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TERM PAPER
ENGINEERING DRAWING (103)
TOPIC :- DEVELOPMENT OF SURFACE
SUBMITTED BY:-
SHAILESH SINGH
ROLL NO:D4901A59
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ACKNOWLEDGEMENTI take this opportunity to present my votes of thanks to all those guidepost who really
acted as lightening pillars to enlighten our way throughout this project that has led to
successful and satisfactory completion of this study.
We are really grateful to our HOD for providing us with an opportunity to undertake
this project. We are highly thankful to PARDEEP SIR for her active support,
valuable time and advice, whole-hearted guidance, sincere cooperation and pains-
taking involvement during the study and in completing the assignment of preparing the
said project within the time stipulated.
Lastly, We are thankful to all those, particularly the various friends , who have beeninstrumental in creating proper, healthy and conductive environment and including new
and fresh innovative ideas for us during the project, their help, it would have been
extremely difficult for us to prepare the project in a time bound framework.
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INTRODUCTION:-
Development is a graphical method of obtaining the area of the surface of a solid. When a solid
is opened out and its complete surface is laid on a plane, the surface of the solid is said to be
development. The figure thus obtained is called a development of the surface of the solid .It
should be noted that every line on the development represents the true length of the
corresponding line on the surface of the solid. Development of the solid , when folded or rolled
,gives the solid .For Ex- when a piece of a paper having the shape of a sector is rolled so the the
extreme edges meet.
The knowledge of development of surface of solid is required in designing and manufacturing of the
object. Practical application of development occur in sheet metal work.
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layot development
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Development of Curved Surfaces
Note: I have not been able to find any handy resources regarding development; the books on
Amazon.com seem to be either out of print or expensive as hell, and the Web has, for once, failed
to provide many answers. The methods I demonstrate here are my own, and may or may not becorrect. However, I have used them, and they do indeed seem to work.
Development is the graphical process of producing a flat pattern from drawings of a curved
surface. Not all surfaces lend themselves to development; any surface with a compound curve
cannot be developed. I have used development in designing a boat and in sheet metal work, butI'm sure it is useful in other fields as well.
There are three methods of development; parallel line development, radial line development, and
triangulation.
I. Parallel Line Development
Parallel Line Development uses geometry to measure a series of heights above a base line, and
marks these heights off on a series of parallel lines. Often applied to pipe, it can be applied to
any object with a constant cross section, as long as a view perpendicular to the cross section isavailable.
Basically it is nothing more than a series
of lengthsalong the surface of a cylinder.
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This is the plan
we'll start with.
No, I don't knowwhat it is. We'll
develop the
surface of the
small branch.
1. Divide the
plan view of the
branch of the teewith a
convenientnumber ofequally spaced
radii. I've used 9
radii because itproduces
eighths. Because
this part is
symetrical, I'veonly marked off
half of it - I
could actuallyonly mark aquarter, since it'ssymetrical about
two axes.
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2. Extendperpendicular
lines from the
ends of eachradii to the
curved edge of
the profile viewof the branch.
3. From thepoints where the
lines in step 2
meet the curved
edge of theprofile view,
drop verticallines down. Addan extra line
where the lines
cross the baseline.
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4. Measure thedistance between
the points where
the radii meedthe edge of theplan view, and
mark off this
distance on thevertical lines
drawn in step 3.
Draw horizontal
lines through themarks.
5. Connect thedots where the
correspondinglines cross.
II. Radial Line Development
Radial Line Development basically just Parallel Line Development for tapered objects -. cones,
pyramids etc. Alternately, Parallel Line Development is just Radial Line Development for aninfinitely small taper.
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This is the plan
we'll start with; atruncated conewith angle cut out.
This is actually a
design underconsideration for
the turret of my
tank.
1. Divide the plan
view into equally
spaced radii. The
more the better. Asthis object is
symetrical, weonly need to dothis to half the
plan - the other
half will be amirror image.
http://www.gizmology.net/tanks.htmhttp://www.gizmology.net/tanks.htm8/4/2019 termpeper
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2. Extend vertical
lines from the
points where theseradii meet the
circumference of
the plan viewupward to the base
line of the
profile...
3. ...and then to theapex of the cone.
This cone has a
very shallow taper,so the apex is way
up there.
4. This particulardesign has one
more point that has
to be marked - theupper edge of the
angled surface.
Run a line from
the apex throughthe edge of the
angled surface to
the base line of the
profile, thenvertical down to
the circumference
of the plan. It isn't
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necessary to
continue the line tothe center of the
plan, but it looks
nice.
5. Draw horixontallines from the
points along the
angled surface to
the outermost radiion the profile
view...
6. ... and continuethem as arcs
around the apex.
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7. Measure the
distance betweenthe points where
the radii meet the
circumference inthe plan view, and
mark these
distances off onthe arc drawn in
step 6 that
cooresponds to the
base line in theprofile view.
8. Connect the
dots where the
radii cross theircooresponding
arcs. Remember
that you've only
got half a patternhere; the other side
is a mirror image
of this one.
III. Triangulation
Triangulation is used for irregular surfaces. A good example is a boat hull. However, not all hulls
can be developed - only those that do not have compound curves.
A little simple geometry is first required. The length of a line can be derived from the (X,Y,Z)
coordinates of it's endpoints, using the following formula:
L = ((X1 - X2)2
+ (Y1 - Y2)2
+ (Z1 - Z2)2)
If the distance LXY in the XY plane between the endpoints is known, this formula can be
simplified to:
L = (Lxy2
+ (Z1 - Z2)2)
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Assuming one point to be the origin simplifies this even further, and allows the Z dimension tobe measured directly:
L = (Lxy2
+ Z2)
This last formula is used to calculate the distance between two points on a surface from thedistance between them on the plan drawing and the height difference on the profile drawing.
Triangulation can be VERY tedious.
This is the plan we'll start with; a
simple boat.
1. The first step is to draw vertical
lines through the plan. I drew nine
lines; the more lines, the moreaccurate the developed surface. It
is not necessary for the lines to
coincide with the extreme front andback of the plan.
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2. On the plan view, measure the
distance between two points on the
plan, and the heightof the two
same points on the profile.
3. Calculate the true length of lineAB using the formula L = (Lxy
2+
Z2). Elsewhere, draw a circle of
this radius. Point A will be at the
center, and point B somewhere on
the circumference of this circle.
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4. Repeat step 2 with two more
points, one of which was used in
step 2. In this case, I am usingpoint B to point C.
5. Calculate the true length of line
BC as in step 3, and draw a circle
of this radius at an arbitrary point
on the radius of the circle drawn instep 3. As point B is at the center
of this circle, connect the centers ofthe two circles with line AB.
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6. Now we complete the triangle
by measuring the distance between
points A and C.
7. Calculate the true length and
draw a circle of this radius around
point A. Point C lies where thecircles around points A and B
intersect.
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8. Now measure one of the sides of
an adjacent triangle. One of the
ends of this triangle must be a
point on the first triangle. points A,B or C.H Here I am measuring
between points C and the new D.
9. Calculate the true length, draw a
circle around point C. Point D will
be on the circumference of this
circle... but where?
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10. Measure the other side of the
adjacent triangle.
11. Calculate the true length, and
draw a circle around point B. The
intersection of this circle and theone around point C is the location
of point D.
12. Repeat steps 8 through 11 until you've layed out the entire surface.
.
Development of Hollow Rectangular Prism.
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Cone If a cone be placed on its side on a plane surface, one element will rest on the
surface. If now the cone be rolled on the plane, the vertex remaining stationary until the
same element is in contact again, the space rolled over will represent the development
of the convex surface of the cone. Is a cone cut by a plane paralle to the base. let the
vertex of the cone be placed at V, and one element of the cone coincide with V F 1. Thelength of this element is taken from the elevation, Fig of either contour element. All of
the elements of the cone are of the same length, so that when the cone is rolled, each
point of the base as it touches the plane will be at the same distance from the vertex.
From this it follows that in the development of the base, the circumference will become
the arc of a circle of radius equal to the length of an element, and of a length equal to
the distance around the base. To find this length divide the circumference of the base in
the plan into any number of equal parts, say twelve, and lay off twelve such spaces, 1. .
.13 along an arc drawn with radius equal to VI; join 1 and 13 with V, and the resulting
sector is the development of the cone from vertex to base. In order to represent on the
development the circle cut by the section plane D F, draw, from the vertex V as a center
and with V F as a radius, the arc F C. The development of the frustum of the cone will
be a portion of a circular .This of course does not include the development of the bases,
which would be simply two circles the same sizes as shown in plan.
Plan and
Elevation of Cone.
. Development of Cone.
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Regular Triangular Pyramid represents the plan and elevation of a regular triangular
pyramid, and Fig. 135, its development. If face C is placed on the plane its true size will
be shown in the development. The true length of the base of triangle C is shown in the
plan. As the slanting edges, however, are not parallel to the vertical, their true length is
not shown in elevation but must be obtained by the method given on Page 64, asindicated in Fig. 134. The triangle may now be drawn in its full size at C in the
development, and as the pyramid is regular, two other equal triangles, D and E, may be
drawn to represent the other
sides.
Plan and Elevation of Triangular Pyramid.
Development of Triangular Pyramid.
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Truncated Circular Cylinder. If a truncated circular cylinder is to be developed, or rolled
upon a plane, the elements, being parallel, will appear as parallel lines, and the base
line being perpendicular to the elements, will appear as a straight line of length equal to
the circumference of the base. The base of the cylinder in Fig. 136 is divided into twelve
equal parts, 1, 2, 3, etc., and commencing at point 1 on the development, these twelve
equal s