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Web 2.0A New Generation of Web InteractionDr. Maureen Lamb
What is Web 2.0?Web 2.0 is a collection of applications designed with the Web
as the platform, that operate “above the level of a single device,” and require expertise in data management. – Applications are delivered as an ongoing, constantly updated
service rather than as a fixed product. – It harnesses collective intelligence and delivers rich multimedia
user experiences and high level interactivity. – It allows for participatory involvement, collaboration, and
interactions among users.– It is characterized by the creation and sharing of intellectual and
social resources by end users– Its applications transition from isolation to
interconnectedness
Instruction/Learning with Web 2.0• Student-generated online content
– class blogs, online posting of student works, wiki-type collaborative formats
• Teacher-generated online content – teacher-developed multimedia presentations, lesson plans,
student handouts for classroom activities, sets of links to digital resources, blogs, wikis
• Online social networking used as part of instruction – student exchange of email or text messages for educational
purposes during school, Facebook-style online utilities for educational purposes, opportunities to communicate online with students from other geographical areas
Instruction /Learning with Web 2.0• Student use of virtual learning environments
– online courses, electronic tutors, computer-managed instruction, online assignments and assessments)
• Multimedia resources – podcasts and video-casts, streaming video)
• Online communication with parents and students outside school hours excluding email exchanges – homework pages, teacher Web pages describing assignments,
teacher blogs, sites for checking grades online (Parent portals)
• Online learning games and simulations – drill and practice games, multi-player simulations,
Second Life-type environments
Why use Web 2.0?• To address students’ individual learning
needs, engage student interest, and increase students’ options for access to teaching and learning.
• To preparing students with 21st century skills• To access a source of resources to address individual
student needs. • To support and enhance established instructional
methods and approaches and to stimulate educational change/transformation.
• To fill a need for new instructional methodsusing Web 2.0 technologies.
Stages of Use & Adoption of Web 2.0 Resources• Online communication with parents and
students and multimedia resources• Use of video and incorporation of multiple media • Teacher-generated online content• Student use of virtual learning environments
(including online courses)• Online social networking as part of instruction
Barriers to Using Web 2.0
• Lack of teacher knowledge/professional development
• Concerns about student safety and security• Lack of time• Insufficient access to technology.
Characteristics
Education 1.0 Education 2.0 Education 3.0
Primary Role of Teacher
Source of knowledge
Guide and source of knowledge
Orchestrator of collaborative knowledge creation
Learning Activity
Traditional essays, assignments, tests, some group work within classroom
Traditional approaches transferred to more open technologies; increasing collaboration in learning activities
Open, flexible learning activities focused on creating room for student creativity; social networking outside traditional boundaries
Student Behavior
Largely passive and absorptive
Passive to active, emerging sense of ownership of the educational process
Strong sense of ownership of education, co-creation of resources
Second Life
• Second Life is a free 3D virtual world where users can socialize, connect and create using free voice and text chat. The following are good explanations of using this application effectively.
• Second Life Educational Uses• Science Learning in Second Life
Web 2.0 Applications
Finding Applications• Delicious – www.delicious.com - organize your bookmarks• Animoto – www.animoto.com - create video shows• Voki – www.voki.com - create a speaking Avatar• Audacity – www.audacity.sourceforge.net
cross platform sound editor• Wkikspaces - www.wikispaces.com/site/for/teachers
create a free teacher wiki• Diigo – www.diigo.com – organize book marks, collaborate and more• Clipmarks – www.clipmarks.com –a bookmarking tool• Ning – www.ning.com – create an educational network• Slideshare – www.slidechare.com – share slide shows• Glogster – www.eduglogster.com – create posters• Stixy – www.stixy.com – collaboration tool• Page Flakes – www.pageflakes.com – create your own
information page
Web 2.0 Applications
Finding Applications• Blabberize – www.blabberize.com
create talking animals• Moodle – www.moodle.com
create an online course• Blogger – www.blogger.com –create a free blog
• Wordle – www.wordle.net – generate word clouds
• Weebly – www.weebly.com – create a free website
• Flickr – www.flickr.com – post photos
• Go! Animate – www.goanimate.com – create animations
• Photo Peach – www.photopeach.com – create slideshows
• Voice Thread – www.voicethread.com – a tool for having conversations around media
• 21 Classes - www.21classes.com/ - create a virtual
classroom and blog portal
Thank you!
Tech Class 2011
A VOKI message to all of you!