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Mission Space Value-based use of augmented reality in support of critical contextual environments Vicki A. Barbur Ph.D. Senior Vice President and Chief Technical Officer Concurrent Technologies Corporation June 01, 2016
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Page 1: Title Speaker Name and Affiliation Rel… · Vicki A. Barbur Ph.D. Senior Vice President and Chief Technical Officer Concurrent Technologies Corporation June 01, 2016 ... RESTFul

Mission Space Value-based use of augmented reality

in support of critical contextual environments

Vicki A. Barbur Ph.D.

Senior Vice President and Chief Technical Officer

Concurrent Technologies Corporation

June 01, 2016

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Introduction

Who is Concurrent Technologies Corporation (CTC)?

CTC’s Immersive Environments

Objectives

Mission Based Utilization

Object Recognition & Heterogeneous Data

Story Telling & Information Sharing

Mixed Reality Intelligent Collaboration

Mission Training

Summary and Q&A

June 1, 2016 Enterprise AR at AWE 2016 2

Agenda

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Concurrent Technologies Corporation (CTC) is an independent, nonprofit, applied scientific research and development professional services organization. Together with our affiliates, we leverage research, development, test and evaluation work to provide transformative, full lifecycle solutions.

June 1, 2016 Enterprise AR at AWE 2016 3

Affiliates

Enterprise Ventures Corporation

(EVC) is CTC’s technology

commercialization arm and

organized as a wholly owned for-

profit affiliate of CTC. EVC transfers

advanced technologies designed and

created by CTC and others to the

industrial base.

CTC Foundation is a conduit for

giving. Donations go to educational

institutions, the arts, and charitable

and community-service groups

throughout the United States.

25 LOCATIONS

700 EMPLOYEES

28+ YEARS OF

INNOVATION

CTC Overview

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June 1, 2016 4 Enterprise AR at AWE 2016

Emerging Technologies

& Innovation

Additive Manufacturing

Energy Storage

Immersive Environments

Big Data Analytics

Our reach is broad; our areas of expertise,

diverse. Clients can take advantage of a

wide breadth and depth of core services

available through CTC’s science,

engineering, and technology professionals.

CTC Markets & Platforms

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CTC’s Immersive Environments Augments Human Reality

June 1, 2016 Enterprise AR at AWE 2016 5

How can we augment human capabilities by

blurring the line between physical and digital

worlds?

How can we sense and adjust to user context,

enhancing real-time situational awareness?

CTC is investing R&D funds to build on our

immersive multi-intelligence analysis and

visualization capabilities to develop blended

reality solutions that enhance human

performance.

CTC’s Virtual Human Terrain Scenario Training

Program replaces live training exercises with

computer-generated avatars

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Immersive Environments: An Architecture Concept

June 1, 2016

Enterprise AR at AWE 2016

6

Immersive Environments: An Architecture Concept

Fielded Augmented Reality Immersive Virtual Reality

Structured Data

Imagery / 3D

Foundation Data

Data

Agents

Data

Factory

Data Profiles Data Services

Physical

Immersion

Personal Immersion

Augmented Reality / Holographic Immersion

Mobile / Wearable Platforms

Fielded Immersion

Data

Agents

Data

Factory

Normalized Metadata

Repository

Dynamic /

Contextual Data

Unstructured Data Immersive Environments Data Engine

Edge Devices

Wa

tso

n

Se

rvic

es

API

Data Processing

Data Fusion Annotation

Service

Predictive Analytics

Service

Computer Vision

Service

World Building

Service

Cognitive

Computing Service

Machine Learning

Service

Immersive Environments Services

Edge Device API

RESTFul Web Service API

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CTC’s Mixed Reality Approach

June 1, 2016 Enterprise AR at AWE 2016 7

Augmented Reality – Real-world environment is

augmented (overlaid) with digital components

Virtual Reality – Simulated environment is

augmented (overlaid) with digital components

Mixed Reality (MR)

Real

Environment

Augmented

Reality (AR)

Augmented

Virtuality (AV)

Virtual

Environment

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Technologies are more capable than ever of providing user context, how can they play well together………

8 …endless possibilities to provide unique solutions

June 1, 2016 Enterprise AR at AWE 2016

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June 1, 2016 Enterprise AR at AWE 2016 9

Immersive Environments

Clip #1

Object Recognition & Heterogeneous Data

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June 1, 2016 Enterprise AR at AWE 2016 11

Immersive Environments

Clip #2

Story Telling & Information Sharing

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June 1, 2016 Enterprise AR at AWE 2016 13

Immersive Environments

Clip #3

Mixed Reality Intelligent Collaboration

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June 1, 2016 Enterprise AR at AWE 2016 15

Immersive Environments

Clip #4

Mission Training

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Overall Summary

CTC’s Immersive Environments Platform is developing solutions to:

Support our clients with training as they address hazardous environmental and human health impacts in operations,

Ensure improved utilization of resources for our clients whilst ultimately improving safety, financial and mission operational outcomes, and thereby

Supporting:

Improved productivity,

Simplified Workflow and Processes,

Valuable and engaging experiences with physical world, and

Real-time access to rich heterogeneous data sets.

June 1, 2016 Enterprise AR at AWE 2016 17

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Questions?

June 1, 2016 Enterprise AR at AWE 2016 18

Page 19: Title Speaker Name and Affiliation Rel… · Vicki A. Barbur Ph.D. Senior Vice President and Chief Technical Officer Concurrent Technologies Corporation June 01, 2016 ... RESTFul

Dr. Vicki Barbur

Senior Vice President and Chief Technical Officer

Phone: 814-269-2626; Email: [email protected]

June 1, 2016 Enterprise AR at AWE 2016 19

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Appendix

June 1, 2016 Enterprise AR at AWE 2016 20

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CTC’s Immersive Environments

June 1, 2016 21 Enterprise AR at AWE 2016

Definition

A simulation that produces a state of being deeply engaged; suspension of disbelief; involvement (Naval Research Advisory Committee)

Immersive Training Environment

Training environment that includes one or more aspects of simulation (ranges from a few special effects up to a full virtual world) that deeply engages the trainee (Naval Research Advisory Committee)

CTC’s Immersive Environments

Blur line between physical world and digital or simulated world, thereby creating a sense of immersion

Perception: Vision, Auditory, Tactile, Olfaction, Gustation

Interaction: Gesture recognition, Brain-Computer Interface, Speech Recognition, Omnidirectional Treadmill

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CTC’s Immersive Environment - Strategy

June 1, 2016 22 Enterprise AR at AWE 2016

Technology platform is focused on providing the “Edge” by blurring line between physical world and digital world thereby augmenting human capability.

Wearables, Monitor state-of-the-art developments in Immersive Environments Ecosystem

Wearables, Display Technologies, Sensors, Triggers, Data Ecosystems

Augmented reality emphasis

Focused on developing a set of software services that can be aggregated into a variety of solutions for multiple environments

Hardware agnostic and open source integration


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