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Design Visualization: From Concept to Reality Trent Cito – RNL Code AB4345 Learning Objectives At the end of this class, you will be able to: Leverage Models you are already creating Implement an efficient visualization workflow using Autodesk® 3ds Max® Create Hi-quality, Hi-end Renderings (be your own outsource company)
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Design Visualization: From Concept to Reality Trent Cito – RNL

Code AB4345

LearningObjectivesAt the end of this class, you will be able to:

Leverage Models you are already creating

Implement an efficient visualization workflow using Autodesk® 3ds Max®

Create Hi-quality, Hi-end Renderings (be your own outsource company)

Design Visualization: From Concept to Reality

2

LeverageModelsyouareAlreadyCreating

UseAutodesk®3dsMax®tobridgethegapbetweendifferentdesignsoftware’s

Autodesk®Revit®

AutoCAD®

Google™SketchUpPro

Rhinoceros®

SoitisnotnecessarilywhatdesignsoftwareyouusejustthatyouprepitforeaseofuseonceyougetitintoMax.

Design Visualization: From Concept to Reality

3

Iwillusethisprojectasourexampleandwewillessentiallybecreatingthisimage.

WeusedRhino4.0forthesitemodelandGoogleSketchUp8forthebuilding.BothbasedontheAutoCADbasefile.

WhereintheworldamI?

Knowwhatunitsyourprojectisin–imperial/metricandthenkeepitconsistent

(Inthisexampleweusedarch.inchesforourmodelsaswellasMax.)

ModelPrep

BaseyourmodeletiquetteonexistingofficeCADstandards

Applysamelayeringpracticesfor3Dasyouwouldin2D

Design Visualization: From Concept to Reality

4

InourRhinositemodelIhaveaddeda3d‐prefixtomylayers.Simplydothisforanyobjectyouhavemodeled.DothisforthebuildingfilethatwascreatedinSketchUpaswell.

Design Visualization: From Concept to Reality

5

SavetheRhinositemodelin.dwgformatmakingsuretowritesurfacesasSolids.IamusingMax2011soIneedtosavethesketchupfileasaversion7fileandwewillbringthenativesketchupfilerightintomax.

MaxSettings

RenderSetupDialogue–CommonTab–AssignrenderertoMentalRayRenderer

Design Visualization: From Concept to Reality

6

RenderingpulldownGamma/LUTSetup–CheckboxforEnableGamma/LUTcorrection–2.2isagoodindustrystandard

Design Visualization: From Concept to Reality

7

Renderingpulldown–Environment

Design Visualization: From Concept to Reality

8

ImportSiteModel

Choose.dwgasthefiletype‐browsetothex‐site.dwg(exportedRhinofile)‐clickok

Design Visualization: From Concept to Reality

9

Ontheimportoptions,makesuretheMaximumSurfaceDeviationfor3Dsolidshasalownumber.01(forsmootharc’sandcircles)

AlsobringinobjectsasEntity,BlocksasNodeHierarchy–afterfileisloadedsaveasx‐site.max

Design Visualization: From Concept to Reality

10

HowlayerscomeintoplayinAutodesk®3dsMax®

SelectManageLayers…

SelectfirstlayerandthenSelectHighlightedObjectsandLayers

OpenupMaterialEditor….

Design Visualization: From Concept to Reality

11

Namematerial then….

AssignmaterialtoSelection ..selectStandard…. Browseto

MentalRaythenArch&DesignMaterial

Design Visualization: From Concept to Reality

12

InWindowsexplorerbrowsetothemapyouwanttouseforthematerialanddraganddropitintotheDiffuseColorslot,thenShowStandardMapinViewport(rightclicknexttoviewportnameandselectSmooth+Highlights)

GotoModifyTab browsedownandselectUVWMapandthenselectBoxasthemappingtype,use1’6”forthelength,widthandheight.(remember,selectingthegizmoonlyeffectsthematerialplacementandnottheobject)

WiththeobjectstillselectedrightclickobjectandselecttheObjectPropertiesandassign#1totheObjectID:….Dotheabovefortheremaininglayersyouwanttoapplymaterialsto.

AssignDaylightandtestyourmaterials.

GotoCreateTab–selectsystems–Daylight

Design Visualization: From Concept to Reality

13

PlacedaylightanduseModifyTab–ChangetoMrSunandMrSky–Setuptochangetime,dateandlocation.

RenderSetupDialogue

GotoRenderElementsTab–selectAdd–browsedowntoObjectID–selectOK–thenselectElementsActivebox

Usesmallimagesize1000x714orsmaller

IndirectIlluminationTab–selectEnableFinalGathersettoDraftandEnableGI

HitRender–saveoften

ImportBuildingModel

Createnewfile

Import–Sketchupfile‐ ChecktheCamerasandDaylightSystem…ExtractTexturestoaCommonfolderonyournetworkNOTLOCALHARDDRIVE

SelectDaylightandgotoModifyTab–converttoMrSunandMrSky–Setuptochangetime,dateandlocation

SelectSunandCamerasputthereownlayerandSAVESELECTEDASS‐Scene_day.max

SaveFileasX‐Bldg.max

Design Visualization: From Concept to Reality

14

ImplementanEfficientVisualizationWorkflowusingAutodesk®3dsMax®

Compartmentalizeyourproject

Filemanagement

Design Visualization: From Concept to Reality

15

OpenSceneFile(s‐scene_day.max)

GotoReference..

XrefScene

SelecttheSite(x‐site.max)–uncheckLights,CamerasandHelpers–dothesameforthebuilding(x‐bldg.max)

IfyouneedtomovexreffilecreateDummyobjectandbinditwithinthexrefscenedialogue.

AdjustDaylightifneeded

Type‘C’andselectcameratogoto.

OpenupRenderSetupDialogue–MakeimagesizelargerforHi‐resimage–RenderOutputSavefile(choosefilenameandlocation)–RenderElementsselectObjectID–ChangeIndirectIllumination‐FinalGatherfromDrafttoLoworMedium.

Save

Render

Design Visualization: From Concept to Reality

16

AmbientOcclusionPass

OpenupMaterialEditor–inemptyslot–selectStandard–changetoMentalRay,Arch+Designmaterial–UnderDiffuseColorSlotselectAmbient/ReflectiveOcclusionmaterial–selectok

NameMaterialAO

BringtheReflectionandGlossinessto0

OntheDiffuseColorslotselecttheAmbient/ReflectiveOcclusionMaterial

ChangetheSamplesto56(onlychangeinincrementsof8)

Maxdistancewillvarydependingonscenesize.Setitto5000’

InRenderSetupDialogue

GotoProcessingTab

CheckEnableMaterialOverrideanddragAOmaterialoverasanInstance

Save

RenderoutHi‐Resolution(sameresolutionasaboveimage)

Design Visualization: From Concept to Reality

17

CreateHi‐quality,Hi‐endRenderings(beyourownoutsourcecompany)

InPhotoshoporothercompositingsoftware

Openupallthreefiles–Imagefile–ObjectIDfile–AmbientOcclusionfile

Combineallimagesintoonefile–namelayersastowhattheyare–putObjectIDbelowall

MaketheAmbientOcclusion(AO)layeramultiplyLayerandgiveitatransparency

Adjustlevelsandattachittoyourbaselayer

AdjustlevelsfortheAOlayer

IsolatetheIDlayer–gotoSelectpulldownandColorRange–selectacolor

Createlayerandfillwithadesiredcolor–makethislayermultiplylayer

UseIDlayerformasking

AddEntourage/landscape/people/background/sky/effects(Iwilloftenuse3dobjectsinsteadofaddingthepostproductionobjects)

AbouttheSpeaker Trent is a practicing Landscape Architect at RNL, a multi-disciplinary international design firm with offices in Denver, Los Angeles, Phoenix and Abu Dhabi. He has applied his techniques to design projects for over 13 years and is the Director of RNL’s design visualization group. He has been published in Landscape Architect and Specifier News and Architect Magazine, and has won numerous awards utilizing his computer visualization techniques. Establishing a flexible design process based on familiar software practices is critical for today’s design professional.

[email protected]