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Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share...

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Page 1: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -
Page 2: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

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Unity Roadmap 2019Rus Scammell

Product Manager

Page 3: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Ge

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Agenda

Page 4: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Agenda

1. Working with Unity2. Editor UX & Design3. Project Tiny4. Platforms5. Connected Games6. Dev services

1. Programmers2. Animators3. Artists and Designers

Production Roadmap by Role

Page 5: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production

1 - Working with Unity

Page 6: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Building a solid foundation from prototype to production.

Unity Roadmap GDC 2019

Production - 1 - Working with Unity

Page 7: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

What we heard from you:

● You want a stable Unity to work with

● Easier, frictionless access to new features

● An easier way to manage your versions of Unity

● Simpler team management and licensing for your studio

Unity Roadmap GDC 2019

Production - 1 - Working with Unity

Page 8: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap

Production - 1 - Working with Unity

Tech, LTS and Packages

● 3 Tech Releases per year

○ New features in Core

○ Enabling Package potential

● LTS at the end of each year (20xx.4)

○ Upgrading projects between LTS

● Packages

○ Preview

○ Verified

Page 9: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 1 - Working with Unity

Package Manager

2019.1 ● Package Manager Improved Dev Flows

○ Install a package directly from a Git repo

● Scoped Package Registries

○ Self-host an NPM registry and serve in-house

developed packages in the Editor

○ Manage local & Unity hosted packages together

● Advanced Package dependencies

○ Visualize packages & core dependencies in the

Editor

16:9 Aspect Imagery

Page 10: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 1 - Working with Unity

Package Manager

2019.2 (preview) / 2019.3

● Package authoring & Asset Store publication

○ Editor based package authoring & Asset

Store submission flow

○ Local & cloud validation test suite

Page 11: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 1 - Working with Unity

Package Manager

2019.3

● Native Asset Store package

consumption

○ Improved search & navigation

(local, studio, Asset Store)

○ .unitypackage & Package

Manager

Page 12: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 1 - Working with Unity

Unity Hub v2.0 (beta)

● Improved project list - search / sorting,

remove

● Scalable UI

● New onboarding flow

Page 13: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 1 - Working with Unity

Unity Hub v.2.1 +

● Command Line Interface

● New Learn section

Page 14: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 1 - Working with Unity

Licensing & Deployment

2019.2 Timeframe

● New License Entitlement Tech & Enterprise Models

● Floating License Support

● Closed Network deployment & setup

● Backwards compatible with 2018.3 / LTS and 2019.1

Page 15: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production

2 - Editor UX & Design

Page 16: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Production - 2 - Editor UX & Design

Improving core workflows and modernizing editor design.

Unity Roadmap GDC 2019

Page 17: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

What we heard from you:

● More efficient workflows and accessibility in the Editor

● More performant asset management systems

● More modern and responsive interface in the editor

Production - 2 - Editor UX & Design

Page 18: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 2 - Editor UX & Design

Shortcut Manager

2019.1

● Create shortcuts for any action

● Interactive UI (modifiers, keys)

● Save and share shortcut profile

● Manage and resolve conflicts

Page 19: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 2 - Editor UX & Design

Console window improvements

2019.2

● Clickable StackTrace

● Searchable Logs

● Clear on Build

Page 20: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 2 - Editor UX & Design

New Asset Import Pipeline

Throughout 2019

● Compatibility mode

● Improved dependency tracking

● Faster platform switching

● On demand import

Page 21: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 2 - Editor UX & Design

New Editor UI Theme

2019.3

● New minimal design to improve clarity

● New icons - uniform style with HDPI

support

● New OS-optimized UI fonts

● Hover state for controls for a more

responsive UI

Page 22: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -
Page 23: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 2 - Editor UX & Design

Quick Search

2019.1 📦

● Search through the scene, project, menu

items and more.

● Create your own search providers.

In Development

● Asynchronous queries

● UX Improvements

Page 24: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production

3 - Project Tiny

Page 25: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 3 - Project Tiny

New runtime and workflows ideal for making fast and tiny

downloadable content

Page 26: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

What we heard from you:

● You need small file sizes so that content can

load instantly on resource-constrained devices

● Your customers need to have fast game-play

performance on broad range of devices

● That it is painful to create games for this

segment without industry-quality tooling

Unity Roadmap GDC 2019

Production - 3 - Project Tiny

Page 27: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 3 - Project Tiny

Currently in Preview

● Leading size and load times

● Smooth performance on broad range of devices

● The editor experience you know

● 2D HTML5 export target, 3D/AR to come

● Q2 2019 - Preview with C# support

● H2 2019 - Release version

Page 28: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production

4 - Platforms

Page 29: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 4 - Platforms

Build Anywhere,with minimal effort.

Page 30: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

What we heard from you:

● Deepen each platforms support whilst opening

up a broaderset of features for all

● Make it easier to code a feature once, letting

Unity take care of the rest

● Continue to improve iteration time on target

● A more customizable runtime

Unity Roadmap GDC 2019

Production - 4 - Platforms

Page 31: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 4 - Platforms

Foundational

2019.1

● New Input System (Preview)

2019.1 - 2019.2

● Improve iteration time on IL2CPP

● Incremental GC

Continue investing into reducing iteration

time when working with scripts on device

Page 32: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 4 - Platforms

Foundational

2019.3

● DOTS Runtime

○ DOTS-Only Standalone player

○ Ultra High Performance

○ Customizable (Package-based)

○ Lightweight & Flexible

Page 33: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 4 - Platforms

Mobile

2019.1● Android SDK & NDK correct versions

installed with Unity

● SafeArea/Notch support for Android

● Vulkan Optimisation

● Local Shader Keywords

● Android Wide Color support

● Internal Android Build system migrated to

Gradle only

Page 34: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 4 - Platforms

Mobile

2019.1

● Android Logcat integration -

automatically runs on ‘Build & Run’

from Editor

● Faster iteration with Scripts Only

patching on Android

● Using Systrace for Android profiling

in context

Page 35: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 4 - Platforms

Mobile

2019.2

● Adaptive Performance - Preview

● OpenGL ES Client/Worker

multithreading support on iOS

● Improved ReplayKit API (iOS)

● Android cutout bounding box API

● Android and iOS local notifications

[Package]

● Dynamic resolution with LWRP

(iOS/Android)

Page 36: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 4 - Platforms

Consoles

2019.2

● Incremental Garbage Collection support for

all Consoles

2019.3

● Full release of HDRP support for PS4 and

Xbox One

Future

● Network Services for all Consoles

● Bringing the DOTS Runtime to all Console

Platforms

● Decreasing the friction when dealing with

your licensing

Page 37: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 4 - Platforms

Desktop / Web / Server

2019.1

● Threading support for WebGL (Experimental)

● ARM64 for UWP / Hololens

2019.2 - 2019.3

● Headless rendering support

● Minimal content and player loop for server builds

● Release IL2CPP for Linux

● Support for HDR to UWP and Windows

● Xcode project generation for macOS standalone

Page 38: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 4 - Platforms

Platform support Google Games Platform, Stadia

○ Familiar deployment experience

○ IL2CPP only platform

○ Linux based OS

○ Vulkan for rendering

○ Will support it with all relevant features as we

do on any other platform

○ Available towards the end of the year.

Page 39: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 4 - Platforms

XR

2019.1

● Graphics Enhancements:

○ LWRP Support for VR Platforms

○ Post-processing v2 Support for

Stereo Instancing

○ Stereo Rendering Mode Fallback

● Platforms Support:

○ Built-in Support for Magic Leap

(Lumin OS)

Page 40: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 4 - Platforms

XR

2019.2

● Platforms Support:

○ Revamped SDK Loading and

Management System

● Input:

○ Multi-platform XR input system

(preview)

Future

● Hololens2 Support

● HDRP Support for VR Platforms

● Vulkan Rendering for Oculus Go and Oculus

Quest

Page 41: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 4 - Platforms

AR Foundation Updates

2019.1 (available in preview)

● LWRP Support for AR Foundation

● Optimized Camera Texture Access APIs

● Face Tracking

● 2D Image Tracking

● ARKit Object Recognition

● ARKit Environment Probes

● Editor Remote Session Recording &

Playback

2019.2

● Verified for Production

● Editor Simulation

● Editor Remote Support for Face Tracking

Page 42: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production

5 - Connected Games

Page 43: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 5 - Connected Games

Scalable, Real-time Multiplayer solution.

Page 44: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 5 - Connected Games

What we heard from you:

● Achieve low latency consistently at global scale

● More players per session without sharding

● Scalable and reliable services, without hiring a

full Services and Ops team

● Securely prevent cheating with server authority

● Full-stack, so all tools and services are managed

in one place

● Flexibility to meet the unique needs per game

Page 45: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 5 - Connected Games

Full-stack Real-time Multiplayer

Page 46: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Transport - multi-threaded

Reliability

Replication, Compression

FPS Prediction, Interpolation, etc.

Bandwidth profiling tools

Mobile - IPV6, Reconnect

FPS Sample Netcode

Unity Roadmap GDC 2019

Production - 5 - Connected Games

DOTS-Networking (Preview)

Page 47: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 5 - Connected Games

Multiplay Server Hosting

Command-line tools for automation

Dashboards for fleet mgmt

Enhanced analytics, profiling, debugging

Billing analysis & cost prediction tools

Server scaling at AAA capacity (40M+)

Page 48: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 5 - Connected Games

Multiplay Matchmaking (Alpha)

Open Match OSS Project v0.1

QoS (latency, packet loss) matching

Custom match functions

Groups

Analytics

Join-in-progress & Backfill

Multiplay-integrated matchmaker

?

Page 49: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 5 - Connected Games

Vivox Voice & Text Chat

Server Side Recording

Realtime Text-to-Speech

Realtime Speech-to-Text

Toxicity / Context-based chat filter

Voice Fonts

Voice Messages

Offline Speech to Text

Video Streaming

Page 50: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production

6 - Developer Services

Page 51: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 6 - Developer Services

Helping you ship faster andoperate successful products.

Page 52: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 6 - Developer Services

What we heard from you:

● You want a stable and fast Collaborate experience

with more workflow features in the editor.

● Merging assets is highly difficult and needs to be

fixed.

● You want better performance and flexibility from

Unity Cloud Build.

Page 53: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -
Page 54: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -
Page 55: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -
Page 56: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 6 - Developer Services

Integration Support

Recently Released: ● Transactional Emails

● Easier configuration

Upcoming:● Digest Emails

● Trello & MS Teams support

● Standardize service JSON for Webhooks

Page 57: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 6 - Developer Services

Unity Teams - Collaborate

2019.1

● Collab Package 2.0

● “Checking for changes” Removed (Also

2018.3)

2019.3

● Branching

● New UI

● Git Command-line Support

● YAML Merge Replacement

● Local Network Accelerator

Page 58: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 6 - Developer Services

Unity Teams - Cloud Build

Focus on Performance & Interoperability

● Reduce Build Times

● Shared Local/Cloud Pipeline

2019.3

● Common Data & Execution Pipeline

● Windows & Linux Builders (BETA)

● Cloud Build + Addressables

Future

● Parallelized Content Builds to Leverage

Cloud Scaling

Page 59: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 6 - Developer Services

Unity Live Notes

January 2019

● Live Notes - Closed Alpha

○ Associate notes with Game

Objects, Scenes, Assets

○ Saved in Cloud, doesn’t touch

your project

○ Appear in real-time

Page 60: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Production - 6 - Developer Services

Cloud Diagnostics

2019.2

● Symbol upload with batch-mode

builds

FUTURE:

● Additional Platform Support

● Digest Emails

User Reports

● Fast Screenshots

● Dashboard Workflow Improvements

Crashes/Exceptions

● Stack Trace Improvements

Page 61: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

1. Working with Unity2. Editor UX & Design3. Project Tiny4. Platforms5. Connected Games6. Developer services

1. Programmers2. Animators3. Artists and Designers

Agenda

Production Roadmap by Role

Page 62: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Roadmap by Role

1 - Programmer

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Unity Roadmap GDC 2019

Roadmap by Role - 1 - Programmer

Bring you the utmost flexibility and performance.

Page 64: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Roadmap by Role - 1 - Programmer

What we heard from you:

● Speed up working with Unity, faster

compilation and shorter domain reloads

● Provide better insights with improved

debugging and profiling

● More control of what happens under the hood

● Hurry up with DOTS, get it out of preview!

Page 65: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Roadmap by Role - 1 - Programmer

DOTS Core

2019.1

● Sub Scene Workflows

● Entity Scene Streaming

● Conversion API

● Release of Mega City Sample

Future

● Core API 1.0 release

● Asset Streaming

● Asset Manipulation API

● New Transform System

Page 66: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Roadmap by Role - 1 - Programmer

Unity Physics

2019.1

● Unity Physics (Preview)

○ Stateless physics engine

○ DOTS-based high performance

○ Network-ready architecture

Future

● Havok Physics

○ Powered by Havok

○ Handles high-end, complex physics

simulation needs

Page 67: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Roadmap by Role - 1 - Programmer

Burst Compiler

2019.1

● 1.0 Release

○ Supports PC, Playstation 4, Xbox

One, iOS, Android, Linux

Future

● Nintendo Switch support!

● Determinism

Page 68: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Roadmap by Role - 1 - Programmer

Profile Analyzer (preview)

2019.1

● Multi frame analysis of a single scan

● Comparison of two multi frame profile

scans

Page 69: Unity Roadmapuniteseoul.com/2019/PDF/D1T2S3.pdfInteractive UI (modifiers, keys) Save and share shortcut profile Manage and resolve conflicts Unity Roadmap GDC 2019 Production - 2 -

Unity Roadmap GDC 2019

Roadmap by Role - 1 - Programmer

UI Elements

2019.1

● Supports Editor Windows and Inspectors

● CSS and full Flexbox specification

implementation for complex & flexible

layouts

● Data driven method of declaring structure,

layout and styling

● Powerful UI Debugger

● New performant UI Renderer

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UI Elements

2019.2

● UI Rendering Optimizations

In Development

● SDF Text

● Runtime Support

● Visual UI Authoring

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Unity UI

2019.3

● Mesh and Particles support

● Performance improvements

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New Input System

● 2019.1

○ Improved User Experience

○ Actions & Action Maps

○ Combos & Processors

○ Notifications

○ Flexibility

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Addressable Assets

& Scriptable Build Pipeline

● Currently in Preview

● Support back to 2018.3

2019.3

● Verified package

In Progress:

● Sample Projects

● DOTS Integration

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Bring you new tools for Authoring.

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What we heard from you:

● Adapt and customize Unity to your needs, no more black

box, everything is expandable.

● Enhance creativity and author content in the engine, spend

less time transferring files.

● Improve your productivity by understanding the way you

work, no need to always depend on a programer to iterate.

● And always provide a performant set of features that you

can trust.

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3D Animation

2019.1● Animation Rigging - preview

● 32 Influences per vertex (up to 255 with API)

2019.3● Kinematica - preview

● Keyframing runtime rig - preview

● Package for simple animation

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2D Animation

2019.1

● 2D Animation Performance Improvements

2019.2

● 2D Animation - Sprite Swap

background and center character, courtesy of Flipping Death by Zoink Games

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Timeline

2019.1● Markers and Signals

● Audio improvements

2019.2● Track modifier framework

○ Define workflow and provide API hooks to

allow Timelines users to implement track

modifiers.

2019.3● Timeline as a package

● Customization

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VideoUpdated Core & Advanced features

2019.1● SRP harmonization

○ Recorder

○ Playback into near/far camera plane

○ Stereo/3D support

● H.265 support

2019.2● Support variable frame rate in encoder

● sRGB Sampling in VideoClip and Video Importer

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VideoUpdated Core & Advanced features

2019.3● Windows platforms hardware decoding

● Movie Texture removal

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New tools, better quality and performance.

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What we heard from you:

● Adapt and customize Unity to your needs, no more black

box, everything is expandable.

● Enhance creativity and author content in the engine, spend

less time transferring files.

● Improve your productivity by understanding the way you

work, no need to always depend on a programer to iterate.

● And always provide a performant set of features that you

can trust.

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Scriptable Render

Pipeline (SRP)

2019.1

● SRP Core Production Ready

● SRP Batcher

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Lightweight Render Pipeline

(LWRP)

2019.1● Production Ready

● Custom Renderers

● Custom Render Passes

● Physical Camera

● Caches materials and batches by shader

(SRP Batcher)

● Baked Indirect

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Lightweight Render Pipeline

(LWRP)

2019.2● Camera Stacking System

● Multipass for VR

● Light Limit Increase for Directional Lights and Per-

Camera lights

● UI Canvas Screen Space - Camera

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Lightweight Render Pipeline

(LWRP)

2019.3● Deferred Renderer

● LWRP Optimized Postprocessing

● Shadow Mask Support

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High Definition Render Pipeline

(HDRP)

2019.1● VR support

● HDRP Post Processing

● New Reflection system

● Improved volumetrics

● Splitscreen support

● Pre-exposure

● Hair shader

● GPU calculated Ambient Probe

● Software dynamic resolution

● Shadowed Texture rectangular light

● Rectangular light shadow mask

● AXF Shader

● Emissive decal

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High Definition Render Pipeline

(HDRP)

2019.2● Specular anti-aliasing

● Eye shader

● More area light types and better support

● Simple framegraph (extensibility)

● Dynamic resolution

● Simple lit (particle) lighting

● Improved shadow framework

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High Definition Render Pipeline

(HDRP)

2019.3● Production Ready HDRP

● Lookdev

● Physically based sky

● HDR output

● Performance Optimizations

● HDRP Quality settings assets

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Shader Graph

2019.1● Production Ready (verified package)

● Nestable Subgraphs

● Custom Function Node

● Embedded Error Messaging

2019.2● Half-precision toggle

● Background compilation of preview

shaders

● Node Color Modes by category,

precision, and the ability to create

your own custom color overlays.

● HDRP: GI inputs on master node,

scene depth, and scene color update

● HDRP: Unlit master node

● HDRP: Decal master node

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Shader Graph

2019.3● Support for VFX Graph

● Render State Settings per material

● Shader LOD (keyword switch node)

● HDRP DXR Subshader Switch

● HDRP Lit Tessellation

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Visual Effect Graph

2019.1 (Preview)● LWRP Initial support (Unlit for compute only)

● Camera buffers access

● Static mesh sampling

● Point cache volume baker

● Prewarming

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Visual Effect Graph

2019.2 (Preview)● LWRP lit support (compute only)

● Motion vectors

● Ribbon/trails

● Subgraphs

● Skinned mesh sampling

2019.3● Out of preview!

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Post-Processing

2019.1

● New Post-processing stack (HDRP)

○ Improved depth-of-field

○ Improved motion blur

○ Energy conserving bloom

○ Improved color grading tools

○ Improved exposure control

● Physical camera support

2019.3● Out of preview (HDRP)

● Performance Focused Post-Processing

(LWRP)

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Real-time Raytracing

2019.1● Experimental via GitHub

2019.3● Preview via Package

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Lighting

2019.1● Light Probe de-ringing and Visualization

● Optix Based Denoising

● Mixed Rectangular Light

2019.2● Realtime GI Physical Falloff

● Light Probed objects contributing to GI

● Updated Optix Denoising

● Intel CPU Based Denoising

2019.3● Additively loaded Light Probes

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Progressive Lightmapper

2019.1● Ability to set a max number of lightmaps

● MIS for environment lighting

● Quality improvements

2019.2● Cross platform Denoising support

2019.3● Power sampling

● Adaptive sampling

MIS + Denoising off

MIS + Denoising on

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GPU Progressive Lightmapper

(Preview)

2019.1● macOS & Linux support

● Double sided GI

● Per Object Cast & Receive Shadows

2019.2● MIS for Environment support

● Denoising support

2019.3● Performance improvements

● Submesh support

Image courtesy of ArchVizPRO Interior Vol.6

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Digital Content Creation (DCC)

2019.1● TextureImporter improvements

● ModelImporter improvements

● SketchUpImporter improvements

2019.2● FBX Exporter preview package

2019.3● Import material mapping

● Local reference serialization

● Configurable importer Presets

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Text Mesh Pro

2019.2

● Colored Glyphs

● Support for Ligatures

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Visual Scripting

2020.1● Preview release

● Built for DOTS

● Clear compact UI with blackboard and stacks

● Extensible high level nodes

● Create and share customer node packages

● Generates C# at runtime

● Smart context sensitive search

● Visual tracing

● Live Edit in Play mode

● Notes & Colour grouping for organisation

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Terrain Updates

2019.1● Terrain Brush Pack (Release: May 27th, 2019)

2019.3● Terrain Holes

2020.1● New Layered Environment Package in Preview

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World Building

2019.1● Scene Visibility toggles in Hierarchy

● Extensible Tool Modes API

2019.2● PolyBrush 1.0 Preview

2019.3● Replace native grids with ProGrids

● Scene Lock for Game Objects

● Extended Handles API

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2D

2019.1

● Sprite Shape Performance Improvements

● 2D Animation Performance Improvements

2019.2

● 2D Lights

● 2D Animation - Sprite Swap

● 2D Renderer in LWRP

● 2D Masternode in Shader Graph

2019.3

● 2D Shadows

● 2D Lights Improvements

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2D

2019.1

● Sprite Shape Performance Improvements

● 2D Animation Performance Improvements

2019.2

● 2D Lights

● 2D Animation - Sprite Swap

● 2D Renderer in LWRP

● 2D Masternode in Shader Graph

2019.3

● 2D Shadows

● 2D Lights Improvements

artwork courtesy of 2D Forest Pack by Mikael Gustafsson

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2D

2019.1

● Sprite Shape Performance Improvements

● 2D Animation Performance Improvements

2019.2

● 2D Lights

● 2D Animation - Sprite Swap

● 2D Renderer in LWRP

● 2D Masternode in Shader Graph

2019.3

● 2D Shadows

● 2D Lights Improvements

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Cinemachine

2019.1

● Cinemachine 2.3

○ Support for Post Process v3

(HDRP only)

○ Automatic detection of package

dependencies

2019.2

● Cinemachine 2.2.x / 2.3.x

○ Stability and bug fixes

2019.3

● Cinemachine 3.0

○ DOTS support

○ Feature parity with 2.x

○ Updated DOTS-compliant demo projects

● CineCast 0.1

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Cloth

2019.2

● NvCloth

● Cloth Presets Preview Package

2019.3

● Improved Workflows

○ New Constraint Authoring Tools

○ New Cloth Collider Authoring Tools

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AudioUpdated Core & Advanced features

2019.1● DSP Graph as internal

○ New C# audio subsystem

2019.2● DSP Graph as a package

2019.3● Asset Database V2 for Audio

● DSP Graph improvements

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Summary.● Flexible, Modern Editor & Feature set

● Opportunities to Operate your game and sustain your studio

● Keep every kind of person happy and productive

● Maintain Quality through a close feedback loop with you

● Filling the gaps - missing features & deeper integrations

● Evolving not just legacy systems but all of Unity with DOTS

● Pushing opportunities in production and development


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