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Travaux Personnels

Date post: 23-Feb-2016
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Travaux Personnels. Eric Charpenay. Axe Engine. Features : Custom SIMD maths Custom containers Allocation tracer Unicode support 32-bit and 64-bit targets FBX loader Asset serialization Direct3D11 renderer PhysX integration Scene graph Octree frustum culling Post processes - PowerPoint PPT Presentation
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Travaux Personnels Eric Charpenay
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Page 1: Travaux Personnels

Travaux PersonnelsEric Charpenay

Page 2: Travaux Personnels

Axe Engine

Features:

• Custom SIMD maths• Custom containers• Allocation tracer• Unicode support• 32-bit and 64-bit targets• FBX loader• Asset serialization• Direct3D11 renderer• PhysX integration• Scene graph• Octree frustum culling• Post processes• Unit tests

Page 3: Travaux Personnels

Axe Engine

SSAO buffer SSAO on

SSAO off

Page 4: Travaux Personnels

Axe Engine

Deferred lighting / Gamma correction / Depth of field / FXAA Vignetting on

Vignetting off

Page 5: Travaux Personnels

Axe Engine

Variance shadow mapping

Page 6: Travaux Personnels

Axe Engine

PhysX integration

Page 7: Travaux Personnels

Axe Engine

Octree frustum culling Normal maps & specular maps

Page 8: Travaux Personnels

Starburst

Link to the game : http://eric.charpenay.free.fr/webgl/Starburst.htm

WebGL experiment:• JSON MaxScript exporter • JSON mesh loader• 3D skybox• Reflection mapping• Trails• Simple AI


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