Date post: | 21-Jun-2015 |
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Technology |
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Building great teams, great products, great companies ™
VERACITY AGILE UX
2013
Changing User Experience
Technology Natives versus Technology ImmigrantsImmigrants
Remember edlin, DOS, batch files, and thought ASCII art was coolAdapted as technology changedRemember life without the internetAre more willing to accept bad UX Design
NativesHave NEVER known life without being connectedHave never used low resolution displaysEXPECT all applications to have good UX
This shift has changed the level of skill needed for UXUX is no longer the same as “Making it pretty with curved corners”
Design in the 80’s
Design in the 90’s
Design in 2000’s
Design in 2010
Adapting to the new Expectations
Most developers can no longer do design!They simply don’t have the skills they need
Designers need specialized skillsInformation ArchitectureInteraction DesignVisual DesignUser Interface Development
Design must focus on the needs of the end user, not the developer
Veracity Agile Project ManagementINCEPTION ELABORATION CONSTRUCTION [TRANSITION]
SPRINT 1 SPRINT 2 SPRINT 3 ... SPRINT N
BUSINESS MODELING
DISCOVERY & VALIDATION
PROJECTPLANNING
USER EXPERIENCEDESIGN
ARCHITECTURE
IMPLEMENTATION
TESTING
DEPLOYMENT
ENVIRONMENT
Merging Design and Development
Scrum is GREAT for Development
Scrum forces designers to:Estimate creative tasks that aren’t well definedDo all of their work in short periods of timeSwarm on stories
What would Mona Lisa look like if 5 artists painted it at the same time?
Clearly, Scrum doesn’t work so well for Designers
How do we merge them?Veracity has spent years trying to understand what works bestKanban feeding the Scrum team has worked best so far
What is KanBan
Based on Lean Manufacturing
Quite simple
Uses Swim Lanes and Cards to show story progress
Measures in terms of Throughput, not Velocity
Doesn’t require up front estimation of tasks
KanBan Visually
Product Backlog
Story
Story
Story
Story
Story
Story
Story
Story
Story
Story
Working (Many Lanes)
Ready for Scrum
Sprint Backlog
StoryStory
Story
StoryStoryStory
Story
Story
Story
Swim Lanes
Low Priority on Bottom
Workstreams for Kanban
Design and Prototyping
Development and Platform
Flow Mapping
Prototyping
Review, Test, Pivot
Story Creation &
Review
Proof Of Concept
Review, Test, Pivot
Ready To RunVisuals
Flow-State Charting
Proof Of Concept
Business Alignment
Understand Business
Vision
Identify Feature Sets & Solutions
Product Roadmap
Market and User
Research
3rd Party Investigation
On-Site Visits
Internal / External Research
Personas
Persona Profiles
Scenarios
Review
InformDesign, Implementation, Test, Validate
Q&A