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TOTL

Date post: 17-Feb-2016
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TOTL. Turn On The Light. Acknowledgments Abdel Rahman Abla Daniel Haddad. Done By Amer Alameddine Khaled Abdel Rahman. Project As A Whole. 3D Game developed by students at AUB - PowerPoint PPT Presentation
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Done By Amer Alameddine Khaled Abdel Rahman TOTL Turn On The Light Acknowledgments Abdel Rahman Abla Daniel Haddad
Transcript
Page 1: TOTL

Done By Amer Alameddine Khaled Abdel Rahman

TOTLTurn On The Light

Acknowledgments Abdel Rahman Abla

Daniel Haddad

Page 2: TOTL

3D Game developed by students at AUB

The main goal of the game is to educate people about the use of renewable energy resources, this was inspired by UN millennium goal 7: ensuring environmental sustainability

The game tackles the issue of energy resource depletion

Helps spread awareness in a fun and unique way

Appeals to a wide audience

Project As A Whole

Page 3: TOTL

The game uses a unique mechanic: dimension switching

The player can switch between several dimensions in real time, each dimension corresponds to a renewable energy resource

The game is set in a world where energy resources are depleted, thus the player has to use renewable energy resources to solve puzzles and eventually power up the world

As the player progresses through each level, he gains green batteries, which are a physical form of renewable energy resources that the player would eventually use to power up a region

The Game

Page 4: TOTL

Developed over a period of 4 months with over 450 hours of work per member

58 classes written in UnrealScript (C++ based) for developing unique gameplay elements and interactive objects in-game

Integrated menu done using ActionScript (AS3) and Adobe Flash CS5

Includes 32 3D textured models with efficient polygon count for better performance, done using Autodesk Maya and Adobe Photoshop

Levels were designed and built using the Unreal Development Kit, with over 1500 UnrealKismet (Visual Scripting) nodes and over 8000 hand-placed Actors (items) per level

Includes an HTML5 interactive website that connects to a remote database with player-specific achievements

Technical Overview


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