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The 4-H Record Book Oklahoma Cooperative Extension Service 4-H Youth Development.

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The 4-H Record Book Oklahoma Cooperative Extension Service 4-H Youth Development
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The 4-H Record BookOklahoma Cooperative Extension Service

4-H Youth Development

Project WorkProject Work

11

1

3

2

4

5

1

3

2

4

5

1

3

2

4

5

1

3

2

4

5

1

3

2

4

5

LeadershipLeadership

22

CitizenshipCitizenship

33

4-H Story4-H Story

44

Photo Photo SectionSection

55

Clue: What is a 4-H Project?Clue: What is a 4-H Project?

AnswerAnswer

Project for 1Project for 1Project for 1Project for 1

Answer: Projects are specific Answer: Projects are specific plans of real-life experiences plans of real-life experiences that help 4-H’ers learn to that help 4-H’ers learn to make sound decisions. make sound decisions.

Back to the Game BoardBack to the Game Board

Project for 1Project for 1

Clue: What should 4-H’ers Clue: What should 4-H’ers use as a “road map” to help use as a “road map” to help them plan their 4-H projects?them plan their 4-H projects?

Check Your AnswerCheck Your Answer

Project for 2Project for 2

Answer: Project ObjectivesAnswer: Project Objectives

Back to the Game Board Back to the Game Board

Project for 2Project for 2

Clue: What percentage of the Clue: What percentage of the state record book score sheet state record book score sheet is based on the Project Work is based on the Project Work

section?section?

ProjectProject for 3 for 3

Check Your AnswerCheck Your Answer

Answer: 20% of the record Answer: 20% of the record book evaluation is based on book evaluation is based on Project Work, both that done Project Work, both that done in 4-H and in other settings.in 4-H and in other settings.

Back to the Game Board Back to the Game Board

Project for 3Project for 3

Clue: Name three things that Clue: Name three things that will help a 4-H’er experience will help a 4-H’er experience

growth in his/her 4-H projects.growth in his/her 4-H projects.

Project for 4Project for 4

Check Your AnswerCheck Your Answer

Answer: Answer: •The project manual or bookThe project manual or book•Participation in project club meetings Participation in project club meetings or activitiesor activities•Setting goals and developing a planSetting goals and developing a plan•Club, county, district, and state eventsClub, county, district, and state events•Project objectivesProject objectives

Back to the Game Board Back to the Game Board

Project for 4Project for 4

Clue: What are three things Clue: What are three things a parent or volunteer can a parent or volunteer can do to help a 4-H member do to help a 4-H member with in his/her project?with in his/her project?

Check Your AnswerCheck Your Answer

Project for 5Project for 5

Answer: Answer:

•Be interested and enthusiasticBe interested and enthusiastic

•Provide transportationProvide transportation

•Provide materialsProvide materials

•Encouragement Encouragement

•Teach to guide, not to controlTeach to guide, not to control

•Attend club meetingsAttend club meetings

•Volunteer to assist others.Volunteer to assist others.

Back to the Game Board Back to the Game Board

Project for 5Project for 5

Clue: What is the main Clue: What is the main characteristic of 4-H characteristic of 4-H

leadership?leadership?

Leadership for 1Leadership for 1

Check Your AnswerCheck Your Answer

Answer:Answer: Leadership is Leadership is action! It is a specific act that action! It is a specific act that involves the 4-H member involves the 4-H member leading other people.leading other people.

Back to the Game Board Back to the Game Board

Leadership for 1Leadership for 1

Clue: Clue: How can club meetings How can club meetings help 4-H members provide help 4-H members provide

leadership in their 4-H work?leadership in their 4-H work?

Check Your AnswerCheck Your Answer

Leadership for 2Leadership for 2

Answer: Answer: •Project/activity/committee reports given by the Project/activity/committee reports given by the 4-H members 4-H members informinform others about others about opportunities.opportunities.•Presentations could Presentations could teach or describeteach or describe about about topics of interest.topics of interest.•Leading the pledges, conducting the meeting, Leading the pledges, conducting the meeting, reporting on an assignment, all reporting on an assignment, all direct direct 4-H 4-H members in parliamentary procedure.members in parliamentary procedure.

Back to the Game Board Back to the Game Board

Leadership for 2Leadership for 2

Clue: What are three ways Clue: What are three ways that 4-H members can gain that 4-H members can gain

leadership for their 4-H leadership for their 4-H projects?projects?

Check Your AnswerCheck Your Answer

Leadership for 3Leadership for 3

Answer: Answer: (answer can be determined by host)(answer can be determined by host)

•Teaching workshopsTeaching workshops•Directing activitiesDirecting activities•Planning programsPlanning programs•Organizing eventsOrganizing events•Conducting meetings …Conducting meetings …

Back to the Game BoardBack to the Game Board

Leadership for 3Leadership for 3

Clue: What are two life skills Clue: What are two life skills gained by completing the 4-H gained by completing the 4-H

Record Book?Record Book?

Check Your AnswerCheck Your Answer

Leadership for 4Leadership for 4

Answer:Answer: •Record keepingRecord keeping•Resource management Resource management •Decision making Decision making •Communication Communication •Self-understanding Self-understanding

Back to the Game Board Back to the Game Board

Leadership for 4Leadership for 4

Clue: Clue: WWhat percentage of the hat percentage of the record book score comes from record book score comes from

the leadership section?the leadership section?

Check Your AnswerCheck Your Answer

Leadership for 5Leadership for 5

Answer: 20 percent of the Answer: 20 percent of the record book score comes record book score comes from leadership, 15% in the from leadership, 15% in the main project, 5% from all main project, 5% from all other leadership.other leadership.

Back to the Game Board Back to the Game Board

Leadership for 5Leadership for 5

Clue: Give two examples of citizenship in a project.

Citizenship for 1Citizenship for 1

Check Your AnswerCheck Your Answer

Answer: Helping others; Answer: Helping others; improving the community; improving the community; being involved in governing being involved in governing ……

Back to the Game Board Back to the Game Board

Citizenship for 1Citizenship for 1

Clue: Define citizenship.

Check Your AnswerCheck Your Answer

Citizenship for 2Citizenship for 2

Answer: Citizenship is the relationship between you and others as shown by your actions. Being a good citizen involves helping others in need and accepting the responsibility of citizenship, such as voting.

Back to the Game Board Back to the Game Board

Citizenship for 2Citizenship for 2

Clue: Give three examples of citizenship activities in 4-H.

Check Your AnswerCheck Your Answer

Citizenship for 3Citizenship for 3

Answer: Activities that help develop understanding of the role of a community citizen (voting); Activities that contribute to the welfare of others (trash pick-up); Activities that help improvements or organizations or communities (collections, donations).

Back to the Game Board Back to the Game Board

Citizenship for 3Citizenship for 3

Clue: What is the difference between citizenship and

leadership?

Check Your AnswerCheck Your Answer

Citizenship for 4Citizenship for 4

Answer: Citizenship is helping others or governing others.

Leadership involves guiding others in some way.

Back to the Game Board Back to the Game Board

Citizenship for 4Citizenship for 4

Clue: What percentage of the record book score comes

from the citizenship section?

Check Your AnswerCheck Your Answer

Citizenship for 5Citizenship for 5

Answer: 20 percent of the state record judging score is from citizenship, 15 % in the main project, 5% in all

other projects.

Back to the Game Board Back to the Game Board

Citizenship for 5Citizenship for 5

Clue: What are the three parts of the 4-H Story?

4-H Story for 14-H Story for 1

Check Your AnswerCheck Your Answer

Answer: Answer:

• IntroductionIntroduction

• Body Body

• ConclusionConclusion

Back to the Game Board Back to the Game Board

4-H Story for 14-H Story for 1

Clue: What are three things Clue: What are three things the body of your story should the body of your story should

contain?contain?

Check Your AnswerCheck Your Answer

4-H Story for 24-H Story for 2

Answer: Information about your Answer: Information about your main 4-H project & other projects. It main 4-H project & other projects. It should include successes, should include successes, disappointments, results of your disappointments, results of your experiences; what will you do experiences; what will you do differently . . . Information not in the differently . . . Information not in the report form or an explanation of report form or an explanation of information reported.information reported.

Back to the Game Board Back to the Game Board

4-H Story for 24-H Story for 2

Clue: What should the Clue: What should the introduction of your story introduction of your story

include?include?

Check Your AnswerCheck Your Answer

4-H Story for 34-H Story for 3

Answer: It should include Answer: It should include information about you information about you and how you got and how you got involved in 4-H. It is a involved in 4-H. It is a reflection of your reflection of your personality.personality.

Back to the Game Board Back to the Game Board

4-H Story for 34-H Story for 3

Clue: What does the Clue: What does the conclusion of your story tell?conclusion of your story tell?

Check Your AnswerCheck Your Answer

4-H Story for 44-H Story for 4

Answer: The conclusion Answer: The conclusion should summarize your 4-H should summarize your 4-H experience. It should indicate experience. It should indicate your future plans and tell if 4-your future plans and tell if 4-H helped you make decisions H helped you make decisions about your future.about your future.

Back to the Game Board Back to the Game Board

4-H Story for 44-H Story for 4

Clue: Name five helpful hints Clue: Name five helpful hints for the 4-H story.for the 4-H story.

Check Your AnswerCheck Your Answer

4-H Story for 54-H Story for 5

Answer:Answer: Information should be Information should be factual; grammar and spelling factual; grammar and spelling should be correct; typing should be should be correct; typing should be neat; interesting, yet to the point; neat; interesting, yet to the point; explain or include project explain or include project experiences that may not be experiences that may not be included in your report form; avoid included in your report form; avoid slang; be organized.slang; be organized.

Back to the Game Board Back to the Game Board

4-H Story for 54-H Story for 5

Clue: What type of photo is Clue: What type of photo is considered considered ““the best”? the best”?

Photos for 1Photos for 1

Check Your AnswerCheck Your Answer

Answer: Photos showing Answer: Photos showing the 4-H member in action are the 4-H member in action are considered the best.considered the best.

Back to the Game Board Back to the Game Board

Photos for 1Photos for 1

Clue: How many photo pages Clue: How many photo pages are allowed in the state 4-H are allowed in the state 4-H

record book?record book?

Check Your AnswerCheck Your Answer

Photos for 2Photos for 2

Answer: Three pages of Answer: Three pages of photos are allowed. One side photos are allowed. One side only.only.

Back to the Game Board Back to the Game Board

Photos for 2Photos for 2

Clue: What project Clue: What project information should be shown information should be shown

in the photos?in the photos?

Check Your AnswerCheck Your Answer

Photos for 3Photos for 3

Answer: One page should Answer: One page should focus on project work; one on focus on project work; one on leadership in the project; and leadership in the project; and one on citizenship in the one on citizenship in the project. project.

Back to the Game Board Back to the Game Board

Photos for 3Photos for 3

Clue: What should a caption Clue: What should a caption include?include?

Check Your AnswerCheck Your Answer

Photos for 4Photos for 4

Answer: Captions explain your Answer: Captions explain your pictures and provide pictures and provide information to the reader that information to the reader that supports the project being supports the project being reported.reported.

Back to the Game Board Back to the Game Board

Photos for 4Photos for 4

Clue: How many pictures Clue: How many pictures should be on a page?should be on a page?

Check Your AnswerCheck Your Answer

Photos for 5Photos for 5

Answer: This varies Answer: This varies according to the size of the according to the size of the photo. In general, 3 – 6 photo. In general, 3 – 6 photos per page is plenty!photos per page is plenty!

Back to the Game Board Back to the Game Board

Photos for 5Photos for 5

The End!The End!

Quiz Game AnswersQuiz Game AnswersNote: Extension Educator may wish to duplicate and use as a handout for students.Note: Extension Educator may wish to duplicate and use as a handout for students.

Print out slides to obtain answers.

By Jeanie Long and Dr. Frank Flanders

Georgia Agriculture Education Curriculum Office, July 2001

To accompany the Georgia Agriculture Curriculum

Courses 01.432 &02.422

Go to Last Slide for Directions

Oklahoma Color adaptation 2/2013

Customizing the Quiz Show Template

The Blank Quiz Show Review is ready for you to customize. This presentation is designed to be a review for a unit. You make up the categories, Clues and answers, then show the review to your class using a scan converter or projector. All the hyperlinks connecting the points on slide two to the correct Clues have already been created. Once you have created one review, you can give the blank PowerPoint show and these directions to students and assign them to create the next review. Students, in groups of five, can make up 5 Clues each: one for each category, or each in charge of a category of their own.

1. Double-click on the quiz show template file “Blank Quiz Show Review” to open it.

2. Click on File and Save As to give the quiz show template a new file name. This way you can save the blank copy to use again.

3. Change the view to Slide Sorter from the View Menu.

4. From the Edit menu, choose Replace. In the first line of the box that appears, type Classes of Horses, then tab to the second line. Type in your first category name. Click on the Replace All button. You should get a message that 11 changes were made, and you should be able to see the changes in the slides.

5. Repeat this process to change all your general “topics” to your specific topic names. When you are finished, switch back to Slide View from the View Menu.

6. Go to Slide 3 by clicking on the double down-arrow at the bottom of the vertical scroll bar.

7. Click after the colon in the text box reading "Clue:" to type in your first Clue.

8. Go to Slide 4. Click after the colon in the text box reading "Answer:" to type in the answer to your first Clue.

9. Repeat with all slides in the quiz show presentation. Don't forget to save your work every few minutes by clicking on the third icon on the top toolbar (looks like a floppy disk).

10. Showing the presentation: Open the new document in PowerPoint. From the View menu, choose Slide Show. To link to the Clues from slide 2, move the mouse over a number so that a hand appears. Click on the number. You must do the same to go back to the gameboard on each answer slide. DO NOT click on the slide just ANYWHERE. That will take you to the next slide instead of back to the gameboard. Make sure ONLY to click when you see the hand indicating a hyperlink.

Click Here to go to First Slide

Jeopardy Quiz Game  Suggested instructions for playing the game with a class:

1.      Project the game onto a large screen or use a large computer monitor at the front of the class.2.      Divide the class into teams of up to four players. Have any other students count off 1 to 4 and sit in the audience.3.      Provide each team with a flashlight, whistle, or other means of "buzzing-in" to indicate they know the answer.4.      Appoint a scorekeeper.5.      Appoint a reader to read each question to the group.6.      The teacher or a student can act as moderator.7.      Let the first team select a category.8.      Once the question pops up, the first team to "buzz-in" gets to try to answer the question. 9.      Add or deduct the number of points corresponding to the number they selected under the category.10.    If the first team misses, the remaining teams can buzz-in and answer the question.11.    If no team knows the answer, the audience is given the opportunity to answer. The first person to raise his or her hand and answer correctly receives the points for the team that corresponds to their number.12.    Go back to the game board and let the team who answered correctly select the next category and point value.13.This power point may include a slide with a list of terms the teacher may wish to print out to assist the students during the game.

Georgia Agricultural Education Curriculum Office

Click Here to go to First Slide


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