+ All Categories
Home > Documents > TeamSpots All Over the Place Implementation of a classroom collaboration tool in public and...

TeamSpots All Over the Place Implementation of a classroom collaboration tool in public and...

Date post: 15-Dec-2015
Category:
Upload: abigail-ledyard
View: 213 times
Download: 0 times
Share this document with a friend
Popular Tags:
31
Transcript

TeamSpots All Over the Place

Implementation of a classroom collaboration tool in public and

residential spaces

Allan ChenAcademic ComputingStanford University

Surajit BoseResidential Computing

Stanford University

GroupSpace

Supporting spaces and technologies for teams and

groups

Allan ChenAcademic ComputingStanford University

Surajit BoseResidential Computing

Stanford University

Outline

• GroupSpace Program• Traditional Methods of Collaboration• Benefits of TeamSpot• History & evolution of project• TeamSpot technology & features• New Paradigm for Collaboration• Locations• Technical and programmatic challenges• Internship program• Contact information

GroupSpace: The Program

• Identify collaboration technologies and tools that have worked in the classroom

• Provide those technologies and facilities in public and residential locations

GroupSpace Expectations

• Why we did it– Increased use of team projects in classes– National trend towards collaborative spaces– Bring advanced technologies with proven

needs outside the classroom– GroupSpace == Group Time

GroupSpace Components

• Space and facility

• Furniture

• Whiteboard– Whiteboard capture

• Presentation equipment

• Large community display(s)

• TeamSpot Collaboration Software

TeamSpot Collaboration Software

• Most important component of GroupSpace

• Suite of software tools

• Features of note– Connect laptops to a group session– Take over a shared display– Transfer files between machines

• New paradigm for collaboration

Traditional Methods of Collaboration

• Huddled around a laptop

Traditional Methods of Collaboration

• E-mailing documents

V1.1V1.1

V1.2V1.2

V?V?

Traditional Methods of Collaboration

• Meeting in spaces not designed for teams or collaboration– Computer lab tables– Coffee shops– Benches, etc

Traditional Methods of Collaboration

• Combining various tools manually– IM– Email– Network space

So Why TeamSpot?

• TeamSpot is a single solution– Speed and efficiency– Version control– As little or as much as you need

The Beginning: iWork

• Interactive Workspace project– Graduate project in Computer Science– http://iwork.stanford.edu

Simulation of iRoomiRoom in use

Production: SCIL

• Stanford Center for Innovation in Learning– Wallenberg Hall

Evolution

• Moving out of the classroom– Allow students to use their own laptops– Walk up, Connect, Get to Work

• First “TeamSpace” installed Winter 2004

• Upgraded to TeamSpot software Winter 2005

• Reorganized as GroupSpace Winter 2006

TeamSpot

• Major components:– Host computer– PointRight: pointer redirection to shared

display– CrossWarp: transfer files

• Pointer redirection from

your laptop to community

screen

PointRight

Your laptop

Shared TeamSpot screen

CrossWarp•Transfer documents, URLs, and other files from your laptop to community display via drag and drop

•Also transfer between connected laptops

New Paradigm

• Greater than sum of parts

GroupSpace Locations

West Residences

East Residences

Library Core

Meyer Library

• Main technology building

• GroupSpace located on 24-hour lobby

• Installed in Spring 2004

Meyer Library

• V-shaped tables

• 2 displays

Residences – Toyon Hall

• 200 sophomores

• Moose Room

• Installed Winter 2006

Toyon Moose Room

Residences - FroSoCo

• Freshman & Sophomore College

• 200 residents

• Computer cluster

FroSoCo Computer Cluster

Technical Problems

• Definition of “ease of use”

• Ease of use != Ease of administration

• Laptop required for use

• Stability and upgrades

• Cables, power, networking

• No keyboard & mouse

• Lack of on-site, FTE support in residences

Programmatic Problems

• Marketing– If we build it, will they come?– If they don’t come, what will we do?

• Threshold to use

• Training issues

• Establishing space identity

Internship Program

• Winter through Summer 2006– 3 paid interns– 10 hours/week each intern

• Learning, Design & Technology (LDT) program in School of Education

Internship Programs

• Goals– Increase usage– Form relationships with courses & programs– Usage studies– Recommend programmatic and possibly

technical changes

Ongoing Effort

• Continuing to refine and evolve

• Working with other schools

What are you seeing?

Contact Us

• Surajit Bose– [email protected]

• Allan Chen– [email protected]

http://groupspace.stanford.edu

[email protected]


Recommended