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1 TURNING PLAYERS INTO PAYERS UNDERSTANDING THE GAMING PAYMENTS EXPERIENCE FOR U.S. GAMERS
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Page 1: TURNING PLAYERS INTO PAYERS - ACI Worldwide...2 Today’s global gaming market represents an almost $138 billion opportunity, and by 2021, it is estimated that mobile gaming alone

1

TURNING PLAYERS INTO PAYERSUNDERSTANDING THE GAMING PAYMENTS

EXPERIENCE FOR U.S. GAMERS

Page 2: TURNING PLAYERS INTO PAYERS - ACI Worldwide...2 Today’s global gaming market represents an almost $138 billion opportunity, and by 2021, it is estimated that mobile gaming alone

2

Today’s global gaming market represents an almost $138 billion opportunity, and

by 2021, it is estimated that mobile gaming alone will be a $100 billion market. The

U.S. gaming market, the second largest after China, generated $25.1 billion in sales

in 2017. In 2018, it is estimated that 178.7 million players will spend $30.4 billion, a

$5 billion increase in just one year.

Recently, ACI Worldwide and Newzoo conducted a large-scale study on the

paying gamer and their payments behavior in the U.S., the U.K. and Germany,

broken up into age groups of 18-29 and 30-40. In this eGuide, we’ll focus on the

preferences of U.S. gamers, as well as the payments and fraud experiences of

this demographic. Through this report, you will build a better understanding of

American gamers’ motivations to pay, with insights into how you can provide a

frictionless customer experience.

INTRODUCTION

There are

2.4Bgamers

worldwide.

making the online gaming market worth

$137.9B

Approximately

178.7Mof them are

playing online games in the U.S.,

with

$30.4Bmade in the U.S.,

which makes the U.S. the world’s

2nd largestmarket.

The source for all the data referenced on this page is from “Newzoo 2018 Global Games Market Report” and ACI’s research, “Turn Players into Payers,” ACI and Newzoo, 2018.

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When it comes to gaming platforms, Americans love mobile gaming (95%), with PC

(87%) and console (85%) following closely behind. Considering the U.S. accounts for

252 million of the world’s active smartphone users, trailing only China and India, the

opportunity presented for game makers is both sizeable and growing.

Additionally, American gamers listed PayPal as their preferred payments method

across all three gaming platforms.

AMERICAN GAMERS PREFER MOBILE

SHARE OF GAMERS PER PLATFORM

INSIGHT

Mobile has already surpassed more traditional gaming platforms in popularity, proving the power of this market. Publishers must focus on the mobile experience to capture the opportunities found within this rising platform.

95%

Mobile PC Console Mobile PC Console Mobile PC Console

87% 85%94%

85% 85%91% 88%

75%

MOST POPULAR GAMING DEVICES IN AMERICA

Gamers are omni-channel when it comes to

playing on devices, but Android devices are

by far the most popular for mobile gaming.

Share of American gamers who own and use Android for gaming

PCs are far more popular for gaming compared to Macs

PlayStation 4 (PS4), including Slim and Pro, usage in Germany lags behind that of the U.S. and U.K.

Share of American gamers who own and use a PC for gaming

Share of American gamers who own and use a PS4 for gaming (35% Germany, 45% U.K.)

49%

55%

43%

The source for all the data referenced on this page is from, “Newzoo 2018 Global Mobile Games Market Report” and ACI’s research, “Turn Players into Payers,” ACI and Newzoo, 2018.

U.S. U.K. Germany

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EXPLORING THE GAMING GENDER PAY GAP

Across all three gaming platforms, men are more likely to pay for their games versus women.

This gulf is especially pronounced for consoles and PCs, while mobile features only a 7% spread

between paying men and women.

Interestingly, mobile features the lowest percentage of gamers, men or women, who spend

money on that platform.

GENDER COMPARISON OF AMERICAN GAMERS WHO PAY PER PLATFORM

Console PC Mobile

Men Women Men Women Men Women

76%

60%70%

54%63%

56%

PERCENTAGE OF GAMERS SPENDING AT LEAST $5/MONTH ON RELEVANT

PLATFORMS IN THE U.S.

63%

46%

65%of American

paying gamers are male

5%

15%

15%

11% 30%

24%

Men18-25

Women18-25

Men26-35

Women26-35

Men36-40

Women36-40

BREAKING DOWN AGE/GENDER AND KEY

FACTS OF GAMERS WHO SPEND

From page 4 to the end of this guide, the source for all the data referenced in this document is from ACI’s research, “ACI and Newzoo Turn Players into Paypers”. 2018

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COMPLETE PROFILE OF PAYING GAMERS

BREAKING DOWN AGE/GENDER AND KEY FACTS OF GAMERS WHO SPEND ON A GAME

76% of American men who play console games spend money on them. Older millennials (30-

40) spend slightly more money on a platform than their younger age group (18-29). compete in tournaments against other gamers vs. 5% of non-payers

have gambled for real money in the past six months vs. 12% of non-payers

are more likely to keep playing a game if it offers loyalty/reward programs vs. 61% of non-payers

25%

36%

73%

KEY FACTS ON AMERICAN PAYING GAMERS

Console PC Mobile

18-29 30-40 18-29 30-40 18-29 30-40

72% 73% 71% 70%

55% 58%

SHARE OF PLAYERS THAT ARE AVERAGE/BIG SPENDERS*

*Average/big spenders spend at least $5 per month on their relevant platform

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SPEND PER PLATFORM

SHARE OF PLAYERS WHO WILL SPEND ON A GIVEN PLATFORM

The player/payer ratio for America stands

at 78%, leading both the U.K. (77%) and

Germany (70%). The U.S. also has the highest

share of big and average spenders (spend at

least $5/month) on every platform, with 34%

of American gamers falling into this category

(21% U.K., 20% Germany).

INSIGHT

Though consoles are not American gamers’ favorite gaming platform, it’s also the platform with the highest percentage of payers. This serves as an important reminder that even as mobile gains in popularity, console games offer the largest percentage of paying players.

SHARE OF PAYING GAMERS PER PLATFORM

60%

Mobile PC Console Mobile PC Console Mobile PC Console

64%70%

49%59%

67%

43%

55%63%

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MOTIVATIONS FOR SPENDING

UNDERSTANDING WHAT DRIVES PURCHASE

What’s motivating gamers to spend?

Enjoyment. 39% of paying gamers say that

more enjoyment of a game is one of their

main motivators for spending money. When

looking at demographics, women are likely

to be influenced by rewards and loyalty

programs (23% list this as a motivating

factor).

Another large motivator is the idea of

gamers giving themselves a gift, which can

be in the form of prepaid cards, gift cards or

in-game content.

FACTORS THAT MAKE PAYERS WANT TO

SPEND IN GAME

Support for developer20%

39%Enjoy myself more with the game

27%Give myself a gift

27%Gift card/voucher

19%Reward/loyalty program

16%Fear of missing out

16%Impatience

14%Keep up with friends

13%Beat competition

10%Watch game online/in person

9%Frustration

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WHAT ARE GAMERS BUYING?

GAME-RELATED PURCHASES MADE BY GAMERS

Of those gamers who spend throughout

the U.S., U.K. and Germany, most purchase

downloaded/digital games, followed by in-

game purchases.

Share of paying mobile American gamers that spend on in-game purchases

78%

62%

Downloaded/digital games

In-gamepurchases

Boxed/discgames

Subscription

51%46%

29%

WHERE PC/CONSOLE PAYERS SPEND

THEIR BUDGET

POPULAR IN-GAME PURCHASES

WHAT PAYERS WHO MAKE IN-GAME PURCHASES ARE SPENDING ON

For American men, DLC/expansion packs (49%) and power-ups (45%) were their preferred in-

game purchases. American women overwhelmingly chose power-ups as their favorite in-game

purchase (53%), with cosmetic/skins coming in a distant second with just 35%.

WOMEN MEN WOMEN MEN WOMEN MEN

Power-ups 53% 45% 47% 39% 46% 38%

DLC/expansion packs

30% 49% 36% 44% 29% 50%

Playable characters

33% 39% 35% 33% 41% 44%

Cosmetic/skins 35% 36% 27% 24% 23% 28%

Loot boxes 28% 32% 19% 28% 17% 26%

Time-savers 34% 28% 26% 25% 20% 17%

Share of paying PC/console gamers aged 30-40 who will buy boxed/disc games, an 8% increase over gamers aged 18-29

51%

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SATISFACTION LIMITS SPENDING

REASONS GAMERS WON’T SPEND ON A GAME

Gamers throughout the three countries

listed enjoyment as the number one reason

they would spend on a game, so it stands to

reason that one of the biggest inhibitors in

spending for 40% of the gaming audience is

satisfaction within the free experience.

REASONS NOT TO SPEND MONEY ON A GAME

Paying gamers vs. non-paying gamers

Paying gamers Non-paying gamers

of American non-payers do not spend because they’re satisfied with the free experience

38%

Don’t have enough spare money

35%

27%

47%

33%

Want to spend my money on other things

21%

32%

Need to pay too often to progress(feels like pay to play)

40%

28%

Satisfied with the free gaming experience

12%

17%

Feel like it’s cheating

19%

16%

Don’t think it will make the gaming experience more fun

*Gamers surveyed in the U.S., U.K., and Germany.

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TRUST IS A PAYMENTS DRIVER

REASONS PLAYERS CHOOSE ONLINE PAYMENT METHODS

In all three countries surveyed, trust was listed as the main driver in

selecting a payments method. American gamers led the way, with

39% citing trust as the reason for choosing their preferred payments

method.

Quick service was the second most cited reason for choosing a

payments method, outpacing both seamlessness and never having

had a bad experience with a particular payments method.

INSIGHT

Like most eCommerce platforms, trust is essential in driving conversion. Game makers must offer payment methods gamers believe will keep them safe from fraudsters. In fact, they seem to be willing to sacrifice a bit of speed and seamlessness to ensure their payments are secure.

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THE PAYMENTS EXPERIENCE

TRUST DRIVES SPENDING

For American gamers, one of the main

reasons they select a certain payments

method is trust. This helps to explain why

PayPal and Mastercard are the most used

and preferred payment methods across all

three gaming platforms.

Contrasting this, however, is Americans’

attitudes towards cryptocurrencies.

American gamers are most likely to

have a positive attitude (25%) of crypto

compared to gamers in the U.K. (16%) and

Germany (18%).

GAMERS’ ATTITUDES TOWARDS PAYMENT TYPES

PayPal Prepaid Cards/Gift Cards

Mastercard Visa Checkout Google Pay Apple Pay

83% 80%70% 73%

53%

66%

53%63%

46%51%

41% 45%

SHARE OF GAMERS WITH A POSITIVE ATTITUDE TOWARD CERTAIN PAYMENT TYPES

18-29 30-40

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USAGE OF PAYMENT METHODS

PAYMENT PREFERENCES AMONG PAYING GAMERS

Across all gaming devices, PayPal is king when it comes to preferred payment methods.

Mastercard was the second most used payments method per gaming device, though younger

players are less likely to use Mastercard than older players.

When it comes to their preferred platform for paying for games, mobile was the top choice of

American paying gamers with 32%.

Console Mobile

70%

PayPal Mastercard Prepaid cards/

gift cards

PayPal Mastercard Prepaid cards/

gift cards

11% 10%

71%

10% 7%

PC

PayPal Mastercard Prepaid cards/

gift cards

76%

12% 11%

MOST USED PAYMENTS METHOD PER GAMING DEVICE

FAVORITE WAYS TO PAY FOR GAMERS

American gamers in the age ranges of 18-29

(77%) and 30-40 (80%) both list PayPal as

the payments method they feel most positive

about. This far outpaced both Google Pay

and Apple Pay, showing the importance of

offering established payment methods.

Share of American gamers who hold a positive attitude towards cryptocurrency

25%

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GAMERS’ DESIRED PAYMENTS EXPERIENCE

Throughout the world, payments fraud is a top concern for gamers and continues to act as a

barrier to payment. Considering its popularity as a payments method, gamers overwhelmingly

said they have had a negative experience using PayPal.

Looking beyond PayPal, American gamers are more likely to have had a bad experience with

Apple Pay and Mastercard than gamers in the U.K. and Germany.

of American gamers have had a negative experience when paying online

40%

PayPal

21% 22%

17%

Apple Pay

10%

7% 7%

Mastercard

10%

4%7%

Google Pay

7% 7%10%

Prepaid cards/gift cards

7%4% 5%

Phone carrierbilling

6% 1%

9%

VisaCheckout

6% 7%

3%

PAYMENT METHODS WHERE GAMERS SAY THEY HAVE HAD A NEGATIVE EXPERIENCE

U.S. U.K. Germany

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BAD PAYMENT EXPERIENCES

KEY PROBLEMS WITH GAMING PAYMENTS

For American gamers, high transaction fees, fraud and a slow payments process were the

top three pain points when it came to negative payment experiences. Given its popularity

as a payments method, it’s no surprise that PayPal had the most instances of fraud across

the four most popular payment methods.

Share of American gamers who have experienced fraud while paying for games

20%

Share of paying gamers who purchase, sell or trade in-game items outside of the game. One-third of these have experienced fraud while doing this.

56%

BIGGEST PAYMENTS EXPERIENCE FAILURES PER COUNTRY

U.S. U.K. Germany

High transactionfees

31%

22%26%

Payments fraud-related experience

30%27% 28%

Slow paymentsprocess

30%32%

23%

Confusing paymentsprocess

26%24%

28%

Failed payment dueto fault with the

payments provider

25%23%

26%

Page 15: TURNING PLAYERS INTO PAYERS - ACI Worldwide...2 Today’s global gaming market represents an almost $138 billion opportunity, and by 2021, it is estimated that mobile gaming alone

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IMPROVEMENTS PLAYERS WANT

PAYMENTS EXPERIENCE GAP IN GAMING

Loyalty and reward programs were rated highest, followed by simplified payment processes.

Both age demographics seem to view security measures as a necessary part of the gaming

payments experience, though gamers 30-40 were more inclined to skip these measures.

Share of American gamers who want to be offered loyalty/reward programs for in-game payments

24%

Loyalty/rewardprogram for in-game

payments

Simplify the payments process

Make the paymentsprocess quicker

More paymentoptions available

Register paymentdetails in advance

Skip security measures after

completing them once

24.5% 24%21%

19% 18% 17% 18%

14%

9%

15%

6%

10%

THE IMPROVEMENTS PLAYERS WANT TO SEE IN THEIR ONLINE PAYMENTS EXPERIENCE

18-29 30-40

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SECURITY WANTED

ATTITUDES TOWARDS IN-GAME PAYMENT SECURITY MEASURES

A whopping 44% of American payers agreed

that additional security measures make them

less likely to make in-game purchases. This

seemingly stands in contrast with Americans’

desire for trust in their payment methods,

forcing game makers to deliver security that

builds trust without impacting the gaming

experience.

44% 36% 19%

ENCOUNTERING ADDITIONAL SECURITY

MEASURES WHEN MAKING IN-GAME PURCHASES

SLOWS DOWN AND NEGATIVELY IMPACTS MY

GAMING EXPERIENCE AND MAKES ME LESS LIKELY TO

COMPLETE IN-GAME PURCHASES OR MAKE FUTURE

IN-GAME PURCHASES.”

SHARE OF PAYERS WHO AGREE WITH THE

FOLLOWING STATEMENT:

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17

IN CONCLUSION

MOBILE IS THE MOST PLAYED Over the last few years mobile became

powerful enough to handle experiences

that were previously only possible on PC or

console — all while remaining small enough

to fit in the pockets of gamers. 95% of U.S.

gamers are playing mobile titles, and looking

at hours spent, U.S. gamers also spend the

most time on mobile, with 33% of mobile

gamers playing for more than six hours a

week (versus 21% in the U.K. and 20% in

Germany).

PREFERRED PAYMENTS METHOD PayPal is the most used and preferred payments

method on every segment — console, PC and

mobile. Mastercard is the second most common

choice. New payment players such as Google

and Apple Pay will find it hard to unseat the

incumbents, though younger players are using

them more than older players. American gamers

are most likely to have a positive attitude (25%),

skewing the number upward. Interestingly, the most

preferred payments method is also the payments

method where gamers say they have had a

negative experience. American gamers are more

likely to have a bad experience with Apple Pay.

KEY FINDINGS

AMERICAN CONSOLE GAMERS MOST

LIKELY TO SPEND MONEY 76% of American men who play console games

spend money on them. With 70% of all console

players paying for console games, console has the

highest ratio of payers to players compared to the

other gaming platforms. Older millennials (30-40)

spend slightly more money on a platform than

their younger age group (18-29).

TRUST AND SECURITY ARE THE

MOST IMPORTANT FACTORS FOR

CONSUMERS For one-third of paying gamers, worrying about

fraud makes them less likely to spend within a

game and 19% of them have experienced fraud

when paying for games online. This highlights

the fact that trust and security are still an

extremely important factor for consumers.

Gaming companies must ensure the right levels

of protection are in place to build consumer trust,

underpin a smooth payments experience and

safeguard brand reputation.

THE OMNI-GAMER: GAMERS PLAY

GAMES ON ALL THREE PLATFORMS Modern gamers are not exclusively loyal

to one gaming platform. More than 70% of

gamers in the U.S. are playing games on

mobile, console and PC. Many publishers

are catering to this trend by releasing and

optimizing titles for each platform.

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IN CONCLUSION

WHAT TURNS PLAYERS INTO PAYERS?

24% of paying gamers in the U.S., Germany and the U.K. who believe the payments

experience can be improved would like to see loyalty/reward programs offered for

in-game payments. Additionally, gamers of all ages said the number one way the

paying experience can be improved would be to add these programs. Younger

payers consider simplifying the payments process and making more payment

options available to be more important than the older age group. A much higher

share of older payers than younger payers would like the option to register their

payment details in advance and to skip security measures after completing them

once.

Concerns about fraud are still a payments barrier. 20% of paying gamers in the

U.S. have experienced fraud when paying for games online. For one-third of payers,

worrying about fraud makes them less likely to spend within a game. This highlights

the fact that trust and security are still an extremely important factor for consumers.

Gaming companies must ensure the right levels of protection are in place to build

consumer trust.

IMPROVEMENTS PLAYERS WANT TO SEE

Page 19: TURNING PLAYERS INTO PAYERS - ACI Worldwide...2 Today’s global gaming market represents an almost $138 billion opportunity, and by 2021, it is estimated that mobile gaming alone

19

ACI Worldwide®, the Universal

Payments® (UP®) company, powers

electronic payments for more

than 5,100 organizations around

the world. More than 1,000 of the

largest financial institutions and

intermediaries, as well as thousands

of global merchants, rely on ACI®

to execute $14 trillion each day in

payments and securities. In addition,

myriad organizations utilize our

electronic bill presentment and

payment services. Through our

comprehensive suite of software

solutions delivered on customers’

premises or through ACI’s private

cloud, we provide real-time,

immediate payments capabilities and

enable the industry’s most complete

omni-channel payments experience.

Americas +1 402 390 7600 Asia Pacific +65 6334 4843 Europe, Middle East, Africa +44 (0) 1923 816393

© Copyright ACI Worldwide, Inc. 2018 ACI, ACI Worldwide, ACI Payment Systems, the ACI logo, ACI Universal Payments, UP, the UP logo, ReD, PAY.ON and all ACI product names are trademarks or registered trademarks of ACI Worldwide, Inc., or one of its subsidiaries, in the United States, other countries or both. Other parties’ trademarks referenced are the property of their respective owners.

ABR6949 06-19

WWW.ACIWORLDWIDE.COM

@ACI_WORLDWIDE

[email protected]

LEARN MORE

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