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User Experience Best Practices

Date post: 17-Oct-2014
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Nick will explore the best practices of user experience by reviewing some of the most popular and highly trafficked websites today such as eBay, Amazon, Toyota, Flickr, Twitter, Netflix and more. Nick will identify and explain both good an bad experiences on these sites on the merits of visual design, information architecture, interaction, and ease of use. If there is time we will open the floor for audience submissions and to provide quick feedback and areas of improvement.
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WebVisions 2008 UX Best Practices Nick Finck May 22nd, 2008 WebVisions, Portland 1
Transcript
Page 1: User Experience Best Practices

WebVisions 2008

UX Best Practices

Nick FinckMay 22nd, 2008WebVisions, Portland

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WebVisions 2008

Who the hell is this guy?

• Blue FlavorDirector of User Experience, co-founder, partnerhttp://www.blueflavor.com

• Digital Web MagazinePublisher and founderhttp://www.digital-web.com

• User Experience NetworkSeattle Local Ambassadorhttp://www.uxnet.org

• My Personal Sitehttp://www.nickfinck.com

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What I am going to be talking about

• Overview of UX

• The Criteria

• The Sites

• Key Takeaways

• Questions

• Audience Submissions

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What is User Experience?

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User Experience (abbreviated: UX) is the quality of experience a person has when interacting with a specific design. is can range from a specific artifact, such as a cup, toy or website, up to larger, integrated experiences such as a museum or an airport.”

- User Experience Network (www.uxnet.org)

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UX Defined

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Use

r N

eeds

Technical Requirements

Business C

onstraints

What things factor in to the ideal user experience?

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Who controls the User Experience?

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Who controls the User Experience?

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InformationArchitect

WebDesigner

InteractionDesigner

InformationDesigner

UsabilitySpecialist

Who controls the User Experience?

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InformationArchitect

WebDesigner

InteractionDesigner

InformationDesigner

UsabilitySpecialist

Who controls the User Experience?

IdentityDesigner

Taxonomist InteractiveMarketer

Human FactorsExpert

ContentSpecialist

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InformationArchitect

WebDesigner

InteractionDesigner

InformationDesigner

UsabilitySpecialist

Who controls the User Experience?

IdentityDesigner

Taxonomist InteractiveMarketer

Human FactorsExpert

ContentSpecialist

UX Lead

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Criteria

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The Criteria I Used

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The Criteria I Used

• Ease of Use (Usability)

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UsabilitySpecialist

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The Criteria I Used

• Ease of Use (Usability)

• Intuitiveness (Information Design)

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InformationDesigner

UsabilitySpecialist

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WebVisions 2008

The Criteria I Used

• Ease of Use (Usability)

• Intuitiveness (Information Design)

• Structure (Information Architecture)

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InformationArchitect

InformationDesigner

UsabilitySpecialist

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The Criteria I Used

• Ease of Use (Usability)

• Intuitiveness (Information Design)

• Structure (Information Architecture)

• Visual Aesthetic (Visual Design)

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InformationArchitect

WebDesigner

InformationDesigner

UsabilitySpecialist

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The Criteria I Used

• Ease of Use (Usability)

• Intuitiveness (Information Design)

• Structure (Information Architecture)

• Visual Aesthetic (Visual Design)

• Functionality (Interaction Design)

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InformationArchitect

WebDesigner

InteractionDesigner

InformationDesigner

UsabilitySpecialist

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The Sites

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The sites I looked at:

• Amazon

• eBay

• Flickr

• Netflix

• Target

• Toyota

• Twitter

• Zillow

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Amazon.com

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Amazon.com

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Amazon.com

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Nice!

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Amazon.com

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Umm?

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Amazon.com

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Eek!

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Amazon.com

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Which button do I click to add it to my

wishlist?!

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Some of the key problems:

• Data DrivenUser experience driven mostly by data analysis (quantitative) and not user input (qualitative)

• Improper FunctionalityNavigational functionality should always properly support the level of information on a site

• Business TrumpingBusiness drivers and business decisions should never over power the user’s needs, it should be a balance

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eBay.com

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eBay.com

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eBay.com

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Ok, a lot of information but not a bad start.

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eBay.com

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Wow, ok, way too many links to possibly read

through at once!

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eBay.com

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Exceptionally well designed!

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eBay.com

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Exceptionally poorly designed!

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Some of the key problems:

• Data DrivenUser experience driven mostly by user input (qualitative) and not data analysis (quantitative)

• Design DetailsAlways give every page of a site as much attention as the next when designing. All pages added up make up the user experience.

• Navigation BreathNavigation should cover breadth and depth equally, it should never lean on one more than the other.

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Flickr.com

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Flickr.com

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Flickr.com

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Good break down of information in navigation

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Flickr.com

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Overwhelming and incomplete information

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Flickr.com

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Properly customized search results

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Flickr.com

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Clearly thought through on all aspects of UX

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Some of the key problems:

• Community Driving ArchitectureCommunity functionality (Folksonomies) should never drive a site’s architecture and navigation, it should be a supplement

• Browse & SearchWebsites should never rely on search as primary navigation

• By Popularity vs. See AllIf you show part of a set of information you should always allow access to the remainder of that set of information

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Netflix.com

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Netflix.com

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Netflix.com

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A bit too many options but not too bad!

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Netflix.com

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Wait, how do I browse genres again??

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Netflix.com

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Nicely done, but how do I instantly play

movies?

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Netflix.com

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Ok, no, I just want to add this one move to

my Queue!

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Netflix.com

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Ok, there is my Queue, but whatʼs this

Instant tab for?

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Some of the key problems:

• Alternative Facets of InformationAllow users to clearly see the primary information on a given screen, don’t overwhelm the user with other facets of that information

• Add vs. PlayIf your product has two ways of purchasing, make it inherent in the existing architecture

• Don’t DistractDo not disrupt a user trying to complete their task with upsells, calls to action, or other disruptive information

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Target.com

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Target.com

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Target.com

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Very nice!

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Target.com

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Not bad, could be a little more refined.

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Target.com

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Excellent work but clean up that

whitespace.

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Target.com

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Using pop-ups here is not such a

good idea.

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Target.com

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Great work!

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Some of the key problems:

• Restricting FeaturesTechnology and features should never limit or restrict users and systems from accessing them

• Simplify NavigationThe amount of options and paths in a navigation should never overwhelm the user

• Design RefinementWhen enough changes occur in a page its important to look at the design and consider redesigning or tweaking the design when needed

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Toyota.com

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Toyota.com

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Toyota.com

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Well done, good visuals!

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Toyota.com

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Pretty good execution tho a bit

gratuitous.

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Toyota.com

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Products as navigation, nicely

done.

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Toyota.com

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Good product comparison, but what about

the competitors?

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Some of the key problems:

• Unnecessary PagesDon’t make users click through extra pages when they don’t need to.

• Over use of technologyKeep pages accessible don’t use limiting technology if its not absolutely needed.

• Restricted comparisonAllow users to compare not just products in a given line but all of your products side by side.

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Twitter.com

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Twitter.com

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Twitter.com

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Where did the thread

go?

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Twitter.com

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They replied, but to what message?

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Twitter.com

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Well this page was hard to find!

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Twitter.com

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I am following them, but are they following me?

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Some of the key problems:

• ThreadingSite-based messaging systems should always be threaded.

• My ProfileMake the user profile or “my page” easy to find and globally accessible

• Show relevant informationAlways display the information directly relevant to the task the user may be trying to accomplish on that page

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Key Takeaways

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Key takeaways:

• Good UX involves a proper balance of needs between the user, the business, and technology

• Keep things simple, don’t get in the user’s way, allow them to complete their task with ease

• Don’t short change a good UX by only paying attention to only the most critical parts, the UX is made up of the sum of all parts

• Good UX involves listening to users on both a qualitative and quantitive level, but don’t over do it

• UX is not implemented, it is adopted as a philosophy by the entire organization

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Audience Submissions

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• Twitter: nickf

• AIM/iChat: dm5o3


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