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UCD Assignment 2 – Final Report – Training Everywhere

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1 UCD Assignment 2: Design Report Sam, Timothy, Dan & Ayo Part 1 Design Rationale ......................................................................................................... 2 Part 2 – Low Fidelity Designs ................................................................................................... 5 Part 3 – High Fidelity Designs ................................................................................................ 10 Part 4 – Reflection & Evaluation ........................................................................................... 14
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Page 1: UCD Assignment 2 – Final Report – Training Everywhere

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UCD  Assignment  2:  Design  Report        

   

Sam,  Timothy,  Dan  &  Ayo        Part  1  -­‐  Design  Rationale  .........................................................................................................  2  Part  2  –  Low  Fidelity  Designs  ...................................................................................................  5  Part  3  –  High  Fidelity  Designs  ................................................................................................  10  Part  4  –  Reflection  &  Evaluation  ...........................................................................................  14                                                            

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UCD  Assignment  2  –  Design  Report  for  Training  Everywhere   Sam,  Timothy,  Ayo  and  Dan  

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UCD  Assignment  2  –  Final  Report  –  Training  Everywhere    Introduction    

Training  Everywhere  are  a  specialist  training  company  that  deliver  their  material  and  assessments  online,  using  their  training  portal.  The  portal  (application)  already  captures  a  range  of  data  and  enables  the  users  to  carry  out  a  series  of  tasks  in  relation  to  delivering/receiving  training.    While  this  system  currently  enables  Training  Everywhere  to  deliver  their  courses  online,  there  are  several  aspects  of  the  current  system  which  have  been  highlighted  by  key  users/stakeholders,  which  can  be  improved  to  enhance  the  overall  user  experience.      Our  task  is  to  define  these  new  requirements,  make  appropriate  design  decisions  and  considerations  and  produce  an  effective  and  functional  design.        Within  this  report  will  deliver  the  following:  

1.   Design  Rationale:  Justifications  and  Design  Considerations  2.   Low  Fidelity  Design  of  system  and  new  features  3.   High  Fidelity  Design  of  system  and  new  features  4.   Reflection  and  closing  comments  

 

Part  1  -­‐  Design  Rationale    Design  Considerations    As  part  of  ensuring  a  coherent,  clear  and  effective  design,  we  have  defined  the  following  items  as  key  considerations  to  make  throughout  each  design  phase.      

•   We  agreed  to  clearly  identify  a  logical  flow  to  all  processes  o   This  has  been  achieved  be  clearly  feeding  back  to  the  user  when  they  are  moving  from  one  

activity  to  another,  by  way  of  pop-­‐ups.  o   We  do  not  want  to  have  too  many  activities  being  executed  on  one  page  as  this  can  become  

confusing  for  the  user.    o   Simplicity  has  been  a  key  consideration  throughout  as  the  technical  ability  of  the  users  may  

vary,  therefore  the  design  is  ability  agnostic.    •   We  agreed  on  a  standard  interface  layout:  

o   The  layout  needs  to  be  kept  as  a  standard  to  ensure  consistency  throughout  the  design.  This  is  especially  important  when  the  design  is  being  delivered  by  multiple  people  within  the  design  process.  This  is  also  important  to  clarify,  so  that  when  we  hand  the  design  over  to  the  build  team  they  are  following  clear  guidelines  throughout  the  build.    

o   We  agreed  on  the  following  layout  principals  to  be  followed.  These  are  supported  by  figure  1  §   Each  page  within  the  application  remains  clear  of  any  unrequired  content  to  ensure  

that  the  page  is  easy  to  read  §   We  have  kept  a  white  background  with  black  font  to  ensure  the  page  is  easier  to  

read  §   We  have  kept  an  options  accordion  available  on  the  top  left  hand  side  of  every  page  

with  the  same  options  always  available.  These  options  have  been  chosen  as  they  are  the  main  processes  that  a  user  will  initiate  as  per  the  scenario  and  the  requirements  analysis.    

§   Search  bar  always  remains  top  right  to  ensure  consistency  and  gives  the  user  the  option  to  search  on  every  page.  

§   Use  of  thumbnail  tiles  to  initiate  activities/process  within  the  application.  This  reduces  clutter  and  draws  the  user  to  an  interactive  option.    

§   We  agreed  throughout  to  provide  supporting  comments  with  all  options  available  on  the  page.  This  is  to  allow  the  user  to  make  an  inform  decision  when  executing  a  task.  

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UCD  Assignment  2  –  Design  Report  for  Training  Everywhere   Sam,  Timothy,  Ayo  and  Dan  

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Figure  1  –  Typical  design  layout      

     Stakeholders,  Users  and  their  Requirements    To  enable  the  design,  firstly  we  had  to  analyse  the  scenario  and  understand  the  stakeholders  and  users  of  the  system  and  their  requirements.  The  scenario  explicitly  listed  several  key  stakeholders  and  users  (Please  see  ‘Stakeholder  identification  and  Requirements  analysis’  below  for  further  details),  from  which  we  were  able  to  identify  additional  stakeholders  that  needed  to  be  considered  within  our  design.      Users,  Stakeholders  and  their  requirements  are  listed  here:      Stakeholder:  Tutor  Interaction  with  System:  User  of  live  System  Assumptions:  Familiar  with  current  system,  but  not  a  highly  technical  user.  Therefore,  will  require  appropriate  considerations  when  designing  the  User  interface  (UI).    Problem/Requirement/interest:    

1.   Currently  unable  to  administrate  tutor  components.  Would  like  self-­‐sufficiency  in  relation  to  uploading  and  editing  modules  on  the  site  

 Approach  to  meet  user’s  needs:  As  part  of  the  design,  we  would  incorporate  an  enablement  of  this  feature  for  the  “Tutor  User”  type,  as  this  level  of  functionality  as  stated  already  exists  for  the  System  Admin,  therefore  does  not  require  redesigning  at  this  stage.        Stakeholder:  Student  Interaction  with  System:  User  of  live  System  Assumptions:  It  is  assumed  that  the  Student  users  are  using  the  training  portal  as  a  paid  service  and  therefore  need  to  be  regarded  as  the  primary  audience  for  this  design.    Problem/Requirement/interest:    

2.   Currently  unable  to  communicate  directly  with  teachers  whilst  working  through  the  modules.  Would  like  to  see  a  Video-­‐conferencing  (VC)  facility.    

3.   Quizzes  and  material  currently  available  online  only.  Would  like  the  ability  to  download  and  print  content  from  the  portal.  

4.   Would  like  a  notification  service  added  to  help  remind  them  as  a  user  to  revisit  the  portal  after  a  period  of  inactivity.    

 

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UCD  Assignment  2  –  Design  Report  for  Training  Everywhere   Sam,  Timothy,  Ayo  and  Dan  

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Approach  to  meet  user’s  needs:  In  relation  to  requirement  2,  we  are  integrating  an  out-­‐of-­‐the-­‐box  VC  facility  into  standard  UI  and  this  will  be  activity  agnostic,  meaning  that  wherever  the  user  is  within  the  portal  they  can  access  the  VC  the  facility  and  do  not  need  to  be  doing  a  specific  task  such  as;  completing  a  quiz  to  enable  this  feature.  A  consideration  has  to  be  made  for  the  Tutor  user  as  they  are  directly  linked  to  this  feature  and  they  will  have  to  be  included  in  the  design  process.    

For  requirement  3,  we  will  incorporate  a  simple  icon  that  will  appear  when  the  student  enters  each  activity.  This  icon  will  enable  them  to  download  the  activity  as  a  file  and  either  Save  or  Print  the  file.       For  requirement  4,  this  is  a  feature  that  will  be  added  to  the  core  of  the  application  and  requires  no  change  to  the  application’s  UI.  The  output,  which  will  be  a  simple  text  and  email  message  detailing  the  period  of  inactivity  will  put  forward  to  the  student  user  for  review  to  ensure  that  the  message  has  all  relevant  information  to  meet  this  requirement.        Stakeholder:  Manager  Interaction  with  System:  User  of  live  System  Assumptions:  The  Manager  user  is  not  technical  and  therefore  would  like  all  information  to  be  presentable  in  a  format  suitable  for  their  role.  For  example,  data  presented  graphically  rather  than  in  raw  .csv  formats.    It  also  assumed  that  minimal  budget  is  available  and  the  reports  will  have  to  be  system  generated  and  read-­‐only,  as  further  reporting  functionality  will  require  additional  investment  and  development.      Problem/Requirement/interest:  

5.   The  system  does  not  present  the  data  collected  by  the  system  in  a  coherent  way  which  lends  itself  easy  to  further  analysis  and  key  decisions.  The  Manager  user  would  like  the  system  to  generate  reports  detailing  the  following:  -­‐   Student  Achievement  -­‐   Module  Stats:  Start  Date,  Test-­‐Taken  Date  and  how  many  attempts  per  student  -­‐   Achievement  records  for  each  course  

6.   Required  as  an  extension  of  the  above,  the  manager  would  like  to  be  share  the  reports  with  senior  management/directors.  Therefore,  the  ability  to  collaborate  is  required.    

7.   Upon  completing  the  course,  a  transcript  of  all  activity  and  achievements  needs  to  be  emailed  to  the  students  

 Approach  to  meet  user’s  needs:    For  requirement  5,  we  need  to  consider  as  part  of  the  design  the  current  data  structure  within  the  application,  as  this  is  vital  for  effective  reporting.  These  datasets  will  be  delivered  as  options  within  a  table  whereby  the  user  can  select  which  dataset  they  wish  to  perform  analysis  on.  These  datasets  will  be  configured  by  the  system  administrator.  They  can  then  perform  the  analysis  using  the  new  report  builder  feature.       For  requirement  6,  once  the  report  has  been  generated,  will  provide  the  manager  user  an  icon  which  will  enable  the  report  to  be  exported.  This  will  enable  them  to  share  the  report  or  archive  the  report  if  required.  This  feature  has  been  added  and  is  known  as  the  ‘Collaborate’  feature.  Further  details  are  provided  later  in  this  report.     For  requirement  7,  this  will  be  delivered  as  a  simple  export  from  the  datasets  created  as  part  of  the  design  exercise  used  to  fulfil  requirement  5.  The  Transcript  is  a  simple  tile  icon  on  the  homepage  for  this  user  and  will  export  to  a  selected  recipient.        Stakeholder:  Director  Interaction  with  System:  User  of  live  System  Assumptions:  Similar  to  the  manager  user,  the  director  user  is  not  technical  and  therefore  would  like  all  information  to  be  presentable  in  a  format  suitable  for  their  role                

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UCD  Assignment  2  –  Design  Report  for  Training  Everywhere   Sam,  Timothy,  Ayo  and  Dan  

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Problem/Requirement/interest:  8.   Requires  a  broad  range  of  reports  for  strategic  decisions  

 Approach  to  meet  user’s  needs:  The  user  will  have  full  access  to  the  report  builder  and  my  reports.  If  they  require  a  custom  dataset  to  be  configured  for  analysis,  they  can  launch  this  request  to  the  System  Administrator  and  they  can  build  a  dataset  which  is  then  accessible.            Additional  stakeholders  and  considerations  within  the  design  process    Stakeholder:  System  Administrator  Interaction  with  System:  User  of  live  System  Assumptions:  Will  have  in-­‐depth  system  knowledge.      Problem/Requirement/interest:  No  explicit  requirement  listed  in  the  scenario.  System  Admin  will  need  to  be  consulted  on  additional  limitations  within  the  system  that  have  not  been  listed  as  they  will  have  a  high  level  of  system  knowledge,  as  well  as  being  incorporated  in  the  design.  Will  also  need  training  on  new  system  features  once  live.      Stakeholder:  Programme  Sponsor  Interaction  with  System:  Minimal/Indirect  Assumptions:  The  programme  sponsor  will  have  a  minimal  budget  to  complete  the  new  enhancements.      Problem/Requirement/interest:  The  programme  sponsor  will  set  the  budgets  and  the  build  team  will  have  to  align  the  new  features  with  the  finances  made  available  by  the  programme  sponsor.    They  will  also  have  interest  into  the  potential  increased  use  of  the  system  after  the  release  of  the  new  features  to  see  if  the  investment  was  deemed  a  success.  Will  ultimately  have  all  authority  in  relation  to  signing  off  the  design.      Stakeholder:  Technical  Development  Team  Interaction  with  System:  Pre-­‐Production  Assumptions:  Will  be  running  the  development  using  an  agile  methodology.      Problem/Requirement/interest:  The  Technical  Development  Team  will  be  involved  during  the  design,  build  and  testing  of  the  new  features  and  will  drive  the  interaction  with  the  users  of  the  system  to  ensure  their  needs  are  being  met  with  each  feature.  

Part  2  –  Low  Fidelity  Designs       Once  the  requirements  had  been  confirmed,  the  next  stage  was  for  us  to  demonstrate  how  we  fulfil  the  requirements  by  creating  a  series  of  low-­‐fidelity  designs.      These  designs  are  in  place  to  conceptualise  how  we  interpret  the  requirements  and  how  they  align  with  the  current  system.  They  also  enable  us  to  put  these  concepts  in  front  of  users  and  gather  early  feedback  prior  to  further  building  on  these  designs  in  the  form  of  a  high-­‐fidelity  design.         For  the  designs,  we  have  identified  two  privilege  types.  One  which  provides  a  view  specifically  for  the  Student  user.  This  will  be  referred  to  as  the  ‘Student’  view  hereafter.      This  view  enables  the  student  to  access  content  which  is  applicable  to  their  requirements,  for  example;  the  ability  to  view  training  material  and  complete  a  quiz.  The  student  user  does  not  have  access  to  administrator  type  privileges  such  as  the  ability  to  add/remove  course  material  and  create/share  reports.    The  second  privilege  type  identified  will  be  referred  to  as  the  ‘Management’  user.  The  users  in  scope  of  management  are  the  Tutor,  Manager,  Director  and  System  Administrator.  This  user  has  the  ability  to  Add/Edit  course  material  and  the  ability  to  add  users  (General  administrator  rights).  They  can  also  create  reports  from  datasets  and  share  these  reports.    

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UCD  Assignment  2  –  Design  Report  for  Training  Everywhere   Sam,  Timothy,  Ayo  and  Dan  

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Low-­‐Fidelity  designs  –  Management  View      Figure  2  –  LFD  Landing  Page  for  those  with  Management  privileges          

 Figure  3  –  Reports  landing  page    

             

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UCD  Assignment  2  –  Design  Report  for  Training  Everywhere   Sam,  Timothy,  Ayo  and  Dan  

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Figure  4  –  Create  New  Analysis  Page  

   Comments  and  Considerations:  The  purpose  of  the  low-­‐fidelity  designs  was  for  us  to  conceptualise  several  of  our  design  considerations  outlined  in  our  rationale.  What  this  design  does  is  quickly  show  the  user  the  options  they  will  have  available  to  them  as  primary  activities  and  these  are  presented  to  them  as  large  tile  icons  within  the  main  body  of  the  page.  It  also  demonstrates  how  we  have  considered  branding  and  labelling  for  Training  Everywhere.  It  will  be  demonstrated  in  later  designs  how  this  was  made  standard.      What  we  have  delivered  above  are  3  primary  designs  that  demonstrate  our  proposal  to  meet  the  following  key  requirements;      “Currently  unable  to  administrate  tutor  components.  Would  like  self-­‐sufficiency  in  relation  to  uploading  and  editing  modules  on  the  site”  –  What  we  have  done  as  part  of  the  design  is  provide  an  ‘Edit  Assessment’  tab  for  the  user  to  upload  and  remove  existing  content  on  the  site.  This  can  be  found  within  figure  2    Figure’s  4  &  5  demonstrate  how  we  are  attempting  to  meet  the  several  requirements  for  reporting  and  collaboration  within  the  application.  We  have  designed  a  new  reporting  feature  which  previously  was  not  available  within  the  old  application.  The  feature  will  enable  the  users  to  create  analyses  from  datasets  and  share  their  reports  with  other  users  within  the  application.  The  designs  provided  demonstrate  these  features  at  a  high-­‐level.                  

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UCD  Assignment  2  –  Design  Report  for  Training  Everywhere   Sam,  Timothy,  Ayo  and  Dan  

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Low  Fidelity  Design  –  Student  View    Figure  5  –  Student  View  Landing  Page    

   Figure  6  –  Live  chat  and  Video  Conferencing  option    

   

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Figure  7  –  Demonstration  of  Video  Conferencing  in  action  

Comments  and  Considerations    The  views  for  both  student  and  management  profiles  have  been  designed  using  the  same  layout  considerations  as  highlighted  in  the  design  rationale.  We  have  kept  a  consistent  accordion  of  options  on  the  left  hand  side  and  all  branding  has  remained  consistently  positioned.  All  of  these  measures  enable  the  users  to  quickly  become  familiar  and  confident  with  the  layout.      One  of  the  main  differentials  between  this  profile  and  the  management  profile  is  the  inclusion  of  a  video  conferencing  and  live  chat  feature  between  the  student  and  a  tutor  who  is  signed  into  the  application.  Another  key  difference  is  the  removal  of  the  reporting  feature  as  this  is  not  required  or  applicable  to  this  user  type.        Feedback  and  response  to  designs    Part  way  through  the  design  process,  we  put  our  designs  in  front  of  several  STAR  students  from  year  1  in  order  to  collect  some  feedback  and  make  further  improvements  to  ensure  that  all  elements  of  the  design  had  been  covered.    The  following  key  points  were  raised:    

1.   The  design  document  had  limited  ‘sign-­‐posting’  –  This  made  it  difficult  for  the  user  to  understand  the  concepts  without  having  to  ask  the  designer  in  attendance.  This  will  be  something  that  will  need  to  be  improved  when  building  the  high-­‐fidelity  designs.    

2.   The  reporting  module  designs  required  further  elaboration  –  As  this  was  the  primary  new  feature  to  the  existing  application,  the  users  would  like  to  see  more  information  regarding  this  and  the  considerations  made  in  regard  to  ease  of  use  

3.   The  considerations  in  regard  to  layout  were  appreciated  and  received  well  4.   The  designs  were  very  ‘high-­‐level’  and  lacked  real  detail  –  This  will  be  something  that  will  have  to  

be  added  as  part  of  the  high  fidelity  design.                    

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Part  3  –  High  Fidelity  Designs       With  the  feedback  in  mind,  we  developed  a  series  of  high-­‐fidelity  designs  which  would  better  demonstrate  how  the  system  would  appear  on  the  user’s  interface,  as  well  as  demonstrate  the  logical  flows  through  each  activity  within  the  application.    Understanding  the  logical  flow  was  one  of  the  major  considerations  we  made  as  part  of  our  rationale,  as  we  want  the  tasks  within  each  process  activity  to  be  clearly  identified  to  the  user  as  they  make  their  way  through  them.         As  we  did  with  the  LFD’s,  we  split  the  design  interfaces  into  Student  and  Management.  These  are  demonstrated  in  the  following  screen  shots.  For  the  creation  of  the  High  Fidelity  designs,  we  used  a  wire  framing  tool  called  Balsamiq.  This  is  an  online  application  that  allows  us  to  create  mock-­‐ups  of  our  new  application  features.  The  Design  in  full  can  be  accessed  using  the  following  credentials:    Site:  https://trainingeveryhwere.mybalsamiq.com/  Username:  [email protected]  Password:  Assignment2    Note:  It  is  important  to  note,  that  following  our  round  of  feedback  on  the  LFD’s,  we  have  used  ‘sticky  notes’  to  provide  guidance  on  each  page  of  the  design.  This  to  help  the  user  understand  the  considerations  made  and  why  the  feature  exists.  Please  refer  to  these  for  comments  and  considerations.        Figure  8  –Application  Log-­‐in  page  Log-­‐in>        

                     

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Figure  9  –Management  (Tutor)  user  landing  page  –  Log-­‐in>Home    

   Figure  10  –  My  Results  Page  -­‐    Log-­‐in>Home>My  Results    

     Note:  The  following  designs  will  build  on  the  reporting  functionality  highlighted  as  part  of  the  LFD.  After  taking  on-­‐board  the  feedback,  we  have  elaborated  on  how  the  reports  can  be  built  using  the  report  builder  feature,  as  well  as  adding  a  feature  known  as  ‘My  reports’.  This  is  a  collection  of  all  the  reports  created  by  the  user  meaning  that  the  they  do  not  have  to  create  a  new  analysis  each  time  they  want  to  publish  a  report.          

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Figure  10  –  Create  new  analysis  process  

 The  ‘Create  new  analysis’  feature      Figure  10  demonstrates  the  logical  flow  as  to  how  the  user  will  construct  a  new  piece  of  analysis.  This  flow  is  broken  down  into  4  key  components:    

1.   The  user  will  select  the  data  they  wish  to  perform  the  analysis  on    a.   This  will  be  set-­‐up  by  the  system  administrator  

2.   The  data  sets  available  to  the  user  will  be  presented  via  pop  up  window.  This  removes  the  need  for  the  user  to  search  of  find  data  sets.  The  standard  data  sets  for  each  user  are  those  listed  in  the  requirements  section  of  the  design  rationale.    

3.   Once  selected  the  user  will  be  returned  to  the  page  and  asked  to  select  a  chart  or  graphic  that  they  would  like  to  use  to  present  the  data  

4.   As  soon  as  graphic  has  been  selected,  the  analysis  will  be  presented  and  the  user  can  either  save  to  a  report  or  edit.    

 Figure  11  –  My  reports  -­‐  Log-­‐in>Home>My  Results  

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Figure  12  –  Collaborate  and  Share  Reports  

   The  ‘Collaborate’  Feature    Figure  12  demonstrates  how  the  flow  for  the  collaborate  feature  operates.  This  feature  was  requested  by  the  Manager  user  to  enable  them  to  share  reports  they  have  created  with  their  director.  We  have  extended  this  feature  to  cover  all  manager  type  users.  It  follows  four  simple  steps:  

1.   The  user  will  click  the  ‘Collaborate’  icon  to  launch  the  process  2.   The  user  will  receive  a  pop-­‐up  window  which  will  list  all  of  the  reports  they  have  saved  in  ‘My  

Reports’.  The  user  will  then  select  the  desired  report  for  sharing  3.   The  user  will  then  receive  a  new  pop-­‐up  window  with  a  list  of  sharable  users.  The  user  will  select  from  

this  list  and  the  reports  will  be  shared  accordingly.    4.   The  user  will  receive  feedback  on  the  success  of  their  process.  This  is  an  important  design  

consideration.      Figure  13  –  Video  Conferencing  and  Live  chat    

 

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Part  4  –  Reflection  &  Evaluation       Looking  back  at  our  design,  there  are  many  areas  where  we  can  be  proud  of  what  we  have  delivered  and  the  considerations  we  have  made.  Naturally,  with  any  piece  of  work,  there  are  areas  which  if  we  were  to  go  through  this  process  again,  we  could  do  differently.         Firstly,  looking  at  our  strengths,  I  feel  that  the  considerations  made  in  the  design  such  as  ensuring  a  clear  and  unambiguous  layout,  consistent  colouring  and  object  placement  (Accordion,  live  chat  and  process  launch  icons),  as  well  as,  ensuring  that  all  activities  follow  a  logical  process,  have  enabled  the  design  to  be  as  completely  agnostic  to  all  types  of  users  and  their  technical  ability.  

Secondly,  throughout  the  design,  the  stakeholders  and  users  have  been  clearly  identified,  along  with  their  requirements.  This  reduces  the  level  of  ambiguity  when  handing  over  the  design  to  the  development  team  as  they  are  frequently  reminded  which  feature  is  applicable  to  each  user.  A  lot  of  work  went  into  identifying  the  key  users  within  the  stakeholder  community.  This  was  to  ensure  that  all  requirements  that  were  listed  within  the  scenario  were  captured.  This  is  something  that  as  a  group,  we  would  be  sure  to  do  again  as  part  of  future  designs.       Another  key  strength  of  our  design  was  the  acceptance  of  feedback  from  users  and  individuals  looking  at  the  design  from  outside  of  the  design  team.  This  feedback  was  vital  in  ensuring  that  we  considered  additional  design  suggestions  such  as  clearer  sign  posting  and  greater  elaboration  when  it  came  to  new  features  as  part  of  HFD.  This  enabled  our  HFD  to  be  of  a  good  standard  and  provide  the  user  with  a  clear  concept  of  what  we  were  trying  to  achieve  as  part  of  our  design.         With  these  strengths  in  mind,  our  design  also  has  several  areas  which  will  need  to  be  improved  upon  next  time.  Firstly,  as  noted  in  the  first  round  of  feedback,  we  need  to  provide  greater  detail  to  help  the  user  understand  the  concepts  in  the  LFD’s.  We  introduced  this  detail  in  the  form  of  ‘sticky  notes’  as  part  of  our  HFD,  but  with  this  missing  as  part  of  the  LFD,  we  missed  out  on  crucial  feedback  in  relation  to  the  logic  behind  the  new  features  as  the  individuals  providing  feedback  were  more  focused  on  pointing  out  basic  items  missing  from  the  LFD’s.       This  leads  on  nicely  to  the  next  item  which  could  improved  going  forward,  which  would  be  to  open  up  a  more  regular  forum  for  feedback.  We  saw  the  benefit  of  going  through  1  feedback  cycle  and  the  design  was  greatly  enhanced  as  a  result.  For  future  designs,  we  should  look  to  open  our  design  to  more  feedback  cycles  and  monitor  our  progression.  It  would  have  been  good  for  us  to  have  had  someone  critique  our  feature  functionality  rather  than  just  the  look  and  feel  aspects  of  the  design.       Finally,  it  would  be  beneficial  to  provide  the  same  level  of  detail  and  design  for  all  features.  Several  features  such  as  the  reporting  feature  and  the  collaboration  feature  got  a  more  focused  and  detailed  design  in  comparison  to  the  course  transcript  and  notification  service.  This  is  because  the  reporting  &  collaboration  features  were  deemed  as  more  critical  and  therefore  got  more  focus,  however  going  forward,  all  features  require  the  same  level  of  explanation  as  it  will  leave  these  features  open  to  interpretation  when  handed  over  to  the  development  team.        Please  refer  to  our  appendices  for:    

1.   Full  HFD  2.   Additional  LFD’s  3.   Storyboards  4.   Timothy  personal  reflection  5.   Dan  personal  reflection  

               

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Appendices  &  References      

1.   Dan  Personal  Reflection    My  personal  reflection  and  experience  on  the  User  Centred  Design  Group  Coursework2  this  semester  was  a  bit  daunting,  I  must  admit.    However,  it  is  must  not  be  seen  as  an  admission  that  I  did  not  understand  the  entire  concepts  of  what  the  module  entails.    Some  of  the  challenges,  which  I  personally  experienced;  have  to  do  with  the  tutorial  sessions  which  I  did  always  miss  some  vital  parts.    I  love  listening  to  Dr.  Safia  when  delivering  lectures  and  sharing  her  vast  words  of  knowledge  and  experiences,  but  time  was  not  on  my  side  to  share  this  pervasive  words  of  knowledge  during  her  lecture.    And  this  was  not  entirely  my  fault,  but  the  timetable,  which  overlaps  two  module  schedules.      It  is  necessarily  important  to  point  out  that  this  semester  alone,  I  have  three  modules  to  deal  with:  User  Centred  Design,   Business   Database   Management   System   and   Accounting   for   Manager   as   a   part-­‐time   student.    Accounting  for  Manager  timetable  overlaps  the  User  Centred  Design  of  which  I  could  not  help  the  situation  but  coming  into  the  lecture  late,  nearly  towards  the  end.    Obviously,  you  would  certainly  agree  that  I  should  have  missed  most  part  of  the  important  tutorial  sessions  and  ended  up  with  little  knowledge  of  what  had  been  taught  for  the  day  or  sometimes  nothing  at  all.    But  do  not  forget,  I  have  the  lab  session  as  a  backup.    It  is  an  environment  where  I  would  regain  some  of  the  losses  at  the  tutorial  sessions.    Should  I  accept  this  experience  as  part  of  the  learning-­‐curve  or  something?      Something,  which  I  am  yet  to  find  out.    In   addition,   I   chose   to   study   Information   Technology   as   my   core   discipline   in   this   Institution,   I   am   very  determined  to  achieve  this  objective  and  henceforth,  ensure  to  engage  myself  with  the  little  time  on  my  hands  to  work  hard  and  understand  every  module  some  extent.    On  this  occasion,  this  is  exactly  what  I  did.    I  have  a   little  knowledge  of  User  Centred  Design  or  not  all,  at   the  beginning  of   the  semester.    However,   the  introduction  of  the  module  basically  is  an  eye  opener.    I  found  it  very  engaging,  which  requires  dedication  and  some  level  of  disciplines  and  is  most  useful  to  the  programme  that  I  chose  to  do.    Through  the  group  work,  I  have  acquired  some  knowledge  and  useful  experience  from  my  colleagues.    The  mock-­‐up  design  and  the  high-­‐fidelity  design  was  completely  something  new  to  me.    During  the  group  meetings  and  my  lecturer  explaining  the  ideas   of   what   User   Centred   Design   is   about,   I   began   to   gather   the   basic   knowledge   and   now   have   fully  understood  the  entire  idea,  which  is  something  that  I  am  very  proud  of.        To  summarize  this  reflection,  I  must  not  fail  to  mention  one  important  colleague  and  his  brilliant  knowledge  by  simplifying  the  methodology  of  what  User  Centred  Design  is  all  about.    My  apology  to  Samuel  Phillips.    There  is  no  way  I  could  do  to  circumvent  this  reflection  without  having  to  highlight  the  name  of  Samuel  Phillips.    He  has  the  skills  of  an  expertise  and  was  prepared  to  share  this  knowledge  with  the  group.    I  observed  him  as  someone  who  is  cautious  in  approach,  calculated  and  meticulous  in  what  he  does.    He  took  control  of  the  centre  stage  and   reinvigorated   the   spirit   of   the   team   in   entirety   of   the   design.     His  work   is   exceptionally   unique   by   any  standard  and  I  do  think  he  deserves  the  individual  respect  from  the  group.    

2.   Full  HFD    Site:  https://trainingeveryhwere.mybalsamiq.com/  Username:  [email protected]  Password:  Assignment2          

3.   Additional  LFD’s    

•   Storyboards  

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•   Reporting  •   Mobile  APP  

                                                             

Training  Everywhere    

Logged  in  as:  Manager    

Summary  of  achievement      

Course    

IT  

All  Courses    

Networking    

Engineering    

30%  

50%  

10%  

20%  

All  Courses  

Share  to  Executive  Director    Email  module  marks  to  Students    

Generates  Summative  Report    

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4.   Timothy  Reflection    During  coursework  two  I  have  learnt  how  to  do  user  evaluations  for  a  scenario  which  is  called  Training  Everywhere.  I  have  learnt  this  by  creating  a  low  fidelity  design  and  getting  feedback  from  the  users  about  it.      Also  I  have  learnt  that  high  fidelity  design  is  a  prototype  of  a  working  system  to  meet  user  criteria.    During  low  fidelity  design  there  were  some  changes  to  be  made  as  there  was  some  confusion.      The  confusion  came  from  some  team  members  making  a  mistake,  as  they  thought  that  they  were  meant  to  create  a  low  fidelity  design  app,  when  they  were  actually  meant  to  build  a  website.    The  team  then  re-­‐read  the  user  criteria  carefully,  and  had  a  better  understanding  of  what  the  user  wanted.    


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