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Thea project final

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COLLABORATION DESIGN PROJECT Lighting Design
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Page 1: Thea project final

COLLABORATION DESIGNPROJECT

Lighting Design

Page 2: Thea project final

INTRO

COLLABORATIONDESIGN PROJECTLighting Design

Name Group # Role Play

Callie Boyette

09 Lighting Designer

“Bus Stop”

Page 3: Thea project final

OBJECTIVES OF THE LIGHT

DESIGNER

COLLABORATIONDESIGN PROJECTLighting Design

Provide visibility.

Reveal shapes and forms.

Provide a focus onstage and create visual

compositions.

Assist in creating mood and reinforcing style.

Help establish time and place.

Establish a rhythm of visual movement.

Reinforce the central visual image, establish

visual information, or both.

Page 4: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

LIGHT DESIGN OVERVIEW

LOCATION

cozy corner-restaurant in Hamilton Ohio

Page 5: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

LIGHT DESIGN OVERVIEW

DATE

1957 early March

Page 6: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

LIGHT DESIGN OVERVIEW

TIME: 1am to 5am

Page 7: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

LIGHT DESIGN OVERVIEW

WEATHER

blizzard ragging outside

Page 8: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

Visibility- OBJECTIVE

Provide illumination

Give audience visibility of characters

Balance light on actors and light on the set

Positioned above and in front

Page 9: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

Visibility- BUS STOP

Position of Lights: on ceiling; above and in front of stage

Characters: gels used to make each characters hair appear natural (blonde and brunette need different lighting to achieve a natural look.

Page 10: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

Shape and Form- OBJECTIVE

Enhance “world” going on in set

Provide lighting for set and the props

Mainly positioned from side, top & behind

Page 11: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

Shape and Form- BUS STOP

LIGHTING ON:BarTablesDoorBy telephoneBathroom

*effect: shadows in the restaurant on the the actors creating a natural vibe

Include gels to highlight the colors of the objects but keep them remaining natural looking. Use these lights at a slightly higher intensity when they are part of the central action at that time

Page 12: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

Focus &Composition- OBJECTIVE

Balances light on actors & on set/props

Light aimed at specific point

Keeps focus on central action

Light entire stage or small areas

Page 13: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

Focus &Composition- BUS STOPMain Point of Action: the bar

Other Areas: by the window, the door, and tables

---------------------------------------------------------Have beams of light on aimed on action areas the entire time

Focus on Cherie during her song

Control spill in front and behind actors so the audience does not get distracted from the main action

Have more small areas of light then lighting entire setKeep higher intensity light on main action

Make sure light covers all areas characters are positioned in so they don’t go past edges of light

Page 14: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

Mood and Style- OBJECTIVE

Use light to set mood of scene

Can manipulate audiences reaction

Indicates if play is realistic or unrealistic

Page 15: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

Mood and Style- BUS STOP

ACT 1I. Mood

A. Feeling: 1) cozy, warm, safe

feeling inside restaurant

2) which is and escape from the blizzard

3) Dim lighting

ACT 2I. Mood

A. Feeling: 1) Various intense

moments have fast but not overwhelming changes in color then returning to normal to intensify the audiences emotion

ACT 3I. Mood

A. Feeling: 1) sunrise

approaching

2) Conclusion of play

Page 16: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

Mood and Style- BUS STOP

Style

Soft light on Elma as she looks out the window

Gels matching the color of Cherie’s attire to accentuate them (like her nail polish, jacket, etc.)

Dim small lights on tables and over bar to highlight the area

Page 17: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

Time and Place- OBJECTIVE

Involves Color, shadow, intensity

Conveys-time of day

-season-location

-etc.

Page 18: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

Time and Place- BUS STOPAct 1 and 2Scene Summary

Location: restaurantTime of Day: night

Weather: blizzard raging

Outside LightingPlacement: above windows and door

Intensity:Dimmers on low to produce dark light to give appearance ofnight time; produces natural appearance by casting shadows on actors

Color: use of other dark shaded gels to give appearance of blizzard

Inside LightingPlacement: above bar and tables

Intensity: Dimmers on medium to produce natural light and contrast to outside lightColor: use of warm shades to produce the cozy, safe feeling of shelter from the blizzard

Page 19: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

Time and Place- BUS STOPAct 3 Scene Summary

Location: restaurantTime of Day: night

Weather: blizzard passing

Outside LightingPlacement: above windows and door

Intensity:Dimmers on low to medium to produce early morning lightColor:use of dark shaded gels to give appearance of blizzard still going on and red, orange, and/or yellow gels to give

the appearance of sunrise

Inside LightingPlacement: above bar and tables; on floors to create shadow of rising sun

Intensity: Dimmers on low to medium to produce natural lightColor: use of warm, bright shades to produce cozy, safe feeling of shelter from blizzard that is starting calm

Page 20: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

Rhythm- OBJECTIVE

Movement of the play

Provides natural transitions of the scenes

Page 21: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

Rhythm- BUS STOP

ACT 1: medium length light transitions to

make introduction of characters but not give the feel of intense action

Act 2: fast light transitions to give the

feel of rising action

Act 3:slightly slower length light

transitions than in ACT 1 to give the feel of the end of the rising action, morning approaching, and the play concluding

Page 22: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

Rhythm- BUS STOP

INTENSE ACTION: fast length light transitions to cause

tension and suspense

EMOTIONAL/ROMANTIC MOMENTS: slow

light transitions to give deep feeling of emotion; allows audience to process the event

Page 23: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

Central Visual Image- OBJECTIVE

Area of focus throughout play

Highlights the area the audience should focus on

Higher intensity light

Page 24: Thea project final

COLLABORATIONDESIGN PROJECTLighting Design

Central Visual Image- BUS STOP

Center of attention follows the conversation among characters and only shifts when important action occurs in another place


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