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The Physiological Basis of Learning Teaching the Brain Through Games Wendy Piret, Licensed Educational Kinesiologist & Leah Kalish, MA [email protected] - [email protected] www.move-with-me.com 1
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The Physiological Basis of Learning Teaching the Brain Through Games

Wendy Piret, Licensed Educational Kinesiologist & Leah Kalish, MA [email protected] - [email protected]

www.move-with-me.com   1

Objectives •  Understand why movement & mindfulness are

essential to well-being, learning and social - emotional development.

•  Learn how integrating more movement & mindfulness can easily and immediately shift a child’s (or your) State of Mind.

•  Be inspired to use slow intentional movement, breathing, and/or movement stories to model daily self-awareness and self-care skills.

•  Discover new resources for bringing movement & mindfulness to your classroom.

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Overview    •  Pre-Activity •  Adventure Skills •  Post-Activity •  Triune Brain Theory •  The Power of Hydration - Game •  A Musical Bus Tour of the Brain •  State of Mind - Game •  Pass the Message – Game •  (Time Allowing) Veggie Story

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Pre-Activity •  Turn head to left.

– Notice how it feels. – Notice range of peripheral vision.

•  Turn head to right. – Notice sensation and vision.

•  Fold from hips into forward bend – Notice sensation and range of motion, touch

your fingers lightly on your knees or shins to mark ROM

•  Snap Test – Notice ease or difficulty.

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A B C D E F G

l r t r l r t H I J K L M N l l r l r r t O P Q R S T U l t r l t r r

V W X Y Z

l t t l r

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•     Adventure Skill # 1

•  Adventure Skill # 2

•  Adventure Skill # 3

•  Adventure Skill # 4

*Ordered  to  coincide  with  Brain  Gym®’s  PACE  

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A B C D E F G l r t r l r t

H I J K L M N l l r l r r t O P Q R S T U l t r l t r r

V W X Y Z

l t t l r

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Post-Activity •  Turn head to left.

– Notice how it feels. – Notice range of peripheral vision.

•  Turn head to right. – Notice sensation and vision.

•  Fold from hips into forward bend – Notice sensation and range of motion, touch

your fingers lightly on your knees or shins to mark ROM

•  Snap Test – Notice ease or difficulty.

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   Result – A Shift in your State of Mind

Why? How? •   When you play more, you stress less •  When you stress less, you have greater access •  When you have greater access, you learn from and understand more of the world around you

Mindfulness is increasingly recognized as an essential educational tool. It develops attention, emotional and cognitive understanding, bodily awareness and coordination, as well as interpersonal awareness and skills. Because it diminishes stress, anxiety, and hostility, mindfulness enhances our total well-being, peacefulness, confidence, and joy.

-Thich Nhat Hahn 9

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Triune Brain Theory -Professor Paul D. McLean

A Musical Bus Tour of the Brain

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Brain Area - Dimension Neocortex - Communication

Robots Shoulders/Neck

Limbic - Coordination

Swimmers Chest/Stomach

Reptilian - Focus

Penguins Back/Calfs

March of the Penguins

                                       Adventure Skill #1

Drink  water  regularly  to  sustain  feeling  well,  thinking  clearly  and  being  friendly.  

 

Enhances:  •  Electro-­‐chemical  acEvity  in  Central  Nervous  System  

•  Processing  speed  •  Stress  release  

Drink Water

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The Power of Hydration

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  Purpose: To reinforce the principle that water is the most easily accessed and frequently needed Adventure Skill, to demonstrate that water is a powerful conductor of electricity and that the human body, consisting of between 60%-75% water, needs to remain well-hydrated in order to deliver its millions of electrochemical messages.      Materials: Dehydrated green plant, energy ball*, cup of water   Standards Addressed: AtL, LR, LD, SKS, PHD

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Early Learning Framework

•  Physical  Development  &  Health  (PDH)  •  Social  &  Emo8onal  Development  (SED)  •  Approaches  to  Learning  (AtL)  •  Logic  and  Reasoning  (LR)  •  Language  Development  (LD)  •  Literacy  Knowledge  &  Skills  (LKS)  •  Mathema8cs  Knowledge  &  Skills  (MKS)  •  Science  Knowledge  &  Skills  (SKS)  •  Crea8ve  Arts  Expression  (CAE)  •  Social  Studies  Knowledge  and  Skills  (SSKS)  •  English  Language  Development  (ELD)  

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State of Mind Game Purpose: To understand the three different levels of cognition or “States of Mind”, to develop the ability to intentionally self-regulate by shifting our state of mind. Materials: 4 large dice, sidewalk chalk   Standards Addressed: PDH, SED, AtL, LR, LD, LKS, MKS, SKS, CAE, ELD

Adventure Skill #2

                 Rub  spots  under  collarbone  with  thumb  and  one  finger  while  holding  other  hand  over  navel  and  tracking  eyes  horizontally.    Deep  breath  and  HUMMMMMMM  to  calm  and  focus.    

SEmulates:  •  Flow  of  oxygen  to  the  brain  •  Hemispheric  integraEon  •  Binocular  vision  -­‐  eye  teaming  •  ReEcular  AcEvaEng  System  –filter  sensory  info  

 *Similar to Brain Buttons in Brain Gym®

Humming Breath*

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Humming Breath Chant

One  hand  on  my  belly,  I  let  it  rest  I  bring  the  other  hand  up  to  my  chest  I  find  a  pair  of  buTons  beneath  the  shelf  And  Huuuuuummmmmm  To  calm  myself  I  move  my  eyes  slowly                                            From  the  leV  to  the  right  Heart  calm,  mind  clear  Body  strong,  eyes  bright!  

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Humming Breath Video http://vimeo.com/68339890

Adventure Skill #3

 

March  in  place,  alternately  touching  hands  to  opposite  knees  to  energize  body  and  wake  up  brain.  

 

     Enhances:  •  Crossing  the  visual/auditory/  kinestheEc/tacEle  midlines  

•  Hemispheric  integraEon  •  Binocular  vision  •  Binaural  hearing  •  LeV  right  coordinaEon  •  Stability  in  the  walking  gait    

*Cross Crawl in Brain Gym®

Monkey Wisdom*

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Monkey Wisdom Chant

I  am  healthy  I  play  every  day  I  drink  lots  of  water  I  don’t  float  away  I  rest  when  I’m  Ered  I  breathe  when  I’m  mad  I  eat  fruits  &  veggies  ‘Cause  they  are  rad  Red,  orange,  yellow,  green  At  every  meal  and  in  between!  

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Monkey Wisdom Video http://vimeo.com/68339892

Adventure Skill #4

     1.  Cross  your  ankles  and  wrists.  Clasp  hands  and  rest  them  at  your  sternum.  

     2.  Breathe  and  think  of  something  or  someone  you  love.    

     Supports:  •  EmoEonal  centering  •  Grounding  •  RespiraEon  •  Self-­‐control  and  boundaries  

  *Hook ups in Brain Gym®

Deep Down Wisdom*

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Deep Down Wisdom Video http://vimeo.com/68339891

Executive Function •  Kids need access to frontal cortex for higher

levels of learning •  Stress blocks that access:

o Dehydration o Poor nutrition o Inability to self-soothe or regulate o Developmentally inappropriate activities /

expectations o Your stress about assessment or behavior

management 24

Shifters Decrease Stress for Greater Access  

•  Embodied Self-Care and Regulation

•  Play & Games

•  Slow Intentional Coordinated Movement:

Yoga, Karate, Thai Chi, Gymnastics

•  Movement Stories

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Pass the Message Purpose: To demonstrate that learning new tasks is easier and faster with repetition, to show, kinesthetically, how the brain prunes what isn’t used, in order to become more efficient and strengthen what is being used, to develop higher level thinking such as: cooperation, teamwork, and decision making.   Materials: Paper, timer   Standards Addressed: PDH, SED, AtL, LR, LKS, MKS, SKS, ELD                      

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Research Highlights

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• Decrease off-task behavior in preschool age children (Dr. Jennifer Dustow, Autism Project, 2009) • Improve creative problem solving, language skills, and memory (Gwen Dewar, Ph.D., The Cognitive Benefits of Play: Effects on the Learning Brain, 2008)

• Increases attention span and ability to ignore distractions and concentrate effectively

• Enhances behavioral regulation, metacognition, and overall global executive function (Flook, Smalley, Kitil, Galla, Kaiser-Greenland, Locke, Ishijima, Kasari, 2010, Napoli, Krech, & Holley, 2005)

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• Unifies and integrates mind/body experience (Journal of Cognitive and Behavioral Practice 2009)

• Organizes whole-brain function for optimal learning (Dennison and Hannaford, 1999)

• Improves executive functions (Science 2011)

• Concentrates BDNF in the hippocampus, enhances long term memory retention (Ratey, 2008)

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•  Over-rides the body’s physiological response to stress

•  Stimulates the release of BDNF, which grows the brain (Ratey, 2008)

•  Improves the cognitive control of attention

•  Enhances academic performance (Hillman, CH, Pontifex, MB, Raine, LB, Castelli, DM, Hall, EE, Kramer, AF, 2009)

• Focus attention and engage participant in an empathic response, creating a significant physiological effect on the body and on behavioral choices. (Paul Zak, 2013) • Activate episodic memory and light up the whole brain for learning (Dr. John Medina, Brain Rules, 2010)

Story in Motion

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Purpose: To inspire early literacy, movement, creativity, and a love of learning.  To integrate self-care/self-regulation skills with characters from the story. Reading supports a wide range of positive outcomes, from phonological awareness to social emotional learning and self-awareness. Materials: The recommended lesson book or a book of your choice   Standards: PDH, SED, ATL, LD, LKS, CAE, SSKS, ELD   Procedure: Read each book at least twice in the course of the week

Veggie Story Prep

•  Bring in a basket of LOTS of different fresh vegetable •  Let children touch, smell. Discuss colors, qualities,

nutrients. •  Invite children to “BE” each one of the veggies with their

bodies. This is a great warm up for the movement story. •  Tell Veggie Story on next slide … •  Be dramatic. Have fun with it. Play music. •  CAPITALS indicate where a pose or movements go. •  Pause as needed to make space for poses / movement. •  Encourage children to explore different qualities, levels,

speeds in their movement while being a bird, cricket, etc. •  Invite children to make expressive sounds.

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Veggie Story Once upon a time, a TINY SEED SNUGGLED DOWN into the earth. There, it SIPPED WATER from the RAIN and ATE MINERALS from the SOIL and made friends with the WORMS that WIGGLED through the dirt so seed could BREATHE and have room to GROW. First, it SPROUTS and SHOOTS a stem up toward the SUN. Then, leaves UNFOLD. A BUTTERFLY flits and a LADYBUG visits… BIRDS fly by and BEES and CRICKETS play nearby. Seed GROWS into a BIG, BEAUTIFUL PLANT, just the one it came from … Show us which yummy, nutritious VEGGIE YOU ARE. (Encourage each child to BECOME one of the vegetables while you guess, such as: are you a bushy broccoli and leafy kale, and are you long, thin green beans or asparagus? If a child has difficulties, ask if they would like to do an Adventure Skill, then decide) Now let’s all be each veggie. (Coach children to copy each other’s pose and/or movement one at a time) Now show me a way YOU LIKE TO MOVE when you eat veggies and feel HAPPY & STRONG. Do you JUMP, HOP, KICK, SKIP, PRANCE, SHAKE, FLAP, STOMP, TWIST, BEND, SLIDE, or BOP? (Demo and invite movements.) And now, let’s all SIT, then LIE on our BACKS and REST. Put your HANDS on your BELLY & FEEL your BREATH come in & go out. Ahhhhh J 32

Movement Story Demo

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Veggie  Story  Video  hFp://vimeo.com/68337532  

Drink Water every 20-30 min throughout the day Humming Breath – to calm and focus at circle time, after outside time, before or after transitions Monkey Wisdom – to energize as well as prepare for gross and fine motor skill activities and reading Deep Down Wisdom – to ground and center when upset, angry, frightened

Self-Care Review

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Resources •  Move-with-Me.com •  Imaginazium.com: Yoga Kit for Kids: •  Barefootbooks.com: Yoga Pretzel/Planet Decks •  Yogaed.com: Yoga Tools for Preschool Teachers •  Omazingkids.com •  Braingym.org •  LearningStationMusic.com •  mindfulnesseducation4life.com •  victoriatennantconsulting.com •  EveKodiak.com

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•  Brain Gym® 101: Balance for Daily Life, Paul Dennison, Ph.D. & Gail Dennison, Brain Gym® and Me: Reclaiming the Pleasure of Learning. Ventura, CA: Edu-Kinesthetics, Inc, 2006. Teacher’s Edition Revised. Ventura, CA: Edu-Kinesthetics, Inc, 1994 www.braingym.com

•  Ratey, John. Spark: The Revolutionary New Science of Exercise and the Brain. http://sparkinglife.org/

•  Healy, Jane. The Growing Mind. http://education.jhu.edu/newhorizons/future/creating_the_future/crfut_healy.cfm

•  Goldberg, Elkhonon. The Executive Brain: Frontal Lobes and the Civilized Mind. New York, NY: Oxford University Press, Inc. 2001.

•  Hannaford, Carla. The Dominance Factor: How Knowing Your Dominant Eye, Ear, Brain, Hand & Foot Can Improve Your Learning. Salt Lake City, Utah: Great River Books, 1997, Smart Moves: Why Learning is Not All in Your Head. Salt Lake City, Utah: Great River Books, 2005. http://www.greatriverbooks.com/PlayingInTheUnifiedFieldPage.htm

•  Pearce, Joseph C. Evolution’s End: Claiming the Potential of Our Intelligence. New York, NY: Harper Collins Publishers, 1992. http://ttfuture.org/jcp/front

•  Sally Goddard Blythe - http://www.sallygoddardblythe.co.uk/index.php

•  Dr. John Medina - http://www.brainrules.net/

 

Bibliography

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Science Research Highlights Bibliography Stories/Literature: Lin, P-Y., Grewal, N.S., Morin, C., Johnson, W.D., Zak, P.J. 2013. Oxytocin increases the influence of public service advertisements. PLoS ONE 8(2): e56934. doi: 10.1371/journal.pone.0056934. [Link] Medina, John. Brain Rules for Baby: How to Raise a Smart and Happy Child from Zero to Five. Seattle: Pear Press, 2010. Print http://brainrules.net/pdf/references_longterm.pdf Embodied Self-Regulation Skills:

Dustow, Dr. Jennifer. Autism Project of Dr. Jennifer Dustow: Do Bilateral Exercises Decrease Off Task Behavior with Preschoolers with Autism Spectrum Disorders. Koln, Germany: Lambert Academic Publishing, 2009. Print LINK - http://www.amazon.com/Autism-Project-Dr-Jennifer-Dustow/dp/3838316614/ref=la_B0056OC1HU_1_2?s=books&ie=UTF8&qid=1383996994&sr=1-2

Gwen Dewar, Ph.D., (2008) The Cognitive Benefits of Play: Effects on the Learning Brain, Retrieved from http://www.parentingscience.com/benefits-of-play.html Hannaford, Carla. Smart Moves: Why Learning Is Not All in Your Head. Great Ocean Publishers 1995. Print

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Science Research Highlights Bibliography Mindfulness: Lisa Flook, Susan L. Smalley, M. Jennifer Kitil, Brian M. Galla, Susan Kaiser-Greenland, Jill Locke, Eric Ishijima, Connie Kasari. (2010) Effects of Mindful Awareness Practices on Executive Functions in Elementary School Children. Journal of Applied School Psychology, Vol. 26, Iss. 1

Katherine Weare. Developing mindfulness with children and young people: a review of the evidence and policy context. Journal of Applied School Psychology 2010 Vol. 21, Iss. 1, pp. 99-125

Cardio-Exercise Hillman CH, Pontifex MB, Raine LB, Castelli DM, Hall EE, Kramer AF. (2009) The effect of acute treadmill walking on cognitive control and academic achievement in preadolescent children. Neuroscience. 2009 Mar 31;159(3):1044-54. Doi 10.1016/j.neuroscience.2009.01.057. Epub 2009 Feb 3.

Strong WB, Malina RM, Blimkie CJ, Daniels SR, Dishman RK, Gutin B, Hergenroeder AC, Must A, Nixon PA, Pivarnik JM, Rowland T, Trost S, Trudeau F. (2005) Evidence based physical activity for school-age youth. J Pediatr. 2005 Jun;146(6):732-7.

Slow Intentional Movement Ratey, John J., MD. Spark, The Revolutionary New Science of Exercise and The Brain. Little Brown and Company, 2008. Print

• Gothe N. Pontefex MB, Hillman C, Mcauley E. (2012) The Acute Effects of Yoga on Executive Function. Journal of Physical Activity & Health © 2012 Human Kinetics, Inc • Link - http://kch.illinois.edu/research/labs/neurocognitive-kinesiology/files/Articles/Gothe_2013_TheEffectsOfA.pdf


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