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Term 1 east Quest Term 2 ANG! Term 3 SOS; Save Our Term 4 ... · Orienteering using compass...

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  • DRAFT

    Curriculum 2018/19

    Year 2

    Term 1– Beast Quest

    Term 2– BANG!

    Term 3– SOS; Save Our Seas

    Term 4– London’s Burn-ing

    Term 5 Term 6

    Geography

    Use basic geographical vocab-ulary o refer to key physical features. (Including human features) Using simple compass direc-tions and locational and di-rectional language to de-scribe the location of features and routes on a map Sorting Geographical Features, labelling maps and creating own map.

    Use world maps, atlases and

    globes to identify the unit-

    ed Kingdom and it’s coun-

    tries, as well as the coun-

    tries, continents and oceans

    studied.

    Name oceans

    Litter pick

    Use aerial photographs and

    plan perspectives to rec-

    ognise landmarks and

    basic human and physical

    features.

    Devise a simple map.

    Use basic vocabulary to refer

    to key human features.

    Name, locate and identify

    characteristics of the four

    countries and capital

    cities of the UK and its

    surrounding sea

    Maps of London

    Create a model village

    Comparing cities

    Use simple compass directions

    and locational and direction-

    al language to describe the

    location of features and

    routes on a map.

    Weather patterns?

    How would you survive in …

    Orienteering using compass direc-

    tions

    History

    Events beyond living memory that are sig-

    nificant nationally or

    globally. * To find out

    about historical

    events, people and

    places.

    Story of the Bonfire plot

    and Guy Fawkes

    (drama)

    Changes within living memory.

    Compare pictures of beaches old

    and new and compare in

    regards to pollution.

    To find out about historical

    events, people and plac-

    es.

    Events beyond living memory

    that are significant na-

    tionally or globally.

    GFOL Workshop

    Timelines

    Compare London

    Compare fire Equipment

  • DRAFT Science

    Identify and compare the suitability of a variety of everyday materials for partic-ular uses.

    Experiments to test the suita-bility of materials (Best mate-rial for a mermaids Tail, Best material for a shield)

    Describe how animals obtain their food from plants and other animals, using the idea of a simple food chain and identify and name different sources of food.

    Identify and name a variety of plants and animals in their habitats, including microhabi-tats.

    Identify that most living things live in habitats to which they are suited and describe how different habi-tats provide for the basic needs of different kinds of animals and plants and how they depend on each other.

    Habitats bug hunt

    Food chains

    Adaptability of animals.

    Observing closely using sim-ple equipment.

    Performing simple test

    Ask their own questions about what they notice

    Using their observations and ideas to suggest answers to questions.

    Asking simple questions and recognising they can be an-swered in different ways.

    Name and locate parts of the human body and describe the importance of exercise, a balanced diet and hygiene for humans

    Use different types of scien-tific enquiry ogether and record data using simple equipment to answer ques-tions.

    Exploding Pillow Experie-ments

    Lava Lamp experiments

    Elephant Toothpaste Exper-iments.

    Explore and compare the differ-

    ences between things that

    are living, dead and things

    that have never been alive.

    Identify and compare the suita-

    bility of a variety of every-

    day materials.

    Find out and describe the basic

    needs of animals, including

    humans for survival.

    Sorting Materials for recycling

    and litter pick/beach clean

    Suitability of materials when

    designing clothes

    Observe and describe how seeds and bulbs grow into mature plants

    Find out and describe how plants need water, light and a suitable temperature to stay healthy.

    Growing plants for food.

    Habitats for survival—looking at adaptations of animals e.g. desert, rainforest.

    Term 1

    Term 2 Term 3 Term 4 Term 5 Term 6

  • DRAFT

    Term 1

    Term 2 Term 3 Term 4 Term 5 Term 6

    Art To use a range of materials creatively to design and

    make product

    Created Collage shields

    Develop a wide range of art

    and design techniques in

    using colour, pattern,

    texture, line, shape,

    form and space.

    Creating maps using stain

    effect.

    Painted landscape with col-

    our wash.

    Line drawing illustrations

    taking inspiration from

    the book.

    Learn about the work of a

    range of artists, describ-

    ing the similarities and

    differences between

    different practices and

    disciplines and making

    links to their own work.

    Compare illustrations by

    Quentin Blake and Roger

    Hargreaves.

    Collage Good and Bad char-

    acters from their own

    story.

    Develop a wide range of art

    and design techniques in

    using colour, pattern,

    texture, line, shape,

    form and space.

    Firework Painting

    Learn about the work of a

    range of artists, describing

    the similarities and differ-

    ences between different

    practices and disciplines

    and making links to their

    own work.

    To use drawing, painting and

    sculpture to develop and

    share their ideas and expe-

    riences and imagination.

    Develop a wide range of art and

    design techniques in using

    colour, pattern, texture,

    line, shape, form and space.

    Scrap Art Compare Andy Goldsworthy with a leading Scrap artist. Bournemouth/Lychett work-shop

    To use a range of materials

    creatively to design and

    make products.

    To use drawing, painting

    and sculpture to develop

    and share their ideas

    and experiences and

    imagination

    Silhouettes

    Windows –Views of London

  • DRAFT D&T Design purposeful, functional,

    appealing products for

    themselves and other users

    based on design criteria

    Design and make Potion boxes.

    Designing and making Labels for

    potions

    Select from and use a range of

    tools and equipment to

    perform practical tasks

    Select from and use a wide

    range of materials and

    components including

    construction materials,

    textiles and ingredients

    according to their charac-

    teristics

    Design and create a potion.

    Explore and evaluate a range of

    existing products.

    Evaluate Potion Boxes

    Evaluate packaging

    Design purposeful, functional, ap-

    pealing products for themselves

    and other users based on de-

    sign criteria

    Design Cloth Bags

    Design Scrap Outfits

    Build structures, exploring how they

    can be made stronger, stiffer

    and more stable.

    Select from and use a range of tools

    and equipment to perform

    practical tasks

    Select from and use a wide range of

    materials and components

    including construction materi-

    als, textiles and ingredients

    according to their characteris-

    tics

    Anything but clothes Fashion Show–

    make outfits

    Make scrap outfits

    Evaluate their ideas and products

    against design criteria.

    Evaluate Scrap Outfits

    Evaluate Bags

    Select from and use a wide

    range of materials and

    components including

    construction materials,

    textiles and ingredients

    according to their charac-

    teristics

    Select from and use a range of

    tools and equipment to

    perform practical tasks

    Bake Bread –Branksome

    Design purposeful, functional,

    appealing products for

    themselves and other users

    based on design criteria

    Design 1666 houses

    Build structures, exploring how

    they can be made stronger,

    stiffer and more stable.

    Select from and use a range of

    tools and equipment to

    perform practical tasks

    Select from and use a wide

    range of materials and

    components including

    construction materials,

    textiles and ingredients

    according to their charac-

    teristics

    Build 1666 houses

    1666 model village

    Use the basic principles of a

    healthy and varied diet to

    prepare dishes

    Understand where food comes

    from.

    Where food comes from– sorting

    Explore and use mechanisms.

    Build structures, exploring how

    they can be made stronger,

    Generate, develop, model and

    communicate their ideas

    through talking, drawing

    templates, mock ups and

    where appropriate ICT.

    Den Building.

    Animal traps

    Term 1

    Term 2 Term 3 Term 4 Term 5 Term 6

  • DRAFT R.E Diwali

    Christmas Story

    Computing

    Switch zoo

    Caught in the web;

    General E-safety

    Green Screen adverts

    Cyber bullying—link

    with anti-bullying

    Safe searching online

    Typing games

    Robots

    Coding

    Purple Mash Houses

    Using technology

    animation

    Using technology

    Term 1 Beast Quest

    Term 2 BANG!

    Term 3 SOS: Save Our Seas

    Term 4 London’s Burning

    Term 5 Sylvan Survival Squad

    Term 6 The Return

  • DRAFT

    Term 1

    Term 2 Term 3 Term 4 Term 5 Term 6

    Music

    SOW SOW SOW SOW SOW SOW

    PSHE

    Jigsaw Good To Be Me Jigsaw Celebrating Difference

    Jigsaw Jigsaw Jigsaw Jigsaw

    P.E

    SOW SOW SOW SOW SOW SOW

    MFL


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