルム 4 (Elm 4): ディフェンサ (Defencer): 防御力 (DEF) + 1 when you level up エルム 5 (Elm 5): エンアース (En-Earth): Adds an Earth-type Hit when performing an

arte from the lowest tier エルム 6 (Elm 6): ガイア (Gaia): Adds 2 seconds to the Stunning time after an

Earth-type attack エルム 7 (Elm 7): クウェイク (Quake): Negates Earth-elemental resistance of an

enemy エルム 8 (Elm 8): ノーム (Gnome): Reduces Earth-type damage to 1 with a 35%

chance エルム 9 (Elm 9): アーデス (Eadeath): Quadruples damage of an Earth-type attack

with a 20% chance エルム 10 (Elm 10): アンバー (Amber): Reflects Earth-elemental damage with a

30% chance

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Water (Fourth Row)

エルム 2 (Elm 2): ディアクア (De-Aqua): Reduces Water-type damage by 10% エルム 3 (Elm 3): メルティング (Melting): Decreases the Poison effect by 50% エルム 4 (Elm 4): レジスター (Resister): 術防御 (MDEF) + 1 when you level up エルム 5 (Elm 5): エンアクア (En-Aqua): Adds a Water-type Hit when performing an

arte from the lowest tier エルム 6 (Elm 6): トリトン (Triton): Adds 2 seconds to the Stunning time after a

Water-type attack エルム 7 (Elm 7): タイダル (Tidal): Negates Water-elemental resistance of an

enemy エルム 8 (Elm 8): ウンディーネ (Undine): Reduces Water-type damage to 1 with a

35% chance エルム 9 (Elm 9): アクデス (Aqudeath): Quadruples damage of a Water-type attack

with a 20% chance エルム 10 (Elm 10): セルリアン (Cerulean): Reflects Water-elemental damage with

a 30% chance

Wind (Fifth Row)

エルム 2 (Elm 2): ディウィンド (De-Wind): Reduces Wind-type damage by 10% エルム 3 (Elm 3): リーディング (Reading): Decreases the Fatigue effect by 50% エルム 4 (Elm 4): スピリッター (Spiritter): 集中力 (Concentration) + 1 when you level

up エルム 5 (Elm 5): エンウィンド (En-Wind): Adds a Wind-type Hit when performing an

arte from the lowest tier エルム 6 (Elm 6): ゼファー (Zephyr): Adds 2 seconds to the Stunning time after a

Wind-type attack エルム 7 (Elm 7): ヴォーテクス (Vortex): Negates Wind-elemental resistance of an

enemy エルム 8 (Elm 8): シルフ (Sylph): Reduces Wind-type damage to 1 with a 35%

chance エルム 9 (Elm 9): ウィンデス (Windeath): Quadruples damage of a Wind-type attack

with a 20% chance エルム 10 (Elm 10): ディザスター (Disaster): Reflects Wind-elemental damage with

a 30% chance

 忍法十六影分身 同名スキルの最高峰「セイム16」を達成した証。 ここが終着駅か、始発駅かは、あなた次第。

Sweet 16This is proof that you've achieved the Stack 16 bonus skill, the highest echelon of Stack bonuses. Whether this is the end or just the beginning is up to you.

This trophy is related to the equipment of a single character. When you have the same skill appearing twice in your equipment, you will get a セイム (Same) bonus skill on top of the regular skills that are set on your equipment. It does not matter whether you also have an エルム (Elm) or a ユニオン (Union) bonus skill activated at the same time and whether you have a single equipment with the same skill in all slots, or different equipment pieces with the same skill in 16 of the slots in total, but also other skills mixed in-between. You will earn this trophy when you can activate a Same 16 bonus skill for the first time.

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Late in the game, there will be weapons and equipment that can be fused with every weapon / equipment of the same type. See the 融合の終着駅 (Last Stop on the Fusion Train)   trophy for how to obtain them. Then you will have to decide for which skill you want a Same 16 bonus skill. I recommend the ドラゴン (Dragon) skill because of the最強を超えた最強、を超えた (Bested the Worst)   trophy so you can work towards two trophies at the same time (actually three as you can work towards the 四つ子の魂百まで (A Knack for Stacks)   trophy as well and are likely required to do this to be able to get a Same 16 bonus skill). Make sure you have acquired the corresponding Normin and set it at the 地の主 (Lord of the Land) in 塔の街ローグリン (Logrin). Then farm equipment as described in the で、魅せダブル (A Double Take)   trophy towards which you can work at the same time.

When a weapon or equipment has a Double Skill or a Triple Skill on one of their slots, it unfortunately still only counts as 1 towards the Same bonus skill. However, by choosing the very expensive エクステンドスキル (Extend Skill) option for 8,000 Grade in the Grade Shop for a second playthrough or afterwards, a Double Skill or Triple Skill will count as 2 or 3 respectively towards the Same bonus skill. Speaking of the Grade Shop, there are two more options which can aid you with progressing towards this trophy. Choose the option ノルミンダブル (Double Normin) for 500 Grade which doubles the rate of skills appearing on dropped equipment when a Normin is set at a Lord of the Land, and the option ドロップダブル (Double Drop) for 30 Grade which doubles the drop rate of equipment after battles, to have them added as a Battle Act on your new playthrough. Choosing the Extend Skill is not required and actually useless if you do not have a weapon or equipment with a Double Skill or Triple Skill, but the other two options can help cut down time on farming equipment.

While it is theoretically possible to stack more than 16 of the same skill, there are no additional benefits after getting the Same 16 bonus skill, so better have other skills set on the remaining slots. Also keep in mind that the first slot cannot be changed unless you have the special weapons. There are 20 slots in total available, so you must have at least one weapon or equipment with the desired skill in the first slot or else you can only get a maximum of a Same 15 bonus skill.

Below is a list of all possible Same bonus skills. Please note that when you activate a high Same bonus skill, the lower Same bonus skills will not be activated at the same time. You can see the current activated bonus skills in the lower right section of the screen at the skill sheet when you hover over activated skills (open the menu with  , select 装備 (Equipment), and then press   to see the skill sheet).

セイム 2 (Same 2): アンセム (Anthem): Reduces 6% of own interruption time セイム 3 (Same 3): ブラスト (Blast): Maximum BG + 1 セイム 4 (Same 4): エクシード (Exceed): Increases possible chain number of artes

by 1 セイム 5 (Same 5): アスタリスク (Asterisk): When you deal damage which can be

divided by 10, your dealt damage will be doubled セイム 6 (Same 6): イージス (Aegis): Prevents Petrification and halves the throw-

back distance セイム 7 (Same 7): ゼクシード (Zexceed): Reduces BG consumptions of Hi-Ougis by

1 セイム 8 (Same 8): リボーン (Reborn): Restores 25% of received damage セイム 9 (Same 9): サウザンド (Thousand): Halves damage of 1,000 or more セイム 10 (Same 10): アシュラ (Asura): Doubles the Arte Usage Counter when you

use an arte (so that it will be increased by 2 instead of 1) セイム 11 (Same 11): ミスティック (Mystic): Reduces casting time by 40% セイム 12 (Same 12): メタルボディ (Metal Body): When your HP is over 70%, you

cannot be interrupted セイム 13 (Same 13): オーディン (Odin): Doubles hit count of attacks

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セイム 14 (Same 14): アテナ (Athena): 5 seconds after recovering, additional 40% HP will be restored

セイム 15 (Same 15): ルシファー (Lucifer): Halves SC consumption of all attacks セイム 16 (Same 16): エターナル (Eternal): You can continue using combos as long

as you have SC

 祝福の鐘 祝福銘の装備品をひとつ作った証。 1番目のスキルが「ダブルスキル」になって大変お得! 地の主に捧げて、更なる未来を掴み取るも、またよし。

The Blessing BellThis is proof that you've sanctified at least one piece of equipment. A super deal that doubles the effect of the skill in the first slot! Of course, if you're particularly devout, you can also offer this item to the Lord of the Land and secure a more blessed future for our children.

Bless any equipment at any 地の主 (Lord of the Land) to earn this trophy. This requires two steps:

First, you have to level the Lord of the Land to level 5 to unlock the ability to bless equipment. Then enable 祝福銘 (Blessing Inscription) which costs 0 points.

Second, the equipment to be blessed must be named at least "+10" which means it has be fused at least 10 times before you can bless it.

In the menu of a Lord of the Land, select 装備品に祝福 (Bless Equipment). Choose any equipment to bless it and you will earn this trophy. Blessing equipment has two effects. The skill in the first slot will be turned into a Double Skill which means its effect is double as effective as normal. This is the only possibility to have a Double Skill in the first slot as the Double Skill appearing randomly from enemy drop can only happen on the second to fourth slot. Seeで、魅せダブル (A Double Take)   for more information on Double Skill on dropped equipment.

The second effect is that this weapon can be inherited to the next playthrough. All unblessed equipment will not be inherited, so make sure to bless your good equipment before starting a new playthrough. Then you have to defeat the Shadow characters to have it available in the new playthrough. See 想いは受け継がれた (Wishes Transferred)   for more information on the Shadow characters.

 で、魅せダブル 通常の2倍効果である「ダブルスキル」を敵ドロップで獲得した証。 難易度をハード以上にしないと発見すら困難なシロモノですぞ。 地の主に祝福装備を捧げることで、世界の確率がアップするそうな。

A Double TakeThis is proof that you've acquired equipment with a doubled skill from an enemy drop. Very difficult unless you're playing in Hard difficulty or higher! There's a rumor that offering sanctified equipment to a Lord of the Land may increase the chances...

To earn this trophy, acquire a weapon or equipment as a drop from enemies which has a

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Double Skill on it instead of a regular skill. If a weapon has a Double Skill, the skill on a slot will be marked with x2. Equipment obtained from blessing at a 地の主 (Lord of the Land) does not count for this trophy; it must be obtained as a drop. This means it is a luck-based trophy, but you can increase the chances to obtain such a weapon or equipment.

Very important to know is that you have to fight battles on at least ハード (Hard) difficulty to even have a chance to have a weapon with Double Skill appearing. On any difficulty below Hard, such a weapon will not be dropped. The higher the difficulty, the higher the chance for a weapon with Double Skill, which means it is the highest on カオス (Chaos) difficulty, but it is totally fine to fight on Hard. Weapons obtained on Chaos difficulty even have the chance to have a Triple Skill (x3), but I am not sure whether these count for this trophy, and by the time you obtain such a weapon, you should already have obtained a weapon with Double Skill.

Besides the battle difficulty, you can increase the general drop rate. At a menu of a Lord of the Land, you can set the blessing ドロップ率増加 (Drop Rate Increase) twice for a cost of 3 points and 5 points respectively. The Lord of the Land learns these blessings at level 7 and at level 16. Enabling both options will increase the drop rate by 100% (which means when the drop rate is 6%, it is 12% then). Additionally, on a second playthrough or afterwards, you can choose the option ドロップダブル (Double Drop) in the Grade Shop for 30 Grade to increase the drop rate further by 100%.

If you played through the story regularly on Hard difficulty, you should obtain a weapon or equipment with a Double Skill naturally, but in case you are missing such a weapon, you will have to farm it as even with the increased drop rate factors, it can still take a long time. Therefore, running around the world will take too much time on top of that, so you can make use of the arenas located in various places in the world since you will fight more enemies in one battle. See the エイト戦士図 (Eight Dates With Hate)   trophy for more information on the arenas. Due to the high difficulty, you should fight in an arena where you can pair up with a Seraphim. There are two of them, but the one in ザフゴット原野 (Zafgot Waste Lands) has five more enemies to fight than the one in プリズナーバック湿原 (Prisnaback Marshy Grassland), so you should fight in the arena 穢れの坩堝・焦熱 (Crucible of Disgrace – Scorching Heat) in the Zafgot Waste Lands.

When you get too few equipment drops, it means you have too much equipment in your inventory at the moment. Fuse some weapons or equipment first, then refight the arena battle, and you should get more drops. I got this trophy on my fifth run on the way farming equipment needed for the 最強を超えた最強、を超えた (Bested the Worst)   trophy, so you should do so as well to be efficient.

 融合の終着駅 名前に「+99」のついた装備品を作成した証。 祝福銘にすれば第二の人生を歩むこともできます。 目指せ9900回融合! と言いたいけどそこまでしなくていい気も。

Last Stop on the Fusion TrainThis is proof that you've acquired a piece of equipment with a +99 modifier. Sanctify it, and a whole new life awaits you. Aim for 9900 fusions! No, wait, that's probably not necessary.

To earn this trophy, fuse a single piece of equipment 99 times so that you have a "+99" in its name. This will take a lot of time and will also cost a lot of money. See the Gald Farming Guide for how to earn a lot money easily.

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There are two Support Talents that can potentially aid you during the process of farming weapons needed for this trophy. First, you can order a certain weapon or equipment with the Support Talent 装備発注 (Equipment Order) with which you can buy them at a shop. Second, the Support Talent 湧き寄せ (Appearing Gathering) rises the drop rate of equipment for certain enemies. See サポートの達人 (Talent Management)   for more details on Support Talents.

The most helpful is to get the weapons and equipment which can be fused with any weapon or equipment of the same type, instead of having to farm the same weapon / equipment over and over until you get 99 of them. You can recognize them by the fact that they rise a single stat by only 10, and also in the fusing menu when all equipment of a type becomes fusable with the same equipment. The stat of 10 will not be raised no matter how many times you fuse it. All of these weapons and equipment are available by defeating the four bosses you will find at the top of the towers in the last dungeon アルトリウスの玉座 (Throne of Artrius), by defeating the two optional bosses that appear in 始まりの村カムラン (Camran) after beating the game, and in treasure chests or by defeating bosses in the bonus dungeon. If you have not enough equipment to fuse 99 times even after obtaining the special weapons from above, see the で、魅せダブル (A Double Take)   trophy for how to farm equipment efficiently.

 想いは受け継がれた レイクピロー高地にて、 前周回から引き継いだ装備を見事獲得した証。 次周の自分が更なるパスを求めてこちらに視線を送っています。

Wishes TransferredThis is proof that you've reacquired the equipment you carried over from your last playthrough in Lakehaven Heights. Future You is cheering you on, waiting to meet you at the end of the game once more.

This trophy is only obtainable on a second playthrough or afterwards. To earn this trophy, you have to obtain your equipment from the previous playthrough by defeating the Shadow characters in a special battle. Your equipment from the previous playthrough will not be inherited in a normal way and this special battle is the only way to obtain it in the current playthrough.

The special battle is located in レイクピロー高地 (Lakepillow High Grounds), nearby the save point モーガン大滝付近 (Nearby the large waterfall Morgan) at the north of the area. From there, go west and cross the river. You will have to look for some kind of a bullseye at the south side. Examine it and you can initiate the battle.

During the battle, you have to fight against 7 characters in total (Shadow Alisha, Shadow Rose, Shadow Edna, Shadow Mikleo, Shadow Lailah, Shadow Zaveid, and Shadow Sorey) though not all at once. The battle starts with two of them, and the rest will appear once you defeat a Shadow character. The humans tend to attack directly, while the Seraphim tend to cast magic, so you should defeat them with a higher priority.

The stats of all Shadow characters depend on the equipment they had equipped before you started the new playthrough. See the formula for their levels and HP below:

Level = Item Level + Number of Fusions HP = 100 * (Level + 40) * Level / 45 * 0.8)

The item level is an internal level which you cannot see, but as a general rule of thumb, the weaker the equipment, the lower the item level. The weapons which you can obtain

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late in the game that can be fused with everything, have item level 1, so they are the weakest in regard of item level.

This means if this trophy is the only one you are missing, equip the weapons that can be fused with everything, or if you have fused them too often, buy low level weapons in 湖上の街レディレイク (Ladylake) and equip them, de-equip everything else what you can, and start the new playthrough based on this. You will probably be too weak when you first arrive in Lakepillow High Grounds and are allowed to go to the bullseye, but once you revisit the area during the elemental Trial Temple phase of the story, you should be able to defeat them.

After winning the battle, you will not only obtain the equipment the characters had equipped before starting the new playthrough, but also all blessed equipment if you have chosen the option 無銘装備引継ぎ (Inherit Unsigned Equipment) for 50 Grade in the Grade Shop. See 祝福の鐘 (The Blessing Bell)   for how to bless equipment.

 サポートの達人 いずれかのサポートの熟練度をマスターまで育てた証。 のんびり育てましょう。 のんびりですよ。

Talent ManagementThis is proof that you've mastered at least one of the Support Talents. Slow and steady. You can do it. We believe in you.

To earn this trophy, raise any Support Talent of a character to its maximum level. A Support Talent is a skill that a character has automatically equipped and can aid you automatically in various situations. Every character has 4 Support Talents, although most of them only start with 2 Support Talents when they join your party. Open the menu with   and select サポートタレント (Support Talent) to enter the Support Talent menu.

The easiest Support Talent to raise to maximum level is 速駆け (Speed Gallop) which increases your movement speed for a certain amount of time after winning battles and when passing people in town, so you will want to have this Support Talent always equipped. Another very important Support Talent is おやつ作り (Snack Making), because you will need to have this Support Talent at maximum level to be able to earn the associated オヤッツァー・フォー (Dietician's Nightmare)   trophy and it takes a very long time until this one is maxed. The Support Talent 薬品調合 (Medicine Mixing) is also very useful especially in the beginning of the game since you are short on Gald and additional healing items for no cost are always welcome. Other than that, you can equip Support Talents at any time as you need them.

Earning this trophy should be easy, but if for whatever reason you do not have it yet at the end of the game, you can also use the 地の主 (Lords of the Land). At level 22, they learn the blessing effect 精神と時の加速 (Acceleration of the Mind and Time) which reduces the time between Support Talent activations by 50%. Raising a Lord of the Land to level 22 takes a lot of time though so by that point you should have maxed at least one Support Talent already. See the Gald Farming Guide for more details on the Lords of the Land.

For your second playthrough and afterwards, you can choose to keep all acquired Support Talents and their levels by choosing the option サポート引継ぎ (Inherit Support) for 20 Grade in the Grade Shop.

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Below is a list of all Support Talents, their maximum level, and their effects:

1. おやつ作りEnglish name: Snack MakingMaximum level: 35Effect: Makes snacks over time while you are walking around. See オヤッツァー・フォー (Dietician's Nightmare)  for more details.

2. 装備発注English name: Equipment OrderMaximum level: 30Effect: Makes equipment appear which will be sold additionally by a shop after winning a certain amount of battles. This is useful if you are aiming to fuse certain weapons (for example for the 融合の終着駅 (Last Stop on the Fusion Train)   trophy). When you activate this Support Talent, press   in the Support Talent menu to set the shop and the equipment you want them to sell. The shop rank must be at least 3 stars before this works. See お得意サマー (No Ordinary Customer)   for more details on shop ranks.

3. お宝察知English name: Treasure SenseMaximum level: 20Effect: Detects treasure chests and herbs when you are close to them. The higher the level of this Support Talent, the better the detection range. When multiple characters equip this Support Talent, the detection range is even further improved. This Support Talent can aid you with the progress for the 薬草100本 (An 'undred Herbs)  and アイテムアツマッタ― (The Item Collector)   trophies, the latter one for potential new items in treasure chests.

4. 意匠察知English name: Design SenseMaximum level: 20Effect: Detects undiscovered stone monuments and discoveries when you are close to them. The higher the level of this Support Talent, the better the detection range. When multiple characters equip this Support Talent, the detection range is even further improved. This Support Talent can aid you with the progress for the 石碑の気品 (Monolith Monomania)   and オレは雑談フリークス (Chatterbox)   trophies, the latter one for skits that appear after finding a discovery.

5. 薬品調合English name: Medicine MixingMaximum level: 30Effect: Makes gels, bottles, and herbs over time while you are walking around, but only those that you have discovered once before. You can make better items with a higher level of this Support Talent.

6. 速駆けEnglish name: Speed GallopMaximum level: 20Effect: After winning a battle or after passing by people in town who talk, your movement speed is increased. A green gauge will appear and will last for 30 seconds during which you will run faster. The gauge can be restored again by winning a battle or passing by other people in town. With a higher level, your movement speed will be even further increased. When multiple characters equip this Support Talent, the duration is further increased. Besides this Support Talent being very useful to make progress, you will need this Support Talent for the 風になったワタシ (I Am the Wind)   trophy.

7. 融合

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English name: FusionMaximum level: 30Effect: Fuse weapons anywhere you want without paying Gald. When you equip this Support Talent, you will earn Fusion points over time while you are walking around. The maximum points amount you can gather is 200.

8. 健康管理English name: Health CareMaximum level: 30Effect: Restores slowly HP while you are walking around. It is not a continued effect, but when the gauge for this Support Talent is filled, a tiny amount of HP is recovered, and then you have to wait until the gauge is full again. The higher the level of this Support Talent, the more HP you will restore.

9. お金拾いEnglish name: Find MoneyMaximum level: 30Effect: Find Gald over time while you are walking around. It is not a continued effect, but when the gauge for this Support Talent is filled, you will find Gald, and then you have to wait until the gauge is full again. The higher the level of this Support Talent, the more Gald you can possibly find.

10. ノルまっしぐらEnglish name: Normin at Full SpeedMaximum level: 20Effect: Detects undiscovered Normins when you are close to them. The higher the level of this Support Talent, the better the detection range. When multiple characters equip this Support Talent, the detection range is even further improved. This Support Talent can aid you with the progress for the のるみんていまーず (Normin Tamer)  trophy.

11. 湧き寄せEnglish name: Appearing GatheringMaximum level: 30Effect: Increases the drop rate of equipment from enemies which you set in advance for your current area. Press   in the Support Talent menu to set the enemy. This Support Talent can aid you for the 融合の終着駅 (Last Stop on the Fusion Train)   trophy.

12. 忍び足English name: Stealthy StepsMaximum level: 20Effect: Reduces the sound of your footsteps so that enemies on the world map will not easily hear you. The effect is improved the higher the level of this Support Talent is.

Below is a list of all Support Talents for each character and which ones they can learn from other characters:

Alisha

1. おやつ作り (Snack Making): Default2. 薬品調合 (Medicine Mixing): Default3. 速駆け (Speed Gallop): Automatically unlocked at the beginning of the second

playthrough4. 意匠察知 (Design Sense): Automatically unlocked at the beginning of the second

playthrough

Dezel

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1. おやつ作り (Snack Making): Default2. 湧き寄せ (Appearing Gathering): Default3. 速駆け (Speed Gallop): Default4. 意匠察知 (Design Sense): When Sorey reaches level 12 for this Support Talent, stay

at an inn and see the learning skit

Edna

1. おやつ作り (Snack Making): Default2. 融合 (Fusion): When Lailah reaches level 12 for this Support Talent, stay at an inn

and see the learning skit3. お金拾い (Find Money): Default4. ノルまっしぐら (Normin at Full Speed): Story-related, when you will find your first

Normin

Lailah

1. おやつ作り (Snack Making): Default2. 融合 (Fusion): When you have fused weapons at a shop 5 times or more, stay at an

inn and see the learning skit3. 健康管理 (Health Care): Default4. ノルまっしぐら (Normin at Full Speed): When Edna reaches level 12 for this

Support Talent, stay at an inn and see the learning skit

Mikleo

1. おやつ作り (Snack Making): Default2. 薬品調合 (Medicine Mixing): Story-related, when you will reach グレイブガント盆地

(Gravegant Basin)3. 速駆け (Speed Gallop): When Dezel or Zaveid reach level 12 for this Support

Talent, stay at an inn and see the learning skit4. お宝察知 (Treasure Sense): Default

Rose

1. おやつ作り (Snack Making): Default2. 装備発注 (Equipment Order): When the first shop reaches 3 stars in the shop rank,

stay at an inn and see the learning skit3. 湧き寄せ (Appearing Gathering): When Dezel reaches level 12 for this Support

Talent, stay at an inn and see the learning skit. Alternatively, when Zaveid joins your party

4. 忍び足 (Stealthy Steps): Default

Sorey

1. おやつ作り (Snack Making): Default2. 装備発注 (Equipment Order): When Rose reaches level 12 for this Support Talent,

stay at an inn and see the learning skit3. お宝察知 (Treasure Sense): When Mikleo reaches level 12 for this Support Talent,

stay at an inn and see the learning skit4. 意匠察知 (Design Sense): Default

Zaveid

1. おやつ作り (Snack Making): Default2. 湧き寄せ (Appearing Gathering): Default3. 速駆け (Speed Gallop): Default

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4. 意匠察知 (Design Sense): When Sorey reaches level 12 for this Support Talent, stay at an inn and see the learning skit

 グレード配達人 1回の戦闘で獲得したグレード値が50を超えた証。 プレッシャーに耐えながら、よくぞここまでたどり着きました。

Making the GradeThis is proof that you've received over 50 Grade from one battle. Everyone's amazed that you didn't buckle under the pressure. You've come so far.

To earn this trophy, you have to earn at least 50 Grade in a single battle. Grade is awarded for example for defeating enemies fast, not using items, using Mystic Artes, etc. You will also have a reduction in Grade when a character dies, but your total amount of Grade can never go below 0 after a battle due to the 地の主 (Lords of the Land) system.

The easiest to earn this trophy is to not use an item in a boss battle, especially on higher difficulties. If you go for the trophies for beating certain bosses on at least ハード (Hard) difficulty, you should get this trophy naturally during the course of the game. However, if you cannot earn 50 Grade in a battle during your regular playthrough, you can also start a new playthrough and take advantage of the Grade Shop. For 500 Grade, you can activate the option グレードダブル (Double Grade) which unlocks a new Battle Act with which you will earn the double amount of Grade after battles when activated. Along with the ダメージ 2倍 (Damage x2) option for 100 Grade, earning 50 Grade in a single battle is very easy even on the lowest difficulty.

Earned Grade for the Grade Shop is not same as earned Grade after battle though like in previous Tales games. See the Gald Farming Guide for more details on Grade and the Lords of the Land.

You can see your current highest record in the Library by pressing   to open the menu, then selecting ライブラリ (Library), and レコード (Record). The third row from the bottom, 獲得グレート記録 (Acquired Grade Record), shows your Grade record.

 オヤッツァー・フォー おやつ作りで可能なアイテムを全て作成した証。 毎日のおやつライフをエンジョイした後は、適度な運動とおまけの運動。

Dietician's NightmareThis is proof that you've prepared all available snacks. "The people in my video game eat nothing but cake all day, so I'm sorry, Doctor, you're full of it."

Make all 35 snacks with おやつ作り (Snack Making) to earn this trophy. Snack Making is a Support Talent which you can activate by opening the menu with   and choosing サポー

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トタレント (Support Talent). You can select a Support Talent with each character, and every party member can activate Snack Making. See サポートの達人 (Talent Management)   for more details on Support Talents.

When the Snack Making Support Talent is activated, the characters will make snacks over time while you are walking around in the game. You will get a status message on the lower right section of the screen when a new snack was made. This will go infinitely until you activate another Support Talent with that character.

While you can pick up new snacks from treasure chests or as a reward, even if you have not made them yet, they will not count towards the progress for this trophy. Only snacks made by Snack Making will count. You also cannot influence what kind of snack will be made, so this trophy is based on luck. Therefore, you should set the Support Talent for all characters as soon as you can to Snack Making unless you need something else with a specific character. High level snacks will also only be made when the Snack Making level is high, so you need to level up this Support Talent anyway. I believe that your current Snack Making level is important for the number of the snack in the list, for example for #26 パルミエ (Palmier), you have to be at least level 26 to make it. Level 35 is the maximum level for Snack Making.

While you cannot influence what kind of snack will be made, Snack Making is based on an internal percentage though, but it is set which snacks cannot be made by certain characters. In general, Mikleo can make everything, while Edna has the highest amount of snacks she cannot make, but therefore a higher percentage for those that she can. Rose and Sorey are the best for higher levelled snacks.

Due to the rareness of higher level snacks appearing with Snack Making, this trophy will be most likely one of the last ones you will earn on your route to  . If you have done everything else in your playthrough, you can set up a rubber band on your controller so that your character is running in circles. However, when you use this method, the rate at which new snacks are made will drop enormously after about a half an hour. This is because your SC will drop to 0 eventually, and the rate of making new snacks will be the most effective when the SC is 100. Sleep at an inn to refill your SC and making snacks will be fast again.

An additional help for Snack Making can be the 地の主 (Lords of the Land). At level 22, they learn the blessing effect 精神と時の加速 (Acceleration of the Mind and Time) which reduces the time between Support Talent activations by 50%. While it is not necessary to have this effect activated, it can be helpful if you have one of the Lords of the Land at a high level. See the Gald Farming Guide for more details on the Lords of the Land.

Below is a list of all 35 snacks:

1. 暗黒物体English name: Dark ObjectImmediate effect: Restores 10 HP and 5 SC for all party membersEffect for the next battle: NoneNote: Cannot be made by Dezel and Lailah

2. でろでろなものEnglish name: Bad Object

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Immediate effect: Restores 30 HP and 5 SC for all party membersEffect for the next battle: NoneNote: Cannot be made by Dezel and Zaveid

3. 調味料まちがいおやつEnglish name: Wrong Flavoured SnackImmediate effect: Restores 50 HP and 5 SC for all party membersEffect for the next battle: NoneNote: Cannot be made by Dezel and Lailah

4. おやつっぽいものEnglish name: Snackish ObjectImmediate effect: Restores 70 HP and 5 SC for all party membersEffect for the next battle: NoneNote: Cannot be made by Alisha, Dezel, and Rose

5. フェイクおやつEnglish name: Fake SnackImmediate effect: Restores 90 HP and 5 SC for all party membersEffect for the next battle: NoneNote: Cannot be made by Dezel, Sorey, and Zaveid

6. アイスキャンディーEnglish name: Ice CandyImmediate effect: Restores 300 HP and 10 SC for all party membersEffect for the next battle: ATK + 8%Note: Cannot be made by Edna, Lailah, and Sorey

7. バニラソフトクリームEnglish name: Vanilla Soft Serve Ice CreamImmediate effect: Restores 350 HP and 10 SC for all party membersEffect for the next battle: MATK + 8%Note: Cannot be made by Edna

8. マンゴーソルベEnglish name: Mango SorbetImmediate effect: Restores 400 HP and 10 SC for all party membersEffect for the next battle: DEF + 8%

9. チョコレートジェラートEnglish name: Chocolate GelatoImmediate effect: Restores 450 HP and 10 SC for all party membersEffect for the next battle: MDEF + 8%Note: Cannot be made by Rose and Zaveid

10. フルーツフラッペEnglish name: Fruits FrappeImmediate effect: Restores 500 HP and 10 SC for all party membersEffect for the next battle: Concentration + 8%Note: Cannot be made by Edna, Lailah, and Sorey

11. バタークッキー

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English name: Butter CookieImmediate effect: Restores 550 HP and 10 SC for all party membersEffect for the next battle: Reduces Paralysis effect by 100%Note: Cannot be made by Edna

12. ストロベリーワッフルEnglish name: Strawberry WaffleImmediate effect: Restores 600 HP and 10 SC for all party membersEffect for the next battle: Reduces Burn effect by 100%Note: Cannot be made by Edna

13. チョコレートラスクEnglish name: Chocolate RuskImmediate effect: Restores 650 HP and 10 SC for all party membersEffect for the next battle: Reduces Slow effect by 100%Note: Cannot be made by Alisha, Dezel, and Sorey

14. ドーナッツEnglish name: DoughnutImmediate effect: Restores 700 HP and 10 SC for all party membersEffect for the next battle: Reduces Poison effect by 100%Note: Cannot be made by Rose

15. マドレーヌEnglish name: MadeleineImmediate effect: Restores 750 HP and 10 SC for all party membersEffect for the next battle: Reduces Fatigue effect by 100%Note: Cannot be made by Edna and Zaveid

16. チーズケーキEnglish name: Cheese CakeImmediate effect: Restores 800 HP and 10 SC for all party membersEffect for the next battle: Reduces damage from attribute-less attacks by 20%Note: Cannot be made by Edna and Rose

17. 苺のショートケーキEnglish name: Strawberry ShortcakeImmediate effect: Restores 850 HP and 10 SC for all party membersEffect for the next battle: Reduces damage from attacks with Fire attribute by 20%Note: Cannot be made by Edna, Sorey, and Zaveid

18. パウンドケーキEnglish name: Pound CakeImmediate effect: Restores 900 HP and 10 SC for all party membersEffect for the next battle: Reduces damage from attacks with Earth attribute by 20%Note: Cannot be made by Alisha

19. ロールケーキEnglish name: Roll CakeImmediate effect: Restores 950 HP and 10 SC for all party membersEffect for the next battle: Reduces damage from attacks with Water attribute by 20%Note: Cannot be made by Dezel, Edna, and Rose

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20. 紅茶シフォンケーキEnglish name: Black Tea Chiffon CakeImmediate effect: Restores 1000 HP and 10 SC for all party membersEffect for the next battle: Reduces damage from attacks with Wind attribute by 20%Note: Cannot be made by Edna

21. プリンEnglish name: PuddingImmediate effect: Restores 1050 HP and 20 SC for all party membersEffect for the next battle: Increases chance to bestow Paralysis by 40%Note: Cannot be made by Alisha and Sorey

22. フランボワーズムースEnglish name: Raspberry MousseImmediate effect: Restores 1100 HP and 20 SC for all party membersEffect for the next battle: Increases chance to bestow Burn by 40%Note: Cannot be made by Edna and Zaveid

23. 白桃ゼリーEnglish name: White Peach JellyImmediate effect: Restores 1150 HP and 20 SC for all party membersEffect for the next battle: Increases chance to bestow Slow by 40%

24. チョコレートプリンEnglish name: Chocolate PuddingImmediate effect: Restores 1200 HP and 20 SC for all party membersEffect for the next battle: Increases chance to bestow Poison by 40%Note: Cannot be made by Alisha, Edna, and Rose

25. ゴマのババロアEnglish name: Sesame BavaroisImmediate effect: Restores 1250 HP and 20 SC for all party membersEffect for the next battle: Increases chance to bestow Fatigue by 40%Note: Cannot be made by Alisha, Edna, Lailah, and Sorey

26. パルミエEnglish name: PalmierImmediate effect: Restores 1300 HP and 30 SC for all party membersEffect for the next battle: When a level up happens, ATK + 1Note: Cannot be made by Alisha

27. ストロベリータルトEnglish name: Strawberry TartImmediate effect: Restores 1350 HP and 30 SC for all party membersEffect for the next battle: When a level up happens, MATK + 1Note: Cannot be made by Edna, Rose, and Sorey

28. アップルダンプリングEnglish name: Apple DumplingImmediate effect: Restores 1400 HP and 30 SC for all party membersEffect for the next battle: When a level up happens, DEF + 1

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29. チョコレートパイEnglish name: Chocolate PieImmediate effect: Restores 1450 HP and 30 SC for all party membersEffect for the next battle: When a level up happens, MDEF + 1Note: Cannot be made by Alisha, Edna, Rose, and Zaveid

30. ブドウのミルフィーユEnglish name: Grape Mille-feuilleImmediate effect: Restores 1500 HP and 30 SC for all party membersEffect for the next battle: When a level up happens, Concentration + 1Note: Cannot be made by Edna and Sorey

31. 洋なしのコンポートEnglish name: Pear CompoteImmediate effect: Restores 1550 HP and 100 SC for all party membersEffect for the next battle: Ignores damage that is 120 or lowerNote: Cannot be made by Edna

32. ストロベリーマカロンEnglish name: Strawberry MacaronImmediate effect: Restores 1600 HP and 100 SC for all party membersEffect for the next battle: Casting Shield + 3Note: Cannot be made by Edna and Rose

33. スフレEnglish name: SouffléImmediate effect: Restores 1650 HP and 100 SC for all party membersEffect for the next battle: All damage is reduced by 90Note: Cannot be made by Zaveid

34. バームクーヘンEnglish name: BaumkuchenImmediate effect: Restores 1700 HP and 100 SC for all party membersEffect for the next battle: Invalids damage up to a cumulative total of 1200Note: Cannot be made by Edna

35. マロングラッセEnglish name: Marrons GlacésImmediate effect: Restores 1750 HP and 100 SC for all party membersEffect for the next battle: Increases prevention of battle incompetency by 60%Note: Cannot be made by Alisha, Dezel, Edna, and Lailah

 風になったワタシ サポートタレント「速駆け」で移動速度が最高速度に達した証。 今日も僕らに速さをありがとう! また来てね!

I Am the Wind

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This is (WHOOSH) proof that you've attained (NEEEAAAROOOOMMM) maximum speed with the (BEEEOOOWWWWWWWW) Windstepping talent.

Reach the highest movement speed with the Support Talent 速駆け (Speed Gallop). With this Support Talent, your movement speed is increased when passing by people in town, or after battles. You can first access this Support Talent when Dezel joins the party (and which he has enabled by default). See サポートの達人 (Talent Management)   for more information on Support Talents.

When you level Speed Gallop, your movement speed will be increased. The maximum level for it is level 20, so keep it equipped. You will earn this trophy eventually, probably even before reaching the maximum level.

 多重憑依者 たくさんの操作キャラでたくさん戦った証。 キャラチェンジは、ゆっくり派はメニューを開いて、 あくせく派にはリアルタイムで切り替えられるバトルアクトもあります!

MicromanagerThis is proof that you've fought many battles while controlling many characters. You can take it slow by changing characters in the Top Menu, but if you want to kick it into high gear, there are battle actions that let you switch in battle on the fly!

Fight 100 battles with each character to earn this trophy. Alisha is not required for this trophy, and the count for Dezel and Zaveid is shared. Characters controlled by the computer in オート (Auto) mode do not count towards this trophy, so you have to control the characters yourself in either セミオート (Semi Auto) mode or マニュアル (Manual) mode. People who play Tales games in multiplayer have an advantage in earning this trophy naturally, as all characters not set to Auto mode during battle count towards this trophy, not only the first player.

You can also earn this trophy later in the game by setting all characters to either Semi Auto or Manual and then fight in レイクピロー高地 (Lakepillow High Grounds) as most enemies will die within few hits so that you can get to 100 battles easily, then switch the two characters who were not in your party to the active party. If you change your controlled character occasionally during the course of the playthrough though, you should get this trophy naturally. It is uncertain whether changing the controlled character mid-battle counts towards this trophy, so assume that only characters controlled from the start until the end of the battle count.

 オレは雑談フリークス ディスカバリー発見後や、セーブポイントに触れている時に SELECTボタンを押すことで、場所にまつわったりまつわらなかったりする チャットを聞くことができます。それらをたくさん発生させたお話好きの証。

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ChatterboxSometimes, after you've found a discovery point or when you're at a save point, you have the opportunity to push SELECT to initiate a conversation between your companions. This is proof that you've experienced many Things and had a lot of Opinions about them.

View 235 skits to earn this trophy. The skit system in this game is similar to the one in Tales of Graces f, so the skits will appear when you walk over a save point. If a skit is available, you will see a note at the top left section of the screen and you can activate it by pressing  . Skits will appear through story progression, after finding a discovery directly at the discovery, or by sleeping at an inn. You can also download DLC skits from the PlayStation Store which will also count towards this trophy. There are a total of 336 skits (not including DLC skits).

All characters participating in the skit have to be in the party to be able to view the skit. You might find a discovery later in the game than when you can first arrive at the area, and the skit will not trigger. The Support Talent 意匠察知 (Design Sense) can aid you with finding undiscovered Discoveries though when you are close to them. See サポートの達人

(Talent Management)   for more information on Support Talents.

When you have access to ねこにんの里 (Katz' Village), you can view all viewed skits at the skit counter, but you can also unlock unviewed skits for 50,000 Gald each. To be able to do this, you have to beat the bonus dungeon first. See 果てなき強さ (The Sky's the Limit)   for more information on the bonus dungeon. If you need money to unlock skits, check the Gald Farming Guide.

To unlock ねこにんの里 (Katz' Village), you have to buy all maps from the かめにん (Turtlez) in the six towns. Afterwards, there will be an event with a Turtlez in the centre of キャメロット大陸橋 (Camelot Bridge). Then you will have to talk to all six 地の主 (Lords of the Land) in the towns. After talking to them and the Turtlez in Camelot Bridge, there will be an event in 湖上の街レディレイク (Ladylake) in the noble quarter. Talk to the Katz standing on the way to Alisha's mansion. You will need to have the item ジイジのキセル (Jiiji's Pipe). If you gave it away during the story, you can find it in Jiiji's house in 天族の杜イズチ (Izuchi). There will be a battle when you arrive at Katz' Village for the first time, so be prepared before talking to the Katz as there is no save point in Katz' Village. This also means you cannot warp to Katz' Village directly and you will always have to talk to the Katz in Ladylake when you want to get to Katz' Village again.

You can see your current amount of viewed skits in the Library by pressing   to open the menu, then selecting ライブラリ (Library), and レコード (Record). The ninth row from the top, チャット発生数 (Amount of Skit Outbreaks), shows this. For your second playthrough and afterwards, you can choose to keep the amount of viewed skits in the Library by choosing the option ライブラリ引継ぎ (Inherit Library) for 5 Grade in the Grade Shop with which the game will also know which skits you have already viewed before.


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