AudioAudio::The Final Frontier of Mobile GamesThe Final Frontier of Mobile Games
http://www.gameaudio101.comhttp://www.gameaudio101.com
First Film - Black & White, silentFirst Film - Black & White, silent
First Animation - Black & White, silent First Animation - Black & White, silent
First Film - Black & White, silentFirst Film - Black & White, silent
First Game - Black & White with 3 First Game - Black & White with 3 beepsbeeps
First Animation - Black & White, silent First Animation - Black & White, silent
First Film - Black & White, silentFirst Film - Black & White, silent
trying to emulate realitytrying to emulate reality
emulate pop culture emulate pop culture & generate emotions& generate emotions
1997------------> 2003---------------> 20091997------------> 2003---------------> 2009
1997------------> 2003---------------> 20091997------------> 2003---------------> 2009
graphics quality increasedgraphics quality increased
1997------------> 2003---------------> 20091997------------> 2003---------------> 2009
graphics quality increasedgraphics quality increased
audio went backwards! all the way to 1983audio went backwards! all the way to 1983
4 Kilobytes!4 Kilobytes!
Even Closer..Even Closer..
Touching SoundTouching Sound
Even Closer..Even Closer..
Touching Sound!Touching Sound!
Even Closer..Even Closer..
Touching Sound!Touching Sound!
accomplishmentaccomplishment
sense of controlsense of control
human voicehuman voice
Never Forget where all of this startedNever Forget where all of this started
Real money became virtualReal money became virtual
Never Forget where all of this startedNever Forget where all of this started
Real money became virtualReal money became virtualSound changes it from a loss to a Sound changes it from a loss to a
gaingain
Never Forget where all of this startedNever Forget where all of this started
Real money became virtualReal money became virtualSound changes it from a loss to a Sound changes it from a loss to a
gaingainLosing a quarter just got fun.Losing a quarter just got fun.
Dialogue: The missing link in mobile gamesDialogue: The missing link in mobile games
Dialogue: The missing link in mobile gamesDialogue: The missing link in mobile games
Dialogue: The missing link in mobile gamesDialogue: The missing link in mobile games
QuickTime™ and aH.264 decompressor
are needed to see this picture.
Dialogue: The missing link in mobile gamesDialogue: The missing link in mobile games
Dialogue: The missing link in mobile gamesDialogue: The missing link in mobile games
QuickTime™ and aH.264 decompressor
are needed to see this picture.
*Visuals are *Visuals are LimitedLimited
*Visuals are Limited (still waiting for *Visuals are Limited (still waiting for holograms:) holograms:)
*Audio is Boundless & *Audio is Boundless & SubliminalSubliminal
*Visuals are Limited (still waiting for *Visuals are Limited (still waiting for holograms:) holograms:)
*Visuals are Limited (still waiting for *Visuals are Limited (still waiting for holograms:) holograms:)
*Use the Human Voice*Use the Human Voice
*Audio is Boundless & *Audio is Boundless & SubliminalSubliminal
iPhone Dev TipsiPhone Dev Tips
Total app size limit is 2 GB overallTotal app size limit is 2 GB overall
Use AAC format for background ambience and music (if Use AAC format for background ambience and music (if possible)possible)
Use AIFF format (CAF) for quick events and UIUse AIFF format (CAF) for quick events and UI
Use audio to enhance IAP offerings: Use audio to enhance IAP offerings:
Total app size limit is 50MB (over cellular networks)Total app size limit is 50MB (over cellular networks)
AudioAudio
Android Dev TipsAndroid Dev Tips
AudioAudio
OGG format natively supported on Android devicesOGG format natively supported on Android devices
OGG superior to MP3 in audio quality, file size and loopingOGG superior to MP3 in audio quality, file size and looping
WAV and MP3 have proven to be problematic in AndroidWAV and MP3 have proven to be problematic in Android
Content music be tested on a wide range of handsets - (but the emulator helps)Content music be tested on a wide range of handsets - (but the emulator helps)
DIY TipsDIY Tips
Use professional headphones!Use professional headphones!Sony MDR 7506 are greatSony MDR 7506 are greatFlat frequency response and inexpensiveFlat frequency response and inexpensive
DIY TipsDIY Tips
open headphone and lay them on desk!open headphone and lay them on desk!use use http://rogueamoeba.com/airfoil/http://rogueamoeba.com/airfoil/ to monitor on idevice to monitor on idevice
Future Trends?Future Trends?WishlistWishlist
Soundtracks sold as separate downloadSoundtracks sold as separate downloadIn game music IAP (user can sample before In game music IAP (user can sample before
buying)buying)Use voice to engage player and showcase virtual goods Use voice to engage player and showcase virtual goods
QuickTime™ and aH.264 decompressor
are needed to see this picture.
QuickTime™ and aH.264 decompressor
are needed to see this picture.
QuickTime™ and aSorenson Video 3 decompressorare needed to see this picture.
AudioAudio::The Final Frontier of Mobile GamesThe Final Frontier of Mobile Games
Ben LongBen Long Music & Sound DesignMusic & Sound Design
Thank You!Thank You!
http://www.gameaudio101.comhttp://www.gameaudio101.com