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Thea Stevens ebook

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    Book CoverDESIGNThea Stevens

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    Critical Design

    ...This is misleading: reproach has nothing whatsoever to do with the intentions of this work.Theres a difference between not doing something, and thinking someone else shouldnt bedoing it either. The question this does raise, though, is: if neither selling doodads, what are

    these so-called critical designers doing. Or: what do they think theyre doing? Whats thepoint? What are they after? etc.

    And I think the answer is that they dont yet know what they want... Stuart Bailey

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    We believe that in order for conceptual design to be effective, it must provide pleasure, ormore specically, provide a type of experience that Martin Amis has called complicated plea-sure. One way this could happen in design is through the developement of value ctions.If in science ction, the technology is often futuristic while social values are conservative,

    the opposite is true in value ction. In these scenarios, the technologies are realistic butthe social and cultural values are often ctional, or at least highly ambiguous. The aim is to

    encourage the viewers to ask themselves why the values embodied in the proposal seemctional or unreal, and to question the social and cultural mechanisms that dene what isreal or ctional. Anthony Dunne and Fiona Raby

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    The Designer as Producer

    The concept of production, ac-

    cording to Ellen Lutpton, com-

    bines the idea and the object. Or

    more likely, puts emphasis on the

    latter over the former. Since the

    rise of desktop publishing, the de-

    signer has been given the reigns

    to almost all the roles of produc-

    tion. Roles that were formerly

    divided into separate jobs such

    as the artist, the letterer, and the

    typesetter. Through combining

    these jobs, the modern graphic

    designer is forced to consider the

    material end product of his or her

    work.

    Graphic designers are given the

    freedom over almost all compo-

    nents of their work. But this is a

    double edged sword. The ability

    to control also means more work

    and the pressure of being compe-tent in multiple areas of design.

    This is the rub of de-specializa-

    tion for the designers of today.

    What the modern design must

    consider now, and what Walter

    Benjamin urged, was what the

    nal product is and how it will be

    viewed. The life of an object such

    as a book or poster was passed

    from one specialist to another in

    Benjamins time. He saw the act

    of the designer becoming a pro-

    ducer as revolutionary because art

    and design were no longer held

    hostage to those with a higherposition. The artist is no longer

    only the supplier of images, but

    the one to make other graphic de-

    cisions that effect how their work

    is viewed.

    Recently I created a set of col-

    lectible trading cards inspired by

    the series, Downton Abbey. Since

    the series takes place 1910s, I

    researched and illustrated im-

    agery and objects of the era that

    would distinguish the characters

    and their social status. For the

    text of the cards, I opted for more

    contemporary fonts, which gave

    the cards a touch of modernity. I

    realized that juxtaposing the con-

    temporary with a historical piece

    is more likely to appeal to a more

    large scale audience.

    When Benjamin called for authors to become producers, hedid not mean for them to become factory workers alienatedfrom the form and purpose of the manufactured thing. Thechallenge for educators today is to help designers become the

    masters, not the slaves, of technology. There exist opportuni-ties to seize control intellectually and economically of themeans of production, and to share that control with the read-ing public Ellen Lupton

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    The Troubled Craftsman

    Richard Sennett divides craftman-

    ship into two parts: the head and the

    hand. The head is the spark of inspi-

    ration, the obedience, and intention

    of the craft and the hand conveys

    those ideas and turns them into re-

    ality. According to Sennett, By one

    commonly used measure, about ten

    thousand hours of experience are

    required to produce a master car-

    penter or musician. So as much as

    we like to instant gratication and

    so called geniuses, repetition is a

    necessity for a skilled craftsman.

    Both the head and the hand are

    needed for this. Repetition can be

    mentally and physically exhaust-

    ing, but through repeating the same

    thing again and again, we often

    make ground-breaking discoveries

    through the slightest changes thatresult from redoing.

    As is the norm nowadays, the role

    of the craftsman is disappearing and

    being replaced by desktop publish-

    ing programs. An actual person is

    still needed to operate this technol-

    ogy and still design, but the skillsets

    and the repetition-hardened mind

    can be swapped out with each other.

    The head and hand are separate in

    the new craftsman.Anyone can be a craftsman now. Or

    more exactly, no one is considered a

    craftsman now. Lorraine Wild high-

    lights how anyone can call them-

    selves a designer now thanks to

    desktop publishing. Being a crafts-

    man requires extensive knowledge

    on an area of expertise. Designers

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    are expected to know all steps of pro-

    duction now and often rely on the

    tools that programs give them. CAD,

    for example, allows the user to design

    fully realized building through com-

    mands. The actual art of drawing is

    no longer necessary. But because the

    user has become comfortable with

    seeing the nished product of his la-

    bors with a few clicks of the mouse,

    he is more likely to miss key features

    that only someone who has visited

    the site and labored over the drawing

    board would notice.

    The program I use the most often is

    Adobe Illustrator. Because of its

    name, thats the only programs I

    deem competent enough to actually

    produce art. Because of my personal

    style, I still feel the same mental stress

    that I experience when painting nor-mally. But there are moments where

    the head is not needed. I dont feel

    the same pressure to not make a mis-

    take since I can easily erase or cor-

    rect it. When I paint, making a mis-

    take means possibly another hour of

    work or even cutting out the area. In

    Illustrator, I also dont have to worry

    about making perfect shapes. Theres

    a tool for that. Though these tools are

    limiting. The spiral tool, for example,only produced a single type of spiral.

    Trying to change it by adjusting each

    point becomes a task that never has

    satisfying results. More often than

    not, I just accept the spiral that Illus-

    trator gives me because I know that

    trying to get other results wont work.

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    Research & Destroy: Graphic Designas Investigation

    Design is added value. En masse, designers throw themselves into desires instead ofneeds. There is nothing wrong with admitting as much. Konstantin Grcic, Rodolfo Dordoniand Philippe Starck are found in Wallpaper boutiques, not in Aldi supermarkets. Unvaryingly,the poorest families for they are always around are still living with second-hand setteesin grey, post war neighbourhoods, in a total absence of design. Orchestration of third-worlddesign assembled for the cameras cannot escape the image of the world in poverty havingto make do without the luxury gadgets that are so typical of contemporary design. The hopethat some designers still cherish, of being commissioned to work from the perspective of

    objective need, is in vain. Design only generates longing. The problem is the problem of lux-ury. Daniel van der Velden

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    In graphic design, every problem is coloured by the desire for identity on the part of theclient. They are the problems and the solutions of the game of rhetoric, expectations and

    opinions. The graphic designer, therefore, has to be good at political manoeuvring.

    The effect of this depends, among other things, on his position in regard to his client. Whathas historically come to be referred to as important graphic design was often produced by

    designers whose clients considered them as equals. Daniel van der Velden

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    Re-Thinking Modernism

    The Modernists invented new formal languages that changed not just how things looked,but how people saw. Modernism was a heartfelt attempt at using design to change the world.Tibor Kalman, J. Abbott Miller, Karrie Jacobs

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    Designers abuse history when they use it as a shortcut, a way of giving instant legitimacy

    to their work and making it commercially successful. Tibor Kalman, J. Abbott Miller, KarrieJacobs

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    Experimental Jetsets says that modernism can work as both a deconstruction and construction depending on

    what side you view it from. An example being how Punk is about destroying the current state of something

    while surrealism is about adding while still breaking. Metahaven sees this as something that can be imsily

    applied to anything to make it modern. The commercialization of punk has lost its original meaning. The

    use of helvetica can be found on anything even if its ill tting.

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    I think that Metahaven has a more

    set stance on Modernism. I dont

    know if the topic was supposed

    to focus solely on the movement

    that followed WWI, but Experi-

    mental Jetset was a little too eager

    to rationalize that everything was

    a form of regional Modernism.

    Though I might have misunder-

    stood Metahavens stance since

    most of what they said was just

    asking Experimental Jetset ques-

    tions about their own stance.

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    Were Here to be Bad

    In an age when anyone can become a good designer through desktop publishing, Tibor Kalman explains that

    in order to stand out from the rest, one must become a bad designer. He does not mean make bad designs,

    but to disobey the clients original instructions

    Even twenty years later, the need to be a bad designer still holds true. These days, a designer measures their

    success on how big their clients are. Though the bigger the client, the more the designer has to play it safe and

    stick to their wants and wishes. Because the eye is on the prize and the prize is money and large corporations,

    design schools churn out students that are trained to create exactly the same thing that these clients alreadyuse. It is the safest route to take.

    Tibor sees small business as the way to inject art into commerce. Since they have a smaller market that

    theyre pandering to, small clients are open to new ideas and are more likely to accept the designers sugges-

    tions.

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    Although Tibor Kalman has a very straightforward philosophy, his cultural force view was a bit contradic-

    tory. He does not want to do art for arts sake yet he believes that design is becoming too professional. Good

    design should educate the audience over enticing them to buy the product. Joe Duffy agrees with Tibors initial

    statement and adds that design should give instructions and explain why its superior than competitors. Tibor

    is quick to condemn that as lying and lying is the equivalent of selling. To Tibor, selling a product is mediocre

    design.

    Honestly, I think Duffy is the only one that had the most constant view on design. His isnt in denial over de-

    signing to earn an income. Like the Classico labels, his rm puts a lot of thought into creating a narrative to

    suit the product. As much as Tibor denies it, design is meant to sell products as well, which is something Duffy

    willingly accepts.

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    The package itself is part of the product. Its not just whats in the container; its everythingthats part of it. If the package is better, for any number of reasons, the product is better.

    Joe Duffy

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    Reading and Writing

    Ignoring critics complaints about graphic bells and whistles and razzle-dazzle narrativetechniques, these authors cant resist the seductive allure of the self-reexive page.Ellen

    Lupton

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    Books serve not just to be readbut also to be displayed, ex-changed, reviewed, collected,shelved, archived.Ellen Lup-ton


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