Date post: | 28-Dec-2015 |
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VISUAL CULTURE
“being concerned with visual events in which information, meaning or pleasure is sought by the consumer in an interface with visual technologies” (Mirzoeff, 1999)
• Increasingly important
• Fragmentized and disrupted
• Not in a vacuum
VISUAL TECHNOLOGIES
• Functions
• Registration
• Transparency (analytical, informational, integrative)
• Communication
FRAMING
• Types of stories
• Forensic evidence
• Persuasive
• Imaginary
• Actors in arena use these stories to push their idea, problem, solution or alternative forward
Technology to create and distribute
visual events
Framing by story telling
Shaping interaction
Course, content and
outcome
Technology Policy phase Field
Minarets Drawing Agenda-setting Integration
Fitna Film Agenda-setting Integration
Sicko Film Agenda-setting Healthcare
Riskmap Animation+drawing Policy making/ decision making
Dangerous substances/ urban planning
HIS Animation+drawing Policy making/ decision making
Water management
TSN Animation+drawing Policy making/ decision making
Contagious diseases
Queensday drama Animation Policy evaluation Public safety
Sunset grooves Animation+drawing+film Policy evaluation Public safety/police brutality
Schipholfire Film+animation Policy evaluation Housing/safety
CONCLUSIONS
• Direct influence (new information)
• Integrative transparency
• Technology for integrative transparency
• Big data
• Indirect influence (frame change)
• Technology matters – frame attribution (creation and distribution)
• Type of story
• Integrative transparency