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TOPIC 11- Integration of ICT in T&L

Date post: 08-Nov-2015
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Ikmal Hakim Amin Kamaruddin 1.0 DATABASE 2.0 The uses of authoring tools 3.0 Development of multimedia learning package 4.0 Use of interactive media in t&l INTEGRATION OF ICT IN T&L
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Ikmal HakimAmin Kamaruddin1.0 DATABASE2.0 The uses of authoring tools3.0 Development of multimedia learning package4.0 Use of interactive media in t&lINTEGRATION OF ICT IN T&Liii. Development PhaseFind and select the appropriate materials / media. Modify the existing media if necessary.Build your own media if deemed necessary with appropriate audio; graphics; animation; video; etc.Use appropriate software to edit graphics, Audio, Video and Animation.Convert all media materials into digital form.

A database is a collection of information that is organized so that it can be accessed, managed, and updated easily.A database is a data structure that saves organized information. Most databases contain multiple tables, which may each include several different fields. Each of these tables would have different fields that are relevant to the information saved in the table. Database applications are software programs designed to collect, manage and disseminate information efficiently

Database Applications Features

Formed from a table or several tables that can be linked to each other. Each table has fields for data entry.Saves data in a field in the table. One field can save a data and an entire data about an object or thing is known as a record.Allow users to save, edit and retrieve data .

The Uses of Database in Teaching and Learning

Students data and information can be saved and managed in order to make the managing process more efficient and accurate Information can be accessed using keywords and pupils records can be displayed automatically. Students information can be filtered and formulated automatically. Teacher can save a lot of time compared to the old method of saving student information using fails and papers

Can be used to save the test questions and if the collection becomes too large, teachers have opportunity to retrieve the relevant questions through the filtering processTeachers can use database for teaching and learning activities such as encouraging higher-order thinking skills by asking the students to study the filtered report from database.

Examples of database applications :

Microsoft AccessMySQLOracle

THE USES OF AUTHORING TOOLS

In the context of education, authoring tool refers to the software used to develop courseware for e-learning purposes. Most authoring tool applications allows teachers to integrate a variety of media in courseware development with the purpose of encourage student participation and interactivity

Types of authoring toolsThe various authoring tools can be classified in three categories:Card or page based toolsIcon base, event driven tools

i. Card or page based toolsElements are organized as pages of a book or a stack of cards. Best used when the bulk of your content consists of elements that can be viewed individually, like the pages of a book or cards in a card file. Lets you link these pages or cards into organized sequences.

iv. Playback Development can be done according to the segments and each segment can be built and tested separatelyTime frame for each implementation of the element can be fix neatly and accuracy v. Delivery across multiple platforms and internetStandalone productProducts may across multiple platformsThe format of the products can be converted to run on an internet platform

DEVELOPMENT OF MULTIMEDIA LEARNING PACKAGE

Multimedia DefinitionIn the context of ICT, a multimedia material is an integration of a variety of multimedia elements including text, graphics (including images), audio, video and animation, is subset to the hypermedia. Hypermedia combine multimedia elements with hypertext (also known as hyperlink) that creates a link between the elements.

Multimedia DefinitionIn the context of education, a multimedia package is a package that combines the learning strategy with learning contents and is presented using a variety of multimedia elements to enable the learning objectives to be achieved by the pupils.

USE OF INTERACTIVE MEDIA IN T&L

The specific uses of interactive multimedia are for;Drill and exercise to master basic skillsDevelopment of writing skillsProblem SolvingUnderstanding the concepts of mathematics and scienceData manipulationMastering computer skillsAccess and communicationRemote access by teachers and studentsIndividual and cooperative learningAdministration and management of classroom activity

ThinkHow important is interactive multimedia packages for students and teachers in teaching and learning process? Give your reasons.

Development of Multimedia Interactive Learning PackageInvolves a systematic and thorough process.ADDIE model is a popular model used in the design of teaching and learning project.The model consists of the following phases:-AnalysisDesignDevelopmentImplementationEvaluation

i. Analysis PhaseAnalyse your pupils (make assumptions about the condition of your students);Think about the students attitude, existing knowledge, skills, and learning stylesAnalyse the syllabus, topic or sub-topic for the teaching and learning aids that will be constructedExamine the structure of the titles conceptThink about the sequence should be mastered by students

i. Analysis PhaseThink about the support materials neededThink about the materials (media) can be built or found according to the major content and support materialsEnsure the learning outcomes of the subject is comply with curriculum and based on what can be done by the studentsDiscuss the way of learning suppose to be conductThink about the appropriate activities and assignments to develop a meaningful, fun, relevant learning and achieve the learning outcomes.

iii. Development PhaseChoose an appropriate authoring toolBased on the storyboard, compose by using authoring software that was selectedInput the element multimedia you had fixedBuild a menu to access the topics, activities, training and resourcesCreate a link from title, activities, assignments, training, and other resources; and link back to the menu

Interactive media are very suitable to use in complex learning situations as follows :-

Material or content that is difficult to visualize such as complex processes.The learning of three-dimensional content which is usually difficult if done using two-dimensional materialsDynamic processes that require an understanding of the relationship between moving objectsComprehensive content where some ideas have to be combined to understand the entire contentSimulation of a complex or expensive process in which no opportunity to use real equipment

Advantages of Using Interactive MediaIt facilitates the student-centered learning. Provide many options for learning and introducing a lot of new material.It fulfil the requirements of a variety learning styles to provide a large selection of learning approachesIt motivate interaction, experimentation and students cooperative learning It helps the learning process based on the themeIt enhances constructivist learning

Thank You


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