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© 2015 Fraunhofer IGD
Affective Interaction with Avatars - AAL Forum Ghent - September 2015
Affective Interaction with AvatarsV2me - Virtual Coach Reaches out to
meDr. Andreas Braun
© 2015 Fraunhofer IGD
Affective Interaction with Avatars - AAL Forum Ghent - September 2015
Agenda
About V2me System Description Piloting and Lessons Learned
© 2015 Fraunhofer IGD
Affective Interaction with Avatars - AAL Forum Ghent - September 2015
About V2meProject Project of AAL JP Call 2 - Social Interaction
Running from May 2010 - October 2013
Goals Reduce loneliness in Europe's Ageing Population Improve social connectedness and quality-of-life
© 2015 Fraunhofer IGD
Affective Interaction with Avatars - AAL Forum Ghent - September 2015
About V2meConsortium Lead: Fraunhofer - Germany VTT - Finland VU Amsterdam - Netherlands Université de Luxembourg - Luxembourg Technische Universität Graz - Austria Mawell Ltd - Finland Hospital AS - Norway User Interface Design GmbH - Germany Diakonie Neuendettelsau - Germany
© 2015 Fraunhofer IGD
Affective Interaction with Avatars - AAL Forum Ghent - September 2015
About V2meApproach Friendship Coaching
Digital version of friendship enrichment program Individual "group therapy"
Adapted Social Networks Easy access Integration of peers, family, and carers
User-Centered-Design and easy interaction Tablet-based controls - virtual coach on a TV Iterative multi-stage development of functions and UI
© 2015 Fraunhofer IGD
Affective Interaction with Avatars - AAL Forum Ghent - September 2015
About V2meApproachMotivator - Dynamic
coaching based on mood of the user
Expert - Coach supports in improving the social network
Mentor - Coach helps if things are not working as planned
Source: Professor marginalia
© 2015 Fraunhofer IGD
Affective Interaction with Avatars - AAL Forum Ghent - September 2015
Agenda
About V2me System Description Piloting and Lessons Learned
© 2015 Fraunhofer IGD
Affective Interaction with Avatars - AAL Forum Ghent - September 2015
System DescriptionArchitecture
Tablet
Home
S7
Content DB
Content Editor
C2DM Google
► Storage - User & group data - Calender data - FL results - User behavior (log files)
► Storage - 3D meshes - Media files - FL content
►Create FLs► Coach - Friendship Lessons - Social Network - Calendar► Input device
► Visualized 3D coach► Shared Exercises
Kinect
► Push events
► Input device
Information flow
© 2015 Fraunhofer IGD
Affective Interaction with Avatars - AAL Forum Ghent - September 2015
System DescriptionImpressions
© 2015 Fraunhofer IGD
Affective Interaction with Avatars - AAL Forum Ghent - September 2015
System DescriptionImpressions
© 2015 Fraunhofer IGD
Affective Interaction with Avatars - AAL Forum Ghent - September 2015
System DescriptionImpressions
Content Editor Lesson Editor
© 2015 Fraunhofer IGD
Affective Interaction with Avatars - AAL Forum Ghent - September 2015
Agenda
About V2me System Description Piloting and Lessons Learned
© 2015 Fraunhofer IGD
Affective Interaction with Avatars - AAL Forum Ghent - September 2015
Piloting and Lessons LearnedLong Term Study Initial phase following UCD
Workshops Iterative Pilots in three countries
Long-term study Goal: Verify if it reduces perceived loneliness Mostly unmonitored test in Netherlands over 3 months 7 users - difficult acquisition process
© 2015 Fraunhofer IGD
Affective Interaction with Avatars - AAL Forum Ghent - September 2015
Piloting and Lessons LearnedLessons Learned Planning of pilots can't start early enough
From a planned 120 to 60 to 12 to 7 Technical difficulties but mostly problems in finding lonely persons that are
willing to participate
Expectations of users They won't get a perfectly running systems Difficulties in assessing usability
Long term tests during a R&D project are "challenging" High effort in training and support needed Large number of systems required
© 2015 Fraunhofer IGD
Affective Interaction with Avatars - AAL Forum Ghent - September 2015
Piloting and Lessons LearnedQuotes from participants - as a friend?
„Sure, why not? But only in a platonic way! “
„He already is a friend. Particularly, since I stopped working, being at home and want to do something. I
turn him own. I have some company.“
© 2015 Fraunhofer IGD
Affective Interaction with Avatars - AAL Forum Ghent - September 2015
Piloting and Lessons LearnedQuotes from participants - criticism
„He has some issues… sometimes he starts talking in the middle of the night!“
„At first I liked him … later he became annoying. There were technical issues, the articulation, the flat
intonation. Why should I bother?“
© 2015 Fraunhofer IGD
Affective Interaction with Avatars - AAL Forum Ghent - September 2015
Thank you for your attention!Affective Interaction with Avatars - AAL Forum 2015Ghent, 23.09.2015
www.v2me.org