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UNIT II: The Basic Theory

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UNIT II: The Basic Theory. Zero-sum Games Nonzero-sum Games Nash Equilibrium: Properties and Problems Bargaining Games Review Midterm3/19. 3/12. Review. Prudent v. Best-Response Strategies Problem Sets 1 & 2 Graduate Assignment. Review. Battle of the Sexes. O F O F. - PowerPoint PPT Presentation
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UNIT II: The Basic Theory Zero-sum Games Nonzero-sum Games Nash Equilibrium: Properties and Problems Bargaining Games • Review • Midterm 3/19 3/12
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Page 1: UNIT II: The Basic Theory

UNIT II: The Basic Theory

• Zero-sum Games• Nonzero-sum Games• Nash Equilibrium: Properties and Problems• Bargaining Games• Review• Midterm 3/19

3/12

Page 2: UNIT II: The Basic Theory

• Prudent v. Best-Response Strategies• Problem Sets 1 & 2• Graduate Assignment

Review

Page 3: UNIT II: The Basic Theory

Opera Fight

O F O F

(2,1) (0,0) (0,0) (1,2)

Player 1

Player 2

2, 1 0, 0

0, 0 1, 2

O F

O

F

Battle of the Sexes

Review

Compare best response and prudent strategies.

Page 4: UNIT II: The Basic Theory

Opera Fight

O F O F

(2,1) (0,0) (0,0) (1,2)

Player 1

Player 2

2, 1 0, 0

0, 0 1, 2

O F

O

F

Battle of the Sexes

Review

NE = {(1, 1); (0, 0); }Find all the NE of the game.

NE = {(O,O); (F,F); }

Both are correct

Page 5: UNIT II: The Basic Theory

O F

P1

P2

2

1

Battle of the Sexes

Mixed Nash Equilibrium

Review

O

F

2, 1 0, 0

0, 0 1, 2 NE (1,1)

NE (0,0)

1 2 NE = {(1, 1); (0, 0); (MNE)}

Page 6: UNIT II: The Basic Theory

O F

2, 1 0, 0

0, 0 1, 2

O

F

NE = {(1, 1); (0, 0); (2/3,1/3)} Prudent: {1/3, 2/3)}

Battle of the Sexes

Review

Let (p,1-p) = prob1(O, F )

(q,1-q) = prob2(O, F )Then

EP1(Olq) = 2q

EP1(Flq) = 1-1q q* = 1/3

EP2(Olp) = 1p

EP2(Flp) = 2-2p

p* = 2/3

Page 7: UNIT II: The Basic Theory

q=1 q=0

2, 1 0, 0

0, 0 1, 2

q

Battle of the Sexes

EP1

2/3

0

2

p=1

p=0

Review

NE = {(1, 1); (0, 0); (2/3,1/3)}

EP1 = 2q +0(1-q)

Player 1’s Expected Payoff

Page 8: UNIT II: The Basic Theory

q=1 q=0

2, 1 0, 0

0, 0 1, 2

q

Battle of the Sexes

EP1

1

2/3

0

2

0

p=1

p=0

Review

p=1

p=0

NE = {(1, 1); (0, 0); (2/3,1/3)}

Player 1’s Expected Payoff

Page 9: UNIT II: The Basic Theory

q=1 q=0

2, 1 0, 0

0, 0 1, 2

q

Battle of the Sexes

EP1

1

2/3

0

2

0

p=1

p=0

Review

p=1

NE = {(1, 1); (0, 0); (2/3,1/3)}

EP1 = 0q+1(1-q)

Player 1’s Expected Payoff

Page 10: UNIT II: The Basic Theory

q=1 q=0

2, 1 0, 0

0, 0 1, 2

q

Battle of the Sexes

EP1

1

2/3

0

2

0

p=1

p=0

Review

Opera

Fight

NE = {(1, 1); (0, 0); (2/3,1/3)}

Player 1’s Expected Payoff

Page 11: UNIT II: The Basic Theory

q=1 q=0

2, 1 0, 0

0, 0 1, 2

q

Battle of the Sexes

EP1

1

2/3

0

2

0

p=1

p=0

Review

p=1p=0

0<p<10<p<1

NE = {(1, 1); (0, 0); (2/3,1/3)}

Player 1’s Expected Payoff

Page 12: UNIT II: The Basic Theory

q=1 q=0

2, 1 0, 0

0, 0 1, 2

q

Battle of the Sexes

2

0

p=1

p=0

Review

p=1p=0

p = 2/34/3

EP1

2/3

1/3

If Player 1 uses her (mixed) b-r strategy (p=2/3), her expected payoff varies from 1/3 to 4/3.

NE = {(1, 1); (0, 0); (2/3,1/3)}

Page 13: UNIT II: The Basic Theory

q=1 q=0

2, 1 0, 0

0, 0 1, 2

q

Battle of the Sexes

2

0

p=1

p=0

Review

p=1p=0

EP1

2/3

1/3

2/3

If Player 2 uses his (mixed) b-r strategy (q=1/3), the expected payoff to Player 1 is 2/3, for all p.

q = 1/3

NE = {(1, 1); (0, 0); (2/3,1/3)}

4/3

Page 14: UNIT II: The Basic Theory

O F

2, 1 0, 0

0, 0 1, 2

O

F

Battle of the Sexes

Review

Find the prudent strategy for each player.

q* = 2/3

Prudent strategies: 1/3; 2/3

Page 15: UNIT II: The Basic Theory

O F

2, 1 0, 0

0, 0 1, 2

O

F

Battle of the Sexes

Review

Let (p,1-p) = prob1(O, F )

(q,1-q) = prob2(O, F )Then

EP1(Olp) = 2p

EP1(Flp) = 1-1p p* = 1/3

EP2(Oiq) = 1q

EP2(Flq) = 2-2q

q* = 2/3Prudent strategies: 1/3; 2/3

Page 16: UNIT II: The Basic Theory

O F

2, 1 0, 0

0, 0 1, 2

q

Battle of the Sexes

2

0

O

F

Review

p=1p=0

p = 2/34/3

If Player 1 uses her prudent strategy (p=1/3), expected payoff is 2/3 no matter what player 2 does

NE = {(1, 1); (0, 0); (2/3,1/3)} Prudent: {(1/3, 2/3)}

EP1

2/3

1/3

2/3

p = 1/3

Page 17: UNIT II: The Basic Theory

O F

2, 1 0, 0

0, 0 1, 2

q

Battle of the Sexes

2

0

O

F

Review

p=1p=0

p = 2/34/3

NE = {(1, 1); (0, 0); (2/3,1/3)} Prudent: {(1/3, 2/3)}

EP1

2/3

1/3

2/3 q = 1/3 2/3

If both players use (mixed) b-r strategies, expected payoff is 2/3 for each.

p = 1/3

Page 18: UNIT II: The Basic Theory

O F

P1

P2

2

12/3

Battle of the Sexes

Review

O

F

2, 1 0, 0

0, 0 1, 2 NE (1,1)

NE (0,0)

2/3 1 2

If both players use (mixed) b-r strategies, expected payoff is 2/3 for each.

NE = {(1, 1); (0, 0); (2/3,1/3)} Prudent: {(1/3, 2/3)}

Page 19: UNIT II: The Basic Theory

O F

P1

P2

2

12/3

Battle of the Sexes

Review

O

F

2, 1 0, 0

0, 0 1, 2 NE (1,1)

NE (0,0)

2/3 1 2

If both players use prudent strategies, expected payoff is 2/3 for each.

NE = {(1, 1); (0, 0); (2/3,1/3)} Prudent: {(1/3, 2/3)}

Page 20: UNIT II: The Basic Theory

O F

P1

P2

2

12/3

Battle of the Sexes

Review

O

F

2, 1 0, 0

0, 0 1, 2 NE (1,1)

NE (0,0)

2/3 1 2 NE = {(1, 1); (0, 0); (2/3,1/3)} Prudent: {(1/3, 2/3)}

Is the pair of prudent strategies an equilibrium?

Page 21: UNIT II: The Basic Theory

O F

2, 1 0, 0

0, 0 1, 2

q

Battle of the Sexes

2

0

O

F

Review

p=1p=0

p = 2/34/3

Player 1’s best response to Player 2’s prudent strategy (q=2/3) is Opera (p=1).

NE = {(1, 1); (0, 0); (2/3,1/3)} Prudent: {(1/3, 2/3)}

EP1

2/3

1/3

2/3 q = 1/3 2/3

Opera

p = 1/3

Therefore not an equilibrium!

Page 22: UNIT II: The Basic Theory

Review[I]f game theory is to provide a […] solution to a game-theoretic problem then the solution must be a Nash equilibrium in the following sense. Suppose that game theory makes a unique prediction about the strategy each player will choose. In order for this prediction to be correct, it is necessary that each player be willing to choose the strategy predicted by the theory. Thus each player’s predicted strategy must be that player’s best response to the predicted strategies of the other players. Such a prediction could be called strategically stable or self-enforcing, because no single player wants to deviate from his or her predicted strategy (Gibbons: 8).

Page 23: UNIT II: The Basic Theory

ReviewSADDLEPOINT v. NASH EQUILIBRIUM

STABILITY: Is it self-enforcing? YES YES

UNIQUENESS: Does it identify an unambiguous course of action?YES NO

EFFICIENCY: Is it at least as good as any other outcome for all players?

--- (YES) NOT ALWAYS

SECURITY: Does it ensure a minimum payoff?YES NO

EXISTENCE: Does a solution always exist for the class of games? YES YES

Page 24: UNIT II: The Basic Theory

Review

1. Indeterminacy: Nash equilibria are not usually unique.

2. Inefficiency: Even when they are unique, NE are not always

efficient.

Problems of Nash Equilibrium

Page 25: UNIT II: The Basic Theory

Review

T1 T2

S1

S2

5,5 0,1

1,0 3,3

Multiple and Inefficient Nash Equilibria

When is it advisable to play a prudent strategy in a nonzero-sum game?

What do we need to know/believe about the other player?

Problems of Nash Equilibrium

Page 26: UNIT II: The Basic Theory

Review

T1 T2

S1

S2

5,5 -99,1

1,-99 3,3

Multiple and Inefficient Nash Equilibria

When is it advisable to play a prudent strategy in a nonzero-sum game?

What do we need to know/believe about the other player?

Problems of Nash Equilibrium

Page 27: UNIT II: The Basic Theory

ReviewDominant Strategy: A strategy that is best no matter what the

opponent(s) choose(s).

Prudent Strategy: A prudent strategy maximizes the minimum payoff a player can get from playing different strategies. Such a strategy is simply maxsmintP(s,t) for player i.

Mixed Strategy: A mixed strategy for player i is a probability distribution over all strategies available to player i.

Best Response Str’gy: A strategy, s’, is a best response strategy iff Pi(s’,t) > Pi(s,t) for all s.

Dominated Strategy: A strategy is dominated if it is never a best response strategy.

Page 28: UNIT II: The Basic Theory

ReviewSaddlepoint: A set of prudent strategies (one for each

player), s. t. (s*, t*) is a saddlepoint, iff maxmin = minmax.

Nash Equilibrium: a set of best response strategies (one for each player), (s’,t’) such that s’ is a best response to t’ and t’ is a b.r. to s’.

Subgame: a part (or subset) of an extensive game, starting at a singleton node (not the initial node) and continuing to payoffs.

Subgame Perfect Nash Equilibrium (SPNE): a NE achieved by strategies that also constitute NE in each subgame. eliminates NE in which the players threats are not credible.


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