1. Movement
Consult the Wealth Track, find your max distances for land and sea move-
ment. Combined movement (land and sea) cannot exceed the higher of
the two values. (Land -> Sea -> Sea -> Land would require Respectable
because it is a total of 4 spaces.)
End your movement in a space. The space will either be a city, or a terrain type. It may also have an encounter
value printed inside, e.g. 4
2. Encounter
OR
(If I had been on a
city space, I could
have entered the
Palace using reac-
tion matrix N)
Vengeful
Wizard =
Attack the
Vengeful
Wizard
=
422 + = Read paragraph 421
+ = 10 + ( )
=
+ = 10 + ( )
Horrible
Creatures =
Follow the
Horrible
Creatures
=
915 + = Read paragraph 915
+ = 10 + ( )
OR
(Keep this card, later
if you enter Rome
you can use it to roll
and consult the
reward table printed
on the card)
Ancient
City =
Enter the
Ancient
City
=
1129 + = Read paragraph 1130
Tales of the Arabian Nights - A Visual Guide to Encounter Resolution