Date post: | 27-Jan-2015 |
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Design |
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USER EXPERIENCE DESIGN
a quick talk, by Bonolota UX Designs
We DESIGN
Natural and FUN
Experiences for
USERS
ROI OF UX
www.youtube.com/watch?v=O94kYyzqvTc
WHAT IS USER EXPERIENCE?
WHAT IS USER EXPERIENCE?
DESIGNING USER’S EXPERIENCE (UX)
UX DESIGN OBJECTIVE
WHO DESIGNS UX?
http://www.slideshare.net/nickf/user-experience-best-practices
WHO DESIGNS UX? ... IDEAL SCENARIO
WHO DESIGNS UX? … REALITY!
Donald A. Norman (often called father of UX) believes that the best computer program is the one in which the computer 'disappears' and the user seems to be working directly on the problem.
THE ULTIMATE USER EXPERIENCE
The User Experience Honeycomb – Peter Morville
HOW TO DESIGN GOOD UX?
Books:
Articles and publishing:
HOW TO DESIGN GOOD UX?
Human-Computer Interaction coursera.org
Online courses:
1. Research
2. Information design
3. Prototyping
4. Heuristic evaluation
5. Iterative development
6. User testing
7. Post-launch yada-yada(?)
BONOLOTA’S 7 STEPS FOR DESIGNING GOOD UX
1. RESEARCH … (MANAGED INNOVATION!)
Information Ecology
Storyboarding
Needfinding Interviews
Inspiration Search
2. INFORMATION DESIGN -INFORMATION ARCHITECTURE
3. PROTOTYPING …
SANTA CLARA, California -- People thought Jeff Hawkins was crazy when they saw him taking notes, checking appointments, and synchronizing a small block of wood with his PC, pretending all the while that the block was a handheld computer. “If I wanted to check the calendar I'd take it out and press the wooden button.”
Source: “The Philosophy of the Handheld.” Wired Magazine, October 1999.
3. PROTOTYPING
3. PROTOTYPING … WIREFRAMES
4. HEURISTIC EVALUATION
5. ITERATIVE DESIGN AND DEVELOPMENTSource: http://www.nngroup.com/articles/parallel-and-iterative-design/
6. USER TESTING
Task Oriented
Thoughts spoken out loud
Simple pencil-paper notes
7. POST LAUNCH YADA YDA :)